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Aeon Amadi
Negative-Feedback. Negative-Feedback
10097
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Posted - 2015.05.13 07:42:00 -
[31] - Quote
Henrietta Unknown wrote:Yeah, near everyone runs armor-based weapons because the opponents are armor-based. You wanted shield suits to be fodder, so now you have to deal with an armor meta.
It's smart but aesthetically disgusting. The GalAss w/ ARR beating the same suit w/ AR or MinAss w/ AScr beating the same suit w/ ACR. I don't suppose this should be intended.
Fix shields > Less of ARMOR 514 > Greater prevalence and application of shield weapons to counter newly-buffed shield suits > Further AR buffs if needed > smiles all around.
The notion of the game having OP Scrambler Rifles and ASCRs as well as an Armor Meta is ******* hilarious.
Pick one.
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PADDEHATPIGEN
BurgezzE.T.F General Tso's Alliance
205
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Posted - 2015.05.13 08:53:00 -
[32] - Quote
Aeon Amadi wrote:Why? What do we need to fix to encourage the use of proper racial combinations?
In the rest of New Eden both Gallante and Caldari use and have the same bonuses to hybrid weapons, In the rest of New Eden blasters/assault rifles are short to mid range weapons. In the rest of New Eden rail guns/rail rifles are mid to long range weapons.
I think players are hoping that Dust some day will be part of New Eden and the right bonus to the things the races use.
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cammando 007
Immortal Guides Learning Alliance
20
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Posted - 2015.05.13 09:49:00 -
[33] - Quote
even minass run with ARR much more pissfull than gal |
cammando 007
Immortal Guides Learning Alliance
20
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Posted - 2015.05.13 09:50:00 -
[34] - Quote
nelo kazuma wrote: -_- plus gal are dirty thieves lol
take that back you racist |
Krixus Flux
Kang Lo Directorate Gallente Federation
646
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Posted - 2015.05.13 10:13:00 -
[35] - Quote
Aeon Amadi wrote:True Adamance wrote:Aeon Amadi wrote:
But that doesn't change the fact that the -intended design- is not being used.
No it does not. However not everyone is content with an incredibly short range rifle even if they do like the Gallentean Dropsuits aesthetics, themes, etc. I figure if the rifle itself were better then the suit and rifle combo would be better. Also I don't know about you but I always felt the dispersion reduction bonus was a nerf for CQC fighting. I do, honestly I feel that dispersion should be a thing for weapon mods not permanent skill-changes. But, even still, the intended design for the suit was CQC fighting, such is the nature of the Gallente Assault and the Assault Rifle - if the favorable fit is the same suit, designed for CQC, with a long-range rifle? There's something pretty critically wrong going on. Incidentally, I'm seeing a lot of Caldari Assaults running armor and assault rifles. It's like there's been a complete role-reversal.
Its the adverse reaction of survivability when severe nerfs has been induced bro. Changes suggested by both dev and changes supported by community doesn't consider long term effects. Thus, as life itself, mutations are born to adjust to harsh environments.
AR is made for CQC in a game that implies it allows such but dude, you and I both know that TTK completely disregards that. So now the player chooses long range weaponry to nullify threats before they become immediate threats.
Same as CalAss, shields are a joke. On paper and in common forum posts, Caldari are long range fighters with quick engage/disengage, distant soldier capabilities. Yet again dude, the game itself disregards the functionality. So players put on armor since shields are Kleenex defenses comboed with a rail rifle that no longer eliminates target quickly due to its inception tear flow. How amazing it is that shields don't last long enough to match the kill time of a RR. Though with armor and AR, a player stands to get the job done quicker and still be able to possibly survive another engagement while Cal players kill, then hide and hope no one else sees the limping away to heal
Saying what's on people's minds
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General12912
Gallente Marine Corps
249
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Posted - 2015.05.13 10:45:00 -
[36] - Quote
Yes, Gallente/rail weapons do technically fit the lore, but Gallente typically use shorter range rail weapons in EVE.
