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Balistyc Farshot
MONSTER SYNERGY
359
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Posted - 2015.08.31 21:45:00 -
[1] - Quote
I saw the below post and I had to scratch my head thinking WTF were they thinking installing a "Leave Battle" button. Originally it wasn't intended to enable these chicken hearts to pull out early. Please read the below post and chirp in whether we should just remove the "Leave Battle" button?
I don't want any troll posts about this not fixing the real problem. If you can't leave, the problem is FIXED. So explain why CCP shouldn't just take away the button. I am looking for Cons, the Pro is that all this leaving non-sense ends ASAP. Then we start discussing improving scotty, not punishing leavers.
I made a new string because I worry CCP Devs only read titles then go in a little. It is why people think they need to insult CCP for a response. I am asking nicely! Pleassssse.
HOWDIDHEKILLME wrote:Premade squads in pubs is why stomps happened in the first place. Enter matchmaker... High mu solo players leave battle as soon as they see one or more squads on the other team leaving that team handicapped and to an almost certain loss. Matchmaking is made pointless.
Remove squads from pubs and matchmaker could build teams faster, remove leave battle option and k/d padding will be very difficult to do without the risk of using factional and being team killed while leaving an option for organization and squading meanwhile possibly increasing interest in factional.
Remove benefits and costs from PC so teams that wish to have an organized competition with their best players can while giving the option to not accept the fight, while removing the billions of isk generated (I know people with billions) and perpetuating officer gear stomps bought and paid for by a never ending river of isk.
"Dying with your rep tool out - the logi-flasher!"
Who hasn't been caught by a cute little female scout doing this?
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Moe Lester III
Positive-Feedback.
115
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Posted - 2015.08.31 22:57:00 -
[2] - Quote
If you take away the leave battle option, people will either afk in the mcc, unplug their ethernet cable or open xmb menu and quit game. You cant make people play matches they dont want to play
Redrum rectum
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StoneSmasher Drugga
Corrosive Synergy No Context
109
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Posted - 2015.08.31 23:07:00 -
[3] - Quote
When I join a match that is 2/3rds over and my team is red lined and protostomped I am not wasting my time staying. The min 150pts for skill points makes it not worth the risk.
There is no evil greater than hyperbole.
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Louis Domi
Louis Domi's Super Happy Fun Time
1
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Posted - 2015.08.31 23:36:00 -
[4] - Quote
I usually finish all games, even stomps, but when I'm getting outside pressure to quit the game, I'll quit.
"If you got a hankering for a piece of sexy Domi pie come on down to Louis Domi's Super Happy Fun Time!
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Operative 1174 Uuali
True Companion Planetary Requisitions
1
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Posted - 2015.09.01 01:05:00 -
[5] - Quote
OH MA GA, OH MA GA, OH MA GA! Can I get an autograph!
http://www.da-files.com/artnetwork/wil-wheaton/wil-wheaton-2.png
You evoke the great Wheaton.
CPM RESULTS SUMMERIZED
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Ahkhomi Cypher
Opus Arcana
1
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Posted - 2015.09.01 01:21:00 -
[6] - Quote
Make match completion a stat. Have it track like daily logins.
Over 80% match completion for the day and you get a complete day check or whatever. It's a 5% multiplier to your daily login aur and sp. Caps at 7 days like the aur/sp so max multiplier is 35%.
TBD ringleader | Yep Squad Spokesman
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Death Shadow117
Wolf Pack Special Forces Rise Of Legion.
676
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Posted - 2015.09.01 01:42:00 -
[7] - Quote
Yet you put noting in the op about where he said to REMOVE SQUADS you only talked about leaving battle which as stated won't fix the problem that's only making it worse. Either squads need to be removed from pubs or we need a mode just for solo players and newbie's. Leave the squads to fw and pc.
Duct tape fixes everything from weapons to suits and even tanks.
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deezy dabest
IMPERIAL SPECIAL FORCES GROUP Evil Syndicate Alliance.
3
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Posted - 2015.09.01 02:52:00 -
[8] - Quote
blah blah fix people's desire to fight blah blah incentive blah.....
I give up......
Just throw some more band aids on it. That is why we have made our way up to the mess we have.
++ Remove NPC orbitals from FW -- Fix orbital timers for Eve players assisting in Planetary Conquest ++
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Shinobi MumyoSakanagare ZaShigurui
Nikushimi no Noroi
2
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Posted - 2015.09.01 06:40:00 -
[9] - Quote
Death Shadow117 wrote:Yet you put noting in the op about where he said to REMOVE SQUADS you only talked about leaving battle which as stated won't fix the problem that's only making it worse. Either squads need to be removed from pubs or we need a mode just for solo players and newbie's. Leave the squads to fw and pc. That's because they don't want that .
They want to keep doing what their doing , like it has no true effect when it's the true cause .
You speak about this constantly , I made a thread about it titled , " Why Matchmaking is failing ." ... we're saying the same thing you and I , it's what most ( I'm sure ) know already but care nothing about doing because they need their crutches as well as to ruin anyone else experience .
Most in the community really don't care about the health of the game , they want a blue or red tag as well as being highlighted on a podcast , they come up with idea's centered around add-on's and not solutions to issues and on top of that , when people talk about the REAL issues , they get ridiculed and insulted with no backing except negative , even if what your saying is true .
