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deezy dabest
IMPERIAL SPECIAL FORCES GROUP Evil Syndicate Alliance.
3
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Posted - 2015.09.24 11:27:00 -
[1] - Quote
The weapon will now be total trash on anything besides on Amarr assault. Newbies will be totally unable to kill with this weapon so no new ScR users will be popping up anytime soon.
I am glad that we could come up with a band aid to make sure the weapon is only viable after spending a few million SP. Typical CCP I suppose. Introduce huge skill bonuses on certain suits and then only balance around those bonuses effectively nulling anyone else. This is why we will never have a new player experience worth speaking of.
Buy more boosters if you want to be able to use anything besides an assault rifle.
++ Remove NPC orbitals from FW -- Fix orbital timers for Eve players assisting in Planetary Conquest ++
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Regnier Feros
Pielords
756
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Posted - 2015.09.24 11:33:00 -
[2] - Quote
deezy dabest wrote:The weapon will now be total trash on anything besides on Amarr assault. Newbies will be totally unable to kill with this weapon so no new ScR users will be popping up anytime soon.
I am glad that we could come up with a band aid to make sure the weapon is only viable after spending a few million SP. Typical CCP I suppose. Introduce huge skill bonuses on certain suits and then only balance around those bonuses effectively nulling anyone else. This is why we will never have a new player experience worth speaking of.
Buy more boosters if you want to be able to use anything besides an assault rifle.
Stop overreacting
LongLiveQueenZarZar
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deezy dabest
IMPERIAL SPECIAL FORCES GROUP Evil Syndicate Alliance.
3
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Posted - 2015.09.24 11:36:00 -
[3] - Quote
Regnier Feros wrote:deezy dabest wrote:The weapon will now be total trash on anything besides on Amarr assault. Newbies will be totally unable to kill with this weapon so no new ScR users will be popping up anytime soon.
I am glad that we could come up with a band aid to make sure the weapon is only viable after spending a few million SP. Typical CCP I suppose. Introduce huge skill bonuses on certain suits and then only balance around those bonuses effectively nulling anyone else. This is why we will never have a new player experience worth speaking of.
Buy more boosters if you want to be able to use anything besides an assault rifle. Stop overreacting
Run a ScR on a new character and watch what happens. The thing was barely useful without being fully skilled as is and now is just going to be trash. I really don't care since I have both the weapon and the suit maxed out I am just sick and tired of seeing diversity for new players kicked in the nuts because CCP wants to base things on skills and then nerf it so that the only way it is viable is with those skills. Terrible design is terrible design.
++ Remove NPC orbitals from FW -- Fix orbital timers for Eve players assisting in Planetary Conquest ++
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Lightning35 Delta514
The Warlords Legion No Context
1
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Posted - 2015.09.24 11:38:00 -
[4] - Quote
On the other hand, I recieved my ar rof buff, meaning I can kill more and more and quiver and I also got a pg reduction on Kincats so I can fit more damage and more and more and I can kill more and more and I'm op now and more and more and what are sentinels???? My at already melts them in cqc without even loosing my shields. Now they don't stand a chance muahahahahahaha
CEO of T-W-L
YouTube- Lightning35 Delta514
Twitter- @LD3514
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deezy dabest
IMPERIAL SPECIAL FORCES GROUP Evil Syndicate Alliance.
3
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Posted - 2015.09.24 11:44:00 -
[5] - Quote
You also realize this is more typical CCP bullshit of buffing shields through nerfing the ScR right?
I am glad to see we have come full circle back to the garbage of the past.
++ Remove NPC orbitals from FW -- Fix orbital timers for Eve players assisting in Planetary Conquest ++
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axis alpha
ScReWeD uP InC
1
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Posted - 2015.09.24 12:05:00 -
[6] - Quote
Lightning35 Delta514 wrote:On the other hand, I recieved my ar rof buff, meaning I can kill more and more and quiver and I also got a pg reduction on Kincats so I can fit more damage and more and more and I can kill more and more and I'm op now and more and more and what are sentinels???? My at already melts them in cqc without even loosing my shields. Now they don't stand a chance muahahahahahaha Would you stfu about your op gal and the ar already dude. You scream of someone who NEEDS a crutch to play this game. And always screaming about your officer weapons. I've never even seen you in game dude.
Hullaballo and howdy doo! Musty prawns, and Timbucktu.
Yeltsibee and hibbertyhoo
Kick 'em in the dishpan. Hoo hoo hoo!
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axis alpha
ScReWeD uP InC
1
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Posted - 2015.09.24 12:12:00 -
[7] - Quote
deezy dabest wrote:You also realize this is more typical CCP bullshit of buffing shields through nerfing the ScR right?
I am glad to see we have come full circle back to the garbage of the past. This community will never be happy. Someone is always gonna cry and get what they want. They will advocate their lives to get what they want. Yeah I complain but not to the extent to some others. Its always gonna go back and forth. But this time around they are making it so the weapons are racial specific and can be utilized best with paired racial suits (assaults).
Hullaballo and howdy doo! Musty prawns, and Timbucktu.
Yeltsibee and hibbertyhoo
Kick 'em in the dishpan. Hoo hoo hoo!
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Sequal's Back
Dead Man's Game
1
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Posted - 2015.09.24 12:27:00 -
[8] - Quote
I must admit that the scrambler nerf is really hard : overheating even faster, kick multiplied by FOUR and you're slow as fack when you charge it... I don't think it'll be good even on amarr assault lvl 5 anymore. We'll have to wait for Hotfix Giggle to have it buffed again.
Rest of the patch is great tho, the AR will finally be a good weapon in CQC with the gal assault and that is a great great thing !
Bring your daughter... TO THE SLAUGHTER !
- Sequal Rise
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deezy dabest
IMPERIAL SPECIAL FORCES GROUP Evil Syndicate Alliance.
3
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Posted - 2015.09.24 12:48:00 -
[9] - Quote
axis alpha wrote:deezy dabest wrote:You also realize this is more typical CCP bullshit of buffing shields through nerfing the ScR right?
I am glad to see we have come full circle back to the garbage of the past. This community will never be happy. Someone is always gonna cry and get what they want. They will advocate their lives to get what they want. Yeah I complain but not to the extent to some others. Its always gonna go back and forth. But this time around they are making it so the weapons are racial specific and can be utilized best with paired racial suits (assaults).
This is only neutering the idea of being able to fit what you want. Forcing players to fit certain suits to run a weapon goes against all that is New Eden. Sure in Eve ships get great bonuses to weapons but those weapons are not 100% useless on every other suit.
We have also very much proven in the past that buffing one thing through nerfing another is just a vicious circle that leads to balance never being reached and FOTMs becoming the only option for new players who do not have the skill or SP to fight FOTM with anything besides FOTM.
