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Vicious Minotaur
2242
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Posted - 2015.03.26 06:00:00 -
[31] - Quote
Iron Wolf Saber wrote:Forever ETC wrote:Regardless whether the demo is New Eden or not(how gives a f*ck), it looks amazing and CCP has to step up and evolve if they want to become respectable developers. This does not erase the insult the notion of trying to compare it to new eden
Yet you were the one who first brought up New Eden.
The original comparison was specifically with regards to DUST and the content within (current or desired): Faction weapons, damage profiles, the map.... And even then, the comparison was not explicitly literal, and could easily be understood in a more generalized sense, or in a manner more pertaining to graphical fidelity.
Then you came along, and mentioned New Eden, bringing forth the comparisons.
The "insult," as you say, partially rests on your shoulders.
Not that I care, merely giving an impartial analysis of events.
I am a minotaur.
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Maken Tosch
DUST University Ivy League
11257
|
Posted - 2015.03.26 06:04:00 -
[32] - Quote
Dovallis Martan JenusKoll wrote:Nope. According to EvE lore... All history of Earth was demolished when the gates collapsed. Technology took a massive dive, and they have been slowly rebuilding. Eventually, after their technology became sufficient, they found the ruins of earth starships etc, and salvaged them to learn the technology.
All of the technology they use has been "found" from one point or another, they didn't really develop it themselves. Every race are basically scavengers of some kind or another trying to make their mark in this arena of conflict. It is highly unlikely that they learned of ecology, environmental safety, or even former earth aesthetics because they were given large leaps of which overrode many of the potential points where such things could have been learned. And with all these planets available, why preserve one planet, when you can just move to another? Turn subject planets into garbage yards, and not even bother with pollution standards. They found the technology to let them survive indefinitely in space, so why would a ruined atmosphere mean anything to them?
No doubt, that only the elite of the elite get to live in cities that are so open and under populated. But those cities would be HEAVILY engineered to fulfill a certain architecture style. Most of the planets are war-zones caused by the masses of mini corporations vying for property and sales presence. You have to remember that unless it is one of the core home worlds, the governments really couldn't care less what happens on them.
As mentioned before, the only lands that would have such open architecture would be for the highly wealthy... which would mean a massive selection of personal armadas circling the planet ready to intercept even the smallest bug that would try an uninvited landing. If combat did happen to take place on the ground, there would have to be more crashed ships than buildings littering the landscape.
In terms of modern inhabitants of New Eden, you're correct. But in terms of human history from the moment we first drew animals on cave walls back on Earth to the moment Dust Mercenaries and Eve Capsuleers dominate the cluster in New Eden, we have developed the technology ourselves. We just had to relearn it.
PS: Back on earth, it was believed that the first computer was developed during World War II. But archaeologists later discovered that the first real computer was developed by the Ancient Greeks long before the fall of the Roman Empire. Of course, the ancient computer was completely analog but served its function as a computer complete with input/output features.
Eve Online Invite
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Iron Wolf Saber
Den of Swords
19012
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Posted - 2015.03.26 06:10:00 -
[33] - Quote
Maken Tosch wrote:Dovallis Martan JenusKoll wrote:Nope. According to EvE lore... All history of Earth was demolished when the gates collapsed. Technology took a massive dive, and they have been slowly rebuilding. Eventually, after their technology became sufficient, they found the ruins of earth starships etc, and salvaged them to learn the technology.
All of the technology they use has been "found" from one point or another, they didn't really develop it themselves. Every race are basically scavengers of some kind or another trying to make their mark in this arena of conflict. It is highly unlikely that they learned of ecology, environmental safety, or even former earth aesthetics because they were given large leaps of which overrode many of the potential points where such things could have been learned. And with all these planets available, why preserve one planet, when you can just move to another? Turn subject planets into garbage yards, and not even bother with pollution standards. They found the technology to let them survive indefinitely in space, so why would a ruined atmosphere mean anything to them?
No doubt, that only the elite of the elite get to live in cities that are so open and under populated. But those cities would be HEAVILY engineered to fulfill a certain architecture style. Most of the planets are war-zones caused by the masses of mini corporations vying for property and sales presence. You have to remember that unless it is one of the core home worlds, the governments really couldn't care less what happens on them.
