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Gerrak Saissore
Bragian Order Amarr Empire
7
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Posted - 2012.09.08 07:38:00 -
[1] - Quote
What do they expect from a free to play MMOFPS? Seriously? Many FPS games these days have multimillion dollar budgets and an entire studio dedicated to them. CCP is running an incredible MMORPG, developing for it, AND working on Dust.
Just gotta say, CCP is insanely awesome for the amount of things they're working on. |
Lixet
The Craniac Naloran Project
50
|
Posted - 2012.09.08 07:46:00 -
[2] - Quote
Thing is, so far from what I've gathered. The couple main reason people are hating it at the moment is...
graphics, game style/issues, lack of innovation, the fact that it is on PS3 and not a pc.
Seriously its just a beta, and people are hating for what its trying to become. |
Daedra Lord9
Seituoda Taskforce Command Caldari State
136
|
Posted - 2012.09.08 08:15:00 -
[3] - Quote
Personally, I just wish it was on the 360 instead of PS3. That's not to say that I dislike it by any means, since I love it, I just don't like the PS3. I realize that it wouldn't be as easy on 360, or maybe not even possible due to Microsoft's policies, but it would've been preferable, IMO.
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Alhanna Ridgeway
123
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Posted - 2012.09.08 08:24:00 -
[4] - Quote
Graphics? It's got pretty damn good graphics. People are to graphic hungry these days. OOHHH makes it look better. I played an Atari, so yeah the graphics are fine imo. So what if it isn't on PC. People need to realize everything doesn't have to be on PC. They are trying to tie 1 game into another across consoles. It hasn't been done before. How bout we let them do it their way yes?
Gamestyle? It's a FPS, **** there are only so many ways to do a FPS. The whole point is to point and shoot at someone. If you want to be technical the ONLY original Multiplayer FPS, was Goldeneye 64, that's what brought multiplayer FPS into mainstream, and it was split screen. Cause technically every FPS is you shooting someone, if you can figure out a way to make a FPS where you aren't shooting someone and still call it an FPS let me know. Otherwise the gamestyle is fine.
Lack of Innovation? See Gamestyle for my response. It's an FPS. Sorry if it isn't skilless ramboing across the map spraying bullets while not aiming, and arbitrarily gaining money or levels to unlock attachments, weapons, and gun skins like most "BIG" FPS titles.
Game Issues - It's a ******* beta people. BETA. Does everyone understand what that word means? Cause it seems like most people don't. |
Xiree
Crux Special Tasks Group Gallente Federation
55
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Posted - 2012.09.08 08:48:00 -
[5] - Quote
Daedra Lord9 wrote:Personally, I just wish it was on the 360 instead of PS3. That's not to say that I dislike it by any means, since I love it, I just don't like the PS3. I realize that it wouldn't be as easy on 360, or maybe not even possible due to Microsoft's policies, but it would've been preferable, IMO.
You would get the red-ring within a week, putting this title on a Xbox.
Most people who hate this game are just Xbox-fanboys / siblings of the Xbox-hood cult. Who are crybabies because they... Because they.... Man, I honestly don't know why anyone would hate this game actually. Free to play... Such an expansive collaboration of technical aspects in not only game design but networking also.
You can get in a vehicle, you can build a lil section of base... You can be a team-player or just go lone-wolfing. This game for everyone, if you don't like it go play something you like, such as farmiville or the Sims social?
Maybe Dust514 should integrate repetitive minigames inside their game world that allows people to do meaning less tasks like accounting or cleaning their weapons or building weapons... Like a mini-game that you'd find in farmville. |
ComradeLewis
4
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Posted - 2012.09.08 09:40:00 -
[6] - Quote
Why I dislike it so far is not for any of the mentioned reasons.
Horrible spawn system Framerate drops/spikes Glowing arrows over everyone's head Tanks in spawns
"It's just a beta" doesn't really explain bad design. |
Beast Beastlington
Bragian Order Amarr Empire
237
|
Posted - 2012.09.08 09:41:00 -
[7] - Quote
THE single biggest issue for everyone that I play FPS's with is the gunplay.