Dumping this idea of buffing through nerfing was the best thing Rattati ever did but that is obviously making its way out the window. CCP does not care as long as it leads to selling more respecs and warbarge components.
It is no wonder this game is slowly burning to the ground.
++ Remove NPC orbitals from FW -- Fix orbital timers for Eve players assisting in Planetary Conquest ++
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Mobius Wyvern
Fatal Absolution Bleeding Sun Conglomerate
6
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Posted - 2015.09.24 13:01:00 -
[10] - Quote
>Came expecting players whining over the loss of their crutch >Left with a sense of righteous vindication
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Sgt Kirk
Fatal Absolution Bleeding Sun Conglomerate
12
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Posted - 2015.09.24 13:05:00 -
[11] - Quote
Mobius Wyvern wrote:>Came expecting players whining over the loss of their crutch >Left with a sense of righteous vindication Mission Complete.
R.T.B.
Sgt Kirk's Propaganda Youtube Channel
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Ghost Kaisar
Fatal Absolution
13
|
Posted - 2015.09.24 13:07:00 -
[12] - Quote
Do I smell an FA party in here?
Re-Retired PC Scout. I miss the old days ;_;
Wanna play EVE? 30 day trial here
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Sgt Kirk
Fatal Absolution Bleeding Sun Conglomerate
12
|
Posted - 2015.09.24 13:10:00 -
[13] - Quote
Ghost Kaisar wrote:Do I smell an FA party in here? I think youre right? Something does smell like fresh plantains.
Sgt Kirk's Propaganda Youtube Channel
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axis alpha
ScReWeD uP InC
1
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Posted - 2015.09.24 13:17:00 -
[14] - Quote
deezy dabest wrote:axis alpha wrote:deezy dabest wrote:You also realize this is more typical CCP bullshit of buffing shields through nerfing the ScR right?
I am glad to see we have come full circle back to the garbage of the past. This community will never be happy. Someone is always gonna cry and get what they want. They will advocate their lives to get what they want. Yeah I complain but not to the extent to some others. Its always gonna go back and forth. But this time around they are making it so the weapons are racial specific and can be utilized best with paired racial suits (assaults). This is only neutering the idea of being able to fit what you want. Forcing players to fit certain suits to run a weapon goes against all that is New Eden. Sure in Eve ships get great bonuses to weapons but those weapons are not 100% useless on every other suit. We have also very much proven in the past that buffing one thing through nerfing another is just a vicious circle that leads to balance never being reached and FOTMs becoming the only option for new players who do not have the skill or SP to fight FOTM with anything besides FOTM. Dumping this idea of buffing through nerfing was the best thing Rattati ever did but that is obviously making its way out the window. CCP does not care as long as it leads to selling more respecs and warbarge components. It is no wonder this game is slowly burning to the ground. My thing is I won't use a weapon if I KNOW it's op because it's just gonna get nerfed. So I don't have the grieve like you are right now. I understand what you are saying though. It is a cycle I also thought we had gotten out of. I never had a huge problem with the scr but it got nerfed hard. I'm sure it'll get buffed.........and then nerf the ar.
Hullaballo and howdy doo! Musty prawns, and Timbucktu.
Yeltsibee and hibbertyhoo
Kick 'em in the dishpan. Hoo hoo hoo!
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Regnier Feros
Pielords
756
|
Posted - 2015.09.24 13:25:00 -
[15] - Quote
Ghost Kaisar wrote:Do I smell an FA party in here?
FA.gs XD
LongLiveQueenZarZar
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Avallo Kantor
879
|
Posted - 2015.09.24 13:39:00 -
[16] - Quote
The ScR in both variants will still be strong in it's intended purpose, especially on Amarr Suits where the heat build up is less of an issue, especially on the AScr. The ScR was never intended to work as walking around with a constant charge shot. It is, according to what I have seen / read, supposed to basically allow for two modes: One for assaulty shooty fun, and one for high precision shots, almost like a close-range laser sniper.
I use AScr on my Am Assault (lvl 5) and I don't think I've ever overheated it even when wildly firing an entire clip slightly to the left of some guy.
Also the charge shot feature is not going away, and that can still straight up kill more lightly armored scouts and shield tankers.
The curious feature about the AScR is the 15% damage buff we received a while ago so that weapon will still be an anomaly on the damage / range curve. This means that the AScR will still have a lot of value, even more so with the shield buff.
"Mind Blown" - CCP Rattati
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Regnier Feros
Pielords
756
|
Posted - 2015.09.24 13:41:00 -
[17] - Quote
Avallo Kantor wrote:The ScR in both variants will still be strong in it's intended purpose, especially on Amarr Suits where the heat build up is less of an issue, especially on the AScr. The ScR was never intended to work as walking around with a constant charge shot. It is, according to what I have seen / read, supposed to basically allow for two modes: One for assaulty shooty fun, and one for high precision shots, almost like a close-range laser sniper.
I use AScr on my Am Assault (lvl 5) and I don't think I've ever overheated it even when wildly firing an entire clip slightly to the left of some guy.
Also the charge shot feature is not going away, and that can still straight up kill more lightly armored scouts and shield tankers.
The curious feature about the AScR is the 15% damage buff we received a while ago so that weapon will still be an anomaly on the damage / range curve. This means that the AScR will still have a lot of value, even more so with the shield buff.
that AScr nerf is very small judging by the spreadsheet, i'm totally going to try the vanilla Scr after the hotfix
LongLiveQueenZarZar
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deezy dabest
IMPERIAL SPECIAL FORCES GROUP Evil Syndicate Alliance.
3
|
Posted - 2015.09.24 13:46:00 -
[18] - Quote
axis alpha wrote:deezy dabest wrote:axis alpha wrote:deezy dabest wrote:You also realize this is more typical CCP bullshit of buffing shields through nerfing the ScR right?
I am glad to see we have come full circle back to the garbage of the past. This community will never be happy. Someone is always gonna cry and get what they want. They will advocate their lives to get what they want. Yeah I complain but not to the extent to some others. Its always gonna go back and forth. But this time around they are making it so the weapons are racial specific and can be utilized best with paired racial suits (assaults). This is only neutering the idea of being able to fit what you want. Forcing players to fit certain suits to run a weapon goes against all that is New Eden. Sure in Eve ships get great bonuses to weapons but those weapons are not 100% useless on every other suit. We have also very much proven in the past that buffing one thing through nerfing another is just a vicious circle that leads to balance never being reached and FOTMs becoming the only option for new players who do not have the skill or SP to fight FOTM with anything besides FOTM. Dumping this idea of buffing through nerfing was the best thing Rattati ever did but that is obviously making its way out the window. CCP does not care as long as it leads to selling more respecs and warbarge components. It is no wonder this game is slowly burning to the ground. My thing is I won't use a weapon if I KNOW it's op because it's just gonna get nerfed. So I don't have the grieve like you are right now. I understand what you are saying though. It is a cycle I also thought we had gotten out of. I never had a huge problem with the scr but it got nerfed hard. I'm sure it'll get buffed.........and then nerf the ar.
