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Jadek Menaheim
Xer Cloud Consortium
7
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Posted - 2015.07.15 00:31:00 -
[61] - Quote
Dreis ShadowWeaver wrote:The whole raiding concept seems EXTREMELY tedious from the viewpoint of a district-holding corp; they have to get all ready to a match that in the end was probably very boring and unprofitable for them.
And, only 270K profit, Jadek? What was even the point then? Too much effort for too little gain. I just log in, and grab people from public corp finder a few minutes before battle. Very little effort on my part, compared to the defending district having to log on, coordinate teams and make sure it's really a militia team they are going against.
Working intended as a meta tactic.
Dust 514 Market Trello. The essential resource for trading in Dust.
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Dreis ShadowWeaver
Onikanabo Brigade Caldari State
5
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Posted - 2015.07.15 00:38:00 -
[62] - Quote
Jadek Menaheim wrote:Dreis ShadowWeaver wrote:The whole raiding concept seems EXTREMELY tedious from the viewpoint of a district-holding corp; they have to get all ready to a match that in the end was probably very boring and unprofitable for them.
And, only 270K profit, Jadek? What was even the point then? Too much effort for too little gain. I just log in, and grab people from public corp finder a few minutes before battle. Very little effort on my part, compared to the defending district having to log on, coordinate teams and make sure it's really a militia team they are going against. Working intended as a meta tactic. Really, I think that's selfish.
You must be joking if you think that this new system really is an improvement, and I hate the mentality that certain people have, which is, essentially, 'I don't care that they have to spend all that time preparing for something that they know is pointless and unfun, as long as I get my yippies!'
As someone who really has been involved in PC seriously, it pains me that I no longer have the desire to be in a PC corp, because PC is so boring now, what with all the 'raiders' wasting my time for... What? 270K.
Creator of the 'Nova Knifers United' channel
My Minja Blog
Recruitment requests received: 18
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Adipem Nothi
Nos Nothi
11
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Posted - 2015.07.15 00:39:00 -
[63] - Quote
Jadek Menaheim wrote:Working intended as a meta tactic. Bring 'em to their knees, Jadek! Bleed 'em dry ... over time.
+1 for doing your part to curb over-expansion. +1 for making PC 2.0 better, interesting, and more accessible.
Shoot scout with yes. - Ripley Riley (for CPM2)
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Jadek Menaheim
Xer Cloud Consortium
7
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Posted - 2015.07.15 00:50:00 -
[64] - Quote
Dreis ShadowWeaver wrote:Really, I think that's selfish.
You must be joking if you think that this new system really is an improvement, and I hate the mentality that certain people have, which is, essentially, 'I don't care that they have to spend all that time preparing for something that they know is pointless and unfun, as long as I get my yippies!'
As someone who really has been involved in PC seriously, it pains me that I no longer have the desire to be in a PC corp, because PC is so boring now, what with all the 'raiders' wasting my time for... What? 270K. Faction Warfare q-syncs are now a place to get your jollies of intense battles. As for holding land, corps will have to deal with this behavior, of which there are many ways with Xer Cloud Consortium.
-Poach any of our high CP earning players, with recruitment packages. -Use alts to join XERCC and place attack orders on districts other than yours.
Remember, raiding corps become toothless if you cut off their ability to produce CP.
Dust 514 Market Trello. The essential resource for trading in Dust.
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Dreis ShadowWeaver
Onikanabo Brigade Caldari State
5
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Posted - 2015.07.15 01:00:00 -
[65] - Quote
Jadek Menaheim wrote:Dreis ShadowWeaver wrote:Really, I think that's selfish.
You must be joking if you think that this new system really is an improvement, and I hate the mentality that certain people have, which is, essentially, 'I don't care that they have to spend all that time preparing for something that they know is pointless and unfun, as long as I get my yippies!'
As someone who really has been involved in PC seriously, it pains me that I no longer have the desire to be in a PC corp, because PC is so boring now, what with all the 'raiders' wasting my time for... What? 270K. Faction Warfare q-syncs are now a place to get your jollies of intense battles. As for holding land, corps will have to deal with this behavior, of which there are many ways with Xer Cloud Consortium. - Poach any of our high CP earning players, with recruitment packages. -Use alts to join XERCC and place attack orders on districts other than yours. Remember, raiding corps become toothless if you cut off their ability to produce CP. No, that's not good enough. This raiding system is sloppy, lazy and needs to replaced by a PROPER raiding system.
Creator of the 'Nova Knifers United' channel
My Minja Blog
Recruitment requests received: 18
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First Prophet
Nos Nothi
3
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Posted - 2015.07.15 01:02:00 -
[66] - Quote
Dreis ShadowWeaver wrote: No, that's not good enough. This system is sloppy, lazy and needs to replaced
You talking about raids or PC in general?
