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Jadek Menaheim
Xer Cloud Consortium
7
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Posted - 2015.07.14 04:42:00 -
[1] - Quote
LOL @ Tebu Gan
It's very easy to turn a profit running militia suits in PC. In tonight's battle against Neg Feedback. I only lost 18k total in cheap suits. Made 270k ISK and 200 DKs in net profit!
All players except for Slender and VC, corp members, were recruited from public squad finder. They enjoyed the laughs and no guilt content against NF.
https://twitter.com/JadekMenaheim/status/620813367230468096
Op success!
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Apocalyptic Destroyerr
Shining Flame Amarr Empire
580
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Posted - 2015.07.14 06:38:00 -
[2] - Quote
o7 |
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Jadek Menaheim
Xer Cloud Consortium
7
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Posted - 2015.07.14 07:33:00 -
[3] - Quote
Xer Cloud Consortium members will likely want to raid NF. again. Officers of Negative Feedback., I suggest recruiting our top earners to stymie CP gain.
https://twitter.com/JadekMenaheim/status/620858177479929856
Dust 514 Market Trello. The essential resource for trading in Dust.
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deezy dabest
Evil Syndicate Alliance.
2
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Posted - 2015.07.14 07:43:00 -
[4] - Quote
Interesting stuff.
Keeping it up against the corps who are too proud of their k/ds to not run proto even when only BPOs are getting thrown at them will feed this all day long.
I almost wonder if this will turn many PCs into outright BPO matches when one team realizes that the other is doing exactly that so they are not going to make a profit after 1 death.
Remove NPC orbitals from FW. -- Fix orbital timers for Eve players assisting in Planetary Conquest.
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Jadek Menaheim
Xer Cloud Consortium
7
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Posted - 2015.07.14 07:43:00 -
[5] - Quote
Bonus: NF. member Aeon Amadi's (very glitchy) video of raid.
Dust 514 Market Trello. The essential resource for trading in Dust.
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xavier zor
Second-Nature Negative-Feedback
1
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Posted - 2015.07.14 07:45:00 -
[6] - Quote
deezy dabest wrote:Interesting stuff.
Keeping it up against the corps who are too proud of their k/ds to not run proto even when only BPOs are getting thrown at them will feed this all day long.
I almost wonder if this will turn many PCs into outright BPO matches when one team realizes that the other is doing exactly that so they are not going to make a profit after 1 death.
proto gear beats BPO gear
why would you run anything BUT proto gear in a PC anyway??
Out of retirement
notable people stabbed: musturd, kaizuka, duna, radar, tibs, killed again
ADS pilot, knifer, slayer
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Jadek Menaheim
Xer Cloud Consortium
7
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Posted - 2015.07.14 07:45:00 -
[7] - Quote
deezy dabest wrote:Interesting stuff.
Keeping it up against the corps who are too proud of their k/ds to not run proto even when only BPOs are getting thrown at them will feed this all day long.
I almost wonder if this will turn many PCs into outright BPO matches when one team realizes that the other is doing exactly that so they are not going to make a profit after 1 death. I welcome this kind of meta warfare. A team may simply be fronting that they are pushing waves and waves of BPOs at you when in fact they are seeding your back lines with proto scouts. 
Dust 514 Market Trello. The essential resource for trading in Dust.
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Jadek Menaheim
Xer Cloud Consortium
7
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Posted - 2015.07.14 07:47:00 -
[8] - Quote
xavier zor wrote:deezy dabest wrote:Interesting stuff.
Keeping it up against the corps who are too proud of their k/ds to not run proto even when only BPOs are getting thrown at them will feed this all day long.
I almost wonder if this will turn many PCs into outright BPO matches when one team realizes that the other is doing exactly that so they are not going to make a profit after 1 death. proto gear beats BPO gear why would you run anything BUT proto gear in a PC anyway?? Maybe you are a little slow on the uptick of the changes to slot progression. Our players and randoms still made a profit in that battle.
Plus, the APEX shotty is king.
Dust 514 Market Trello. The essential resource for trading in Dust.
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deezy dabest
Evil Syndicate Alliance.
2
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Posted - 2015.07.14 07:48:00 -
[9] - Quote
xavier zor wrote:deezy dabest wrote:Interesting stuff.
Keeping it up against the corps who are too proud of their k/ds to not run proto even when only BPOs are getting thrown at them will feed this all day long.
I almost wonder if this will turn many PCs into outright BPO matches when one team realizes that the other is doing exactly that so they are not going to make a profit after 1 death. proto gear beats BPO gear why would you run anything BUT proto gear in a PC anyway??
For players who are on the lower side of the ISK chain knowing that they are not going to get more payout than a pub match is a good reason to put away the 200 - 500k suits. Some people in the game have to actually think about how much money they are losing.
Remove NPC orbitals from FW. -- Fix orbital timers for Eve players assisting in Planetary Conquest.
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deezy dabest
Evil Syndicate Alliance.
2
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Posted - 2015.07.14 07:51:00 -
[10] - Quote
Holy crap I think he forgot to turn off the torrent software before he hit the record button.
Remove NPC orbitals from FW. -- Fix orbital timers for Eve players assisting in Planetary Conquest.
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xavier zor
Second-Nature Negative-Feedback
1
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Posted - 2015.07.14 07:52:00 -
[11] - Quote
Jadek Menaheim wrote:xavier zor wrote:deezy dabest wrote:Interesting stuff.
Keeping it up against the corps who are too proud of their k/ds to not run proto even when only BPOs are getting thrown at them will feed this all day long.
I almost wonder if this will turn many PCs into outright BPO matches when one team realizes that the other is doing exactly that so they are not going to make a profit after 1 death. proto gear beats BPO gear why would you run anything BUT proto gear in a PC anyway?? Maybe you are a little slow on the uptick of the changes to slot progression. Our players and randoms still made a profit in that battle. Plus, the APEX shotty is king.
i haven't logged onto dust for 33 days ;)
Out of retirement
notable people stabbed: musturd, kaizuka, duna, radar, tibs, killed again
ADS pilot, knifer, slayer
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Jadek Menaheim
Xer Cloud Consortium
7
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Posted - 2015.07.14 07:54:00 -
[12] - Quote
^ Many exciting changes in the meta await you! "Exciting" is a matter of perspective of course.
Dust 514 Market Trello. The essential resource for trading in Dust.
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xavier zor
Second-Nature Negative-Feedback
1
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Posted - 2015.07.14 07:56:00 -
[13] - Quote
Jadek Menaheim wrote:^ Many exciting changes in the meta await you! "Exciting" is a matter of perspective of course. Whats the new FoTM? well so far all i can think about is when are they going to address the matter of how overpowered swarms are vs ADS.
Out of retirement
notable people stabbed: musturd, kaizuka, duna, radar, tibs, killed again
ADS pilot, knifer, slayer
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deezy dabest
Evil Syndicate Alliance.
