Pages: 1 [2] 3 4 5 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
maybe deadcatz
the nomercs
745
|
Posted - 2015.09.15 19:56:00 -
[31] - Quote
Or you could come to the dark side(get your own myos) and wreck the jumpy massdriver with his own tactics (and equip one hit kill weapons).
EXPLANTION: get myos,get shotgun or nova knives(you know where this is going,I WILL knife a jumper out of the air one day)
And just Sprint jump into their descent arc,one hit kill them,procced to collect rage tears and salt in a bucket as they pull out some classic tryhard fit.
'Perhaps fate will bless us,before this world opens its maw and swallows us'-space pirate encrypted log.
They all died.
|
Regnier Feros
Pielords
685
|
Posted - 2015.09.15 20:19:00 -
[32] - Quote
Ghost Kaisar wrote:axis alpha wrote:Ghost Kaisar wrote:Cline MKP wrote:For the love of all things good and holy, please stop the MD jumpers. They are trash.
The MD itself isn't bad, really. The Myos are the real problem. Players should not be able to jump about 15-20 ft or more. This is absurd. Can we please do something about this?! For the love of all things good and holy, please get some gun game. You are trash. The myos themselves aren't bad, really. These players are the real problem. Players should be able to aim at jumping targets, even if they jump 15-20 ft or more. This is absurd. Can you please do something about this? EDIT: Have your first like. Welcome to the Dust514 forums. lol gun game???? if half the players using these trash tactics had gun game they wouldnt need run right in your face then jump way faster than anyone can aim up and blast you with a flaylock or MD. they would NOT use jump mods and actually fight on the ground.....if they had GUN GAME. Here is an article you should read.Adapt and overcome. As I've said earlier in this thread, there is counterplay to this suit. People who are using these suits are exploiting the fact that a good 60% of this community can't aim decently. Against decent players, they get melted. A Duvolle at 30m will absolutely melt someone who tries to jump. MD has crappy DPS at range. Don't make the mistake of trying to get right on top of them. The jump will take them out of your ability to aim up, and they can just jump on your head over and over until you die. Give them some space, and mow them down.
We need to squad up sometime
ZariaOwnsWhips
|
StoneSmasher Drugga
Corrosive Synergy No Context
134
|
Posted - 2015.09.15 21:01:00 -
[33] - Quote
I think they are more annoying than over powered. That said, making those high jumps cost more stamina might be a good idea.
There is no evil greater than hyperbole.
|
Shinobi MumyoSakanagare ZaShigurui
Four Horseman Tactical Agency
2
|
Posted - 2015.09.16 00:05:00 -
[34] - Quote
Count- -Crotchula wrote:
Why do the same trash in pubs in PC? That goes against the point of even playing a PC match.
What utter, utter scrubs.
They would argue you down and tell you that they do it in pubs to practice for PC matches , seems like their not lying but your last statement sums it up for everyone .
I've had a discussion with a few and that's what they told me .
At least their consistent .
Teamwork is really important - said the Tyrannosarus Rex from Kung Fury .
|
Shinobi MumyoSakanagare ZaShigurui
Four Horseman Tactical Agency
2
|
Posted - 2015.09.16 00:08:00 -
[35] - Quote
StoneSmasher Drugga wrote:I think they are more annoying than over powered. That said, making those high jumps cost more stamina might be a good idea. It kind of does already , you really can't do much without at least one complex stamina .
I've tried to use lesser and it's just not the same .
I'm just surprised that you don't see more Amarr scouts doing this with that stamina boost they get .
Teamwork is really important - said the Tyrannosarus Rex from Kung Fury .
|
Mex-0
Corrosive Synergy
873
|
Posted - 2015.09.16 01:04:00 -
[36] - Quote
Ghost Kaisar wrote:Cline MKP wrote:For the love of all things good and holy, please stop the MD jumpers. They are trash.
The MD itself isn't bad, really. The Myos are the real problem. Players should not be able to jump about 15-20 ft or more. This is absurd. Can we please do something about this?! For the love of all things good and holy, please get some gun game. You are trash. The myos themselves aren't bad, really. These players are the real problem. Players should be able to aim at jumping targets, even if they jump 15-20 ft or more. This is absurd. Can you please do something about this? EDIT: Have your first like. Welcome to the Dust514 forums. EDIT EDIT: Before anyone says "LOL STFU Ghost, I bet you have no Gun Game at all" Here you go, take this guide and be enlightened.