Users found this review helpful!
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Dreis ShadowWeaver
Onikanabo Brigade Caldari State
5
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Posted - 2015.07.15 01:08:00 -
[67] - Quote
First Prophet wrote:Dreis ShadowWeaver wrote: No, that's not good enough. This system is sloppy, lazy and needs to replaced
You talking about raids or PC in general? Just raids here, but PC in general still sucks.
Creator of the 'Nova Knifers United' channel
My Minja Blog
Recruitment requests received: 18
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Jadek Menaheim
Xer Cloud Consortium
7
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Posted - 2015.07.15 01:08:00 -
[68] - Quote
Dreis ShadowWeaver wrote:No, that's not good enough. This raiding system is sloppy, lazy and needs to replaced by a PROPER raiding system. What are you looking for? A polite gentleman's declaration?
Good sir, I would be pleased to conduct a show of militia arms upon your lands. I shall henceforth proceed upon the morrow. Have a bully day.
Dust 514 Market Trello. The essential resource for trading in Dust.
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Adipem Nothi
Nos Nothi
11
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Posted - 2015.07.15 01:30:00 -
[69] - Quote
Jadek Menaheim wrote: What are you looking for?
Suggested Raid Mechanics * 8v8 Acq or Dom * 15,000 CP * Winner takes loser's losses; loser takes winner's losses * Wire each district with a "raid window" set one hour prior to daily attack timer (credit: Tebu) * Raids can be executed within the 1st 5 minutes of window (attack timer = 23:00; raid window = 22:00-22:05) * If executed, Raid begins 30 minutes following execution (credit: Balistyc) * On execution, Raiders and Defenders receive corp-wide notification. For example: - "[Insert Corp Name] warbarges inbound! ETA 23:55. Defend: System X - Planet Y - District Z. - "Warbarges outbound for [Insert Corp Name], ETA 23:55. Target: System X - Planet Y - District Z.
* On Raider Victory, % of District clone reserves are stolen; Isk proceeds redistributed by CP contribution * On Raider Defeat, Raider Corp cannot raid districts belonging to victorious Defender corp for 48 hours[/quote]
Shoot scout with yes. - Ripley Riley (for CPM2)
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Jadek Menaheim
Xer Cloud Consortium
7
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Posted - 2015.07.15 01:45:00 -
[70] - Quote
^Raid mechanics look cool, but what is the logic behind the 48 district defense against more raids, rather than just being an artificial block.
Quote:On Raider Loss, Raider Corp cannot raid districts belonging to victorious Defender corp for 48 hours. Does the winning district pick up some kind of temporary IFF code against raiders warbarges deploying from space which assists the defender's district orbital cannons with increased ability to shoot the same raider's ships on sight.
I would make the addition that if raider corp attacks defender corp within this 48hr period after losing they have a 25% chance or greater of having the clone pack auto-fail thus losing all of those command points.
Dust 514 Market Trello. The essential resource for trading in Dust.
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Adipem Nothi
Nos Nothi
11
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Posted - 2015.07.15 01:54:00 -
[71] - Quote
Jadek Menaheim wrote:^Raid mechanics look cool, but what is the logic behind the 48 district defense against more raids, rather than just being an artificial block. Quote:On Raider Loss, Raider Corp cannot raid districts belonging to victorious Defender corp for 48 hours. Does the winning district pick up some kind of temporary IFF code against raiders warbarges deploying from space which assists defenders district in increasing ability of shooting their ships on sight. I would make the addition that if raider corp attacks defender corp within this 48hr period after losing they have a 25% chance or greater of having the clone pack auto-fail thus losing all of those command points. The district / district owner isn't immune to all raids for 48 hours, only raids from the previously defeated corp:
XER raids NF. XER raid fails. NF is immune to XER raids for the next 48 hours. XER may raid other corps within this period. Other corps may raid NF within this period.
* provides the landowner a reward/respite for successfully fending off a raid. * makes it a headache for district owner to protect itself against raids via "raid lock" by Alt or Friendly corp * makes harassment contracts less fool-proof * limits spammability
Shoot scout with yes. - Ripley Riley (for CPM2)
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Jadek Menaheim
Xer Cloud Consortium
7
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Posted - 2015.07.15 02:02:00 -
[72] - Quote
Adipem, I would still like a reason for how the block is possible in the first place.
What are your thoughts on the IFF transponder point I put forward?
I would also like to put forward the idea the IFF transponder codes can be changed with a large investment of CP from the raiding corp in order to attack the same district with in the 48hr period (this would reduce or eliminate the probability for a clone pack to auto-fail, because the district knew your IFF and blew up your transport ships with their district orbital cannons.)