As mentioned before, the only lands that would have such open architecture would be for the highly wealthy... which would mean a massive selection of personal armadas circling the planet ready to intercept even the smallest bug that would try an uninvited landing. If combat did happen to take place on the ground, there would have to be more crashed ships than buildings littering the landscape. In terms of modern inhabitants of New Eden, you're correct. But in terms of human history from the moment we first drew animals on cave walls back on Earth to the moment Dust Mercenaries and Eve Capsuleers dominate the cluster in New Eden, we have developed the technology ourselves. We just had to relearn it. PS: Back on earth, it was believed that the first computer was developed during World War II. But archaeologists later discovered that the first real computer was developed by the Ancient Greeks long before the fall of the Roman Empire. Of course, the ancient computer was completely analog but served its function as a computer complete with input/output features.
Geocentric earth calculators where awesome! (And still frighteningly accurate) took us a rather long time to reverse engineer it.
CPM 1, Secretary
Omni-Soldier, Forum Warrior
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Xocoyol Zaraoul
Superior Genetics
3691
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Posted - 2015.03.26 06:21:00 -
[34] - Quote
P14GU3 wrote:Wow, it's almost as if they were mocking/taunting CCP. The architecture can't be coincidental..
tbh this "architecture" resembles a lot of "shiny" sci-fi if loosely looked at, but I've never seen this "proper" in EVE-O... Anywhere.
"You see those red dots over there?
Go and shoot them until you see a +50 on the screen" - Arkena Wyrnspire
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Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
1190
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Posted - 2015.03.26 06:37:00 -
[35] - Quote
Maken Tosch wrote:
In terms of modern inhabitants of New Eden, you're correct. But in terms of human history from the moment we first drew animals on cave walls back on Earth to the moment Dust Mercenaries and Eve Capsuleers dominate the cluster in New Eden, we have developed the technology ourselves. We just had to relearn it.
PS: Back on earth, it was believed that the first computer was developed during World War II. But archaeologists later discovered that the first real computer was developed by the Ancient Greeks long before the fall of the Roman Empire. Of course, the ancient computer was completely analog but served its function as a computer complete with input/output features.
Ehrm.... That's not quite an accurate way to look at this problem.
There is a MASSIVE gap between understanding how to get something to work by copying it's fabrication point for point, and understanding the reasons of WHY something works, and HOW this conclusion was expected.
For example, if a race of humans had crash landed on a planet on a ship full of subservient nanomachines... and they had a technology wipe like the EvE pioneers had, the populations might eventually figure out how to get the machines to build objects, and hence believe it to be a form of sorcery etc. As a result the population would never learn about biology, such as bacteria and viruses, and believe that exorcism is the cure for all ailments. (as in using the nanomachines to take care of things)
This same setup will happen for any kind of technology that one gets suddenly. We can see it in third-world countries around the globe, this very same pattern. People learn only as much as they need to build and use the item, but not anything regarding what the item actually IS.
Now, if you were to upscale that... to the massive degree that EvE has it... and it's an entirely different league of mislead assumptions and un-investigated logic. They can produce it, and they can use it, but their tweaking of the technology is clunky, and innovations are slow, due to the fact they have little understanding of what the core physics and mechanics were in the first place.
Piggybacking on technology that you only investigate as far as how to use, and slight improvements in personal use can have devastating effects. One such example would be the Sleepers. The capsuleers don't know they why or how about these entities, and yet they are still allowing such technology to be spread throughout their homes.
http://youtu.be/dtXupQg77SU
Dust to Dust
Remember the dream you had before the day you were born.
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Iron Wolf Saber
Den of Swords
19013
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Posted - 2015.03.26 06:50:00 -
[36] - Quote
Dovallis Martan JenusKoll wrote:Maken Tosch wrote:
In terms of modern inhabitants of New Eden, you're correct. But in terms of human history from the moment we first drew animals on cave walls back on Earth to the moment Dust Mercenaries and Eve Capsuleers dominate the cluster in New Eden, we have developed the technology ourselves. We just had to relearn it.
