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TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
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Posted - 2012.07.16 15:22:00 -
[31] - Quote
Mock Five wrote:PAY TO WIN wrote:First-person shooter
MMOFPS is an online gaming genre which features a persistent world and a large number of simultaneous players in a first-person shooter fashion.[10][11] These games provide large-scale, sometimes team-based combat. The addition of persistence in the game world means that these games add elements typically found in RPGs, such as experience points.[citation needed] However, MMOFPS games emphasize player skill more than player statistics, as no number of in-game bonuses will compensate for a player's inability to aim and think tactically.[12]
This was sourced from the wikipedia definition of MMO and its sub genres.
Seems like Dust fails to stay true to the last part. Why do you say that? I currently like the system as it is, btw who said they had to go by the definition? is it some rule or code? btw players who choose the basic classes will be able to still take down enemies using the latest tech. Sure it feels hard but it sure as hell does not feel impossiable. I like the feeling of earning skills and contributing them to armour and my character, i really do like that RPG element that I earned to be a "Bad ass" and if you did not notice if you cannot aim in the game even with the best armour, skills and weapons you can be killed by the lowest foe in the game. I like the game, I think it's balanced very well in terms of what it's trying to accomplish. I like the fact that I feel the RPG elements but play the FPS game just like any other.
I let my 13 y/o nephew play after a while he was like "i wanna make my own character" and he went on happily fighting and getting kills in his all militia gear. Granted he's not an EVE or forumtard he just likes to play games. |
Regis Mark V
249
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Posted - 2012.07.16 15:30:00 -
[32] - Quote
Nellantar Ballsinya wrote:xprotoman23 wrote: SP over player skill tbh.
Teamwork over both imo.
I would like to see a team of militia's using awesome teamwork beat a team full of proto users Corp vs Corp! I wonder who would come out on top? |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
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Posted - 2012.07.16 15:31:00 -
[33] - Quote
Badly Owned wrote:Well it could be more like Huxley got to beta test that before microsoft bought it and shelved it *sniff* had alot of potential would probably be playing that till this came out.
oh THAT game where the devs brag about the detail of the characters hair it's good to know they had their priorities straight |
Templar Two
Villore Sec Ops Gallente Federation
459
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Posted - 2012.07.16 15:31:00 -
[34] - Quote
Wikipedia says the Earth is a geoid...they must be surely wrong simply because they are Wikipedia. |
Regis Mark V
249
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Posted - 2012.07.16 15:40:00 -
[35] - Quote
PAY TO WIN wrote:You do realize there is a skill to reduce random bullet spread?
Skills for weapons
Increase damage
Increase ammo count
Increase range
decrease bullet spread and recoil
decrease reload speed
I'm sure there is more those alone can make for a unbalanced game! Should be like BF3 where the more kills you earn with the weapon the more attachments you unlock! I understand this is the EVE universe I get that... but it doesn't mean EVE would make a great shooter. Dust needs a complete overhaul as far as shooting mechanics go!
Also it's not an MMOFPS wither just because our actions can effect others an MMOFPS is more along the lines of having a high player count in one fight! |
Contra-X
Bragian Order Amarr Empire
2
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Posted - 2012.07.16 15:48:00 -
[36] - Quote
Plenty of tears to go around it seems.
Played my first two weekends with out of the box militia gear. I am by no means a good console FPS player but I managed to kill enough people, sure I died a lot as well but Militia gear is free. 1.3 k/d with militia gear on a purely infantry assault player. No tanks and very little turrets.
I was able to kill most things, just had to be smart about them. This weekend I started using different fits to try them out. My K/D was better but: a) A soldier that can shoot at you is a soldier that can shoot at you, it will hurt somehow.
b) I still needed to properly used my better equipment in order to kill it.
Last night I played Defense against a highly organized, highly equipped team, I am talking prototype armor and assaults. And they were coordinating brilliantly, It was hard, but I managed the most kills in my team. Not using any vehicle or turrent, I did died almost as much, but I was able to hold and recap spots and the game lasted a while.
Also we need to consider that we are earning skillpoints way faster than we should, for beta purposes.
I also saw some people with Militia equipment doing very well for themselves in some matches. Some where not so good mainly due to situational awareness but were working the cap points properly.
