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Squagga
Fatal Absolution Negative-Feedback
486
|
Posted - 2015.04.16 18:25:00 -
[1] - Quote
What would you guys like to see, as far as DUST/EVE integration? Soon we'll be able to make our own weapons, so we don't need them for that anymore. Fighting on their ships, ha, they're never going in for that. What's a viable option you guys would like to see from CCP, to integrate our worlds?
Reloading, the silent killer.
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abdullah muzaffar
Random Gunz Rise Of Legion.
545
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Posted - 2015.04.16 18:26:00 -
[2] - Quote
Nothing. The restock delays/glitches already **** me off enough. If only the market wasnt linked to eve... Atmost only lore and faction design should carry over.
IJR took my soul. RIP 20/3/15 5:14
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Joel II X
Bacon with a bottle of Quafe
7092
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Posted - 2015.04.16 18:33:00 -
[3] - Quote
Having the orbital artillery actually destroying ships with LOLOHKBBQ |
Thumb Green
The Valyrian Mercenary Army
2262
|
Posted - 2015.04.16 18:50:00 -
[4] - Quote
Like Joel said, Orbital Artillery. If it were an installation deep in the redline I'd spend the entire match shooting at space tin cans. Hell, I'd shoot at them with the AR if it was possible, just to fck with them.
It's hard to believe I was once one of the biggest fanboys Dust had.
Rated [TV-MA]
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Squagga
Fatal Absolution Negative-Feedback
486
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Posted - 2015.04.16 19:16:00 -
[5] - Quote
Why does everybody keep trying to fight out of the redline? If anything you should have to control the letter or city. Then you can shoot the space people
Reloading, the silent killer.
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Knightshade Belladonna
Mannar Focused Warfare Gallente Federation
1121
|
Posted - 2015.04.16 19:38:00 -
[6] - Quote
A better FW , something more than just a skirmish. What that is, i'm not sure yet.. but it could be better. |
Juno Tristan
Obscure Reference
548
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Posted - 2015.04.16 19:45:00 -
[7] - Quote
used to get rare loot in either game
EVE ship scans down savage site, sends in Dust Mercs, fight, profit
ADS Ramming Revenge!
Plasma Cannon Rampage
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Scheneighnay McBob
Tronhadar Free Guard Minmatar Republic
6050
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Posted - 2015.04.16 19:53:00 -
[8] - Quote
The fact that some Eve players want nothing to do with us hurts what both games could be capable of.
I say war barges should eventually come into play. Start with different types of war barges, along with modules for them: some are just production facilities, some being specialized to attack planets, some land on stations, and some board ships. Likewise, eve players would be able to escort or attack war barges.
Some details can be ignored
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Squagga
Fatal Absolution Negative-Feedback
488
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Posted - 2015.04.16 20:02:00 -
[9] - Quote
Scheneighnay McBob wrote:The fact that some Eve players want nothing to do with us hurts what both games could be capable of.
I say war barges should eventually come into play. Start with different types of war barges, along with modules for them: some are just production facilities, some being specialized to attack planets, some land on stations, and some board ships. Likewise, eve players would be able to escort or attack war barges.
And what do you think the pilots would get out of this?
Reloading, the silent killer.
|
Regis Blackbird
DUST University Ivy League
745
|
Posted - 2015.04.16 20:04:00 -
[10] - Quote
I honestly think they (EVE Capsuleers) will come to us, if we are impacting their world more than now.
PC: - Break out of Molden Heath to claim districts in true NullSec (regions already clamed by EVE alliances) - Make Dust resources (and bonuses) EVE players want based on district ownership.
FW: - Enable Dust Bunnies to select where to fight from the Star Map, to focus attacs and coordinate. - Disable WP (Warbarge) OB support
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PADDEHATPIGEN
BurgezzE.T.F General Tso's Alliance
154
|
Posted - 2015.04.16 20:04:00 -
[11] - Quote
Big earth to space cannons we can use to shoot down eve players in orbit.
Like we saw in one of the first Dust movies. |
Viktor Hadah Jr
Negative-Impact Back and Forth
7662
|
Posted - 2015.04.16 20:10:00 -
[12] - Quote
Make bonuses small and without big effect but many of them. Where there is benefit to where it is worth doing, but not so large to where you can opt out of it and still have a way to do the same thing without dust.
Let me tell you EVE player do not like a game they don't play affecting them in a major way.
Things people that people are suggesting would just f*ck over EVE player that don't interact with dust. it would be the equivalent of having dust FW LP payout be determined by EVE FW tier level.
Vote Viktor Hadah for CPM2 or i'll take your districts and hurt you.
Get Dust ISK Here
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Scheneighnay McBob
And the ButtPirates
6051
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Posted - 2015.04.16 20:15:00 -
[13] - Quote
Squagga wrote:Scheneighnay McBob wrote:The fact that some Eve players want nothing to do with us hurts what both games could be capable of.
I say war barges should eventually come into play. Start with different types of war barges, along with modules for them: some are just production facilities, some being specialized to attack planets, some land on stations, and some board ships. Likewise, eve players would be able to escort or attack war barges. And what do you think the pilots would get out of this? It adds to the depth of the game.
What do eve players get out of other eve players attacking them?
Some details can be ignored
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Thumb Green
The Valyrian Mercenary Army
2264
|
Posted - 2015.04.16 20:18:00 -
[14] - Quote
Squagga wrote:Why does everybody keep trying to fight out of the redline? If anything you should have to control the letter or city. Then you can shoot the space people It's not about fighting, it's about fcking with the pod people. I swear, some of the people here are denser than osmium.
It's hard to believe I was once one of the biggest fanboys Dust had.
Rated [TV-MA]
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CELESTA AUNGM
Kang Lo Directorate Gallente Federation
524
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Posted - 2015.04.16 20:29:00 -
[15] - Quote
Joel II X wrote:Having the orbital artillery actually destroying ships with LOLOHKBBQ
Yes, the Orbital Cannon control bags it for me too. Of all the components I saw in those promotional videos, a surprising MANY of them actually became reality in Dust as the development progressed. But that "Cannon" is the grand-prize to fight for on a District. I think it would also make a valid difference between Pub/FW matches and a PC match.
I'd like to repeat though,GǪ I wouldn't like to see Console players OWNING, or CHOOSING ATTACKS, or RENAMING, or changing real estate and assets in someone else's game (namely EVE-Online). It just doesn't feel fair for players to invest years of their own effort and cash in a game, and have someone else's separate game start mucking up their possessions WITHOUT direct input and request from them. Something's just not right about doing thatGǪ like a new rule that says a guest can come into your house and start changing walls and shutting off your refrigerator, just because he's a visitor. Every change/assault/theft/take-over done by Dust-players really needs to be created only through the wish of an EVE-player who's making this possible as part of her power and her control in HER game.
