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KEROSIINI-TERO
The Rainbow Effect
2
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Posted - 2015.11.07 19:33:00 -
[61] - Quote
Laser rifles are pretty much fine and are an EXCELLENT addition to the game.
However, the Victor's Laser Rifle (especially on an amarr suit) is ridiculously powerful.
I dare to claim that it's performance is relatively much higher than any other officer gun when comparing to respective proto variant.
Because of that, I'm afraid that all laser rifles will suffer a blanket nerf for Vic's sins. That would not be a smart change, nevertheless the treat exists.
KERO-TRADER is my official Eve character for Dust trading.
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XxBlazikenxX
Ancient Exiles. Bleeding Sun Conglomerate
3
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Posted - 2015.11.07 19:34:00 -
[62] - Quote
KEROSIINI-TERO wrote:Laser rifles are pretty much fine and are an EXCELLENT addition to the game.
However, the Victor's Laser Rifle (especially on an amarr suit) is ridiculously powerful.
I dare to claim that it's performance is relatively much higher than any other officer gun when comparing to respective proto variant. Only in certain cases where it shines. We can easily say the same for the Bon's shotgun or even the Ghalag's BP.
Under contract by the Amarr Empire
Amarr Commando Forever
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Mortedeamor
The Black Masquerade
2
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Posted - 2015.11.07 19:37:00 -
[63] - Quote
Mortedeamor wrote:deezy dabest wrote:A heat build up reduction goes into a bit of an unexplained area.
Some say that continuous fire builds damage on the laser rifle while others say it is simply tied to the amount of heat the weapon has built up. Personally I feel like it is tied to heat build up.
So we enter into 2 very different but very broken scenarios.
Option A) Damage is tied to continuous fire.
If this is the case then a huge reduction to heat build up then the commando would be able to reach DPS levels that the LR was never meant to reach. Add that in with damage mods and warbarge bonuses and we revert to the old days of the laser rifle becoming a light saber that you just swing around with the damage built up and cut people in half.
Needless to say shield users will flip and the nerf is already incoming.
Option B) Damage is tied to heat build up
This would mean that by giving the commando a reduction to heat build up you are making it take longer to reach the DPS levels of every other suit which is effectively a nerf. That would also lower the total damage output of single clip which seems odd as a "bonus".
This just makes it even less popular than it is and hurts the current users.
The solution to either problem is simple.
Give the commando an increased bonus to cool down time. The exact number on this would depend heavily on which mechanic actually multiplies the damage but no matter what it proves to be far more beneficial than playing with heat build up which I think we have already seen is one tough cookie to balance. it is not tied to heat build up its tied to continuous fire you are completely wrong
you dont know what your talking about there is only one option lr is tied to continuous fire...and the amar assault skill allows it to be fired longer thus deal more dmg....there is no debate its tested and discussed proven data...confirmed everything you say is completely invalid because you clearly dont know what your talking about
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KEROSIINI-TERO
The Rainbow Effect
2
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Posted - 2015.11.07 20:10:00 -
[64] - Quote
XxBlazikenxX wrote: Only in certain cases where it shines. We can easily say the same for the Bon's shotgun or even the Ghalag's BP.
But I am comparing vic to both bons and ghals. I make the claim that vic's performance gain is way greater than bons' or ghal's. Ghal RR is, after all, 'just' a rail rifle.
The extreme beam on -time has a lot to do about it. Not overheating is a crutch, weapon of that type (laser) should always have that management to consider.
KERO-TRADER is my official Eve character for Dust trading.
Search "KEROBPO" for list of bpos for sale.
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XxBlazikenxX
Ancient Exiles. Bleeding Sun Conglomerate
3
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Posted - 2015.11.07 20:12:00 -
[65] - Quote
KEROSIINI-TERO wrote:XxBlazikenxX wrote: Only in certain cases where it shines. We can easily say the same for the Bon's shotgun or even the Ghalag's BP.
But I am comparing vic to both bons and ghals. I make the claim that vic's performance gain is way greater than bons' or ghal's. Ghal RR is, after all, 'just' a rail rifle. The extreme beam on -time has a lot to do about it. Not overheating is a crutch, weapon of that type (laser) should always have that management to consider. The only suit you wouldn't overheat with the viks is a proto Amarr Assault, and yes I do agree that the Amarr Assault is OP, but not the Vik's laser rifle.
Under contract by the Amarr Empire
Amarr Commando Forever
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Mortedeamor
The Black Masquerade
2
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Posted - 2015.11.07 20:13:00 -
[66] - Quote
KEROSIINI-TERO wrote:XxBlazikenxX wrote: Only in certain cases where it shines. We can easily say the same for the Bon's shotgun or even the Ghalag's BP.