These people have agenda's and if you look at what's going on , it's the " good ole boys " club again , the same rotation of friends are elected , same people get attention from CCP , they love to come to each other's defense and pile on the likes for troll threads and post , all the while the game remains stagnant .
Like I said , I'm done caring and I believe that CCP doesn't even care .
All people want to talk about is ports and new content , all the while the game is getting worse .
But they will tell you it's not that bad .
I guess those amazing numbers of retention tells them that story , the growth of this game is so expansive , that the people can just ignore the obvious .
Teamwork is really important - said the Tyrannosarus Rex from Kung Fury .
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Vicious Minotaur
2
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Posted - 2015.09.01 07:09:00 -
[10] - Quote
I have a great idea to fix the leaving battle epidemic:
Rub cow poop on people's faces! Get it into their mouths and eyes! That'll fix everything. You can trust me; I'm a professional minotaur.
I am a minotaur.
a+üa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa+üa¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça+üa+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+üa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa+üa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ë
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Louis Domi
Louis Domi's Super Happy Fun Time
1
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Posted - 2015.09.01 08:16:00 -
[11] - Quote
Vicious Minotaur wrote:I have a great idea to fix the leaving battle epidemic:
Rub cow poop on people's faces! Get it into their mouths and eyes! That'll fix everything. You can trust me; I'm a professional minotaur.
Your post says you're professional..
Your name says you're Vicious..
"If you got a hankering for a piece of sexy Domi pie come on down to Louis Domi's Super Happy Fun Time!
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Balistyc Farshot
MONSTER SYNERGY
360
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Posted - 2015.09.01 15:23:00 -
[12] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:Death Shadow117 wrote:Yet you put noting in the op about where he said to REMOVE SQUADS you only talked about leaving battle which as stated won't fix the problem that's only making it worse. Either squads need to be removed from pubs or we need a mode just for solo players and newbie's. Leave the squads to fw and pc. That's because they don't want that . They want to keep doing what their doing , like it has no true effect when it's the true cause . You speak about this constantly , I made a thread about it titled , " Why Matchmaking is failing ." ... we're saying the same thing you and I , it's what most ( I'm sure ) know already but care nothing about doing because they need their crutches as well as to ruin anyone else experience . Most in the community really don't care about the health of the game , they want a blue or red tag as well as being highlighted on a podcast , they come up with idea's centered around add-on's and not solutions to issues and on top of that , when people talk about the REAL issues , they get ridiculed and insulted with no backing except negative , even if what your saying is true . These people have agenda's and if you look at what's going on , it's the " good ole boys " club again , the same rotation of friends are elected , same people get attention from CCP , they love to come to each other's defense and pile on the likes for troll threads and post , all the while the game remains stagnant . Like I said , I'm done caring and I believe that CCP doesn't even care . All people want to talk about is ports and new content , all the while the game is getting worse . But they will tell you it's not that bad . I guess those amazing numbers of retention tells them that story , the growth of this game is so expansive , that the people can just ignore the obvious .
I will reply to both posts.
First - Removing squads period would make playing with friends less likely. Some of the games that do have squads added in team balancers, like TF2 but with a leave button why would people stick it out when they are forced to fight a game when as multiple posts have stated, "They can't win." That attitude is the problem. I remember beating Contra without the 99 lives code. Yeah, not get good, but try hard. Fighting a losing fight is simply a way to turn a battle and look like a monster. Next time you watch a movie if the lead just gave up when things got tough. Now remove squads period and you lose the ability to socialize and play with friends. COD does this and does it better so why would people play this game. People are here for the intrigue, back stabbing, gathering of power through polotics, and then fighting in a FPS as the ground work. This game will die if they remove squads, sadly the player base and game groundwork isn't enough at this point. It is not unique enough or special enough. A new game mode would do so little when solo players barely are willing to pop into squad finder. Squad finder roulette is the solo players realm, I am in there regularly.
Second - Now, lets talk about my OP and why I love how some of you just refuse to read. The only person to put in a con was talking about how people will unjack their PS3 and rage quit if they need to leave battle. That is ok in my book. The login time is a punishment enough. I do feel bad for people who legitimately need to leave battle for outside game reasons, but they should just hold the center button on the control and Quit Game. Then they can log back in when they need to.
Third - So why wouldn't we remove the button? It is a bandaid/duct tape solution, but hey, I'm Minmatar for a reason! All the people screaming for a real solution need to look at other games solutions to this problem and realize it is a society problem that the game isn't going to fix. They can only make it tougher to execute this, I am going to go play only when the conditions guarantee a victory. Then the casual people leaving will think twice and stick out some of the uphill games.
"Dying with your rep tool out - the logi-flasher!"
Who hasn't been caught by a cute little female scout doing this?
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HOWDIDHEKILLME
Dying to Reload
774
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Posted - 2015.09.01 15:54:00 -
[13] - Quote
This solution doesn't remove squads just the main problem with it ( pubs stomping ) while making a mode where solo players/no headset owning people can play on somewhat even terms with the rest of the community.
