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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
20
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Posted - 2015.07.29 01:21:00 -
[1] - Quote
I'd certainly like to see a feature like this but I think the presentation of it should be more mature than a simple One-off decision. I like the contracts system people have suggested we introduce.
If I were even willing to dream on the subject I think it would also be very cool to get specific quarters for applying to a specific faction especially if you commit to indefinite periods of service. I'd love to live in the corner room of a station/building looking out over a city/space/ocean/etc.
Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
20
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Posted - 2015.07.29 01:44:00 -
[2] - Quote
Nocturnal Soul wrote:So is this a FW rank name thread?
No. More a system for denoting ones allegiance to a specific faction in a visible manner, that is if I am not woefully misinterpreting the thread.
Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
20
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Posted - 2015.08.02 19:33:00 -
[3] - Quote
Talos Vagheitan wrote:Personally I don't think a cooldown would be necessary.
- There would already be a progressive build up 1%-5%, probably over the course of several months. Meaning hopping is not ideal.
- There is also the cost of 10K LP + 1,000,000 ISK (or just aurum)
I feel that's enough, if someone wants to keep paying and losing their built up bonus to switch allegiances then so be it.
As a further incentive for loyalists, I would propose some sort of little bonus for mercs who have stayed loyal for 6 months or more, such as having the faction logo displayed beside your name
That barely constitutes a meaningful punishment. I would have suggested a more affecting series of negative modifiers that actually would have punished a player for a few days if I'd thought the concept would gain a measure of support.
Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
20
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Posted - 2015.08.02 19:38:00 -
[4] - Quote
Talos Vagheitan wrote:
If you 'swear allegiance' to Amarr for example, you more or less become an amarr
You simply don't. In Dust 514 we accept that due to a number of CONCORD mandates we cannot are not a representative of our empires for any reason.....we are more or less political null entities. Should we choose it we can be 'employed' by a corporation that represents one of the New Eden Empire factions but we are not an official member of that group, we do not speak for it, we do not represent it, and you certainly do not just 'become' integrated into a faction by giving your word.
This is why I like the contracts idea so much. We're basically signing away some of our freedom for the right to legally privateer in the name of our chosen faction during which time after a suitable length of service our chosen Empire rewards us.
Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
20
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Posted - 2015.08.02 22:26:00 -
[5] - Quote
Talos Vagheitan wrote:True Adamance wrote:Talos Vagheitan wrote:
If you 'swear allegiance' to Amarr for example, you more or less become an amarr
You simply don't. In Dust 514 we accept that due to a number of CONCORD mandates we cannot are be or are not a representative of our empires for any reason.....we are more or less political null entities. Should we choose it we can be 'employed' by a corporation that represents one of the New Eden Empire factions but we are not an official member of that group, we do not speak for it, we do not represent it, and you certainly do not just 'become' integrated into a faction by giving your word. This is why I like the contracts idea so much. We're basically signing away some of our freedom for the right to legally privateer in the name of our chosen faction during which time after a suitable length of service our chosen Empire rewards us. Rule number 1. Always make the lore work around the gameplay. Uplink are the perfect example.
Not if that fundamentally undermines the core tenets of the universe. YOU ARE NOT AN OFFICIAL REPRESENTATIVE OF A FACTION. Simple as that.
Beyond that the mechanics of the suggestion can remain essentially unchanged merely the lore has shifted to indicate of course a more realistic picture of what we are to the factions that employ us. Valued assets but nothing more.
Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
20
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Posted - 2015.08.02 22:27:00 -
[6] - Quote
Talos Vagheitan wrote:Sgt Kirk wrote:Talos Vagheitan wrote:True Adamance wrote:Talos Vagheitan wrote:
If you 'swear allegiance' to Amarr for example, you more or less become an amarr
You simply don't. In Dust 514 we accept that due to a number of CONCORD mandates we cannot are be or are not a representative of our empires for any reason.....we are more or less political null entities. Should we choose it we can be 'employed' by a corporation that represents one of the New Eden Empire factions but we are not an official member of that group, we do not speak for it, we do not represent it, and you certainly do not just 'become' integrated into a faction by giving your word. This is why I like the contracts idea so much. We're basically signing away some of our freedom for the right to legally privateer in the name of our chosen faction during which time after a suitable length of service our chosen Empire rewards us. Rule number 1. Always make the lore work around the gameplay. Uplink are the perfect example. Uplinks are a terrible example and a bad mechanic that terribly needs to be improved. Lol. Alright then
Mmmmm because localised wormhole generators that inflict debilitating cancers on the users always were brilliant pieces of military hard wear.
Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
20
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Posted - 2015.08.03 01:01:00 -
[7] - Quote
Talos Vagheitan wrote:Sgt Kirk wrote:So whenever someone brings you something to counter your ideas yours going to just begin it with "lol"?
Yeah, True, I wouldn't even bother posting anymore.
The Self Righteousness is strong with this one. I'm happy to discuss the fine points, and all legitimate concerns with anyone. You pointed out that you didn't like the name 'pirate' and I asked you for alternatives. What I choose not to engage in are the particularly emotional or dramatic posts. Like your post regarding the links Sgt Kirk wrote:
Uplinks are a terrible example and a bad mechanic that terribly needs to be improved.
Not only is that post dramatic and silly, you don't make a single logical point on why you think so. Furthermore, it's not even clear what your exact objection is. You seem to be just objecting in general. Case in point: If you go back and read I had to spend several posts explaining to you even how this idea is supposed to work. You were objecting before you had an understanding of th idea (i'm not sure if do now, tbh) It seems you disagree that the lore can work, which I believe the lore could be easily be made to work. Besides lore, are there other objections you'd like to discuss?
I have not real issue with the model. I think it's a very good model. That being said there is not reason to sacrifice either lore of functionality to attain a very minor and barely noticeable change. The only difference is that I would quite like to see this mechanic done in a more mature and serious way.
STATEMENT- I updated my allegiance modifier to the Minmatar Republic and now I am a member of Republic Command.
MORE CORRECT STATEMENT - I signed LOC (Limited Operations Contract) with the Minmatar Republic and can now fight for Republic Command in Faction Warfare as an independent operator.
TL;DR - Mechanics remain exactly the same but the lore is correct and doesn't need to be changed. I do appreciate your drive to appeal to loyalists but part of being a loyalist is accepting you only speak for yourself and not those you work for. Half the fun of RP comes from that distinction leaving you fallible and able to agree/disagree with official policy.
Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
20
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Posted - 2015.09.07 21:21:00 -
[8] - Quote
Talos Vagheitan wrote:Jonny D Buelle wrote: Edit: Also I do agree with some of the points Kirk and True have made. We are mercenaries. That is the core of what we are. Mercenaries do not have any Alligences but we take contracts.
That's interesting because I don't think Kirk and True even knew what their own points were. The beauty of Dust and New Eden is that you can be anything you want to be. Yes you are a mercenary, but as an individual you can interpret that how you please. As a mercenary you can place your loyalty anywhere you like: To your corp, to your faction, to yourself, to whoever pays you the most. Whatever you want really. There are plenty of players in this game who are loyal to their faction, and wouldn't hesitate to swear allegiance.
My initial points from long ago can roughly be surmised as....
- I like this ideal of allegiance though perhaps would like it presented more maturely than one off payments designed to placate a faction into liking you. Perhaps what you are doing is signing a contracts with you faction for an indeterminate period of time.
- Racial respecs are still a no go for me on a personal level. As you yourself said you can make anything of yourself, your race does not wholly define that but does define your character, undermining you character in this manner is not accepting the spirit if New Eden role play and frankly EVE players would laugh their guts out at you if a week ago you were talking as though you were Siebestor then pulled a 180 to try and claim complete ethnicity of anther group.
E.G - RP wise an Intaki who converts to the Amarr faith will never be the equal of a True Amarr....buying the True Amarr bloodline completely undermines a central tenet of Amarrian culture. More pertinently Kador Ouryon, my character is Udorian, this is no longer a Bloodline recorded by the official imperial census however is still a bloodline present in the Empire even if genetic markers seperating the two groups are almost entirely gone. Despite this I am never going to be the equal of an True Amarr capsuleer when RPing with them so long as I claim that lineage.
Addressing this latest post and Johnny and Talos on a more general level
- PIE accepts it is not an official representative of the 24th Imperial Crusade or Imperial Guard and we often mail in in game actor who plays the leader of these factions to draw direction from. However we are a paramilitary organisation, if you consider the Classiarii we are a cult as well, we are free to do as well want which is emulate the mainstream Amarrian military.
- Sure you can claim to be anything you want.....doesn't mean people will or have to take you seriously.
E.G- A Kameira who RP's a hatred for the Amarr Empire. Sure you could do that, I know people who are ...... but you don't get over psychological conditioning that easily especially in a society where you are treated pretty well for slaves and raised to no ask questions. TO do it tastefully you'd really need to play on the dissonance between your characters actions and the mental strain of going against everything you believe in.
Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em.
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