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Arcann
Fraternity of St. Venefice Amarr Empire
0
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Posted - 2015.07.31 10:39:00 -
[1] - Quote
What is a good starting build Should I go Assualt or Scout Currently leaning towards scout
Destiny is a lie. Fate is the falsest of hopes. I am beyond prophecy. I forge my own path by making difficult choices.
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Varoth Drac
Dead Man's Game
1
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Posted - 2015.07.31 11:28:00 -
[2] - Quote
Arcann wrote:What is a good starting build Should I go Assualt or Scout Currently leaning towards scout If you can get hold of an "assault" suit (not just a "medium frame"), I'd go with the assault with a rifle. It's easier to get kills that way.
Scouts aren't bad though. Just get used to sneaking around. I'd recommend getting a shotgun, sneaking up on people and shooting them in the back at very close range. Difficult but rewarding.
If you want to gain isk and sp as fast as possible, I'd recommend using a medium frame or logistics. Play as team support using uplinks, a repair tool, (plus an injector and hive if on a logi). This will give you maximum warpoints for maximum rewards. Plus you can try to stay out of the direct line of fire, reducing death and therefore costs.
I hope this helps. |
YUUKI TERUMI
0uter.Heaven
73
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Posted - 2015.07.31 11:29:00 -
[3] - Quote
Arcann wrote:What is a good starting build Should I go Assualt or Scout Currently leaning towards scout Learn how to use a scout and then do the same with an assault
Amarr logi, all scouts, amarr, minmatar and gallente assault, Caldari commando. Mithril Forge hater
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Louis Domi
Tugastroy Evil Syndicate Alliance.
1
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Posted - 2015.07.31 11:40:00 -
[4] - Quote
For less rage go heavy... If you're adamant about those 2 choices go assualt.. If you're new you might not like the incredible low ehp scouts get with little ups, and also you would want all your ewarr skills to level 5 by the time you go with the scout.
Delt for CPM2, Shadowed Cola for CPM2,
Breaking For CPM2
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Ripley Riley
Incorruptibles
11
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Posted - 2015.07.31 11:47:00 -
[5] - Quote
Arcann wrote:Should I go Assault or Scout Currently leaning towards scout Hey new guy/gal! Assault is going to afford your more survivability due to higher amounts of shields/armor. I would recommend an assault dropsuit first, then pick up scout after you have trained your Dropsuit Armor Upgrades and Dropsuit Shield Upgrades skills to 4.
@Ripley_Riley CPM2 candidate. Ripley.Riley on Skype!
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Lightning35 Delta514
48TH SPECIAL OPERATIONS FORCE
1
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Posted - 2015.07.31 11:54:00 -
[6] - Quote
Arcann wrote:What is a good starting build Should I go Assualt or Scout Currently leaning towards scout
Join my Corp. search 48SOF. I can help you.
CEO of 48SOF - "The Trading Corp"
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Mejt0
Dead Man's Game
2
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Posted - 2015.07.31 12:13:00 -
[7] - Quote
I will say this, but it's my personal opinion. If you learn how to play with a scout first (learn how to survive, where to take cover etc) you will have better time playing with an assault later on.
For a scout you will be mostly limited to towns and outside points. If you play domination most of the time, take assault first.
For a scout pick : gallente or minmatar. While I recomend gallente because it's the best sout on the field. For an assault : all can do, but minmatar would be the best pick. Dual tank, speed, regen and versality. All in one.
Standard stuff really. (Sout) Learn paths, when to engage, (Assault) when to use cover, when to push etc. Have fun on the field.
Loyal to The State
Official Caldari Commando User
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Takeshi Ryu
Academy Inferno E-R-A
1
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Posted - 2015.07.31 12:15:00 -
[8] - Quote
Run, Forest, run...
FA-Noob #2
May be this
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Joel II X
Bacon with a bottle of Quafe
8
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Posted - 2015.07.31 12:34:00 -
[9] - Quote
Then back before it's too late!
In all seriousness, most people would be used to playing assault. It's the most basic of roles simply because it's only to kill stuff wherever, making pushes on enemy lines. The difference between Assaults and other mediums such as the frames and logistics of a small trade off in mobility for increased armor and shields. You also get down to one equipment slot.
Assaults also get a fitting bonus to weapons to fit better modules, and even help their racial rifles and some sidearms.
