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          SgtNoNeck Wasssup 
          Ancient Exiles.
  375
  
          
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        Posted - 2015.09.04 21:53:00 -
          [31] - Quote 
          
           
          Lightning35 Delta514 wrote:How many of you Gallente loyalists would be ok if the vanilla assault rifle got nerfed by 5m-10m range but recieved a nice 2-4 damage points more per level?
  What would this do?
  1 it will make the assault rifle pretty much Suck at mid ranges
  2 it will become a CQC monstrosity 
  3 it will be encouraged to be used with Gallente suits (tanky and fast like they should be)
  My personal opinion- Id be completely fine with this. I like cqc. It's my strong point. 1v1. And with my Gallente assault, what better combo could there be? It's the perfect Gallente assault. 
  Pro- op in CQC, will do a great job against armor and will be like eve blasters that "wreck in close range"
  Cons- caldari suits will start to whine BUT they should know that we have less range now.  
  Ok lets be honest guys the CR and the ACR suck to shield but are great to armor. the AR is great to shield variants are OP to shield like a scr. WHY buff the AR it does what its suppose to do just because it doesn't melt armor does not mean it needs a buff ffs. Also 2 to 4 damage points more per level would make it OP end of story. | 
      
      
      
          
          Lightning35 Delta514 
          The Warlords Legion
  1
  
          
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        Posted - 2015.09.04 22:01:00 -
          [32] - Quote 
          
           
          Yes but tell me what can be done to make it the best at cqc? I mean, te other option could be to boost its rof from 800 to 900 so that it acts like the kalante and range can stay the same but no one else wants to give an idea or something.
 CEO of T-W-L 
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          DaBOMB dotCOM 
           313
  
          
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        Posted - 2015.09.04 22:01:00 -
          [33] - Quote 
          
           
          SgtNoNeck Wasssup wrote: Ok lets be honest guys the CR and the ACR suck to shield but are great to armor. the AR is great to shield variants are OP to shield like a scr. WHY buff the AR it does what its suppose to do just because it doesn't melt armor does not mean it needs a buff ffs. Also 2 to 4 damage points more per level would make it OP end of story.
  
  Hi NoNuts :)
 pâ+(n+ípâ+-ëpâ+n+í) 
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          SgtNoNeck Wasssup 
          Ancient Exiles.
  376
  
          
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        Posted - 2015.09.04 22:15:00 -
          [34] - Quote 
          
           
          DaBOMB dotCOM wrote:SgtNoNeck Wasssup wrote: Ok lets be honest guys the CR and the ACR suck to shield but are great to armor. the AR is great to shield variants are OP to shield like a scr. WHY buff the AR it does what its suppose to do just because it doesn't melt armor does not mean it needs a buff ffs. Also 2 to 4 damage points more per level would make it OP end of story.
  Hi NoNuts :)  
  LOL hey Bomb LFS Scrub you know you want me to backpack you in pubs ;) <3 | 
      
      
      
          
          Regnier Feros 
          Pielords
  654
  
          
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        Posted - 2015.09.04 23:17:00 -
          [35] - Quote 
          
           
          SgtNoNeck Wasssup wrote:DaBOMB dotCOM wrote:SgtNoNeck Wasssup wrote: Ok lets be honest guys the CR and the ACR suck to shield but are great to armor. the AR is great to shield variants are OP to shield like a scr. WHY buff the AR it does what its suppose to do just because it doesn't melt armor does not mean it needs a buff ffs. Also 2 to 4 damage points more per level would make it OP end of story.
  Hi NoNuts :)  LOL hey Bomb LFS Scrub you know you want me. ;) <3  
  Woah! Dabomb is a 12 year old boy, odd are the fbi is coming to your place as I type this.
 ZariaOwnsWhips
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          Summa Militum 
          Art.of.Death Smart Deploy
  686
  
          
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        Posted - 2015.09.04 23:21:00 -
          [36] - Quote 
          
