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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
GRIM GEAR
Nos Nothi
477
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Posted - 2015.04.28 22:57:00 -
[61] - Quote
Everybody is going about this the wrong way! The FOCUS should be on INCREASING the PLAYER BASE.
Cup of tea anyone?
I came here to mingle can you hear that jingle that would be me lingle.
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Forced Death
Corrosive Synergy Rise Of Legion.
725
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Posted - 2015.04.28 22:58:00 -
[62] - Quote
Raptor Princess wrote:I'd be all for putting Skirmish as a FW/PC only game mode - it would hopefully increase the popularity of FW. However, if this happened, I'd also like to see a limit on players' ping to avoid having matches with bad latency. If skirmish and Dom were combined, I would leave skirmish matches and re-queue til I got a domination. Skirmish is my least favourite game mode though, so I'm a bit biased. Protected Void wrote:
- Popularity is not a reliable indicator of quality. Spice girls were never a good band, even if they enjoyed high sales numbers of some of their singles.
How dare you insult the Spice Girls! Their music is awesome People only like Dom because everyone stays in the same spot and you have loads of time to get loads of kills
STD Active Scanner with Scan Profile of 46db too OP
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
12357
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Posted - 2015.04.28 22:58:00 -
[63] - Quote
CCP Rattati wrote:This is partly related to my thoughts about moving Skirmish completely over to FW and granting ISK payouts
https://forums.dust514.com/default.aspx?g=posts&t=200510
Skirmish was copy/pasted and tweaked to become Domination. Domination is essentially the same as Skirmish, but with only one point, and no objective-spawning.
Acquisition so far is fun, but also just tweaked SUPERIOR version of Domination. Like Domination, it has only one point that you can't spawn on, but instead of stagnating into boring one-sided kill farming, it actually remains dynamic.
Skirmish and Acquisition are different enough compared to each other, but Domination is like some pointless vestigial transition phase that is now obsolete. All it does is divide the playerbase even further.
I think Domination should be removed from the public battle listings. Some of you may be reticent to support this, as it appears like I'm suggesting removing content from the game, but keep in mind that Domination is just an inferior version of content we already have (Acquisition).
While I hate it, I would not mind if it was used in something else like Planetary Conquest, or Faction Warfare, or do something else with it. I heard some suggested putting Domination and Skirmish in the same queue, and I DO NOT support this because I don't want my Skirmish experience ruined with Domination.
Instead of making Skirmish FW only, I think it would be better if it was Domination instead. I don't want to wait 10 minutes in FW just to get into a Skirmish battle
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
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Raptor Princess
ALLOTEC INC
225
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Posted - 2015.04.28 23:01:00 -
[64] - Quote
Forced Death wrote:Raptor Princess wrote:I'd be all for putting Skirmish as a FW/PC only game mode - it would hopefully increase the popularity of FW. However, if this happened, I'd also like to see a limit on players' ping to avoid having matches with bad latency. If skirmish and Dom were combined, I would leave skirmish matches and re-queue til I got a domination. Skirmish is my least favourite game mode though, so I'm a bit biased. Protected Void wrote:
- Popularity is not a reliable indicator of quality. Spice girls were never a good band, even if they enjoyed high sales numbers of some of their singles.
How dare you insult the Spice Girls! Their music is awesome People only like Dom because everyone stays in the same spot and you have loads of time to get loads of kills
Which is a a bad thing because...? |
Adipem Nothi
Nos Nothi
9295
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Posted - 2015.04.28 23:40:00 -
[65] - Quote
GRIM GEAR wrote:Everybody is going about this the wrong way! The FOCUS should be on INCREASING the PLAYER BASE. Any ideas?
Shoot scout with yes.
- Ripley Riley
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KEROSIINI-TERO
The Rainbow Effect
1956
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Posted - 2015.04.28 23:42:00 -
[66] - Quote
shaman oga wrote:KEROSIINI-TERO wrote:
We now have 18 different pools of players.
Let's multiply: 3x regions (US, EU, Asia)
Wrong, Asia server is empty, asian players are in EU or NA.
Incorrect. I am currently at the time of this post in a full 16 vs 16 battle. The wait time was long though, just over 10mins. But then again western servers have seen wait times of over 30mins as well.
How much time you spend in the Asia servers? I spend some 12 hours a week.
Looking at both sides of the coin.
Even Aurum one.