The little bit that I play lately sees very little ScR use just because I suck at tracking jumpers with it.
My problem is not with it getting nerfed but with it becoming completely built around players who have fully maxed the weapon and the suit. Making a weapon totally useless without millions of SP invested is bad for everyone that does not have that SP invested meaning that is one less weapon that new players have the chance to experiment with. We are already fairly short on diversity for new players and this only makes it worse.
I am also pretty sure that the nerf to the kick multiplier is ONLY because of modded controller use but it is hard to get into why I feel that way.
What it boils down to is we have a weapon getting almost completely cut off to new players because of high SP players spamming it and because of modded controller use which should not even exist. There is no one that wins in this scenario except for CCP who will collect a good deal of respec money from the low to mid level SP FOTM chasers.
++ Remove NPC orbitals from FW -- Fix orbital timers for Eve players assisting in Planetary Conquest ++
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Ghost Kaisar
Fatal Absolution
13
|
Posted - 2015.09.24 13:46:00 -
[19] - Quote
Regnier Feros wrote:Ghost Kaisar wrote:Do I smell an FA party in here? FA.gs XD
NO THREAD IS SAFE
Re-Retired PC Scout. I miss the old days ;_;
Wanna play EVE? 30 day trial here
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Forever ETC
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
1
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Posted - 2015.09.24 13:48:00 -
[20] - Quote
Where's a linky? Also, was there a Scrambler Rifle Discussion/Feedback that I missed?
AmarrFTW
"The Hero got his feelings hurt for 9 hp... "
Not For Sale- Sanders 2016
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noob cavman
Nos Nothi
3
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Posted - 2015.09.24 13:50:00 -
[21] - Quote
****. I can no longer take part in these shenanigans.
The most abusive northerner.
currently reading crossed by alan moore. Remember your table salt XD
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deezy dabest
IMPERIAL SPECIAL FORCES GROUP Evil Syndicate Alliance.
3
|
Posted - 2015.09.24 13:51:00 -
[22] - Quote
Forever ETC wrote:Where's a linky? Also, was there a Scrambler Rifle Discussion/Feedback that I missed?
No discussion that I saw but I did miss a bunch of the CPM threads because none of them were sticky so they were easily over looked.
Here is a link to the feedback thread for the hotfix.
Here is a direct link to the spreadsheet
++ Remove NPC orbitals from FW -- Fix orbital timers for Eve players assisting in Planetary Conquest ++
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Tri Stone
Intara Direct Action Caldari State
25
|
Posted - 2015.09.24 14:13:00 -
[23] - Quote
I didn't notice it said 4x the kick.... are you ******* serious? that seems like an over nerf to me..... I understand tweaking one thing at a time to avoid making it underpowered but with the buff of the other rifles and the nerf of this one it is clear as day those other weapons will outclass it.
Reduced kick on Rail rifle....
and rof buff to AR's.....
At first I assumed you devs didn't play the game but I am one thousand percent sure you don't even touch a controller |
WyrmHero1945
Finesse Soldiers
703
|
Posted - 2015.09.24 14:26:00 -
[24] - Quote
ScR was OP, the nerf was inevitable. I like the charge changes, it makes sense that only Amarr can truly use the weapon to its potential. Ever tried the Laser Rifle on another suit? Probably it'll be the same thing. |
Regnier Feros
Pielords
756
|
Posted - 2015.09.24 14:44:00 -
[25] - Quote
WyrmHero1945 wrote:ScR was OP, the nerf was inevitable. I like the charge changes, it makes sense that only Amarr can truly use the weapon to its potential. Ever tried the Laser Rifle on another suit? Probably it'll be the same thing. The laser is ok-ish on the amarr mando but truly shines on the assault
*sigh* where's the av laser rifle?
LongLiveQueenZarZar
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Sequal's Back
Dead Man's Game
1
|
Posted - 2015.09.24 14:44:00 -
[26] - Quote
WyrmHero1945 wrote:ScR was OP, the nerf was inevitable. I like the charge changes, it makes sense that only Amarr can truly use the weapon to its potential. Ever tried the Laser Rifle on another suit? Probably it'll be the same thing. I can use an AR, RR or CR very effectively on every single suits tho. Why ScR must have a special treatment ?
Bring your daughter... TO THE SLAUGHTER !
- Sequal Rise
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WyrmHero1945
Finesse Soldiers
703
|
Posted - 2015.09.24 14:48:00 -
[27] - Quote
Sequal's Back wrote:WyrmHero1945 wrote:ScR was OP, the nerf was inevitable. I like the charge changes, it makes sense that only Amarr can truly use the weapon to its potential. Ever tried the Laser Rifle on another suit? Probably it'll be the same thing. I can use an AR, RR or CR very effectively on every single suits tho. Why ScR must have a special treatment ?
Idk man, probably because it's a holy gun. |
Saint Winter
The Warlords Legion No Context
133
|
Posted - 2015.09.24 14:48:00 -
[28] - Quote
Hello everyone.
Remember something, always something for repair, a new problem appears. (Whether tastes of the players, or new things) |
Darth-Carbonite GIO
Random Gunz Rise Of Legion.
2
|
Posted - 2015.09.24 16:00:00 -
[29] - Quote
The better question, OP, is why you were using a holy weapon on anything other than Empress(RIP) approved gold bricks.
"Sex is OK!" -CCP Rouge, Executive Producer of Dust and our benevolent overlord.
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REDBACK96USMC
Ikomari-Onu Enforcement Caldari State
246
|
Posted - 2015.09.24 16:11:00 -
[30] - Quote
Regnier Feros wrote:WyrmHero1945 wrote:ScR was OP, the nerf was inevitable. I like the charge changes, it makes sense that only Amarr can truly use the weapon to its potential. Ever tried the Laser Rifle on another suit? Probably it'll be the same thing. The laser is ok-ish on the amarr mando but truly shines on the assault *sigh* where's the av laser rifle?
That is called a Viktors................ |
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psyanyde
154
|
Posted - 2015.09.24 16:16:00 -
[31] - Quote
mrw people start crying over the Scrubbler Rifle nerf
WTB gun gaem
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TooMany Names AlreadyTaken
Going for the gold
1
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Posted - 2015.09.24 16:17:00 -
[32] - Quote
Look on the bright side... At least now we won't see ScR's being used on calasses or minasses.
My sweet summer is gone.
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Nocturnal Soul
Primordial Threat
7
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Posted - 2015.09.24 19:36:00 -
[33] - Quote
The Gallente Assault gets a spread reduction coupled with an increase in RoF.... How the hell is that not going to make the TAR better than the ScR?