LOL STFU Ghost, I bet - Oh wait nvm.
HELLO
|
4lbert Wesker
Standby Retaliation
486
|
Posted - 2015.09.16 01:09:00 -
[37] - Quote
Ghost Kaisar wrote:Cline MKP wrote:For the love of all things good and holy, please stop the MD jumpers. They are trash.
The MD itself isn't bad, really. The Myos are the real problem. Players should not be able to jump about 15-20 ft or more. This is absurd. Can we please do something about this?! For the love of all things good and holy, please get some gun game. You are trash. The myos themselves aren't bad, really. These players are the real problem. Players should be able to aim at jumping targets, even if they jump 15-20 ft or more. This is absurd. Can you please do something about this? EDIT: Have your first like. Welcome to the Dust514 forums. EDIT EDIT: Before anyone says "LOL STFU Ghost, I bet you have no Gun Game at all" Here you go, take this guide and be enlightened.
I see you enjoy with jumping and shooting with MD :) It's not matter of gun game because you can't expect new player to counter that. Really it's easy to say "git gud" rather than remove jumping mods DUST 514 DON'T ******* NEED!!!!!!!
WESKER S.T.A.R.S. is not my corporation!
|
Ghost Kaisar
Fatal Absolution
13
|
Posted - 2015.09.16 01:43:00 -
[38] - Quote
Regnier Feros wrote:Ghost Kaisar wrote:axis alpha wrote:Ghost Kaisar wrote:Cline MKP wrote:For the love of all things good and holy, please stop the MD jumpers. They are trash.
The MD itself isn't bad, really. The Myos are the real problem. Players should not be able to jump about 15-20 ft or more. This is absurd. Can we please do something about this?! For the love of all things good and holy, please get some gun game. You are trash. The myos themselves aren't bad, really. These players are the real problem. Players should be able to aim at jumping targets, even if they jump 15-20 ft or more. This is absurd. Can you please do something about this? EDIT: Have your first like. Welcome to the Dust514 forums. lol gun game???? if half the players using these trash tactics had gun game they wouldnt need run right in your face then jump way faster than anyone can aim up and blast you with a flaylock or MD. they would NOT use jump mods and actually fight on the ground.....if they had GUN GAME. Here is an article you should read.Adapt and overcome. As I've said earlier in this thread, there is counterplay to this suit. People who are using these suits are exploiting the fact that a good 60% of this community can't aim decently. Against decent players, they get melted. A Duvolle at 30m will absolutely melt someone who tries to jump. MD has crappy DPS at range. Don't make the mistake of trying to get right on top of them. The jump will take them out of your ability to aim up, and they can just jump on your head over and over until you die. Give them some space, and mow them down. We need to squad up sometime
Pubchat is LOLFA
I'll be on tonight
Re-Retired PC Scout. I miss the old days ;_;
If you see me on Dust, my computer must be dead.
|
Ghost Kaisar
Fatal Absolution
13
|
Posted - 2015.09.16 01:45:00 -
[39] - Quote
4lbert Wesker wrote:Ghost Kaisar wrote:Cline MKP wrote:For the love of all things good and holy, please stop the MD jumpers. They are trash.
The MD itself isn't bad, really. The Myos are the real problem. Players should not be able to jump about 15-20 ft or more. This is absurd. Can we please do something about this?! For the love of all things good and holy, please get some gun game. You are trash. The myos themselves aren't bad, really. These players are the real problem. Players should be able to aim at jumping targets, even if they jump 15-20 ft or more. This is absurd. Can you please do something about this? EDIT: Have your first like. Welcome to the Dust514 forums. EDIT EDIT: Before anyone says "LOL STFU Ghost, I bet you have no Gun Game at all" Here you go, take this guide and be enlightened. I see you enjoy with jumping and shooting with MD :) It's not matter of gun game because you can't expect new player to counter that. Really it's easy to say "git gud" rather than remove jumping mods DUST 514 DON'T ******* NEED!!!!!!!