Having to restart the game would discourage a lot of people from "cherry picking" rounds... The time involved in restarting every time would encourage many to at least fight it out or learn to adapt.
Those that chose to afk the round will reap minimal if not no reward and affect the round about as much as they usually do anyway |
Aidualc
LATINOS KILLERS CORP RUST415
558
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Posted - 2015.09.01 16:20:00 -
[14] - Quote
A simple solution of people leaving battles is a "Concord fine".
You use a leave battle option ? Ok... the concord fine you with 5% of the total of your is... so... newbies with less that 10Millions... will loose only a few isk.. but many people who leave the battle because only wanna get easy battles and got more isk.. well.. will be a direct hit to the pocket. (5% of 50-60M ...)
-- Ecce Initio -- Tomate Pote --
**Respectu, Honorem, Value, Unionem****
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xxwhitedevilxx M
Maphia Clan Corporation
3
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Posted - 2015.09.01 16:22:00 -
[15] - Quote
Or just take the % of leaving and mark that character with something shameful for a week if the % is high. Just like Metal Gear Online where people leaving battles too much were marked with a "special" emblem ;)
take time or take aurums (Gò»#-_-)Gò»~~~GòºGòÉGòº [FSTNM SCDNM]
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Sicerly Yaw
Corrosive Synergy No Context
954
|
Posted - 2015.09.01 17:04:00 -
[16] - Quote
Death Shadow117 wrote:Yet you put noting in the op about where he said to REMOVE SQUADS you only talked about leaving battle which as stated won't fix the problem that's only making it worse. Either squads need to be removed from pubs or we need a mode just for solo players and newbie's. Leave the squads to fw and pc.
the main problem with this is that there are too many people for a single players skill to matter making it hard to do anything when most of your team isn't trying, CS GO takes care of that by having small teams where a single individual can carry the game if need be something like that could be implemented but would not guarantee even fights or stop stomps it just makes it easier for a single skilled player to consistently do well potentially and that doesn't really benefit newbros
something else to consider is a game mode such as acquisition where in clone count or even skill and gear don't matter as much as putting effort would in winning, something like capture the flag where the objective would be something other then holding an objective longer then the other team or getting kills
it needs to be a game mode where newbros that try hard benefit and where giving it your all matters more then kills or gear
the game could be set up so that every time a team gets a flag they have to go into enemy territory (the enemies base where they can spawn) and plant it at a console this would be a hacking mechanism where in the defenders would have time to deny the planting of the flag in this case it would be some sort of bomb device or something of that sort, this makes it so that the defending team should always have the upper hand when defending and lets say one team decides to camp their enemies base well they leave their own base defenseless where the other team could easily go and plant their explosives or virus or whatever flag device makes most sense
there could be a base spawn and two other separate spawns on either side of the base so that no one spot can be camped, the flag carrier should be highlighted for all to see making one of the main points to defend the carriers, multiple flags could be spawned in to make things more dynamic say your team holds two flags you might focus on getting them planted rather then stopping the enemy from getting it planted themselves for a 2:1 trade off
an idea as such would bring more of a dynamic play style wherein players are naturally encouraged to work together and where it matters more to fight as hard as you can to get to the objective with both teams defending and attacking, logis would be essential to keep carriers alive flags dropped by termination of carrier should be de-spawned and spawned back in at a neutral location making it more essential to keep carries alive and work together
that's just one idea I believe the fundamental problem is actually the players themselves that lack any sort of confidence or have too big of an ego to realize they suck and need to get better
I could go on or give more examples or ideas but nothing is guaranteed to work when a lot of the playebase is made up of toxic members of which don't support the game in any positive way, ranging from bitter vets to COD scrubs that cry every time someone kills them and ruins their perfect KD, some people you cant blame for being bitter as being around window lickers can do that to you but if you let that get to you to the point where you start leaving every match or rage at the slightest things you start to become the problem which just adds on and makes things worse IMO
click here if you are making a new account and want some free BPO's
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Sicerly Yaw
Corrosive Synergy No Context
954
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Posted - 2015.09.01 17:08:00 -
[17] - Quote
Aidualc wrote:A simple solution of people leaving battles is a "Concord fine".
You use a leave battle option ? Ok... the concord fine you with 5% of the total of your is... so... newbies with less that 10Millions... will loose only a few isk.. but many people who leave the battle because only wanna get easy battles and got more isk.. well.. will be a direct hit to the pocket. (5% of 50-60M ...)