It's sub par when compared with CoD, Battlefield and even tier 2 games like MOH and Homefront.
You can get upset with me all you like, I don't personally enjoy any of the above games very much. It doesn't change the fact that Dust in it's current state is slow, clunky and the gunplay is poor. The lack of a true ADS view and poor sound design don't help much either.
In other areas it excels. The customisation, ideology etc.
The truth is, most people play FPS's for the thrill of the kill and so far, Dust doesn't provide the same satisfaction from gunning someone down as the top dogs.
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MrShooter01
Expert Intervention Caldari State
268
|
Posted - 2012.09.08 09:41:00 -
[8] - Quote
Daedra Lord9 wrote:I realize that it wouldn't be as easy on 360, or maybe not even possible due to Microsoft's policies, but it would've been preferable, IMO.
It would have been nice if it could have been on both platforms, but long story short Microsoft refused to play ball, regardless of whether or not it would have been xbox exclusive the xbox live policies are not friendly towards the sort of thing CCP wanted to do.
To give you an idea, Valve releases free DLC for all of their games. Except the xbox versions, because microsoft said "hell no" and refused to budge. CCP would be more or less forced to charge money for players to access new content in an expansion, which is NOT something they want to do.
Meanwhile CCP approached Sony with the same idea and they pretty much went "lol sure here's a huge bag of marketing money, also we'll stay the hell out of your way so do whatever the **** you want"
Dust on Xbox isn't ever happening it was never really even a possibility without crippling the goals of the game their loss |
Lixet
The Craniac Naloran Project
50
|
Posted - 2012.09.08 15:31:00 -
[9] - Quote
Alhanna Ridgeway wrote:Graphics? It's got pretty damn good graphics. People are to graphic hungry these days. OOHHH makes it look better. I played an Atari, so yeah the graphics are fine imo. So what if it isn't on PC. People need to realize everything doesn't have to be on PC. They are trying to tie 1 game into another across consoles. It hasn't been done before. How bout we let them do it their way yes?
Gamestyle? It's a FPS, **** there are only so many ways to do a FPS. The whole point is to point and shoot at someone. If you want to be technical the ONLY original Multiplayer FPS, was Goldeneye 64, that's what brought multiplayer FPS into mainstream, and it was split screen. Cause technically every FPS is you shooting someone, if you can figure out a way to make a FPS where you aren't shooting someone and still call it an FPS let me know. Otherwise the gamestyle is fine.
Lack of Innovation? See Gamestyle for my response. It's an FPS. Sorry if it isn't skilless ramboing across the map spraying bullets while not aiming, and arbitrarily gaining money or levels to unlock attachments, weapons, and gun skins like most "BIG" FPS titles.
Game Issues - It's a ******* beta people. BETA. Does everyone understand what that word means? Cause it seems like most people don't.
Agree with you completely, but those are just reasons I hear floating around. I honestly don't care about graphics at all. Seriously, some gamers are getting some quite selfish with their games lately :|
Anyways, still beta, obvious issues, butt hurt people will stay butt hurted |
Shiro Mokuzan
220
|
Posted - 2012.09.08 15:37:00 -
[10] - Quote
Gerrak Saissore wrote:What do they expect from a free to play MMOFPS? Seriously? Many FPS games these days have multimillion dollar budgets and an entire studio dedicated to them. CCP is running an incredible MMORPG, developing for it, AND working on Dust.
Just gotta say, CCP is insanely awesome for the amount of things they're working on.
I'm sure DUST has a multimillion dollar budget and it has all of CCP Shanghai working on it. CCP has three different studios on three different continents working on three different games.
It's more like "what do people expect from a beta that still has probably six months left until release?"