So my opinion: Practice more. |
Badly Owned
xOne Man Armyx
49
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Posted - 2012.07.16 15:51:00 -
[37] - Quote
TEBOW BAGGINS wrote:Badly Owned wrote:Well it could be more like Huxley got to beta test that before microsoft bought it and shelved it *sniff* had alot of potential would probably be playing that till this came out. oh THAT game where the devs brag about the detail of the characters hair it's good to know they had their priorities straight
lol true but during it's beta that i got a whole weekend of *roll's eyes* it's gun play was solid not as loose as dust and and for some reason the eastern hemi does have an obsession with Hair Final fantasy is a good example =p |
PEEEEEEETREEEEEEEEEEEEEE
Seituoda Taskforce Command Caldari State
781
|
Posted - 2012.07.16 15:54:00 -
[38] - Quote
Badly Owned wrote:TEBOW BAGGINS wrote:Badly Owned wrote:Well it could be more like Huxley got to beta test that before microsoft bought it and shelved it *sniff* had alot of potential would probably be playing that till this came out. oh THAT game where the devs brag about the detail of the characters hair it's good to know they had their priorities straight lol true but during it's beta that i got a whole weekend of *roll's eyes* it's gun play was solid not as loose as dust and and for some reason the eastern hemi does have an obsession with Hair Final fantasy is a good example =p
pff, you forget how bad ass johnny bravo is. |
Nellantar Ballsinya
Royal Uhlans Amarr Empire
175
|
Posted - 2012.07.16 15:59:00 -
[39] - Quote
Regis Mark V wrote:Nellantar Ballsinya wrote:xprotoman23 wrote: SP over player skill tbh.
Teamwork over both imo. I would like to see a team of militia's using awesome teamwork beat a team full of proto users Corp vs Corp! I wonder who would come out on top?
That's just ridiculous, of course a highly skilled team will take out a lesser skilled team. Most if not all of your arguments are illogical and ill-prepared like this one, and I am hiding your posts to save myself the trouble of reading them. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.07.16 16:56:00 -
[40] - Quote
Awww ballsinya got all butthurt and had to hide posts because someone showed his point up. Derp derp.
Why do people hide posts? I don't get it... Grow a pair and say "I guess you're right" Some people |
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Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.16 17:07:00 -
[41] - Quote
Nellantar Ballsinya wrote:However, MMOFPS games emphasize player skill more than player statistics, as no number of in-game bonuses will compensate for a player's inability to aim and think tactically.
Seems like Dust fails to stay true to the last part. Nellantar Ballsinya wrote:of course a highly skilled team will take out a lesser skilled team. 'Nuff said. |
Nellantar Ballsinya
Royal Uhlans Amarr Empire
175
|
Posted - 2012.07.16 17:12:00 -
[42] - Quote
Tony Calif wrote:Awww ballsinya got all butthurt and had to hide posts because someone showed his point up. Derp derp.
Why do people hide posts? I don't get it... Grow a pair and say "I guess you're right" Some people
He did not show up my point, he showed one flaw in one opinion I had. I doubt there will be very many cases of full-proto teams going against full-militia teams, so it's a non issue.
Any proto-fit team that wastes their time doing high sec carebabby fights is the worst proto-fit team out there. |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.07.16 17:15:00 -
[43] - Quote
If you cant aim you wont kill, simple fact
Ive ran with milita gear and everyother piece of equipment and ive roughly performed the same in all fits that i have made
Does my SP make me aim better? no, it helps recoil but how many other games can you reduce recoil with skill points or a bit of equipment in general
Does my gear help me survive? maybe since i do use the top stuff but only because i earned it like getting perks to survive explosions a bit more like in other games etc but also because i play smart and play to my advantages and not my enemies
Its all a mixture of playstyle/aiming/SP and gear but playstyle and aiming are the main 2 factors which determine how often you kill and how often you die, your SP and gear may increase those odds in your favour but only slightly
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Vetis Cato
Seituoda Taskforce Command Caldari State
250
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Posted - 2012.07.16 17:15:00 -
[44] - Quote
seriously who cares? frankly they can call it a Driving Sim game for all i care.
it has mmo elements, it has fps elements, so they want to call it an mmofps then let them. its just a label |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.07.16 17:20:00 -
[45] - Quote
Yeah, or everyone will be stuck in hisec for months anyway. Then low sec. And one day we'll get null sec where what you do doesn't matter because you'll just get strikes. Hi/Low sounds more fun for Dusters. Null is just EvE stuff (no-one cares until we see what's what). |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.07.16 17:25:00 -
[46] - Quote
@snake Mostly right, just the bit about getting bonuses in other games. I agree you get to choose, but it is always from a limited selection (cod4 example -stoping power vs juggernaut). Dust allows us to stack all the bonuses. New guys get destroyed, and I see this causing trouble down the line. |
Nellantar Ballsinya
Royal Uhlans Amarr Empire
175
|
Posted - 2012.07.16 17:27:00 -
[47] - Quote
Tony Calif wrote:Yeah, or everyone will be stuck in hisec for months anyway. Then low sec. And one day we'll get null sec where what you do doesn't matter because you'll just get strikes. Hi/Low sounds more fun for Dusters. Null is just EvE stuff (no-one cares until we see what's what).
