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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Squagga
Fatal Absolution Negative-Feedback
673
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Posted - 2015.05.31 21:43:00 -
[1] - Quote
I know you guys hate my good ideas. Cause you want shotguns to do more damage. But seriously, why don't EVE pilots have war barges, and bring us to the districts we fight for?
Shields, the silent killer.
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Jack Boost
Zarena Family
822
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Posted - 2015.05.31 21:47:00 -
[2] - Quote
To risky for amount of work and payoff....
Not much time left...
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Vlad Rostok
SAM-MIK General Tso's Alliance
151
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Posted - 2015.05.31 22:11:00 -
[3] - Quote
Because you can't trust the eve-tards. They'd probably take a payoff to fly you off somewhere where a code dipsh1t would gank you and your team. |
Squagga
Fatal Absolution Negative-Feedback
674
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Posted - 2015.05.31 22:13:00 -
[4] - Quote
Jack Boost wrote:To risky for amount of work and payoff.... But what if it was worth it?
Shields, the silent killer.
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Scheneighnay McBob
Tribal Liberation Force Paramilitary
7
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Posted - 2015.05.31 22:41:00 -
[5] - Quote
Vlad Rostok wrote:Because you can't trust the eve-tards. They'd probably take a payoff to fly you off somewhere where a code dipsh1t would gank you and your team. HTFU
The problem is that if both of us have war barges, there would be no reason for us to use ones owned by Eve players. If only Eve players have war barges, Dust wouldn't really function by itself.
There was a thread discussing this way back in closed beta, and I think I also found another solution.
The old idea was to make war barges owned by Dust players, and able to travel by themselves- slowly. In order to travel long distances, war barges could rely on a Cynosural field to jump. I don't know **** about them, but I've been led to believe that an eve player would create that field, then a war barge would be able to jump to it. Without the eve player, war barges wouldn't be able to jump, but would still get around.
Here's my alternate idea: put a price on war barges. They also would no longer be given for free to new players. War Barges could actually appear in orbit above a planet, and be vulnerable to attack. Whenever a Dust player goes into a pub match or FW battle, they use their employer's or faction's war barge.
However, in order to do PC, a player would have to risk their war barge (and all of its upgrades) in order to attack a planet, or have orbital support in defense of a planet. They could ALSO use an eve player's war barge. War barges would have a fixed price across both games: what's expensive to a Dust player could be cheap to an Eve player- so a war barge wouldn't be that valuable to an eve player.
However, both ideas lack a benefit Eve players would get from helping us.
Aloha snackbar
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Mobius Wyvern
Fatal Absolution Negative-Feedback
6
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Posted - 2015.06.01 00:06:00 -
[6] - Quote
I trained MidnightWyvern for Capitals just so I'd be ready for whatever War Barges might require.
Still waiting for when I can finally fly one.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Joel II X
Bacon with a bottle of Quafe
7
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Posted - 2015.06.01 01:54:00 -
[7] - Quote
Because they have titans. |
Scheneighnay McBob
Tribal Liberation Force Paramilitary
7
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Posted - 2015.06.01 01:55:00 -
[8] - Quote
Joel II X wrote:Because they have titans. We have a titan. Sticking out of caldari prime
Rule 34.6.1: every parody will have a crossover
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Robert Conway
Concordiat Mercenaries
355
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Posted - 2015.06.01 01:59:00 -
[9] - Quote
Scheneighnay McBob wrote:Joel II X wrote:Because they have titans. We have a titan. Sticking out of caldari prime Well I think you used to. If I remember correctly with some lore I read, there was a great salvage operation to clean up. I could be wrong though.
Yassavi Approved. -Aero Yassavi
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Golden Day
Corrosive Synergy No Context
2
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Posted - 2015.06.01 02:00:00 -
[10] - Quote
Warbarges could be used as a storage for Corp assists....but I don't really like the idea of transport since some eve tard can take us out somewhere let someone kill us for isk and get a 16 fat kill mail...
Im just a glorified blueberry
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Squagga
Fatal Absolution Negative-Feedback
680
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Posted - 2015.06.01 02:36:00 -
[11] - Quote
I don't really care if it's a Titan. I'm looking more along the lines of universe interaction
Shields, the silent killer.
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Sgt Kirk
Fatal Absolution Negative-Feedback
11
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Posted - 2015.06.01 02:39:00 -
[12] - Quote
Could have it where your deployments are limited and or slowed by having no EVE support.
With the EVE Pilot(s) you could have someone transport your mercs to wherever you please and strike wherever you fancy...as long as you don't do it in Hi-sec on a sovereign faction.
Imagine co-op missions for EVE and Dust.
Imagine that they are in their own category "sites" in EVE.
Lets say a serpentis intelligence cache. You don't want to destroy it but the information is too small to hack it from a ship.
Thus you go in the guarded area, with your ship and another guy in a warbarge (or maybe the warbarge could defend itself slightly. And you have to wait for the DUST mercs to engage in PvE until they can get to the node.
You'd probably get a ton of money and LP for doing such things
Sgt Kirk's Gallente Propaganda Youtube Channel
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Mobius Wyvern
Fatal Absolution Negative-Feedback
6
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Posted - 2015.06.01 03:28:00 -
[13] - Quote
Sgt Kirk wrote:Could have it where your deployments are limited and or slowed by having no EVE support.
With the EVE Pilot(s) you could have someone transport your mercs to wherever you please and strike wherever you fancy...as long as you don't do it in Hi-sec on a sovereign faction.
Imagine co-op missions for EVE and Dust.
Imagine that they are in their own category "sites" in EVE.
Lets say a serpentis intelligence cache. You don't want to destroy it but the information is too small to hack it from a ship.
Thus you go in the guarded area, with your ship and another guy in a warbarge (or maybe the warbarge could defend itself slightly. And you have to wait for the DUST mercs to engage in PvE until they can get to the node.