Universe of good wishes for the 49, especially CCP Eterne...
No story can have life without writers and publishers.
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Golden Day
Corrosive Synergy Rise Of Legion.
1319
|
Posted - 2015.04.16 20:56:00 -
[16] - Quote
Joinning a FW corp in EVE gives you bonuse LP and puts you in systems where your FW corp is currently battling....
I know you wan't it ( -í° -£-û -í°)
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
18286
|
Posted - 2015.04.16 21:29:00 -
[17] - Quote
CELESTA AUNGM wrote:Joel II X wrote:Having the orbital artillery actually destroying ships with LOLOHKBBQ Yes, the Orbital Cannon control bags it for me too. Of all the components I saw in those promotional videos, a surprising MANY of them actually became reality in Dust as the development progressed. But that "Cannon" is the grand-prize to fight for on a District. I think it would also make a valid difference between Pub/FW matches and a PC match. I'd like to repeat though,GǪ I wouldn't like to see Console players OWNING, or CHOOSING ATTACKS, or RENAMING, or changing real estate and assets in someone else's game (namely EVE-Online). It just doesn't feel fair for players to invest years of their own effort and cash in a game, and have someone else's separate game start mucking up their possessions WITHOUT direct input and request from them. Something's just not right about doing thatGǪ like a new rule that says a guest can come into your house and start changing walls and shutting off your refrigerator, just because he's a visitor. Every change/assault/theft/take-over done by Dust-players really needs to be created only through the wish of an EVE-player who's making this possible as part of her power and her control in HER game.
I can understand that in a sense too.
But EVE pilots have everything in New Eden to play around with except planets......PI really isn't all that immersing. Why should not the planets be our domain to control and fool around with as we wish like space is theirs?
We place our own assets down, choose where we attack, when we attack, how we attack, if they want PI on our planets they need to either agree for us to leave their PI intact, etc.
GÇ£That is not dead which can eternal lie,
And with strange aeons even death may die.GÇ¥
-The Nameless City
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Himiko Kuronaga
Fatal Absolution Negative-Feedback
5704
|
Posted - 2015.04.16 21:36:00 -
[18] - Quote
abdullah muzaffar wrote:Nothing. The restock delays/glitches already **** me off enough. If only the market wasnt linked to eve... Atmost only lore and faction design should carry over.
Then the game would have no point. It would just be a bad shooter.
Right now its a bad shooter with future implications.
Usually banned for being too awesome.
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Knightshade Belladonna
Mannar Focused Warfare Gallente Federation
1122
|
Posted - 2015.04.16 22:32:00 -
[19] - Quote
Golden Day wrote:Joinning a FW corp in EVE gives you bonuse LP and puts you in systems where your FW corp is currently battling....
know of any Gallente FW corps from Eve side that are taking on Dust players?
I might like something like that |
VAHZZ
1386
|
Posted - 2015.04.16 22:35:00 -
[20] - Quote
I would like the option to become like a Valkyrie, have battles topside in space while battles downside rage on. But, that Valkyrie so I'll shut up.
If you expect the worst, you'll never be disappointed.
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Golden Day
Corrosive Synergy Rise Of Legion.
1327
|
Posted - 2015.04.16 22:38:00 -
[21] - Quote
Knightshade Belladonna wrote:Golden Day wrote:Joinning a FW corp in EVE gives you bonuse LP and puts you in systems where your FW corp is currently battling.... know of any Gallente FW corps from Eve side that are taking on Dust players? I might like something like that It would be a great concept too....
Maybe it could give more bonuses....such as when merc is in a gal corp and wins a gal fight every EVE player gets [Insert good ammount of LP] for helpping them win
I know you wan't it ( -í° -£-û -í°)
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
18295
|
Posted - 2015.04.16 23:45:00 -
[22] - Quote
Agency in FW.
I want to create my own conflict zones. Zipping willy nilly around the region means nothing and it squanders the efforts of dedicated players as they cannot see their efforts reflected in the Star map. But if we had the option to queue and sync for specific planets in specific systems at will you might even see localised warzones created and fought over by players.
E.G- Players can attempt to defend in any system their militia controls and can attack the planets in any system adjacent to an owned system. In FW systems with stations are more desirable that those without and specific systems have both systems and gates to many other adjacent systems. In Dust and EVE these systems would be extremely valuable.
PCLAS based out of Arzad which is a cross roads with many gates throughout the region and a central station system which is under pressure for Min FW EVE pilots. We own the system and its station. From here we can attack Ezzara, Tararan, and Sifilar as well as having lines to the various other important sections of the region.
We choose to queue for fights consistently in Arzad and end out day controlling 90% of its districts providing VP buffers for our fleets. Min FW see this and send their own Sync's to Arzad to fight us. Both friendly and enemy pilots now no we are going to be fighting in system and send OB groups and plexing fleets.
End of day one we've have dozens of fights against organised teams in Arzad and end with only 25% of the districts. With theirfleets pushing up contestation into the 90% region.
We start again the following day and win our fights since their syncs have gone else where creating a new VP buffer. Dropping their contesting level to 73%. Our fleets now have more time to defend the space and chances to stop it from falling.
Result:
- Possibility Battles in System - Organised Players syncing against each other - Contextual battles with real outcomes - Real effect on EVE side conflicts - Players pushed to use the Starmap to learn the FW war zone. - Even small groups can have an affect on the zone is a meaningful way.
GÇ£That is not dead which can eternal lie,
And with strange aeons even death may die.GÇ¥
-The Nameless City
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Golden Day
Corrosive Synergy Rise Of Legion.
1327
|
Posted - 2015.04.16 23:47:00 -
[23] - Quote
I like that....but wouldnt that be difficult to implant into the game??
I know you wan't it ( -í° -£-û -í°)
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Squagga
Fatal Absolution Negative-Feedback
488
|
Posted - 2015.04.17 01:56:00 -
[24] - Quote
Yeah, I would imagine the orbital artillery would come up. However the pilots already aren't that interested in us, and they can't shoot us without us telling them to. So us being able to shoot them? Gonna guess that won't go over so hot. One merc had this idea, of a pilot shooting a pod, squad, into a salvage area. We fight drones or even better, other mercs, we get a new game mode, they get the salvage components. I think that's a win win. I do like the idea of the war barge being a part of both worlds. Not as a fighter but as something the pilots can escort us into an area. I doubt PS3 will support something like this though
Reloading, the silent killer.
|
Squagga
Fatal Absolution Negative-Feedback
488
|
Posted - 2015.04.17 02:04:00 -
[25] - Quote
I defjnately agree that us being able to select our own districts for FW would be hugely beneficial for both sides. Right now it seems pointless and spread out. If we could actually choose where we're fighting for and work with the pilots, it would make the game more interesting
Reloading, the silent killer.
|
Golden Day
Corrosive Synergy Rise Of Legion.
