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Alena Asakura
Caldari Logistics Reserve
24
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Posted - 2015.10.02 12:18:00 -
[1] - Quote
TIGER SHARK1501 wrote:Merely curious about this idea. Is it something being worked on, dismissed, considered? Played a Factional where an individual from an undisclosed corp went 32/0 running a Scotsman's suit, Bon's shotgun and Ghalags bolt pistol. There's a reason noobs don't stay. I had four close friends that I tried getting into this game and all dropped after a month. I encouraged them to keep trying and just keep close to improve their odds. No luck. Another friend who played this game and loved it now plays DCU!!!! I've tried keeping a positive attitude but stuff like this is making me a bitter cynical vet. Sorry for the vent guys. o7 I don't believe CCP wants to fix this. The stompers love it and I'm sure they have strong influence with CCP, so it's not likely it will ever be truly fixed. They may make some attempt to LOOK like they're fixing it, so that the player base has some (poor) reason to believe it will all get better one day.
But it won't. The stompers like cannon fodder. The noobs are the cannon fodder. That's why they don't hang around, so it's all very self-defeating, but that's the way the stompers like it, so that's what they'll get. If CCP wanted to fix this they have had ample opportunity.
I finally gave up playing anything expensive and went back to BP fits, all my old militia fits and the State Hawk Scout. I was just dying again and again so I might as well just do it in a fitting that doesn't run out. Strangely enough, without the concern about losing stuff, I actually played a more interesting and exciting game. I died a lot more but I felt quite different - almost fearless. Interesting feeling... :) |
Alena Asakura
Caldari Logistics Reserve
24
|
Posted - 2015.10.02 12:23:00 -
[2] - Quote
Vicious Minotaur wrote:Supposedly Rattati wants meta locked modes or some such idea to be implemented...
But here we are, with a hotfix on the near horizon, and no such thing in sight. Makes one wonder. Doesn't make me wonder. I've long since decided CCP wants it this way. They won't change a thing, other than to LOOK like they're trying. The real problem is the squads which allow anyone in, as long as the squad leader is sufficiently low-rated. Fix that and we should have much better games.
But they won't. |
Alena Asakura
Caldari Logistics Reserve
24
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Posted - 2015.10.02 12:25:00 -
[3] - Quote
Devadander wrote:Seriously? If you think a meta locked mode is a bad idea... some thoughts come to mind....
Eve has high sec for a reason. NEW PLAYER RETENTION. Yep, but we don't have anything like the EvE missions in Dust. It's all PvP. Like flying around nullsec the whole time, without cloak or safe points. |
Alena Asakura
Caldari Logistics Reserve
25
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Posted - 2015.10.03 11:22:00 -
[4] - Quote
TIGER SHARK1501 wrote:It would just be nice if a Dev would acknowledge that this is something they are working on or looking into. The player base is literally killing itself off and noobs won't have a reason to play. http://m.imgur.com/gallery/6bDQDSM I was just thinking that! All the devs have to do to counter my contention that they don't really want this fixed is to reply with some strategy we can actually see implemented.
But they're not replying... |
Alena Asakura
Caldari Logistics Reserve
28
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Posted - 2015.10.04 09:42:00 -
[5] - Quote
TIGER SHARK1501 wrote:Yummy Alcohol wrote:TIGER SHARK1501 wrote:Yummy Alcohol wrote:Couple problems with meta lock I can think of. First, the Aurum items have a higher meta level than their equivalent ISK item. I don't know if many people spend money on them but the meta levels would have to all be changed or ccp will simply make less money since people would buy less of them. Or all the ones built up via salvage will simply not be used because it will hinder your ability to maximize your potential within the meta level allowance.
Also I think different meta levels would have to be set for each type of fit. Just from briefly looking at all the apex suits, the Logis and Assaults are all 15-20 meta level higher than the Commandos and Sentinels. Disagree, plus if they wish they can sell militia or Basic suits for low Aurum cost. Try again. Not to mention if more noobs stayed they would get to higher levels and buy high tier Aurum level suits. Okay fine, disagree. So that means as things currently are someone who wants to run Aurum items can only run basic gear while people using ISK items get to run advanced gear and they have equal meta level. Sure that makes perfect sense. Or, a Logi can only run basic gear and the Sentinels run advanced gear, with equal meta levels. As things are, both of those would happen or close to it if a meta level cap were implemented. I am not arguing against a meta level cap, I'm just saying it is a lot more involved to make it work than just picking an arbitrary number and leave everything else the way it is. Lol all they need to do is make a mode like ambush, Dom, or skirmish where any fitting is invalid if anything about it is higher than basic. I know I make it sound easy but conceptually it's that easy. I think I'd really enjoy playing in a battle that only used militia fits. Even better, starter fit BPs, from the days when people didn't know how to point their rifle. I think that would be fun, very leveling and would give blueberries the chance to see what people can achieve with skill, rather than expensive high-end elite gear....
Count me in. :) |
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