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KEROSIINI-TERO
The Rainbow Effect
1957
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Posted - 2015.04.28 23:50:00 -
[67] - Quote
KAGEHOSHI Horned Wolf wrote:https://forums.dust514.com/default.aspx?g=posts&t=200510Skirmish was copy/pasted and tweaked to become Domination. Domination is essentially the same as Skirmish, but with only one point, and no objective-spawning. Acquisition so far is fun, but also just tweaked SUPERIOR version of Domination. Like Domination, it has only one point that you can't spawn on, but instead of stagnating into boring one-sided kill farming, it actually remains dynamic. Skirmish and Acquisition are different enough compared to each other, but Domination is like some pointless vestigial transition phase that is now obsolete. All it does is divide the playerbase even further. I think Domination should be removed from the public battle listings. Some of you may be reticent to support this, as it appears like I'm suggesting removing content from the game, but keep in mind that Domination is just an inferior version of content we already have (Acquisition). While I hate it, I would not mind if it was used in something else like Planetary Conquest, or Faction Warfare, or do something else with it. I heard some suggested putting Domination and Skirmish in the same queue, and I DO NOT support this because I don't want my Skirmish experience ruined with Domination. Instead of making Skirmish FW only, I think it would be better if it was Domination instead. I don't want to wait 10 minutes in FW just to get into a Skirmish battle
On all counts a very solid explanative and good post
except I say dominations is just one version of skirmish and therefore it should be in a skirmish queue. It is a special case underneath that model and it still deserves to stay alive because it needs different sets of tactics
Looking at both sides of the coin.
Even Aurum one.
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Genral69 death
Random Gunz Rise Of Legion.
196
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Posted - 2015.04.28 23:50:00 -
[68] - Quote
CCP Rattati wrote:This is partly related to my thoughts about moving Skirmish completely over to FW and granting ISK payouts I'm sorry but I have to disagree. I can't stand playing skirmish and therefore don't play FW for 2 reasons. 1 it take to long to get into a damn battle and 2 it skirmish. Who decided that FW was skirmish. Yes its more tactics ill give you that but when it comes down to it I prefer Domination. You know where the enemy is roughly and your team is either trying there best or not trying at all (in most cases). Why can't we have the choice of skirimish, ambush and domination in FW? Ok maybe not ambush, people would spam it for quick points. But my point being why should I play a game mode I don't like or lp I don't really need
General limited: warming failure to pay, may lead to death,massive amount of pain or even lose of family. Since 1995
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KEROSIINI-TERO
The Rainbow Effect
1957
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Posted - 2015.04.28 23:51:00 -
[69] - Quote
Adipem Nothi wrote:GRIM GEAR wrote:Everybody is going about this the wrong way! The FOCUS should be on INCREASING the PLAYER BASE. Any ideas?
One of the multitude of necessary actions in increasing the player count is to make sure matchmaking and wait times are good. If the game is good and balanced and user experience in general is good, then chances are the game will be rewarded with more players.
Looking at both sides of the coin.
Even Aurum one.
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bathtubist
TRUE SAVAGES Learning Alliance
99
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Posted - 2015.04.29 00:05:00 -
[70] - Quote
KEROSIINI-TERO wrote:To my suprise acquisition was really added as yet one more game type. That means player base is now split even more. There is no player count increase to justify this, the average weekly people online is now about 2000 per day, while until September 2014 it was closer to 3000. source: http://eve-offline.net/?server=dustWe now have 18 different pools of players. How on earth? How it can be that many?
Basic modes under each region: ( 4 Game modes (Ambush, Skirmish, Domination, Acquisition) 1 Academy )
Let's multiply: 3x regions (US, EU, Asia)
And finally add non-server related: +2 FW (Amarr vs Minm, Gall vs Cald) +1 PC (although rare)
(Not sure if academy gathers all juniors or is server specific.)That means each pool has about 111 people for matchmaking to work with. Not much. Well I'm not here just to be a doomsayer, I have a suggestion too to help the situation! [SUGGESTION:] Combine Skirmish and Domination under same queue selection!Let's face it: Dom is just an another variant of skirmish, only more stationary. Under skirmish there are already 3,4 and 5 point maps. One point map can be there as well. That would also lessen slightly the ease of "I'm gonna pad my kdr thru easy Dom sniping where all the targets will be there for my picking"
I would suggest to have the obj stations moved to 2 complete different locations and when a obj have gotten turned over last second in the red zone it would move it back up for a min at least three times when it get switched over after the 3rd one it stays in red and whoever gets it the red timer zone would have to defend it until it turns over
The maps need to also be in close quarter combat maps such as citys so the damn redliners dont snipe people
get rid of the damn map with the tower like structure that you can shoot people down on it justs annoying af
NERF THE RE'S Gallente logi ftw
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
12365
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Posted - 2015.04.29 01:20:00 -
[71] - Quote
KAGEHOSHI Horned Wolf wrote:CCP Rattati wrote:This is partly related to my thoughts about moving Skirmish completely over to FW and granting ISK payouts https://forums.dust514.com/default.aspx?g=posts&t=200510EDIT: CHANGED MY MIND ABOUT DUMPING DOMINATION ON FW (True Adamance made a great argument as to why it would be bad.)Skirmish was copy/pasted and tweaked to become Domination. Domination is essentially the same as Skirmish, but with only one point, and no objective-spawning. Acquisition so far is fun, but also just tweaked SUPERIOR version of Domination. Like Domination, it has only one point that you can't spawn on, but instead of stagnating into boring one-sided kill farming, it actually remains dynamic. Skirmish and Acquisition are different enough compared to each other, but Domination is like some pointless vestigial transition phase that is now obsolete. All it does is divide the playerbase even further. I think Domination should be removed from the public battle listings. Some of you may be reticent to support this, as it appears like I'm suggesting removing content from the game, but keep in mind that Domination is just an inferior version of content we already have (Acquisition). While I hate it, I would not mind if it was used in something else like Planetary Conquest. I heard some suggested putting Domination and Skirmish in the same queue, and I DO NOT support this because I don't want my Skirmish experience ruined with Domination. I heard CCP is considering making Skirmish FW only. I don't want to wait 10 minutes in FW just to get into a Skirmish battle since I actually like Skirmish. Updated my position.