1327
|
Posted - 2015.04.17 02:08:00 -
[26] - Quote
Squagga wrote:I defjnately agree that us being able to select our own districts for FW would be hugely beneficial for both sides. Right now it seems pointless and spread out. If we could actually choose where we're fighting for and work with the pilots, it would make the game more interesting Agreed,but our bonuses need to be more important to eve players
Perhaps damage increase for faction weapons??
Lp payout increase for each district owned?
I know you wan't it ( -í° -£-û -í°)
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
18303
|
Posted - 2015.04.17 02:14:00 -
[27] - Quote
Squagga wrote:I defjnately agree that us being able to select our own districts for FW would be hugely beneficial for both sides. Right now it seems pointless and spread out. If we could actually choose where we're fighting for and work with the pilots, it would make the game more interesting
I think that's the point really. Big fights will naturally eventuate as opposing sides identify where the enemy is pushing and when the enemy knows they are pushing.
GÇ£That is not dead which can eternal lie,
And with strange aeons even death may die.GÇ¥
-The Nameless City
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Sigourney Reever
Hyasyoda Terrestrial Acquisitions Firm
107
|
Posted - 2015.04.17 02:28:00 -
[28] - Quote
EVE Planetary Interaction makes 2 critcally important things for EVE.
Fuel for Player Owned Stations (which were announced at fanfest '15 to be receiving a complete rewrite/upgrade over the next 18mos) Nanite Repair Paste, used to repair ship systems damaged in battle.
Planetary Interaction in EVE works like a 'farmville like' minigame that players can optimize for short term high yield or long term low yield production as they wish, production facilities operate on clocks and move many (64+) different resources into various refinement stages that eventually move to a final production facility on a barren type planet (exactly the ones we fight on currently).
Its a no brainer, but thus far ccp has been a no-balls -er.
There are all sorts of potential ways Dust players attacking and defending these facilities could be used for fun and profit, and many more ways to limit the extent of the workload for Dust Devs (although, lets be honest: ALL NEW MODELS ARE BEYOND THEIR CAPABILITY, racial parity isn't even planned.
sorry, i don't wanna continue this post.
end. |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
18304
|
Posted - 2015.04.17 02:37:00 -
[29] - Quote
Sigourney Reever wrote:EVE Planetary Interaction makes 2 critcally important things for EVE.
Fuel for Player Owned Stations (which were announced at fanfest '15 to be receiving a complete rewrite/upgrade over the next 18mos) Nanite Repair Paste, used to repair ship systems damaged in battle.
Planetary Interaction in EVE works like a 'farmville like' minigame that players can optimize for short term high yield or long term low yield production as they wish, production facilities operate on clocks and move many (64+) different resources into various refinement stages that eventually move to a final production facility on a barren type planet (exactly the ones we fight on currently).
Its a no brainer, but thus far ccp has been a no-balls -er.
There are all sorts of potential ways Dust players attacking and defending these facilities could be used for fun and profit, and many more ways to limit the extent of the workload for Dust Devs (although, lets be honest: ALL NEW MODELS ARE BEYOND THEIR CAPABILITY, racial parity isn't even planned.
sorry, i don't wanna continue this post.
end.
Smack the EVE pilots where it hurts. PASSIVE INCOME!
GÇ£That is not dead which can eternal lie,
And with strange aeons even death may die.GÇ¥
-The Nameless City
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2673
|
Posted - 2015.04.17 04:30:00 -
[30] - Quote
For hisec: dunno....yet. But thinking PI value-added something something.
For losec:
Dust players can hold & develop districts such that they can facilitate transportation 'pipelines' from null to hisec. Getting stuffs in/out of null is a pita for EVE players. With this we could make them love us.
It would have to be a 'soft' pipeline, something like if a Dust corp held a district on a planet with a jumpgate they could build anti-bubble projectors that protected that jumpgate for a radius, say 50 km. Oldskool camping, anyone?
For nullsec:
Bring back jumpbridges, but with merc-built jumpbridge district SI, one required per system. You want hella fights? Those will be hella fights.
For New Eden: Dust mercs should be able to protect/interdict EVE strategic resources. That's when kittenshit gets real.
PSN: RationalSpark
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CELESTA AUNGM
Kang Lo Directorate Gallente Federation
525
|
Posted - 2015.04.17 05:38:00 -
[31] - Quote
True Adamance wrote:CELESTA AUNGM wrote:I'd like to repeat though,GǪ I wouldn't like to see Console players OWNING, or CHOOSING ATTACKS, or RENAMING, or changing real estate and assets in someone else's game (namely EVE-Online). It just doesn't feel fair for players to invest years of their own effort and cash in a game, and have someone else's separate game start mucking up their possessions WITHOUT direct input and request from them. Something's just not right about doing thatGǪ like a new rule that says a guest can come into your house and start changing walls and shutting off your refrigerator, just because he's a visitor. Every change/assault/theft/take-over done by Dust-players really needs to be created only through the wish of an EVE-player who's making this possible as part of her power and her control in HER game. I can understand that in a sense too. But EVE pilots have everything in New Eden to play around with except planets......PI really isn't all that immersing. Why should not the planets be our domain to control and fool around with as we wish like space is theirs? We place our own assets down, choose where we attack, when we attack, how we attack, if they want PI on our planets they need to either agree for us to leave their PI intact, etc.
True Adamance, I wouldn't mind allowing that if a portion of the star cluster could be cordoned off for PS3 consolers' use (much like Modlen Heath is kind of IMPLIED as serving that purpose). But I think to EVE-Online capsuleers, "space" as theirs means the planets and asteroids in it. The Starmap seems to define space-ownership and space-contention by tagging planets. So I can't help but imagine that any lock-restriction our planet gameplay puts on their P-v-E gamplay (which I think is the part of EVE players have to pay a monthly subscription to unlock)GǪ will create a game-controversy. And I'm not sure what side of the argument I'd be on, in that case. I'm just not sure what's fair.
It would be an interesting thing to see develop though. CCP would be perhaps the first game designer to ever try it.
Universe of good wishes for the 49, especially CCP Eterne...
No story can have life without writers and publishers.
|
Regis Blackbird
DUST University Ivy League
750
|
Posted - 2015.04.17 06:11:00 -
[32] - Quote
True Adamance wrote:Agency in FW.