PS: Back on earth, it was believed that the first computer was developed during World War II. But archaeologists later discovered that the first real computer was developed by the Ancient Greeks long before the fall of the Roman Empire. Of course, the ancient computer was completely analog but served its function as a computer complete with input/output features.
Ehrm.... That's not quite an accurate way to look at this problem. There is a MASSIVE gap between understanding how to get something to work by copying it's fabrication point for point, and understanding the reasons of WHY something works, and HOW this conclusion was expected. For example, if a race of humans had crash landed on a planet on a ship full of subservient nanomachines... and they had a technology wipe like the EvE pioneers had, the populations might eventually figure out how to get the machines to build objects, and hence believe it to be a form of sorcery etc. As a result the population would never learn about biology, such as bacteria and viruses, and believe that exorcism is the cure for all ailments. (as in using the nanomachines to take care of things) This same setup will happen for any kind of technology that one gets suddenly. We can see it in third-world countries around the globe, this very same pattern. People learn only as much as they need to build and use the item, but not anything regarding what the item actually IS. Now, if you were to upscale that... to the massive degree that EvE has it... and it's an entirely different league of mislead assumptions and un-investigated logic. They can produce it, and they can use it, but their tweaking of the technology is clunky, and innovations are slow, due to the fact they have little understanding of what the core physics and mechanics were in the first place. Piggybacking on technology that you only investigate as far as how to use, and slight improvements in personal use can have devastating effects. One such example would be the Sleepers. The capsuleers don't know they why or how about these entities, and yet they are still allowing such technology to be spread throughout their homes. Edit: Oh, and regarding the use of the Unreal Engine? https://www.unrealengine.com/what-is-unreal-engine-4Look down near the bottom of the page. See if anything there catches your eye.
Not saying unreal isn't a way forward just stating the example being boasted as an insult to dust 514 fails as the architecture presented looks nothing like what we have.
CPM 1, Secretary
Omni-Soldier, Forum Warrior
\\= ADV HAVs =// Unlocked
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Himiko Kuronaga
Fatal Absolution Negative-Feedback
5498
|
Posted - 2015.03.26 07:02:00 -
[37] - Quote
The actual shapes used inside of the building are highly gallente. Large, thick, curved objects.
The color scemes, however, only have a slight resemblance. And the exterior doesn't look terribly Gallente at all.
The cityscape itself looks nothing like something out of New Eden.
Usually banned for being too awesome.
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Bradric Banewolf
D3ATH CARD RUST415
780
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Posted - 2015.03.26 07:32:00 -
[38] - Quote
CCP take the cash it's yours!
"Anybody order chaos?"
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Iron Wolf Saber
Den of Swords
19013
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Posted - 2015.03.26 07:33:00 -
[39] - Quote
Himiko Kuronaga wrote:The actual shapes used inside of the building are highly gallente. Large, thick, curved objects.
The color scemes, however, only have a slight resemblance. And the exterior doesn't look terribly Gallente at all.
The cityscape itself looks nothing like something out of New Eden.
Hexa.... gons....
CPM 1, Secretary
Omni-Soldier, Forum Warrior
\\= ADV HAVs =// Unlocked
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Lady MDK
Kameira Lodge Amarr Empire
332
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Posted - 2015.03.26 08:00:00 -
[40] - Quote
While i would love to see new eden presented in such quality and on a larger scale the actual demo here is more like a destiny prequal in my eyes. This is the golden age and the darkness is about to arrive.
Anyone getting annoyed by reading of the above post should consider the following.
I don't care so neither should you :)
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Sequal's Back
Dead Man's Game RUST415
498
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Posted - 2015.03.26 08:29:00 -
[41] - Quote
Nice graphics! I wish we could have Dust on PC, we probably won't reach this lvl of quality, but there would be a huge improvment in texture loading, framerates, graphics in general, etc.. Please CCP.. The fact that this guy has almost exactly the same PC I built 2 years ago is even more provocating!
Fix the game before trying to add anything else.