You'd probably get a ton of money and LP for doing such things Ugh, reading stuff like this just makes me pine for what could be.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Clone D
Solo Zen
1
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Posted - 2015.06.01 03:31:00 -
[14] - Quote
I'm still trying to figure out how to ram my warbarge into the enemy MCC. |
Viktor Hadah Jr
Negative-Impact Back and Forth
8
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Posted - 2015.06.01 07:54:00 -
[15] - Quote
EVE OB support is over powered as is. Large ob's every 3 minutes is insane. What is need is not more incentives dust side for OB's they are there as is, you need incentives EVE side to make EVE players care...
Vote Viktor Hadah for CPM2 or i'll take your districts and hurt you.
Get Dust ISK Here
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MINA Longstrike
Kirjuun Heiian
3
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Posted - 2015.06.01 08:33:00 -
[16] - Quote
Squagga wrote:I know you guys hate my good ideas. Cause you want shotguns to do more damage. But seriously, why don't EVE pilots have war barges, and bring us to the districts we fight for?
Because the warbarges belong to us? Y'know the number of battles fought every day isn't actually the 'real' number fought fluff wise, battles are much less common. We're (lore wise) supposed to actually be flying our own warbarges/mobile oppression palaces to districts and doing our own fighting.
I mathed out numbers based on presumed 'readied' clone counts for warbarges and calculated rough sizes off of them and warbarges are essentially akin to being small capital ships... and we each own one (that we either stole, had an empire give to us, or built ourselves - rattati supported this bit of player fluff).
An eve player would essentially be flying a freighter around for the size of our warbarges and I think further fluff would basically be that concord doesn't let eve pilots engage our warbarges (just like they cant shoot at planets without us providing targeting data for them).
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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deezy dabest
2
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Posted - 2015.06.01 09:57:00 -
[17] - Quote
I would smart bomb camp the **** out of everyone's war barges. |
Squagga
Fatal Absolution Negative-Feedback
687
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Posted - 2015.06.01 17:58:00 -
[18] - Quote
Ok, how bout more ideas to make this a plausible thing to expand the game?
Shields, the silent killer.
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Thaddeus Reynolds
Facepunch Security
286
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Posted - 2015.06.01 19:27:00 -
[19] - Quote
Wild Mass Guessing:
CONCORD very carefully monitors what sort of equipment/ships/modules are available to Immortals in general, and categorize what each of them can do. This is why we don't see true custom ships flying around New Eden under capsuleer control, only a (Relative) handful of predefined hulls (With many more that aren't available to Capsuleers)...A more dust related example would be the weapons (Such as the Arc-Cannon) and vehicles (Amarr Tanks, Speeder Bikes) that haven't yet been sanctioned for use by Empyrean Mercenaries for one reason or another. Additionally, we know that CONCORD doesn't allow the purchase of Empyrean Mercenary tech by Capsuleers, nor does it allow the purchase of Capsuleer tech by Empyrean Mercs...so I guess one reason would be that CONCORD doesn't want capsuleers to have access to the Warbarge class of vessels because it doesn't fit in with their standard models...and Probably because of the mobile production and research capabilities...also, the primary purpose of the Warbarges fitting into certain CONCORD/DED enforced standards is so that CONCORD can keep track of Immortal Mercenary Activity...so they don't abuse their Immortality too much.
Btw...on a somewhat related note: I think the closest Capsuleer Vessel to a Warbarge is an Orca Class Industrial Command Ship, so I choose to believe that the Standard Mark of Warbarge is based on an old CONCORD Disaster Relief and Command Vessel Prototype that was never actually put into production, until it was modified for the purpose of keeping track of us Damn Immortal Footsloggers.
Khanid Logi and Tanker, sometimes AV Heavy or Sniper.
Vehicle Re-vamp Proposal
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Squagga
Fatal Absolution Negative-Feedback
688
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Posted - 2015.06.01 19:51:00 -
[20] - Quote
Thaddeus Reynolds wrote:Wild Mass Guessing:
CONCORD very carefully monitors what sort of equipment/ships/modules are available to Immortals in general, and categorize what each of them can do. This is why we don't see true custom ships flying around New Eden under capsuleer control, only a (Relative) handful of predefined hulls (With many more that aren't available to Capsuleers)...A more dust related example would be the weapons (Such as the Arc-Cannon) and vehicles (Amarr Tanks, Speeder Bikes) that haven't yet been sanctioned for use by Empyrean Mercenaries for one reason or another. Additionally, we know that CONCORD doesn't allow the purchase of Empyrean Mercenary tech by Capsuleers, nor does it allow the purchase of Capsuleer tech by Empyrean Mercs...so I guess one reason would be that CONCORD doesn't want capsuleers to have access to the Warbarge class of vessels because it doesn't fit in with their standard models...and Probably because of the mobile production and research capabilities...also, the primary purpose of the Warbarges fitting into certain CONCORD/DED enforced standards is so that CONCORD can keep track of Immortal Mercenary Activity...so they don't abuse their Immortality too much.
Btw...on a somewhat related note: I think the closest Capsuleer Vessel to a Warbarge is an Orca Class Industrial Command Ship, so I choose to believe that the Standard Mark of Warbarge is based on an old CONCORD Disaster Relief and Command Vessel Prototype that was never actually put into production, until it was modified for the purpose of keeping track of us Damn Immortal Footsloggers.
This is what the **** I'm talking about
Shields, the silent killer.
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Thaddeus Reynolds
Facepunch Security
286
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Posted - 2015.06.01 20:06:00 -
[21] - Quote
So...the question of why would a Capsuleer Want to pilot a Warbarge, stay on-station for 15+ minutes, relatively stationary, in space, in something approx the size of an orca...only to have to warp several jumps to go to another valid battle?
My first guess would be that it would suck for dust mercs if their battle ended before it started because the Warbarge got caught in a Gatecamp or got suicide ganked in HS...
Another would be how would you properly reward the Capsuleer in such a way that sitting a relatively expensive ship with very little defense (if we assume the bombardment array consists of Small guns...which based on the relative strength of what the Warbarge can provide compared to a Destroyer is making a big jump)...you would have to have sufficient reward to help mitigate the Risk associated...and to where there wouldn't be a more profitable activity that's safer/easier/less time consuming so people would actually want to risk an 800million+ investment (if our assumptions about the Warbarge's Scale are correct) to have gameplay that is about as interesting as mining.