Personally, I really like it except for the stability issues and bugs. Once it's finished and polished, it'll be fun to play, and it'll keep getting more fun as more stuff is added. This game has more potential than pretty much any game on the horizon. |
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TiMeSpLiT--TeR
Planetary Response Organisation Test Friends Please Ignore
326
|
Posted - 2012.09.08 15:44:00 -
[11] - Quote
One reason that I would think it's not on the PC is that console community are at large, and they want to make money out of it.
They should fix the pop-up textures (similar to Skyrim) that sometimes it freezes the game. |
Pezz IsDank
Pink Fluffy Bounty Hunterz RISE of LEGION
171
|
Posted - 2012.09.08 15:59:00 -
[12] - Quote
Alhanna Ridgeway wrote:Graphics? It's got pretty damn good graphics. People are to graphic hungry these days. OOHHH makes it look better. I played an Atari, so yeah the graphics are fine imo. So what if it isn't on PC. People need to realize everything doesn't have to be on PC. They are trying to tie 1 game into another across consoles. It hasn't been done before. How bout we let them do it their way yes?
Gamestyle? It's a FPS, **** there are only so many ways to do a FPS. The whole point is to point and shoot at someone. If you want to be technical the ONLY original Multiplayer FPS, was Goldeneye 64, that's what brought multiplayer FPS into mainstream, and it was split screen. Cause technically every FPS is you shooting someone, if you can figure out a way to make a FPS where you aren't shooting someone and still call it an FPS let me know. Otherwise the gamestyle is fine.
Lack of Innovation? See Gamestyle for my response. It's an FPS. Sorry if it isn't skilless ramboing across the map spraying bullets while not aiming, and arbitrarily gaining money or levels to unlock attachments, weapons, and gun skins like most "BIG" FPS titles.
Game Issues - It's a ******* beta people. BETA. Does everyone understand what that word means? Cause it seems like most people don't.
Actually it has, one fairly older game off the top of my head is "Shadowrun", it was an online FPS (of sorts) where PC/360/PS3 could play against each other and with each other.
Other than that, I agree. Though I do also think that the game is lacking in aspects that others have mentioned, like gunplay. I think it gets pretty lame at times, seen many fights devolve into circle strafing and spraying from the hip. Not much thought put into that, not tactical, it's just spray from the hip and counteract your analog stick with the other.
With infantry having ~700+ EHP it sucked, now it's not so bad though. |
Patches The Hyena
204
|
Posted - 2012.09.08 16:09:00 -
[13] - Quote
Quote:Graphics? It's got pretty damn good graphics. People are to graphic hungry these days. OOHHH makes it look better. I played an Atari, so yeah the graphics are fine imo. So what if it isn't on PC. People need to realize everything doesn't have to be on PC. They are trying to tie 1 game into another across consoles. It hasn't been done before. How bout we let them do it their way yes?
This actually isn't true. FFXI was an MMORPG with Ps2 and PC running on the same servers on release. So CCP is breaking grounds on the whole linking two separate MMOs together, but not so much on the linking two different platforms together.
Back on topic. Most people expect more from a Beta because it is common practice nowadays for developers to treat an "Open Beta" as basically a demo for their game. The game is 99% finished and they just want to stress their servers while showing off their game and getting free publicity. This makes Dust look weird because it is a true beta, with lacking features, lacking optimization and a lot of balance work to be done. So it just looks bad compared to what other developers say is their "beta".
If you understand what a Beta really is and understand that this truly is one then you should be able to see how great Dust will become. |
Thaddeus Paullus
Subdreddit Test Alliance Please Ignore
16
|
Posted - 2012.09.08 16:12:00 -
[14] - Quote
Beast Beastlington wrote:THE single biggest issue for everyone that I play FPS's with is the gunplay.
It's sub par when compared with CoD, Battlefield and even tier 2 games like MOH and Homefront.
You can get upset with me all you like, I don't personally enjoy any of the above games very much. It doesn't change the fact that Dust in it's current state is slow, clunky and the gunplay is poor. The lack of a true ADS view and poor sound design don't help much either.
In other areas it excels. The customisation, ideology etc.
