| Pages: [1] 2 3  :: one page | 
      
      
        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  TIGER SHARK1501
 Savage Bullet
 RUST415
 
 442
 
 
      | Posted - 2015.10.02 00:44:00 -
          [1] - Quote 
 Merely curious about this idea. Is it something being worked on, dismissed, considered? Played a Factional where an individual from an undisclosed corp went 32/0 running a Scotsman's suit, Bon's shotgun and Ghalags bolt pistol.
 
 There's a reason noobs don't stay. I had four close friends that I tried getting into this game and all dropped after a month. I encouraged them to keep trying and just keep close to improve their odds. No luck.
 
 Another friend who played this game and loved it now plays DCU!!!!
 
 I've tried keeping a positive attitude but stuff like this is making me a bitter cynical vet.
 
 Sorry for the vent guys. o7
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        |  Vicious Minotaur
 
 2
 
 
      | Posted - 2015.10.02 00:50:00 -
          [2] - Quote 
 Supposedly Rattati wants meta locked modes or some such idea to be implemented...
 
 But here we are, with a hotfix on the near horizon, and no such thing in sight. Makes one wonder.
 
 I am a minotaur.Beware my poop. | 
      
      
        |  TIGER SHARK1501
 Savage Bullet
 RUST415
 
 442
 
 
      | Posted - 2015.10.02 01:32:00 -
          [3] - Quote 
 Heck as long as I know they're working on it or want it I'll chill out but when I can't get my friends to stay because they get their butts handed to them it gets old. Even the fact that Officer spam is the new stomp is way past old. I'm a rarity for only using officer in PC granted that's my choice. Other berries have to kill whomever they can as often as they can with the best gear so they feel good about themselves.
 
 Thanks Vicious. o7
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        |  Shaun Iwairo
 Simple Minded People Pty. Ltd.
 
 19
 
 
      | Posted - 2015.10.02 05:48:00 -
          [4] - Quote 
 Be careful what you wish for. Meta lock will just encourage the cheesiest FTOM fits with no counters due to being meta locked.
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        |  ReViRaX
 Circle of Huskarl
 Minmatar Republic
 
 6
 
 
      | Posted - 2015.10.02 06:00:00 -
          [5] - Quote 
 The playerbase is too small.
 
 I can already see 1 exploit; Low mu bracket for the newer players who can't afford/unlock proto gear. Higher mu bracket for high end players. Top players see noobs occupy lower mu bracket, they farm there and pad stats
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        |  Operative 1174 Uuali
 True Companion Planetary Requisitions
 
 1
 
 
      | Posted - 2015.10.02 06:05:00 -
          [6] - Quote 
 
 Shaun Iwairo wrote:Be careful what you wish for. Meta lock will just encourage the cheesiest FTOM fits with no counters due to being meta locked. 
 
 Oh, so nothing changes then.
 
 CCP logic GÇô We fix what doesn't need breaking. | 
      
      
        |  hn617
 Immortal Guides
 Learning Alliance
 
 52
 
 
      | Posted - 2015.10.02 06:23:00 -
          [7] - Quote 
 It'll still be 15 v 7 tho
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        |  HOWDIDHEKILLME
 Dying to Reload
 
 1
 
 
      | Posted - 2015.10.02 06:37:00 -
          [8] - Quote 
 
 Operative 1174 Uuali wrote:Shaun Iwairo wrote:Be careful what you wish for. Meta lock will just encourage the cheesiest FTOM fits with no counters due to being meta locked. Oh, so nothing changes then. 
 Except the tiny player base is broken down into smaller groups making for predictable matches, more quitting, cherry picking, longer wait times and a quick death of the game. At this point I'm almost indifferent.
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        |  Death Shadow117
 Wolf Pack Special Forces
 Rise Of Legion.
 
 833
 
 
      | Posted - 2015.10.02 11:50:00 -
          [9] - Quote 
 Meta lock doesn't fix squad stomps and that's the issue. If a squad q's they should have to wait for a squad to q against them.
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        |  Devadander
 Woodgrain Atari
 
 788
 
 
      | Posted - 2015.10.02 11:54:00 -
          [10] - Quote 
 Seriously? If you think a meta locked mode is a bad idea... some thoughts come to mind....
 
 Eve has high sec for a reason. NEW PLAYER RETENTION.
 