I don't know about you, but I personally love the variety of tactics present in this game.
Subtracting options available to players is something that should only be done if it is blatantly overpowered or exploitable.
I'm saying that it isn't, and thus should be left.
As I mentioned earlier, I'm primarily a rifleman/nova knife scout. I typically don't run super jumpy fits with mass drivers.
I run jumpy fits with Min Scouts for mobility. Nothing like being able to jump over heavies heads when you're surprised.
Re-Retired PC Scout. I miss the old days ;_;
If you see me on Dust, my computer must be dead.
|
Sicerly Yaw
Corrosive Synergy No Context
1
|
Posted - 2015.09.16 02:08:00 -
[40] - Quote
Cline MKP wrote:As I previously stated, I can kill them from a distance. If they are anywhere close, it's no contest. I saw a Caldari CK.0 with 500+ shields jumping like tigger!
Before you say anything, I can run assault ck.0 and logi ck.0 on my other profile. Please explain how you can get your shields that high and still jump to the moon?
3 myos doesnt take up 5 high slots thats how
click here if you are making a new account and want some free BPO's
|
|
Sicerly Yaw
Corrosive Synergy No Context
1
|
Posted - 2015.09.16 02:09:00 -
[41] - Quote
Ghost Kaisar wrote:4lbert Wesker wrote:Ghost Kaisar wrote:Cline MKP wrote:For the love of all things good and holy, please stop the MD jumpers. They are trash.
The MD itself isn't bad, really. The Myos are the real problem. Players should not be able to jump about 15-20 ft or more. This is absurd. Can we please do something about this?! For the love of all things good and holy, please get some gun game. You are trash. The myos themselves aren't bad, really. These players are the real problem. Players should be able to aim at jumping targets, even if they jump 15-20 ft or more. This is absurd. Can you please do something about this? EDIT: Have your first like. Welcome to the Dust514 forums. EDIT EDIT: Before anyone says "LOL STFU Ghost, I bet you have no Gun Game at all" Here you go, take this guide and be enlightened. I see you enjoy with jumping and shooting with MD :) It's not matter of gun game because you can't expect new player to counter that. Really it's easy to say "git gud" rather than remove jumping mods DUST 514 DON'T ******* NEED!!!!!!! I don't know about you, but I personally love the variety of tactics present in this game. Subtracting options available to players is something that should only be done if it is blatantly overpowered or exploitable. I'm saying that it isn't, and thus should be left. As I mentioned earlier, I'm primarily a rifleman/nova knife scout. I typically don't run super jumpy fits with mass drivers. I run jumpy fits with Min Scouts for mobility. Nothing like being able to jump over heavies heads when you're surprised.
anyone complaining needs to try it out themselves as I get the feeling all of the negative comments are being made out of ignorance
click here if you are making a new account and want some free BPO's
|
Andris Kronis
WarRavens Imperium Eden
103
|
Posted - 2015.09.16 04:35:00 -
[42] - Quote
I've got MD to 5 and Myofibs levelled up also, but I've never played a jumpy MD Min Assault or similar.
Can someone link me a fit so I can go have some jumpy fun?
I've got Min Assault and Amarr Assault to 5 and max core skills so I'm interested to see how it plays out.... so to speak.
I'm pretty impartial as things go but I'm more than happy to rant at something I think is broken. So link me a fit and see me rant .. or not.
Yes, my name is Latvian, I know .... well done.
Would you like a cookie?
FC in Training.
|
Leither Yiltron
0uter.Heaven
1
|
Posted - 2015.09.16 04:37:00 -
[43] - Quote
Ghost Kaisar wrote:Cline MKP wrote:For the love of all things good and holy, please stop the MD jumpers. They are trash.
The MD itself isn't bad, really. The Myos are the real problem. Players should not be able to jump about 15-20 ft or more. This is absurd. Can we please do something about this?! For the love of all things good and holy, please get some gun game. You are trash. The myos themselves aren't bad, really. These players are the real problem. Players should be able to aim at jumping targets, even if they jump 15-20 ft or more. This is absurd. Can you please do something about this? EDIT: Have your first like. Welcome to the Dust514 forums. EDIT EDIT: Before anyone says "LOL STFU Ghost, I bet you have no Gun Game at all" Here you go, take this guide and be enlightened.