The truth is, most people play FPS's for the thrill of the kill and so far, Dust doesn't provide the same satisfaction from gunning someone down as the top dogs.
Beast Beastlington wrote: It doesn't change the fact that Dust in it's current state is slow, clunky and the gunplay is poor.
Beast Beastlington wrote: Dust in it's current state
Beast Beastlington wrote: current state
beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. |
kalahari ilkeston
Tronhadar Free Guard Minmatar Republic
51
|
Posted - 2012.09.08 18:23:00 -
[15] - Quote
Yep its beta, so what does ccp want us to test? |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2012.09.08 18:34:00 -
[16] - Quote
Beast Beastlington wrote:THE single biggest issue for everyone that I play FPS's with is the gunplay.
It's sub par when compared with CoD, Battlefield and even tier 2 games like MOH and Homefront.
You can get upset with me all you like, I don't personally enjoy any of the above games very much. It doesn't change the fact that Dust in it's current state is slow, clunky and the gunplay is poor. The lack of a true ADS view and poor sound design don't help much either.
In other areas it excels. The customisation, ideology etc.
The truth is, most people play FPS's for the thrill of the kill and so far, Dust doesn't provide the same satisfaction from gunning someone down as the top dogs.
Pleae elaborate, been trying to get self proclaimed fpsers explain bad gun play and so many of them just leave it at that they dont ever explain it further. |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.09.08 18:38:00 -
[17] - Quote
Iron Wolf Saber wrote:Beast Beastlington wrote:THE single biggest issue for everyone that I play FPS's with is the gunplay.
It's sub par when compared with CoD, Battlefield and even tier 2 games like MOH and Homefront.
You can get upset with me all you like, I don't personally enjoy any of the above games very much. It doesn't change the fact that Dust in it's current state is slow, clunky and the gunplay is poor. The lack of a true ADS view and poor sound design don't help much either.
In other areas it excels. The customisation, ideology etc.
The truth is, most people play FPS's for the thrill of the kill and so far, Dust doesn't provide the same satisfaction from gunning someone down as the top dogs.
Pleae elaborate, been trying to get self proclaimed fpsers explain bad gun play and so many of them just leave it at that they dont ever explain it further. Yeah, I'm curious about that myself. |
Raynor Ragna
266
|
Posted - 2012.09.08 18:54:00 -
[18] - Quote
Mobius Wyvern wrote:Iron Wolf Saber wrote:Beast Beastlington wrote:..bad gunplay.. derp..
Pleae elaborate, been trying to get self proclaimed fpsers explain bad gun play and so many of them just leave it at that they dont ever explain it further. Yeah, I'm curious about that myself.
I'd like to know that too. I don't really understand why people want to change views while shoot. I grew up on ancient FPSs and played counter-strike for about a decade. None of which even had ADS and it doesn't harm the gameplay. Counter-strike bases accuracy on why you do, not whether you're pushing an additional button. I just see Dust doing about the same thing.
The gunplay could be touched up with more feedback on whats going on, like recoil and headshots... But so far everything is alright. |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2012.09.08 18:59:00 -
[19] - Quote
I mean I explained why I think Killzones gun play was bad. You guys shoudl explain why dust 514's gun play is bad. |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.09.08 19:05:00 -
[20] - Quote
Pezz IsDank wrote:Actually it has, one fairly older game off the top of my head is "Shadowrun", it was an online FPS (of sorts) where PC/360/PS3 could play against each other and with each other.
Other than that, I agree. Though I do also think that the game is lacking in aspects that others have mentioned, like gunplay. I think it gets pretty lame at times, seen many fights devolve into circle strafing and spraying from the hip. Not much thought put into that, not tactical, it's just spray from the hip and counteract your analog stick with the other.
