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KEROSIINI-TERO
The Rainbow Effect
1950
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Posted - 2015.04.28 13:14:00 -
[1] - Quote
To my suprise acquisition was really added as yet one more game type. That means player base is now split even more.
There is no player count increase to justify this, the average weekly people online is now about 2000 per day, while until September 2014 it was closer to 3000. source: http://eve-offline.net/?server=dust
We now have 18 different pools of players.
How on earth? How it can be that many?
Basic modes under each region: ( 4 Game modes (Ambush, Skirmish, Domination, Acquisition) 1 Academy )
Let's multiply: 3x regions (US, EU, Asia)
And finally add non-server related: +2 FW (Amarr vs Minm, Gall vs Cald) +1 PC (although rare)
(Not sure if academy gathers all juniors or is server specific.)
That means each pool has about 111 people for matchmaking to work with. Not much.
Well I'm not here just to be a doomsayer, I have a suggestion too to help the situation!
[SUGGESTION:] Combine Skirmish and Domination under same queue selection! Let's face it: Dom is just an another variant of skirmish, only more stationary. Under skirmish there are already 3,4 and 5 point maps. One point map can be there as well. That would also lessen slightly the ease of "I'm gonna pad my kdr thru easy Dom sniping where all the targets will be there for my picking"
Looking at both sides of the coin.
Even Aurum one.
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CCP Rattati
C C P C C P Alliance
21263
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Posted - 2015.04.28 13:15:00 -
[2] - Quote
This is partly related to my thoughts about moving Skirmish completely over to FW and granting ISK payouts
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Pseudogenesis
Nos Nothi
2693
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Posted - 2015.04.28 13:21:00 -
[3] - Quote
KEROSIINI-TERO wrote: [SUGGESTION:] Combine Skirmish and Domination under same queue selection!
Do this and I will never play Skirm again.
Domination plays absolutely nothing like Skirmish and doesn't deserve to be lumped in with it. Why would you not combine Dom and Acquisition instead? They're basically the same game mode.
Please don't make Ambush the only game mode I want to queue for.
Stabby-stabber extraordinaire Gû¼+¦GòÉGòÉn¦ñ
I stabbed Rattati once, you know.
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Stefan Stahl
Seituoda Taskforce Command
1123
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Posted - 2015.04.28 13:28:00 -
[4] - Quote
CCP Rattati wrote:This is partly related to my thoughts about moving Skirmish completely over to FW and granting ISK payouts Remember that FW has a very big issue with latency due to its match creation setup. At least I would be banned from skirmish due to this. |
KEROSIINI-TERO
The Rainbow Effect
1951
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Posted - 2015.04.28 13:30:00 -
[5] - Quote
Pseudogenesis wrote:KEROSIINI-TERO wrote: [SUGGESTION:] Combine Skirmish and Domination under same queue selection!
Do this and I will never play Skirm again. Domination plays absolutely nothing like Skirmish and doesn't deserve to be lumped in with it. Why would you not combine Dom and Acquisition instead? They're basically the same game mode. Please don't make Ambush the only game mode I want to queue for.
I understand your point completely and also support the freedom of choice. But the hard fact is that there lies a problem in splintering the players.
I'd say this is one of the situations where there are only not-so-great options to choose from.
If I would have to choose, I'd pick - Matchmaking that works better' - lesser queue times (had yesterday several 20+ minute waits)
Looking at both sides of the coin.
Even Aurum one.
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DUST Fiend
16707
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Posted - 2015.04.28 13:32:00 -
[6] - Quote
CCP Rattati wrote:This is partly related to my thoughts about moving Skirmish completely over to FW and granting ISK payouts I'm not a huge fan of that only because Skirm is the only game mode I play, and as a solo pilot I'm not a huge fan of sitting in FW queue for 15 minutes just to get trolled by teammates
:/
If Skirm and Dom were combined as the OP suggested I would simply leave Dom games as I joined them.
"My bitter is showing. I must retreat to the berry patch."
STUFF
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Shinobi MumyoSakanagare ZaShigurui
Onikanabo Brigade Caldari State
1997
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Posted - 2015.04.28 13:33:00 -
[7] - Quote
KEROSIINI-TERO wrote:That would also lessen slightly the ease of "I'm gonna pad my kdr thru easy Dom sniping where all the targets will be there for my picking" I seen this myself for the first time yesterday and I haven't been playing doms that long .. just in the last month but I seen this in a match that I had and I was wondering why it was happening .
That team had two PRO snipers , two HAV's sniping and a FG .
We were winning but I guess they just broke the spirit of the team I was playing with and we lost but I couldn't understand how with 5 people playing from a distance .
It was the snipers just sitting on the null .
I should have dealt with them myself but I was trying to push and keep links on the field .
Doubts are like flies and should be treated as such and crushed . #PubsShouldBeRandomPlayers
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KEROSIINI-TERO
The Rainbow Effect
1951
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Posted - 2015.04.28 13:38:00 -
[8] - Quote
DUST Fiend wrote:CCP Rattati wrote:This is partly related to my thoughts about moving Skirmish completely over to FW and granting ISK payouts I'm not a huge fan of that only because Skirm is the only game mode I play, and as a solo pilot I'm not a huge fan of sitting in FW queue for 15 minutes just to get trolled by teammates :/ If Skirm and Dom were combined as the OP suggested I would simply leave Dom games as I joined them.
That is a risk, that leaving thing. One more reason for ppl to make an early leave.
Looking at both sides of the coin.
Even Aurum one.
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Adipem Nothi
Nos Nothi
9265
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Posted - 2015.04.28 13:43:00 -
[9] - Quote
Pseudogenesis wrote: Please don't make Ambush the only game mode I want to queue for.
Ambush, eh? If you're like me, you'll play one or two rounds, then you'll turn off the game. This is coming from a guy who used to run Ambush all day. It hasn't been fun to play since the FW event.
@ Queue Consolidation (another idea)
Haerr wrote:We need fewer queues as we currently have too many for our small playerbase.
Acquisition Ambush + Ambush OMS Domination Skirmish Caldari vs Gallente Amarr vs Minmatar PC
^ Plenty of different queues spreads out the playerbase too much, leading to ridiculous queue times and harder time for Scotty to do his matchmaking magic.
If squad size is reduced to 4 and if we reduced the number of queues to [PUB] Solo queue GÇö Ambush, Ambush OMS [PUB] Squad (4) queue GÇö Acquisition, Domination, Skirmish Lite (3-point) [FW] Amarr&Caldari vs Gallente&Minmatar GÇö Skirmish Proper (5-point) [PC] GÇö Skirmish Proper (5-point)
It would be quicker to find battles and the battles would be better since the playerbase would be condensed into fewer queues.
Source
Shoot scout with yes.
- Ripley Riley
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Protected Void
Nos Nothi
412
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Posted - 2015.04.28 13:45:00 -
[10] - Quote
Pseudogenesis wrote:KEROSIINI-TERO wrote: [SUGGESTION:] Combine Skirmish and Domination under same queue selection!