so what happens if I just move all my isk to another account which can easily trade it back without any tariffs trough the use of a corp wallet? this idea in theory is good but in practice it does nothing, in other words it useless since it wouldn't fix anything
all a player would have to do is stock up for the day move the isk to another character then just keep playing as usual, newbies that dont know how to do that would be the ones getting hurt from it not the isk wh***s
click here if you are making a new account and want some free BPO's
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Sicerly Yaw
Corrosive Synergy No Context
954
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Posted - 2015.09.01 17:19:00 -
[18] - Quote
HOWDIDHEKILLME wrote:This solution doesn't remove squads just the main problem with it ( pubs stomping ) while making a mode where solo players/no headset owning people can play on somewhat even terms with the rest of the community. Having to restart the game would discourage a lot of people from "cherry picking" rounds... The time involved in restarting every time would encourage many to at least fight it out or learn to adapt. Those that chose to afk the round will reap minimal if not no reward and affect the round about as much as they usually do anyway
the leave match option isn't the only way to get out of battle, and quitting out of the game doesn't take that long anyway as well as a lot of players already quit out of the game to avoid some frame rate drops so this would probably be more convenient for them in reality while it would make players with genuine reasons to leave a match to be punished unjustly
players that choose to afk and don't get any wp should not receive any rewards to begin with that's one of the things that needs to happen
secondly squads in pubs aren't the problem the problem is the lack of players with the will to fight against their odds, many players simply quit or sit back in the redline with a sniper rifle instead of trying to flank around or give support to those that are trying but yes at times some players get in the way of those that know what they are doing, I would like to see some steps taken to help individuals carry their teams or at least guide them better without having to use scrubscans
players cherry picking matches is a big problem and leaving should not be as easy as simply choosing to leave match, but things like a kick option would be a good addition to remove people that AFK or trolls and team killers, there also needs to be a way to fill up the spots that people leave without forcing players that queue up for a match to get placed in one that's practically over as has happened in the past, my suggestion for this was to give the option under the other contracts tab to be able to join ongoing games on whichever side has less players whether that be the winning or losing side
click here if you are making a new account and want some free BPO's
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CommanderBolt
Dead Man's Game
3
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Posted - 2015.09.01 17:54:00 -
[19] - Quote
I'm curious, why Rattati Wheaton? As in Will Wheaton aka "God damn it Wesley!"
"Madness how we turned our common-ground into a battle-ground.." - Essa
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HOWDIDHEKILLME
Dying to Reload
775
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Posted - 2015.09.01 18:36:00 -
[20] - Quote
Sicerly Yaw wrote:HOWDIDHEKILLME wrote:This solution doesn't remove squads just the main problem with it ( pubs stomping ) while making a mode where solo players/no headset owning people can play on somewhat even terms with the rest of the community. Having to restart the game would discourage a lot of people from "cherry picking" rounds... The time involved in restarting every time would encourage many to at least fight it out or learn to adapt. Those that chose to afk the round will reap minimal if not no reward and affect the round about as much as they usually do anyway the leave match option isn't the only way to get out of battle, and quitting out of the game doesn't take that long anyway as well as a lot of players already quit out of the game to avoid some frame rate drops so this would probably be more convenient for them in reality while it would make players with genuine reasons to leave a match to be punished unjustly players that choose to afk and don't get any wp should not receive any rewards to begin with that's one of the things that needs to happen secondly squads in pubs aren't the problem the problem is the lack of players with the will to fight against their odds, many players simply quit or sit back in the redline with a sniper rifle instead of trying to flank around or give support to those that are trying but yes at times some players get in the way of those that know what they are doing, I would like to see some steps taken to help individuals carry their teams or at least guide them better without having to use scrubscans players cherry picking matches is a big problem and leaving should not be as easy as simply choosing to leave match, but things like a kick option would be a good addition to remove people that AFK or trolls and team killers, there also needs to be a way to fill up the spots that people leave without forcing players that queue up for a match to get placed in one that's practically over as has happened in the past, my suggestion for this was to give the option under the other contracts tab to be able to join ongoing games on whichever side has less players whether that be the winning or losing side
My idea is easy to code, requires no new game mode ( which would diminish total available players for current modes ) and gives pubs a place for the average players.
4 highly skilled players in a squad playing a pub will almost guarantee a win. With 3 other players with over 100 mill sp I have won over 20 games straight in one afternoon. An organized team will always win over a group of skilled individuals... A q-sync in a pub is a guaranteed win. It's still happening and it will be the death of the game. |
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Balistyc Farshot
MONSTER SYNERGY
361
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Posted - 2015.09.01 19:38:00 -
[21] - Quote
CommanderBolt wrote:I'm curious, why Rattati Wheaton? As in Will Wheaton aka "God damn it Wesley!"
Someone posted a while ago about how Ratatti looks like Will Wheaton. Search the forums. You will find it.
"Dying with your rep tool out - the logi-flasher!"
Who hasn't been caught by a cute little female scout doing this?
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Balistyc Farshot
MONSTER SYNERGY
361
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Posted - 2015.09.01 19:50:00 -
[22] - Quote
HOWDIDHEKILLME wrote:Sicerly Yaw wrote:HOWDIDHEKILLME wrote:This solution doesn't remove squads just the main problem with it ( pubs stomping ) while making a mode where solo players/no headset owning people can play on somewhat even terms with the rest of the community. Having to restart the game would discourage a lot of people from "cherry picking" rounds... The time involved in restarting every time would encourage many to at least fight it out or learn to adapt. Those that chose to afk the round will reap minimal if not no reward and affect the round about as much as they usually do anyway the leave match option isn't the only way to get out of battle, and quitting out of the game doesn't take that long anyway as well as a lot of players already quit out of the game to avoid some frame rate drops so this would probably be more convenient for them in reality while it would make players with genuine reasons to leave a match to be punished unjustly players that choose to afk and don't get any wp should not receive any rewards to begin with that's one of the things that needs to happen secondly squads in pubs aren't the problem the problem is the lack of players with the will to fight against their odds, many players simply quit or sit back in the redline with a sniper rifle instead of trying to flank around or give support to those that are trying but yes at times some players get in the way of those that know what they are doing, I would like to see some steps taken to help individuals carry their teams or at least guide them better without having to use scrubscans players cherry picking matches is a big problem and leaving should not be as easy as simply choosing to leave match, but things like a kick option would be a good addition to remove people that AFK or trolls and team killers, there also needs to be a way to fill up the spots that people leave without forcing players that queue up for a match to get placed in one that's practically over as has happened in the past, my suggestion for this was to give the option under the other contracts tab to be able to join ongoing games on whichever side has less players whether that be the winning or losing side My idea is easy to code, requires no new game mode ( which would diminish total available players for current modes ) and gives pubs a place for the average players. 4 highly skilled players in a squad playing a pub will almost guarantee a win. With 3 other players with over 100 mill sp I have won over 20 games straight in one afternoon. An organized team will always win over a group of skilled individuals... A q-sync in a pub is a guaranteed win. It's still happening and it will be the death of the game.