2
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Posted - 2015.07.14 07:57:00 -
[14] - Quote
xavier zor wrote:Jadek Menaheim wrote:xavier zor wrote:deezy dabest wrote:Interesting stuff.
Keeping it up against the corps who are too proud of their k/ds to not run proto even when only BPOs are getting thrown at them will feed this all day long.
I almost wonder if this will turn many PCs into outright BPO matches when one team realizes that the other is doing exactly that so they are not going to make a profit after 1 death. proto gear beats BPO gear why would you run anything BUT proto gear in a PC anyway?? Maybe you are a little slow on the uptick of the changes to slot progression. Our players and randoms still made a profit in that battle. Plus, the APEX shotty is king. i haven't logged onto dust for 33 days ;)
May want to remove "out of retirement" from your sig.
Remove NPC orbitals from FW. -- Fix orbital timers for Eve players assisting in Planetary Conquest.
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xavier zor
Second-Nature Negative-Feedback
1
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Posted - 2015.07.14 07:59:00 -
[15] - Quote
i am playing in a few days so....
Out of retirement
notable people stabbed: musturd, kaizuka, duna, radar, tibs, killed again
ADS pilot, knifer, slayer
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Aeon Amadi
Negative-Feedback. Negative-Feedback
11
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Posted - 2015.07.14 08:14:00 -
[16] - Quote
deezy dabest wrote:Interesting stuff.
Keeping it up against the corps who are too proud of their k/ds to not run proto even when only BPOs are getting thrown at them will feed this all day long.
I almost wonder if this will turn many PCs into outright BPO matches when one team realizes that the other is doing exactly that so they are not going to make a profit after 1 death.
Doubt it. Personally, I never run anything less than Proto and I remain ISK stable. The biggest ISK sink for me is running q-synced FW matches, but that is to be expected. I very rarely do pub matches anymore just because the match maker is so terrible and I actually like competition (seriously, redlining is boring).
So, if my enemy's start running BPOs? Fine by me.
Kain Spero organized 99.5% of PC for Passive ISK in a time when it took that much to convince CCP to actually fix it.
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Mina Longstrike
Kirjuun Heiian
3
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Posted - 2015.07.14 08:33:00 -
[17] - Quote
I am incredibly interested in this from the perspective of opening State Task Force / Kirjuun Saaja up to PC raids, especially in regards to 'training' B teams. Did Kane's side make a profit too?
And Kane, I know I mailed you previously about setting up scrims, but I forgot to mention - I have no desire to be a district holder, so should we ever 'win' a PC match against [whoever we fight] as long as you're willing/able to launch an attack against us, you can have the district without a defense.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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Jadek Menaheim
Xer Cloud Consortium
7
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Posted - 2015.07.14 08:43:00 -
[18] - Quote
+1 For more content opportunities.
Dust 514 Market Trello. The essential resource for trading in Dust.
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Moe Lester III
Murder 4 Hire
51
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Posted - 2015.07.14 10:29:00 -
[19] - Quote
I wanted to get in on that. I joined the chat channel you said to, but you never showed up in it to get anyone
Redrum rectum
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Jadek Menaheim
Xer Cloud Consortium
7
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Posted - 2015.07.14 10:54:00 -
[20] - Quote
Moe, it got a bit chaotic with the invites. I do apologize that you waited and were unable to get in. However, the only way to have a better chance of entering is to join corp. All members can queue in as long as the space isn't occupied.
Note: Corp members may compete against each other to queue in platoons, squads, fireteams, or solo deploy first. This is by design in XERCC.
Dust 514 Market Trello. The essential resource for trading in Dust.
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Dust User
Horizons' Edge No Context
2
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Posted - 2015.07.14 11:09:00 -
[21] - Quote
I fail to see the fun in not even trying to win.
And all for a measly 200k. |
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Mina Longstrike
Kirjuun Heiian
3
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Posted - 2015.07.14 11:28:00 -
[22] - Quote
Dust User wrote:I fail to see the fun in not even trying to win.
And all for a measly 200k.
Grab cheap apex suits. Tear it up and do as much damage as you can, even with the knowledge that you'll lose. Come away with a profit and a weakened 'enemy'.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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demonkiller 12
TERRA R1SING New Eden's Heros
877
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Posted - 2015.07.14 11:33:00 -
[23] - Quote
xavier zor wrote:deezy dabest wrote:Interesting stuff.
Keeping it up against the corps who are too proud of their k/ds to not run proto even when only BPOs are getting thrown at them will feed this all day long.
I almost wonder if this will turn many PCs into outright BPO matches when one team realizes that the other is doing exactly that so they are not going to make a profit after 1 death. proto gear beats BPO gear why would you run anything BUT proto gear in a PC anyway?? because its far more logical to spam modified APEX suits which cost 1/5th that of a proto suit, the proto player cannot afford to keep throwing millions into a match that barely makes them a million isk |
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Jadek Menaheim
Xer Cloud Consortium
7
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Posted - 2015.07.14 11:35:00 -
[24] - Quote
Mina Longstrike wrote:Dust User wrote:I fail to see the fun in not even trying to win.
And all for a measly 200k. Grab cheap apex suits. Tear it up and do as much damage as you can, even with the knowledge that you'll lose. Come away with a profit and a weakened 'enemy'. Exactly, there's also the fun (for some) of playing mind games with people before deployment and on the field. Whoever FC's next battle might want to play it seriously. If the enemy team was prepared to bring their B-team trainees, there might be a last second scramble from command.
Dust 514 Market Trello. The essential resource for trading in Dust.
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Moe Lester III
Murder 4 Hire
51
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Posted - 2015.07.14 11:52:00 -
[25] - Quote
Jadek Menaheim wrote:Moe, it got a bit chaotic with the invites. I do apologize that you waited and were unable to get in. However, the only way to have a better chance of entering is to join corp. All members can queue in as long as the space isn't occupied.
Note: Corp members may compete against each other to queue in platoons, squads, fireteams, or solo deploy first. A small group queuing in before the platoon will naturally invalidate the ability of the platoon to enter warbarge and PC. This is by design in XERCC. Its just as well I didn't get in. I was reading over the patch notes and it said to discourage ringers, only members of the attacking corp and members of the defending corp get DK. I wouldn't have gotten any DK for participating so I didn't really miss anything
Redrum rectum
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Tebu Gan
0uter.Heaven
1
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Posted - 2015.07.14 12:16:00 -
[26] - Quote
LOL
I never said you wouldn't get anything at all. So you killed 4.3 mil in enemy assets while minimizing your own. Great job! You got a payout I, at minimum, get from an ambush match!
Any case, you serious? If you are, well grats for the weak payout (actual fights would be upwards to 2mil)! I guess we have differing opinions on what's considered a payout since I have done PC many years and you have not. Great job getting REKT! Maybe in a few years of constant raiding and you might be RICH!  |
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Tebu Gan
0uter.Heaven
1
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Posted - 2015.07.14 12:18:00 -
[27] - Quote
demonkiller 12 wrote:xavier zor wrote:deezy dabest wrote:Interesting stuff.