Do this and I will never play Skirm again. Domination plays absolutely nothing like Skirmish and doesn't deserve to be lumped in with it. Why would you not combine Dom and Acquisition instead? They're basically the same game mode. Please don't make Ambush the only game mode I want to queue for.
^Pretty much this. Except that I loathe Ambush most of the time, so if pub Skirmish is removed, there's actually no pub game modes left that I enjoy playing.
Well, I'll probably enjoy Acquisition more than Domination, but even with a changing point there will still not be nearly enough room for finesse, outmaneuvering your opponents, sneak hacks and basically all the interesting tactics I enjoy over brute force assaults.
I'd much rather remove Domination altogether and replace it with Acquisition. After all, it seems like it's basically Domination the way it should've been implemented in the first place. I usually queue up for just Skirmish, only adding Domination if I experience several waits of 7+ minutes. With Acquisition, I'll probably queue up for Skirmish+Acquisition, presumably making the matchmaker's job a little easier. |
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KEROSIINI-TERO
The Rainbow Effect
1951
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Posted - 2015.04.28 13:52:00 -
[11] - Quote
Why everybody is that
"I play ONLY amb/skirm/dom"
and "If MY game mode gets combined with another queue I gonna play NOTHING"
or "If MY game mode gets transferred I QUIT playing"
Why can't we accept that sometimes you get your favourite specific mode, sometimes you don't? We shouldn't expect to cherry pick every single match.
Looking at both sides of the coin.
Even Aurum one.
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DUST Fiend
16711
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Posted - 2015.04.28 13:54:00 -
[12] - Quote
KEROSIINI-TERO wrote:Why everybody is that
"I play ONLY amb/skirm/dom"
and "If MY game mode gets combined with another queue I gonna play NOTHING"
or "If MY game mode gets transferred I QUIT playing"
Why can't we accept that sometimes you get your favourite specific mode, sometimes you don't? We shouldn't expect to cherry pick every single match. It's more like, I play video games for enjoyment. I only enjoy Skirmish because I'm a solo vehicle pilot and it's the only game mode that provides any fun.
So, if I'm forced to play something I don't enjoy, I don't play. Seems like a simple concept to me.
"My bitter is showing. I must retreat to the berry patch."
STUFF
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Soraya Xel
Abandoned Privilege Top Men.
6243
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Posted - 2015.04.28 14:02:00 -
[13] - Quote
CCP Rattati wrote:This is partly related to my thoughts about moving Skirmish completely over to FW and granting ISK payouts
Skirmish is currently the only game people can rely on a decent experience with. There's no way this should be gated off to FacWar. If there's too many queues, kill Domination because it's now redundant if Acquisition plays well.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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CCP Rattati
C C P C C P Alliance
21282
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Posted - 2015.04.28 14:04:00 -
[14] - Quote
Soraya Xel wrote:CCP Rattati wrote:This is partly related to my thoughts about moving Skirmish completely over to FW and granting ISK payouts Skirmish is currently the only game people can rely on a decent experience with. There's no way this should be gated off to FacWar. If there's too many queues, kill Domination because it's now redundant if Acquisition plays well. the bias is strong in this one , "no kill the one that I hate instead of killing the one I like".
Domination is by far the most popular game mode.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Adipem Nothi
Nos Nothi
9265
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Posted - 2015.04.28 14:06:00 -
[15] - Quote
KEROSIINI-TERO wrote:Why everybody is that
"I play ONLY amb/skirm/dom"
and "If MY game mode gets combined with another queue I gonna play NOTHING"
or "If MY game mode gets transferred I QUIT playing"
Why can't we accept that sometimes you get your favourite specific mode, sometimes you don't? We shouldn't expect to cherry pick every single match.
Hating Ambush is pretty common. Hating Dom is pretty common. The folks who hate both play Skirm. If you take away Skirm (without improving Ambush or Dom), there's a chance those folks will quit. I don't think that lecturing them will improve our odds of retaining them.
Shoot scout with yes.
- Ripley Riley
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KEROSIINI-TERO
The Rainbow Effect
1952
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Posted - 2015.04.28 14:06:00 -
[16] - Quote
Good discussion here.
More on the points: - to combine or not - which to combine - which, if any, to make FW only - leaver problems
I derived a wild idea about what if matchmaker had the permission to sometimes put people on different modes when needed while taking account the votes. Thread here, please discuss it there
Looking at both sides of the coin.
Even Aurum one.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8273
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Posted - 2015.04.28 14:07:00 -
[17] - Quote
Pseudogenesis wrote:KEROSIINI-TERO wrote: [SUGGESTION:] Combine Skirmish and Domination under same queue selection!
Do this and I will never play Skirm again. Domination plays absolutely nothing like Skirmish and doesn't deserve to be lumped in with it. Why would you not combine Dom and Acquisition instead? They're basically the same game mode. Please don't make Ambush the only game mode I want to queue for. Seconded. F*CK DOMINATION.
I hate that game mode.
AV
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8275
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Posted - 2015.04.28 14:09:00 -
[18] - Quote
CCP Rattati wrote:Soraya Xel wrote:CCP Rattati wrote:This is partly related to my thoughts about moving Skirmish completely over to FW and granting ISK payouts Skirmish is currently the only game people can rely on a decent experience with. There's no way this should be gated off to FacWar. If there's too many queues, kill Domination because it's now redundant if Acquisition plays well. the bias is strong in this one , "no kill the one that I hate instead of killing the one I like". Domination is by far the most popular game mode. Unfortunately I only like Skirmish, and facwar isn't typically open during the mornings when I get off work till right before I go to bed.
So yes I will cop to a horrendous bias here. Please do not remove the only mode I have liked since I joined closed beta.
AV
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DUST Fiend
16713
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Posted - 2015.04.28 14:14:00 -
[19] - Quote
CCP Rattati wrote:Soraya Xel wrote:CCP Rattati wrote:This is partly related to my thoughts about moving Skirmish completely over to FW and granting ISK payouts Skirmish is currently the only game people can rely on a decent experience with. There's no way this should be gated off to FacWar. If there's too many queues, kill Domination because it's now redundant if Acquisition plays well. the bias is strong in this one , "no kill the one that I hate instead of killing the one I like". Domination is by far the most popular game mode. That may be true, but banishing Skirm to FW will totally change the experience. There are three reasons I don't play FW:
- Massively long queue times
- Queue synced try hard squads
- Friendly fire
None of these enhance the experience and just serve to make it significantly more frustrating and less enjoyable. Add in that I can only buy turrets for my dropship from LP store (assuming I fight for the faction I hate, Caldari), and there is basically 0 incentive for me to suffer through the negatives in order to enjoy no positives.
"My bitter is showing. I must retreat to the berry patch."
STUFF
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Aidualc
LATINOS KILLERS CORP RUST415
165
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Posted - 2015.04.28 14:17:00 -
[20] - Quote
CCP Rattati wrote:This is partly related to my thoughts about moving Skirmish completely over to FW and granting ISK payouts
Do it men !!! don't ask the scrubbys !!!!