But Ghost, what does a link to a guide detailing how to further scrubify yourself have to do with your evident and inarguable gungame?
Have a pony
|
JIMvc2
KILL-EM-QUICK Rise Of Legion.
1
|
Posted - 2015.09.16 04:41:00 -
[44] - Quote
Cline MKP wrote:Ghost Kaisar wrote: For the love of all things good and holy, please get some gun game. You are trash.
The myos themselves aren't bad, really. These players are the real problem. Players should be able to aim at jumping targets, even if they jump 15-20 ft or more. This is absurd. Can you please do something about this?
You see? Players like you are just plain assholes. Even with the sensitivity maxed, you cannot track these guys. They move too fast. Most of my deaths have been from MD jumpers. I can take em out easily from a distance but when a flood of bunny hoppers comes rushing at you and MD rounds are flying EVERYWHERE, there isn't anything you can do. p.s. I bet you are one of these bunny hopping scrubs, huh?
My sensitivity is both X and Y 100% and Its easy to kill those try hard jumpers. Too fast = I dont know what you smoking but they are easy targets for me.
Why did the white girl cross the road? To get to Starbucks. <-- My GF will kill me if I ask her that lol :)
|
CallMeNoName
PIXXXIE
81
|
Posted - 2015.09.16 04:44:00 -
[45] - Quote
Ghost Kaisar wrote:Cline MKP wrote:Ghost Kaisar wrote: For the love of all things good and holy, please get some gun game. You are trash.
The myos themselves aren't bad, really. These players are the real problem. Players should be able to aim at jumping targets, even if they jump 15-20 ft or more. This is absurd. Can you please do something about this?
You see? Players like you are just plain assholes. Even with the sensitivity maxed, you cannot track these guys. They move too fast. Most of my deaths have been from MD jumpers. I can take em out easily from a distance but when a flood of bunny hoppers comes rushing at you and MD rounds are flying EVERYWHERE, there isn't anything you can do. p.s. I bet you are one of these bunny hopping scrubs, huh? That post was satire. See how easy it is to complain about something? You're complaining that people with jumps are impossible to hit. I used the exact same sentence structure to show that your same argument can easily be made for the reverse side. At the end of the day, you can't stop someone from running those fits, or the fact that Myos are practically here to stay (Especially since they were patched to where CCP wanted them). So STFU, HTFU, and learn to aim and deal with it. The fact that these things aren't being spammed in PC is proof enough that they aren't "Impossible to hit". They have drawbacks, you just aren't exploiting them. And no, I don't have a bunny hopping fit. You are probably new here, but I'm a fairly well known Minmatar Scout enthusiast. I have fun by grabbing my Nova Knives and stabbing idiots in the back. Watch your six o' clock or die.
Not when I shift into.... MAXIMUM OVER-DAMAGE CONTROL!
Core Nades can't melt Amarr Sentinels.
|
Leovarian L Lavitz
TRAILS AND TRIBULATIONS No Context
1
|
Posted - 2015.09.16 05:21:00 -
[46] - Quote
I kill MD bunnies quote often.
Youtube: Dust 514 - You should Have Worn Proto
One V One Emperor
|
Vicious Minotaur
2
|
Posted - 2015.09.16 05:24:00 -
[47] - Quote
Leovarian L Lavitz wrote:I kill MD bunnies quote often.
Wordicide is bad, m'kay?
I am a minotaur.
Beware my poop.
|
Aeon Amadi
12
|
Posted - 2015.09.16 05:45:00 -
[48] - Quote
If we're actually going to nerf the Myos, hear me out for a second.
They're working as designed. The initial design was three complex myos being able to get you on top of a large crate and they do just that. Now, obviously Mass Drivers and what not are a pain to deal with but nerfing the jump height isn't going to stop that and it certainly isn't going to stop anyone from taking a dropship and perching up on a roof (which myos sort of counter in certain places like the Biomass outpost socket if you know a little parkour).