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
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DAAAA BEAST
Corrosive Synergy
1560
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Posted - 2015.04.29 02:16:00 -
[72] - Quote
A big no to dom. Skirmish is life , there is nothing like it , so tactical and vigorous. Dom is meh. Lots of people in same place and WP farming for OB. No flanking , no speedhacks , no diversion. Keep my game tactical CCP !
Plasma Cannon Wizard
To my favorite pilot and friend DR FEB.
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BAD FURRY
Oh No You Didn't
859
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Posted - 2015.04.29 02:22:00 -
[73] - Quote
CCP Rattati wrote:This is partly related to my thoughts about moving Skirmish completely over to FW and granting ISK payouts
with the long wait the pay outs better go up or you can see a drop in the player base
unless they are getting pulled to fill in for a side then ok sounds good
Yes i am a Undead Hell Wolf ... nice to meat you!
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Himiko Kuronaga
Fatal Absolution Negative-Feedback
5799
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Posted - 2015.04.29 03:11:00 -
[74] - Quote
Adipem Nothi wrote:Himiko Kuronaga wrote: In either case, I would like to see people punished for leaving. They are less than worthless and waste everybody's time.
At present headcounts, every player is worth something.
If a trees falls in the woods, does it make a sound?
If a player leaves a match, does he even exist?
If Himiko scratches his ass, will six Kubo's end up in my inventory?
Things to dwell on.
Usually banned for being too awesome.
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Charli Chaplin
Vherokior Combat Logistics Minmatar Republic
0
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Posted - 2015.04.29 04:28:00 -
[75] - Quote
CCP Rattati wrote:This is partly related to my thoughts about moving Skirmish completely over to FW and granting ISK payouts in my opinion, you shoold release a major update fixing the game bugs that are in the game for a verry long time. Matchmaking: even though i played dust since 1.3 i still have a lot of echues with running solo, ~80% of the time when i run solo and try to have fun i'm in a team full of either logies, forge gunners, snipers or just verry unexperianced players. and most of the time the opposite team have either a full squad of full proto logi-heavy and mk.0 assaut lagging tryhards and gk.0 logies with triple duvolle focused scanners making running ANY type of fit IMPOSSIBLE. after fixing matchmaking, Lag, hitdetection echues(mk.0 "Skilled" players) then you shoold put this on ps4 and advertize it like BF or COD are doing with their FPShooters. and 1 reason why people don't play this is because it's a free to play. in the customer's head if it's free it's Garbage. |
DUST Fiend
16788
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Posted - 2015.04.29 04:32:00 -
[76] - Quote
Himiko Kuronaga wrote:In either case, I would like to see people punished for leaving. They are less than worthless and waste everybody's time. Don't force players into game types they dislike by removing ones they do, and they won't leave.
Yet again, an extremely simple concept.
"My bitter is showing. I must retreat to the berry patch."
STUFF
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Adipem Nothi
Nos Nothi
9302
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Posted - 2015.04.29 13:59:00 -
[77] - Quote
KEROSIINI-TERO wrote:Adipem Nothi wrote:GRIM GEAR wrote:Everybody is going about this the wrong way! The FOCUS should be on INCREASING the PLAYER BASE. Any ideas? One of the multitude of necessary actions in increasing the player count is to make sure matchmaking and wait times are good. If the game is good and balanced and user experience in general is good, then chances are the game will be rewarded with more players.
Improve Match Quality: * Squad Size = 0 - Ambush, Ambush OMS * Squad Size = 4 - Dom, Acquisition, Skirm (3pt) * Squad Size = 8 - FW (5pt), PC (5pt), Raids * Remove Train Map from circulation * Set Dom and Acquisition vehicle quota to 2
Increase Match Availability: * FW, Raids - Open on Weekends * Merge Dom and Acquisition queues
Shoot scout with yes.
- Ripley Riley
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KEROSIINI-TERO
The Rainbow Effect
1967
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Posted - 2015.04.29 14:16:00 -
[78] - Quote
One important point:
merging modes under same queue is =/= removing them.
Looking at both sides of the coin.
Even Aurum one.
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