"Remember to Ratatat that ass" ~ The Internet
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Regnier Feros
Pielords
774
|
Posted - 2015.09.24 19:43:00 -
[34] - Quote
Nocturnal Soul wrote:The Gallente Assault gets a spread reduction coupled with an increase in RoF.... How the hell is that not going to make the TAR better than the ScR?
shhhhhhh Watch the fireworks Hopefully the scr qq will die out
LongLiveQueenZarZar
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4lbert Wesker
Standby Retaliation
507
|
Posted - 2015.09.24 19:47:00 -
[35] - Quote
deezy dabest wrote:The weapon will now be total trash on anything besides on Amarr assault. Newbies will be totally unable to kill with this weapon so no new ScR users will be popping up anytime soon.
I am glad that we could come up with a band aid to make sure the weapon is only viable after spending a few million SP. Typical CCP I suppose. Introduce huge skill bonuses on certain suits and then only balance around those bonuses effectively nulling anyone else. This is why we will never have a new player experience worth speaking of.
Buy more boosters if you want to be able to use anything besides an assault rifle.
Why do you complain when you don't even show up on PC? There will be plenty of noobs to kill them with nerfed ScR.... Please,don't cry
WESKER S.T.A.R.S. is not my corporation!
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deezy dabest
IMPERIAL SPECIAL FORCES GROUP Evil Syndicate Alliance.
3
|
Posted - 2015.09.24 19:51:00 -
[36] - Quote
4lbert Wesker wrote:deezy dabest wrote:The weapon will now be total trash on anything besides on Amarr assault. Newbies will be totally unable to kill with this weapon so no new ScR users will be popping up anytime soon.
I am glad that we could come up with a band aid to make sure the weapon is only viable after spending a few million SP. Typical CCP I suppose. Introduce huge skill bonuses on certain suits and then only balance around those bonuses effectively nulling anyone else. This is why we will never have a new player experience worth speaking of.
Buy more boosters if you want to be able to use anything besides an assault rifle. Why do you complain when you don't even show up on PC? There will be plenty of noobs to kill them with nerfed ScR.... Please,don't cry
PC is more broken than the ScR after this hotfix drops.
Oh and I only launched that PC to collect delicious tears. Obviously it worked as you are now following my threads whining about it. Look forward to even more no shows.
++ Remove NPC orbitals from FW -- Fix orbital timers for Eve players assisting in Planetary Conquest ++
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Thaddeus Reynolds
Facepunch Security
440
|
Posted - 2015.09.24 19:52:00 -
[37] - Quote
Changes to the ScR are all about the Charge-shot and follow-ups, it generates more heat on the charge shot, and you're slowed slightly while holding it...to limit the utility. As a DMR, this doesn't hurt it very much, and I will still use it as such...it still remains the most versatile service rifle available.
Khanid Logi and Tanker, sometimes AV Heavy or Sniper.
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4lbert Wesker
Standby Retaliation
507
|
Posted - 2015.09.24 19:55:00 -
[38] - Quote
deezy dabest wrote:4lbert Wesker wrote:deezy dabest wrote:The weapon will now be total trash on anything besides on Amarr assault. Newbies will be totally unable to kill with this weapon so no new ScR users will be popping up anytime soon.
I am glad that we could come up with a band aid to make sure the weapon is only viable after spending a few million SP. Typical CCP I suppose. Introduce huge skill bonuses on certain suits and then only balance around those bonuses effectively nulling anyone else. This is why we will never have a new player experience worth speaking of.
Buy more boosters if you want to be able to use anything besides an assault rifle. Why do you complain when you don't even show up on PC? There will be plenty of noobs to kill them with nerfed ScR.... Please,don't cry PC is more broken than the ScR after this hotfix drops. Oh and I only launched that PC to collect delicious tears. Obviously it worked as you are now following my threads whining about it. Look forward to even more no shows.
I am whining? Look your thread LOL.... FYI i wasn't been on that PC yesterday because I don't have time
WESKER S.T.A.R.S. is not my corporation!
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deezy dabest
IMPERIAL SPECIAL FORCES GROUP Evil Syndicate Alliance.
3
|
Posted - 2015.09.24 20:11:00 -
[39] - Quote
Thaddeus Reynolds wrote:Changes to the ScR are all about the Charge-shot and follow-ups, it generates more heat on the charge shot, and you're slowed slightly while holding it...to limit the utility. As a DMR, this doesn't hurt it very much, and I will still use it as such...it still remains the most versatile service rifle available.
Heat build up applies to all shots we both know that.
The kick multiplier is getting increased TIMES 4.
Contrary to what shield users would have you believe it does not one shot anything besides the most paper of scouts.
So lets review.
Now total crap on any suit besides the Amarr assault.
Crap in CQC because its going to pop in your face instantly.
Crap at range cause once you fire a couple of shots its way off target.
Is there anything the weapon is suppose to be good for now eve when you have millions invested in both the weapon AND its matching suit?
I love how Rattati went from its "slightly" OP to nerfing the dog **** out of it in one big hit. I guess respec sales are down.
++ Remove NPC orbitals from FW -- Fix orbital timers for Eve players assisting in Planetary Conquest ++
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deezy dabest
IMPERIAL SPECIAL FORCES GROUP Evil Syndicate Alliance.
3
|
Posted - 2015.09.24 20:12:00 -
[40] - Quote
4lbert Wesker wrote:deezy dabest wrote:4lbert Wesker wrote:deezy dabest wrote:The weapon will now be total trash on anything besides on Amarr assault. Newbies will be totally unable to kill with this weapon so no new ScR users will be popping up anytime soon.
I am glad that we could come up with a band aid to make sure the weapon is only viable after spending a few million SP. Typical CCP I suppose. Introduce huge skill bonuses on certain suits and then only balance around those bonuses effectively nulling anyone else. This is why we will never have a new player experience worth speaking of.
Buy more boosters if you want to be able to use anything besides an assault rifle. Why do you complain when you don't even show up on PC? There will be plenty of noobs to kill them with nerfed ScR.... Please,don't cry PC is more broken than the ScR after this hotfix drops. Oh and I only launched that PC to collect delicious tears. Obviously it worked as you are now following my threads whining about it. Look forward to even more no shows. I am whining? Look your thread LOL.... FYI i wasn't been on that PC yesterday because I don't have time
My no show against you guys is not until tomorrow.
Call me whining if you want but cutting off a weapon to anyone not already skilled into it is pretty ****** for new player experience.
