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Skoren1
11
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Posted - 2012.07.02 04:31:00 -
[1] - Quote
I have no problem with the infantry getting a really powerful gun, but when that one gun can take out a tank in one or two hits and a Tank with a Rail-gun has to hit the same tank 6 or more time then that gun is a little over powered. As it sits when the game goes live all you going to have a squad of guns in Heavy Armor and Forge guns just eating alive the other team. Again i think it should do a lot of damage but should be no where near the damage of a tanks Large Rail gun, maybe make it have the same damage as a tanks Small Rail gun. That is a lot more believable, seeing as it is the size of the Small Rail-gun on the Tanks it should do comparable damage. Either that or make Small Rail-guns on a the tanks do as much as the Forge Gun and the Large Turret do 3-5x's more damage.
Another suggestion is keep the damage but instead of it having a total of 16 shots reduce it to 1-4 shots, it should only be use as an Anti tank/turret gun and not as a gun you fire all the time like it currently is. Logically if it is doing the same damage as the Large Rail-guns on tanks it should burn out a lot quicker due to the capacitors not being able to handle the power required for a small thing as that to do the damage it does.
Please no hating i am just seeing an exploit and pointing it out. |
RoBoJerk
41
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Posted - 2012.07.02 05:30:00 -
[2] - Quote
You do realize there will be better turrets in the release, right? And that most of the tanks getting destroyed in one shot are the pos militia tanks? |
Buzzwords
Deadly Blue Dots RISE of LEGION
416
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Posted - 2012.07.02 05:35:00 -
[3] - Quote
no tank, not even the default tank, dies in one shot from a forge gun. not even a prototype forge gun. 2 shots might be POSSIBLE, if the fit is awefull.
check the stats on the stuff before you post feedback. you can see in the info tab how much damage the forge guns do. you can see in the info tab how much health tanks have. (even unfitted) they're not even CLOSE to 1-shotting tanks.
forge guns actually deal LESS damage than a swarm launcher if all the missiles connect. a LOT less at higher tech levels.
EDIT: also, small railguns on tanks deal sniper rifle~ish damage. that would render the forge gun UTTERLY useless. it's an anti-vehicle weapon. you can't shoulder it to aim, it can ONLY be hip fired. railgun turrets are laser beam accurate, charge faster than the forge gun, and once charged can sustain fire at an even BETTER ROF by just holding down the trigger. the actual DPS on large railguns is MUCH better than you think.
the forge gun also needs reloading every 4 shots. how many consecutive shots can you make with even your militia railgun turret? 6? at LEAST 5 without overheating. |
Ignatius Crumwald
Sanmatar Kelkoons Minmatar Republic
475
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Posted - 2012.07.02 06:21:00 -
[4] - Quote
Stop with the QQ. The forge gun is fine where it's at. Train some vehicle skills and git gud. |
Raynor Ragna
266
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Posted - 2012.07.02 07:08:00 -
[5] - Quote
The forge gun actually needs a boost (The speed penalty when moving needs to be removed).
Its typically weaker than the Swarm launcher. Its harder to hit dropships. It requires a heavy suit.
Militia tanks require 3 hits to kill. Marauders are nigh impossible to kill one on one. |
Iron Wolf Saber
BetaMax.
2867
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Posted - 2012.07.02 07:58:00 -
[6] - Quote
Ive killed a few milita tanks with 2 shots with a forge gun but I suspected previous damage. I can hit drop ships fine as long as the pilot is an idiot and takes a second shot.
As for infantry I can still score direct hits much easier with a forge gun than a sniper rifel I just dont like how sometimes the gun shoot exactly dead center then sometimes shoots a bit high and to the left. |
Fadle MerDain
Zumari Force Projection Caldari State
76
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Posted - 2012.07.02 08:12:00 -
[7] - Quote
I would deem forge guns a much more considerable threat over a swarm launcher. You do not know fear untill you're in the middle of enemy terrority in your tank, and you hear the sound of a forge rilfe, with your marauders armor suddenly dipping radically and too fast for repairs. |
Xndr 78th
Seituoda Taskforce Command Caldari State
16
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Posted - 2012.07.02 08:15:00 -
[8] - Quote
go shoot a few Marauders with forge gun solo, then we will talk |
Vetis Cato
Seituoda Taskforce Command Caldari State
250
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Posted - 2012.07.02 10:00:00 -
[9] - Quote
fitting is everything. just like eve ships. do not try to mix and match as best as you can. play to the tanks strength and not even a forge gun will stop you.