With infantry having ~700+ EHP it sucked, now it's not so bad though. Actually what Dust is doing has never been done before. Tying consoles to PC's has, but only with one game. Shadow run wasn't different (to the best of my knowledge) on PC vs Xbox vs PS3. What CCP is doing, is connecting Dust on PS3, to EVE on PC. Two very, very different games, that are going to have strong interaction and effect on each other. This is a new concept, and if it works and draws a large crowd, gaming could change a TON in the next 5 - 10 years. I'm excited to see how this goes. |
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Beast Beastlington
Bragian Order Amarr Empire
237
|
Posted - 2012.09.08 19:15:00 -
[21] - Quote
It's not an easy thing to define but I'll give you my take on it.
Before people start throwing around "lolz fanboy troll" accusations, I'd like to point out that I'm not a massive fan of any of the current crop of shooters. MAG was the last shooter I played a lot and lately, Battlefield 3 and Counter Strike: GO see a little, but not a ton of game time.
The first and most obvious thing about the guns in Dust is the sound. I'm particularly referring to the AR's. The "TIP TAP TIP TAP" sound doesn't give me a sense that I'm firing a high powered futuristic rifle (LOLZ ITZ A GAEM!!1!). Yes, it is a game but I feel that one of the important things that create a sense of connection to the on screen action is the sound. Currently, it's not good enough.
The second thing for me is the ADS view. It's jarring to say the least. I hope this view isn't going to be a permanent feature and we see something more akin to the E3 2011 view. Again, for me, it creates a disconnect between the weapon and the player. The weapon doesn't have any identity any more and is replaced with an ugly camera view.
I also feel there's a severe lack of feedback, both aural and tactile. Let's take COD: Black Ops as an example. When you are shooting an enemy you clearly hear "THUD" sounds and feel small vibrations in the control pad. It also has the hitmarkers on screen at the same time. Dust has the red X at the moment but it needs more IMO. There's also no enemy death noise and death animations are not up to the standard of other engines.
Face-offs at the moment tend to be very amateurish. It usually boils down to: see a player, aim, you both fire and strafe dance and winning feels arbitrary.
These are all things that add up to the satisfaction of a kill. The sense that you've outgunned someone and give you a greater sense of belonging to a huge battle. It don't think it's any use having grandiose ideas if the basic fundamentals are not there. Please, I implore you to play a game like Battlefield 3. Despite all of it's flaws, and they are numerous, you have a sense of connection to your weapon (levelling it up was a great idea) the war around you and most of all, take note of the sound design.
For most players out there, and Dust will need alot, it is these elements that keep them coming back IMO.
I hope that clarifies my stance a bit. Cheers.
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Beast Beastlington
Bragian Order Amarr Empire
237
|
Posted - 2012.09.08 19:16:00 -
[22] - Quote
Thaddeus Paullus wrote:Beast Beastlington wrote:THE single biggest issue for everyone that I play FPS's with is the gunplay.
It's sub par when compared with CoD, Battlefield and even tier 2 games like MOH and Homefront.
You can get upset with me all you like, I don't personally enjoy any of the above games very much. It doesn't change the fact that Dust in it's current state is slow, clunky and the gunplay is poor. The lack of a true ADS view and poor sound design don't help much either.
In other areas it excels. The customisation, ideology etc.
The truth is, most people play FPS's for the thrill of the kill and so far, Dust doesn't provide the same satisfaction from gunning someone down as the top dogs.
Beast Beastlington wrote: It doesn't change the fact that Dust in it's current state is slow, clunky and the gunplay is poor.
Beast Beastlington wrote: Dust in it's current state
Beast Beastlington wrote: current state
beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta.
Sorry, but that's a pathetic post. You are here to give feedback. Positive or negative, so they can create a better experience. |
THUNDERGROOVE
ZionTCD Legacy Rising
33
|
Posted - 2012.09.08 19:19:00 -
[23] - Quote
Beast Beastlington wrote:THE single biggest issue for everyone that I play FPS's with is the gunplay.
It's sub par when compared with CoD, Battlefield and even tier 2 games like MOH and Homefront.