(Hint: hit detection, lags, glitches,.. you've got some work :) )
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LOOKMOM NOHANDS
Warpoint Sharx
364
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Posted - 2015.03.26 11:54:00 -
[42] - Quote
Saying that it is nothing that would exist in New Eden because what we have is just dumb. We fight in war torn low security spaces that have generic structures dropped on them for fast use.
You can not argue the viability of structures based on design alone. Let's not forget that many cities were built before the Eve Gate collapsed and the faction wars broke out. These cities would have been modeled after a future earth as this is where the original travelers came from with hopes of creating a new earth.
@IWS Please refrain from any future RP you just suck at it.
@OP Thanks for the vid, that looks amazing and one can only dream of some day having such function in a New Eden based FPS. |
Mobius Wyvern
Sky-FIRE
5860
|
Posted - 2015.03.26 13:25:00 -
[43] - Quote
Pretty impressive demo.
I support Keshava for Gallente Specialist HAV
R.I.P. Kesha
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Varoth Drac
Dead Man's Game RUST415
699
|
Posted - 2015.03.26 13:54:00 -
[44] - Quote
Ultra health! Turok 2 |
Raedon Vo-Graza
Armored Dragon Dust
72
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Posted - 2015.03.26 14:15:00 -
[45] - Quote
Iron Wolf Saber wrote: Hexa.... gons....
Your bored aren't you?
Anyway,
CCP you might want to seriously consider moving on to the next engine, i already made a post about this, but that has been ignored.
P14GU3 wrote: Wow, it's almost as if they were mocking/taunting CCP. The architecture can't be coincidental..
I wouldn't say they were mocking CCP, they just know what they are doing, and have been making these games for a very long time, and have a dedicated community and mod base, and... well... yeah, they are just better. Get the free base game, with micro-transactions for content that are made by the community modders, or better yet, make your own mods and go sell them! it's better then dust will ever be. |
Titus Stryker
Ancient Exiles.
463
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Posted - 2015.03.26 16:37:00 -
[46] - Quote
y'all are getting off topic...
The video looks very nice and with CCP artists, could make the environment very "New Eden"
The main takeaway from watching the video is that the new UR4 engine looks sharp as hell and should be considered when CCP moves DUST 514 to PS4.
Twitch &
YouTube
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Himiko Kuronaga
Fatal Absolution Negative-Feedback
5503
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Posted - 2015.03.26 17:05:00 -
[47] - Quote
Iron Wolf Saber wrote:Himiko Kuronaga wrote:The actual shapes used inside of the building are highly gallente. Large, thick, curved objects.
The color scemes, however, only have a slight resemblance. And the exterior doesn't look terribly Gallente at all.
The cityscape itself looks nothing like something out of New Eden. Hexa.... gons....
CCP does have an obsession with them. It's true.
Usually banned for being too awesome.
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Ghost Kaisar
Negative-Feedback
10802
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Posted - 2015.03.26 17:08:00 -
[48] - Quote
Iron Wolf Saber wrote:Fizzer XCIV wrote:But we never fight in the cities. We are always fighting in industrial settings. I imagine a Gallente City looks a lot like that. No; its a dank rainy place that would remind you more of the cities of Bladerunner and not Star Trek
IWS, let me be real freaking blunt here.
I don't give a SINGLE F*** about whether it looks like Dust or not.
So long that it PLAYS like Dust, and doesn't LAG TO HELL like Dust.
Cosmetics can come later. I just want a game that doesn't leave me feeling like I'm trudging through molasses.
Currently listening to: Max Anarchy OST
Old School Scout, watch out for the knives
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P14GU3
UNIVERSAL C.A.R.N.A.G.E
1385
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Posted - 2015.03.26 17:10:00 -
[49] - Quote
Look at the gallente lag facililty, octogons everywhere. So because they are octogons, they wouldn't possibly use hexagons, that would be silly
Look at the buildings, they mostly have slanted or rounded tops. The big "dome" in the building he is in, I swear I've seen something just like it in the lag facility.. Yeah it's not very gallente-like at all.
'Sault AK.0 - Logi AK.0 - Logi GK.0 - Scout GK.0 - 'Mando MK.0 - Masshole in every sense of the word.
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Kira Lannister
Ancient Exiles.