also i use a forge when the situation calls for one. and most tanks iv noticed do have a fun habit of sitting there and being shot at rather then running |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
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Posted - 2012.07.02 10:19:00 -
[10] - Quote
I shot rapsodys dam tank 6 times and he laughted at me . OP my ass go diaf with your scrub tanks and fits. Forge is not OP your just in fail tanks.
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RinTsubaki
7
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Posted - 2012.07.02 11:04:00 -
[11] - Quote
I one shot a tank that was being droped off and i just got my forge gun it isnt a advanced or a prototype so explane to me how i cant one shot a tank even though i have on more then one ocasion and i have one shot dropships trucks though thats not that hard but still its posable to do it |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
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Posted - 2012.07.02 11:06:00 -
[12] - Quote
Your shooting fail tanks simple. |
Seeker of Cheese
Villore Sec Ops Gallente Federation
163
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Posted - 2012.07.02 11:14:00 -
[13] - Quote
MY FREEBIE NEWBIE TANK DIES TOO EASY MAKE IT BETTER THAN THE ONES THAT PEOPLE SPEND WEEKS TRAINING FOR!!
Seriously? |
Skoren1
11
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Posted - 2012.07.02 11:19:00 -
[14] - Quote
Well a few facts, one i do not have or use the forge gun so as to personally using it, i have no experience. As for tanks, I am a pretty decent tank pilot and gunner. I have got enough stuff to make me pretty scary from time to time. As for forge guns not being able to one shot, well i am sorry they do. Militia tanks can be one shotted by them, although i will admit it is rare. Most of the time it takes 2 shots to down a Militia tank. I have the first upgraded tank, the one with the higher shields i forget the name, and am working on the armored one. That tank can be three shotted by a Forge gun most of the time and two shotted other times. Yes i have been playing around with fittings and such to get the most effective set up for what I can use.
That being said, this is Beta still and they want all the feedback they can get, if you wanna call me a QQ'er then that is your problem not mine. I am seeing something that can be exploited and giving suggestions. I mean is this not part of what a Beta is for, find bugs, glitches, exploits, and other issues.
I also know that they will be adding A LOT more stuff and this is only the first Beta Weekend. I am not that stupid. Basically the Devs have three choices with my post.
1) Fix what I believe to be an exploit 2) Take only part of what I suggested to make changes 3) Ignore it and leave things as it is
I know they are taking your objections to my post into consideration when they read mine and are working the best to make a game we all can enjoy. In the long run, it is their game and we play it and if you do not like it then just do not play. I respect each of your opinions to my post because as i have fully disclosed I do not have the Forge gun and do not know the play style associated with it. All I ask is instead of saying "OH QQ more" or "Get better at the game" come out with suggestions or information that does not sound coincided. You disagree with me fine but offer alliterative or information so when someone else who feels the gun is OP comes into this tread they can be enlightened by your experiences. |
RinTsubaki
7
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Posted - 2012.07.02 11:32:00 -
[15] - Quote
maybe or it could be you guys are missing more then you think but that my opinion lol anyway yes the gun and one shot tanks and yes it could do with some nerfing in some departments but that's also my opinion not yours im just saying i have one and skoren it right it can be a pain in the ass at times when you dont know where they are shooting from and it takes 2 or 3 hits to kill you and the gun is OP in some regards |
Ignatius Crumwald
Sanmatar Kelkoons Minmatar Republic
475
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Posted - 2012.07.02 11:36:00 -
[16] - Quote
Skoren1 wrote:Well a few facts, one i do not have or use the forge gun so as to personally using it, i have no experience.
Aaaaaaaaaand, scene....