Keeping it up against the corps who are too proud of their k/ds to not run proto even when only BPOs are getting thrown at them will feed this all day long.
I almost wonder if this will turn many PCs into outright BPO matches when one team realizes that the other is doing exactly that so they are not going to make a profit after 1 death. proto gear beats BPO gear why would you run anything BUT proto gear in a PC anyway?? because its far more logical to spam modified APEX suits which cost 1/5th that of a proto suit, the proto player cannot afford to keep throwing millions into a match that barely makes them a million isk
This is just silly, I throw proto all day at pubs, why wouldn't I and many other not do the same in PC. And not care in the least bit, that isk is easily made back. |
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Ghost Kaisar
Fatal Absolution Negative-Feedback
11
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Posted - 2015.07.14 12:56:00 -
[28] - Quote
That's a pathetically small profit margin.
You might as well play pubs at that point. Not only that, but you guys got BLOODIED for it.
125 Clone deaths to 22. Overall K/D = 0.176
I'm not sure about you guys, but I'd rather play pubs and enjoy a fight rather than throw my head against a wall and pull some ISK out of it.
Unless your goal here is to SLOWLY burn the pockets of large PC corps, this is inefficient for the effort. I don't know why anyone would want to do this repeatedly.
Currently listening to: Tsukihime OST
Un-Retired PC Scout. I miss the old days ;_;
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Bright Cloud
Namtar Elite Gallente Federation
1
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Posted - 2015.07.14 12:57:00 -
[29] - Quote
270K ISK? lol i get more from a pub match then you guys got from that PC.
Rudimentary Mercs of scrubs and incompetence. You touch my mind, fumbling in Ignorance, incapable of understanding.
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Dust User
Horizons' Edge No Context
2
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Posted - 2015.07.14 12:57:00 -
[30] - Quote
demonkiller 12 wrote:xavier zor wrote:deezy dabest wrote:Interesting stuff.
Keeping it up against the corps who are too proud of their k/ds to not run proto even when only BPOs are getting thrown at them will feed this all day long.
I almost wonder if this will turn many PCs into outright BPO matches when one team realizes that the other is doing exactly that so they are not going to make a profit after 1 death. proto gear beats BPO gear why would you run anything BUT proto gear in a PC anyway?? because its far more logical to spam modified APEX suits which cost 1/5th that of a proto suit, the proto player cannot afford to keep throwing millions into a match that barely makes them a million isk
You must play with the poors.
I couldn't even imagine how disgusting that must feel. |
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Mejt0
Dead Man's Game
1
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Posted - 2015.07.14 12:59:00 -
[31] - Quote
Some like to use apex/bpo gear because they have fun with them. Constant proto spamming in one sided battles is probably the most boring thing you can do.
About PC. If you don't want the district, there is no point in using expensive gear. Raiding is a good idea, but it has to be further worked on.
Loyal to The State
Official Caldari Commando User
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Ghost Kaisar
Fatal Absolution Negative-Feedback
11
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Posted - 2015.07.14 13:14:00 -
[32] - Quote
Mina Longstrike wrote:Dust User wrote:I fail to see the fun in not even trying to win.
And all for a measly 200k. Grab cheap apex suits. Tear it up and do as much damage as you can, even with the knowledge that you'll lose. Come away with a profit and a weakened 'enemy'.
But we can make that up in like two ambushes with cheap apex suits.
Unless the team is full of masochists, I don't see how this is a worthy campaign.
Currently listening to: Tsukihime OST
Un-Retired PC Scout. I miss the old days ;_;
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Ghost Kaisar
Fatal Absolution Negative-Feedback
11
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Posted - 2015.07.14 13:15:00 -
[33] - Quote
xavier zor wrote:i am playing in a few days so....
Read my sig 
Currently listening to: Tsukihime OST
Un-Retired PC Scout. I miss the old days ;_;
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Varoth Drac
Dead Man's Game
1
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Posted - 2015.07.14 14:58:00 -
[34] - Quote
270K isk profit + 200DK is not bad at all for a first attempt. More isk profit than most pub matches for the majority of people. Will have taken longer, but it was a first attempt, plus they got DK and it was probably more fun than most pubs. |
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Heimdallr69
Negative-Feedback.
6
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Posted - 2015.07.14 15:11:00 -
[35] - Quote
Varoth Drac wrote:270K isk profit + 200DK is not bad at all for a first attempt. More isk profit than most pub matches for the majority of people. Will have taken longer, but it was a first attempt, plus they got DK and it was probably more fun than most pubs. I average 350-400k in pub..last night I got nearly 700k in a bush
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Bright Cloud
Namtar Elite Gallente Federation
1
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Posted - 2015.07.14 15:17:00 -
[36] - Quote
You probs could get more of a profit redline sniping with apex suits then trying to go full out with basic stuff vs veteran players. With 16 redline snipers you have a bigger chance to kill somebody.
Rudimentary Mercs of scrubs and incompetence. You touch my mind, fumbling in Ignorance, incapable of understanding.
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Varoth Drac
Dead Man's Game
1
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Posted - 2015.07.14 15:18:00 -
[37] - Quote
Heimdallr69 wrote:Varoth Drac wrote:270K isk profit + 200DK is not bad at all for a first attempt. More isk profit than most pub matches for the majority of people. Will have taken longer, but it was a first attempt, plus they got DK and it was probably more fun than most pubs. I average 350-400k in pub..last night I got nearly 700k in a bush Good for you. The players in Jadek's team are unlikely to be averaging more than 270k profit in a pub match. |
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Shadowed Cola
Tal-Romon Legion Amarr Empire
399
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Posted - 2015.07.14 15:18:00 -
[38] - Quote
All the work to grab and set up a team just for pub pay outs?
did you guys get stomped that hard? Payouts usually are well over 1.5million |
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deezy dabest
Evil Syndicate Alliance.
2
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Posted - 2015.07.14 15:50:00 -
[39] - Quote
No one seems to be paying attention to the fact that they cost the defending corp money and weakened their district while making a profit which this scenario before would have been an instant 10 million ISK loss. Given the damages done in this case were minimal but that could have been stepped up to a point of being strategic with a little bit of organization. All we need now is to get rid of the stupid 24 - 48 hour wait for raids and these will be pretty nice.
Remove NPC orbitals from FW. -- Fix orbital timers for Eve players assisting in Planetary Conquest.
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Maken Tosch
DUST University Ivy League
12
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Posted - 2015.07.14 17:09:00 -
[40] - Quote
deezy dabest wrote:No one seems to be paying attention to the fact that they cost the defending corp money and weakened their district while making a profit which this scenario before would have been an instant 10 million ISK loss. Given the damages done in this case were minimal but that could have been stepped up to a point of being strategic with a little bit of organization. All we need now is to get rid of the stupid 24 - 48 hour wait for raids and these will be pretty nice.