Also, to those of you who are using this thread to complain about the Gallente Assault bonus, the bonus is absolutely fine. I don't see the problem. The more accurate something is, the more DPS it has because the more shots hit the target. You just can't be a noob; have to be accurate instead of depending on the spread of rounds to compensate for your inaccurate shooting. Reducing spread means it makes the "cone" skinnier, meaning more shots hit at a longer range. The closer you are to your target, the closer they are to the cone's "tip" and the more shots hit them. Skinnier cone means the tip is smaller also. You just need to be able to hit the broadside of a barn.
Gallente-Fu Grand Master
Gallente Federation Patriot
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Aeon Amadi
Negative-Feedback. Negative-Feedback
10103
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Posted - 2015.05.13 11:13:00 -
[37] - Quote
General12912 wrote:Yes, Gallente/rail weapons do technically fit the lore, but Gallente typically use shorter range rail weapons in EVE.
Also, to those of you who are using this thread to complain about the Gallente Assault bonus, the bonus is absolutely fine. I don't see the problem. The more accurate something is, the more DPS it has because the more shots hit the target. You just can't be a noob; have to be accurate instead of depending on the spread of rounds to compensate for your inaccurate shooting. Reducing spread means it makes the "cone" skinnier, meaning more shots hit at a longer range. The closer you are to your target, the closer they are to the cone's "tip" and the more shots hit them. Skinnier cone means the tip is smaller also. You just need to be able to hit the broadside of a barn.
On paper, sure, but what evidence do you have that the bonus even works?
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Varoth Drac
Dead Man's Game
840
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Posted - 2015.05.13 11:31:00 -
[38] - Quote
My experience in game:
Lots of shield tanking. Gal assaults with ARs combat rifles wrecking armour. Scramblers wrecking shields.
Caldari assaults are fine. Plasma assault rifles are fine. Scrambler rifles are fine.
There are more important balancing issues for devs to work on.
If things really need changing, make the Gal assault bonus 7% per level, and increase the effect of shield energisers and rechargers. Nothing more is needed in this area.
Edit: possibly slight spool reduction bonus on Caldari assaults.
I'm also looking forward to the assault and logi speed swap. |
Vesta Opalus
Ostrakon Agency Gallente Federation
703
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Posted - 2015.05.13 14:55:00 -
[39] - Quote
Aeon Amadi wrote:Henrietta Unknown wrote:Yeah, near everyone runs armor-based weapons because the opponents are armor-based. You wanted shield suits to be fodder, so now you have to deal with an armor meta.
It's smart but aesthetically disgusting. The GalAss w/ ARR beating the same suit w/ AR or MinAss w/ AScr beating the same suit w/ ACR. I don't suppose this should be intended.
Fix shields > Less of ARMOR 514 > Greater prevalence and application of shield weapons to counter newly-buffed shield suits > Further AR buffs if needed > smiles all around. The notion of the game having OP Scrambler Rifles and ASCRs as well as an Armor Meta is ******* hilarious. Pick one.
You dont seem to understand, the scrambler has always been absurdly prohibitively OP against shield suits, and its still very good against armor suits, and assault scrambler after buff is now just as absurdly OP against shield suits, and it also is now decent against armor suits.
These weapons just do too much damage and have too wide a damage profile to be balanced at any time, its either acceptable against armor and stupendously OP against shields, or good against shields and **** against armor.
Your assertion that armor meta and OP scramblers as being mutually exclusive is completely nonsensical, especially because OP scramblers is one of the major factors contributing to armor meta, since it makes shield tanking 100% suicidal and reinforces the requirement to run hp stacked armor fits for basic survival. |
Leadfoot10
Molon Labe. RUST415
3777
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Posted - 2015.05.13 15:57:00 -
[40] - Quote
Aeon Amadi wrote:Why? What do we need to fix to encourage the use of proper racial combinations?
I am guilty as charged -- Gal Assault w/ARR user checking in.
Armor tanking dominates the battlefield and the AR is a poor weapon to go up against it compared to the RR (or CR).
We need to equalize shields and armor in order for the AR to become a viable weapon.