G'nite everybody, that's a wrap. |
Adun Red
Brutor Vanguard Minmatar Republic
57
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Posted - 2012.07.02 11:38:00 -
[17] - Quote
It takes like 4 or 5 shots I believe. Which is plenty of time to kill the forge heavy IMO. |
Skoren1
11
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Posted - 2012.07.02 11:41:00 -
[18] - Quote
Ignatius Crumwald wrote:Skoren1 wrote:Well a few facts, one i do not have or use the forge gun so as to personally using it, i have no experience. Aaaaaaaaaand, scene.... G'nite everybody, that's a wrap.
right and that makes you better then me well OK then if it makes you feel better make odd comments to sound smart and not contribute to the conversation. |
Johnny Guilt
Algintal Core Gallente Federation
50
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Posted - 2012.07.02 12:06:00 -
[19] - Quote
The forge gun is fine,upgrade your flipping tank so it doesnt die to people with upgrade weapon skills.
Now if youll excuse me im going to buy my first set of proto swarm launchers. |
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
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Posted - 2012.07.02 12:28:00 -
[20] - Quote
Ignatius Crumwald wrote:Stop with the QQ. The forge gun is fine where it's at. Train some vehicle skills and git gud.
The Forge gun is fine, though bloody annoying. The assault rifles are the OP guns when going against a tank. |
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Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.07.02 12:56:00 -
[21] - Quote
Skoren1 wrote:Ignatius Crumwald wrote:Skoren1 wrote:Well a few facts, one i do not have or use the forge gun so as to personally using it, i have no experience. Aaaaaaaaaand, scene.... G'nite everybody, that's a wrap. right and that makes you better then me well OK then if it makes you feel better make odd comments to sound smart and not contribute to the conversation.
I'm sorry, but when you openly say you have no experience using a weapon, then claim it's OP, hearing overwhelming disagreement should tell you that you're wrong. |
Seeker of Cheese
Villore Sec Ops Gallente Federation
163
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Posted - 2012.07.02 13:07:00 -
[22] - Quote
Garrett Blacknova wrote:Skoren1 wrote:Ignatius Crumwald wrote:Skoren1 wrote:Well a few facts, one i do not have or use the forge gun so as to personally using it, i have no experience. Aaaaaaaaaand, scene.... G'nite everybody, that's a wrap. right and that makes you better then me well OK then if it makes you feel better make odd comments to sound smart and not contribute to the conversation. I'm sorry, but when you openly say you have no experience using a weapon, then claim it's OP, hearing overwhelming disagreement should tell you that you're wrong. My common sense is tingling. Guess it's so rare it's a superpower now. |
Stile451
Red Star.
76
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Posted - 2012.07.02 15:07:00 -
[23] - Quote
I find the forge gun fine(actually underpowered right now due to insane nerf in movement speed) simply based on the fact that it's an anti-material weapon and should do high damage to vehicles. Your movement rate is very slow(way too slow tbh) and it takes a long time to charge(during which your movement rate is no faster than a crawl) so that any tank should be able to get out of the way of a second shot with ease(instead of staying in one place to keep getting shot).
In close the forge gun is nearly useless as the tanks turret has a much better firing rate not to mention any infantry will eat you for breakfast. |
Ray seveN
Villore Sec Ops Gallente Federation
71
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Posted - 2012.07.02 17:59:00 -
[24] - Quote
I can admit that the forge gun was op the previous build, especially after upgrading to proto but it was nerfed pretty bad This build. Movement speed reduction, splash damage reduction, and reduced splash radius. Now you want the direct damage to be nerfed as well? I think thats going a little bit too far. |
Ceerix MKII
An Eye For An Eye AN EYE F0R AN EYE
35
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Posted - 2012.07.02 18:23:00 -
[25] - Quote
Militia tanks are paper tigers, and those are the only tanks that are able to be killed in two hits. As far as one hit kills on tanks, I have never seen it but it might be possible with max skills a damage mod and the pilot not being in the tank so its not getting a bonus to it HP. The fact you even want a weapon balanced to a militia item is insane, and if your losing normal tanks to a few shots then you are fitting it wrong. I have put eight shots from a prototype gun into tanks without killing them. Even when you get close to killing them they just drive away while you sit there reloading. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
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Posted - 2012.07.02 18:27:00 -
[26] - Quote
Well, as long as it takes more than one forge gun to down a tank, I'm happy with it.