I want to create my own conflict zones. Zipping willy nilly around the region means nothing and it squanders the efforts of dedicated players as they cannot see their efforts reflected in the Star map. But if we had the option to queue and sync for specific planets in specific systems at will you might even see localised warzones created and fought over by players.
E.G- Players can attempt to defend in any system their militia controls and can attack the planets in any system adjacent to an owned system. In FW systems with stations are more desirable that those without and specific systems have both systems and gates to many other adjacent systems. In Dust and EVE these systems would be extremely valuable.
PCLAS based out of Arzad which is a cross roads with many gates throughout the region and a central station system which is under pressure for Min FW EVE pilots. We own the system and its station. From here we can attack Ezzara, Tararan, and Sifilar as well as having lines to the various other important sections of the region.
We choose to queue for fights consistently in Arzad and end out day controlling 90% of its districts providing VP buffers for our fleets. Min FW see this and send their own Sync's to Arzad to fight us. Both friendly and enemy pilots now no we are going to be fighting in system and send OB groups and plexing fleets.
End of day one we've have dozens of fights against organised teams in Arzad and end with only 25% of the districts. With theirfleets pushing up contestation into the 90% region.
We start again the following day and win our fights since their syncs have gone else where creating a new VP buffer. Dropping their contesting level to 73%. Our fleets now have more time to defend the space and chances to stop it from falling.
Result:
- Possibility Battles in System - Organised Players syncing against each other - Contextual battles with real outcomes - Real effect on EVE side conflicts - Players pushed to use the Starmap to learn the FW war zone. - Even small groups can have an affect on the zone is a meaningful way.
Also wish Dusters could see channel specific information and MOTD's so that in future for RP chats, and FW channels players can clearly see the rules and of specific targets of our efforts.
E.g 2- PIE Ground Control updates FW targets weekly.
Primary Offensive Target: Frestrom (Priority 46% Friendly Contested) Primary Defensice Target: Huola (Urgent 97% Enemy Contesting) Secondary Targets: Raa, Sifilar, Lamaa, and Oyonata
My only problem with this ^ I only have one like to give you! +1 |
Lady MDK
Kameira Lodge Amarr Empire
351
|
Posted - 2015.04.17 07:43:00 -
[33] - Quote
Kill Dust and make it free to play eve avatar content and the only ship you can fly is the warbarge. Only subscribers can fully access both eve and merc content. There you go integration.
Anyone getting annoyed by reading of the above post should consider the following.
I don't care so neither should you :)
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Juno Tristan
Obscure Reference
549
|
Posted - 2015.04.17 08:05:00 -
[34] - Quote
I think focusing on EVE pilot led action is the best way to create support for it
For example, a Titan gets destroyed
But what if when it reaches zero health it enters a POS style reinforcement mode, EVE pilots could launch then a dust strike team to capture it
Titan pilot could defend with his own clone stash (capital ships could have their own clone bay), relying on his dust Corp mates/ringers/npcs.
Winner gets the ship at 30% hull/armour/shield
If no attack is launched in the reinforcement window (Short time like 20 mins) it's destroyed as normal
Or with this focus on drifter tech
What's going to get you more salvage a destroyed ship or a captured ship? Send in the dust mercs! Get more loot and avoid the drifter super weapon
ADS Ramming Revenge!
Plasma Cannon Rampage
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SgtMajSquish MLBJ
Consolidated Dust
424
|
Posted - 2015.04.17 08:32:00 -
[35] - Quote
Nothing will happen as EvE players do not give a damn about us
Just because your SPEEDTEST.net shows a good connection, doesn't mean you are not a lagging f*ck
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The Lion ElJonson
1st Legion The Dark Angels Learning Alliance
127
|
Posted - 2015.04.17 11:09:00 -
[36] - Quote
i'm hoping for exactly what we see in the 'in game' movie immortal.
The chat channel 'player trade' is open for adding contacts and placing item advertisements in game.
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Squagga
Fatal Absolution Negative-Feedback
491
|
Posted - 2015.04.18 02:39:00 -
[37] - Quote
The Lion ElJonson wrote:i'm hoping for exactly what we see in the 'in game' movie immortal.
Them turning on us for profit?
Reloading, the silent killer.
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deadly assasin323
deadly blood steps
23
|
Posted - 2015.04.18 02:40:00 -
[38] - Quote
Squagga wrote:What would you guys like to see, as far as DUST/EVE integration? Soon we'll be able to make our own weapons, so we don't need them for that anymore. Fighting on their ships, ha, they're never going in for that. What's a viable option you guys would like to see from CCP, to integrate our worlds? allow us to make a alliance from dust
D.B.S go check us out our recruiting thread
https://forums.dust514.com/default.aspx?g=posts&t=196992&find=unread
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DJINN Jecture
MANUFACTURERS OF DEATH
341
|
Posted - 2015.04.18 02:43:00 -
[39] - Quote
I want to be able to fly my merc to the battle, jump from my ship to the ground and blow **** up! I want an OPEN MARKET to sell **** on, I want to be able to buy the services of a team of mercs to clean my planet of drones and **** infesting them! Yes I play eve and I want a connection any connection. Player contracts for control of planets, etc. GIVE ME A CONNECTION SOMETHING TO JUSTIFY MY TIME IN BOTH GAMES!
-ç +æ+Ä ß+¦ß¦+Gé¦ß+¡ !!!
ߦäߦâ-à
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DJINN Jecture
MANUFACTURERS OF DEATH
341
|
Posted - 2015.04.18 02:45:00 -
[40] - Quote
SgtMajSquish MLBJ wrote:Nothing will happen as EvE players do not give a damn about us Shut up fool you will give them ammo to use against us eve players...wait do you play?
-ç +æ+Ä ß+¦ß¦+Gé¦ß+¡ !!!
ߦäߦâ-à
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DJINN Jecture
MANUFACTURERS OF DEATH
343
|
Posted - 2015.04.18 02:47:00 -
[41] - Quote
I want to fly my Svipul...
-ç +æ+Ä ß+¦ß¦+Gé¦ß+¡ !!!
ߦäߦâ-à
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BAD FURRY
Oh No You Didn't
837
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Posted - 2015.04.18 03:18:00 -
[42] - Quote
Squagga wrote:What would you guys like to see, as far as DUST/EVE integration? Soon we'll be able to make our own weapons, so we don't need them for that anymore. Fighting on their ships, ha, they're never going in for that. What's a viable option you guys would like to see from CCP, to integrate our worlds?