 Gêå You want a toe? I can get you a toe dude. Gêå Joined - 06-28-12 ~Deal with it~ | 
      
      
        |  Kaze Eyrou
 DUST University
 Ivy League
 
 3
 
 
      | Posted - 2015.10.02 11:58:00 -
          [11] - Quote 
 
 Shaun Iwairo wrote:Be careful what you wish for. Meta lock will just encourage the cheesiest FTOM fits with no counters due to being meta locked. I highly doubt that.
 
 CB Vet // Logi Bro // @KazeEyrou Kaze's Helpful Links | 
      
      
        |  Alena Asakura
 Caldari Logistics Reserve
 
 24
 
 
      | Posted - 2015.10.02 12:18:00 -
          [12] - Quote 
 
 TIGER SHARK1501 wrote:Merely curious about this idea. Is it something being worked on, dismissed, considered? Played a Factional where an individual from an undisclosed corp went 32/0 running a Scotsman's suit, Bon's shotgun and Ghalags bolt pistol.  There's a reason noobs don't stay. I had four close friends that I tried getting into this game and all dropped after a month. I encouraged them to keep trying and just keep close to improve their odds. No luck.  Another friend who played this game and loved it now plays DCU!!!!  I've tried keeping a positive attitude but stuff like this is making me a bitter cynical vet. Sorry for the vent guys. o7   I don't believe CCP wants to fix this. The stompers love it and I'm sure they have strong influence with CCP, so it's not likely it will ever be truly fixed. They may make some attempt to LOOK like they're fixing it, so that the player base has some (poor) reason to believe it will all get better one day.
 
 But it won't. The stompers like cannon fodder. The noobs are the cannon fodder. That's why they don't hang around, so it's all very self-defeating, but that's the way the stompers like it, so that's what they'll get. If CCP wanted to fix this they have had ample opportunity.
 
 I finally gave up playing anything expensive and went back to BP fits, all my old militia fits and the State Hawk Scout. I was just dying again and again so I might as well just do it in a fitting that doesn't run out. Strangely enough, without the concern about losing stuff, I actually played a more interesting and exciting game. I died a lot more but I felt quite different - almost fearless. Interesting feeling... :)
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        |  Alena Asakura
 Caldari Logistics Reserve
 
 24
 
 
      | Posted - 2015.10.02 12:23:00 -
          [13] - Quote 
 
 Vicious Minotaur wrote:Supposedly Rattati wants meta locked modes or some such idea to be implemented... 
 But here we are, with a hotfix on the near horizon, and no such thing in sight. Makes one wonder.
 Doesn't make me wonder. I've long since decided CCP wants it this way. They won't change a thing, other than to LOOK like they're trying. The real problem is the squads which allow anyone in, as long as the squad leader is sufficiently low-rated. Fix that and we should have much better games.
 
 But they won't.
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        |  Alena Asakura
 Caldari Logistics Reserve
 
 24
 
 
      | Posted - 2015.10.02 12:25:00 -
          [14] - Quote 
 
 Devadander wrote:Seriously? If you think a meta locked mode is a bad idea... some thoughts come to mind....
 Eve has high sec for a reason. NEW PLAYER RETENTION.
 Yep, but we don't have anything like the EvE missions in Dust. It's all PvP. Like flying around nullsec the whole time, without cloak or safe points.
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        |  Shaun Iwairo
 Simple Minded People Pty. Ltd.
 
 19
 
 
      | Posted - 2015.10.02 13:07:00 -
          [15] - Quote 
 
 Devadander wrote:Seriously? If you think a meta locked mode is a bad idea... some thoughts come to mind....
 Eve has high sec for a reason. NEW PLAYER RETENTION.
 
 Except there's no PvP in high sec other than ganks and some FW bleed-over.
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        |  GeorgeN76
 Eden Claims Corp
 
 747
 
 
      | Posted - 2015.10.02 13:27:00 -
          [16] - Quote 
 Would love to see something like this implementef.
 