Khanid Logi and Tanker, sometimes AV Heavy or Sniper.
Vehicle Re-vamp Proposal
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Squagga
Fatal Absolution Negative-Feedback
689
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Posted - 2015.06.01 21:04:00 -
[22] - Quote
Thaddeus Reynolds wrote:So...the question of why would a Capsuleer Want to pilot a Warbarge, stay on-station for 15+ minutes, relatively stationary, in space, in something approx the size of an orca...only to have to warp several jumps to go to another valid battle?
My first guess would be that it would suck for dust mercs if their battle ended before it started because the Warbarge got caught in a Gatecamp or got suicide ganked in HS...
Another would be how would you properly reward the Capsuleer in such a way that sitting a relatively expensive ship with very little defense (if we assume the bombardment array consists of Small guns...which based on the relative strength of what the Warbarge can provide compared to a Destroyer is making a big jump)...you would have to have sufficient reward to help mitigate the Risk associated...and to where there wouldn't be a more profitable activity that's safer/easier/less time consuming so people would actually want to risk an 800million+ investment (if our assumptions about the Warbarge's Scale are correct) to have gameplay that is about as interesting as mining.
Uh, huh. Right. So what, would make it viable for a pilot to participate?
Shields, the silent killer.
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Scheneighnay McBob
Tribal Liberation Force Paramilitary
7
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Posted - 2015.06.01 21:40:00 -
[23] - Quote
Robert Conway wrote:Scheneighnay McBob wrote:Joel II X wrote:Because they have titans. We have a titan. Sticking out of caldari prime Well I think you used to. If I remember correctly with some lore I read, there was a great salvage operation to clean up. I could be wrong though. Shame. Would have been really cool to get the doomsday working, and turn it into makeshift orbital artillery.
Rule 34.6.1: every parody will have a crossover
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Squagga
Fatal Absolution Negative-Feedback
690
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Posted - 2015.06.01 21:48:00 -
[24] - Quote
Scheneighnay McBob wrote:Robert Conway wrote:Scheneighnay McBob wrote:Joel II X wrote:Because they have titans. We have a titan. Sticking out of caldari prime Well I think you used to. If I remember correctly with some lore I read, there was a great salvage operation to clean up. I could be wrong though. Shame. Would have been really cool to get the doomsday working, and turn it into makeshift orbital artillery.
That was something I was just talking about in FW. Why don't we get those planet cannons going, so we can help our pilots that can't fly in to bring us some strikes
Shields, the silent killer.
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Thaddeus Reynolds
Facepunch Security
286
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Posted - 2015.06.01 21:58:00 -
[25] - Quote
Squagga wrote:Thaddeus Reynolds wrote:So...the question of why would a Capsuleer Want to pilot a Warbarge, stay on-station for 15+ minutes, relatively stationary, in space, in something approx the size of an orca...only to have to warp several jumps to go to another valid battle?
My first guess would be that it would suck for dust mercs if their battle ended before it started because the Warbarge got caught in a Gatecamp or got suicide ganked in HS...
Another would be how would you properly reward the Capsuleer in such a way that sitting a relatively expensive ship with very little defense (if we assume the bombardment array consists of Small guns...which based on the relative strength of what the Warbarge can provide compared to a Destroyer is making a big jump)...you would have to have sufficient reward to help mitigate the Risk associated...and to where there wouldn't be a more profitable activity that's safer/easier/less time consuming so people would actually want to risk an 800million+ investment (if our assumptions about the Warbarge's Scale are correct) to have gameplay that is about as interesting as mining. Uh, huh. Right. So what, would make it viable for a pilot to participate?
Well, let's look at it in relation to its most similar other activities: Mining and Hauling/Freighting
A High-sec freighter pilot can expect to make about 1 mil per jump, with rates skyrocketing up to about 35-100 mil per jump in Low-sec (however, for LS freight services, it is far more common to charge by the LY and use Jump Freighters, and I'm assuming Warbarges lack a Jump Drive), however, that's shared between the fleet that would be escorting a standard freighter (Webber, Logi, and/or EWAR vessels). Then for remaining in orbit, a Warbarge Pilot would need to get a minimum of 500K ISK per Minute in order to match the yield of Veldspar (Assuming Mining Veldspar in a Hulk Class Exhumer, which is a fairly reasonable comparison based on the estimated cost of the Warbarge)...and that's just for High-Security Battles...in Low-sec/Null the Warbarge will need to have almost a full Battle-group to defend it, making that rate have to extend to all pilots...so 500k ISK * n Number of Capsuleers in the Battlegroup + (1mil * y Number of High-Sec Jumps) + (35-100 Mil * z Number of Low-Sec Jumps) + Travel Compensation for the Battle-group and allowance for Expended Ammunition. All told, that's quite a bit of investment, for not a lot of return (compared to other available, safer activities)...I don't think it couldn't happen, I just think it would be impracticable to incentive Capsuleer pilots to do so
Khanid Logi and Tanker, sometimes AV Heavy or Sniper.
Vehicle Re-vamp Proposal
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benandjerrys
Mannar Focused Warfare Gallente Federation
151
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Posted - 2015.06.02 00:39:00 -
[26] - Quote
Viktor Hadah Jr wrote:EVE OB support is over powered as is. Large ob's every 3 minutes is insane. What is need is not more incentives dust side for OB's they are there as is, you need incentives EVE side to make EVE players care...
Well said Viktor. Fact is I dont want a War Barge and I Molden Heath is the Ghetto of New Eden. BUT! If PI was buffed like crazy I'd be inclined to risk it. Expanding to other place of actual importance requires player created content. The difference between you and the EvE community is they MAKE their own content. BURN JITA, NEW EDEN OPEN, and even events like this:
https://truestories.eveonline.com/truestories/ideas/976-the-mittani-sends-his-regards-disbanding-band-of-brothers.html
How do we create content? Cause a unified buzz in both forums. Their will be an Epic Event happening in New Eden come July with Entosis affecting Sovereignty (eves version of district owning) Follow my forum post here:
https://forums.dust514.com/default.aspx?g=posts&m=2801172#post2801172
The only way this can be not just on EvE side is dependent on YOU.