"Fighting on their ships"
have you played eve longer then 1 yr if yes why did you write that even?
to players that dont know !
eve online everyone flys one ship only one ship a plan battle in eve between fleets is a hit and miss most of the time if there was a live feed its to late as it most of the time shows the tail end of the fight.
iv been in hi sec null sec low sec and w space in fleets ranging from small gangs to 150+ man to pos bashing or camps. if a ship was to be invaded by dust players even the most dim and slow of fc,s would call the other ships in the fleet to kill it then let it fight them or fall into the other fleets ranks on top of this even if dust players was to take the ship most fleet fight at a range of 40 km + from each other un less its a camp then still the ship most of the time be for its even taken over would have been pointed so it cant warp away from the battle.
and still a battle even the most 1 sided games takes over 30 sec to take over for a shut out you may say that's fast but to us eve players in a fleet fight that can be for ever when your ship even a cap ship can be blown up in less then 10-20 sec with or with out locking time. then just add in the TDF even at 10% the battle will run slower on eve then in dust with no TDF so even if you was to take the ship on the eve side we just got word you boarded a blue ship and all guns are 2 sec from firing on it to nuke it .
so before anyone asks about ship boarding its a no go play star wars battle front and has fun there . you will get the same thing the ship you took over now go,s boom !
"integrate our worlds?" Free market and fast and open up PC to all of low sec and null and let dust corps with 100% of a planet mine ore and moon mine to sell on the eve market . if dust is to say alive its needs the free market with eve online with stuff to sell on from one to the other and done fast.
play count is dropping lower
Yes i am a Undead Hell Wolf ... nice to meat you!
|
BAD FURRY
Oh No You Didn't
837
|
Posted - 2015.04.18 03:32:00 -
[43] - Quote
if you think about it the number of rock and green planets in just low sec alone is anuff to keep all corps in dust new and old happy and fighting each other for the end of ps3 and then some add null you add in more land and more fun to a point it will drive players into PC battles then haveing only a small % of corps and players in pc and turning it into a i was here 1st and you cant do any thing in pc unless you lick are boots and join us and only if you played this game for more then 12 months or have a sp count of 30 mill + and so on so on ...... how the pc is not is one of then things killing the game. remember ccp this is a FPS at the core so most players dont want to sit and run pubs games for 1 yr be for they can do something in PC.
Yes i am a Undead Hell Wolf ... nice to meat you!
|
DJINN Jecture
MANUFACTURERS OF DEATH
345
|
Posted - 2015.04.18 03:56:00 -
[44] - Quote
BAD FURRY wrote:if you think about it the number of rock and green planets in just low sec alone is anuff to keep all corps in dust new and old happy and fighting each other for the end of ps3 and then some add null you add in more land and more fun to a point it will drive players into PC battles then haveing only a small % of corps and players in pc and turning it into a i was here 1st and you cant do any thing in pc unless you lick are boots and join us and only if you played this game for more then 12 months or have a sp count of 30 mill + and so on so on ...... how pc is rite now is one of then things killing the game. remember ccp this is a FPS at the core so most players dont want to sit and run pubs games for 1 yr be for they can do something in PC. port to PC one client to rule them all?
-ç +æ+Ä ß+¦ß¦+Gé¦ß+¡ !!!
ߦäߦâ-à
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Squagga
Fatal Absolution Negative-Feedback
492
|
Posted - 2015.04.18 06:13:00 -
[45] - Quote
I think that the biggest thing, we can all agree on, is pretty much any connection. What we have is great. No other game can say that. But it isn't a very big connection. The pilots don't think very much of us. It would be great if we did something that was really beneficial to them. Like if the land we were fighting over, was worth resources. Remember that orbital elevator? If we could be sending them resources, I think that would really make a difference.
Reloading, the silent killer.
|
Squagga
Fatal Absolution Negative-Feedback
492
|
Posted - 2015.04.18 06:20:00 -
[46] - Quote
Porting to pc will kill the player base. You may get some more pilots that aren't playing DUST. You may get some players that don't have a pc. But you will definitely lose the player base. It's a console based fps. Legion proved that. Porting to ps4? It's a lot more viable, I'm hearing it's a contract issue though
Reloading, the silent killer.
|
Squagga
Fatal Absolution Negative-Feedback
492
|
Posted - 2015.04.18 06:22:00 -
[47] - Quote
BAD FURRY wrote:Squagga wrote:What would you guys like to see, as far as DUST/EVE integration? Soon we'll be able to make our own weapons, so we don't need them for that anymore. Fighting on their ships, ha, they're never going in for that. What's a viable option you guys would like to see from CCP, to integrate our worlds? "Fighting on their ships" have you played eve longer then 1 yr if yes why did you write that even? to players that dont know ! eve online everyone flys one ship only one ship a plan battle in eve between fleets is a hit and miss most of the time if there was a live feed its to late as it most of the time shows the tail end of the fight. iv been in hi sec null sec low sec and w space in fleets ranging from small gangs to 150+ man to pos bashing or camps. if a ship was to be invaded by dust players even the most dim and slow of fc,s would call the other ships in the fleet to kill it then let it fight them or fall into the other fleets ranks on top of this even if dust players was to take the ship most fleet fight at a range of 40 km + from each other un less its a camp then still the ship most of the time be for its even taken over would have been pointed so it cant warp away from the battle. and still a battle even the most 1 sided games takes over 30 sec to take over for a shut out you may say that's fast but to us eve players in a fleet fight that can be for ever when your ship even a cap ship can be blown up in less then 10-20 sec with or with out locking time. then just add in the TDF even at 10% the battle will run slower on eve then in dust with no TDF so even if you was to take the ship on the eve side we just got word you boarded a blue ship and all guns are 2 sec from firing on it to nuke it . so before anyone asks about ship boarding its a no go play star wars battle front and has fun there . you will get the same thing the ship you took over now go,s boom ! "integrate our worlds?" Free market and fast and open up PC to all of low sec and null and let dust corps with 100% of a planet mine ore and moon mine to sell on the eve market . if dust is to say alive its needs the free market with eve online with stuff to sell on from one to the other and done fast. play count is dropping lower
Rabble rabble? Rabble rabble .. Rabble rabble. Uh huh, rabble. Alright well I agree the pilots won't like it, and you're probably right. The end game wouldn't be worth it .. For the pilots. End game not really worth it for the mercs, more or less
Reloading, the silent killer.
|
Squagga
Fatal Absolution Negative-Feedback
492
|
Posted - 2015.04.18 06:25:00 -
[48] - Quote
BAD FURRY wrote:if you think about it the number of rock and green planets in just low sec alone is anuff to keep all corps in dust new and old happy and fighting each other for the end of ps3 and then some add null you add in more land and more fun to a point it will drive players into PC battles then haveing only a small % of corps and players in pc and turning it into a i was here 1st and you cant do any thing in pc unless you lick are boots and join us and only if you played this game for more then 12 months or have a sp count of 30 mill + and so on so on ...... how pc is rite now is one of then things killing the game. remember ccp this is a FPS at the core so most players dont want to sit and run pubs games for 1 yr be for they can do something in PC.