You can get upset with me all you like, I don't personally enjoy any of the above games very much. It doesn't change the fact that Dust in it's current state is slow, clunky and the gunplay is poor. The lack of a true ADS view and poor sound design don't help much either.
In other areas it excels. The customisation, ideology etc.
The truth is, most people play FPS's for the thrill of the kill and so far, Dust doesn't provide the same satisfaction from gunning someone down as the top dogs.
I really don't see what is so bad about the gunplay! It seems fine for the type of game Dust seems like it wants to be. I would rather them work on the on ground movement.
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Inferi Speratus
Crux Special Tasks Group Gallente Federation
1
|
Posted - 2012.09.08 19:21:00 -
[24] - Quote
I don't have any issues with the graphics, gun play, spawn points, etc. due to it is only the beta portion and we're - I hope - actively assisting CCP in fine-tuning the overall presentation of the final version. I'm a fan of BF3 - to a point - but this concept is very unique and special, IMO.
Plus, this allows us newb's an opportunity to become acquainted with the game as well as the EVE aspect before it's final launch.
I've already made the decision to keep playing the beta to learn the game and assist CCP. |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.09.08 22:06:00 -
[25] - Quote
I'll explain my problems with the gunplay.My experiences are primarily with the assault rifles and turrets.
ARs(I have operation at lvl 3,and sharpshooter at 4)
Hit detection still seems to be a little bit off,especially when trying to hit a running scout.I either see the red X and see no damage,or I'm shooting the crap out of them at point blank range,and nothing is registering.
At range,I find it incredibly difficult to hit anyone with precision do to the fact that the controls seem to either have a dead spot for very small precise movement,or it's just unresponsive.When I say at range,it's anything that's outside of 25-30 meters.On MAG,a game that I was very use to playing,I didn't have any trouble hitting my targets at ranges up to and sometimes over 50 meters with the ARs,and that's with me having to compensate for random bullet spread,mind you.In this beta,I just find that the controls,pretty much in general,and more teetering towards being unresponsive,and far less intuitive that any other shooter.
With that lack of precision,I also find it to be pretty damn hard to get headshots at anything over 25 meters.Again,a problem that I've never really had in any other shooters.
I know they want to keep this game a little more grounded,but shooting while on the move is pretty difficult as well.With all of the other stuff that they have to keep this game from being a typical arcade style shooter,like limited bunny hopping,no knife spam,can't reload while sprinting,or sprint while strafing,I think that lessening your accuracy while on the run is probably on of the biggest reasons why people feel like the game is slower.Obviously this is all by design,but at the end of the day,you have to make some concessions when making a shooter,and I think this is one of them.
Turrets
Plain and simple,they are a far cry from what they use to be in the previous build.I can hit someone point blank in the chest,and it won't even register a hit.Splash damage is seemingly reduced as well.So again,it looks like it could be an issue with hit detection.
So there you have it.I don't know if anyone else has the same issues that I do,but that's my experience to be as detailed as possible.I'm expecting an improvement in the next build,but if it isn't,especially with the lag spikes and one second freezes that I have when I put my dot on someone's head,then My limited play time will be further reduced until it gets better.
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Thaddeus Paullus
Subdreddit Test Alliance Please Ignore
16
|
Posted - 2012.09.08 23:43:00 -
[26] - Quote
Beast Beastlington wrote:Thaddeus Paullus wrote:Beast Beastlington wrote:THE single biggest issue for everyone that I play FPS's with is the gunplay.
It's sub par when compared with CoD, Battlefield and even tier 2 games like MOH and Homefront.
You can get upset with me all you like, I don't personally enjoy any of the above games very much. It doesn't change the fact that Dust in it's current state is slow, clunky and the gunplay is poor. The lack of a true ADS view and poor sound design don't help much either.
In other areas it excels. The customisation, ideology etc.
The truth is, most people play FPS's for the thrill of the kill and so far, Dust doesn't provide the same satisfaction from gunning someone down as the top dogs.
beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. Sorry, but that's a pathetic post. You are here to give feedback. Positive or negative, so they can create a better experience.