So the short and narrow - Removing a button in code should take 1 update and a simple // or -- on the control display code set. 5 minutes to fix and even an accountant can enter that code in if he has a license. They have only a few skilled devs, so this is a simple fix to a complex problem.
A new game mode or massive over haul of the team and squad mechanic takes a lot of coding, they spent a month on the last update. Why shouldn't we ask for CCP to remove the Leave button? I have had to use it before when I was flagged down for a PC mid battle, but I hosed over the team I was on by leaving with my 5 fellow mercs. I should have been punished, preferably by an cpm1 member who likes whips. (Not you Soraya)
So lets talk about the cons further and figure out, if CCP took away the button, how would the community react? Would leaving decrease? (Yes) What negative other behavior would arise? (More disconnects, but not too many of those, it is kind of a pain to log back in, if you ask me) So, I see very few negatives.
"Dying with your rep tool out - the logi-flasher!"
Who hasn't been caught by a cute little female scout doing this?
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HOWDIDHEKILLME
Dying to Reload
775
|
Posted - 2015.09.01 20:47:00 -
[23] - Quote
Exactly... And if you really have to leave for say a pc you should restart anyway due to lag issues during pc if you don't ( from personal experience ) no real drawbacks.
If you need a group to have fun then fw is for you anyway.
It is a team based game but you are still on a team without a squad, remove squads and we're all on a somewhat even playing field, and the ability to just bail out because you don't like the map or you see someone who always kicks your butt will only force people to adapt and grow as a player.
There is no drawback. |
Void Echo
Helix Evolution I.W.C
3
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Posted - 2015.09.01 22:39:00 -
[24] - Quote
If you remove the leave button, your pretty much signing the ultimate death certificate of the game.
Exanple:
Johnny is a new player barely our of the academy, he joins a battle with no squad because he doesn't understand the game mechanics. But he's optimistic because he likes the theme of dust 514.
Johnny ends up on team A, moderately good players but nobody is anywhere near close to proto level except maybe 1 person, while the enemy team has 4 ancient exiles, 4 random guns, 4 Nyan san and 4 el eccinte Rio (I don't know if I spelt that right nut oh well).
Johnny's team is instantly red lined within the first 50 seconds. Nobody on his team is able to match their tactics, equipment level or communication efficiency. Every time someone spawns in they are instantly killed their only choices are to either stay in the MCC or instantly run further into the red line hoping they don't get shot in the process.
Normally in a game like cod, bf or any other game, you have the option to leave a game like that and look for another game that you actually have a chance at winning. So Johnny goes to the overhead screen hoping to find a different game but oh wait, the leave button has been removed from dust. Johnny wonders to himself why would a game like this force it's own players to hate itself. After seeing that within the first 2 minutes everyone on his team had died at least 10 times each and not a single person has a gotten a kill. Johnny waits out the battle hoping to find better ones aftewards. He encounters the same senario for 10 games in a row. Johnny instantly give up on dust altogether, biomass his character and Uninstalls dust.
Later that week at school a few of his friends ask about dust because they heard about it, he explains his experience and recommends they never try it. So they listen and don't bother even looking for it on the psn market.
This process happens about 50 times a day until there are absolutely no new characters being created thus, eliminating dust's growth and slowly every vet decides to leave the game because their tired of fighting against the same people over and over again. Thus dust 514 is finally dead. All because the leave battle button was removed.
This is what will also happen if you attempt to punish people for leaving battles.
No successful game forces it's noobs to be slaughtered constantly by veteran players.
Closed Beta Vet.
Founder of Helix Evolution I.W.C
Playstation 4 = Future of Dust514.
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jett it
MONSTER SYNERGY
292
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Posted - 2015.09.01 22:57:00 -
[25] - Quote
Void Echo wrote:If you remove the leave button, your pretty much signing the ultimate death certificate of the game.
Exanple:
Johnny is a new player barely our of the academy, he joins a battle with no squad because he doesn't understand the game mechanics. But he's optimistic because he likes the theme of dust 514.
Johnny ends up on team A, moderately good players but nobody is anywhere near close to proto level except maybe 1 person, while the enemy team has 4 ancient exiles, 4 random guns, 4 Nyan san and 4 el eccinte Rio (I don't know if I spelt that right nut oh well).
