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DUST Fiend
18591
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Posted - 2016.09.02 01:53:00 -
[31] - Quote
One Eyed King wrote:In some ways Fanfest 14 and Legion were a blessing in disguise because the previous team on Dust was awful, and the Legion disaster forced their ouster to get someone like Rattati on board to point things in the right direction. That's still kind of subjective though. I mean yes Rattati put in a good effort but it didn't change that CCP essentially abandoned the IP. I've been doing a good job of keeping my trap shut about Nova until it's actually on my PC for me to properly test, but lately I can't help but feel that Nova will end up being another Legion and WoD. I feel like they took their focus off of this IP a long time ago, and Nova is just a way to keep us hooked in the same way that Legion was.
I'll likely be proven wrong, but them WoD feels tho
Lord of all things salty, purveyor of gloomish doom and naysayer extraordinaire.
AV Incubus Specialist, Ex Prometheus
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Pokey Dravon
OSG Planetary Operations
8480
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Posted - 2016.09.02 03:48:00 -
[32] - Quote
One Eyed King wrote:John Psi wrote:DUST Fiend wrote: If you're holding out for EVE connection with Nova you should probably take a walk to your nearest Biomass facility.
John Psi wrote: 2. Shooter without integration is absolutely uninteresting.
We have thousands of varieties of this stuff. If there is no integration - another variety no one would notice. Except Dust had integration that was so poorly done only 1% used it (I think it was even lower than that, but can't remember the exact number). .
100% This. Everyone crying "Without EVE Integration, it wont be a good as Dust!"
What freaking EVE integration? Was it the orbitals that were barely used and ultimately made nearly obsolete due to the WP barge strikes? Or was it the FacWar that was only a 1 way integration where the only effect was on EVE and did nothing to alter the gameplay in Dust?
EVE: Phoenix - 'Rise Again' Trailer
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One Eyed King
Nos Nothi
16020
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Posted - 2016.09.02 04:42:00 -
[33] - Quote
DUST Fiend wrote:One Eyed King wrote:In some ways Fanfest 14 and Legion were a blessing in disguise because the previous team on Dust was awful, and the Legion disaster forced their ouster to get someone like Rattati on board to point things in the right direction. That's still kind of subjective though. I mean yes Rattati put in a good effort but it didn't change that CCP essentially abandoned the IP. I've been doing a good job of keeping my trap shut about Nova until it's actually on my PC for me to properly test, but lately I can't help but feel that Nova will end up being another Legion and WoD. I feel like they took their focus off of this IP a long time ago, and Nova is just a way to keep us hooked in the same way that Legion was. I'll likely be proven wrong, but them WoD feels tho They may have abandoned the IP specifically, but not its notion (unless they cancelled and haven't told us otherwise).
Rattati took a dumpster fire, made it as cohesive as possible with few resources, and made it profitable. If it weren't for that CCP likely would have ditched the idea of an EVE FPS indefinitely.
And Nova already had a playable demo, which was waaaay more than Legion ever had. Not to mention the Legion was based on the same broken code that Dust had, so it was doomed to fail anyways.
Aside from wishing that CCP had hired the right people for the Dust project to begin with, Nova really is the best we can hope for at this point.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
13186
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Posted - 2016.09.02 07:42:00 -
[34] - Quote
Derpty Derp wrote:
16 bloobs couldn't even work together to read a map and find the objective in Dust... What makes you think 30 of them will be able to navigate in space as a team? lol.
But yeah, I'd guess you'll see a lot of vets using this tactic with newly created accounts... Sounds like they've created a low risk high reward mechanic.
Goonswarm Federation.
Started out as a buncha confused nerds blobbing people in rookie ships.
Brave Newbies pretty much did the same thing early on, only they collectively embraced the Talwar.
Never underestimate a swarm of rookie spergs, they might find someone charismatic enough to organize them into something dangerous.
Or funny.
Preferrably both.
Yes, I am a Goon. No, I don't care about your spacepolitik.
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John Psi
Vacuum Cleaner. LLC
2147
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Posted - 2016.09.02 08:45:00 -
[35] - Quote
One Eyed King wrote:Except Dust had integration that was so poorly done only 1% used it (I think it was even lower than that, but can't remember the exact number)
1% - a very good result for console players, hehehe )))
Pokey Dravon wrote:What freaking EVE integration? Was it the orbitals that were barely used and ultimately made nearly obsolete due to the WP barge strikes? Or was it the FacWar that was only a 1 way integration where the only effect was on EVE and did nothing to alter the gameplay in Dust?
EVE integration - it is an opportunity to play in the sandbox, in a persistent universe, where there will be something more than endless meaningless matches of session shooter.
I have good news for all those who are waiting for the next sleaze. This is what you are looking for - $17.99 only!
I hope we never meet again )))
Please support fair play!
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DUST Fiend
18591
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Posted - 2016.09.02 10:00:00 -
[36] - Quote
Pokey Dravon wrote:
100% This. Everyone crying "Without EVE Integration, it wont be a good as Dust!"
What freaking EVE integration? Was it the orbitals that were barely used and ultimately made nearly obsolete due to the WP barge strikes? Or was it the FacWar that was only a 1 way integration where the only effect was on EVE and did nothing to alter the gameplay in Dust?