           
          Increase damage only. Don't mess with the range and don't mess with the ROF. | 
      
      
      
          
          Benjamin Ciscko 
          Fatal Absolution
  3
  
          
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        Posted - 2015.09.05 03:58:00 -
          [37] - Quote 
          
           
          Mahmun wrote:So this time, instead of nerfing the rr down to the other rifles' levels, we're buffing the other rifles to match rr's inhumane power   The Assault Rail Rifle deals the least DPS to its designed tank type than any other assault variant rifle does to its designed tank not to mention it probably has the most recoil. | 
      
      
      
          
          Mahmun 
          Random Gunz Rise Of Legion.
  37
  
          
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        Posted - 2015.09.05 05:22:00 -
          [38] - Quote 
          
           
          Benjamin Ciscko wrote:Mahmun wrote:So this time, instead of nerfing the rr down to the other rifles' levels, we're buffing the other rifles to match rr's inhumane power  The Assault Rail Rifle deals the least DPS to its designed tank type than any other assault variant rifle does to its designed tank not to mention it probably has the most recoil.  
  Hmm... I was talking about the normal rr and besides this is a post about AR, but I'll go there if I have to. The arr deals less dps I'll give you that, but it has pretty good cqc performance especially considering the fact that it shreds armor. And that most ppl stack armor. Also, if you skill into proficiency and calmando or even just run proto dmg mods you can deal more base dmg than the normal rr.
 Chicken is good 
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          Commander Noctus 
          Gallente Loyalist
  265
  
          
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        Posted - 2015.09.05 06:35:00 -
          [39] - Quote 
          
           
          Mmm, I've always considered the idea of a range decrease. However, facing off against HMG users is always what makes me vote against that, even if the AR gets a damage boost. And if the AR WAS on par with the HMG, that itself would be a problem, considering a Light weapon can go toe to toe with a Heavy weapon.
  I would prefer that RoF over a flat damage increase though. I do feel like addressing the SUIT bonus is something we Gallente should be focusing more on though.
 Gallente User since Jan. 28th, 2013. Touched on every Gallente role since. 
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          Lightning35 Delta514 
          The Warlords Legion
  1
  
          
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        Posted - 2015.09.05 15:06:00 -
          [40] - Quote 
          
           
          Bump
 CEO of T-W-L 
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          Gydian Dubois 
          Horizons' Edge No Context
  346
  
          
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        Posted - 2015.09.05 16:00:00 -
          [41] - Quote 
          
           
          I don't use AR. But when I had the Centurion, I modded it to use AR. The main AR does suck in CQC. Not what you would expect. The TacAR I like and the Breach as well, but that limited time using them, I have to agree the AR needs some sort of fix.
 Vacka De Fallna - - Awaken The Fallen 
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          Benjamin Ciscko 
          Fatal Absolution
  3
  
          
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        Posted - 2015.09.05 18:29:00 -
          [42] - Quote 
          
           
          Mahmun wrote:Benjamin Ciscko wrote:Mahmun wrote:So this time, instead of nerfing the rr down to the other rifles' levels, we're buffing the other rifles to match rr's inhumane power  The Assault Rail Rifle deals the least DPS to its designed tank type than any other assault variant rifle does to its designed tank not to mention it probably has the most recoil.  Hmm... I was talking about the normal rr and besides this is a post about AR, but I'll go there if I have to. The arr deals less dps I'll give you that, but it has pretty good cqc performance especially considering the fact that it shreds armor. And that most ppl stack armor. Also, if you skill into proficiency and calmando or even just run proto dmg mods you can deal more base dmg than the normal rr.   The RR has less DPS than the ARR and the ACR (without prof.) has more damage vs. Armor than a prof. V ARR. In CQC the CR has both more DPS and better accuracy and a Minmatar commando with all damage mods and an ACR has more DPS than a Caldari commando with an ARR and all damage mods... | 
      
      
      
          
          Mahmun 
          Random Gunz Rise Of Legion.
  38
  
          
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        Posted - 2015.09.05 18:33:00 -
          [43] - Quote 
          