Scouts are good for solo play only when you get Dampeners. A scanned scout is a dead scout. Go assault. It costs less SP to get into.
Scouts United
Gk.0s & Quafes all day.
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Operative 1174 Uuali
True Companion Planetary Requisitions
1
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Posted - 2015.07.31 12:36:00 -
[10] - Quote
Go basic heavy suit with an AR to get a better feel for the game. Server lag is the main thing to get used to and overcome otherwise you'll keep wondering why you are dying from one shot before you even hear the bullet sound effects or the enemy has even cleared a wall unril you get to the death screen.
MY CPM2 PLATFORM
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Fox Gaden
Immortal Guides Learning Alliance
6
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Posted - 2015.07.31 12:44:00 -
[11] - Quote
Arcann wrote:What is a good starting build Should I go Assualt or Scout Currently leaning towards scout
Here is some useful info to get you started: Fox Guide: Getting Started, Your First Steps in DUST Fox Guide: DUST Economics 101, Not going Broke Fox Guide: Learning to Aim Fox Guide: Frontline, A Medium Frame Infantry Users Manual
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Adipem Nothi
Nos Nothi
12
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Posted - 2015.07.31 13:01:00 -
[12] - Quote
The Scout is an SP-intensive role. Because of this, I'd recommend starting off with a MedFrame, investing heavily into your core skills, then skilling into a Scout as your second suit. You'll be fighting a slow and uphill battle otherwise.
Scoutly SP Sinks to fill: * Armor / Shield Upgrades * Fitting Upgrades * EWAR Upgrades (Precision, Range, Profile) * Biotics Upgrades and Level 5 KinCats * Proficiency in Knives or Shotgun (recommended) * Proficiency in a decent Rifle (recommend Combat Rifle ... easier to fit) * Proficiency in a reliable Sidearm (recommend SMG or Bolt) * Level 5 Active Scanner (or) Level 1 Demolitions (for REs) * Level 1 to Level 3 Cloak * Level 4-5 Racial Scout (or you won't be able to fit cloak)
Shoot scout with yes. - Ripley Riley (for CPM2)
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All Gucci
T.H.I.R.D R.O.C.K
344
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Posted - 2015.07.31 13:03:00 -
[13] - Quote
YUUKI TERUMI wrote:Arcann wrote:What is a good starting build Should I go Assualt or Scout Currently leaning towards scout Learn how to use a scout and then do the same with an assault
YUUKI you really do think like me lol, I agree scout first so you can learn to pick your fights and learn the flow of battle, then when you are ready to be that flow of battle grab an assault and obliterate everyone.
Director / Slayer / Emperor
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Darken-Sol
Darken's Forge and Trade
2
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Posted - 2015.07.31 13:34:00 -
[14] - Quote
Lightning35 Delta514 wrote:Arcann wrote:What is a good starting build Should I go Assualt or Scout Currently leaning towards scout Join my Corp. search 48SOF. I can help you.
This is how to rebuild new eden.
Crush them
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Adipem Nothi
Nos Nothi
12
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Posted - 2015.07.31 13:46:00 -
[15] - Quote
Addendum:
I realize that I said above "your rifle of choice", but I recommend against skilling into ScR. The Scrambler Rifle is over-powered at the moment and likely in for an eventual nerf. It's also noisy, and is the toughest rifle to fit on a Scout suit. The CR, by contrast, is the easiest to fit. The RR and AR are other good options, the latter of which is likely going in for an eventual buff.
Shoot scout with yes. - Ripley Riley (for CPM2)
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maybe deadcatz
the nomercs
393
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Posted - 2015.07.31 13:52:00 -
[16] - Quote
Joel II X wrote:Then back before it's too late!
In all seriousness, most people would be used to playing assault. It's the most basic of roles simply because it's only to kill stuff wherever, making pushes on enemy lines. The difference between Assaults and other mediums such as the frames and logistics of a small trade off in mobility for increased armor and shields. You also get down to one equipment slot.
Assaults also get a fitting bonus to weapons to fit better modules, and even help their racial rifles and some sidearms.
Scouts are good for solo play only when you get Dampeners. A scanned scout is a dead scout. Go assault. It costs less SP to get into.