Dust 514 Market Trello. The essential resource for trading in Dust.
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Adipem Nothi
Nos Nothi
11
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Posted - 2015.07.15 02:23:00 -
[73] - Quote
Jadek Menaheim wrote:Adipem, I would still like a reason for how the block is possible in the first place.
What are your thoughts on the IFF transponder point I put forward?
I would also like to put forward the idea the IFF transponder codes can be changed with a large investment of CP from the raiding corp in order to attack the same district with in the 48hr period (this would reduce or eliminate the probability for a clone pack to auto-fail, because the district knew your IFF and blew up your transport ships with their district orbital cannons.)
Suggested mechanics are rough; freshly pulled from arse; have yet to polish :-) I absolutely love your IFF idea and override. The more stuff to spend CP on, the better. Alternatively, (spitballing) could put tactical consumables like this in the DK Market. Another player recommended selling district "Raid Screens" for DK.
Shoot scout with yes. - Ripley Riley (for CPM2)
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xavier zor
Second-Nature Negative-Feedback
1
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Posted - 2015.07.15 02:26:00 -
[74] - Quote
Balistyc Farshot wrote:xavier zor wrote:Jadek Menaheim wrote:^ Many exciting changes in the meta await you! "Exciting" is a matter of perspective of course. Whats the new FoTM? well so far all i can think about is when are they going to address the matter of how overpowered swarms are vs ADS. FOTM is mixed now. CCP kind of balanced things out. Except the bolt pistol which is just stupid. the only race getting hosed now is Gal which is surprising. The swarms vs ADS: Just stop dude. They are balanced just fine. You will find that redline tanks destroy more ADS than anything. There is a whole thread about how to counter swarms. My technique is to not go alone and drop in some infantry and don't hover. If you keep moving you will be fine with all the lag. Just watch out for light posts! Turrets are really smart now. Don't mess around with them when they are in AI mode.
make a thread asking ACTUAL ADS pilots, and before you judge you should try and get kills in a python. 1 dropship should not be countered by 1 AV player; it should be the same as tanks, taking multiple players to take them down.
1. AV is SUPER easy to use, no skill needed (swarms). ADS is extremely hard to learn, most people quit as it is so expensive and swarms take them down in 10 seconds. They resort to tanks which can sustain constant swarm damage for minutes on end.
Out of retirement
notable people stabbed: musturd, kaizuka, duna, radar, tibs, killed again
ADS pilot, knifer, slayer
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Jadek Menaheim
Xer Cloud Consortium
7
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Posted - 2015.07.15 02:38:00 -
[75] - Quote
Adipem Nothi wrote:Suggested mechanics are rough; freshly pulled from arse; have yet to polish :-) I absolutely love your IFF idea and override. The more stuff to spend CP on, the better. Alternatively, (spitballing) could put tactical consumables like this in the DK Market. Another player recommended selling district "Raid Screens" for DK. Ooooh. Corp to corp trading of mega value items would be most interesting to see play out.
Dust 514 Market Trello. The essential resource for trading in Dust.
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Moe Lester III
Murder 4 Hire
52
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Posted - 2015.07.15 02:39:00 -
[76] - Quote
Hey, Jadek, whats your corp tax set at?
Redrum rectum
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Adipem Nothi
Nos Nothi
11
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Posted - 2015.07.15 02:41:00 -
[77] - Quote
Jadek Menaheim wrote:Adipem Nothi wrote:Suggested mechanics are rough; freshly pulled from arse; have yet to polish :-) I absolutely love your IFF idea and override. The more stuff to spend CP on, the better. Alternatively, (spitballing) could put tactical consumables like this in the DK Market. Another player recommended selling district "Raid Screens" for DK. Ooooh. Corp to corp trading of mega value items would be most interesting to see play out. You're two steps ahead of me ... tons o' potential :-)
Shoot scout with yes. - Ripley Riley (for CPM2)
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Jadek Menaheim
Xer Cloud Consortium
7
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Posted - 2015.07.15 06:30:00 -
[78] - Quote
Moe Lester III wrote:Hey, Jadek, whats your corp tax set at? 10%, not quite like the 0% rate your old corp had. I don't believe Murder 4 Hire gives its members open access to the corp wallet either.
Dust 514 Market Trello. The essential resource for trading in Dust.
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Jadek Menaheim
Xer Cloud Consortium
7
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Posted - 2015.07.17 07:33:00 -
[79] - Quote
A new militia battle against Negative Feedback commences. [Saturday, July 18, 2015 at 10 EST]
https://twitter.com/JadekMenaheim/status/621945391039283200
Dust 514 Market Trello. The essential resource for trading in Dust.
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