-- LKC -- Tomate Pote --
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Francois Sanchez
Prima Gallicus
403
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Posted - 2015.04.28 14:28:00 -
[21] - Quote
CCP Rattati wrote:Soraya Xel wrote:CCP Rattati wrote:This is partly related to my thoughts about moving Skirmish completely over to FW and granting ISK payouts Skirmish is currently the only game people can rely on a decent experience with. There's no way this should be gated off to FacWar. If there's too many queues, kill Domination because it's now redundant if Acquisition plays well. the bias is strong in this one , "no kill the one that I hate instead of killing the one I like". Domination is by far the most popular game mode.
I don't think domination will remain popular as the new mode does basically what domination does but ten times better. Outside a few campers I think nobody is gonna keep playing domination |
DUST Fiend
16716
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Posted - 2015.04.28 14:29:00 -
[22] - Quote
Francois Sanchez wrote:CCP Rattati wrote:Soraya Xel wrote:CCP Rattati wrote:This is partly related to my thoughts about moving Skirmish completely over to FW and granting ISK payouts Skirmish is currently the only game people can rely on a decent experience with. There's no way this should be gated off to FacWar. If there's too many queues, kill Domination because it's now redundant if Acquisition plays well. the bias is strong in this one , "no kill the one that I hate instead of killing the one I like". Domination is by far the most popular game mode. I don't think domination will remain popular as the new mode does basically what domination does but ten times better. Outside a few campers I think nobody is gonna keep playing domination That depends largely on if Acquisition keeps putting points in the enemies redline.
"My bitter is showing. I must retreat to the berry patch."
STUFF
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Edgar Reinhart
Resheph Interstellar Strategy Gallente Federation
100
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Posted - 2015.04.28 14:31:00 -
[23] - Quote
Having developed severe PTSD from playing ambush in my starter suit I now only really queue for Skirm and Dom in Pubs and the occasional FW if I'm awake at the right times.
I think from this it is clear that Dom is by far the more popular as I probably end up in a Dom 4 in every 5 games or so so the initial thoughts of removing Skirmish make sense from that perspective. At the same time this highlights the problem of a limited player base split over a variety of different queues.
I like Dom and I like Skirmish, I've yet to try Acquisition and would rather be able to play all of them in Pubs as FW is a bit hit and miss ti queue into especially it seems in Euro timezones.
I personally would be OK seeing Dom, Skirm, Acquisition combined and would welcome the variety and shorter queue times thaty this would bring but understand others opposition to it. I also don't really think that there is a way to stop people dropping out of matches until they find the one they like, leading to potentially lopsided battles etc, and I can't blame them for wanting to do so either.
I can see an argument for saying that the 5 point Skirmish maps can be reserved for FW/PC and just keeping the 3 point in pubs but personally I'd rather not see it go completely.
There's a point in there somewhere I'm sure........ |
DUST Fiend
16716
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Posted - 2015.04.28 14:34:00 -
[24] - Quote
I'm just not a fan of punishing some players for the game not having enough players
"My bitter is showing. I must retreat to the berry patch."
STUFF
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Adipem Nothi
Nos Nothi
9265
|
Posted - 2015.04.28 14:36:00 -
[25] - Quote
Recycled Ideas:
* Remove battleserver toggle; group players by ping * Reduce squad size to 4 * Disable FW when headcounts drop below a given threshold
Shoot scout with yes.
- Ripley Riley
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Stefan Stahl
Seituoda Taskforce Command
1127
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Posted - 2015.04.28 14:38:00 -
[26] - Quote
Francois Sanchez wrote:I don't think domination will remain popular as the new mode does basically what domination does but ten times better. Outside a few campers I think nobody is gonna keep playing domination I agree. The popularity of dom may suffer a lot with the arrival of acquisition.
I'm sure the devs will be looking into that.
By the way, after giving it a good thought I've come to the conclusion that I'd much prefer skirmish to be made more accessible for pubs than being removed. Skirmish has a problem of many objectives causing uncoordinated players to scatter a lot. Remember that the original design for Skirmish 1.0 only had two simultaneous objectives during the first stage and 3 objectives during the second stage. I think public Skirmishes would work much better if they were limited to 3 objectives at a time. This brings the problem that many current maps wouldn't work very well with a 3 objective setup, so this isn't a definitive solution, but the take-away is that the main problem of Skirmishes in pubs - too small player density - can be much improved with available tools. |
Shinobi MumyoSakanagare ZaShigurui
Onikanabo Brigade Caldari State
1998
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Posted - 2015.04.28 15:02:00 -
[27] - Quote
CCP Rattati wrote: Domination is by far the most popular game mode.
Not because it's the hardest and you should know that as long as you've been around . You have players who don't like hard .. they like things easy , you have one objective that's not hard to overcome .
You camp or get camped , you don't have to travel far like in a skirmish , you don't have to cover multiple positions on the map and it's not much strategy involved , either you take or get took .
Not much to do and definitely not hard to deal with and that's why it's popular .
Skirm : Too much room , too much to do and scattering of forces makes the game tougher for those who have no strategic game . This is my fav mode .
Dom : Rush to the objective and keep it or loose , not much to do and it keeps most of the team , much less .. squads around and in an in closed environment this doesn't make for hard fought matches on a continual basis . Yes you have good matches but it's not much strategy involved in such a confined area and you know where everyone is and where their going .
Ambush : Random spawn , makes it hard for most ... lay links and get them popped because you just don't know where the enemy is coming from . Again , you can have nice matches but the random nature of this mode makes it hard for some .
FW : Modes not guaranteed because of the wait times and the fact that players who play this mode times are coordinated and unpredictable , only good matches when people get together and involved and that's not on a consistent basis .
Dom is not popular because it's a contest every match , it has short que times and most of the matches of late are not full and if anything , it doesn't have full matches as of late after the matchmaking changes .
It's the que times and the fact that the strategy is easy , you know where your going and what you have to do and the whole team is in the same area . Not hard to understand .
Doubts are like flies and should be treated as such and crushed . #PubsShouldBeRandomPlayers
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Fox Gaden
Immortal Guides Learning Alliance
6436
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Posted - 2015.04.28 15:10:00 -
[28] - Quote
CCP Rattati wrote:This is partly related to my thoughts about moving Skirmish completely over to FW and granting ISK payouts My first reaction was No! But the more I think about it the more I like it...
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Void Echo
Helix Order
2771
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Posted - 2015.04.28 15:30:00 -
[29] - Quote
CCP Rattati wrote:Soraya Xel wrote:CCP Rattati wrote:This is partly related to my thoughts about moving Skirmish completely over to FW and granting ISK payouts Skirmish is currently the only game people can rely on a decent experience with. There's no way this should be gated off to FacWar. If there's too many queues, kill Domination because it's now redundant if Acquisition plays well. the bias is strong in this one , "no kill the one that I hate instead of killing the one I like". Domination is by far the most popular game mode.
That would be because even though we have skirmish and Dom checked we get qued for Dom 9/10 and it's annoying especially with that train map.
Closed Beta Vet.
CEO: Helix Order.
I have the controlled anger, more dangerous than you.
