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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Tri Stone
Intara Direct Action Caldari State
25
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Posted - 2015.09.24 14:13:00 -
[1] - Quote
I didn't notice it said 4x the kick.... are you ******* serious? that seems like an over nerf to me..... I understand tweaking one thing at a time to avoid making it underpowered but with the buff of the other rifles and the nerf of this one it is clear as day those other weapons will outclass it.
Reduced kick on Rail rifle....
and rof buff to AR's.....
At first I assumed you devs didn't play the game but I am one thousand percent sure you don't even touch a controller |
Tri Stone
Intara Direct Action Caldari State
31
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Posted - 2015.09.24 20:59:00 -
[2] - Quote
I was under the impression that the heat nerf would only affect the charge shots, but now it will actually affect the non charged shots to.... wow is all I can say. Deezy I was thinking the same thing about respec sales being down cause I honestly can't make sense of the CPM or the DEVs thought process in relation to the weapon....
Rattat : "So CPM how do we **** this weapon up"
CPM : "We could make a thread and gain some feedback from people who use the weapon and not people who die from it"
Rattati: "Naaah, I said **** it up not fix it.... how bout we nerf it's primary and secondary firing function then give it two times......no four times the kick"
CPM: "But people might think you are over nerfing it"
Rattati :" naaah it's good we'll just have a promotion for cheaper respecs the following week, plus we can change a few numbers in a few months to make it seem like we actually work on this game" |
Tri Stone
Intara Direct Action Caldari State
31
|
Posted - 2015.09.24 21:06:00 -
[3] - Quote
Thaddeus Reynolds wrote:
and yes...the consecutive shots kick multiplier is a bit extreme...but it's not dissimilar from the TacAR, and while I would have rather had the TacAR mimic the ScR...it is important that the two weapons behave similarly
l
Yea but with these proposed changes not only will it have less shot's then the TacAR but it will still have an overheat function to immobilize and leave you defenseless......
I don't see any kind of additional balance mechanic applied to the TacAR. For a variant that is supposed to mimic the original it will far surpass the original in utility.
I don't have to much TacAR experience since I started using it a few days ago but this thing is already incredibly destructive on my GalAss and Mando. |
Tri Stone
Intara Direct Action Caldari State
31
|
Posted - 2015.09.24 21:28:00 -
[4] - Quote
Aeon Amadi wrote:Tri Stone wrote:I was under the impression that the heat nerf would only affect the charge shots, but now it will actually affect the non charged shots to.... wow is all I can say. Deezy I was thinking the same thing about respec sales being down cause I honestly can't make sense of the CPM or the DEVs thought process in relation to the weapon....
Rattat : "So CPM how do we **** this weapon up"
CPM : "We could make a thread and gain some feedback from people who use the weapon and not people who die from it"
Rattati: "Naaah, I said **** it up not fix it.... how bout we nerf it's primary and secondary firing function then give it two times......no four times the kick"
CPM: "But people might think you are over nerfing it"
Rattati :" naaah it's good we'll just have a promotion for cheaper respecs the following week, plus we can change a few numbers in a few months to make it seem like we actually work on this game" Pretty sure misquoting a dev is worthy of a forum ban.
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