Johnny's team is instantly red lined within the first 50 seconds. Nobody on his team is able to match their tactics, equipment level or communication efficiency. Every time someone spawns in they are instantly killed their only choices are to either stay in the MCC or instantly run further into the red line hoping they don't get shot in the process.
Normally in a game like cod, bf or any other game, you have the option to leave a game like that and look for another game that you actually have a chance at winning. So Johnny goes to the overhead screen hoping to find a different game but oh wait, the leave button has been removed from dust. Johnny wonders to himself why would a game like this force it's own players to hate itself. After seeing that within the first 2 minutes everyone on his team had died at least 10 times each and not a single person has a gotten a kill. Johnny waits out the battle hoping to find better ones aftewards. He encounters the same senario for 10 games in a row. Johnny instantly give up on dust altogether, biomass his character and Uninstalls dust.
Later that week at school a few of his friends ask about dust because they heard about it, he explains his experience and recommends they never try it. So they listen and don't bother even looking for it on the psn market.
This process happens about 50 times a day until there are absolutely no new characters being created thus, eliminating dust's growth and slowly every vet decides to leave the game because their tired of fighting against the same people over and over again. Thus dust 514 is finally dead. All because the leave battle button was removed.
This is what will also happen if you attempt to punish people for leaving battles.
No successful game forces it's noobs to be slaughtered constantly by veteran players.
Sorry to say I am with balistyc farshot on this thread.
Leave battle button should be removed, new players play against new players vets play against vets once that leave battle button gets removed devs can really dial in matchmaking, so it will be academy vs academy and vets vs vets.
Sure players that are so desperate to leave can quit the game but after a while they will realize it just easier to stay and play.
The game is already bad for new players putting them up against vet squads with no chance.
There should never be anyone leaving battles all that really says is teams are unfair and matchmaking needs to be skilled based once and for all.
I really hate seeing new players join and leave the game because they are not fighting against others in their same skill class.
It makes no sense at all.
Remove leave battle button, dial in matchmaker based on skill and all problems are gone.
It wont be as bad if people have to quit the game to leave a battle they simply will not do it near as often or will stop leaving entirely.
I cant see how a brand new player should have to fight against 100 million sp players such as myself.
It makes me feel bad when I kill a whole squad and I know they were academy, it makes me think holy cow is matchmaking ever unfair and needs to be skill based baddddly!
Lets say you started this game yesterday and played a battle against a squad of 4 with 100mil sp plus. You died 30 times because of the unfair skill base. I think you are more likely to quit the game after that brutal battle then you are to quit the game because there is no leave battle button.
Dont you guys n gals see we are losing so many new players not because players cant leave battles but because battles are not properly skill based.
Maybe if battles were skill based those new players would actually stay a while and build there sp and skill, but how it is now I see way to many new players quit there first day due to this.
jettGaming - Youtube
|
Void Echo
Helix Evolution I.W.C
3
|
Posted - 2015.09.01 23:06:00 -
[26] - Quote
jett it wrote:Void Echo wrote:If you remove the leave button, your pretty much signing the ultimate death certificate of the game.
Exanple:
Johnny is a new player barely our of the academy, he joins a battle with no squad because he doesn't understand the game mechanics. But he's optimistic because he likes the theme of dust 514.
Johnny ends up on team A, moderately good players but nobody is anywhere near close to proto level except maybe 1 person, while the enemy team has 4 ancient exiles, 4 random guns, 4 Nyan san and 4 el eccinte Rio (I don't know if I spelt that right nut oh well).
Johnny's team is instantly red lined within the first 50 seconds. Nobody on his team is able to match their tactics, equipment level or communication efficiency. Every time someone spawns in they are instantly killed their only choices are to either stay in the MCC or instantly run further into the red line hoping they don't get shot in the process.
Normally in a game like cod, bf or any other game, you have the option to leave a game like that and look for another game that you actually have a chance at winning. So Johnny goes to the overhead screen hoping to find a different game but oh wait, the leave button has been removed from dust. Johnny wonders to himself why would a game like this force it's own players to hate itself. After seeing that within the first 2 minutes everyone on his team had died at least 10 times each and not a single person has a gotten a kill. Johnny waits out the battle hoping to find better ones aftewards. He encounters the same senario for 10 games in a row. Johnny instantly give up on dust altogether, biomass his character and Uninstalls dust.
Later that week at school a few of his friends ask about dust because they heard about it, he explains his experience and recommends they never try it. So they listen and don't bother even looking for it on the psn market.
This process happens about 50 times a day until there are absolutely no new characters being created thus, eliminating dust's growth and slowly every vet decides to leave the game because their tired of fighting against the same people over and over again. Thus dust 514 is finally dead. All because the leave battle button was removed.
This is what will also happen if you attempt to punish people for leaving battles.