But I am comparing vic to both bons and ghals. I make the claim that vic's performance gain is way greater than bons' or ghal's. Ghal RR is, after all, 'just' a rail rifle. The extreme beam on -time has a lot to do about it. Not overheating is a crutch, weapon of that type (laser) should always have that management to consider. it is...40 extra firable rounds is insane power its beautiful
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
11
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Posted - 2015.11.07 23:13:00 -
[67] - Quote
The only change I am even entertaining as more than a bad joke would be splitting and combining the amarr assault and the operation skills.
I.E. amarr assault gets 2% heat reduction, 3% cooldown
But the operation gets 3% heat reduction, 2% cooldown.
Anything else just hits me as a bad idea because I agree, the weapon is actually very good in the right hands. But putting a straight heat reduction on the commando would necessitate removing the damage bonus most likely.
So some variation of the above is the most likely solution rather than adding to the laser rifle's damage.
As I said, I'm looking at zero-sum changes that make the weapon easier to deploy on other suits but don't buff the weapon itself overall, nor take away the amarr assault cooldown supremacy.
Actually making the laser more effective at a baseline would absolutely create an FOTM dumpster gun. Something none of us want.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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XxBlazikenxX
Ancient Exiles. Bleeding Sun Conglomerate
3
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Posted - 2015.11.07 23:43:00 -
[68] - Quote
Breakin Stuff wrote:The only change I am even entertaining as more than a bad joke would be splitting and combining the amarr assault and the operation skills.
I.E. amarr assault gets 2% heat reduction, 3% cooldown
But the operation gets 3% heat reduction, 2% cooldown.
Anything else just hits me as a bad idea because I agree, the weapon is actually very good in the right hands. But putting a straight heat reduction on the commando would necessitate removing the damage bonus most likely.
So some variation of the above is the most likely solution rather than adding to the laser rifle's damage.
As I said, I'm looking at zero-sum changes that make the weapon easier to deploy on other suits but don't buff the weapon for the amssault overall, nor take away the amarr assault cooldown supremacy.
Actually making the laser more effective at a baseline would absolutely create an FOTM dumpster gun. Something none of us want.
But the weapon being useless on every other suit needs to be flyshed straight down the toilet So much, this, oh my gosh, so much this!!!!
*goes to edit proposal
Under contract by the Amarr Empire
Amarr Commando Forever
Ancient Exiles. Member
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Mortedeamor
The Black Masquerade
2
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Posted - 2015.11.08 13:52:00 -
[69] - Quote
Breakin Stuff wrote:The only change I am even entertaining as more than a bad joke would be splitting and combining the amarr assault and the operation skills.
I.E. amarr assault gets 2% heat reduction, 3% cooldown
But the operation gets 3% heat reduction, 2% cooldown.
Anything else just hits me as a bad idea because I agree, the weapon is actually very good in the right hands. But putting a straight heat reduction on the commando would necessitate removing the damage bonus most likely.
So some variation of the above is the most likely solution rather than adding to the laser rifle's damage.
As I said, I'm looking at zero-sum changes that make the weapon easier to deploy on other suits but don't buff the weapon for the amssault overall, nor take away the amarr assault cooldown supremacy.
Actually making the laser more effective at a baseline would absolutely create an FOTM dumpster gun. Something none of us want.
But the weapon being useless on every other suit needs to be flyshed straight down the toilet yeah the last thing i want is a baseline buff...i agree actually ide prefer your solution it willl make lr viable on non amar assaults without buffing the assault lr combo
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
11
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Posted - 2015.11.09 02:31:00 -
[70] - Quote
There is a reason I say "some variation" of the proposed idea.
And it's not my idea. I forget who, but it was another regular player who suggested the method. I just took it as a good solution in a sea of bad choices.
The details would need to be hashed out with the cpm, and give us time to gather input, look for exploits and submit a coherent proposal for rattati to review and make a decision.
Just for most people's ease of mind, the process of proposing a change to the devs from the CPM is NEVER "this is what we want" followed by a handwave labelled "because the CPM said so.
There are actually very few proposals (especially representative of merely one view) that don't get carved up with knives by the other CPM.
Very luckily, our crew is entirely motivated by the health of the game. I have yet to see any proposal from a CPM member aimed solely at a minority demographic for benefits/nerfs.
Let's face it. If we all just smiled and nodded at each other I would stir up sh*t just to make sure SOMEONE plays "devil's advocate."
And Mortdeamor, your input on the laser rifle and why it is not underpowered is valuable, we just need more data points to find a trend. We're not actually ignoring what you have to say on the topic.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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XxBlazikenxX
Ancient Exiles. Bleeding Sun Conglomerate
3
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Posted - 2015.11.09 05:17:00 -
[71] - Quote
And I will fine tune my proposal when I have the time to do it.
Under contract by the Amarr Empire
Amarr Commando Forever
Ancient Exiles. Member
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