That's what I was wondering. How much ISK in clones and suits lost did the defenders suffer despite their victory?
If the whole point of raiding districts is to inflict as much financial damage to the district holders as possible while mitigating losses on your own side, than this is very reminiscent of what Eve Online players do when they are roaming around null-sec space causing trouble like pirates.
My brother was just in a fleet last night where he and his corp went into null-sec to cause trouble using only a small ad-hoc style fleet. They were massively outnumbered and obviously lost the fight but they caused the sovereignty owners financial losses in terms of ships lost and critical station services (ship fitting & repairs, manufacturing jobs, etc.) disabled via Entosis links.
That may just be one small ad-hoc fleet that was easily pushed away, but with enough small fleets causing trouble you can erode the sovereignty holders with distractions and picking off any of stragglers. This is because you are not fighting the enemy on their terms.
I can imagine a similar strategy being employed by PC raiders here in Dust where the raiders often lose a match but come away with causing financial troubles for the district holders.
Think about it. Every clone you destroy on the district owner's side, regardless of what suit that clone was wearing, is a clone they are no longer able to sell for ISK (corp) and DK (player). It took them time to build up those clones and thus would be a financial loss every time they lose a clone. Meanwhile, a Raider corp only spent CP for attacking without owning a district. And if they win the district, they can just ransom it back for profit.
And do not forget that CP seems rather easy to build up these days. Dust University was able to cap out in less than a week after PC 2.0 was implemented. Even a couple of days after spending 25,000 CP to attack a district, we already recuperated much of that. Apparently our corp is much more active than what we initially thought. CP contributions appears to be a pretty good measure of how active a corp can be.
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Shadowed Cola
Tal-Romon Legion Amarr Empire
400
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Posted - 2015.07.14 17:42:00 -
[41] - Quote
Maken Tosch wrote:deezy dabest wrote:No one seems to be paying attention to the fact that they cost the defending corp money and weakened their district while making a profit which this scenario before would have been an instant 10 million ISK loss. Given the damages done in this case were minimal but that could have been stepped up to a point of being strategic with a little bit of organization. All we need now is to get rid of the stupid 24 - 48 hour wait for raids and these will be pretty nice.
That's what I was wondering. How much ISK in clones and suits lost did the defenders suffer despite their victory? If the whole point of raiding districts is to inflict as much financial damage to the district holders as possible while mitigating losses on your own side, than this is very reminiscent of what Eve Online players do when they are roaming around null-sec space causing trouble like pirates. My brother was just in a fleet last night where he and his corp went into null-sec to cause trouble using only a small ad-hoc style fleet. They were massively outnumbered and obviously lost the fight but they caused the sovereignty owners financial losses in terms of ships lost and critical station services (ship fitting & repairs, manufacturing jobs, etc.) disabled via Entosis links. That may just be one small ad-hoc fleet that was easily pushed away, but with enough small fleets causing trouble you can erode the sovereignty holders with distractions and picking off any of stragglers. This is because you are not fighting the enemy on their terms. I can imagine a similar strategy being employed by PC raiders here in Dust where the raiders often lose a match but come away with causing financial troubles for the district holders. Think about it. Every clone you destroy on the district owner's side, regardless of what suit that clone was wearing, is a clone they are no longer able to sell for ISK (corp) and DK (player). It took them time to build up those clones and thus would be a financial loss every time they lose a clone. Meanwhile, a Raider corp only spent CP for attacking without owning a district. And if they win the district, they can just ransom it back for profit. And do not forget that CP seems rather easy to build up these days. Dust University was able to cap out in less than a week after PC 2.0 was implemented. Even a couple of days after spending 25,000 CP to attack a district, we already recuperated much of that. Apparently our corp is much more active than what we initially thought. CP contributions appears to be a pretty good measure of how active a corp can be. i assure you, any losses most players lose in these corps is almost a non-factor. The only players feeling the hurt would be tankers and dropship pilots and the occasional try hard logi. <3 But the corp pays reimbursement for losses, and taxes EASILY make up for that with how often and how much these players make per match. And even if taxes were removed - NF players generally make enough in pubs to negate any losses in PC.
And now with DK being able to buy gear soon, the losses will be even more minimized as corps reimburse with gear instead of ISK.
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Balistyc Farshot
MONSTER SYNERGY
297
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Posted - 2015.07.14 17:56:00 -
[42] - Quote
xavier zor wrote:Jadek Menaheim wrote:^ Many exciting changes in the meta await you! "Exciting" is a matter of perspective of course. Whats the new FoTM? well so far all i can think about is when are they going to address the matter of how overpowered swarms are vs ADS.
FOTM is mixed now. CCP kind of balanced things out. Except the bolt pistol which is just stupid. the only race getting hosed now is Gal which is surprising.
The swarms vs ADS: Just stop dude. They are balanced just fine. You will find that redline tanks destroy more ADS than anything. There is a whole thread about how to counter swarms. My technique is to not go alone and drop in some infantry and don't hover. If you keep moving you will be fine with all the lag. Just watch out for light posts!
Turrets are really smart now. Don't mess around with them when they are in AI mode.
"Dying with your rep tool out - the logi-flasher!"
Who hasn't been caught by a cute little female scout doing this?
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Jadek Menaheim
Xer Cloud Consortium
7
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Posted - 2015.07.14 19:59:00 -
[43] - Quote
Shadowed Cola wrote:All the work to grab and set up a team just for pub pay outs?
did you guys get stomped that hard? Payouts usually are well over 1.5million I made the platoon open on public squad finder remember. It filled up in under two minutes with people looking to gladly spam militia against NF. The only awoxer we had was dropship captain, but he's been added to the list now.
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Maken Tosch
DUST University Ivy League
12
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Posted - 2015.07.14 20:32:00 -
[44] - Quote
Shadowed Cola wrote: i assure you, any losses most players lose in these corps is almost a non-factor. The only players feeling the hurt would be tankers and dropship pilots and the occasional try hard logi. <3 But the corp pays reimbursement for losses, and taxes EASILY make up for that with how often and how much these players make per match. And even if taxes were removed - NF players generally make enough in pubs to negate any losses in PC.
And now with DK being able to buy gear soon, the losses will be even more minimized as corps reimburse with gear instead of ISK.
We'll have to see how it turns out. PC 2.0 just got implemented so it could be a while before we actually start seeing how it really changes things. I'm just curious as to how many PC-ready corps are actually going to be active. Up until now, some of the districts were held by alt corps with just a few players in them for management.
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Tebu Gan
0uter.Heaven
1
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Posted - 2015.07.14 21:00:00 -
[45] - Quote
deezy dabest wrote:No one seems to be paying attention to the fact that they cost the defending corp money and weakened their district while making a profit which this scenario before would have been an instant 10 million ISK loss. Given the damages done in this case were minimal but that could have been stepped up to a point of being strategic with a little bit of organization. All we need now is to get rid of the stupid 24 - 48 hour wait for raids and these will be pretty nice.