 Tired of officer stomping in pubs
 
 Scouts and Swarms | 
      
      
        |  TIGER SHARK1501
 Savage Bullet
 RUST415
 
 442
 
 
      | Posted - 2015.10.02 13:38:00 -
          [17] - Quote 
 
 Shaun Iwairo wrote:Be careful what you wish for. Meta lock will just encourage the cheesiest FTOM fits with no counters due to being meta locked. I'll wish for it. Meta lock!
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        |  TIGER SHARK1501
 Savage Bullet
 RUST415
 
 442
 
 
      | Posted - 2015.10.02 13:41:00 -
          [18] - Quote 
 
 Death Shadow117 wrote:Meta lock doesn't fix squad stomps and that's the issue. If a squad q's they should have to wait for a squad to q against them. No it won't being a teamwork oriented game. The issue is constant spam of officer and Proto gear which meta lock could solve.
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        |  TIGER SHARK1501
 Savage Bullet
 RUST415
 
 442
 
 
      | Posted - 2015.10.02 13:42:00 -
          [19] - Quote 
 
 ReViRaX wrote:The playerbase is too small.
 I can already see 1 exploit; Low mu bracket for the newer players who can't afford/unlock proto gear. Higher mu bracket for high end players. Top players see noobs occupy lower mu bracket, they farm there and pad stats
 Bring it on. Afraid you'll run out of opposition wearing lower tier gear?
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        |  axis alpha
 ScReWeD uP InC
 
 1
 
 
      | Posted - 2015.10.02 14:57:00 -
          [20] - Quote 
 Wouldn't matter, if there was a meta lock mode the try harass would still go into noon modes and pad their kd
 
 Hullaballo and howdy doo! Musty prawns, and Timbucktu. Yeltsibee and hibbertyhoo Kick 'em in the dishpan. Hoo hoo hoo! | 
      
      
        |  Artemis Kaiba
 Shadow Broker Wet Squad
 
 81
 
 
      | Posted - 2015.10.02 16:32:00 -
          [21] - Quote 
 I'm amazed how CCP managed to falsely advertise the game through Academy to keep KD cultists fed with newbies.
 
 Meta lock is a topic open since open-beta, it has been said it would come "SoonGäó".
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        |  Lost Apollo
 Moose Knuckle Pros
 
 108
 
 
      | Posted - 2015.10.02 17:10:00 -
          [22] - Quote 
 Using a Meta Lock to regulate gameplay definitely has it's pros and cons. How about we make a list of what we think these would be.
 
 Pros
 *Semi balances gameplay by eliminating the proto stomp
 *Reduces officer spam
 *Reduces jumper suits (this is questionable)
 
 Cons
 *Semi balances gameplay by eliminating the proto stomp. There will still be stomps though.
 *Semi reduces gameplay styles and choices
 
 
 
 Give me a lil more help and info. Quote my list and add yours to it
 
 
 My armor is weak, but my shields are relentless. State "Kampo" Logistics Born - April 1, 2013 | 
      
      
        |  Daemonn Adima
 Y.A.M.A.H
 No Context
 
 227
 
 
      | Posted - 2015.10.02 17:30:00 -
          [23] - Quote 
 I'm not sure if there's been an uptick in this recently but nearly every game for the past week has been filled with proto stomping corps. T.H.I.R.D.R.O.C.K is especially prevalent right now along with lots of South American corps.
 
 It's typical for 2-3 players to go 25+ kills with 0 or only a couple deaths. I understand it's nice to use your earned gear at its maximum advantage, playing against standard suits, but sometimes it's not even a challenge.
 
 I watch kids get put down near instantly by proto when they are in standard or basic suits. A lot of the time these are the new players who are casual players trying to grind up isk and SP, it's simply not fun to feel ineffective. And it feels especially frustrating if you are playing daily, getting upgrades and spending more isk yet you aren't able to kill or survive any better. The disparity between performance of adv. and proto suits is evident to me in combat, so the players who progress more slowly and use more standard/militia gear must really feel it. Why would they keep playing if they can't even feel their upgrades in combat? Zero incentive to spend the time just to get on the proto level, being stomped constantly all the way there. It has to feel fun along the way.
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        |  Daemonn Adima
 Y.A.M.A.H
 No Context
 
 227
 
 
      | Posted - 2015.10.02 17:43:00 -
          [24] - Quote 
 
 Lost Apollo wrote:Pros
 *Semi balances gameplay by eliminating the proto stomp
 *Reduces officer spam
 *Reduces jumper suits (this is questionable)
 *Less stomps will result in saved isk/better payouts for noobs
 *Better games will result in higher SP rewards, speeding up progression for newer players
 *Less proto stacking will lower the amount of redline games
 *Less redline means players can play as the role they want, encouraging greater diversity amongst roles in games
 
 Cons
 *There will still be stomps, although they will have to stomp with strategy and teamwork. Not just hp/dmg advantage.
 *Queue times will likely increase unless player base grows at the same time.
 *Players will have to mix proto with other levels of kit to fit into lower tiers. PG/CPU will limit module and equipment choices, balancing the use of proto weapons or gear.
 