++ Remove NPC orbitals from FW -- Fix orbital timers for Eve players assisting in Planetary Conquest ++
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Aeon Amadi
12
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Posted - 2015.09.24 20:14:00 -
[41] - Quote
Don't believe we had a Feedback thread on it. Mostly because the CPM only loosely covered it as we were going over the entire weapon balance spectrum. The community's opinion on it was -very- well known over the past few weeks/months so it was fairly obvious that something was going to happen with it, we just didn't present specific numbers.
What I did, however, was forwarded Thaddeus Reynolds' and my findings from multiple testing scenarios: https://docs.google.com/spreadsheets/d/1CgTyBQgp5PLRG0wWFlRUitr9O0Gqawn-yue5iGpeb9s/edit?usp=sharing https://docs.google.com/spreadsheets/d/11BkOZvxPTG7RGCT0VlUvb0DNomfOsY7l4jH_V4i_MBo/edit?usp=sharing https://forums.dust514.com/default.aspx?g=posts&m=2922940#post2922940
Thaddeus was instrumental in providing usable data and so too was the information on 'Micro-Charging', which led to the philosophy that the Scrambler Rifle should be more akin to a skill weapon than a 'spam the trigger as fast as your turbo controller can handle it' weapon.
Discussion about it is still on going but one thing that I'm looking at is proposing a higher charge-shot damage multiplier to encourage accurate, precise use (like a forge gun) as opposed to one charge up shot with a dozen follow-ups. Dunno how that'll all work out but you guys -should- see a feedback thread about it, depending on how these nerfs go down. Who knows, maybe the Scrambler Rifle will find it's sweet spot after this hotfix.
EDIT: Another thing, in relation to charge-shots and follow ups, the kick might be justifiable considering that stuff like this can absolutely happen: https://youtu.be/V9kzADW3lrI
Negative Introspection - Aeon's CPM Blog
Skype: nomistrav
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Thaddeus Reynolds
Facepunch Security
440
|
Posted - 2015.09.24 20:14:00 -
[42] - Quote
deezy dabest wrote:Thaddeus Reynolds wrote:Changes to the ScR are all about the Charge-shot and follow-ups, it generates more heat on the charge shot, and you're slowed slightly while holding it...to limit the utility. As a DMR, this doesn't hurt it very much, and I will still use it as such...it still remains the most versatile service rifle available. Heat build up applies to all shots we both know that. The kick multiplier is getting increased TIMES 4. Contrary to what shield users would have you believe it does not one shot anything besides the most paper of scouts. So lets review. Now total crap on any suit besides the Amarr assault. Crap in CQC because its going to pop in your face instantly. Crap at range cause once you fire a couple of shots its way off target. Is there anything the weapon is suppose to be good for now eve when you have millions invested in both the weapon AND its matching suit? I love how Rattati went from its "slightly" OP to nerfing the dog **** out of it in one big hit. I guess respec sales are down.
The change isn't to heat buildup, it's to heat factor, which is the factor for a fully charged shot
Edit: and while it will not one-shot much with the charge-shot even on a headshot, the follow up shots will still leave the enemy with little enough time to react.
Khanid Logi and Tanker, sometimes AV Heavy or Sniper.
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Aeon Amadi
12
|
Posted - 2015.09.24 20:16:00 -
[43] - Quote
Thaddeus Reynolds wrote:deezy dabest wrote:Thaddeus Reynolds wrote:Changes to the ScR are all about the Charge-shot and follow-ups, it generates more heat on the charge shot, and you're slowed slightly while holding it...to limit the utility. As a DMR, this doesn't hurt it very much, and I will still use it as such...it still remains the most versatile service rifle available. Heat build up applies to all shots we both know that. The kick multiplier is getting increased TIMES 4. Contrary to what shield users would have you believe it does not one shot anything besides the most paper of scouts. So lets review. Now total crap on any suit besides the Amarr assault. Crap in CQC because its going to pop in your face instantly. Crap at range cause once you fire a couple of shots its way off target. Is there anything the weapon is suppose to be good for now eve when you have millions invested in both the weapon AND its matching suit? I love how Rattati went from its "slightly" OP to nerfing the dog **** out of it in one big hit. I guess respec sales are down. The change isn't to heat buildup, it's to heat factor, which is the factor for a fully charged shot Edit: and while it will not one-shot much with the charge-shot even on a headshot, the follow up shots will still leave the enemy with little enough time to react.
^ Pretty much explains better than I will but as I posted in my edited post above, here's a video of what this means: https://youtu.be/V9kzADW3lrI
Negative Introspection - Aeon's CPM Blog
Skype: nomistrav
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Joel II X
Bacon with a bottle of Quafe
9
|
Posted - 2015.09.24 20:22:00 -
[44] - Quote
Regnier Feros wrote:deezy dabest wrote:The weapon will now be total trash on anything besides on Amarr assault. Newbies will be totally unable to kill with this weapon so no new ScR users will be popping up anytime soon.
I am glad that we could come up with a band aid to make sure the weapon is only viable after spending a few million SP. Typical CCP I suppose. Introduce huge skill bonuses on certain suits and then only balance around those bonuses effectively nulling anyone else. This is why we will never have a new player experience worth speaking of.
Buy more boosters if you want to be able to use anything besides an assault rifle. Stop overreacting This.
Typical CCP Player: "WAH! I'M CRYING BEFORE ANY ACTUAL CHANGES!"
Scouts United
Gk.0s & Quafes all day.
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Axel Giatsu
Fallen Angels Syndicate RUST415
41
|
Posted - 2015.09.24 20:25:00 -
[45] - Quote
Joel II X wrote:Regnier Feros wrote:deezy dabest wrote:The weapon will now be total trash on anything besides on Amarr assault. Newbies will be totally unable to kill with this weapon so no new ScR users will be popping up anytime soon.
I am glad that we could come up with a band aid to make sure the weapon is only viable after spending a few million SP. Typical CCP I suppose. Introduce huge skill bonuses on certain suits and then only balance around those bonuses effectively nulling anyone else. This is why we will never have a new player experience worth speaking of.
Buy more boosters if you want to be able to use anything besides an assault rifle. Stop overreacting This. Typical CCP Player: "WAH! I'M CRYING BEFORE ANY ACTUAL CHANGES!" As sad as that is its actually quite spot on
Recruiter for FAS
Recruitment Post!!!!!!
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deezy dabest
IMPERIAL SPECIAL FORCES GROUP Evil Syndicate Alliance.