2728
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Posted - 2015.03.26 17:12:00 -
[50] - Quote
Titus Stryker wrote:y'all are getting off topic...
The video looks very nice and with CCP artists, could make the environment very "New Eden"
The main takeaway from watching the video is that the new UR4 engine looks sharp as hell and should be considered when CCP moves DUST 514 to PS4.
*Decrease color saturation *Add Rain Mood *Add Quafe Vending Machines *Adds Shipping Container *Add MCC Floating in the air.
There you go voila. Some desaturation and depression. There you go New Eden.
Plus the hexagons is a tribute to slay, while the rich and privileged are enjoying the luxurious life, the architects designed with windows with hexa...gons... as a tribute to the war and bloodshed that took to build this beautiful place.
Every time you gaze past those windows, while your eyes see the beauty of this metropolitan paradise, your mind sees the war and bloodshed that it took to build this place. Everything has its price.
"The Ancient Templars will guard fearlessly the people, the land and the heavens of the empire."
Book of Exiles 1:3
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Iron Wolf Saber
Den of Swords
19017
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Posted - 2015.03.26 17:19:00 -
[51] - Quote
Himiko Kuronaga wrote:Iron Wolf Saber wrote:Himiko Kuronaga wrote:The actual shapes used inside of the building are highly gallente. Large, thick, curved objects.
The color scemes, however, only have a slight resemblance. And the exterior doesn't look terribly Gallente at all.
The cityscape itself looks nothing like something out of New Eden. Hexa.... gons.... CCP does have an obsession with them. It's true.
No do they not; its an extremely rare shape only featured about... 4 times entirely outside of shields and cloaks.
CPM 1, Secretary
Omni-Soldier, Forum Warrior
\\= ADV HAVs =// Unlocked
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Kira Lannister
Ancient Exiles.
2729
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Posted - 2015.03.26 17:25:00 -
[52] - Quote
It's completely crazy to insinuate that their isn't Planet Hilton Marriott where the sun is shining and you have a few lawns.
I'm guessing none of the planets are subject to terraformed coasts where water meets land, also known as a beach? Wolfie needs a vacation, get off your warbarge your getting barge fever bruh. Not every single person in New Eden wants to Mine rocks or be born in a human goo robot to continually fight an endless war, or fly around in a jet fighter to get blown up all the time (soon).
Some just want to relax, feel the sun, swim, read, and be.
Your just used to the war-torn industrial sectors. I'll take you on a vacay (my treat) show you the finer things in life. Just don't be a weirdo and walk around in your caldari suit.
"The Ancient Templars will guard fearlessly the people, the land and the heavens of the empire."
Book of Exiles 1:3
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Iron Wolf Saber
Den of Swords
19017
|
Posted - 2015.03.26 17:40:00 -
[53] - Quote
Kira Lannister wrote:It's completely crazy to insinuate that their isn't Planet Hilton Marriott where the sun is shining and you have a few lawns.
I'm guessing none of the planets are subject to terraformed coasts where water meets land, also known as a beach? Wolfie needs a vacation, get off your warbarge your getting barge fever bruh. Not every single person in New Eden wants to Mine rocks or be born in a human goo robot to continually fight an endless war, or fly around in a jet fighter to get blown up all the time (soon).
Some just want to relax, feel the sun, swim, read, and be.
Your just used to the war-torn industrial sectors. I'll take you on a vacay (my treat) show you the finer things in life. Just don't be a weirdo and walk around in your caldari suit.
The problem is that you have an art director that very bent on keeping the theme.
Are there plenty of places like this? not as likely as you think; but the common theme is that the more man gets involved in a place the more ruinious it becomes. Also we're borderline terrraforming capabilities. Lots of places are not earthlike at all but rather entire profiles of some extreme places on earth. We certainly don't have the capabilities of turning barren and desert worlds into oasis. Hell caldari prime has had more than 800 years to get warmed up the damn place is still an effing snowball.
Its likely why people rather take their vacations on stations than planets.