The SP divide will also be a self-correcting issue. We are pretty much just a commodity to the serious EVE players. They will only want to hire the best of the best to fight over key strategical assets and would maybe hire some of the younger Dust corps to fight as a distraction on kitten planets. |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.07.16 17:39:00 -
[48] - Quote
Tony Calif wrote:@snake Mostly right, just the bit about getting bonuses in other games. I agree you get to choose, but it is always from a limited selection (cod4 example -stoping power vs juggernaut). Dust allows us to stack all the bonuses. New guys get destroyed, and I see this causing trouble down the line.
High sec will have a match making system thus it wont be like it is in the beta me in proto stuff hammering milita ppl
Low and null is prob free for all |
counter logic
BetaMax.
42
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Posted - 2012.07.16 18:54:00 -
[49] - Quote
OnsIaught wrote:LoL the wikipedia as a source only a EVEtard what think this makes legit.
Someone is mad bro.
And a thread by someone named PAY TO WIN.
That is all. |
PAY TO WIN
Air Raiders
84
|
Posted - 2012.07.16 19:53:00 -
[50] - Quote
Why does it matter that the truth came from wikipedia?
Are you mad because it came from wikipedia or are you mad because its true?
Advantages are given where there is no need.
FPS is about skill not SP
keep up the weak argument that if you cant aim you cant kill.
the problem is RBS negates the player's ability to aim.
Even with mediocre aim a guy in god armor has plenty of time to accidentily hit you with his proto gun.
Stop defending imbalance.
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Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.16 20:06:00 -
[51] - Quote
PAY TO WIN wrote:Why does it matter that the truth came from wikipedia?
Are you mad because it came from wikipedia or are you mad because its true? I've pointed out exactly how and why your reasoning was flawed, but also provided a LEGITIMATE reason why your poorly-reached conclusion was correct.
But you wouldn't bother to address that, would you? |
Baal Roo
Subdreddit Test Alliance Please Ignore
811
|
Posted - 2012.07.16 20:11:00 -
[52] - Quote
Stop feeding the obvious troll |
Aaron Atreides
140
|
Posted - 2012.07.16 20:22:00 -
[53] - Quote
PAY TO WIN wrote:Why does it matter that the truth came from wikipedia? Are you mad because it came from wikipedia or are you mad because its true? Advantages are given where there is no need. (no its called the grind of an MMO, my 100 hours vs your 10, I should have better gear)
FPS is about skill not SP (Yes but you yourself pointed out that this is a MMOFPS, Skill points are a MMO norm.)keep up the weak argument that if you cant aim you cant kill.(um give me one FPS that you can't aim you can kill) the problem is RBS negates the player's ability to aim. Even with mediocre aim a guy in god armor has plenty of time to accidentily (accidentally) hit you with his proto gun. Stop defending imbalane. (imbalance, maybe you should learn to spell it first,,)
Here is the thing with ANY MMO. Once you get good gear which takes time and then play a player who just started in pvp or what ever you should win, you have better attack, defense, evasion, etc with the better gear. Think about any MMO, can you walk into WOW and play a lvl 60 paladin and hope to win, NO. Go play DCUO as PS3 MMO, (as I am the godfather of Gadgets) do you think my lvl 30, T4 gear with T4 weapon is going to lose to a new lvl 30 with T1 gear, Most likely not unless you are UBER good at your class and have played before.
Thats how all good MMO's play, the longer you play and the better you play the better the gear and weapons you get. Dust is the same thing, my current avatar is 16 days old, yours is 1-2 days old. I have 12 million in skill points, you have 1 million, I have Proto A/R you have Breach. I should win most of the time, give or take those random times you may win. But thats an MMO kid, thats how they all play out. This is no COD or BF or Halo where you can walk in the game and hope to play and beat the best of the best of the game. Your fooling yourself and anyone else who thinks thats what a MMO is. |
Zander Rodriguez
41
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Posted - 2012.07.16 20:36:00 -
[54] - Quote
PAY TO WIN wrote:Why does it matter that the truth came from wikipedia? Are you mad because it came from wikipedia or are you mad because its true? Advantages are given where there is no need. FPS is about skill not SP keep up the weak argument that if you cant aim you cant kill. the problem is RBS negates the player's ability to aim. Even with mediocre aim a guy in god armor has plenty of time to accidentily hit you with his proto gun. Stop defending imbalane.