Let me put this into perspective.
Let's assume my 2 mil payout the other night....
Multiply by 16
32,000,000 million in lost assets for the enemy side. This is a battle where both sides pull out proto and actually TRY TO WIN the match. Most often these come down to the last few ticks for both MCC's.
Want to "bleed" a corps wallet, try putting some effort into a battle! Imagine 6 battles like this, 32 mil *6 = 192 million in lost assets for ONE side. That 4 million in lost assets for the enemy side seems weak when you compare it to a real battle! |
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Tebu Gan
0uter.Heaven
1
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Posted - 2015.07.14 21:13:00 -
[46] - Quote
Jadek Menaheim wrote:Shadowed Cola wrote:All the work to grab and set up a team just for pub pay outs?
did you guys get stomped that hard? Payouts usually are well over 1.5million I made the platoon open on public squad finder remember. It filled up in under two minutes with people looking to gladly spam militia against NF. The only awoxer we had was dropship captain, but he's been added to the list now. https://trello.com/b/YkwAIUe2/dust-514-corporations-dossier
While I admit that the margin may have been larger had it been a PC team in BPO gear, I'm curious as to how much your enemy made off your BPO / MLT gear. 40K maybe, so that's a rather large margin.
Yet, how do you feel about the players that honestly don't give a second thought to isk efficiency. It would be years before you could actually "dent" anyones wallet. With trading and the warbarge, being isk poor is a thing of the past for me.
I imagine this could be detrimental to newer corps starting out but for the experienced it's just a drop in the hat. I will say, you have a lot more positivity to this "feature" than myself and many others out there. With such a weak payout and minimal losses suffered for the enemy, it looks like a rather large bust to me.
I don't mind being proven wrong though so keep it up. (and pull some good players into it!)
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Jadek Menaheim
Xer Cloud Consortium
7
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Posted - 2015.07.14 21:28:00 -
[47] - Quote
Tebu Gan wrote:Yet, how do you feel about the players that honestly don't give a second thought to isk efficiency. It would be years before you could actually "dent" anyones wallet. With trading and the warbarge, being isk poor is a thing of the past for me. A good point. You really can't play the ISK war against these players. I would say you can play the time investment and logistics angle. The enemy team has to coordinate to log on at a specific time to check who they are fighting against on their district, while myself or (some other competent button pusher from XERCC corp) can simply log on, make a public platoon in squad finder and offer militia PC content against a well known corp.
You only really need a 15 minute lead time to gather people from squad finder and various chat channels for this kind of militia PC. You can also do a cursory check for known awoxers in that span of time after locking the squad. People enjoy fighting against the odds in a militia PC battle against known proto corps. If we win, the feeling of victory is massive.
https://trello.com/b/YkwAIUe2/dust-514-corporations-dossier
Finally, the squad finder pickup system is also a nice recruitment tool for my corp as ringers don't receive DK from a battle loss. This gets people in the door and encourages them to stay once they see they can take from the corp wallet, drop clone packs anywhere they please, and get officer gear and AUR SKINs for being high CP earners.
(PS. Feel free to copy an part of this system)
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JIMvc2
Corrosive Synergy No Context
1
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Posted - 2015.07.14 22:16:00 -
[48] - Quote
xavier zor wrote:deezy dabest wrote:Interesting stuff.
Keeping it up against the corps who are too proud of their k/ds to not run proto even when only BPOs are getting thrown at them will feed this all day long.
I almost wonder if this will turn many PCs into outright BPO matches when one team realizes that the other is doing exactly that so they are not going to make a profit after 1 death. proto gear beats BPO gear why would you run anything BUT proto gear in a PC anyway??
Wrong BPO Gear = Much better. Proto gear = avoid cheap deaths and wine <.<...
Why did the white girl cross the road? To get to Starbucks. <-- My GF will kill me if I ask her that lol :)
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Aeon Amadi
Negative-Feedback. Negative-Feedback
11
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Posted - 2015.07.14 22:33:00 -
[49] - Quote
We lost 22 clones, which would have been recovered by the clone generation literally over-night. The only thing that did was theoretically drop our DK out-put from that district from 7,200 to 5,220 (a loss of 1,980) but even still it didn't really matter because we still would be at clone capacity for the district -anyway- and would have sold off the generated amount. So, we didn't lose any DK output at all.
To explain the math on this a bit better:
If the district has a clone capacity of 300 and we lost 22, we would have generated 80... which would have put us right back at 300, which we would have sold 80 anyway.
So nothing was 'weakened' save for our ISK wallets, which we actually made a profit from based on theoretical averages.
16 of our guys lost 22 clones, total, resulting in an average loss of 1.375 clones per. Assuming my most expensive fit is 201,855 ISK/each.... We can say that the average loss per person was 277,550.63 ISK. Assuming everyone made about as much as I did out of that match (I made 413,763 ISK + salvage)....
That results in a per-person profit of about 136,212.38 ISK.
So, just based on assumption and mathematics, that match was profitable for both parties involved and we lost absolutely nothing from it. In fact, the only thing that was lost for either side was the 25,000 CP that Xer Cloud Consortium spent on the raid.
CPM2 Candidate
Design A SKIN 2
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Jadek Menaheim
Xer Cloud Consortium
7
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Posted - 2015.07.14 23:40:00 -
[50] - Quote
Cheers Aeon for providing the data from your side on the raid.
Yes, while both sides made an ISK profit and XERCC is down 25k CP, randoms and corp members got a variety of content out of the battle.
How did all the other battles go for you that night? NF. was being attacked pretty frequently.
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Aeon Amadi
Negative-Feedback. Negative-Feedback
11
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Posted - 2015.07.14 23:44:00 -
[51] - Quote
Jadek Menaheim wrote:Cheers Aeon for providing the data from your side on the raid.
Yes, while both sides made an ISK profit and XERCC is down 25k CP, randoms and corp members got a variety of content out of the battle.
How did all the other battles go for you that night? NF. was being attacked pretty frequently.
We won all of them, lol. Some were no-shows, few others were completely ringer matches (we're going to work on that as we have a policy that if you can't field at least 50% of your own people then you don't deserve the district).
Which, there's a few corporations out there that have districts and they have <32 members in their corp so we're going to be hitting them next and probably turning the district over to corporations that actually -want- to PC. So, if you're interested in making Xer Cloud Consortium a PC group, lemme know and I'll talk to the brass about giving/selling you guys a district.
CPM2 Candidate
Design A SKIN 2
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Jadek Menaheim
Xer Cloud Consortium
7
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Posted - 2015.07.15 00:08:00 -
[52] - Quote
Aeon Amadi wrote:Jadek Menaheim wrote:Cheers Aeon for providing the data from your side on the raid.