And your original post was pretty pathetic too, which sounded to me like just another whiny complaint. I've seen so many people on the forums who clearly don't get what a beta means and seem to need it pounded into their head that this is not a finished product like so many other "betas" in the industry. Your follow-up post detailing what exactly you didn't like or things that could be improved was MUCH better, and that's the kind of feedback can 'create a better experience'. |
jetblak widow
Sanmatar Kelkoons Minmatar Republic
9
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Posted - 2012.09.09 00:23:00 -
[27] - Quote
Lixet wrote:Thing is, so far from what I've gathered. The couple main reason people are hating it at the moment is...
graphics, game style/issues, lack of innovation, the fact that it is on PS3 and not a pc.
Seriously its just a beta, and people are hating for what its trying to become. The fact that its not on PC is a BIG issue to some, and rather puzzling at that. Maybe it was part of sony's plan to make EvE players who have a moderate to high interest in dust 514, to go out n buy a ps3. |
Artious Jornna
Algintal Core Gallente Federation
0
|
Posted - 2012.09.09 00:58:00 -
[28] - Quote
Thaddeus Paullus wrote:Beast Beastlington wrote:THE single biggest issue for everyone that I play FPS's with is the gunplay.
It's sub par when compared with CoD, Battlefield and even tier 2 games like MOH and Homefront.
You can get upset with me all you like, I don't personally enjoy any of the above games very much. It doesn't change the fact that Dust in it's current state is slow, clunky and the gunplay is poor. The lack of a true ADS view and poor sound design don't help much either.
In other areas it excels. The customisation, ideology etc.
The truth is, most people play FPS's for the thrill of the kill and so far, Dust doesn't provide the same satisfaction from gunning someone down as the top dogs.
Beast Beastlington wrote: It doesn't change the fact that Dust in it's current state is slow, clunky and the gunplay is poor.
Beast Beastlington wrote: Dust in it's current state
Beast Beastlington wrote: current state
beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta. beta.
Most of us are very aware that this is a beta and know the difference between a beta and a demo. What scares me about this beta is that this beta is in the public phase and there is still so much wrong with it. I wont start a rant about it here (I will save that for another place and time) but my fear is this game is closer to release than you might realize. Anyone here beta test on SOCOM Confrontation? That game was released while the beta was still going on and it was still severely broke a year after it was released. |
amarrian victorian
Royal Uhlans Amarr Empire
52
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Posted - 2012.09.09 01:16:00 -
[29] - Quote
pcfags whine about it not being on pc, that is the primary amount of people crying about dust. the friends i have that tried it didn't like it, but they never gave it a chance. I really think ccp messed up opening the beta so soon, it's still ungodly buggy and most people don't understand that beta's are supposed to be buggy. |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
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Posted - 2012.09.09 01:20:00 -
[30] - Quote
Artious Jornna wrote:
Most of us are very aware that this is a beta and know the difference between a beta and a demo. What scares me about this beta is that this beta is in the public phase and there is still so much wrong with it. I wont start a rant about it here (I will save that for another place and time) but my fear is this game is closer to release than you might realize. Anyone here beta test on SOCOM Confrontation? That game was released while the beta was still going on and it was still severely broke a year after it was released.
I don't know how you consider that to be a fair comparison.Zipper has screwed over more than one game,while this is CCP's second,and first on a console? I have to admit,I'm more than a lot bothered by the instability of this build,but I am willing to wait and see what the subsequent iterations are to bring.If there's undeniable improvements to the next build,then we know that it's going in the right direction,if not,then I truly believe that would be cause for concern.
They have to get the lag,hit detection,and server stability in check before anything else.If they can at least get those things squared away in the next build,then that's reason for me to stay optimistic.There are unique qualities about the gameplay that will always be subjective,but if people are constantly getting kicked or freeze out of matches,or their console crashes,well that's just unacceptable in today's online gaming environment,and MUST be the focal point of improvement before anything else.
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