Pages: [1] 2 3 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
PAY TO WIN
Air Raiders
84
|
Posted - 2012.07.16 01:27:00 -
[1] - Quote
First-person shooter
MMOFPS is an online gaming genre which features a persistent world and a large number of simultaneous players in a first-person shooter fashion.[10][11] These games provide large-scale, sometimes team-based combat. The addition of persistence in the game world means that these games add elements typically found in RPGs, such as experience points.[citation needed] However, MMOFPS games emphasize player skill more than player statistics, as no number of in-game bonuses will compensate for a player's inability to aim and think tactically.[12]
This was sourced from the wikipedia definition of MMO and its sub genres.
Seems like Dust fails to stay true to the last part. |
Mr Funless
Seituoda Taskforce Command Caldari State
191
|
Posted - 2012.07.16 01:29:00 -
[2] - Quote
brb changing Wikipedia definition |
Aldz D
Crux Special Tasks Group Gallente Federation
49
|
Posted - 2012.07.16 01:33:00 -
[3] - Quote
omg so true lol.......i gave my friend a dust key and he played it....he was trying to shoot on guy from behind straight and just firing away and his aim was dead straight at the enemy but couldn't kill em and that guy shoot back at my friend and kill em with 2 burst shot wtf.... he was so mad ahahah......... |
OnsIaught
Amarr Templars Amarr Empire
112
|
Posted - 2012.07.16 01:36:00 -
[4] - Quote
LoL the wikipedia as a source only a EVEtard what think this makes legit. |
Mock Five
Crux Special Tasks Group Gallente Federation
10
|
Posted - 2012.07.16 01:38:00 -
[5] - Quote
PAY TO WIN wrote:First-person shooter
MMOFPS is an online gaming genre which features a persistent world and a large number of simultaneous players in a first-person shooter fashion.[10][11] These games provide large-scale, sometimes team-based combat. The addition of persistence in the game world means that these games add elements typically found in RPGs, such as experience points.[citation needed] However, MMOFPS games emphasize player skill more than player statistics, as no number of in-game bonuses will compensate for a player's inability to aim and think tactically.[12]
This was sourced from the wikipedia definition of MMO and its sub genres.
Seems like Dust fails to stay true to the last part.
Why do you say that? I currently like the system as it is, btw who said they had to go by the definition? is it some rule or code? btw players who choose the basic classes will be able to still take down enemies using the latest tech. Sure it feels hard but it sure as hell does not feel impossiable. I like the feeling of earning skills and contributing them to armour and my character, i really do like that RPG element that I earned to be a "Bad ass" and if you did not notice if you cannot aim in the game even with the best armour, skills and weapons you can be killed by the lowest foe in the game. I like the game, I think it's balanced very well in terms of what it's trying to accomplish. I like the fact that I feel the RPG elements but play the FPS game just like any other. |
Nellantar Ballsinya
Royal Uhlans Amarr Empire
175
|
Posted - 2012.07.16 01:43:00 -
[6] - Quote
TEARS FOR THE TEAR GOD!
TRYHARDS FOR THE TRYHARD THRONE! |
Longshot Ravenwood
Algintal Core Gallente Federation
680
|
Posted - 2012.07.16 01:45:00 -
[7] - Quote
PAY TO WIN wrote:However, MMOFPS games emphasize player skill more than player statistics, as no number of in-game bonuses will compensate for a player's inability to aim and think tactically.[12]
[/b][/u] This was sourced from the wikipedia definition of MMO and its sub genres.
Seems like Dust fails to stay true to the last part. Seems to me that no number of bonuses can save a sniper if I sneak up behind him & give him a blast from a shotgun or mass driver at point blank.
It's possible that you "feel" that other players can't aim or think tactically and as a result their bonuses are making them better than you. It's possible that they've picked up a shooter they like, are playing it more and as such are picking up the ability to aim & thinking much more tactically in the game setting.
No number of in-game bonuses will stop me from mowing down a merc who stands in the middle of the road while my LAV comes barreling toward him. You can't compensate for stupid.
The more bonuses you have the more likely it is that you'll survive a terrible decision, unless you don't. It can really go either way. |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2012.07.16 01:47:00 -
[8] - Quote
for 30k isk I can kill a soon to be 1.2 million isk murader.
Sometimes even your best training gear tech and awareness and positioning will not save you. let alone superior tactics. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.16 01:48:00 -
[9] - Quote
So you found an inaccurate definition (it only needs a well-placed "typically" to be correct though), and used to to try and prove DUST isn't MMOFPS.