We'll I don't know about all of that, however the idea of "green" planets intruiges me, however to the end of a different topic, in consideration to landscape
Reloading, the silent killer.
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The Lion ElJonson
1st Legion The Dark Angels Learning Alliance
133
|
Posted - 2015.04.18 14:52:00 -
[49] - Quote
i want all out war, i want a new Tyranid like race NPC controlled to invade new eden and give pilots and mercs a reason to band together rather than be divided.
The chat channel 'player trade' is open for adding contacts and placing item advertisements in game.
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Knightshade Belladonna
Mannar Focused Warfare Gallente Federation
1142
|
Posted - 2015.04.18 15:14:00 -
[50] - Quote
The Lion ElJonson wrote:i want all out war, i want a new Tyranid like race NPC controlled to invade new eden and give pilots and mercs a reason to band together rather than be divided.
A new race might be hard to just throw in there, many years of lore built in already.
Maybe the Jove decide to be like the Angry God type , and want to kill off what they in a way created , by having their tech shared among the 4 empires. They decide no nations should have that much power anymore. Sick of seeing mercenaries mercilessly thrown into combat among each other , they create a new drone , so far in advancement , that no single person or small group could destroy. This drone eats planets , completely consuming them by latching onto the surface and crapping out planet space poop. We must band together in hopes of saving our star systems. Planets may even die!!! ( somehow not eve side though for that part ) Instead of fighting to destroy opponents MCC..there will be a giant drone drilling up future planetary space poop , and we must stop it by capturing key points around it that are protected by AI combat units created by the drone. once all points are captured and held at once for a set time period, we gain access to a point under the drone in which we put a mega bomb that blows his arse to bits and then go home to drink quafe.
lol, I wish.... |
|
The Attorney General
2910
|
Posted - 2015.04.18 15:20:00 -
[51] - Quote
Scheneighnay McBob wrote: It adds to the depth of the game.
What do eve players get out of other eve players attacking them?
Loot, Killmails, Laughs. Making the other guy take the pod express back home and start again.
Plus, explosions are pretty.
Mr. Hybrid Vayu.
|
The Attorney General
2910
|
Posted - 2015.04.18 15:26:00 -
[52] - Quote
Himiko Kuronaga wrote:abdullah muzaffar wrote:Nothing. The restock delays/glitches already **** me off enough. If only the market wasnt linked to eve... Atmost only lore and faction design should carry over. Then the game would have no point. It would just be a bad shooter. Right now its a bad shooter with future promises.
FTFY
Mr. Hybrid Vayu.
|
The Attorney General
2910
|
Posted - 2015.04.18 15:31:00 -
[53] - Quote
Vrain Matari wrote:
Getting stuffs in/out of null is a pita for EVE players. With this we could make them love us.
Not really, unless you need JF size loads moved. Thera made it really easy for anyone with a Blockade Runner to get back and forth from empire with very few jumps, and almost no risk.
Just last night I moved many billions of supplies into Delve through Thera, bybassing all the various camps that goons and Pizza have up trying to stomp out those darkeshi scrubs.
Mr. Hybrid Vayu.
|
The Lion ElJonson
1st Legion The Dark Angels Learning Alliance
134
|
Posted - 2015.04.18 15:46:00 -
[54] - Quote
Ive played EvE, nothing else compares but heres an example of how awesome the community is.
I found a popular EvE channel (not saying which because you'll just spam it) as a merc i asked 'Whats with you pilots ganking miners? why not just recruit them? don't you realise that miner has a family? has a wife and kids waiting for him at the nearest hub cooking his dinner while he's mining his back out?'
with in a split second a woman replies " i'm holding my baby right now"
At the time i just roared with laughter, i still laugh now. EvE is a play ground and the people in that play ground make the place what it is. I also learnt ganking helps the economy.
The chat channel 'player trade' is open for adding contacts and placing item advertisements in game.
|
Squagga
Fatal Absolution Negative-Feedback
494
|
Posted - 2015.04.18 17:15:00 -
[55] - Quote
Knightshade Belladonna wrote:The Lion ElJonson wrote:i want all out war, i want a new Tyranid like race NPC controlled to invade new eden and give pilots and mercs a reason to band together rather than be divided. A new race might be hard to just throw in there, many years of lore built in already. Maybe the Jove decide to be like the Angry God type , and want to kill off what they in a way created , by having their tech shared among the 4 empires. They decide no nations should have that much power anymore. Sick of seeing mercenaries mercilessly thrown into combat among each other , they create a new drone , so far in advancement , that no single person or small group could destroy. This drone eats planets , completely consuming them by latching onto the surface and crapping out planet space poop. We must band together in hopes of saving our star systems. Planets may even die!!! ( disbaled , and able to be put back in the rotation and usable again by Eve players somehow? ) Instead of fighting to destroy opponents MCC..there will be a giant drone drilling up future planetary space poop , and we must stop it by capturing key points around it that are protected by AI combat units created by the drone. once all points are captured and held at once for a set time period, we gain access to a point under the drone in which we put a mega bomb that blows his arse to bits and then go home to drink quafe. lol, I wish....
That sounds like a really interesting PvE mode for both communities. I'm down. I don't know how much the rest of the community will agree, because we traditionally have a lot more leaders than followers. But if CCP decided to make it happen. I bet the whole community would like the event
Reloading, the silent killer.
|
DJINN Jecture
Templar of the Glowing Blade
348
|
Posted - 2015.04.20 16:22:00 -
[56] - Quote
Squagga wrote:Porting to pc will kill the player base. You may get some more pilots that aren't playing DUST. You may get some players that don't have a pc. But you will definitely lose the player base. It's a console based fps. Legion proved that. Porting to ps4? It's a lot more viable, I'm hearing it's a contract issue though The playerbase is already dead...the announcement of Project Legion already did that, now that we have established a precedent to rip controllers out of big kids hands lets actually do it rather than just saying that it is coming...I was there when closed beta was launched, there were more closed beta players at that time than their are Dust players now logged in all at once.
Anyone who wants to make a graph of that I believe it is already done on Eve-offline.net but may not include Closed Beta numbers, this is a game that brought the Eve playerbase to a console, now its time to bring it back to the ps3.
-ç +æ+Ä ß+¦ß¦+Gé¦ß+¡ !!!