3
|
Posted - 2015.09.24 20:28:00 -
[46] - Quote
Aeon Amadi wrote:Thaddeus Reynolds wrote:deezy dabest wrote:Thaddeus Reynolds wrote:Changes to the ScR are all about the Charge-shot and follow-ups, it generates more heat on the charge shot, and you're slowed slightly while holding it...to limit the utility. As a DMR, this doesn't hurt it very much, and I will still use it as such...it still remains the most versatile service rifle available. Heat build up applies to all shots we both know that. The kick multiplier is getting increased TIMES 4. Contrary to what shield users would have you believe it does not one shot anything besides the most paper of scouts. So lets review. Now total crap on any suit besides the Amarr assault. Crap in CQC because its going to pop in your face instantly. Crap at range cause once you fire a couple of shots its way off target. Is there anything the weapon is suppose to be good for now eve when you have millions invested in both the weapon AND its matching suit? I love how Rattati went from its "slightly" OP to nerfing the dog **** out of it in one big hit. I guess respec sales are down. The change isn't to heat buildup, it's to heat factor, which is the factor for a fully charged shot Edit: and while it will not one-shot much with the charge-shot even on a headshot, the follow up shots will still leave the enemy with little enough time to react. ^ Pretty much explains better than I will but as I posted in my edited post above, here's a video of what this means: https://youtu.be/V9kzADW3lrI
Take a look at Thaddeus' thread and even the thread me and him did on charges. As the charge goes up so does the heat and there is no indication what so ever, even in the way Rattati describes it as an increase in heat coefficient, to try to claim that it only applies to charge shots. The entire mechanic of the gun would have to be rebuilt as in our testing we even did non public tests proving that there is no state based coefficient on a full charge shot. The ScR operates on a curve directly proportionate to the amount of charge.
When it comes to your video one of two things happened there either you got hit by a charge shot and were victim to the terrible UI design of sliding health or you were hit by a turbo controller user.
My point is not that the ScR should not be nerfed in some way but that it should not be turned into complete garbage for everyone who does not already have millions invested and even then it has still lost any resemblance of an optimum role.
This is a classic example of the CCP from the past. Shield users whine and a total over nerf comes swinging through screwing over anyone that was using it before. If we are going back to the old days of nerfs to buff and wild over nerfs there is no reason to assume any future at all for this game. That path has already proven to be a very bad one.
++ Remove NPC orbitals from FW -- Fix orbital timers for Eve players assisting in Planetary Conquest ++
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Thaddeus Reynolds
Facepunch Security
440
|
Posted - 2015.09.24 20:34:00 -
[47] - Quote
deezy dabest wrote:Aeon Amadi wrote:Thaddeus Reynolds wrote:deezy dabest wrote:
Heat build up applies to all shots we both know that.
The kick multiplier is getting increased TIMES 4.
Contrary to what shield users would have you believe it does not one shot anything besides the most paper of scouts.
So lets review.
Now total crap on any suit besides the Amarr assault.
Crap in CQC because its going to pop in your face instantly.
Crap at range cause once you fire a couple of shots its way off target.
Is there anything the weapon is suppose to be good for now eve when you have millions invested in both the weapon AND its matching suit?
I love how Rattati went from its "slightly" OP to nerfing the dog **** out of it in one big hit. I guess respec sales are down.
The change isn't to heat buildup, it's to heat factor, which is the factor for a fully charged shot Edit: and while it will not one-shot much with the charge-shot even on a headshot, the follow up shots will still leave the enemy with little enough time to react. ^ Pretty much explains better than I will but as I posted in my edited post above, here's a video of what this means: https://youtu.be/V9kzADW3lrI Take a look at Thaddeus' thread and even the thread me and him did on charges. As the charge goes up so does the heat and there is no indication what so ever, even in the way Rattati describes it as an increase in heat coefficient, to try to claim that it only applies to charge shots. The entire mechanic of the gun would have to be rebuilt as in our testing we even did non public tests proving that there is no state based coefficient on a full charge shot. The ScR operates on a curve directly proportionate to the amount of charge. When it comes to your video one of two things happened there either you got hit by a charge shot and were victim to the terrible UI design of sliding health or you were hit by a turbo controller user. My point is not that the ScR should not be nerfed in some way but that it should not be turned into complete garbage for everyone who does not already have millions invested and even then it has still lost any resemblance of an optimum role. This is a classic example of the CCP from the past. Shield users whine and a total over nerf comes swinging through screwing over anyone that was using it before. If we are going back to the old days of nerfs to buff and wild over nerfs there is no reason to assume any future at all for this game. That path has already proven to be a very bad one.
CCP Rattati wrote: Scrambler Rifle capability to hold a charge and follow up with multiple accurate hip fire shots is too strong. We are increasing the heat cost of the charge, and thereby reducing the number of follow up shots. The difference should be around 4 shots for a fully skilled Amarr Assault, more for non-skilled users. The movement speed while holding the charge is also reduced by 20%, similar to the Forge Gun.
Link
and yes...the consecutive shots kick multiplier is a bit extreme...but it's not dissimilar from the TacAR, and while I would have rather had the TacAR mimic the ScR...it is important that the two weapons behave similarly
Edit: My understanding is that heat increases linearly with the charge amount, up to (currently) a 12x heat multiplier, and yes, this will equate to a slight increase to heat of base operation, the difference at those levels in negligible...we're talking taking away 1-2 shots total
Khanid Logi and Tanker, sometimes AV Heavy or Sniper.
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Georgia Xavier
Incorruptibles
1
|
Posted - 2015.09.24 20:45:00 -
[48] - Quote
Thaddeus Reynolds wrote:and yes...the consecutive shots kick multiplier is a bit extreme...but it's not dissimilar from the TacAR, and while I would have rather had the TacAR mimic the ScR...it is important that the two weapons behave similarly Thing is, TacAR has more zoom than the ScR, this is a factor that makes a difference you know. What looks like a small recoil with the red dot sights may look like some stupid kick with a 4x scope like the ScR sights to the TacAR sights
Click for an instant good day! (or atleast cheer you up a bit)
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Aeon Amadi
12
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Posted - 2015.09.24 20:47:00 -
[49] - Quote
deezy dabest wrote:Aeon Amadi wrote:Thaddeus Reynolds wrote:deezy dabest wrote:Thaddeus Reynolds wrote:Changes to the ScR are all about the Charge-shot and follow-ups, it generates more heat on the charge shot, and you're slowed slightly while holding it...to limit the utility. As a DMR, this doesn't hurt it very much, and I will still use it as such...it still remains the most versatile service rifle available. Heat build up applies to all shots we both know that. The kick multiplier is getting increased TIMES 4. Contrary to what shield users would have you believe it does not one shot anything besides the most paper of scouts. So lets review. Now total crap on any suit besides the Amarr assault. Crap in CQC because its going to pop in your face instantly. Crap at range cause once you fire a couple of shots its way off target. Is there anything the weapon is suppose to be good for now eve when you have millions invested in both the weapon AND its matching suit? I love how Rattati went from its "slightly" OP to nerfing the dog **** out of it in one big hit. I guess respec sales are down. The change isn't to heat buildup, it's to heat factor, which is the factor for a fully charged shot Edit: and while it will not one-shot much with the charge-shot even on a headshot, the follow up shots will still leave the enemy with little enough time to react. ^ Pretty much explains better than I will but as I posted in my edited post above, here's a video of what this means: https://youtu.be/V9kzADW3lrI Take a look at Thaddeus' thread and even the thread me and him did on charges. As the charge goes up so does the heat and there is no indication what so ever, even in the way Rattati describes it as an increase in heat coefficient, to try to claim that it only applies to charge shots. The entire mechanic of the gun would have to be rebuilt as in our testing we even did non public tests proving that there is no state based coefficient on a full charge shot. The ScR operates on a curve directly proportionate to the amount of charge. When it comes to your video one of two things happened there either you got hit by a charge shot and were victim to the terrible UI design of sliding health or you were hit by a turbo controller user. My point is not that the ScR should not be nerfed in some way but that it should not be turned into complete garbage for everyone who does not already have millions invested and even then it has still lost any resemblance of an optimum role. This is a classic example of the CCP from the past. Shield users whine and a total over nerf comes swinging through screwing over anyone that was using it before. If we are going back to the old days of nerfs to buff and wild over nerfs there is no reason to assume any future at all for this game. That path has already proven to be a very bad one.