Scanned doesnt mean dead. Lay a trap. They might know your position but they dont know what you might be packing. Ive had so many situations were i get scanned and the idiot who scans me thinks im an easy target(its always a O.H,or NF guy) goes in thinking im a low ehp scout and hes right. But what he doesnt know is that im packing a shotgun,run 9.64m a second,and have 212 (base amarr scout hp with full armour skill)armour that reps at the adv amour repair level.(adv reps.) Then he thinks he can spray with his combat rifle and get me. Of course as i mentioned,9.64m in a small room. Close the distance with a serpentine appraoch pattern to break the AA hes so reliant on and bam. Dead enemy. Works 80% of the time(sometimes my passives dont pick the guy up and im not ready yet,or its a supertanked amarr assault.)
Need a speedy bro scout? Mail me,comes with shotgun and 20 pound bag of catnip for teh clonocide.(teh fak,cannot spell)
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Alcina Nektaria
KILL-EM-QUICK Rise Of Legion.
93
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Posted - 2015.07.31 14:29:00 -
[17] - Quote
Honestly, I say try out all roles and see which one you like best.
Originally I had gone for scout only to find the beauty in the Logistics role. I stayed a hardcore Logi for over a year before trying out other roles, now I am able to successfully play any of the 5 major classes. Logi, Assault, Heavy, Scout, Commando.
Just remember core skills are most important to put your sp into initially, especially when you are wanting to try out different variations of fittings.
Also, try out various guns to see which you like best. Combat Rifles are very good weapons, so are Assault Rifles. To avoid issues with overheat I don't suggest you go the route of Rail Rifles or Scrambler Rifles until you have the skill points to fully optimize them. If you can learn to work around that though, you'll be just fine. Shotguns are fun and Heavy Machine Guns under-perform unless you are using the Assault variant.
Also take into account that each racial suit is built very differently. Gallente and Amarr are better for armor (Gallente gets a bonus to armor repair rate) Caldari focus on shielding (it takes a very dedicated and skilled person to pull off a Caldari suit) and Minmatards take all the broken pieces from the other three races and duct tape them together.
Try everything out and see what fits your skill best.
KEQ Diplomat
Gallente Loyalist ... Come at me bro.
A grenade to the head will most certainly get you dead.
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Adipem Nothi
Nos Nothi
12
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Posted - 2015.07.31 14:31:00 -
[18] - Quote
maybe deadcatz wrote:Joel II X wrote:Then back before it's too late!
In all seriousness, most people would be used to playing assault. It's the most basic of roles simply because it's only to kill stuff wherever, making pushes on enemy lines. The difference between Assaults and other mediums such as the frames and logistics of a small trade off in mobility for increased armor and shields. You also get down to one equipment slot.
Assaults also get a fitting bonus to weapons to fit better modules, and even help their racial rifles and some sidearms.
Scouts are good for solo play only when you get Dampeners. A scanned scout is a dead scout. Go assault. It costs less SP to get into. Scanned doesnt mean dead. Lay a trap. They might know your position but they dont know what you might be packing. Ive had so many situations were i get scanned and the idiot who scans me thinks im an easy target(its always a O.H,or NF guy) goes in thinking im a low ehp scout and hes right. But what he doesnt know is that im packing a shotgun,run 9.64m a second,and have 212 (base amarr scout hp with full armour skill)armour that reps at the adv amour repair level.(adv reps.) Then he thinks he can spray with his combat rifle and get me. Of course as i mentioned,9.64m in a small room. Close the distance with a serpentine appraoch pattern to break the AA hes so reliant on and bam. Dead enemy. Works 80% of the time(sometimes my passives dont pick the guy up and im not ready yet,or its a supertanked amarr assault.) That's a fun story. If it were a true story, your KDR would be closer to 8 than 1, right? We should be giving our newbros realistic advice. The reality is, there are few things easier in the game to counter than a squishy, undampened Scout. Unless you're up against ill-equipped and/or inattentive buffoons, Joel's advice is good advice ... a scanned Scout is a dead Scout, far more often than not.
Shoot scout with yes. - Ripley Riley (for CPM2)
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maybe deadcatz
the nomercs
393
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Posted - 2015.07.31 14:45:00 -
[19] - Quote
Adipem Nothi wrote:maybe deadcatz wrote:Joel II X wrote:Then back before it's too late!
