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Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1958
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Posted - 2015.03.24 21:55:00 -
[1] - Quote
Double hardened Armor tanks with two armor reps are unkillable in a tank v tank fight.
How to win a tank fight: Madrugar- 2 hardeners, 2 heavy reps, particle Cannon, Dmg mod, heat sink.
"Skill for thee but no skill for me" so is the saying of the swarm infantry.
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Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1958
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Posted - 2015.03.24 21:58:00 -
[2] - Quote
DarthJT5 wrote:I concur with this. Tried out the fit yesterday, nothing could kill me.
When you see a proto madrugar- what fit is it 90% of the time... 2 hardeners, 2 reps. Why? Because it literally is no risk.
"Skill for thee but no skill for me" so is the saying of the swarm infantry.
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Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1962
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Posted - 2015.03.25 01:00:00 -
[3] - Quote
THUNDERGROOVE wrote:The answer is still missiles.
You WILL kill them unless they blow their entire load and pop both of their hardeners. Good for them I guess?
Lol that is the most B.S. answer I have ever herd. My Proto Missile does maybe like 200 damage per missile x 12= 2400 and that is raw damage over their two hardeners without adding in the fact that they are easily repping 250+/ sec. Edit: even with one hardener, they can literally beast you.
"Skill for thee but no skill for me" so is the saying of the swarm infantry.
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Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1962
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Posted - 2015.03.25 02:17:00 -
[4] - Quote
THUNDERGROOVE wrote:Vesta Opalus wrote:THUNDERGROOVE wrote:The answer is still missiles.
You WILL kill them unless they blow their entire load and pop both of their hardeners. Good for them I guess? So yeah missiles do nothing, because they will pop both hardeners. 2 hardener 2 rep madruger is overpowered. <--- period. End of discussion. Anyone defending this **** is an idiot or an ass. During normal usage the tank won't have both hardeners to use at the same time. If they do then that just means they have a long period of downtime. Armor tanks are balanced. Just make shields just as useful.
I and 90% of this community has fast enough reflexes to turn on hardeners while i'm skill knick picking at his shields with my slow RoF missiles.
"Skill for thee but no skill for me" so is the saying of the swarm infantry.
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Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1962
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Posted - 2015.03.25 02:49:00 -
[5] - Quote
Juno Tristan wrote:It may require a more tactical approach, anyone running that fit will turn the hardeners on as soon as they take any damage, take pot shots to keep them running to the redline, get them frustrated so they don't run back and crush them when they're down
What you don't realize is that a tank isn't a one sided fight. You shoot them, they shoot you, you have to turn on your hardeners. If you are a shield tank, your hardeners don't last long at all compared to Armor Hardeners. Anyway, they rep right through all form of AV. It's lie 45 seconds of immunity, 90 in you spread out the Armor Hardeners. Anyway, once in the redline, they don't come out till the hardeners are ready.
"Skill for thee but no skill for me" so is the saying of the swarm infantry.
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Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1962
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Posted - 2015.03.25 02:57:00 -
[6] - Quote
Juno Tristan wrote:Sir Dukey wrote:Juno Tristan wrote:It may require a more tactical approach, anyone running that fit will turn the hardeners on as soon as they take any damage, take pot shots to keep them running to the redline, get them frustrated so they don't run back and crush them when they're down What you don't realize is that a tank isn't a one sided fight. You shoot them, they shoot you, you have to turn on your hardeners. If you are a shield tank, your hardeners don't last long at all compared to Armor Hardeners. Anyway, they rep right through all form of AV. It's lie 45 seconds of immunity, 90 in you spread out the Armor Hardeners. Anyway, once in the redline, they don't come out till the hardeners are ready. are you running blasters? If not why are they close enough to hit you?
Because 1. Armor tanks are not restricted to Blasters 2. because they can be.
"Skill for thee but no skill for me" so is the saying of the swarm infantry.
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Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1965
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Posted - 2015.03.25 19:48:00 -
[7] - Quote
Spkr4theDead wrote:Sir Dukey wrote:Double hardened Armor tanks with two armor reps are unkillable in a tank v tank fight.
How to win a tank fight: Madrugar- 2 hardeners, 2 heavy reps, particle Cannon, Dmg mod, heat sink.
How to fix: Make it so what ever % hardening you get, your rep rate goes down by that %. 2 hardeners= 70-60% resistance, your armor rep rate should go down 70-60%. Why is the answer to always nerf a vehicle?
We're not nerfing a vehicle, we are putting armor hardeners in their place. Right now, they are OP.
"Skill for thee but no skill for me" so is the saying of the swarm infantry.
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Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1965
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Posted - 2015.03.25 19:53:00 -
[8] - Quote
THUNDERGROOVE wrote:Sir Dukey wrote:
I and 90% of this community has fast enough reflexes to turn on hardeners while i'm skill knick picking at his shields with my slow RoF missiles.