Either that or a damage buff. |
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Boot Booter
Titans of Phoenix RUST415
1308
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Posted - 2015.05.13 16:08:00 -
[41] - Quote
^ Yeah what's happening now is the armor meta is being ignored by the devs and they are buffing shield based weapons because they were under performing (hmm I wonder why). This makes shield tanking even more impossible. Is a positive feed back loop. They need to fix shield v armor and weapon balance together, it's a two part balancing act... Sadly ratatti doesn't seem to get that.
I think one of the biggest problems with shield v armor is ferroscales being too cheap to fit and having no penalty. That and Shields need a damage threshold of like 5... |
Lac Nokomis
Corrosive Synergy Rise Of Legion.
80
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Posted - 2015.05.13 16:14:00 -
[42] - Quote
Aeon Amadi wrote:VAHZZ wrote:This is a disgusting combo, i can not believe what I'm hearing.... Top Gallente Assault PC combo and it's the only thing I see in FW lately. Apparently it's more viable than a Gal Assault with intended weaponry.
Sorry, we couldn't see what you guys were using all the way back in your redline, but I can assure you I do not see many GAL/RR combo's in FW. Actually yesterday was the only 1 I can remember. Perhaps it's a PUB(scrub) thing? |
Vesta Opalus
Ostrakon Agency Gallente Federation
704
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Posted - 2015.05.13 16:42:00 -
[43] - Quote
Lac Nokomis wrote:Aeon Amadi wrote:VAHZZ wrote:This is a disgusting combo, i can not believe what I'm hearing.... Top Gallente Assault PC combo and it's the only thing I see in FW lately. Apparently it's more viable than a Gal Assault with intended weaponry. Sorry, we couldn't see what you guys were using all the way back in your redline, but I can assure you I do not see many GAL/RR combo's in FW. Actually yesterday was the only 1 I can remember. Perhaps it's a PUB(scrub) thing?
Gal + ARR is one of the more effective assault combos in PCs as well (though the ACR/Scrambler outperforms it I think, at least in raw numbers of kills) |
Heimdallr69
Negative-Feedback.
5219
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Posted - 2015.05.13 17:47:00 -
[44] - Quote
I did it before it was cool..and I'll keep doing it until cal ass is fixed otherwise I'll use the gun I like on any assault suit that's effective, which would not be caldari..I've used that rifle since its release and it's still my favorite
Removed inappropriate content - CCP Logibro
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Aeon Amadi
Negative-Feedback. Negative-Feedback
10119
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Posted - 2015.05.13 20:33:00 -
[45] - Quote
Lac Nokomis wrote:Aeon Amadi wrote:VAHZZ wrote:This is a disgusting combo, i can not believe what I'm hearing.... Top Gallente Assault PC combo and it's the only thing I see in FW lately. Apparently it's more viable than a Gal Assault with intended weaponry. Sorry, we couldn't see what you guys were using all the way back in your redline, but I can assure you I do not see many GAL/RR combo's in FW. Actually yesterday was the only 1 I can remember. Perhaps it's a PUB(scrub) thing?
I literally have no idea who you are and that hurts your argument quite a bit.
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Cat Merc
Negative-Feedback. Negative-Feedback
16698
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Posted - 2015.05.13 20:45:00 -
[46] - Quote
Aeon Amadi wrote:True Adamance wrote:Aeon Amadi wrote:
But that doesn't change the fact that the -intended design- is not being used.
No it does not. However not everyone is content with an incredibly short range rifle even if they do like the Gallentean Dropsuits aesthetics, themes, etc. I figure if the rifle itself were better then the suit and rifle combo would be better. Also I don't know about you but I always felt the dispersion reduction bonus was a nerf for CQC fighting. I do, honestly I feel that dispersion should be a thing for weapon mods not permanent skill-changes. But, even still, the intended design for the suit was CQC fighting, such is the nature of the Gallente Assault and the Assault Rifle - if the favorable fit is the same suit, designed for CQC, with a long-range rifle? There's something pretty critically wrong going on. Incidentally, I'm seeing a lot of Caldari Assaults running armor and assault rifles. It's like there's been a complete role-reversal. The Gallente Assault suit has nothing about it that screams CQC. The Minmatar Assault is actually a far better suit for that. If you can't close the distance your AR is useless, and the Minmatar Assault is best at that. Both for its speed and stamina.