So, that being said, here's my proposals:
a) Separate Myo's melee and jump height. They should be separate modules. Having that much melee power -and- jump height is a little ridiculous. b) Add a stamina total or stamina regen penalty. This would make total sense (greater cost of the myo biotic effects) and might even encourage some players to run Cardiac Regulators, further adding to the cost of running a biotic build.
I'd like for myos to maintain their functionality but perhaps come with a bit more cost so that they're more situational for cover busting and not spammed for easy splash damage kills.
Negative Introspection - Aeon's CPM Blog
|
Bar Be
Circle of Huskarl Minmatar Republic
159
|
Posted - 2015.09.16 06:15:00 -
[49] - Quote
Aeon Amadi wrote:If we're actually going to nerf the Myos, hear me out for a second.
They're working as designed. The initial design was three complex myos being able to get you on top of a large crate and they do just that. Now, obviously Mass Drivers and what not are a pain to deal with but nerfing the jump height isn't going to stop that and it certainly isn't going to stop anyone from taking a dropship and perching up on a roof (which myos sort of counter in certain places like the Biomass outpost socket if you know a little parkour).
So, that being said, here's my proposals:
a) Separate Myo's melee and jump height. They should be separate modules. Having that much melee power -and- jump height is a little ridiculous. b) Add a stamina total or stamina regen penalty. This would make total sense (greater cost of the myo biotic effects) and might even encourage some players to run Cardiac Regulators, further adding to the cost of running a biotic build.
I'd like for myos to maintain their functionality but perhaps come with a bit more cost so that they're more situational for cover busting and not spammed for easy splash damage kills.
I like this.
I like the access and freedom the myos can give you, but CQ bunny hopping is BS. I'm not crying about it, I just don't like it. |
Leovarian L Lavitz
TRAILS AND TRIBULATIONS No Context
1
|
Posted - 2015.09.16 06:20:00 -
[50] - Quote
Vicious Minotaur wrote:Leovarian L Lavitz wrote:I kill MD bunnies quote often.
Wordicide is bad, m'kay? On cell phone
Youtube: Dust 514 - You should Have Worn Proto
One V One Emperor
|
|
The Eristic
Hostile Takeovers
1
|
Posted - 2015.09.16 08:30:00 -
[51] - Quote
Aeon Amadi wrote:If we're actually going to nerf the Myos, hear me out for a second.
Is there a way to make heavy armor severely affect myo performance? The jump game has shifted from all-biotic Cal and Min jumpers to plated-out Gal and especially Amarr Assaults, which are much more of a problem.
Recruiting PC mercs!
Pub chat: Blatant Hostility
|
4lbert Wesker
Standby Retaliation
486
|
Posted - 2015.09.16 10:06:00 -
[52] - Quote
Aeon Amadi wrote:If we're actually going to nerf the Myos, hear me out for a second.
They're working as designed. The initial design was three complex myos being able to get you on top of a large crate and they do just that. Now, obviously Mass Drivers and what not are a pain to deal with but nerfing the jump height isn't going to stop that and it certainly isn't going to stop anyone from taking a dropship and perching up on a roof (which myos sort of counter in certain places like the Biomass outpost socket if you know a little parkour).
So, that being said, here's my proposals:
a) Separate Myo's melee and jump height. They should be separate modules. Having that much melee power -and- jump height is a little ridiculous. b) Add a stamina total or stamina regen penalty. This would make total sense (greater cost of the myo biotic effects) and might even encourage some players to run Cardiac Regulators, further adding to the cost of running a biotic build.
I'd like for myos to maintain their functionality but perhaps come with a bit more cost so that they're more situational for cover busting and not spammed for easy splash damage kills.
So,what about removing them entirely from the game?We don't need it,this is not Titanfall or Halo
WESKER S.T.A.R.S. is not my corporation!
|
Slim Winning
Grade No.2
190
|
Posted - 2015.09.16 11:12:00 -
[53] - Quote
Its CCP logic!
Strafing horizontally 7m/s needed to be nerfed. Because it was just an exploit of poor tracking ad hit detection.