No successful game forces it's noobs to be slaughtered constantly by veteran players. Sorry to say I am with balistyc farshot on this thread. Leave battle button should be removed, new players play against new players vets play against vets once that leave battle button gets removed devs can really dial in matchmaking, so it will be academy vs academy and vets vs vets. Sure players that are so desperate to leave can quit the game but after a while they will realize it just easier to stay and play. The game is already bad for new players putting them up against vet squads with no chance. There should never be anyone leaving battles all that really says is teams are unfair and matchmaking needs to be skilled based once and for all. I really hate seeing new players join and leave the game because they are not fighting against others in their same skill class. It makes no sense at all. Remove leave battle button, dial in matchmaker based on skill and all problems are gone. It wont be as bad if people have to quit the game to leave a battle they simply will not do it near as often or will stop leaving entirely. I cant see how a brand new player should have to fight against 100 million sp players such as myself. It makes me feel bad when I kill a whole squad and I know they were academy, it makes me think holy cow is matchmaking ever unfair and needs to be skill based baddddly! Lets say you started this game yesterday and played a battle against a squad of 4 with 100mil sp plus. You died 30 times because of the unfair skill base. I think you are more likely to quit the game after that brutal battle then you are to quit the game because there is no leave battle button. Dont you guys n gals see we are losing so many new players not because players cant leave battles but because battles are not properly skill based. Maybe if battles were skill based those new players would actually stay a while and build there sp and skill, but how it is now I see way to many new players quit there first day due to this.
If they were to separate noobs from vets then there would be no need to remove the leave battle button because it would no longer be such a common thing.
I been advocating for separation of the players for a while myself.
Closed Beta Vet.
Founder of Helix Evolution I.W.C
Playstation 4 = Future of Dust514.
|
jett it
MONSTER SYNERGY
292
|
Posted - 2015.09.01 23:14:00 -
[27] - Quote
Void Echo wrote:jett it wrote:Void Echo wrote:If you remove the leave button, your pretty much signing the ultimate death certificate of the game.
Exanple:
Johnny is a new player barely our of the academy, he joins a battle with no squad because he doesn't understand the game mechanics. But he's optimistic because he likes the theme of dust 514.
Johnny ends up on team A, moderately good players but nobody is anywhere near close to proto level except maybe 1 person, while the enemy team has 4 ancient exiles, 4 random guns, 4 Nyan san and 4 el eccinte Rio (I don't know if I spelt that right nut oh well).
Johnny's team is instantly red lined within the first 50 seconds. Nobody on his team is able to match their tactics, equipment level or communication efficiency. Every time someone spawns in they are instantly killed their only choices are to either stay in the MCC or instantly run further into the red line hoping they don't get shot in the process.
Normally in a game like cod, bf or any other game, you have the option to leave a game like that and look for another game that you actually have a chance at winning. So Johnny goes to the overhead screen hoping to find a different game but oh wait, the leave button has been removed from dust. Johnny wonders to himself why would a game like this force it's own players to hate itself. After seeing that within the first 2 minutes everyone on his team had died at least 10 times each and not a single person has a gotten a kill. Johnny waits out the battle hoping to find better ones aftewards. He encounters the same senario for 10 games in a row. Johnny instantly give up on dust altogether, biomass his character and Uninstalls dust.
Later that week at school a few of his friends ask about dust because they heard about it, he explains his experience and recommends they never try it. So they listen and don't bother even looking for it on the psn market.
This process happens about 50 times a day until there are absolutely no new characters being created thus, eliminating dust's growth and slowly every vet decides to leave the game because their tired of fighting against the same people over and over again. Thus dust 514 is finally dead. All because the leave battle button was removed.
This is what will also happen if you attempt to punish people for leaving battles.
No successful game forces it's noobs to be slaughtered constantly by veteran players. Sorry to say I am with balistyc farshot on this thread. Leave battle button should be removed, new players play against new players vets play against vets once that leave battle button gets removed devs can really dial in matchmaking, so it will be academy vs academy and vets vs vets. Sure players that are so desperate to leave can quit the game but after a while they will realize it just easier to stay and play. The game is already bad for new players putting them up against vet squads with no chance. There should never be anyone leaving battles all that really says is teams are unfair and matchmaking needs to be skilled based once and for all. I really hate seeing new players join and leave the game because they are not fighting against others in their same skill class. It makes no sense at all. Remove leave battle button, dial in matchmaker based on skill and all problems are gone. It wont be as bad if people have to quit the game to leave a battle they simply will not do it near as often or will stop leaving entirely. I cant see how a brand new player should have to fight against 100 million sp players such as myself. It makes me feel bad when I kill a whole squad and I know they were academy, it makes me think holy cow is matchmaking ever unfair and needs to be skill based baddddly! Lets say you started this game yesterday and played a battle against a squad of 4 with 100mil sp plus. You died 30 times because of the unfair skill base. I think you are more likely to quit the game after that brutal battle then you are to quit the game because there is no leave battle button. Dont you guys n gals see we are losing so many new players not because players cant leave battles but because battles are not properly skill based. Maybe if battles were skill based those new players would actually stay a while and build there sp and skill, but how it is now I see way to many new players quit there first day due to this. If they were to separate noobs from vets then there would be no need to remove the leave battle button because it would no longer be such a common thing. I been advocating for separation of the players for a while myself.
Yes correct even still players will still leave if they a dont like there team so removing the leave battle button is a must. If they dont want to remove the leave battle button the next best thing is make the leave battle button only appear around half way through the match forcing all players to stay at least half the battle before they can decide to leave.