(TL;DR) in July its basically me and my alliance vs Kain Spero and his alliance.
Tread Locking Proficiency V
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2
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Posted - 2015.06.02 02:59:00 -
[27] - Quote
Squagga wrote:I know you guys hate my good ideas. Cause you want shotguns to do more damage. But seriously, why don't EVE pilots have war barges, and bring us to the districts we fight for? Because the devs are afraid of their own creation. Even viking balls shrivel up in the heartless cold of New Eden space.
PSN: RationalSpark
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Squagga
Fatal Absolution Negative-Feedback
691
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Posted - 2015.06.02 03:06:00 -
[28] - Quote
Thaddeus Reynolds wrote:Squagga wrote:Thaddeus Reynolds wrote:So...the question of why would a Capsuleer Want to pilot a Warbarge, stay on-station for 15+ minutes, relatively stationary, in space, in something approx the size of an orca...only to have to warp several jumps to go to another valid battle?
My first guess would be that it would suck for dust mercs if their battle ended before it started because the Warbarge got caught in a Gatecamp or got suicide ganked in HS...
Another would be how would you properly reward the Capsuleer in such a way that sitting a relatively expensive ship with very little defense (if we assume the bombardment array consists of Small guns...which based on the relative strength of what the Warbarge can provide compared to a Destroyer is making a big jump)...you would have to have sufficient reward to help mitigate the Risk associated...and to where there wouldn't be a more profitable activity that's safer/easier/less time consuming so people would actually want to risk an 800million+ investment (if our assumptions about the Warbarge's Scale are correct) to have gameplay that is about as interesting as mining. Uh, huh. Right. So what, would make it viable for a pilot to participate? Well, let's look at it in relation to its most similar other activities: Mining and Hauling/Freighting A High-sec freighter pilot can expect to make about 1 mil per jump, with rates skyrocketing up to about 35-100 mil per jump in Low-sec (however, for LS freight services, it is far more common to charge by the LY and use Jump Freighters, and I'm assuming Warbarges lack a Jump Drive), however, that's shared between the fleet that would be escorting a standard freighter (Webber, Logi, and/or EWAR vessels). Then for remaining in orbit, a Warbarge Pilot would need to get a minimum of 500K ISK per Minute in order to match the yield of Veldspar (Assuming Mining Veldspar in a Hulk Class Exhumer, which is a fairly reasonable comparison based on the estimated cost of the Warbarge)...and that's just for High-Security Battles...in Low-sec/Null the Warbarge will need to have almost a full Battle-group to defend it, making that rate have to extend to all pilots...so 500k ISK * n Number of Capsuleers in the Battlegroup + (1mil * y Number of High-Sec Jumps) + (35-100 Mil * z Number of Low-Sec Jumps) + Travel Compensation for the Battle-group and allowance for Expended Ammunition. All told, that's quite a bit of investment, for not a lot of return (compared to other available, safer activities)...I don't think it couldn't happen, I just think it would be impracticable to incentive Capsuleer pilots to do so
I really like the idea of creating our own events, and having the EVE community be involved. This more along where I was going with this, than just trying to catch a free ride across the galaxy
Shields, the silent killer.
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benandjerrys
Mannar Focused Warfare Gallente Federation
151
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Posted - 2015.06.02 03:51:00 -
[29] - Quote
Its going to happen. Accept this time we need YOUR support dust bunnies...
Tread Locking Proficiency V
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Squagga
Fatal Absolution Negative-Feedback
692
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Posted - 2015.06.02 04:56:00 -
[30] - Quote
benandjerrys wrote:Its going to happen. Accept this time we need YOUR support dust bunnies...
I wanna believe you, but you're also creeping me out at the same time
Shields, the silent killer.
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Operative 1174 Uuali
Y.A.M.A.H No Context
788
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Posted - 2015.06.02 05:19:00 -
[31] - Quote
We stoled em and CCP can't get it up.
The CPM candidate we need, not the one we want. The candidate for the rest of us.
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THUNDERGROOVE
Fatal Absolution Negative-Feedback
1
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Posted - 2015.06.02 05:30:00 -
[32] - Quote
deezy dabest wrote:I would smart bomb camp the **** out of everyone's war barges. If warbarges have such low HP that smartbombs would be effective I'd fly to Iceland and fist everyone at CCP.
The cup is not half empty as pacifists sayyyyyyyyy
AIV member.
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CCP Rattati
C C P C C P Alliance
23
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Posted - 2015.06.02 10:16:00 -
[33] - Quote
Because they touch themselves at night?
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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MINA Longstrike
Kirjuun Heiian
3
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Posted - 2015.06.02 10:22:00 -
[34] - Quote
CCP Rattati wrote:Because they touch themselves at night? hah.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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Buwaro Draemon
WarRavens
1
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Posted - 2015.06.02 10:27:00 -
[35] - Quote
CCP Rattati wrote:Because they touch themselves at night? Go do Dev stuff =ƒÿí=ƒÿñ=ƒÿú
The Forums are a special place.
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benandjerrys
Mannar Focused Warfare Gallente Federation
151
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Posted - 2015.06.02 11:04:00 -
[36] - Quote
Squagga wrote:benandjerrys wrote:Its going to happen. Accept this time we need YOUR support dust bunnies... I wanna believe you, but you're also creeping me out at the same time
Lol. Unintended man.
...and to the other post about jump drives.... That thing would NEED it to catch up to you guys.
Tread Locking Proficiency V
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Scotty AI MatchMaker
The Templis Dragonaurs Evil Syndicate Alliance.
80
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Posted - 2015.06.02 12:19:00 -
[37] - Quote
Squagga wrote:I know you guys hate my good ideas. Cause you want shotguns to do more damage. But seriously, why don't EVE pilots have war barges, and bring us to the districts we fight for?