In all seriousness, most people would be used to playing assault. It's the most basic of roles simply because it's only to kill stuff wherever, making pushes on enemy lines. The difference between Assaults and other mediums such as the frames and logistics of a small trade off in mobility for increased armor and shields. You also get down to one equipment slot.
Assaults also get a fitting bonus to weapons to fit better modules, and even help their racial rifles and some sidearms.
Scouts are good for solo play only when you get Dampeners. A scanned scout is a dead scout. Go assault. It costs less SP to get into. Scanned doesnt mean dead. Lay a trap. They might know your position but they dont know what you might be packing. Ive had so many situations were i get scanned and the idiot who scans me thinks im an easy target(its always a O.H,or NF guy) goes in thinking im a low ehp scout and hes right. But what he doesnt know is that im packing a shotgun,run 9.64m a second,and have 212 (base amarr scout hp with full armour skill)armour that reps at the adv amour repair level.(adv reps.) Then he thinks he can spray with his combat rifle and get me. Of course as i mentioned,9.64m in a small room. Close the distance with a serpentine appraoch pattern to break the AA hes so reliant on and bam. Dead enemy. Works 80% of the time(sometimes my passives dont pick the guy up and im not ready yet,or its a supertanked amarr assault.) That's a fun story. If it were a true story, your KDR would be closer to 8 than 1, right? We should be giving our newbros realistic advice. The reality is, there are few things easier in the game to counter than a squishy, undampened Scout. Unless you're up against ill-equipped and/or inattentive buffoons, Joel's advice is good advice ... a scanned Scout is a dead Scout, far more often than not.
Kdr is for people who have no chill. Plus if i had a 8 kdr as a scout theres probaly something wrong with that image. And it is a true story. All my fits with scouts are amarr scouts(i dont run any other suits,being that the dragon scout is so versatile..). I run shotguns as my primary and a scrambler as a subweapon. I like my style and it nets me my 20+ kills per game. And of course you cant read because i said NF or O.H guys scan me alot. And of course they come in flocks. I know its hard for you to accept that people can do things that you cant but hey. Its the only thing i can do. Stop the stompers and destroy millions in assets. My 260k average payout keeps my little 9k isk slayers dropping people all the time and my corps wallet a little bigger all the time
Need a speedy bro scout? Mail me,comes with shotgun and 20 pound bag of catnip for teh clonocide.(teh fak,cannot spell)
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maybe deadcatz
the nomercs
393
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Posted - 2015.07.31 14:52:00 -
[20] - Quote
Adipem Nothi wrote:maybe deadcatz wrote:Joel II X wrote:Then back before it's too late!
In all seriousness, most people would be used to playing assault. It's the most basic of roles simply because it's only to kill stuff wherever, making pushes on enemy lines. The difference between Assaults and other mediums such as the frames and logistics of a small trade off in mobility for increased armor and shields. You also get down to one equipment slot.
Assaults also get a fitting bonus to weapons to fit better modules, and even help their racial rifles and some sidearms.
Scouts are good for solo play only when you get Dampeners. A scanned scout is a dead scout. Go assault. It costs less SP to get into. Scanned doesnt mean dead. Lay a trap. They might know your position but they dont know what you might be packing. Ive had so many situations were i get scanned and the idiot who scans me thinks im an easy target(its always a O.H,or NF guy) goes in thinking im a low ehp scout and hes right. But what he doesnt know is that im packing a shotgun,run 9.64m a second,and have 212 (base amarr scout hp with full armour skill)armour that reps at the adv amour repair level.(adv reps.) Then he thinks he can spray with his combat rifle and get me. Of course as i mentioned,9.64m in a small room. Close the distance with a serpentine appraoch pattern to break the AA hes so reliant on and bam. Dead enemy. Works 80% of the time(sometimes my passives dont pick the guy up and im not ready yet,or its a supertanked amarr assault.) That's a fun story. If it were a true story, your KDR would be closer to 8 than 1, right? We should be giving our newbros realistic advice. The reality is, there are few things easier in the game to counter and kill than squishy, undampened Scouts. Unless you're up against ill-equipped and/or inattentive buffoons, Joel's advice is good advice ... a scanned Scout is a dead Scout, far more often than not.