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Regis Blackbird
DUST University Ivy League
787
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Posted - 2015.04.28 17:00:00 -
[30] - Quote
Adipem Nothi wrote:Recycled Ideas:
* Remove battleserver toggle; group players by ping * Reduce squad size to 4 * Automatically disable/enable FW based upon current headcount * Merge FW AM/CA queue and GA/MN queue
First two I fully agree with Second two (FW): Hell No |
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Himiko Kuronaga
Fatal Absolution Negative-Feedback
5785
|
Posted - 2015.04.28 17:06:00 -
[31] - Quote
KEROSIINI-TERO wrote:DUST Fiend wrote:CCP Rattati wrote:This is partly related to my thoughts about moving Skirmish completely over to FW and granting ISK payouts I'm not a huge fan of that only because Skirm is the only game mode I play, and as a solo pilot I'm not a huge fan of sitting in FW queue for 15 minutes just to get trolled by teammates :/ If Skirm and Dom were combined as the OP suggested I would simply leave Dom games as I joined them. That is a risk, that leaving thing. One more reason for ppl to make an early leave.
So punish them.
Anyhow, I wouldn't mind if skirm was combined with FW and isk payout was a thing. But I think it would be appropriate at that point to get rid of friendly fire and leave that for PC.
Usually banned for being too awesome.
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DUST Fiend
16730
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Posted - 2015.04.28 17:08:00 -
[32] - Quote
Himiko Kuronaga wrote:KEROSIINI-TERO wrote:DUST Fiend wrote:CCP Rattati wrote:This is partly related to my thoughts about moving Skirmish completely over to FW and granting ISK payouts I'm not a huge fan of that only because Skirm is the only game mode I play, and as a solo pilot I'm not a huge fan of sitting in FW queue for 15 minutes just to get trolled by teammates :/ If Skirm and Dom were combined as the OP suggested I would simply leave Dom games as I joined them. That is a risk, that leaving thing. One more reason for ppl to make an early leave. So punish them. Yea, how dare we want to enjoy the game.
Force people to play what YOU want them to play, then PUNISH them for disagreeing with you! It sounds like a certain system of government actually....I think it worked wonderfully....
"My bitter is showing. I must retreat to the berry patch."
STUFF
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Himiko Kuronaga
Fatal Absolution Negative-Feedback
5785
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Posted - 2015.04.28 17:09:00 -
[33] - Quote
DUST Fiend wrote:Himiko Kuronaga wrote:KEROSIINI-TERO wrote:DUST Fiend wrote:CCP Rattati wrote:This is partly related to my thoughts about moving Skirmish completely over to FW and granting ISK payouts I'm not a huge fan of that only because Skirm is the only game mode I play, and as a solo pilot I'm not a huge fan of sitting in FW queue for 15 minutes just to get trolled by teammates :/ If Skirm and Dom were combined as the OP suggested I would simply leave Dom games as I joined them. That is a risk, that leaving thing. One more reason for ppl to make an early leave. So punish them. Yea, how dare we want to enjoy the game. Force people to play what YOU want them to play, then PUNISH them for disagreeing with you! It sounds like a certain system of government actually....I think it worked wonderfully....
Actually the idea was to punish you for not playing. And I do like punishing people who can't bite the bullet when things don't go their way, so I'm cool with it.
Usually banned for being too awesome.
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DUST Fiend
16731
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Posted - 2015.04.28 17:19:00 -
[34] - Quote
Himiko Kuronaga wrote:Actually the idea was to punish you for not playing. And I do like punishing people who can't bite the bullet when things don't go their way, so I'm cool with it. So what you're saying is that every single game mode should all be lumped into FW and you should have 0 say in what you play and if you decide you dislike it the game should punish you to encourage you to...keep playing?
I'm reading that right?
"My bitter is showing. I must retreat to the berry patch."
STUFF
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Flint Beastgood III
GunFall Mobilization
1708
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Posted - 2015.04.28 17:33:00 -
[35] - Quote
CCP Rattati wrote:This is partly related to my thoughts about moving Skirmish completely over to FW and granting ISK payouts
Interesting. That surely should do wonders for FW. Lots of people refuse to play it (often) due to the lack of ISK payouts.
'LR4-Trading' Protester
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shaman oga
Dead Man's Game
4529
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Posted - 2015.04.28 17:40:00 -
[36] - Quote
KEROSIINI-TERO wrote:
We now have 18 different pools of players.
Let's multiply: 3x regions (US, EU, Asia)
Wrong, Asia server is empty, asian players are in EU or NA.
Shifted in time, your tomorrow, my today.
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deo volente2
SVER True Blood RUST415
0
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Posted - 2015.04.28 17:43:00 -
[37] - Quote
I AGREE WHOLE HEARTEDLY WITH THE PUZZLEMENT AT YET FURTHER FRAGMENTING THE POOL OF PLAYERS BY ADDING YET ANOTHER MODE, ESPECIALLY ONE THAT SERVES NO PURPOSE I MEAN IF YOU WANTED TO ADD ANOTHER MODE WHY NOT ONE FOR NEWER PLAYERS?, FOR EXAMPLE, A SKIRM/DOM/ OR AMBUSH THAT YOU CAN ONLY USE STARTER FITS AND BPO'S CAUSE IT SURLEY CANNOT BE FUN FOR NEW PLAYERS GETTING PROTO STOMPED OFF THE MAP, AND THEN WE CAN SEE HOW GOOD SOME PLAYERS ARE WHEN THEY CAN'T USE PROTO GEAR?
too busy playing
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Mobius Wyvern
Fatal Absolution Negative-Feedback
6285
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Posted - 2015.04.28 17:54:00 -
[38] - Quote
CCP Rattati wrote:This is partly related to my thoughts about moving Skirmish completely over to FW and granting ISK payouts Is it at all possible to keep Skirmish and try and bring in Skirmish 3.0? I really think both FW and PC would benefit from an assymetrical attack-defense game mode.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Ferroneus
The Peaceniks
6
|
Posted - 2015.04.28 18:02:00 -
[39] - Quote
CCP Rattati wrote:This is partly related to my thoughts about moving Skirmish completely over to FW and granting ISK payouts
Would it at all be feasible to maybe create an attack/defend variant of skirmish just for FW?
For example:
Defending team begins match in control of all letters and has usual MCC health bar thing. Once attacking team hacks a letter, it's theirs and can't be re-hacked. Each letter the attacking team controls drains the defending team's health bar - the more they control the quicker it depletes (like Skirmish/Dom now)
The goal is for the attacking team to deplete the defending team's health/control all points within a pre-determined time limit. Teams could still get cloned out.
Or that might be a terrible idea, I'm not sure. |
Ferroneus
The Peaceniks
6
|
Posted - 2015.04.28 18:03:00 -
[40] - Quote
Mobius Wyvern wrote:CCP Rattati wrote:This is partly related to my thoughts about moving Skirmish completely over to FW and granting ISK payouts Is it at all possible to keep Skirmish and try and bring in Skirmish 3.0? I really think both FW and PC would benefit from an assymetrical attack-defense game mode.
Beat me to it.