ߦäߦâ-à
|
DJINN Jecture
Templar of the Glowing Blade
348
|
Posted - 2015.04.20 16:32:00 -
[57] - Quote
Squagga wrote:Knightshade Belladonna wrote:The Lion ElJonson wrote:i want all out war, i want a new Tyranid like race NPC controlled to invade new eden and give pilots and mercs a reason to band together rather than be divided. A new race might be hard to just throw in there, many years of lore built in already. Maybe the Jove decide to be like the Angry God type , and want to kill off what they in a way created , by having their tech shared among the 4 empires. They decide no nations should have that much power anymore. Sick of seeing mercenaries mercilessly thrown into combat among each other , they create a new drone , so far in advancement , that no single person or small group could destroy. This drone eats planets , completely consuming them by latching onto the surface and crapping out planet space poop. We must band together in hopes of saving our star systems. Planets may even die!!! ( disbaled , and able to be put back in the rotation and usable again by Eve players somehow? ) Instead of fighting to destroy opponents MCC..there will be a giant drone drilling up future planetary space poop , and we must stop it by capturing key points around it that are protected by AI combat units created by the drone. once all points are captured and held at once for a set time period, we gain access to a point under the drone in which we put a mega bomb that blows his arse to bits and then go home to drink quafe. lol, I wish.... That sounds like a really interesting PvE mode for both communities. I'm down. I don't know how much the rest of the community will agree, because we traditionally have a lot more leaders than followers. But if CCP decided to make it happen. I bet the whole community would like the event That sounds like a typical Eve mission I'm game for it, bring on the PVE...as I type this I am cringing, my fingers cramped from typing it in over and over again 4 years and counting.
So make it rinse and repeat with variations based on the pirate NPC factions and also add in incursion mode to our regular lobby battles (sanshas in derpsuits? oh my) with various LP rewards for missions and incursions as well. We have all these things in Eve and they are portable and tell stories on their own that grab players and bring them along for the ride.
-ç +æ+Ä ß+¦ß¦+Gé¦ß+¡ !!!
ߦäߦâ-à
|
Ku Shala
PIanet Express Smart Deploy
1382
|
Posted - 2015.04.20 16:36:00 -
[58] - Quote
moving on eve stations, maybe trading post for cheaper gear salvaged or stolen in eve traded to dust bunnies, poker room, just being able to leave merc quarters or change local chats,
-¦a+ó a+ú-Æa+äla+ä (CK-0 Specialist x5)
Caldari Loyalist
22 230 780 sp in drop suit upgrades
|
Fox Gaden
Immortal Guides Learning Alliance
6314
|
Posted - 2015.04.20 16:45:00 -
[59] - Quote
I would like to see EVE players who get close to and interface with the district satellite be able to patch into the Tac-Net and open the Warbarge/map view of the battle in an interface window. Then be able to watch the progression of the battle, provide an overhead perspective on coms, and be able to target their own Orbital Strikes when they become available. That would get EVE players a lot more involved in DUST.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
|
Fox Gaden
Immortal Guides Learning Alliance
6314
|
Posted - 2015.04.20 16:46:00 -
[60] - Quote
I would like to see DUST CEO's be able to join an Alliance.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
|
|
Squagga
Fatal Absolution Negative-Feedback
513
|
Posted - 2015.04.20 19:40:00 -
[61] - Quote
DJINN Jecture wrote:Squagga wrote:Porting to pc will kill the player base. You may get some more pilots that aren't playing DUST. You may get some players that don't have a pc. But you will definitely lose the player base. It's a console based fps. Legion proved that. Porting to ps4? It's a lot more viable, I'm hearing it's a contract issue though The playerbase is already dead...the announcement of Project Legion already did that, now that we have established a precedent to rip controllers out of big kids hands lets actually do it rather than just saying that it is coming...I was there when closed beta was launched, there were more closed beta players at that time than their are Dust players now logged in all at once. Anyone who wants to make a graph of that I believe it is already done on Eve-offline.net but may not include Closed Beta numbers, this is a game that brought the Eve playerbase to a console, now its time to bring it back to the pc.
Do you not hear the things your saying? Project Legion killed the player base. Yes, it was being ported to PC. The console players don't like this idea, obviously. It needs to get ported to ps4, and they need to advertise, like they did when closed beta was still going
Reloading, the silent killer.
|
BAD FURRY
Oh No You Didn't
846
|
Posted - 2015.04.20 21:22:00 -
[62] - Quote
Squagga wrote:DJINN Jecture wrote:Squagga wrote:Porting to pc will kill the player base. You may get some more pilots that aren't playing DUST. You may get some players that don't have a pc. But you will definitely lose the player base. It's a console based fps. Legion proved that. Porting to ps4? It's a lot more viable, I'm hearing it's a contract issue though The playerbase is already dead...the announcement of Project Legion already did that, now that we have established a precedent to rip controllers out of big kids hands lets actually do it rather than just saying that it is coming...I was there when closed beta was launched, there were more closed beta players at that time than their are Dust players now logged in all at once. Anyone who wants to make a graph of that I believe it is already done on Eve-offline.net but may not include Closed Beta numbers, this is a game that brought the Eve playerbase to a console, now its time to bring it back to the pc. Do you not hear the things your saying? Project Legion killed the player base. Yes, it was being ported to PC. The console players don't like this idea, obviously. It needs to get ported to ps4, and they need to advertise, like they did when closed beta was still going
last time i checked Project Legion was dropped by ccp to some it up about Project Legion going to pc would get less then 500 players
Yes i am a Undead Hell Wolf ... nice to meat you!
|
JJ'S
Krusual Covert Operators Minmatar Republic
98
|
Posted - 2015.04.20 21:34:00 -
[63] - Quote
Squagga wrote:What would you guys like to see, as far as DUST/EVE integration? Soon we'll be able to make our own weapons, so we don't need them for that anymore. Fighting on their ships, ha, they're never going in for that. What's a viable option you guys would like to see from CCP, to integrate our worlds?
Planets and the entire idea of entering planets atmosphere has been a core inspiration for thousands of EVE players and players who came to DUST looking to explore and partake in planetary gameplay.
Howver DUST has just become largely a lobby shooter where we sit on a station or enter a random planet that looks the same as the other thousands of planets.
DUST players where supposed to have direct relationships with PLanetary infrastructure.. We where supposed to fight on installations that where pre designed and placed by EVE players... We where supposed to have general control over the very materials needed for players to even own space and POS's...
Planets where supposed to be vital parts of Sovereignty in space for alliances... DUST mercs where supposed to be recruited and hired by corporations and alliances as vital assets to take and hold space...
Smaller alliance can't compete in space with Goonswarms numbers? They hire the best mercs in the game to start taking over Goonswarms planets and flipping Sov...