           
          Benjamin Ciscko wrote:Mahmun wrote:Benjamin Ciscko wrote:Mahmun wrote:So this time, instead of nerfing the rr down to the other rifles' levels, we're buffing the other rifles to match rr's inhumane power  The Assault Rail Rifle deals the least DPS to its designed tank type than any other assault variant rifle does to its designed tank not to mention it probably has the most recoil.  Hmm... I was talking about the normal rr and besides this is a post about AR, but I'll go there if I have to. The arr deals less dps I'll give you that, but it has pretty good cqc performance especially considering the fact that it shreds armor. And that most ppl stack armor. Also, if you skill into proficiency and calmando or even just run proto dmg mods you can deal more base dmg than the normal rr.  The RR has less DPS than the ARR and the ACR (without prof.) has more damage vs. Armor than a prof. V ARR. In CQC the CR has both more DPS and better accuracy and a Minmatar commando with all damage mods and an ACR has more DPS than a Caldari commando with an ARR and all damage mods...  
  I thought we were talking about comparing rr to AR how did we get into minmado and calmando?
 Chicken is good 
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          Lightning35 Delta514 
          The Warlords Legion
  1
  
          
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        Posted - 2015.09.05 19:00:00 -
          [44] - Quote 
          
           
          Mahmun wrote:Benjamin Ciscko wrote:Mahmun wrote:Benjamin Ciscko wrote:Mahmun wrote:So this time, instead of nerfing the rr down to the other rifles' levels, we're buffing the other rifles to match rr's inhumane power  The Assault Rail Rifle deals the least DPS to its designed tank type than any other assault variant rifle does to its designed tank not to mention it probably has the most recoil.  Hmm... I was talking about the normal rr and besides this is a post about AR, but I'll go there if I have to. The arr deals less dps I'll give you that, but it has pretty good cqc performance especially considering the fact that it shreds armor. And that most ppl stack armor. Also, if you skill into proficiency and calmando or even just run proto dmg mods you can deal more base dmg than the normal rr.  The RR has less DPS than the ARR and the ACR (without prof.) has more damage vs. Armor than a prof. V ARR. In CQC the CR has both more DPS and better accuracy and a Minmatar commando with all damage mods and an ACR has more DPS than a Caldari commando with an ARR and all damage mods...  I thought we were talking about comparing rr to AR how did we get into minmado and calmando?  
  O thought I made this post only for the assault rifle but apparently...
 CEO of T-W-L 
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          Benjamin Ciscko 
          Fatal Absolution
  3
  
          
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        Posted - 2015.09.05 20:40:00 -
          [45] - Quote 
          
           
          Mahmun wrote:Benjamin Ciscko wrote:Mahmun wrote:Benjamin Ciscko wrote:Mahmun wrote:So this time, instead of nerfing the rr down to the other rifles' levels, we're buffing the other rifles to match rr's inhumane power  The Assault Rail Rifle deals the least DPS to its designed tank type than any other assault variant rifle does to its designed tank not to mention it probably has the most recoil.  Hmm... I was talking about the normal rr and besides this is a post about AR, but I'll go there if I have to. The arr deals less dps I'll give you that, but it has pretty good cqc performance especially considering the fact that it shreds armor. And that most ppl stack armor. Also, if you skill into proficiency and calmando or even just run proto dmg mods you can deal more base dmg than the normal rr.  The RR has less DPS than the ARR and the ACR (without prof.) has more damage vs. Armor than a prof. V ARR. In CQC the CR has both more DPS and better accuracy and a Minmatar commando with all damage mods and an ACR has more DPS than a Caldari commando with an ARR and all damage mods...  I thought we were talking about comparing rr to AR how did we get into minmado and calmando?   You were complaining that the RR was over performing (which it is IMHO not) so once you're convinced the RR and ARR are not over powered we can focus on AR balance because you seem convinced buffing the AR to RR levels would make it OP. | 
      
      
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