Yes, while both sides made an ISK profit and XERCC is down 25k CP, randoms and corp members got a variety of content out of the battle.
How did all the other battles go for you that night? NF. was being attacked pretty frequently. We won all of them, lol. Some were no-shows, few others were completely ringer matches (we're going to work on that as we have a policy that if you can't field at least 50% of your own people then you don't deserve the district). Which, there's a few corporations out there that have districts and they have <32 members in their corp so we're going to be hitting them next and probably turning the district over to corporations that actually -want- to PC. So, if you're interested in making Xer Cloud Consortium a PC group, lemme know and I'll talk to the brass about giving/selling you guys a district. Aeon, Xer is not designed as a land holding corp. Others can fill that role. If we do get a district, clones will be continually sold off for DK with CP as all members have planetary logistics roles.
We are laser focused on wildcard/militia raiding. 
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Aeon Amadi
Negative-Feedback. Negative-Feedback
11
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Posted - 2015.07.15 00:10:00 -
[53] - Quote
Jadek Menaheim wrote:Aeon Amadi wrote:Jadek Menaheim wrote:Cheers Aeon for providing the data from your side on the raid.
Yes, while both sides made an ISK profit and XERCC is down 25k CP, randoms and corp members got a variety of content out of the battle.
How did all the other battles go for you that night? NF. was being attacked pretty frequently. We won all of them, lol. Some were no-shows, few others were completely ringer matches (we're going to work on that as we have a policy that if you can't field at least 50% of your own people then you don't deserve the district). Which, there's a few corporations out there that have districts and they have <32 members in their corp so we're going to be hitting them next and probably turning the district over to corporations that actually -want- to PC. So, if you're interested in making Xer Cloud Consortium a PC group, lemme know and I'll talk to the brass about giving/selling you guys a district. Aeon, Xer is not designed as a land holding corp. Others can fill that role. If we do get a district, clones will be continually sold off for DK with CP as all members have planetary logistics roles. We are laser focused on wildcard/militia raiding. 
Awesome ^_^ Get good at it, put the hurting on the enemy, never know when someone will hire you to weaken a district for them while you do your raids =P
CPM2 Candidate
Design A SKIN 2
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Jadek Menaheim
Xer Cloud Consortium
7
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Posted - 2015.07.15 00:13:00 -
[54] - Quote
^ There is no hiring. But sending ISK is still welcome. Again, all members are given roles to attack districts; alts and mains are welcome to join and place the attack orders themselves when the CP is available. We have space for 12600 members.
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Adipem Nothi
Nos Nothi
11
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Posted - 2015.07.15 00:20:00 -
[55] - Quote
If this is Dust's end-game "working as intended", I (for one) am not interested. These battles should be spectacular and hard fought; not pubstomps on steroids. A KDR boost for the very same "L33T" farmers we have to thank for PC 1.0's failures. This is embarrassing, and it will impact morale.
PS: 270k Isk is alot easier to make running a couple pubs.
Shoot scout with yes. - Ripley Riley (for CPM2)
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Jadek Menaheim
Xer Cloud Consortium
7
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Posted - 2015.07.15 00:24:00 -
[56] - Quote
Adipem Nothi wrote:If this is Dust's end-game "working as intended", I (for one) am not interested. This is embarrassing.
PS: You could've made that 270k Isk alot easier running a couple pubs.
God, some people just don't get this is a sandbox. Play in it however you want and quit your whining. This is good step for Dust as a F2P game--the goal of which is to be accessible to many customers, not just a few 'elites' of a game who seem to want to be gatekeepers of content.
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Dreis ShadowWeaver
Onikanabo Brigade Caldari State
5
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Posted - 2015.07.15 00:25:00 -
[57] - Quote
The whole raiding concept seems EXTREMEYLY tedius from the viewpoint of a district-holding corp; they have to get all ready to a match that in the end was probably very boring and unprofitable for them.
And, only 270K profit, Jadek? What was even the point then? Too much effort for too little gain.
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My Minja Blog
Recruitment requests received: 18
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Adipem Nothi
Nos Nothi
11
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Posted - 2015.07.15 00:27:00 -
[58] - Quote
Jadek Menaheim wrote:Adipem Nothi wrote:If this is Dust's end-game "working as intended", I (for one) am not interested. This is embarrassing.
PS: You could've made that 270k Isk alot easier running a couple pubs.
God, some people just don't get this is a sandbox. Play in it however you want and quit your whining. This is good step for Dust as a F2P game--the goal of which is to be accessible to many customers, not just a few 'elites' of a game who seem to want to be gatekeepers of content. I hope you have good fun in your sandbox. This is exactly what the "L33T" want. Easy fights to stroke ego. Something entertaining to interrupt the monotony of risk-free farming. Good times.
Give us real raids, and I'll show you whining.
Shoot scout with yes. - Ripley Riley (for CPM2)
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JIMvc2
Corrosive Synergy No Context
1
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Posted - 2015.07.15 00:27:00 -
[59] - Quote
Jadek Menaheim wrote:Adipem Nothi wrote:If this is Dust's end-game "working as intended", I (for one) am not interested. This is embarrassing.
PS: You could've made that 270k Isk alot easier running a couple pubs.
God, some people just don't get this is a sandbox. Play in it however you want and quit your whining. This is good step for Dust as a F2P game--the goal of which is to be accessible to many customers, not just a few 'elites' of a game who seem to want to be gatekeepers of content.
^ Amen.
For those who wine. I strongly recommend you to get into his dropship. He'll take you to a special place and that very few get to see. I was one of those and trust me it was worth the ride. Shhhh I won't spoil it Jadek 
Why did the white girl cross the road? To get to Starbucks. <-- My GF will kill me if I ask her that lol :)
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Dreis ShadowWeaver
Onikanabo Brigade Caldari State
5
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Posted - 2015.07.15 00:31:00 -
[60] - Quote
Jadek Menaheim wrote:Adipem Nothi wrote:If this is Dust's end-game "working as intended", I (for one) am not interested. This is embarrassing.
PS: You could've made that 270k Isk alot easier running a couple pubs.
God, some people just don't get this is a sandbox. Play in it however you want and quit your whining. This is good step for Dust as a F2P game--the goal of which is to be accessible to many customers, not just a few 'elites' of a game who seem to want to be gatekeepers of content. I don't see how raiding is helping the game to be accessible to any new customers at all.
It is, frankly, embarrassing.
In fact, it makes me want to play the game even less. PC is boring as hell now, especially with the introduction of raids, because no one plays to win anymore! As a member of a land-holding corp, I would have to prepare for an attack on our district that I KNEW wasn't going to be taken seriously by the attackers. I would know that they wouldn't be playing to win, and I would know that it would be boring as sin. Running Proto in PC even seems to be DISCOURAGED, and I find that absolutely ridiculous.
My main issues are with the payout system and raiding as a feature, which was pathetically implemented.