What this guy said. |
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DEATH THE KlD
Seven Kin of Purgatory
229
|
Posted - 2015.04.28 18:03:00 -
[41] - Quote
CCP Rattati wrote:This is partly related to my thoughts about moving Skirmish completely over to FW and granting ISK payouts Yes please |
Regnier Feros
Pielords
328
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Posted - 2015.04.28 18:08:00 -
[42] - Quote
Why not use acquisition for fw?
"You're like a she-male.. hates gym, doesn't know how to be alpha.. you'll stay in the friendzone for life" -Senpai
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STYLIE77
KILL-EM-QUICK Rise Of Legion.
621
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Posted - 2015.04.28 18:26:00 -
[43] - Quote
CCP Rattati wrote:Soraya Xel wrote:CCP Rattati wrote:This is partly related to my thoughts about moving Skirmish completely over to FW and granting ISK payouts Skirmish is currently the only game people can rely on a decent experience with. There's no way this should be gated off to FacWar. If there's too many queues, kill Domination because it's now redundant if Acquisition plays well. the bias is strong in this one , "no kill the one that I hate instead of killing the one I like". Domination is by far the most popular game mode.
And here is why:
-Less Scouts
-Simple to find a fight
-1 objective leads to teamwork due to players rushing to it
-Sadly snipers have more targets all in one place
-Larger groups at one objective means larger fire fights
-Obvious tactics of offense and defense can be employed effectively due to larger number of players focusing on one objective
Thus why I play Domination almost exclusively...
http://caughtyouflinching.ytmnd.com/
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Slave of MORTE
428
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Posted - 2015.04.28 18:27:00 -
[44] - Quote
CCP Rattati wrote:This is partly related to my thoughts about moving Skirmish completely over to FW and granting ISK payouts I missed this post as I was on vacation ..i turned 24 this month ..i was very sad to have kain tell me such a wonderful idea was shot down while I was away ...i just want you to know ratatti ..i think it's a great idea ..
I'm her slave because amarrians are the best in the sheets #stamina
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Slave of MORTE
428
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Posted - 2015.04.28 18:28:00 -
[45] - Quote
Slave of MORTE wrote:CCP Rattati wrote:This is partly related to my thoughts about moving Skirmish completely over to FW and granting ISK payouts I missed this post as I was on vacation ..i turned 24 this month ..i was very sad to have kain tell me such a wonderful idea was shot down while I was away ...i just want you to know ratatti ..i think it's a great idea .. Actually several people can tell you I went ballistic on coms in game as only mortedeamor can do when I heard the news ..i hope you do this despite nay sayers
I'm her slave because amarrians are the best in the sheets #stamina
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Arkena Wyrnspire
Fatal Absolution Negative-Feedback
23577
|
Posted - 2015.04.28 18:33:00 -
[46] - Quote
CCP Rattati wrote: Domination is by far the most popular game mode.
I'm not surprised.
Do you have anything like a heatmap for activity on maps? Because I would bet that Domination is most popular because you actually tend to get proper engagements there. I suspect Acquisition's popularity will endure because it concentrates players around a point.
The thing about Skirmish is that you have gigantic maps for 32 people. Often there are objectives left entirely undefended and a great deal of time is spent just travelling.
I would also suggest that the smaller ambush map variants (the ones where the redline is right around a major socket) are more successful than the massive ones for the same reason - people spend more time actually fighting than travelling.
Supreme Forum Warrior
Gallente Guide
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thor424
Namtar Elite Gallente Federation
45
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Posted - 2015.04.28 18:34:00 -
[47] - Quote
CCP Rattati wrote:Soraya Xel wrote:CCP Rattati wrote:This is partly related to my thoughts about moving Skirmish completely over to FW and granting ISK payouts Skirmish is currently the only game people can rely on a decent experience with. There's no way this should be gated off to FacWar. If there's too many queues, kill Domination because it's now redundant if Acquisition plays well. the bias is strong in this one , "no kill the one that I hate instead of killing the one I like". Domination is by far the most popular game mode.
It hurts me, but I agree with Soraya. Domination is redundant, the new gamemode is basically Domination 2.0.
If you guys figure out a way for people to see that people are queuing up for factions so others can queue as well I think it will be awesome.
Especially if we get 8 man squads for it.
Thor's Emporium
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CELESTA AUNGM
Kang Lo Directorate Gallente Federation
543
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Posted - 2015.04.28 18:44:00 -
[48] - Quote
CCP Rattati wrote:This is partly related to my thoughts about moving Skirmish completely over to FW and granting ISK payouts
I'm nervous about it. Farmers and privateers are a part of both Dust and EVE-Online, and of course shouldn't be fully banned from the matches. They get comfortable right away in those Skirmish matches, and that's OKAY as long as it's a Skirmish in Public Contracts.
But in FW, these kinds of players can do the most damage to objective (an objective that is trying to gear itself more and more to "winning" each match, not just harvesting personal SP and ISK). We still have loose blue players in FW matches who are willing to risk the friendly-fire punishment and kill YOU because they want you to get off a Gun-Installation (GǪthey see you doing damage to the enemy, and they want to earn those points instead of YOU)... shoot a few rounds at your back to distract you from getting to the CRU-hack before they do (they want to reach it first to get 50 WPs instead of 12 WP-assisted hack credit)GǪ and hang around the map with ZERO sense of why the rest of us are hustling to attack and defend the Letters.
I just want CCP to be VERY CAREFUL about giving any further direct-benefits or direct-payouts that may further encourage players to join FW matches just for payout and point-collecting---the 2 things that mostly stand in the way of your Team's efforts to WIN every FW match they play.
In FW I'd prefer that we get our ISK benefits INDIRECTLY, through loot sale and scrap for instance. Please be careful of the psychology of us players.
Universe of good wishes for the 49, especially CCP Eterne...
No story can have life without writers and publishers.
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nelo kazuma
THE LAST H0PE. RUST415
133
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Posted - 2015.04.28 18:51:00 -
[49] - Quote
CCP Rattati wrote:This is partly related to my thoughts about moving Skirmish completely over to FW and granting ISK payouts U are aware that with only one home spawn people can just camp it endlessly n not grab point to stomp on noobs n produce thousands of wp. Plz add second hp asap |
Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1483
|
Posted - 2015.04.28 19:21:00 -
[50] - Quote
I used to play domination fairly exclusively until recently (matchmaking is broken in dom for whatever reasons). I've been playing skirmish since but even though i'm not a regular pub skirmish player I don't think this mode should be removed. It's vastly different than if you put it in FW.
I strongly agree with those saying not to remove it and just have it in FW.
Overlord of Broman
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Shinobi MumyoSakanagare ZaShigurui
Onikanabo Brigade Caldari State
2000
|
Posted - 2015.04.28 19:47:00 -
[51] - Quote
deo volente2 wrote:I AGREE WHOLE HEARTEDLY WITH THE PUZZLEMENT AT YET FURTHER FRAGMENTING THE POOL OF PLAYERS BY ADDING YET ANOTHER MODE, ESPECIALLY ONE THAT SERVES NO PURPOSE I MEAN IF YOU WANTED TO ADD ANOTHER MODE WHY NOT ONE FOR NEWER PLAYERS?, FOR EXAMPLE, A SKIRM/DOM/ OR AMBUSH THAT YOU CAN ONLY USE STARTER FITS AND BPO'S CAUSE IT SURLEY CANNOT BE FUN FOR NEW PLAYERS GETTING PROTO STOMPED OFF THE MAP, AND THEN WE CAN SEE HOW GOOD SOME PLAYERS ARE WHEN THEY CAN'T USE PROTO GEAR? You make too much sense , hence why your idea will not be implemented .