Its a great idea but...
what would a pilot have to do to earn the right to fly a warbarge? LP? be a part of an alliance? All can be manipulated and infiltrated. The solution is simpler. NPC controlled warbarge's that set off at a specific time. Fleets can co-ordinate with them or against, blockade runners carving a path through defence lines as we hope to make it to the planet in view, we have seen these CCP trailers and its very teasing of them. Having a warbarge enter a system could also effect the system's standings etc.
having a pilot fly for us is putting our lives and the future of a district in there hands, having a NPC warbarge that brings FW EvE and Dust players closer would still need some form of reason for them to bother, either way its a great idea to be in a warbarge while the warbarge is flying through EvE space under attack by valkyres and bombers as its linebreakers punch a whole through a planets defence system to hopefully begin a landing phase.
Watching capital ships fall from the heaven's on fire after being gutted by orbital defence platforms and cause some form of levelution as it crashes with the impact of an atomic funeral bomb is on my christmas list
'There is an art to dying, but its a dying art.'
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Jack Boost
Zarena Family
824
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Posted - 2015.06.02 12:31:00 -
[38] - Quote
CCP Rattati wrote:Because they touch themselves at night?
Seams Rattati was hacked...
Not much time left...
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Jadek Menaheim
Xer Cloud Consortium
6
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Posted - 2015.06.02 12:37:00 -
[39] - Quote
Jack Boost wrote:CCP Rattati wrote:Because they touch themselves at night? Seams Rattati was hacked... No, that definitely Rattati. He's a funny guy.
Dust 514 Market Trello. The essential resource for trading in Dust.
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Scotty AI MatchMaker
The Templis Dragonaurs Evil Syndicate Alliance.
81
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Posted - 2015.06.02 12:55:00 -
[40] - Quote
CCP Rattati wrote:Because they touch themselves at night?
or during downtime
'There is an art to dying, but its a dying art.'
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CPM Awox
Mexican Justice League
274
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Posted - 2015.06.02 13:25:00 -
[41] - Quote
CCP Rattati wrote:Because they touch themselves at night? Woah and now I can see no reason why I can't be a CPM.
Killed again has Super-Ebola.
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CCP Rattati
C C P C C P Alliance
23
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Posted - 2015.06.02 15:02:00 -
[42] - Quote
Buwaro Draemon wrote:CCP Rattati wrote:Because they touch themselves at night? Go do Dev stuff =ƒÿí=ƒÿñ=ƒÿú
https://www.youtube.com/watch?v=JkC--5AVk1Y
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Nocturnal Soul
Primordial Threat
6
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Posted - 2015.06.02 15:06:00 -
[43] - Quote
That explains a lot... Budum tssst
"The Wrath of God is Immense. His Justice is Swift and Decisive. His Tolerance is Limited."
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One Eyed King
Nos Nothi
10
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Posted - 2015.06.02 15:50:00 -
[44] - Quote
CCP Rattati wrote:Because they touch themselves at night? This implies that EVE players have someone else touching them.
Let's be realistic here...
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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Bri Bub
Eternal Beings
226
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Posted - 2015.06.02 16:08:00 -
[45] - Quote
THUNDERGROOVE wrote:deezy dabest wrote:I would smart bomb camp the **** out of everyone's war barges. If warbarges have such low HP that smartbombs would be effective I'd fly to Iceland and fist everyone at CCP. Rattati Approved!!!
Be just and if you can't be just be arbitrary.
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Marcus Stormfire
G.R.A.V.E The Ditanian Alliance
108
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Posted - 2015.06.02 16:28:00 -
[46] - Quote
Clone D wrote:I'm still trying to figure out how to ram my warbarge into the enemy MCC.
Heh, Forget ramming. The war barge is so large all you have to do is land it on top of a map and it will flatten everything. Battle over, Match is a draw. Only you win.
-Marcus
-I don't always kill Mercs with a sidearm, But when I do I use militia.
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Balistyc Farshot
OUTCAST MERCS General Tso's Alliance
193
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Posted - 2015.06.02 18:34:00 -
[47] - Quote
CCP Rattati wrote:Because they touch themselves at night?
wish I could +1 harder!
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.pâ+n+ín+ƒ. LASERS BTCH!!!!!!
With the team chat gone, we need to really start leveraging the squad finder!
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gustavo acosta
Capital Acquisitions LLC
1
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Posted - 2015.06.02 18:44:00 -
[48] - Quote
Utterly Disgusted
GimmeDatSuhWeet isk
We found a new pope to teach shield users how to shield tank, all hail pope redblood the 6th
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Scheneighnay McBob
Tribal Liberation Force Paramilitary
7
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Posted - 2015.06.02 19:12:00 -
[49] - Quote
THUNDERGROOVE wrote:deezy dabest wrote:I would smart bomb camp the **** out of everyone's war barges. If warbarges have such low HP that smartbombs would be effective I'd fly to Iceland and fist everyone at CCP. Guesstimating size (based off the fact war barges carry MCCs, and there's the visible MCC door on the side, I would say a war barge is about the size of a Drake, but I could be wrong.
Actually, googling a pic for the size of a Drake, a war barge is probably bigger.
Rule 34.6.1: every parody will have a crossover
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Iron Wolf Saber
Den of Swords
19
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Posted - 2015.06.02 20:40:00 -
[50] - Quote
Squagga wrote:I know you guys hate my good ideas. Cause you want shotguns to do more damage. But seriously, why don't EVE pilots have war barges, and bring us to the districts we fight for?
Warbarges are likely among the hundreds of various classes of vessels in the New Eden galaxy that are not rigged for capsuleer use nor is there any value in doing so.
Similar to plugging in a capsuleer into a station or star gate; there is no purpose for it it doesnt magically make either of those facilities run 10x better than a regularly crewed star gate or station and such ships are likely already normally crewed the way they are.
Ultimately warbarges are also one of those civilian ships that eve capsuleers also auto-filter out of their sensors readouts.
Likely these barges are several generations in technology back and would not be worth the ammo in shooting down; they're just getting extended life in our hands.
There is also a chance that the sudden procurement of many of these barges where at the behest of concord. One of Concords directives is the direct management and control of immortals to prevent them from being too destructive on the not so immortal people.