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My Minja Blog
Recruitment requests received: 18
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Jadek Menaheim
Xer Cloud Consortium
7
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Posted - 2015.07.15 00:31:00 -
[61] - Quote
Dreis ShadowWeaver wrote:The whole raiding concept seems EXTREMELY tedious from the viewpoint of a district-holding corp; they have to get all ready to a match that in the end was probably very boring and unprofitable for them.
And, only 270K profit, Jadek? What was even the point then? Too much effort for too little gain. I just log in, and grab people from public corp finder a few minutes before battle. Very little effort on my part, compared to the defending district having to log on, coordinate teams and make sure it's really a militia team they are going against.
Working intended as a meta tactic. 
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Dreis ShadowWeaver
Onikanabo Brigade Caldari State
5
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Posted - 2015.07.15 00:38:00 -
[62] - Quote
Jadek Menaheim wrote:Dreis ShadowWeaver wrote:The whole raiding concept seems EXTREMELY tedious from the viewpoint of a district-holding corp; they have to get all ready to a match that in the end was probably very boring and unprofitable for them.
And, only 270K profit, Jadek? What was even the point then? Too much effort for too little gain. I just log in, and grab people from public corp finder a few minutes before battle. Very little effort on my part, compared to the defending district having to log on, coordinate teams and make sure it's really a militia team they are going against. Working intended as a meta tactic.  Really, I think that's selfish.
You must be joking if you think that this new system really is an improvement, and I hate the mentality that certain people have, which is, essentially, 'I don't care that they have to spend all that time preparing for something that they know is pointless and unfun, as long as I get my yippies!'
As someone who really has been involved in PC seriously, it pains me that I no longer have the desire to be in a PC corp, because PC is so boring now, what with all the 'raiders' wasting my time for... What? 270K.
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My Minja Blog
Recruitment requests received: 18
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Adipem Nothi
Nos Nothi
11
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Posted - 2015.07.15 00:39:00 -
[63] - Quote
Jadek Menaheim wrote:Working intended as a meta tactic.  Bring 'em to their knees, Jadek! Bleed 'em dry ... over time.
+1 for doing your part to curb over-expansion. +1 for making PC 2.0 better, interesting, and more accessible.

Shoot scout with yes. - Ripley Riley (for CPM2)
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Jadek Menaheim
Xer Cloud Consortium
7
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Posted - 2015.07.15 00:50:00 -
[64] - Quote
Dreis ShadowWeaver wrote:Really, I think that's selfish.
You must be joking if you think that this new system really is an improvement, and I hate the mentality that certain people have, which is, essentially, 'I don't care that they have to spend all that time preparing for something that they know is pointless and unfun, as long as I get my yippies!'
As someone who really has been involved in PC seriously, it pains me that I no longer have the desire to be in a PC corp, because PC is so boring now, what with all the 'raiders' wasting my time for... What? 270K. Faction Warfare q-syncs are now a place to get your jollies of intense battles. As for holding land, corps will have to deal with this behavior, of which there are many ways with Xer Cloud Consortium.
-Poach any of our high CP earning players, with recruitment packages. -Use alts to join XERCC and place attack orders on districts other than yours.
Remember, raiding corps become toothless if you cut off their ability to produce CP.
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Dreis ShadowWeaver
Onikanabo Brigade Caldari State
5
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Posted - 2015.07.15 01:00:00 -
[65] - Quote
Jadek Menaheim wrote:Dreis ShadowWeaver wrote:Really, I think that's selfish.
You must be joking if you think that this new system really is an improvement, and I hate the mentality that certain people have, which is, essentially, 'I don't care that they have to spend all that time preparing for something that they know is pointless and unfun, as long as I get my yippies!'
As someone who really has been involved in PC seriously, it pains me that I no longer have the desire to be in a PC corp, because PC is so boring now, what with all the 'raiders' wasting my time for... What? 270K. Faction Warfare q-syncs are now a place to get your jollies of intense battles. As for holding land, corps will have to deal with this behavior, of which there are many ways with Xer Cloud Consortium. - Poach any of our high CP earning players, with recruitment packages. -Use alts to join XERCC and place attack orders on districts other than yours. Remember, raiding corps become toothless if you cut off their ability to produce CP. No, that's not good enough. This raiding system is sloppy, lazy and needs to replaced by a PROPER raiding system.
Creator of the 'Nova Knifers United' channel
My Minja Blog
Recruitment requests received: 18
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First Prophet
Nos Nothi
3
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Posted - 2015.07.15 01:02:00 -
[66] - Quote
Dreis ShadowWeaver wrote: No, that's not good enough. This system is sloppy, lazy and needs to replaced
You talking about raids or PC in general? 
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Dreis ShadowWeaver
Onikanabo Brigade Caldari State
5
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Posted - 2015.07.15 01:08:00 -
[67] - Quote
First Prophet wrote:Dreis ShadowWeaver wrote: No, that's not good enough. This system is sloppy, lazy and needs to replaced
You talking about raids or PC in general?  Just raids here, but PC in general still sucks.
Creator of the 'Nova Knifers United' channel
My Minja Blog
Recruitment requests received: 18
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Jadek Menaheim
Xer Cloud Consortium
7
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Posted - 2015.07.15 01:08:00 -
[68] - Quote
Dreis ShadowWeaver wrote:No, that's not good enough. This raiding system is sloppy, lazy and needs to replaced by a PROPER raiding system. What are you looking for? A polite gentleman's declaration?
Good sir, I would be pleased to conduct a show of militia arms upon your lands. I shall henceforth proceed upon the morrow. Have a bully day. 
Dust 514 Market Trello. The essential resource for trading in Dust.
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Adipem Nothi
Nos Nothi
11
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Posted - 2015.07.15 01:30:00 -
[69] - Quote
Jadek Menaheim wrote: What are you looking for?
Suggested Raid Mechanics * 8v8 Acq or Dom * 15,000 CP * Winner takes loser's losses; loser takes winner's losses * Wire each district with a "raid window" set one hour prior to daily attack timer (credit: Tebu) * Raids can be executed within the 1st 5 minutes of window (attack timer = 23:00; raid window = 22:00-22:05) * If executed, Raid begins 30 minutes following execution (credit: Balistyc) * On execution, Raiders and Defenders receive corp-wide notification. For example: - "[Insert Corp Name] warbarges inbound! ETA 23:55. Defend: System X - Planet Y - District Z. - "Warbarges outbound for [Insert Corp Name], ETA 23:55. Target: System X - Planet Y - District Z.
* On Raider Victory, % of District clone reserves are stolen; Isk proceeds redistributed by CP contribution * On Raider Defeat, Raider Corp cannot raid districts belonging to victorious Defender corp for 48 hours[/quote]
Shoot scout with yes. - Ripley Riley (for CPM2)
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Jadek Menaheim
Xer Cloud Consortium
7
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Posted - 2015.07.15 01:45:00 -
[70] - Quote
^Raid mechanics look cool, but what is the logic behind the 48 district defense against more raids, rather than just being an artificial block.