When all you need is the fact that the individual battlefields AREN'T persistent in any kind of lasting manner. As a result, the FPS elements of DUST are actually instanced minigames within the ACTUAL MMO game, which is a political and economic simulator. It also has a logistics-based infantry/vehicle equipment minigame that ties into the FPS minigames.
Flawed evidence, but correct conclusion. I give you 4/10. |
Raynor Ragna
266
|
Posted - 2012.07.16 01:49:00 -
[10] - Quote
Baaaw. PAY TO WIN doesn't like the game. BAAAW. |
|
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.07.16 01:50:00 -
[11] - Quote
PAY TO WIN wrote:First-person shooter
MMOFPS is an online gaming genre which features a persistent world and a large number of simultaneous players in a first-person shooter fashion.[10][11] These games provide large-scale, sometimes team-based combat. The addition of persistence in the game world means that these games add elements typically found in RPGs, such as experience points.[citation needed] However, MMOFPS games emphasize player skill more than player statistics, as no number of in-game bonuses will compensate for a player's inability to aim and think tactically.[12]
This was sourced from the wikipedia definition of MMO and its sub genres.
Seems like Dust fails to stay true to the last part.
SP over player skill tbh. |
Nellantar Ballsinya
Royal Uhlans Amarr Empire
175
|
Posted - 2012.07.16 01:53:00 -
[12] - Quote
xprotoman23 wrote: SP over player skill tbh.
Teamwork over both imo.
|
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2012.07.16 02:00:00 -
[13] - Quote
You know when I run around in my proto assault the number one gun that usually kills me and annoys me to no end is the milita assault rifle... |
Abron Garr
Amarr Templars Amarr Empire
256
|
Posted - 2012.07.16 02:10:00 -
[14] - Quote
Nellantar Ballsinya wrote:TEARS FOR THE TEAR GOD!
TRYHARDS FOR THE TRYHARD THRONE!
lol |
Genhawkk
Osmon Surveillance Caldari State
19
|
Posted - 2012.07.16 02:17:00 -
[15] - Quote
Mr Funless wrote:brb changing Wikipedia definition
+25 DKP |
Debacle Nano
Shadow Company HQ
639
|
Posted - 2012.07.16 02:19:00 -
[16] - Quote
You said wikipedia and then I stopped reading. |
Longshot Ravenwood
Algintal Core Gallente Federation
680
|
Posted - 2012.07.16 02:23:00 -
[17] - Quote
Iron Wolf Saber wrote:You know when I run around in my proto assault the number one gun that usually kills me and annoys me to no end is the milita assault rifle... Ever since I turned voice chat on I hear people whining about this over the coms. |
Bresker Veyne
Algintal Core Gallente Federation
152
|
Posted - 2012.07.16 02:51:00 -
[18] - Quote
Longshot Ravenwood wrote:Iron Wolf Saber wrote:You know when I run around in my proto assault the number one gun that usually kills me and annoys me to no end is the milita assault rifle... Ever since I turned voice chat on I hear people whining about this over the coms.
You're probably not using the Creadon or Breach AR. Problem solved.
But, stop the butt clenching. I aggree skill should be more important than sp in a MMOFPS. Better equipment should only have marginally better effect.
Now, before you start saying "l2p noob", I say this because I believe this is what the majority of players are interested in when they're gonna check out Dust. If you want to have a game that has a long life, you will definately need to cater to the casual gamer who wants to jump in a game and be able to do his thing without getting steamrolled by tanks, remote explosives and vastly superiour gear. They'll just stop playing after being spawnkilled for the 5th time.
So, if you're a bastard who just loves his OP gear and thinks it should never be nerfed, that's okay with me. I hope CCP will let you play with your toys in 0.0. But you shouldn't be allowed to use your unfair advantage over newer players who don't have the time or don't want to level up to get the best gear there is. |
ALM1GHTY STATIUS
138
|
Posted - 2012.07.16 02:59:00 -
[19] - Quote
PAY TO WIN wrote:First-person shooter
MMOFPS is an online gaming genre which features a persistent world and a large number of simultaneous players in a first-person shooter fashion.[10][11] These games provide large-scale, sometimes team-based combat. The addition of persistence in the game world means that these games add elements typically found in RPGs, such as experience points.[citation needed] However, MMOFPS games emphasize player skill more than player statistics, as no number of in-game bonuses will compensate for a player's inability to aim and think tactically.[12]
This was sourced from the wikipedia definition of MMO and its sub genres.