Warbarges likely hosts the black boxes all immortal soldiers have to which if you destroy said barge you kill said soldier permanently in theory as long as you kill all remaining instances of that soldier before he establishes a new black box.
CPM 1, Secretary
Omni-Soldier, Forum Warrior
\\= ADV HAVs =// Unlocked
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Iron Wolf Saber
Den of Swords
19
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Posted - 2015.06.02 20:43:00 -
[51] - Quote
Scheneighnay McBob wrote:THUNDERGROOVE wrote:deezy dabest wrote:I would smart bomb camp the **** out of everyone's war barges. If warbarges have such low HP that smartbombs would be effective I'd fly to Iceland and fist everyone at CCP. Guesstimating size (based off the fact war barges carry MCCs, and there's the visible MCC door on the side, I would say a war barge is about the size of a Drake, but I could be wrong. Actually, googling a pic for the size of a Drake, a war barge is probably bigger.
Warbarges where guesstimated to be the size of a small capital ship. Battlecruisers would be be large enough to launch a wing of RDVs from any of its replaced turret facilities.
Likely half size of a dreadnought (whose one bay can launch a very large mcc like vessel carrying thousands of drop troops)
Warbarges are likely taking lessons from previous wars transport ships which where generally freighters but making them more lightweight and mobile for immortal soldier use.
CPM 1, Secretary
Omni-Soldier, Forum Warrior
\\= ADV HAVs =// Unlocked
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Mobius Wyvern
Fatal Absolution Negative-Feedback
6
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Posted - 2015.06.02 20:44:00 -
[52] - Quote
Iron Wolf Saber wrote:Squagga wrote:I know you guys hate my good ideas. Cause you want shotguns to do more damage. But seriously, why don't EVE pilots have war barges, and bring us to the districts we fight for? Warbarges are likely among the hundreds of various classes of vessels in the New Eden galaxy that are not rigged for capsuleer use nor is there any value in doing so. Similar to plugging in a capsuleer into a station or star gate; there is no purpose for it it doesnt magically make either of those facilities run 10x better than a regularly crewed star gate or station and such ships are likely already normally crewed the way they are. Ultimately warbarges are also one of those civilian ships that eve capsuleers also auto-filter out of their sensors readouts. Likely these barges are several generations in technology back and would not be worth the ammo in shooting down; they're just getting extended life in our hands. There is also a chance that the sudden procurement of many of these barges where at the behest of concord. One of Concords directives is the direct management and control of immortals to prevent them from being too destructive on the not so immortal people. Warbarges likely hosts the black boxes all immortal soldiers have to which if you destroy said barge you kill said soldier permanently in theory as long as you kill all remaining instances of that soldier before he establishes a new black box. You are the only person I know who would go to this much trouble to craft a lore explanation to detail the lack of a previously promised feature.
If nothing else, I admire your dedication.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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deezy dabest
2
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Posted - 2015.06.02 20:51:00 -
[53] - Quote
Scheneighnay McBob wrote:THUNDERGROOVE wrote:deezy dabest wrote:I would smart bomb camp the **** out of everyone's war barges. If warbarges have such low HP that smartbombs would be effective I'd fly to Iceland and fist everyone at CCP. Guesstimating size (based off the fact war barges carry MCCs, and there's the visible MCC door on the side, I would say a war barge is about the size of a Drake, but I could be wrong. Actually, googling a pic for the size of a Drake, a war barge is probably bigger.
If anything the MCC carries our warbarges. It is after all the ship which carries all of our clones and other supplies into battle.
Best I can tell an actual warbarge would not need to be any larger than a destroyer to server its purpose. |
Iron Wolf Saber
Den of Swords
19
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Posted - 2015.06.02 21:04:00 -
[54] - Quote
deezy dabest wrote:Scheneighnay McBob wrote:THUNDERGROOVE wrote:deezy dabest wrote:I would smart bomb camp the **** out of everyone's war barges. If warbarges have such low HP that smartbombs would be effective I'd fly to Iceland and fist everyone at CCP. Guesstimating size (based off the fact war barges carry MCCs, and there's the visible MCC door on the side, I would say a war barge is about the size of a Drake, but I could be wrong. Actually, googling a pic for the size of a Drake, a war barge is probably bigger. If anything the MCC carries our warbarges. It is after all the ship which carries all of our clones and other supplies into battle. Best I can tell an actual warbarge would not need to be any larger than a destroyer to server its purpose.
MCCs are destroyer sized much larger than most eve frigates.
The smallest ship that can deploy a frigate is a battleship just to give you guys ideas on sizes.
Frigates are generally 747 sized.
CPM 1, Secretary
Omni-Soldier, Forum Warrior
\\= ADV HAVs =// Unlocked
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Thaddeus Reynolds
Facepunch Security
286
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Posted - 2015.06.02 22:20:00 -
[55] - Quote
Iron Wolf Saber wrote:Scheneighnay McBob wrote:THUNDERGROOVE wrote:deezy dabest wrote:I would smart bomb camp the **** out of everyone's war barges. If warbarges have such low HP that smartbombs would be effective I'd fly to Iceland and fist everyone at CCP. Guesstimating size (based off the fact war barges carry MCCs, and there's the visible MCC door on the side, I would say a war barge is about the size of a Drake, but I could be wrong. Actually, googling a pic for the size of a Drake, a war barge is probably bigger. Warbarges where guesstimated to be the size of a small capital ship. Battlecruisers would be be large enough to launch a wing of RDVs from any of its replaced turret facilities. Likely half size of a dreadnought (whose one bay can launch a very large mcc like vessel carrying thousands of drop troops) Warbarges are likely taking lessons from previous wars transport ships which where generally freighters but making them more lightweight and mobile for immortal soldier use.
Something like an Orca? xD
Khanid Logi and Tanker, sometimes AV Heavy or Sniper.