Here's the deal, an FPS is a shooter game that is played from a first person point of view. MMO is an online game with many players interacting with each other. Everything else are simply trends set by developers making the games, those trends can be changed while still maintaining the title of either FPS or MMO. So Dust 514 is a first person shooter with many players interacting with each other between Dust and Eve, thus its an MMOFPS. |
PEEEEEEETREEEEEEEEEEEEEE
Seituoda Taskforce Command Caldari State
781
|
Posted - 2012.07.16 20:39:00 -
[55] - Quote
this game needs to be more like "magical diary" |
PAY TO WIN
Air Raiders
84
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Posted - 2012.07.16 20:41:00 -
[56] - Quote
Garrett Blacknova wrote:PAY TO WIN wrote:Why does it matter that the truth came from wikipedia?
Are you mad because it came from wikipedia or are you mad because its true? I've pointed out exactly how and why your reasoning was flawed, but also provided a LEGITIMATE reason why your poorly-reached conclusion was correct. But you wouldn't bother to address that, would you?
so................. DUST is a series of boardroom meetings with an FPS mini game in between?
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Sojuro Ryo
Zumari Force Projection Caldari State
189
|
Posted - 2012.07.16 20:45:00 -
[57] - Quote
PAY TO WIN wrote:First-person shooter
MMOFPS is an online gaming genre which features a persistent world and a large number of simultaneous players in a first-person shooter fashion.[10][11] These games provide large-scale, sometimes team-based combat. The addition of persistence in the game world means that these games add elements typically found in RPGs, such as experience points.[citation needed] However, MMOFPS games emphasize player skill more than player statistics, as no number of in-game bonuses will compensate for a player's inability to aim and think tactically.[12]
This was sourced from the wikipedia definition of MMO and its sub genres.
Seems like Dust fails to stay true to the last part.
You seriously are quoting something that contradicts itself? You also forgot the rest of it which is:
Quote:Neocron is sometimes considered the first MMOFPS,[12][13] most consider it a hybrid of MMORPG and first-person shooter,[14][15] with the later PlanetSide allowing 399 players all to fight together on the same map. Some may consider Zipper's MAG an MMOFPS as it allows up to 256 players to fight together on the same map.[16]. The newest, and by far the biggest, MMOFPS to date that will be going into beta phases soon is PlanetSide 2 , sequel to the original game. It is said to be able to support up to 2,000 players in a single map, or continent of the game with a max cap of 6,000 players on a single server fighting across different continents.
How can you say MMOFPS games are based on player's skill more then stats when the very first game mentioned it heavily stats based? Secondly Dust and Neocron are both MMORPFPS; Massive Multiplayer Online Role Playing First Person Shooter.
One other thing, you actually believe everything on WIKI? |
Aaron Atreides
140
|
Posted - 2012.07.16 20:46:00 -
[58] - Quote
Tony Calif wrote:@snake Mostly right, just the bit about getting bonuses in other games. I agree you get to choose, but it is always from a limited selection (cod4 example -stoping power vs juggernaut). Dust allows us to stack all the bonuses. New guys get destroyed, and I see this causing trouble down the line.
Ok, If this was just a FPS then I would get this argument and agree with you. But this is also a MMO. Almost all if not all MMO's have skill points, as you progress in the game an beat content or players you get more skill points, these are applied to many different categories to improve your avatar. In our case we use them on weapons, gear, mods, electronics. This is how you lvl up your player, otherwise whats the point of playing a MMO. Any good MMO the longer you play the better your stats a/o gear are supposed to be. I come from DCUO which is almost two years old and new players come in all the time, they all say the same thing "I can't beat the older players" "they players who were here since it started are to far ahead of me" This is just the way of any MMO, the longer and longer you play the greater the distance you get from a starting player to a Vet player. But if you work hard and get help and play right you should get close to those Vet players. Many mmos that have expansions, will use those to help everyone not get to far ahead of each other, the time before an expansion is the time to catch up to the other players, then when expansion comes out they work towards new goals for skills.