Outposts, Titans, Motherships... Currently are stagnate... In order to keep Titans and motherships populating battlefields in EVE you have to make their material list attainable for everyone... They should be alot harder to build in game and have their material list adjusted to 6 years of EVE's market inflation... And actually create a demand for DUST merc teams to be on call for defense or to be hired by alliances to capture Strategic assets.
Outposts and transferring the ownership of them have always been terrible design in EVE.... It was always supposed to be a battle in this IP for ownership...
FAction warfare used to allow players to choose what system they would be attacking.. Allowing Faction warfare corporations in EVE to recruit DUST mercenaries to attack and claim certain systems..
Now faction warfare throws you somewhere random... COmpletely ruining any ability for the two games to coordinate any efforts...
Faction warfare is the easiest to actually create a link between the two games where it actually feels like your fighting for something other then a good K/D...
But that game mode got rush developed by Team true grit in like a 4 week visit to shanghai.... I don't even want to know what the code looks like. |
Squagga
Fatal Absolution Negative-Feedback
514
|
Posted - 2015.04.20 21:52:00 -
[64] - Quote
BAD FURRY wrote:Squagga wrote:DJINN Jecture wrote:Squagga wrote:Porting to pc will kill the player base. You may get some more pilots that aren't playing DUST. You may get some players that don't have a pc. But you will definitely lose the player base. It's a console based fps. Legion proved that. Porting to ps4? It's a lot more viable, I'm hearing it's a contract issue though The playerbase is already dead...the announcement of Project Legion already did that, now that we have established a precedent to rip controllers out of big kids hands lets actually do it rather than just saying that it is coming...I was there when closed beta was launched, there were more closed beta players at that time than their are Dust players now logged in all at once. Anyone who wants to make a graph of that I believe it is already done on Eve-offline.net but may not include Closed Beta numbers, this is a game that brought the Eve playerbase to a console, now its time to bring it back to the pc. Do you not hear the things your saying? Project Legion killed the player base. Yes, it was being ported to PC. The console players don't like this idea, obviously. It needs to get ported to ps4, and they need to advertise, like they did when closed beta was still going last time i checked Project Legion was dropped by ccp to some it up about Project Legion going to pc would get less then 500 players
That's good
Reloading, the silent killer.
|
Squagga
Fatal Absolution Negative-Feedback
514
|
Posted - 2015.04.20 22:03:00 -
[65] - Quote
JJ'S wrote:Squagga wrote:What would you guys like to see, as far as DUST/EVE integration? Soon we'll be able to make our own weapons, so we don't need them for that anymore. Fighting on their ships, ha, they're never going in for that. What's a viable option you guys would like to see from CCP, to integrate our worlds? Planets and the entire idea of entering planets atmosphere has been a core inspiration for thousands of EVE players and players who came to DUST looking to explore and partake in planetary gameplay. Howver DUST has just become largely a lobby shooter where we sit on a station or enter a random planet that looks the same as the other thousands of planets. DUST players where supposed to have direct relationships with PLanetary infrastructure.. We where supposed to fight on installations that where pre designed and placed by EVE players... We where supposed to have general control over the very materials needed for players to even own space and POS's... Planets where supposed to be vital parts of Sovereignty in space for alliances... DUST mercs where supposed to be recruited and hired by corporations and alliances as vital assets to take and hold space... Smaller alliance can't compete in space with Goonswarms numbers? They hire the best mercs in the game to start taking over Goonswarms planets and flipping Sov... Outposts, Titans, Motherships... Currently are stagnate... In order to keep Titans and motherships populating battlefields in EVE you have to make their material list attainable for everyone... They should be alot harder to build in game and have their material list adjusted to 6 years of EVE's market inflation... And actually create a demand for DUST merc teams to be on call for defense or to be hired by alliances to capture Strategic assets. Outposts and transferring the ownership of them have always been terrible design in EVE.... It was always supposed to be a battle in this IP for ownership... FAction warfare used to allow players to choose what system they would be attacking.. Allowing Faction warfare corporations in EVE to recruit DUST mercenaries to attack and claim certain systems.. Now faction warfare throws you somewhere random... COmpletely ruining any ability for the two games to coordinate any efforts... Faction warfare is the easiest to actually create a link between the two games where it actually feels like your fighting for something other then a good K/D... But that game mode got rush developed by Team true grit in like a 4 week visit to shanghai.... I don't even want to know what the code looks like.
Ok. I actually like this one. So entering planets? Does this mean flying your ship into the planets atmosphere? Cause if that's the case I want in! If the pilots can shuttle us to planets, and be able to hold our dropships, now that's what I'm talking about!!!!
Materials. I have always wanted to fight for materials. So tired of being on "temperate" planets. Even if we're still on ****** looking battlefields. I would like to be fighting for those materials, to be sent skyward. And hopefully getting paid more for it.
POS. Now this is something that I really would like to see. To be able to fight on the stations! That would be super nifty. Definitely the experience I was hoping to get out of this game. The more I looked into this the more I found things like, it's pretty much illegal to keep weapons on stations. However in hotel and casino stations in null sec. It can happen, and that would be a much better place to fight!
Thanks for your input. These are the kinds of things I would like to work on with the devs and the pilots
Reloading, the silent killer.
|
BAD FURRY
Oh No You Didn't
848
|
Posted - 2015.04.21 04:34:00 -
[66] - Quote
Squagga wrote:BAD FURRY wrote:Squagga wrote:DJINN Jecture wrote:Squagga wrote:Porting to pc will kill the player base. You may get some more pilots that aren't playing DUST. You may get some players that don't have a pc. But you will definitely lose the player base. It's a console based fps. Legion proved that. Porting to ps4? It's a lot more viable, I'm hearing it's a contract issue though The playerbase is already dead...the announcement of Project Legion already did that, now that we have established a precedent to rip controllers out of big kids hands lets actually do it rather than just saying that it is coming...I was there when closed beta was launched, there were more closed beta players at that time than their are Dust players now logged in all at once. Anyone who wants to make a graph of that I believe it is already done on Eve-offline.net but may not include Closed Beta numbers, this is a game that brought the Eve playerbase to a console, now its time to bring it back to the pc. Do you not hear the things your saying? Project Legion killed the player base. Yes, it was being ported to PC. The console players don't like this idea, obviously. It needs to get ported to ps4, and they need to advertise, like they did when closed beta was still going last time i checked Project Legion was dropped by ccp to some it up about Project Legion going to pc would get less then 500 players That's good o even better if ps4 we may hold at 2500 players .
note this ccp if your going to Test a Game Best not sell it at the same time and then say O it being on the PS3 was a test ! the next ones for PC because you kind of killed it!
Yes i am a Undead Hell Wolf ... nice to meat you!
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