BUT, strafing vertically 20m/s is totally okay... |
Mejt0
Made in Poland... E-R-A
2
|
Posted - 2015.09.16 11:19:00 -
[54] - Quote
Yes they are broke. Using jumpy minmando with Agimus is the easiet thing in this game. And I'm using it quite often. CCP won't fix it beacuse they can't (dat primary school didn't teach them anything)
Enjoy easy tactics!
Modern society is lacking in empathy
|
pegasis prime
Darken's Forge and Trade
2
|
Posted - 2015.09.16 12:30:00 -
[55] - Quote
There is no problem with the myos . if I can strap 3 of them to my cal scout and track with my rail rifle mid jump the surly you can track a bouncing target....or would you prefer everyone lines up and just walks strait at you I hate to say it but you'll just have to like it lump it or just get better at aiming .
Proud Caldari purist .
I fought and bled for the State on Caldari prime.
|
Starlight Burner
Black Screen Adaptation.
516
|
Posted - 2015.09.16 14:29:00 -
[56] - Quote
Count- -Crotchula wrote: gungame means NOTHING in a game FULL of one hit kill scrub weapons gungame means NOTHING in a game which allows bad players to get easy kills.
you do not need gungame in DUST, just camp, be annoying, spam explosive weapons, spam one hit kill weapons.
gungame doesn't even ******* come into it, DUST is a sandbox lobby shooter where you can literally sit on the top of the map and spam a grenade launcher if you want.
or you can jump 50 feet in the air
this is not a serious game this is not a serious shooter
this game is a joke.
^^^^^^^^^^^^^^^^
CEO of Arrary of Clusters, a close relations corporation
Caldari Factional Warfare, enlist today!
Thank you for DUST
|
Slim Winning
Grade No.2
190
|
Posted - 2015.09.16 14:47:00 -
[57] - Quote
pegasis prime wrote:There is no problem with the myos . if I can strap 3 of them to my cal scout and track with my rail rifle mid jump the surly you can track a bouncing target....or would you prefer everyone lines up and just walks strait at you I hate to say it but you'll just have to like it lump it or just get better at aiming .
Nothing in the game can track that fast. That's the problem.
And, you can fire 5-6 MD round before you land... and then punch with the strength of a forge gun.
It at least eeds to be its own module. ! module one skill
Don't ever tell 8213 he needs to be better at anythig |
ZeroGeass
Random Gunz Rise Of Legion.
28
|
Posted - 2015.09.16 14:53:00 -
[58] - Quote
Well i used to have a problem with them too when it first came out, but totally got used to it now. When they jump, just run toward them or at least get near them becuz most of the time they will land in front of u, and may receive their own splash damage. this work with my scout and heavy, im not an assault but i pretty sure it works
Zerogeass, Endlessblack, Mercenary Anti-Armor, Militia Dust Guard=ME the Noob
|
pegasis prime
Darken's Forge and Trade
2
|
Posted - 2015.09.16 15:10:00 -
[59] - Quote
Slim Winning wrote:pegasis prime wrote:There is no problem with the myos . if I can strap 3 of them to my cal scout and track with my rail rifle mid jump the surly you can track a bouncing target....or would you prefer everyone lines up and just walks strait at you I hate to say it but you'll just have to like it lump it or just get better at aiming . Nothing in the game can track that fast. That's the problem. And, you can fire 5-6 MD round before you land... and then punch with the strength of a forge gun. It at least eeds to be its own module. ! module one skill Don't ever tell 8213 he needs to be better at anythig
Dude I hope you don't come across me in my hopper fit I don't use explosives only caldari teck so I'm pretty much bouncing up and down while tracking with my rail rifle, bolt pistol, mag sec or knives and if I can down targets while mid air surly they could hit me as well . oh an I love the sig .
Proud Caldari purist .
I fought and bled for the State on Caldari prime.
|
DiablosMajora
284
|
Posted - 2015.09.16 19:52:00 -
[60] - Quote
Aeon Amadi wrote: Separate Myo's melee and jump height. They should be separate modules Yes, there needs to be more variety and this line of thinking is constructive.
Prepare your angus
|
|
|
|
|
Pages: 1 [2] 3 4 5 :: one page |
First page | Previous page | Next page | Last page |