This was spot on and what should have actually happen .
Doubts are like flies and should be treated as such and crushed . #PubsShouldBeRandomPlayers
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Forced Death
Corrosive Synergy Rise Of Legion.
724
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Posted - 2015.04.28 20:27:00 -
[52] - Quote
Adipem Nothi wrote:KEROSIINI-TERO wrote:Why everybody is that
"I play ONLY amb/skirm/dom"
and "If MY game mode gets combined with another queue I gonna play NOTHING"
or "If MY game mode gets transferred I QUIT playing"
Why can't we accept that sometimes you get your favourite specific mode, sometimes you don't? We shouldn't expect to cherry pick every single match. Hating Ambush is pretty common. Hating Dom is pretty common. The folks who hate both play Skirm. If you take away Skirm (without improving Ambush or Dom), there's a chance those folks will quit. I don't think that lecturing them will improve our odds of retaining them. Doing so will kill all scouts as well
What are we supposed to do now? Run around in Acq. and cap first? Then it's like Dom until the point moves and I hack once more
STD Active Scanner with Scan Profile of 46db too OP
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gorto sou
WarRavens
16
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Posted - 2015.04.28 21:04:00 -
[53] - Quote
Please don't remove Skirmish from the public contracts. I only play skirmish as its the mode that remind's me most of Domination on MAG. FW q's are already way too long. If anything combine the domination and AcQ q's. Before doing anything work on the matchmaking first as there are way to many games being played with half teams/ uneven teams. I played a 16vs1 game yesterday. Because the entire enemy team left but 1. Also take away the leave battle button. |
Shinobi MumyoSakanagare ZaShigurui
Onikanabo Brigade Caldari State
2002
|
Posted - 2015.04.28 21:51:00 -
[54] - Quote
Regnier Feros wrote:Why not use acquisition for fw? Another good idea .
Doubts are like flies and should be treated as such and crushed . #PubsShouldBeRandomPlayers
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Protected Void
Nos Nothi
413
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Posted - 2015.04.28 22:04:00 -
[55] - Quote
CCP Rattati wrote:Soraya Xel wrote:CCP Rattati wrote:This is partly related to my thoughts about moving Skirmish completely over to FW and granting ISK payouts Skirmish is currently the only game people can rely on a decent experience with. There's no way this should be gated off to FacWar. If there's too many queues, kill Domination because it's now redundant if Acquisition plays well. the bias is strong in this one , "no kill the one that I hate instead of killing the one I like". Domination is by far the most popular game mode.
Ah. Two things:
- Popularity is not a reliable indicator of quality. Spice girls were never a good band, even if they enjoyed high sales numbers of some of their singles.
- If I have about one hour of spare time to play, I can either queue for Skirmish and enjoy queue times of 7-8 minutes and get two matches or add Domination and get three matches in. If I do the latter, I'll get put in Domination matches 9 out of 10 times. Which means that even if I had preferred Skirmish, it looks like I'm a fan of Domination.
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Himiko Kuronaga
Fatal Absolution Negative-Feedback
5796
|
Posted - 2015.04.28 22:06:00 -
[56] - Quote
DUST Fiend wrote:Himiko Kuronaga wrote:Actually the idea was to punish you for not playing. And I do like punishing people who can't bite the bullet when things don't go their way, so I'm cool with it. So what you're saying is that every single game mode should all be lumped into FW and you should have 0 say in what you play and if you decide you dislike it the game should punish you to encourage you to...keep playing? I'm reading that right?
No, you're not reading that right. In fact you're pretty much just making stuff up as you go along. Not a terribly uncommon way to argue, but also not one that invites a lot of intelligent responses either.
Though I have to admit that the concept of mixing every single gametype into a grab bag is interesting, I'm more a fan of FW and PC being the game modes that have skirmish.
Usually banned for being too awesome.
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Forlorn Destrier
Vherokior Combat Logistics Minmatar Republic
3319
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Posted - 2015.04.28 22:06:00 -
[57] - Quote
deleted
I am the Forgotten Warhorse, a Lord of Lightning
I am Havok, Incorruptible
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Raptor Princess
ALLOTEC INC
225
|
Posted - 2015.04.28 22:48:00 -
[58] - Quote
I'd be all for putting Skirmish as a FW/PC only game mode - it would hopefully increase the popularity of FW. However, if this happened, I'd also like to see a limit on players' ping to avoid having matches with bad latency.
If skirmish and Dom were combined, I would leave skirmish matches and re-queue til I got a domination. Skirmish is my least favourite game mode though, so I'm a bit biased.
Protected Void wrote:
- Popularity is not a reliable indicator of quality. Spice girls were never a good band, even if they enjoyed high sales numbers of some of their singles.
How dare you insult the Spice Girls! Their music is awesome |
Adipem Nothi
Nos Nothi
9295
|
Posted - 2015.04.28 22:56:00 -
[59] - Quote
Himiko Kuronaga wrote: In either case, I would like to see people punished for leaving. They are less than worthless and waste everybody's time.
At present headcounts, every player is worth something.
A challenge:
Convert Ambush to a solo queue. Compare percentage of battles left between the solo queue and squad queues. See if headcounts and daily logins grow once casuals and soloists have a place to play.
People want to have fun, and that isn't unreasonable. Being partyboy fodder isn't fun. Burning through Isk to keep up isn't fun. If casuals had a place to play, I think we just might turn around the headcount decline. I know I'd play more often.
Shoot scout with yes.
- Ripley Riley
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
18573
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Posted - 2015.04.28 22:57:00 -
[60] - Quote
CCP Rattati wrote:Soraya Xel wrote:CCP Rattati wrote:This is partly related to my thoughts about moving Skirmish completely over to FW and granting ISK payouts Skirmish is currently the only game people can rely on a decent experience with. There's no way this should be gated off to FacWar. If there's too many queues, kill Domination because it's now redundant if Acquisition plays well. the bias is strong in this one , "no kill the one that I hate instead of killing the one I like". Domination is by far the most popular game mode.
Really?
Wow..... mob and charge? I guess that's about what I would expect.
"MIN MAXING! MIN MAXING! I'M BETTER AT IT THAN YOU!"
- Mobius Wyvern
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GRIM GEAR
Nos Nothi
477
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Posted - 2015.04.28 22:57:00 -
[61] - Quote
Everybody is going about this the wrong way! The FOCUS should be on INCREASING the PLAYER BASE.
Cup of tea anyone?
I came here to mingle can you hear that jingle that would be me lingle.
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Forced Death
Corrosive Synergy Rise Of Legion.