@ OP Assume this guy were being truthful. Assume in a given match he was head-on shotgunning players from NF or OH at a success rate of 8/10. Long before he'd reach that 8th kill, the NF or OH crew will have fielded a GalLogi. A single GalLogi can rapidfire 21dB, 200m, 90 degree scans. These scan results are shared teamwide. If he's cycling 3 scanners, the scans are permanently up. You can't operate behind enemy lines if you're constantly painted; you will be hunted down. The 21dB scans from this single unit will lock you out of entire sections of map unless you dampen below them.
The fact that they open with a gal logi is were it gets fun. Im not gonna lose speed or reps for the sake of damps. Just outrun the enemy,driveby their postion and get a guy. Repeat till rage heavy. Plus seeing as 9.64m/s at close range breaks AA if you make a sharp turn,one who happens to be a shotgunner can deal insane amounts of damage and get out mostly intact.
Need a speedy bro scout? Mail me,comes with shotgun and 20 pound bag of catnip for teh clonocide.(teh fak,cannot spell)
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Varoth Drac
Dead Man's Game
1
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Posted - 2015.07.31 15:04:00 -
[21] - Quote
All I'll say is this. I wish I could win vs 0H and NF mercs in a 9k isk undampened shotgun scout, when scanned. |
Adipem Nothi
Nos Nothi
12
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Posted - 2015.07.31 15:21:00 -
[22] - Quote
maybe deadcatz wrote:Adipem Nothi wrote:maybe deadcatz wrote:[ Scanned doesnt mean dead. Lay a trap. They might know your position but they dont know what you might be packing. Ive had so many situations were i get scanned and the idiot who scans me thinks im an easy target(its always a O.H,or NF guy) goes in thinking im a low ehp scout and hes right. But what he doesnt know is that im packing a shotgun,run 9.64m a second,and have 212 (base amarr scout hp with full armour skill)armour that reps at the adv amour repair level.(adv reps.) Then he thinks he can spray with his combat rifle and get me. Of course as i mentioned,9.64m in a small room. Close the distance with a serpentine appraoch pattern to break the AA hes so reliant on and bam. Dead enemy. Works 80% of the time(sometimes my passives dont pick the guy up and im not ready yet,or its a supertanked amarr assault.)
That's a fun story. If it were a true story, your KDR would be closer to 8 than 1, right? We should be giving our newbros realistic advice. The reality is, there are few things easier in the game to counter than a squishy, undampened Scout. Unless you're up against ill-equipped and/or inattentive buffoons, Joel's advice is good advice ... a scanned Scout is a dead Scout, far more often than not. Kdr is for people who have no chill. Plus if i had a 8 kdr as a scout theres probaly something wrong with that image. And it is a true story. All my fits with scouts are amarr scouts(i dont run any other suits,being that the dragon scout is so versatile..). I run shotguns as my primary and a scrambler as a subweapon. I like my style and it nets me my 20+ kills per game. And of course you cant read because i said NF or O.H guys scan me alot. And of course they come in flocks. I know its hard for you to accept that people can do things that you cant but hey. Its the only thing i can do. Stop the stompers and destroy millions in assets. My 260k average payout keeps my little 9k isk slayers dropping people all the time and my corps wallet a little bigger all the time
@ OP
Assume that instead of pounding chest in a newbro advice thread, the guy above was actually being honest about his methods and success rates. Assume that in a given match he was in-fact head-on shotgunning "idiot guys" from NF or OH at a success rate of 8/10. In an APEX Amarr Scout, no less. Long before he'd reach that 8th kill, the "idiot guys" from NF or OH will have fielded a GalLogi. Veterans do that.
A single GalLogi can rapidfire 21dB, 200m, 90 degree scans. These scan results are shared teamwide. If the Logi is cycling 3 scanners, the scans are permanently up. A Scout (no matter how good) cannot operate consistently behind enemy lines if he's constantly painted; he will be hunted down and he will be overrun. With negligible effort, the scans from this single unit will lock a Scout out of entire sections of map unless he dampens below them.
Again, undampened and squishy Scouts are among the easiest things to counter and kill in the entire game.