Best thing they could ever do is introduce skill based battles. Another option would be if a player has a certain amount of SP they are not allowed to leave battles and if the player is new with only like 5 mil sp they are allowed to leave battles, making it so newbs can leave freely but vets got to stay and fight like a real merc.
jettGaming - Youtube
|
Patt MaCrotch
NECROM0NGERS
163
|
Posted - 2015.09.01 23:16:00 -
[28] - Quote
No leave battle button = power button/relog |
Void Echo
Helix Evolution I.W.C
3
|
Posted - 2015.09.01 23:16:00 -
[29] - Quote
jett it wrote:Void Echo wrote:jett it wrote:Void Echo wrote:If you remove the leave button, your pretty much signing the ultimate death certificate of the game.
Exanple:
Johnny is a new player barely our of the academy, he joins a battle with no squad because he doesn't understand the game mechanics. But he's optimistic because he likes the theme of dust 514.
Johnny ends up on team A, moderately good players but nobody is anywhere near close to proto level except maybe 1 person, while the enemy team has 4 ancient exiles, 4 random guns, 4 Nyan san and 4 el eccinte Rio (I don't know if I spelt that right nut oh well).
Johnny's team is instantly red lined within the first 50 seconds. Nobody on his team is able to match their tactics, equipment level or communication efficiency. Every time someone spawns in they are instantly killed their only choices are to either stay in the MCC or instantly run further into the red line hoping they don't get shot in the process.
Normally in a game like cod, bf or any other game, you have the option to leave a game like that and look for another game that you actually have a chance at winning. So Johnny goes to the overhead screen hoping to find a different game but oh wait, the leave button has been removed from dust. Johnny wonders to himself why would a game like this force it's own players to hate itself. After seeing that within the first 2 minutes everyone on his team had died at least 10 times each and not a single person has a gotten a kill. Johnny waits out the battle hoping to find better ones aftewards. He encounters the same senario for 10 games in a row. Johnny instantly give up on dust altogether, biomass his character and Uninstalls dust.
Later that week at school a few of his friends ask about dust because they heard about it, he explains his experience and recommends they never try it. So they listen and don't bother even looking for it on the psn market.
This process happens about 50 times a day until there are absolutely no new characters being created thus, eliminating dust's growth and slowly every vet decides to leave the game because their tired of fighting against the same people over and over again. Thus dust 514 is finally dead. All because the leave battle button was removed.
This is what will also happen if you attempt to punish people for leaving battles.
No successful game forces it's noobs to be slaughtered constantly by veteran players. Sorry to say I am with balistyc farshot on this thread. Leave battle button should be removed, new players play against new players vets play against vets once that leave battle button gets removed devs can really dial in matchmaking, so it will be academy vs academy and vets vs vets. Sure players that are so desperate to leave can quit the game but after a while they will realize it just easier to stay and play. The game is already bad for new players putting them up against vet squads with no chance. There should never be anyone leaving battles all that really says is teams are unfair and matchmaking needs to be skilled based once and for all. I really hate seeing new players join and leave the game because they are not fighting against others in their same skill class. It makes no sense at all. Remove leave battle button, dial in matchmaker based on skill and all problems are gone. It wont be as bad if people have to quit the game to leave a battle they simply will not do it near as often or will stop leaving entirely. I cant see how a brand new player should have to fight against 100 million sp players such as myself. It makes me feel bad when I kill a whole squad and I know they were academy, it makes me think holy cow is matchmaking ever unfair and needs to be skill based baddddly! Lets say you started this game yesterday and played a battle against a squad of 4 with 100mil sp plus. You died 30 times because of the unfair skill base. I think you are more likely to quit the game after that brutal battle then you are to quit the game because there is no leave battle button. Dont you guys n gals see we are losing so many new players not because players cant leave battles but because battles are not properly skill based. Maybe if battles were skill based those new players would actually stay a while and build there sp and skill, but how it is now I see way to many new players quit there first day due to this. If they were to separate noobs from vets then there would be no need to remove the leave battle button because it would no longer be such a common thing. I been advocating for separation of the players for a while myself. Yes correct even still players will still leave if they a dont like there team so removing the leave battle button is a must. If they dont want to remove the leave battle button the next best thing is make the leave battle button only appear around half way through the match forcing all players to stay at least half the battle before they can decide to leave. Best thing they could ever do is introduce skill based battles. Another option would be if a player has a certain amount of SP they are not allowed to leave battles and if the player is new with only like 5 mil sp they are allowed to leave battles, making it so newbs can leave freely but vets got to stay and fight like a real merc.
No successful game has ever forced noobs to go against vets. If you want this game to be successful finally, you can't force anyone to do anything against their will.
Closed Beta Vet.
Founder of Helix Evolution I.W.C
Playstation 4 = Future of Dust514.
|
Void Echo
Helix Evolution I.W.C
3
|
Posted - 2015.09.01 23:18:00 -
[30] - Quote
Even in eve online which is 10x harder than dust has a system in place that protects noobs against vets. You can't fly a capital ship into high sec without concord instantly vaporizing your ass.
Closed Beta Vet.
Founder of Helix Evolution I.W.C
Playstation 4 = Future of Dust514.
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