 
 
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        |  TIGER SHARK1501
 Savage Bullet
 RUST415
 
 442
 
 
      | Posted - 2015.10.02 19:24:00 -
          [25] - Quote 
 It would just be nice if a Dev would acknowledge that this is something they are working on or looking into. The player base is literally killing itself off and noobs won't have a reason to play.
 http://m.imgur.com/gallery/6bDQDSM
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        |  Alena Asakura
 Caldari Logistics Reserve
 
 25
 
 
      | Posted - 2015.10.03 11:22:00 -
          [26] - Quote 
 
 TIGER SHARK1501 wrote:It would just be nice if a Dev would acknowledge that this is something they are working on or looking into. The player base is literally killing itself off and noobs won't have a reason to play. http://m.imgur.com/gallery/6bDQDSM I was just thinking that! All the devs have to do to counter my contention that they don't really want this fixed is to reply with some strategy we can actually see implemented.
 
 But they're not replying...
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        |  jak cutter
 Direct Action Resources
 Rise Of Legion.
 
 9
 
 
      | Posted - 2015.10.03 11:55:00 -
          [27] - Quote 
 I wonder how many people take the time too help out the new blueberries i try to help them by explaining suit roles and giving them a couple of mil in isk while showing them that this is a team based game just not every one going to be a team and when there grinding sp and isk i show them a good makeshift logi out of a basic suit and i help most of the time.
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        |  Grease Spillett
 OSG Planetary Operations
 
 953
 
 
      | Posted - 2015.10.03 14:06:00 -
          [28] - Quote 
 Since day one meta lock, tiered matchmaking, and new player experience with NPC's has been a request of every veteran to this game.
 
 It's most likely that CCP just could not pull off any of the aggressive stuff they planned or promised because it is flat out not possible on PS3.
 
 When Legion got shot down (probably for legal reasons) CCP hope tanked.
 
 I assume because sony is a badass at manipulating the legal systems that a PS4 port has already been directed by SONY and the roadmap has ended because CCP shanghai is getting things ready for PS4 release.
 
 Somebody call for an exterminator? https://www.youtube.com/watch?v=bx0bJCvSFeA | 
      
      
        |  Demidas01
 Savage Bullet
 RUST415
 
 1
 
 
      | Posted - 2015.10.03 15:31:00 -
          [29] - Quote 
 If they would institute a simple gear meta lock depending on game mode choice it would be a huge deal easy fix. All that would be needed is a code addition to say public matchs (ambush skirmish domination acquisition) and change nothing with factional or pc. No gear higher than advanced. Choose the easiest and highest gear meta level at advanced. This would not only even out the playing field in a whole new and better way but it would also increase Ccp's revenue and the player base.
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        |  Devadander
 Woodgrain Atari
 
 793
 
 
      | Posted - 2015.10.03 17:23:00 -
          [30] - Quote 
 I play in mlt-std gear constantly.
 
 I can run ofc...
 
 Lately, if you are running just 2-4 people you can't run cheap gear. Seems like every third match I have to pull a vik just to cut a path anywhere.
 It never fails either, some newberry MLT will repeatedly throw themselves at you with the reds proswarm snaketrail.... At that point you can't not kill them... repeatedly...
 
 When I run fw I drop all reservations and go hard: lowsec.
 
 PC is the most foul and exploitative groups home: nullsec.
 
 Pubs are for missions and isk generation: highsec.
 
 Std metalock makes MLT and std bpo more desirable in trades. Keeps apex in the advanced arenas and more faction aligned. Puts pro where it should always be used. (and always is)
 
 If you play a lot of fw you have seen the hordes of new berries trying to escape the charnel house that is the current pubs.
 There's nowhere to run.. (and people trying to do missions in fw makes me rage..)
 
 Saying a meta lock would shrink our player base makes me laugh till it hurts.
 Big corps would try... Being on even ground makes quite the difference though.
 Most people trying to run pubs are HARDLY academy noobs.
 It would give the sensation of highsec knowing you won't be officer ganked in .5 seconds.
 
 Gives people a reason to try fw/pc and flex the real toys.
 
 Endgame.
 
 I could go on and on....
 
 *sigh*
 
 Gêå You want a toe? I can get you a toe dude. Gêå Joined - 06-28-12 ~Deal with it~ | 
      
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