Vehicle Re-vamp Proposal
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jerrmy12 kahoalii
G0DS AM0NG MEN New Eden's Heros
1
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Posted - 2015.06.02 23:22:00 -
[56] - Quote
Squagga wrote:I know you guys hate my good ideas. Cause you want shotguns to do more damage. But seriously, why don't EVE pilots have war barges, and bring us to the districts we fight for? Because they touch themselves with thier decorative tile fetish
Closed beta vet. Master troll. No lifer. Master lurker. Be sure to stay off my board normies
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Mobius Wyvern
Fatal Absolution Negative-Feedback
6
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Posted - 2015.06.03 01:23:00 -
[57] - Quote
Iron Wolf Saber wrote:deezy dabest wrote:Scheneighnay McBob wrote:THUNDERGROOVE wrote:deezy dabest wrote:I would smart bomb camp the **** out of everyone's war barges. If warbarges have such low HP that smartbombs would be effective I'd fly to Iceland and fist everyone at CCP. Guesstimating size (based off the fact war barges carry MCCs, and there's the visible MCC door on the side, I would say a war barge is about the size of a Drake, but I could be wrong. Actually, googling a pic for the size of a Drake, a war barge is probably bigger. If anything the MCC carries our warbarges. It is after all the ship which carries all of our clones and other supplies into battle. Best I can tell an actual warbarge would not need to be any larger than a destroyer to server its purpose. MCCs are destroyer sized much larger than most eve frigates. The smallest ship that can deploy a frigate is a battleship just to give you guys ideas on sizes. Frigates are generally 747 sized. If I recall correctly an Orca is 1.5-2km long. Somewhere in that range at least.
That's the size of a "Corporation WarBarge", so that should give you a better sense of scale. An Orca can carry quite a few Destroyers.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Mobius Wyvern
Fatal Absolution Negative-Feedback
6
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Posted - 2015.06.03 01:25:00 -
[58] - Quote
CPM Awox wrote:CCP Rattati wrote:Because they touch themselves at night? Woah and now I can see no reason why I can't be a CPM. Wait, I recognize your name! I was watching a video the other day where you AWOXed yourself into a team and then played loud music over comms in a PC so they couldn't coordinate.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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CPM Awox
Mexican Justice League
281
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Posted - 2015.06.03 01:42:00 -
[59] - Quote
Mobius Wyvern wrote:CPM Awox wrote:CCP Rattati wrote:Because they touch themselves at night? Woah and now I can see no reason why I can't be a CPM. Wait, I recognize your name! I was watching a video the other day where you AWOXed yourself into a team and then played loud music over comms in a PC so they couldn't coordinate. Want my autograph?
Killed again has Super-Ebola.
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Mobius Wyvern
Fatal Absolution Negative-Feedback
6
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Posted - 2015.06.03 01:44:00 -
[60] - Quote
CPM Awox wrote:Mobius Wyvern wrote:CPM Awox wrote:CCP Rattati wrote:Because they touch themselves at night? Woah and now I can see no reason why I can't be a CPM. Wait, I recognize your name! I was watching a video the other day where you AWOXed yourself into a team and then played loud music over comms in a PC so they couldn't coordinate. Want my autograph? Can I trade that autograph for a free TK? I promise I'll use a Scrambler to the back of the head so it won't hurt too much.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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CPM Awox
Mexican Justice League
283
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Posted - 2015.06.03 03:52:00 -
[61] - Quote
Mobius Wyvern wrote:CPM Awox wrote:Mobius Wyvern wrote:CPM Awox wrote:CCP Rattati wrote:Because they touch themselves at night? Woah and now I can see no reason why I can't be a CPM. Wait, I recognize your name! I was watching a video the other day where you AWOXed yourself into a team and then played loud music over comms in a PC so they couldn't coordinate. Want my autograph? Can I trade that autograph for a free TK? I promise I'll use a Scrambler to the back of the head so it won't hurt too much. You got this backwards
Killed again has Super-Ebola.
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BAD FURRY
Oh No You Didn't
898
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Posted - 2015.06.03 04:42:00 -
[62] - Quote
Squagga wrote:I know you guys hate my good ideas. Cause you want shotguns to do more damage. But seriously, why don't EVE pilots have war barges, and bring us to the districts we fight for?
As a eve player id like to ask ...
Can i have ALL your STUFF then !?
Yes i am a Undead Hell Wolf ... nice to meat you!
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BAD FURRY
Oh No You Didn't
898
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Posted - 2015.06.03 04:46:00 -
[63] - Quote
CCP Rattati wrote:Because they touch themselves at night?
...... Im podding you a day before a mirror reset on the sis sev when i get back in to playing eve online.
yes that's right im adding you to the list of devs iv killed on there
Yes i am a Undead Hell Wolf ... nice to meat you!
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Sgt Kirk
Fatal Absolution Negative-Feedback
11
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Posted - 2015.06.03 05:02:00 -
[64] - Quote
Quiet, there's lore going on!
Songs of Seraphim, Never Forget
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benandjerrys
Mannar Focused Warfare Gallente Federation
151
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Posted - 2015.06.03 15:01:00 -
[65] - Quote
Here's a shocker and it would instantly make the dust/eve interaction viable... What if district owning on a single planet in a cut off null system control that entire regions tax?
PC would instantly be on the grid for goons, pl, all the Russians, and me! CVA :)
Tread Locking Proficiency V
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Andris Kronis
Molon Labe. RUST415
85
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Posted - 2015.06.11 06:01:00 -
[66] - Quote
Warbarges carried by Carrier or Bowhead to their destination. Transited around space in Freighters or similar. MCC carried by Warbarge in the fleet hanger.
Warbarge sounds between the size of a Deep Space Transport and a Freighter (60,000m3 cargo - 1,150,000m3 cargo) So perhaps 250,000m3 ish cargo space
Large Aerial Vehicle = Fighter Bomber from Eve?
Medium Aerial Vehicle Fighter from Eve and coming soon (tm) Valkarie?
DUST assets exist already in Eve I haven't looked for a while but I didn't think you could trade in them, else I might buy 10,000 mk0 dropsuits and ship them to myself from the Eve side of things :)
I'm not sure that warbarges exists in the Eve assets.
Making planetary conquest effect PI on a planet would certainly produce a lot of interest from the Eve connection.
So perhaps just like there is a tax at the POCO it could be split 50/50 between POCO and planet side administration tax.