As for the AR itself, it's a simple matter of it not being as devastating as it should be in CQC. It can do jack shit at ranges where other rifles still hit with full damage, and as such it should only be logical that when it does hit for full damage, it hits like a truck that makes all other rifles ashamed.
But it doesn't, and as such there's no point in using it.
"Breakin, PS3's and PS4's can't mate. They're incompatible. Unlike Apache's and Cappuccino machines." - Cat wisdom
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Aeon Amadi
Negative-Feedback. Negative-Feedback
10121
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Posted - 2015.05.13 20:51:00 -
[47] - Quote
Cat Merc wrote:Aeon Amadi wrote:True Adamance wrote:Aeon Amadi wrote:
But that doesn't change the fact that the -intended design- is not being used.
No it does not. However not everyone is content with an incredibly short range rifle even if they do like the Gallentean Dropsuits aesthetics, themes, etc. I figure if the rifle itself were better then the suit and rifle combo would be better. Also I don't know about you but I always felt the dispersion reduction bonus was a nerf for CQC fighting. I do, honestly I feel that dispersion should be a thing for weapon mods not permanent skill-changes. But, even still, the intended design for the suit was CQC fighting, such is the nature of the Gallente Assault and the Assault Rifle - if the favorable fit is the same suit, designed for CQC, with a long-range rifle? There's something pretty critically wrong going on. Incidentally, I'm seeing a lot of Caldari Assaults running armor and assault rifles. It's like there's been a complete role-reversal. The Gallente Assault suit has nothing about it that screams CQC. The Minmatar Assault is actually a far better suit for that. If you can't close the distance your AR is useless, and the Minmatar Assault is best at that. Both for its speed and stamina. As for the AR itself, it's a simple matter of it not being as devastating as it should be in CQC. It can do jack sh it at ranges where other rifles still hit with full damage, and as such it should only be logical that when it does hit for full damage, it hits like a truck that makes all other rifles ashamed. But it doesn't, and as such there's no point in using it.
And it likely never will because this community has a phobia of ARs ever since closed beta.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
19004
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Posted - 2015.05.13 21:03:00 -
[48] - Quote
Aeon Amadi wrote:
And it likely never will because this community has a phobia of ARs ever since closed beta.
I think the community actively laments their loss. If the existed now as they did back then I'd still be using the Duvolle on all of my fits.
Those were some sweet guns and sweet iron sights.
"That is not dead which can eternal lie,
And with strange aeons even death may die."
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Aeon Amadi
Negative-Feedback. Negative-Feedback
10123
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Posted - 2015.05.13 21:06:00 -
[49] - Quote
True Adamance wrote:Aeon Amadi wrote:
And it likely never will because this community has a phobia of ARs ever since closed beta.
I think the community actively laments their loss. If the existed now as they did back then I'd still be using the Duvolle on all of my fits. Those were some sweet guns and sweet iron sights.
Preferred the Camera Sights, myself.
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Henrietta Unknown
Corrosive Synergy Rise Of Legion.
1410
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Posted - 2015.05.13 21:09:00 -
[50] - Quote
Aeon Amadi wrote:
And it likely never will because this community has a phobia of ARs ever since closed beta.
Phobia? Wut? I'd take ARs instead of the current AScr, as a shield player.
You mean the irrational bias of those who'd also never let a buff for the Callogi even though the armor meta would never allow it to be OP.
Selling Items
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
19004
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Posted - 2015.05.13 21:10:00 -
[51] - Quote
Aeon Amadi wrote:True Adamance wrote:Aeon Amadi wrote:
And it likely never will because this community has a phobia of ARs ever since closed beta.
I think the community actively laments their loss. If the existed now as they did back then I'd still be using the Duvolle on all of my fits. Those were some sweet guns and sweet iron sights. Preferred the Camera Sights, myself.
Those looked pretty cool.
"That is not dead which can eternal lie,
And with strange aeons even death may die."
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