Killing infantry in a tank is really difficult. And if one guy with a forge gun can down people by 100k credits from across the map, that's a problem. |
Ryuyoshi Hanaya
Amarr Templars Amarr Empire
32
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Posted - 2012.07.02 19:09:00 -
[27] - Quote
lol killing infantry in a tank is not difficult personally i find railguns are terrible missiles do semi good splash dmg and one shot on direct hit and if you get a soma the main turret is an automatic blaster so not very hard to kill infantry the forge gun is fine as is because takes 2-3 hits on the sica tension that's default that anyone can use 4-5 hits on the militia tanks and 6+ hits on any of the tanks that require skills.so don't use the default tank its really worthless in comparison to the militia tanks and if in militia tanks move around more often use buildings for cover. |
lycan MUT
Blazed Nomadz
2
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Posted - 2012.07.03 00:56:00 -
[28] - Quote
Buzzwords wrote:no tank, not even the default tank, dies in one shot from a forge gun. not even a prototype forge gun. 2 shots might be POSSIBLE, if the fit is awefull.
check the stats on the stuff before you post feedback. you can see in the info tab how much damage the forge guns do. you can see in the info tab how much health tanks have. (even unfitted) they're not even CLOSE to 1-shotting tanks.
forge guns actually deal LESS damage than a swarm launcher if all the missiles connect. a LOT less at higher tech levels.
EDIT: also, small railguns on tanks deal sniper rifle~ish damage. that would render the forge gun UTTERLY useless. it's an anti-vehicle weapon. you can't shoulder it to aim, it can ONLY be hip fired. railgun turrets are laser beam accurate, charge faster than the forge gun, and once charged can sustain fire at an even BETTER ROF by just holding down the trigger. the actual DPS on large railguns is MUCH better than you think.
the forge gun also needs reloading every 4 shots. how many consecutive shots can you make with even your militia railgun turret? 6? at LEAST 5 without overheating.
i have the basic forge gun an i can 2 hit tanks all day so i dont no what tanks your running with but forge gun really can do some damage to vechiles |
Rukumin
o Nerd Herd o
15
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Posted - 2012.07.03 01:48:00 -
[29] - Quote
I love the Forge gun, I always have it in my build. Mainly since there are always vehicles to target. But that aside, my experience is that the preset militia tanks and the custom ones die in 3 hits with my current build. And why not, they are freebies no one has to pay for. If there was no forge gunner and no swarm launcher mercs on the field those tanks would pretty much own it. But I have gone up against a T2 tank piloted by the amazingflyingpig (something like that) and I couldnt kill it. He was a good pilot and kept leaving my target area whenever I reloaded. I spent most of the match chasing him across the battlefield. but never got him. So to take the good tanks down we will need teamwork and coordianted attacks.
As for the damage of a forge gun and one shotting tanks. From what I remember the Proto forge gun does about 1500 damage. With the weapon damage bonus skill maxed at 15% and the forge gun specialty skill maxed at 15% you should be pulling about 2000 damage a hit. the preset tank has a little over 2000 armor and around 700 shields I believe, correct me if im wrong on it. but even with that it is impossible for a forge gun to one shot a tank. And that is with having 3 skill maxed at lvl 5. So if its happening its either one of two things.
A: the tank is getting from multiple people at the same time. And yes it does happen. B: There is a bug in the damage of a forge gun to a tanks that is allowing it to sometimes do extra damage.
If it is B then the development team will need to find it and correct it. If it is A well thats just people all having the same though. turn those pieces of metal into scrap. |
Stephiano Daphiti
Subdreddit Test Alliance Please Ignore
16
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Posted - 2012.07.03 02:07:00 -
[30] - Quote
The Forge gun is fine 2-3 shotting the crappy militia tanks and is in a decent place vs dropships: if the dropship hangs around and lets a second shot it should die (as it does) . Vs infantry it can only really hit people who stand in one spot:also fine. No nerf needed. |
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