Seems like Dust fails to stay true to the last part.
thanks |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.07.16 03:01:00 -
[20] - Quote
xprotoman23 wrote:PAY TO WIN wrote:First-person shooter
MMOFPS is an online gaming genre which features a persistent world and a large number of simultaneous players in a first-person shooter fashion.[10][11] These games provide large-scale, sometimes team-based combat. The addition of persistence in the game world means that these games add elements typically found in RPGs, such as experience points.[citation needed] However, MMOFPS games emphasize player skill more than player statistics, as no number of in-game bonuses will compensate for a player's inability to aim and think tactically.[12]
This was sourced from the wikipedia definition of MMO and its sub genres.
Seems like Dust fails to stay true to the last part. SP over player skill tbh. If you're trying to say that you wouldn't be capable of wiping out an entire 12 man team with Standard gear, I call bullshit. And I mean you specifically. |
|
Sephoran Griffith
Sanmatar Kelkoons Minmatar Republic
96
|
Posted - 2012.07.16 04:43:00 -
[21] - Quote
Wikipedia. Not even once. |
Renzo Kuken
Seraphim Initiative. CRONOS.
369
|
Posted - 2012.07.16 04:55:00 -
[22] - Quote
Raynor Ragna wrote:Baaaw. PAY TO WIN doesn't like the game. BAAAW.
BAAAAAAW |
PAY TO WIN
Air Raiders
84
|
Posted - 2012.07.16 14:06:00 -
[23] - Quote
Sometimes the truth can be a difficult thing to accept.
|
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.16 14:31:00 -
[24] - Quote
PAY TO WIN wrote:Sometimes the truth can be a difficult thing to accept. At least you understand that you're struggling with it.
"I made a mistake" isn't that hard to say. Go ahead, try it now. |
Dasyu Asura
GunFall Mobilization Covert Intervention
57
|
Posted - 2012.07.16 14:38:00 -
[25] - Quote
Iron Wolf Saber wrote:You know when I run around in my proto assault the number one gun that usually kills me and annoys me to no end is the milita assault rifle...
This past weekend saw me raging against those players with militia sniper rifles and militia ARs. I'm already a skilless dweeb, and now I'm dying to potshots from toy guns? :) I actually shot someone in the head and killed him in two or three hits yesterday with a militia assault rifle. Then again, I have that fully beefed out, so even that thing is dangerous.
Those damn militia sniper rifles though.. Cought me off guard and killed my nice heavy armor. |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2012.07.16 14:55:00 -
[26] - Quote
Well if I ever caught them in my crosshairs first most people running around in milita gear die to one burst from my proto assault gun. I found out today there is SUPPOSED to be auto-aim in the game and I have mine turned off somehow but none the less any milita suit that catches me unware sneaks up on me and unloads will be able to kill me before I can even face them. |
lycan MUT
Blazed Nomadz
2
|
Posted - 2012.07.16 15:04:00 -
[27] - Quote
actually dust does meet the last part of the definiton from the wiki the reason i say this is because no matter how much in game isk or aurum you have or even the most skill points in the game you still wont be able to kill or win a game without the proper tactics stratgey an gun game skill points mean literally nothing other then the fact it allows you acess to other things i have used the full milta assault rifle build an killed a dude in full prototype for an entire game an then get the rage hate mail about im hacking an aim assit an everything else people enjoy blaming for there lack of skill.... point is dust meets it just people cry about everything so much that u cant realize what dust actually meets |
PAY TO WIN
Air Raiders
84
|
Posted - 2012.07.16 15:09:00 -
[28] - Quote
You do realize there is a skill to reduce random bullet spread?
|
Badly Owned
xOne Man Armyx
49
|
Posted - 2012.07.16 15:10:00 -
[29] - Quote
Well it could be more like Huxley got to beta test that before microsoft bought it and shelved it *sniff* had alot of potential would probably be playing that till this came out. |
D3vil0fMin3
Air Raiders
23
|
Posted - 2012.07.16 15:13:00 -
[30] - Quote
so much butt hurt
Dust is:
Sp> skill
game > graphics
anything > unreal engine
grind > fun
fail > success
say NO to skills that boost guns. or else... |
|
|
|
|
Pages: [1] 2 3 :: one page |
First page | Previous page | Next page | Last page |