CPM 1, Secretary
Omni-Soldier, Forum Warrior
\\= ADV HAVs =// Unlocked
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Abron Garr
Amarr Templars Amarr Empire
759
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Posted - 2015.03.26 17:42:00 -
[54] - Quote
Iron Wolf Saber wrote:Kira Lannister wrote:Iron Wolf Saber wrote:Too much earth; I see no new eden here. What are you talking about, there are flying cars, the windows is shaped like the game slay, and the plasma accelerator on the gun. Tots new eden. Plus the open ceiling, that's just begging for an orbital. Are you a CCP double agent trying to upstage the PS4 movement bruh? And nothing here looks like new eden. It looks like earth 2050
Of course it isn't New Eden you toss pot. Can you please tone down the autism just a little so adults can fantasize about how great Dust would look if CCP actually cared? |
Ghost Kaisar
Negative-Feedback
10807
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Posted - 2015.03.26 17:44:00 -
[55] - Quote
Iron Wolf Saber wrote:Kira Lannister wrote:It's completely crazy to insinuate that their isn't Planet Hilton Marriott where the sun is shining and you have a few lawns.
I'm guessing none of the planets are subject to terraformed coasts where water meets land, also known as a beach? Wolfie needs a vacation, get off your warbarge your getting barge fever bruh. Not every single person in New Eden wants to Mine rocks or be born in a human goo robot to continually fight an endless war, or fly around in a jet fighter to get blown up all the time (soon).
Some just want to relax, feel the sun, swim, read, and be.
Your just used to the war-torn industrial sectors. I'll take you on a vacay (my treat) show you the finer things in life. Just don't be a weirdo and walk around in your caldari suit. The problem is that you have an art director that very bent on keeping the theme.
Would it be impossible for him to design structures in UE4?
What's so special about UE3 that stops him from keeping the theme in other engines?
Point of this thread is about the possibility of using UE4 engine. You guys seem sidetracked.
Currently listening to: Max Anarchy OST
Old School Scout, watch out for the knives
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Kira Lannister
Ancient Exiles.
2730
|
Posted - 2015.03.26 18:06:00 -
[56] - Quote
Iron Wolf Saber wrote:Kira Lannister wrote:It's completely crazy to insinuate that their isn't Planet Hilton Marriott where the sun is shining and you have a few lawns.
I'm guessing none of the planets are subject to terraformed coasts where water meets land, also known as a beach? Wolfie needs a vacation, get off your warbarge your getting barge fever bruh. Not every single person in New Eden wants to Mine rocks or be born in a human goo robot to continually fight an endless war, or fly around in a jet fighter to get blown up all the time (soon).
Some just want to relax, feel the sun, swim, read, and be.
Your just used to the war-torn industrial sectors. I'll take you on a vacay (my treat) show you the finer things in life. Just don't be a weirdo and walk around in your caldari suit. The problem is that you have an art director that very bent on keeping the theme. Are there plenty of places like this? not as likely as you think; but the common theme is that the more man gets involved in a place the more ruinious it becomes. Also we're borderline terrraforming capabilities. Lots of places are not earthlike at all but rather entire profiles of some extreme places on earth. We certainly don't have the capabilities of turning barren and desert worlds into oasis. Hell caldari prime has had more than 800 years to get warmed up the damn place is still an effing snowball. Its likely why people rather take their vacations on stations than planets.
I bet that would change if they went forward with an Eve Social Game.
Eve: Citizen (Copy right infringement???) Think PS Home, but with more Quafe! You are your avatar, you wake up in your posh little condo. Go to the local hub, read about the recent revolt of Minnie Slaves from an Amarr Slave Cargo Ship. Play a game of Slay. Drink your Quafe Tea (I assume you like tea), and head on over to the space elevator.
From their you decide where you want to transfer your conscience. Maybe your corp currently needs you in the Valkyrie division to assist a squadron sweep, then they need you on Dust later to defend a district. Then make your way back to Eve Citizen just in time to spend all that hard earned isk on a "date" with a little min hottie named Becky. Turns out Becky couldn't make it because her Slave Master lost the keycard to her cage. So you log unto EVE to go mine rocks in highsec, because honestly that's the most stress free thing you've done all day.
"The Ancient Templars will guard fearlessly the people, the land and the heavens of the empire."