725
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Posted - 2015.04.28 22:58:00 -
[62] - Quote
Raptor Princess wrote:I'd be all for putting Skirmish as a FW/PC only game mode - it would hopefully increase the popularity of FW. However, if this happened, I'd also like to see a limit on players' ping to avoid having matches with bad latency. If skirmish and Dom were combined, I would leave skirmish matches and re-queue til I got a domination. Skirmish is my least favourite game mode though, so I'm a bit biased. Protected Void wrote:
- Popularity is not a reliable indicator of quality. Spice girls were never a good band, even if they enjoyed high sales numbers of some of their singles.
How dare you insult the Spice Girls! Their music is awesome People only like Dom because everyone stays in the same spot and you have loads of time to get loads of kills
STD Active Scanner with Scan Profile of 46db too OP
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
12357
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Posted - 2015.04.28 22:58:00 -
[63] - Quote
CCP Rattati wrote:This is partly related to my thoughts about moving Skirmish completely over to FW and granting ISK payouts
https://forums.dust514.com/default.aspx?g=posts&t=200510
Skirmish was copy/pasted and tweaked to become Domination. Domination is essentially the same as Skirmish, but with only one point, and no objective-spawning.
Acquisition so far is fun, but also just tweaked SUPERIOR version of Domination. Like Domination, it has only one point that you can't spawn on, but instead of stagnating into boring one-sided kill farming, it actually remains dynamic.
Skirmish and Acquisition are different enough compared to each other, but Domination is like some pointless vestigial transition phase that is now obsolete. All it does is divide the playerbase even further.
I think Domination should be removed from the public battle listings. Some of you may be reticent to support this, as it appears like I'm suggesting removing content from the game, but keep in mind that Domination is just an inferior version of content we already have (Acquisition).
While I hate it, I would not mind if it was used in something else like Planetary Conquest, or Faction Warfare, or do something else with it. I heard some suggested putting Domination and Skirmish in the same queue, and I DO NOT support this because I don't want my Skirmish experience ruined with Domination.
Instead of making Skirmish FW only, I think it would be better if it was Domination instead. I don't want to wait 10 minutes in FW just to get into a Skirmish battle
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
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Raptor Princess
ALLOTEC INC
225
|
Posted - 2015.04.28 23:01:00 -
[64] - Quote
Forced Death wrote:Raptor Princess wrote:I'd be all for putting Skirmish as a FW/PC only game mode - it would hopefully increase the popularity of FW. However, if this happened, I'd also like to see a limit on players' ping to avoid having matches with bad latency. If skirmish and Dom were combined, I would leave skirmish matches and re-queue til I got a domination. Skirmish is my least favourite game mode though, so I'm a bit biased. Protected Void wrote:
- Popularity is not a reliable indicator of quality. Spice girls were never a good band, even if they enjoyed high sales numbers of some of their singles.
How dare you insult the Spice Girls! Their music is awesome People only like Dom because everyone stays in the same spot and you have loads of time to get loads of kills
Which is a a bad thing because...? |
Adipem Nothi
Nos Nothi
9295
|
Posted - 2015.04.28 23:40:00 -
[65] - Quote
GRIM GEAR wrote:Everybody is going about this the wrong way! The FOCUS should be on INCREASING the PLAYER BASE. Any ideas?
Shoot scout with yes.
- Ripley Riley
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KEROSIINI-TERO
The Rainbow Effect
1956
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Posted - 2015.04.28 23:42:00 -
[66] - Quote
shaman oga wrote:KEROSIINI-TERO wrote:
We now have 18 different pools of players.
Let's multiply: 3x regions (US, EU, Asia)
Wrong, Asia server is empty, asian players are in EU or NA.
Incorrect. I am currently at the time of this post in a full 16 vs 16 battle. The wait time was long though, just over 10mins. But then again western servers have seen wait times of over 30mins as well.
How much time you spend in the Asia servers? I spend some 12 hours a week.
Looking at both sides of the coin.
Even Aurum one.
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KEROSIINI-TERO
The Rainbow Effect
1957
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Posted - 2015.04.28 23:50:00 -
[67] - Quote
KAGEHOSHI Horned Wolf wrote:https://forums.dust514.com/default.aspx?g=posts&t=200510Skirmish was copy/pasted and tweaked to become Domination. Domination is essentially the same as Skirmish, but with only one point, and no objective-spawning. Acquisition so far is fun, but also just tweaked SUPERIOR version of Domination. Like Domination, it has only one point that you can't spawn on, but instead of stagnating into boring one-sided kill farming, it actually remains dynamic. Skirmish and Acquisition are different enough compared to each other, but Domination is like some pointless vestigial transition phase that is now obsolete. All it does is divide the playerbase even further. I think Domination should be removed from the public battle listings. Some of you may be reticent to support this, as it appears like I'm suggesting removing content from the game, but keep in mind that Domination is just an inferior version of content we already have (Acquisition). While I hate it, I would not mind if it was used in something else like Planetary Conquest, or Faction Warfare, or do something else with it. I heard some suggested putting Domination and Skirmish in the same queue, and I DO NOT support this because I don't want my Skirmish experience ruined with Domination. Instead of making Skirmish FW only, I think it would be better if it was Domination instead. I don't want to wait 10 minutes in FW just to get into a Skirmish battle
On all counts a very solid explanative and good post
except I say dominations is just one version of skirmish and therefore it should be in a skirmish queue. It is a special case underneath that model and it still deserves to stay alive because it needs different sets of tactics
Looking at both sides of the coin.
Even Aurum one.
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Genral69 death
Random Gunz Rise Of Legion.
196
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Posted - 2015.04.28 23:50:00 -
[68] - Quote
CCP Rattati wrote:This is partly related to my thoughts about moving Skirmish completely over to FW and granting ISK payouts I'm sorry but I have to disagree. I can't stand playing skirmish and therefore don't play FW for 2 reasons. 1 it take to long to get into a damn battle and 2 it skirmish. Who decided that FW was skirmish. Yes its more tactics ill give you that but when it comes down to it I prefer Domination. You know where the enemy is roughly and your team is either trying there best or not trying at all (in most cases). Why can't we have the choice of skirimish, ambush and domination in FW? Ok maybe not ambush, people would spam it for quick points. But my point being why should I play a game mode I don't like or lp I don't really need
General limited: warming failure to pay, may lead to death,massive amount of pain or even lose of family. Since 1995
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KEROSIINI-TERO
The Rainbow Effect
1957
|
Posted - 2015.04.28 23:51:00 -
[69] - Quote
Adipem Nothi wrote:GRIM GEAR wrote:Everybody is going about this the wrong way! The FOCUS should be on INCREASING the PLAYER BASE. Any ideas?
One of the multitude of necessary actions in increasing the player count is to make sure matchmaking and wait times are good. If the game is good and balanced and user experience in general is good, then chances are the game will be rewarded with more players.
Looking at both sides of the coin.
Even Aurum one.