Shoot scout with yes. - Ripley Riley (for CPM2)
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maybe deadcatz
the nomercs
393
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Posted - 2015.07.31 15:31:00 -
[23] - Quote
Adipem Nothi wrote:maybe deadcatz wrote:Adipem Nothi wrote:maybe deadcatz wrote:[ Scanned doesnt mean dead. Lay a trap. They might know your position but they dont know what you might be packing. Ive had so many situations were i get scanned and the idiot who scans me thinks im an easy target(its always a O.H,or NF guy) goes in thinking im a low ehp scout and hes right. But what he doesnt know is that im packing a shotgun,run 9.64m a second,and have 212 (base amarr scout hp with full armour skill)armour that reps at the adv amour repair level.(adv reps.) Then he thinks he can spray with his combat rifle and get me. Of course as i mentioned,9.64m in a small room. Close the distance with a serpentine appraoch pattern to break the AA hes so reliant on and bam. Dead enemy. Works 80% of the time(sometimes my passives dont pick the guy up and im not ready yet,or its a supertanked amarr assault.)
That's a fun story. If it were a true story, your KDR would be closer to 8 than 1, right? We should be giving our newbros realistic advice. The reality is, there are few things easier in the game to counter than a squishy, undampened Scout. Unless you're up against ill-equipped and/or inattentive buffoons, Joel's advice is good advice ... a scanned Scout is a dead Scout, far more often than not. Kdr is for people who have no chill. Plus if i had a 8 kdr as a scout theres probaly something wrong with that image. And it is a true story. All my fits with scouts are amarr scouts(i dont run any other suits,being that the dragon scout is so versatile..). I run shotguns as my primary and a scrambler as a subweapon. I like my style and it nets me my 20+ kills per game. And of course you cant read because i said NF or O.H guys scan me alot. And of course they come in flocks. I know its hard for you to accept that people can do things that you cant but hey. Its the only thing i can do. Stop the stompers and destroy millions in assets. My 260k average payout keeps my little 9k isk slayers dropping people all the time and my corps wallet a little bigger all the time @ OP Assume that instead of pounding chest in a newbro advice thread, the guy above was actually being honest about his methods and success rates. Assume that in a given match he was in-fact head-on shotgunning "idiot guys" from NF or OH at a success rate of 8/10. In an APEX Amarr Scout, no less. Long before he'd reach that 8th kill, the "idiot guys" from NF or OH will have fielded a GalLogi. Veterans do that. A single GalLogi can rapidfire 21dB, 200m, 90 degree scans. These scan results are shared teamwide. If the Logi is cycling 3 scanners, the scans are permanently up. A Scout (no matter how good) cannot operate consistently behind enemy lines if he's constantly painted; he will be hunted down and he will be overrun. The scans from this single unit will lock a Scout out of entire sections of map unless he dampens below them. Again, undampened and squishy Scouts are among the easiest things to counter and kill in the entire game. If you do well and tick off a veteran squad, they will almost always field the GalLogi
Undampened squishy scout actively engaging the enemy somehow lives longer than supertanked heavy with logis(and the min ones to) considering i have such low hp its a wonder i make the vets so salty sometimes. Ive heard raging live in comms live as a squad i was supposed to join qued for afw and i got the opposing side. I got to hear the reactions to my insane tactics live. It was funny. 'How does he move so fast',he just comes in,shoots me once then runs to my side before i can turn and kills me' 'hes all over the place' and that one pc were i ran the scout ak.0 for the first time at enemy home point and kept clearing off three assaults(a ck.0 ,a gk.0 .and a mk.0)" deadcats youre like a super scout" ive been running scouts for my almost entire dust career. Im so used to low hp and speed that i cant even run a assault without.trying to dash around. Seeing as shotguns are my personal weapon of choice,i dont.see.why i shouldnt know how use them.
Need a speedy bro scout? Mail me,comes with shotgun and 20 pound bag of catnip for teh clonocide.(teh fak,cannot spell)
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Adipem Nothi
Nos Nothi
12
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Posted - 2015.07.31 16:21:00 -
[24] - Quote
Ok, I concede. You've mastered the Scoutly Arts.
Pray tell, Scout Master: Should newbro scouts not worry about dampening their fits?
Shoot scout with yes. - Ripley Riley (for CPM2)
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maybe deadcatz
the nomercs
393
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Posted - 2015.07.31 16:26:00 -
[25] - Quote
Adipem Nothi wrote:Ok, I concede. You've mastered the Scoutly Arts.
Pray tell, Scout Master: Should this newbro not worry about dampening his fits?