Book of Exiles 1:3
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Titus Stryker
Ancient Exiles.
464
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Posted - 2015.03.26 18:10:00 -
[57] - Quote
Iron Wolf Saber wrote:Kira Lannister wrote:It's completely crazy to insinuate that their isn't Planet Hilton Marriott where the sun is shining and you have a few lawns.
I'm guessing none of the planets are subject to terraformed coasts where water meets land, also known as a beach? Wolfie needs a vacation, get off your warbarge your getting barge fever bruh. Not every single person in New Eden wants to Mine rocks or be born in a human goo robot to continually fight an endless war, or fly around in a jet fighter to get blown up all the time (soon).
Some just want to relax, feel the sun, swim, read, and be.
Your just used to the war-torn industrial sectors. I'll take you on a vacay (my treat) show you the finer things in life. Just don't be a weirdo and walk around in your caldari suit. The problem is that you have an art director that very bent on keeping the theme. Are there plenty of places like this? not as likely as you think; but the common theme is that the more man gets involved in a place the more ruinious it becomes. Also we're borderline terrraforming capabilities. Lots of places are not earthlike at all but rather entire profiles of some extreme places on earth. We certainly don't have the capabilities of turning barren and desert worlds into oasis. Hell caldari prime has had more than 800 years to get warmed up the damn place is still an effing snowball. Its likely why people rather take their vacations on stations than planets. Did you even read Templar One? I think to go to a beach vacation planet...where the helicopter gets shot down whatever. I recall someones wife and daughter going to a beach vacation...
FYI, Templar One is an EVE/Dust related book...
Twitch &
YouTube
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Titus Stryker
Ancient Exiles.
464
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Posted - 2015.03.26 18:12:00 -
[58] - Quote
Ghost Kaisar wrote:Iron Wolf Saber wrote:Kira Lannister wrote:It's completely crazy to insinuate that their isn't Planet Hilton Marriott where the sun is shining and you have a few lawns.
I'm guessing none of the planets are subject to terraformed coasts where water meets land, also known as a beach? Wolfie needs a vacation, get off your warbarge your getting barge fever bruh. Not every single person in New Eden wants to Mine rocks or be born in a human goo robot to continually fight an endless war, or fly around in a jet fighter to get blown up all the time (soon).
Some just want to relax, feel the sun, swim, read, and be.
Your just used to the war-torn industrial sectors. I'll take you on a vacay (my treat) show you the finer things in life. Just don't be a weirdo and walk around in your caldari suit. The problem is that you have an art director that very bent on keeping the theme. Would it be impossible for him to design structures in UE4? What's so special about UE3 that stops him from keeping the theme in other engines? Point of this thread is about the possibility of using UE4 engine. You guys seem sidetracked. bold and underlined ^
Twitch &
YouTube
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Ronin Merc
Defenders of the Helghast Dream The Ditanian Alliance
9
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Posted - 2015.03.26 18:46:00 -
[59] - Quote
Looks really good. |
LOOKMOM NOHANDS
375
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Posted - 2015.03.26 18:58:00 -
[60] - Quote
Ghost Kaisar wrote:Iron Wolf Saber wrote:Kira Lannister wrote:It's completely crazy to insinuate that their isn't Planet Hilton Marriott where the sun is shining and you have a few lawns.
I'm guessing none of the planets are subject to terraformed coasts where water meets land, also known as a beach? Wolfie needs a vacation, get off your warbarge your getting barge fever bruh. Not every single person in New Eden wants to Mine rocks or be born in a human goo robot to continually fight an endless war, or fly around in a jet fighter to get blown up all the time (soon).
Some just want to relax, feel the sun, swim, read, and be.
Your just used to the war-torn industrial sectors. I'll take you on a vacay (my treat) show you the finer things in life. Just don't be a weirdo and walk around in your caldari suit. The problem is that you have an art director that very bent on keeping the theme. Would it be impossible for him to design structures in UE4? What's so special about UE3 that stops him from keeping the theme in other engines? Point of this thread is about the possibility of using UE4 engine. You guys seem sidetracked.
Unfortunately some would rather derail the thread so people are not thinking about the fact that the game could be better.
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