Thaddeus does a better job with the heat mechanics so I'll let him take over on that one.
As far as the whole "Shield users whine and total over nerf".... bear in mind that the SCR was pretty powerful against armor users too. I can only imagine how much hell Shield users have because I only started dabbling with it with any degree of dedication last month or so. The experience was that the Scrambler Rifle was absolute hell to deal with, but not just on shield suits. I have a Gal Mando and even that made me feel general suppression from the Scr and other players echoed that sentiment.
But, as others have said, let's reserve comment until we actually see the changes live. I doubt it'll be as bad as you think as previously stated there is a Step Two to this balancing method.
Negative Introspection - Aeon's CPM Blog
Skype: nomistrav
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Aeon Amadi
12
|
Posted - 2015.09.24 20:48:00 -
[50] - Quote
Georgia Xavier wrote:Thaddeus Reynolds wrote:and yes...the consecutive shots kick multiplier is a bit extreme...but it's not dissimilar from the TacAR, and while I would have rather had the TacAR mimic the ScR...it is important that the two weapons behave similarly Thing is, TacAR has more zoom than the ScR, this is a factor that makes a difference you know
Also has way higher recoil/muzzle climb (SCR has negligible muzzle climb, if any) and insane hipfire dispersion with a lower mag count and inability to charge.
Don't balance in a vacuum =P
Negative Introspection - Aeon's CPM Blog
Skype: nomistrav
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Georgia Xavier
Incorruptibles
1
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Posted - 2015.09.24 20:52:00 -
[51] - Quote
Aeon Amadi wrote:Georgia Xavier wrote:Thaddeus Reynolds wrote:and yes...the consecutive shots kick multiplier is a bit extreme...but it's not dissimilar from the TacAR, and while I would have rather had the TacAR mimic the ScR...it is important that the two weapons behave similarly Thing is, TacAR has more zoom than the ScR, this is a factor that makes a difference you know Also has way higher recoil/muzzle climb (SCR has negligible muzzle climb, if any) and insane hipfire dispersion with a lower mag count and inability to charge. Don't balance in a vacuum =P I didn't say the ScR has stupid recoil already but the kick increase is maybe overdone, hipfire is too tight on Scr Yes, with an amarr assault at V, the ScR fires almost the same amount as the TacAR before overheating and also the dps of uncharged salvo is higher than with a charge
Click for an instant good day! (or atleast cheer you up a bit)
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Tri Stone
Intara Direct Action Caldari State
31
|
Posted - 2015.09.24 20:59:00 -
[52] - Quote
I was under the impression that the heat nerf would only affect the charge shots, but now it will actually affect the non charged shots to.... wow is all I can say. Deezy I was thinking the same thing about respec sales being down cause I honestly can't make sense of the CPM or the DEVs thought process in relation to the weapon....
Rattat : "So CPM how do we **** this weapon up"
CPM : "We could make a thread and gain some feedback from people who use the weapon and not people who die from it"
Rattati: "Naaah, I said **** it up not fix it.... how bout we nerf it's primary and secondary firing function then give it two times......no four times the kick"
CPM: "But people might think you are over nerfing it"
Rattati :" naaah it's good we'll just have a promotion for cheaper respecs the following week, plus we can change a few numbers in a few months to make it seem like we actually work on this game" |
deezy dabest
IMPERIAL SPECIAL FORCES GROUP Evil Syndicate Alliance.
3
|
Posted - 2015.09.24 21:01:00 -
[53] - Quote
Aeon Amadi wrote: Thaddeus does a better job with the heat mechanics so I'll let him take over on that one.
As far as the whole "Shield users whine and total over nerf".... bear in mind that the SCR was pretty powerful against armor users too. I can only imagine how much hell Shield users have because I only started dabbling with it with any degree of dedication last month or so. The experience was that the Scrambler Rifle was absolute hell to deal with, but not just on shield suits. I have a Gal Mando and even that made me feel general suppression from the Scr and other players echoed that sentiment.
But, as others have said, let's reserve comment until we actually see the changes live. I doubt it'll be as bad as you think as previously stated there is a Step Two to this balancing method.
The issue with the ScR and armor is thanks to its insane damage profile in combination with damage mod stacking and the warbarge. The damage profile as a drawback is almost completely negated by these. This is just another example of it being balanced specifically around high skilled players and sending new players out to pasture where the ScR is concerned.
Lets look at one of my basic fits as an example.
Weapon profile + 20% to shields Prof V 15% to shields Warbarge +6% Complex damage mod +7%
Total versus shields 48% bonus.
Weapon profile -20% Warbarge 6% Complex damage mod 7%
Total versus armor -7%
How does this even start to make sense? If you make that 2 damage mods the drawback on armor becomes less than 1% versus a roughly 54.5% bonus to shields. Of course there is going to be a problem when you get that large of a bonus against shields while also negating the designed drawback. I said a very long time ago that the damage profile of lasers was going to make them unable to be balanced and here we are. Trying to use heat build up to take the place of a negated drawback does not add up at all. The profile was just some idea copy and pasted over from Eve which just does not belong in this game.
If they wanted to fix the ScR the damage profile should have been looked at really hard specially after the warbarge was added but instead we are continuing to play the band aid game.
EDIT:
That is only counting my meager 6% bonus from the warbarge. Users that have spent money or been smarter with their components are going much deeper into the positive range on both shields and armor. In relation to the drastic difference on the ScR it is absolutely TERRIBLE design and nothing should be changed on the ScR until this is fixed.
Lets not forget that all of those numbers are receiving a scaling bonus based on charge with a max of 400% applied on top of that.