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bathtubist
TRUE SAVAGES Learning Alliance
99
|
Posted - 2015.04.29 00:05:00 -
[70] - Quote
KEROSIINI-TERO wrote:To my suprise acquisition was really added as yet one more game type. That means player base is now split even more. There is no player count increase to justify this, the average weekly people online is now about 2000 per day, while until September 2014 it was closer to 3000. source: http://eve-offline.net/?server=dustWe now have 18 different pools of players. How on earth? How it can be that many?
Basic modes under each region: ( 4 Game modes (Ambush, Skirmish, Domination, Acquisition) 1 Academy )
Let's multiply: 3x regions (US, EU, Asia)
And finally add non-server related: +2 FW (Amarr vs Minm, Gall vs Cald) +1 PC (although rare)
(Not sure if academy gathers all juniors or is server specific.)That means each pool has about 111 people for matchmaking to work with. Not much. Well I'm not here just to be a doomsayer, I have a suggestion too to help the situation! [SUGGESTION:] Combine Skirmish and Domination under same queue selection!Let's face it: Dom is just an another variant of skirmish, only more stationary. Under skirmish there are already 3,4 and 5 point maps. One point map can be there as well. That would also lessen slightly the ease of "I'm gonna pad my kdr thru easy Dom sniping where all the targets will be there for my picking"
I would suggest to have the obj stations moved to 2 complete different locations and when a obj have gotten turned over last second in the red zone it would move it back up for a min at least three times when it get switched over after the 3rd one it stays in red and whoever gets it the red timer zone would have to defend it until it turns over
The maps need to also be in close quarter combat maps such as citys so the damn redliners dont snipe people
get rid of the damn map with the tower like structure that you can shoot people down on it justs annoying af
NERF THE RE'S Gallente logi ftw
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
12365
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Posted - 2015.04.29 01:20:00 -
[71] - Quote
KAGEHOSHI Horned Wolf wrote:CCP Rattati wrote:This is partly related to my thoughts about moving Skirmish completely over to FW and granting ISK payouts https://forums.dust514.com/default.aspx?g=posts&t=200510EDIT: CHANGED MY MIND ABOUT DUMPING DOMINATION ON FW (True Adamance made a great argument as to why it would be bad.)Skirmish was copy/pasted and tweaked to become Domination. Domination is essentially the same as Skirmish, but with only one point, and no objective-spawning. Acquisition so far is fun, but also just tweaked SUPERIOR version of Domination. Like Domination, it has only one point that you can't spawn on, but instead of stagnating into boring one-sided kill farming, it actually remains dynamic. Skirmish and Acquisition are different enough compared to each other, but Domination is like some pointless vestigial transition phase that is now obsolete. All it does is divide the playerbase even further. I think Domination should be removed from the public battle listings. Some of you may be reticent to support this, as it appears like I'm suggesting removing content from the game, but keep in mind that Domination is just an inferior version of content we already have (Acquisition). While I hate it, I would not mind if it was used in something else like Planetary Conquest. I heard some suggested putting Domination and Skirmish in the same queue, and I DO NOT support this because I don't want my Skirmish experience ruined with Domination. I heard CCP is considering making Skirmish FW only. I don't want to wait 10 minutes in FW just to get into a Skirmish battle since I actually like Skirmish. Updated my position.
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
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DAAAA BEAST
Corrosive Synergy
1560
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Posted - 2015.04.29 02:16:00 -
[72] - Quote
A big no to dom. Skirmish is life , there is nothing like it , so tactical and vigorous. Dom is meh. Lots of people in same place and WP farming for OB. No flanking , no speedhacks , no diversion. Keep my game tactical CCP !
Plasma Cannon Wizard
To my favorite pilot and friend DR FEB.
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BAD FURRY
Oh No You Didn't
859
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Posted - 2015.04.29 02:22:00 -
[73] - Quote
CCP Rattati wrote:This is partly related to my thoughts about moving Skirmish completely over to FW and granting ISK payouts
with the long wait the pay outs better go up or you can see a drop in the player base
unless they are getting pulled to fill in for a side then ok sounds good
Yes i am a Undead Hell Wolf ... nice to meat you!
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Himiko Kuronaga
Fatal Absolution Negative-Feedback
5799
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Posted - 2015.04.29 03:11:00 -
[74] - Quote
Adipem Nothi wrote:Himiko Kuronaga wrote: In either case, I would like to see people punished for leaving. They are less than worthless and waste everybody's time.
At present headcounts, every player is worth something.
If a trees falls in the woods, does it make a sound?
If a player leaves a match, does he even exist?
If Himiko scratches his ass, will six Kubo's end up in my inventory?
Things to dwell on.
Usually banned for being too awesome.
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Charli Chaplin
Vherokior Combat Logistics Minmatar Republic
0
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Posted - 2015.04.29 04:28:00 -
[75] - Quote
CCP Rattati wrote:This is partly related to my thoughts about moving Skirmish completely over to FW and granting ISK payouts in my opinion, you shoold release a major update fixing the game bugs that are in the game for a verry long time. Matchmaking: even though i played dust since 1.3 i still have a lot of echues with running solo, ~80% of the time when i run solo and try to have fun i'm in a team full of either logies, forge gunners, snipers or just verry unexperianced players. and most of the time the opposite team have either a full squad of full proto logi-heavy and mk.0 assaut lagging tryhards and gk.0 logies with triple duvolle focused scanners making running ANY type of fit IMPOSSIBLE. after fixing matchmaking, Lag, hitdetection echues(mk.0 "Skilled" players) then you shoold put this on ps4 and advertize it like BF or COD are doing with their FPShooters. and 1 reason why people don't play this is because it's a free to play. in the customer's head if it's free it's Garbage. |
DUST Fiend
16788
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Posted - 2015.04.29 04:32:00 -
[76] - Quote
Himiko Kuronaga wrote:In either case, I would like to see people punished for leaving. They are less than worthless and waste everybody's time. Don't force players into game types they dislike by removing ones they do, and they won't leave.
Yet again, an extremely simple concept.
"My bitter is showing. I must retreat to the berry patch."
STUFF
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Adipem Nothi
Nos Nothi
9302
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Posted - 2015.04.29 13:59:00 -
[77] - Quote
KEROSIINI-TERO wrote:Adipem Nothi wrote:GRIM GEAR wrote:Everybody is going about this the wrong way! The FOCUS should be on INCREASING the PLAYER BASE. Any ideas? One of the multitude of necessary actions in increasing the player count is to make sure matchmaking and wait times are good. If the game is good and balanced and user experience in general is good, then chances are the game will be rewarded with more players.
Improve Match Quality: * Squad Size = 0 - Ambush, Ambush OMS * Squad Size = 4 - Dom, Acquisition, Skirm (3pt) * Squad Size = 8 - FW (5pt), PC (5pt), Raids * Remove Train Map from circulation * Set Dom and Acquisition vehicle quota to 2
Increase Match Availability: * FW, Raids - Open on Weekends * Merge Dom and Acquisition queues
Shoot scout with yes.
- Ripley Riley
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KEROSIINI-TERO
The Rainbow Effect
1967
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Posted - 2015.04.29 14:16:00 -
[78] - Quote
One important point:
merging modes under same queue is =/= removing them.
Looking at both sides of the coin.
Even Aurum one.
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