To be fair a lot of people came for the supposed / potential integration and stayed because they figured it was going to be a persistent experience and it would be built upon.
Later on when it was obvious that was never going to come, you also saw a general bleeding of new players. People could see that the game was poorly coded and with no higher purpose to the game, they just left. Many vets just stayed because they got used to it and grew to like the gameplay despite the total lack of connection.
Lord of all things salty, purveyor of gloomish doom and naysayer extraordinaire.
AV Incubus Specialist, Ex Prometheus
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Alena Asakura
Rogue Clones Yulai Federation
1170
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Posted - 2016.09.03 02:28:00 -
[37] - Quote
DUST Fiend wrote:Pokey Dravon wrote:
100% This. Everyone crying "Without EVE Integration, it wont be a good as Dust!"
What freaking EVE integration? Was it the orbitals that were barely used and ultimately made nearly obsolete due to the WP barge strikes? Or was it the FacWar that was only a 1 way integration where the only effect was on EVE and did nothing to alter the gameplay in Dust?
To be fair a lot of people came for the supposed / potential integration and stayed because they figured it was going to be a persistent experience and it would be built upon. Later on when it was obvious that was never going to come, you also saw a general bleeding of new players. People could see that the game was poorly coded and with no higher purpose to the game, they just left. Many vets just stayed because they got used to it and grew to like the gameplay despite the total lack of connection. Agreed. It could have been so much more. |
One Eyed King
Nos Nothi
16020
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Posted - 2016.09.03 04:11:00 -
[38] - Quote
DUST Fiend wrote:Pokey Dravon wrote:
100% This. Everyone crying "Without EVE Integration, it wont be a good as Dust!"
What freaking EVE integration? Was it the orbitals that were barely used and ultimately made nearly obsolete due to the WP barge strikes? Or was it the FacWar that was only a 1 way integration where the only effect was on EVE and did nothing to alter the gameplay in Dust?
To be fair a lot of people came for the supposed / potential integration and stayed because they figured it was going to be a persistent experience and it would be built upon. Later on when it was obvious that was never going to come, you also saw a general bleeding of new players. People could see that the game was poorly coded and with no higher purpose to the game, they just left. Many vets just stayed because they got used to it and grew to like the gameplay despite the total lack of connection. I disagree.
I saw many reasons for people leaving over the years (it seems like every single one left a "I am out of here!" thread...), but not once do I remember anyone saying lack of integration was high on the list.
In fact, it was that attempt at integration in the first place that took away resources that could have been used to make the gameplay actually fun. In essence, an argument can be made (and I do) that the poor attempt at integration and its consequences are a much more significant reason Dust failed.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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Sylwester Dziewiecki
Interregnum.
575
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Posted - 2016.09.08 15:49:00 -
[39] - Quote
Alena Asakura wrote:Sylwester Dziewiecki wrote:It will kill EVE online as we know it. Mark my words. Why do you think that? You will only be able to train basic skills for your faction as an Alpha clone. That will allow a heap of new players to experience EvE on at least three different factions, more if they set up additional (free) accounts. You will need to subscribe to access all skills as an Omega clone, exactly as a full subscription works today. This will give anyone who wants to try EvE the ability to do so, anyone who wants to just use basic faction skills without the need for subscription to do so, and anyone who wants the full experience to subscribe and do so. How will this kill EvE as we know it, which is basicly the fully subscribed Omega clone? Surely this Omega clone experience is "EvE as we know it", and won't change, as far as I can see... Okey, I say why I think so.
Let's think about who is putting dolar in to the CCP pocked for a second - It's people who pays subscription, and those who do that plus buy some plexes from CCP to sell them on market for ISK(to buy titan). That is basic, there are also others sources of dollars(t-shorts, books, aurum, ff etc.) but they are less important then this. Beside, if people would not be active subscribers they would not buying this stuff. So those people are paying CCP employments salary.
With increased numbers of players, CCP will have to employ more people to maintain the same level of services, but they will not have extra money for it so instead they will have to drop quality of it instead. Like with Dust and bugs reports that end up in some misterium box that no one ever open. Well, it is more like last stage of dealing with the problem. I think they will try to extend link between player that have problem and CCP employ that can solve it. So that player will have to deal with FAQ pages, forums, other players opinions and if he will not get answer he may ask GM, and wait for answer a couple of days. The more AC players we will have with problems, the longer queue will be to solve it.
Another subject. Current game mechanic allows players to play it in order to pay for it - if you gone buy plex from other player, you may use it to extend your sub. by 30 days - new trial players are able to do it if they find them self in right circumstances. If players will have no time limitation on buying plex, and there will be much more players that want to buy one, price of them will go up - meaning that person who bought them from CCP will get more ISK for even less quantity of dollars. But CCP is smart, and they will not allow this, right? They already stated(somewhere) that they will not control market. With is scary, because instead of controlling market prices they may remain in-control by adjusting item itself instead, or other items that are required to build it. So that person with 'plenty of dollars' will have to spend them any ways, because item will be more durable for example. In fact, I would not be surprised if they would already done it with Citadel expansion. It may lead to conclusion that it is some how not-cool, but at the same point it is 'good' for us all(a good accent at the end of post).
This is Skirmish v1.0
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