Yes, my name is Latvian, I know .... well done.
Would you like a cookie?
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MINA Longstrike
Kirjuun Heiian
3
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Posted - 2015.06.11 06:49:00 -
[67] - Quote
Andris, warbarges don't exist in eve.
I did some theoretical math for their size based off of the size of a clone vat bay (and the need to carry about 30 'active' clones per 'personal' warbarge, with the ability to rapidly produce new clones out of stored biomass and materials) and basically it came down to averaging out the amount of clone vat bays used on titans, motherships and rorquals to get a number of ~6 clone vat bay components (10000m3 each) per clone in storage. This came out to about 1.8million m3 for just the cloning/medical facilities of an individual mercs warbarge.
To give a sense of scale for that, think football field length * football field length * football field length * 2. There might be ways to cut it down to roughly half the size (so ~100m * 100m * 100m of volume).
Then I made attempts to account for vehicle storage, RDV bays, MCC bays, production facilities and all the other stuff our warbarges are supposed to have along with weapon systems and means of propulsion, and I came up with a number of about ~5million m3 give or take a couple million m3, which puts it at roughly 1/3rd to 1/2 the size of an eve freighter.
I also managed to dig up this document: https://wiki.eveonline.com/en/wiki/New_Eden_crew_guidelines which provides crew guidelines for various ships in eve... and I figured that warbarges would probably be carrying a LOT of 'regular' soldiers to fight on the planet, while the actual immortals fought the things that would otherwise be considered suicide.
We'd probably have a 'regular' crew of about 300-1000 (depending on the race of warbarge) and compliment it with an actual 'army' of around 5000-15000 regular soldiers per warbarge. Which kind of gives it an awesome starship troopers feeling, with a badass immortal commander... enjoy.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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TIGER SHARK1501
Savage Bullet RUST415
234
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Posted - 2015.06.12 02:40:00 -
[68] - Quote
Golden Day wrote:Warbarges could be used as a storage for Corp assists....but I don't really like the idea of transport since some eve tard can take us out somewhere let someone kill us for isk and get a 16 fat kill mail... I thought betrayal and that sort of things happen in eve? It would give a reason for eve corps to have troop transport pilots. Certainly make things interesting for both games. |
TIGER SHARK1501
Savage Bullet RUST415
234
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Posted - 2015.06.12 02:42:00 -
[69] - Quote
Sgt Kirk wrote:Could have it where your deployments are limited and or slowed by having no EVE support.
With the EVE Pilot(s) you could have someone transport your mercs to wherever you please and strike wherever you fancy...as long as you don't do it in Hi-sec on a sovereign faction.
Imagine co-op missions for EVE and Dust.
Imagine that they are in their own category "sites" in EVE.
Lets say a serpentis intelligence cache. You don't want to destroy it but the information is too small to hack it from a ship.
Thus you go in the guarded area, with your ship and another guy in a warbarge (or maybe the warbarge could defend itself slightly. And you have to wait for the DUST mercs to engage in PvE until they can get to the node.
You'd probably get a ton of money and LP for doing such things The idea of the two games interacting like this get me pumped. |
TIGER SHARK1501
Savage Bullet RUST415
234
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Posted - 2015.06.12 02:43:00 -
[70] - Quote
CCP Rattati wrote:Because they touch themselves at night? =ƒÿé |
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Operative 1174 Uuali
True Companion Planetary Requisitions
823
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Posted - 2015.06.12 04:23:00 -
[71] - Quote
Squagga wrote:I know you guys hate my good ideas. Cause you want shotguns to do more damage. But seriously, why don't EVE pilots have war barges, and bring us to the districts we fight for?
You meanGǪ connect the two games? Yeah, that was the road map. It is a pipe dream now.
What was and what could never be.
The CPM candidate we need, not the one we want. Friends are nice, ideas are golden.
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Captain Africa Clone1
GRIM MERCS
208
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Posted - 2015.06.12 05:15:00 -
[72] - Quote
Brother you touched on something that has so much potential....this and POCO warfare can take things to a complete new level.
Now picture this:
1. A warbarge that flies in New Eden like any other ship but it has manable turrets :
- Size cruiser class - Heavy Combat Troop Carrier - The warbarge has two shooting modes : - Automatic ...Does normal damage like any other cruiser but carries 16 guns.(that in itself makes it a formidable ship). - Manual ...has 16 manable Turrets: This would require 16 Dust or Eve players to man each turret ..turning this vessel into one of the most powerful weapons (ships) In eve. Why because each turret manned by a gunner has better tracking , fall off , optimal range and damage. - IT IS THE ONLY SHIP YOU CAN WALK AROUND IN....as a gunner and one pilot. - Onboard Everyone uses a unique gunner suite that has unique capabilities to man the turrets. ( so you only have to cater for one suit in this mini game. - On automatic mode you lock a ship like any other ship in eve. and then shoot it. - With Manual mode you cant lock a ship...so you as a gunner have to actually track a enemy ship with your turret. - Each turret slot can be fitted with small , medium or large turrets.
As an eve pilot you have two choices you can lock the barge like any other normal ship in eve and shoot through its shields , armor and structure OR you can lock each individual turret on the ship and shoot the gunner station on the ship eventually destroying its capabilities.
The whole idea its almost like a mini game where an eve or dust player can man a turret in a ship and be a viable force in space combat...with only one ship. But it takes huge player resources to operate ( and would be the equivalent of a 16 man fleet in terms of combat power.
This would greatly improve team play in eve and dust. Will give optional combat and ship type in eve.
Side notes : as a gunner you would have a view of space like any other eve player but your view would be through the gunner station window or through the turret scope. The range of you view and tracking would depend on the size of your turret.
Join the March ,see the universe , meet interesting people and kill them
G£¬
http://grimmarch.wix.com/grim-march-ver1
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Squagga
Fatal Absolution Negative-Feedback
733
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Posted - 2015.06.12 07:07:00 -
[73] - Quote
Friggin sweet. Someone brought this thread back, and had something useful to say! I really like your ideas
Shields, the silent killer.
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