++ Remove NPC orbitals from FW -- Fix orbital timers for Eve players assisting in Planetary Conquest ++
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Tri Stone
Intara Direct Action Caldari State
31
|
Posted - 2015.09.24 21:06:00 -
[54] - Quote
Thaddeus Reynolds wrote:
and yes...the consecutive shots kick multiplier is a bit extreme...but it's not dissimilar from the TacAR, and while I would have rather had the TacAR mimic the ScR...it is important that the two weapons behave similarly
l
Yea but with these proposed changes not only will it have less shot's then the TacAR but it will still have an overheat function to immobilize and leave you defenseless......
I don't see any kind of additional balance mechanic applied to the TacAR. For a variant that is supposed to mimic the original it will far surpass the original in utility.
I don't have to much TacAR experience since I started using it a few days ago but this thing is already incredibly destructive on my GalAss and Mando. |
Aeon Amadi
12
|
Posted - 2015.09.24 21:17:00 -
[55] - Quote
Tri Stone wrote:I was under the impression that the heat nerf would only affect the charge shots, but now it will actually affect the non charged shots to.... wow is all I can say. Deezy I was thinking the same thing about respec sales being down cause I honestly can't make sense of the CPM or the DEVs thought process in relation to the weapon....
Rattat : "So CPM how do we **** this weapon up"
CPM : "We could make a thread and gain some feedback from people who use the weapon and not people who die from it"
Rattati: "Naaah, I said **** it up not fix it.... how bout we nerf it's primary and secondary firing function then give it two times......no four times the kick"
CPM: "But people might think you are over nerfing it"
Rattati :" naaah it's good we'll just have a promotion for cheaper respecs the following week, plus we can change a few numbers in a few months to make it seem like we actually work on this game"
Pretty sure misquoting a dev is worthy of a forum ban.
Negative Introspection - Aeon's CPM Blog
Skype: nomistrav
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deezy dabest
IMPERIAL SPECIAL FORCES GROUP Evil Syndicate Alliance.
3
|
Posted - 2015.09.24 21:24:00 -
[56] - Quote
Aeon Amadi wrote: Pretty sure misquoting a dev is worthy of a forum ban.
You would be better off going to rule 30 as the rule you are quoting is actually in relation to impersonating which he did not do. Hestated his opinion on what a conversation sounded like.
Quote:17. Impersonation of another party is prohibited. Forum users are strictly prohibited from impersonating any other party on the DUST 514 forums. This includes but is not limited to ISD volunteers, CCP employees, CCP partners and other forum users. This also includes suggesting that an employee of CCP or an ISD volunteer will perform a task for you.
Quote:30. Abuse of CCP employees and ISD volunteers is prohibited. CCP operate a zero tolerance policy on abuse of CCP employees and ISD volunteers. This includes but is not limited to personal attacks, trolling, calling out, GÇ£outingGÇ¥ of CCP employee or ISD volunteer player identities, and the use of any former player identities when referring to the aforementioned parties.
++ Remove NPC orbitals from FW -- Fix orbital timers for Eve players assisting in Planetary Conquest ++
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Tri Stone
Intara Direct Action Caldari State
31
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Posted - 2015.09.24 21:28:00 -
[57] - Quote
Aeon Amadi wrote:Tri Stone wrote:I was under the impression that the heat nerf would only affect the charge shots, but now it will actually affect the non charged shots to.... wow is all I can say. Deezy I was thinking the same thing about respec sales being down cause I honestly can't make sense of the CPM or the DEVs thought process in relation to the weapon....
Rattat : "So CPM how do we **** this weapon up"
CPM : "We could make a thread and gain some feedback from people who use the weapon and not people who die from it"
Rattati: "Naaah, I said **** it up not fix it.... how bout we nerf it's primary and secondary firing function then give it two times......no four times the kick"
CPM: "But people might think you are over nerfing it"
Rattati :" naaah it's good we'll just have a promotion for cheaper respecs the following week, plus we can change a few numbers in a few months to make it seem like we actually work on this game" Pretty sure misquoting a dev is worthy of a forum ban.
11. Discussion of forum moderation is prohibited. The discussion of DUST 514 forum moderation actions generally leads to flaming, trolling and baiting of our ISD CCL moderators. As such, this type of discussion is strictly prohibited under the forum rules. If you have questions regarding the actions of a moderator, please file a petition under the Community & Forums Category.
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Jalame La Bola
Shining Flame Amarr Empire
79
|
Posted - 2015.09.24 21:53:00 -
[58] - Quote
The scr is destined to become the Kwame Brown of dust 514 now. In other words, rubbish.
Mamenme El Bicho.
Mami's a hurricane, you should see the way she blow me.
Chrysler 300 owner.
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Void Echo
Helix Evolution I.W.C
3
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Posted - 2015.09.24 22:40:00 -
[59] - Quote
My amarr alt, has the seraphim logistics with am assault scrambler, I can kill easily with it
Closed Beta Vet.
Founder of Helix Evolution I.W.C
It's not a dick, don't take it so hard bruh- hate mail response
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Cline MKP
Moose Knuckle Pros
39
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Posted - 2015.09.25 02:52:00 -
[60] - Quote
Ya know, I use the milita ascr, and I know quite a few other who do too, and I can melt people with relative ease. I figured a nerf was coming. Glad it finally came.
The Moose is unforgiving. The Moose is unflinching.
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Forever ETC
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
1
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Posted - 2015.09.25 03:01:00 -
[61] - Quote
Cline MKP wrote:Ya know, I use the milita ascr, and I know quite a few other who do too, and I can melt people with relative ease. I figured a nerf was coming. Glad it finally came. The cry is coming from ScR not AScR users...
AmarrFTW
"The Hero got his feelings hurt for 9 hp... "
Not For Sale- Sanders 2016
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Anmol Singh
G0DS AM0NG MEN
943
|
Posted - 2015.09.25 03:04:00 -
[62] - Quote
Darth-Carbonite GIO wrote:The better question, OP, is why you were using a holy weapon on anything other than Empress(RIP) approved gold bricks.
The better question than your "better question" , Caldari Scumbag,, iswhy do you have a ScR named after you?
Sagaris lover!!!
Commando <3
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Benjamin Ciscko
Fatal Absolution Bleeding Sun Conglomerate
3
|
Posted - 2015.09.25 03:44:00 -
[63] - Quote
Ghost Kaisar wrote:Regnier Feros wrote:Ghost Kaisar wrote:Do I smell an FA party in here? FA.gs XD NO THREAD IS SAFE We are coming! |
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CCP Frame
C C P C C P Alliance
7
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Posted - 2015.09.25 03:54:00 -
[64] - Quote
This is prime example of how to NOT post in these forums. Locking due to ranting, 0 constructive feedback and overall... lack of meaningful discussion, really.
CCP Frame, CCP Community Team
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