Do you guys not get this part? Do you not understand this is a MMOFPS, really the first of its kind. So get used to this sorta thing, its going to be the norm soon enough. |
Septem Mortuus
Osmon Surveillance Caldari State
86
|
Posted - 2012.07.17 05:22:00 -
[59] - Quote
Aaron Atreides wrote:Tony Calif wrote:@snake Mostly right, just the bit about getting bonuses in other games. I agree you get to choose, but it is always from a limited selection (cod4 example -stoping power vs juggernaut). Dust allows us to stack all the bonuses. New guys get destroyed, and I see this causing trouble down the line. Ok, If this was just a FPS then I would get this argument and agree with you. But this is also a MMO. Almost all if not all MMO's have skill points, as you progress in the game an beat content or players you get more skill points, these are applied to many different categories to improve your avatar. In our case we use them on weapons, gear, mods, electronics. This is how you lvl up your player, otherwise whats the point of playing a MMO. Any good MMO the longer you play the better your stats a/o gear are supposed to be. I come from DCUO which is almost two years old and new players come in all the time, they all say the same thing "I can't beat the older players" "they players who were here since it started are to far ahead of me" This is just the way of any MMO, the longer and longer you play the greater the distance you get from a starting player to a Vet player. But if you work hard and get help and play right you should get close to those Vet players. Many mmos that have expansions, will use those to help everyone not get to far ahead of each other, the time before an expansion is the time to catch up to the other players, then when expansion comes out they work towards new goals for skills. Do you guys not get this part? Do you not understand this is a MMOFPS, really the first of its kind. So get used to this sorta thing, its going to be the norm soon enough.
Tony, amongst others have a VERY big problem with there being MMO aspect sin this game. Seriously, do a search and he's systematically complained about and demanded the removal of pretty much EVERY aspect of this game that isn't pure FPS.
It's part of a concerted attempt to turn DUST 514 into MAG 2.0
We call them MAGgots, but in a loving way. |
Aaron Atreides
140
|
Posted - 2012.07.17 14:49:00 -
[60] - Quote
Septem Mortuus wrote:Aaron Atreides wrote:Tony Calif wrote:@snake Mostly right, just the bit about getting bonuses in other games. I agree you get to choose, but it is always from a limited selection (cod4 example -stoping power vs juggernaut). Dust allows us to stack all the bonuses. New guys get destroyed, and I see this causing trouble down the line. Ok, If this was just a FPS then I would get this argument and agree with you. But this is also a MMO. Almost all if not all MMO's have skill points, as you progress in the game an beat content or players you get more skill points, these are applied to many different categories to improve your avatar. In our case we use them on weapons, gear, mods, electronics. This is how you lvl up your player, otherwise whats the point of playing a MMO. Any good MMO the longer you play the better your stats a/o gear are supposed to be. I come from DCUO which is almost two years old and new players come in all the time, they all say the same thing "I can't beat the older players" "they players who were here since it started are to far ahead of me" This is just the way of any MMO, the longer and longer you play the greater the distance you get from a starting player to a Vet player. But if you work hard and get help and play right you should get close to those Vet players. Many mmos that have expansions, will use those to help everyone not get to far ahead of each other, the time before an expansion is the time to catch up to the other players, then when expansion comes out they work towards new goals for skills. Do you guys not get this part? Do you not understand this is a MMOFPS, really the first of its kind. So get used to this sorta thing, its going to be the norm soon enough. Tony, amongst others have a VERY big problem with there being MMO aspect sin this game. Seriously, do a search and he's systematically complained about and demanded the removal of pretty much EVERY aspect of this game that isn't pure FPS. It's part of a concerted attempt to turn DUST 514 into MAG 2.0 We call them MAGgots, but in a loving way.
I dont want to go back and have to read all Tony's posts. Look I don't really care either what he has to say, CCP made a MMOFPS and most of the FPS crowd just does not get how all MMO's work. In MMO's its called "THE GRIND", where you make your avatar better and better with more skills points earned in combat. They want to drop into any battle and be able to kill anyone they want with out having to go through the grind of the MMO part of this game. Well guess what, your going to get left behind very soon.
Most of us play COD, MAG, BF or what ever for the last few years, we don't want another copy of those games with a new name, we want a MMOFPS that will never need to be brought out each year, with 1-2 changes and call it a new game.
Dust is changing the name of the game for FPS, when COD and BF see how much money and how good this game will be, how much do you want to bet that there is a MMO COD coming out soon afterwords.
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