You, along with 90% of the DUST community are also all whiny bitches who continue to complain time and time again about whatever kills you. Get over yourself
Complaining is the only thing that ever get's anything done smart one. If nobody ever complained scouts would still be OP, If nobody ever complained about vehicles getting murdered by AV, vehicles would still be sh*tty. You're part of that 10% of forum users that don't even play the game. Seriously, do you ever think about what you post? The crap that comes out of your mouth is the least intelligent sh*t I have ever herd.
You're the type of person to bad mouth a kid in school because he has better grades than you. Bish please.
"Skill for thee but no skill for me" so is the saying of the swarm infantry.
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Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1967
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Posted - 2015.03.25 20:41:00 -
[9] - Quote
Godin Thekiller wrote:Sir Dukey wrote:THUNDERGROOVE wrote:Sir Dukey wrote:
I and 90% of this community has fast enough reflexes to turn on hardeners while i'm skill knick picking at his shields with my slow RoF missiles.
You, along with 90% of the DUST community are also all whiny bitches who continue to complain time and time again about whatever kills you. Get over yourself Complaining is the only thing that ever get's anything done smart one. If nobody ever complained scouts would still be OP, If nobody ever complained about vehicles getting murdered by AV, vehicles would still be sh*tty. You're part of that 10% of forum users that don't even play the game. Seriously, do you ever think about what you post? The crap that comes out of your mouth is the least intelligent sh*t I have ever herd. You're the type of person to bad mouth a kid in school because he has better grades than you. Bish please. This complaining makes no sense, seeing as it's is leading to silly suggestions.
It does though. Your a vehicle user I guess. You don't get it. I'm a Scout, I don't get scout QQ. You have to see the other side before complaining. I have a Madrugar with this fit, I also have infantry and other stuff. This Madrugar fit is super OP. Why? Because Armor hardeners are OP.
"Skill for thee but no skill for me" so is the saying of the swarm infantry.
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Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1967
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Posted - 2015.03.25 23:27:00 -
[10] - Quote
Godin Thekiller wrote:Nothing Certain wrote:Spkr4theDead wrote:Sir Dukey wrote:Double hardened Armor tanks with two armor reps are unkillable in a tank v tank fight.
How to win a tank fight: Madrugar- 2 hardeners, 2 heavy reps, particle Cannon, Dmg mod, heat sink.
How to fix: Make it so what ever % hardening you get, your rep rate goes down by that %. 2 hardeners= 70-60% resistance, your armor rep rate should go down 70-60%. Why is the answer to always nerf a vehicle? Simple, they are OP. Assymetrical gameplay requires a counter for each type of play, rock-scissors-paper.In Dust it should go: tanks>infantry>infantry AV>tanks Currently we have: tanks>infantry tanks>infantry AV tanks>ADS tanks=tanks, where the only discussion is about which tank fit beats another tank fit. Somehow tankers convince themselves this makes sense. Both of those assertions are as I've seen false. Prove it.
That tank fit stated in OP can take two clips of IAF without dying. Then I died but it seemed he wasn't going down anytime soon. Swarms are non existent. Armor tank in OP can survive swarms from 3 guys until his hardeners go down.
"Skill for thee but no skill for me" so is the saying of the swarm infantry.
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Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1967
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Posted - 2015.03.26 00:47:00 -
[11] - Quote
Pokey Dravon wrote:Sir Dukey wrote:That tank fit stated in OP can take two clips of IAF without dying. Then I died but it seemed he wasn't going down anytime soon. Swarms are non existent. Armor tank in OP can survive swarms from 3 guys until his hardeners go down. As reference. 2 Complex Reps + Max Skills + Natural Regen = 305 HP/s 1 Hardener = 40% Resistance 2 hardeners = ~61% Resistance So.... 2 Reps + 1 Hardener = 508 DPS Mitigated 2 Reps + 2 Hardeners = 785 DPS Mitigated So while it's completely reasonable for an HAV to be able to mitigate these levels of HP....what is not reasonable is that that they're able to do it 100% of time without any or very little downtime. I believe back in the day it took 3 armor repairers to remain constant reps, which left you fairly hinderd both in remaining slots as well as resources.
Not really, since we have much more fitting space and armor hardeners cost is very low- you can easily fill your high slots with damage mods, heat sinks, scanners, nitros and even small shield boosters.
"Skill for thee but no skill for me" so is the saying of the swarm infantry.
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Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1971
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Posted - 2015.03.26 12:00:00 -
[12] - Quote
This bafoon doesn't realize that a blaster turret cannot kill them.
"Skill for thee but no skill for me" so is the saying of the swarm infantry.
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