Quote:On Raider Loss, Raider Corp cannot raid districts belonging to victorious Defender corp for 48 hours. Does the winning district pick up some kind of temporary IFF code against raiders warbarges deploying from space which assists the defender's district orbital cannons with increased ability to shoot the same raider's ships on sight.
I would make the addition that if raider corp attacks defender corp within this 48hr period after losing they have a 25% chance or greater of having the clone pack auto-fail thus losing all of those command points.
Dust 514 Market Trello. The essential resource for trading in Dust.
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Adipem Nothi
Nos Nothi
11
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Posted - 2015.07.15 01:54:00 -
[71] - Quote
Jadek Menaheim wrote:^Raid mechanics look cool, but what is the logic behind the 48 district defense against more raids, rather than just being an artificial block. Quote:On Raider Loss, Raider Corp cannot raid districts belonging to victorious Defender corp for 48 hours. Does the winning district pick up some kind of temporary IFF code against raiders warbarges deploying from space which assists defenders district in increasing ability of shooting their ships on sight. I would make the addition that if raider corp attacks defender corp within this 48hr period after losing they have a 25% chance or greater of having the clone pack auto-fail thus losing all of those command points. The district / district owner isn't immune to all raids for 48 hours, only raids from the previously defeated corp:
XER raids NF. XER raid fails. NF is immune to XER raids for the next 48 hours. XER may raid other corps within this period. Other corps may raid NF within this period.
* provides the landowner a reward/respite for successfully fending off a raid. * makes it a headache for district owner to protect itself against raids via "raid lock" by Alt or Friendly corp * makes harassment contracts less fool-proof * limits spammability
Shoot scout with yes. - Ripley Riley (for CPM2)
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Jadek Menaheim
Xer Cloud Consortium
7
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Posted - 2015.07.15 02:02:00 -
[72] - Quote
Adipem, I would still like a reason for how the block is possible in the first place.
What are your thoughts on the IFF transponder point I put forward?
I would also like to put forward the idea the IFF transponder codes can be changed with a large investment of CP from the raiding corp in order to attack the same district with in the 48hr period (this would reduce or eliminate the probability for a clone pack to auto-fail, because the district knew your IFF and blew up your transport ships with their district orbital cannons.)
Dust 514 Market Trello. The essential resource for trading in Dust.
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Adipem Nothi
Nos Nothi
11
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Posted - 2015.07.15 02:23:00 -
[73] - Quote
Jadek Menaheim wrote:Adipem, I would still like a reason for how the block is possible in the first place.
What are your thoughts on the IFF transponder point I put forward?
I would also like to put forward the idea the IFF transponder codes can be changed with a large investment of CP from the raiding corp in order to attack the same district with in the 48hr period (this would reduce or eliminate the probability for a clone pack to auto-fail, because the district knew your IFF and blew up your transport ships with their district orbital cannons.)
Suggested mechanics are rough; freshly pulled from arse; have yet to polish :-) I absolutely love your IFF idea and override. The more stuff to spend CP on, the better. Alternatively, (spitballing) could put tactical consumables like this in the DK Market. Another player recommended selling district "Raid Screens" for DK.
Shoot scout with yes. - Ripley Riley (for CPM2)
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xavier zor
Second-Nature Negative-Feedback
1
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Posted - 2015.07.15 02:26:00 -
[74] - Quote
Balistyc Farshot wrote:xavier zor wrote:Jadek Menaheim wrote:^ Many exciting changes in the meta await you! "Exciting" is a matter of perspective of course. Whats the new FoTM? well so far all i can think about is when are they going to address the matter of how overpowered swarms are vs ADS. FOTM is mixed now. CCP kind of balanced things out. Except the bolt pistol which is just stupid. the only race getting hosed now is Gal which is surprising. The swarms vs ADS: Just stop dude. They are balanced just fine. You will find that redline tanks destroy more ADS than anything. There is a whole thread about how to counter swarms. My technique is to not go alone and drop in some infantry and don't hover. If you keep moving you will be fine with all the lag. Just watch out for light posts! Turrets are really smart now. Don't mess around with them when they are in AI mode.
make a thread asking ACTUAL ADS pilots, and before you judge you should try and get kills in a python. 1 dropship should not be countered by 1 AV player; it should be the same as tanks, taking multiple players to take them down.
1. AV is SUPER easy to use, no skill needed (swarms). ADS is extremely hard to learn, most people quit as it is so expensive and swarms take them down in 10 seconds. They resort to tanks which can sustain constant swarm damage for minutes on end.
Out of retirement
notable people stabbed: musturd, kaizuka, duna, radar, tibs, killed again
ADS pilot, knifer, slayer
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Jadek Menaheim
Xer Cloud Consortium
7
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Posted - 2015.07.15 02:38:00 -
[75] - Quote
Adipem Nothi wrote:Suggested mechanics are rough; freshly pulled from arse; have yet to polish :-) I absolutely love your IFF idea and override. The more stuff to spend CP on, the better. Alternatively, (spitballing) could put tactical consumables like this in the DK Market. Another player recommended selling district "Raid Screens" for DK. Ooooh. Corp to corp trading of mega value items would be most interesting to see play out.
Dust 514 Market Trello. The essential resource for trading in Dust.
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Moe Lester III
Murder 4 Hire
52
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Posted - 2015.07.15 02:39:00 -
[76] - Quote
Hey, Jadek, whats your corp tax set at?
Redrum rectum
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Adipem Nothi
Nos Nothi
11
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Posted - 2015.07.15 02:41:00 -
[77] - Quote
Jadek Menaheim wrote:Adipem Nothi wrote:Suggested mechanics are rough; freshly pulled from arse; have yet to polish :-) I absolutely love your IFF idea and override. The more stuff to spend CP on, the better. Alternatively, (spitballing) could put tactical consumables like this in the DK Market. Another player recommended selling district "Raid Screens" for DK. Ooooh. Corp to corp trading of mega value items would be most interesting to see play out. You're two steps ahead of me ... tons o' potential :-)
Shoot scout with yes. - Ripley Riley (for CPM2)
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Jadek Menaheim
Xer Cloud Consortium
7
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Posted - 2015.07.15 06:30:00 -
[78] - Quote
Moe Lester III wrote:Hey, Jadek, whats your corp tax set at? 10%, not quite like the 0% rate your old corp had. I don't believe Murder 4 Hire gives its members open access to the corp wallet either. 
Dust 514 Market Trello. The essential resource for trading in Dust.
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Jadek Menaheim
Xer Cloud Consortium
7
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Posted - 2015.07.17 07:33:00 -
[79] - Quote
A new militia battle against Negative Feedback commences. [Saturday, July 18, 2015 at 10 EST]
https://twitter.com/JadekMenaheim/status/621945391039283200
Dust 514 Market Trello. The essential resource for trading in Dust.
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