Hello no it works for me but im not sure about him. Heck do an assault if you have low reaction time. Speed shotgun lowhp scouts are for the people with high reaction speed and general understanding of game mechanics.
Need a speedy bro scout? Mail me,comes with shotgun and 20 pound bag of catnip for teh clonocide.(teh fak,cannot spell)
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Omaarion27
T.H.I.R.D R.O.C.K
7
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Posted - 2015.07.31 16:27:00 -
[26] - Quote
Arcann wrote:What is a good starting build Should I go Assualt or Scout Currently leaning towards scout
dont get a heavy wou will only learn to be slow.
one things for sure you can never go wrong with an assault i think every layer has one, its pretty much a mixture of all the dropsuits.
"They hate us because they Anus"
CAL n GAL FTFW
disagree meet me in battle n taste the RAILnPLASMA flavor
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Adipem Nothi
Nos Nothi
12
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Posted - 2015.07.31 16:43:00 -
[27] - Quote
maybe deadcatz wrote:Adipem Nothi wrote:Ok, I concede. You've mastered the Scoutly Arts.
Pray tell, Scout Master: Should this newbro not worry about dampening his fits? Hello no it works for me but im not sure about him. Heck do an assault if you have low reaction time. Speed shotgun lowhp scouts are for the people with high reaction speed and general understanding of game mechanics. I'm confused, Scout Master. Did you by chance read the title of this thread?
Shoot scout with yes. - Ripley Riley (for CPM2)
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maybe deadcatz
the nomercs
393
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Posted - 2015.07.31 16:55:00 -
[28] - Quote
Adipem Nothi wrote:maybe deadcatz wrote:Adipem Nothi wrote:Ok, I concede. You've mastered the Scoutly Arts.
Pray tell, Scout Master: Should this newbro not worry about dampening his fits? Hello no it works for me but im not sure about him. Heck do an assault if you have low reaction time. Speed shotgun lowhp scouts are for the people with high reaction speed and general understanding of game mechanics. I'm confused, Scout Master. Did you by chance read the title of this thread?
With more and more salty vets and other salty folks pulling out scanners and gal logis,and with the cloak being in its state. Dampening a fit will do you next to nothing except make it easier to kill you. All scouts other than the gal need 2 or more complex damps to evade gal logi scans. Meaning you want to invest sp into the gal scout if you want to have some low slots for kincats and some hp tank(or codebreakers) while with assaults you can fit more hp or have a balance of speed,hp AND codebreakers. And with a majority of people using rail rifles,combat rifles and scramblers(not to mention bolt pistols) youd be better off with a heavy or assault suit. Scouts are just trampled on by todays tactics. Wich what i speed tank for(outrun the assaults and get out of weapon range,or get to point first and plan a trap,break AA or serpentine through fire and remove critical enemies(logis,or the officer weapon/suit guy)depends on the playstyle of the newbro. You like being shot. Get an assault. You wanna run around with low hp and get bolt pistoled through your cloak because AA because some big corp decided they wanted to have no skill then be my guest.
Need a speedy bro scout? Mail me,comes with shotgun and 20 pound bag of catnip for teh clonocide.(teh fak,cannot spell)
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One Eyed King
Nos Nothi
11
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Posted - 2015.07.31 16:56:00 -
[29] - Quote
Agreed with Ripley, Joel, and Adipem.
If you REALLY want to go scout, as soon as possible, I would suggest skilling into Dampeners first thing, then running your Assault dampened. You can get close enough in terms of dampening to have a scoutly play style, while still retaining the HP of an Assault. You can run Militia SGs and still be pretty deadly.
At that point, you can work on the necessary SP of scouts, like speed, stamina, hacking etc. It really is SP intensive, so just be aware beforehand.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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maybe deadcatz
the nomercs
393
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Posted - 2015.07.31 16:56:00 -
[30] - Quote
Varoth Drac wrote:All I'll say is this. I wish I could win vs 0H and NF mercs in a 9k isk undampened shotgun scout, when scanned.
Its kinda hard at sometimes. If they q sync then its a total beetch. Sometimes it seems like they left the gal logi at home,then the proto assaults just look like another mlt frontline.
Need a speedy bro scout? Mail me,comes with shotgun and 20 pound bag of catnip for teh clonocide.(teh fak,cannot spell)
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