Pages: 1 [2] 3 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Aeon Amadi
Chimera Core
9265
|
Posted - 2015.03.20 00:00:00 -
[31] - Quote
Imp Smash wrote:Kain Spero wrote:Funkmaster Whale wrote:Guaranteeing a double of the current population would still put DUST below even some of the most obscure FPS games on PC. For example, if you look at just Steam's player stats, there are FPS games that have been out for more than a decade which have higher currently playing numbers than DUST's total population, including games like Star Wars Battlefront 2. This is just ONE distribution platform, albeit the biggest, but it still shows that the DUST's population is pretty pathetic. Porting to PS4 wouldn't alleviate anything. PC is the way to go if they want to have any hope of creating a game that outlives its hardware, and PC is the only way to do that. You may go, "Oh but there's so many FPS games like... like... Call of Duty and... Battlefield!" Ok... And how do those companies survive by making those games? They put out a new version every 6 months to get you to blow $60 and $40 for a "Season Pass DLC". CCP doesn't make those kind of games (yet), and so having to make a game that would have to be ported again when the PS5 comes out would be asinine. Shooters like Counter-Strike and Team Fortress 2 have been around for decades and STILL continue to make money for Valve. CCP needs to go all hands on deck on Legion if they actually want an FPS game that can survive a 10-year road plan. Since the PS4 moved to x86 architecture there is no "porting" to PS5. You are in the same upgrade cycle as PCs albeit you generally stick with a console MUCH longer than a PC. Also, if CCP choose to they could go cross platform as several titles already have on PS4 and PC especially since the PS4 and PC share the same x86 architecture. I had not even thought about this. Good call Kain. There is a lot that could be done there.
As hopeful as I am about that there is one critical advantage PC has over PS4 and that is hardware. On PC they could completely change engines five years down the line, completely overhaul the graphics, do whatever they had to do to keep up with current gaming standards. That's an advantage that is lost on the PS4 as it is permanently limited by hardware until the "next gen" comes out.
This isn't even touching on the fact that they'd have to go through Sony for every single client update and it would slow patches.
Have a suggestion for the Planetary Services Department?
Founder of AIV
|
Mobius Wyvern
Sky-FIRE
5838
|
Posted - 2015.03.20 00:05:00 -
[32] - Quote
One way or the other, you guys need to say something.
It doesn't matter what it is, just something.
I support Keshava for Gallente Specialist HAV
R.I.P. Kesha
|
Viktor Hadah Jr
Negative-Impact Back and Forth
7462
|
Posted - 2015.03.20 00:08:00 -
[33] - Quote
Le nope, Legion needs to happen or dust needs to get rebuilt from the ground up.
CBM
Get your Dust ISK here
Buying Dead & Inactive Corps
|
Mex-0
T.H.I.R.D R.O.C.K
509
|
Posted - 2015.03.20 00:15:00 -
[34] - Quote
Himiko Kuronaga wrote:In regards to Legion "We're still exploring what we want to do with Legion."
In regards to Dust "We're sticking with Dust."
Good lord man, you can't have it both ways.
Just man up, cancel Legion officially. Put those resources back into Dust and give us a port to PS4. Your playerbase will more than double right off the bat, and you'll actually have a platform to do interesting stuff that can handle it. You aren't a Valve FPS and it was never going to work for you guys on PC especially since you never had the police force or methods to adequately combat hackers ruining the game in the first place.
And seriously, your upper management needs to learn to stop chasing trends and focus on your existing products. I'm losing count of how many times this attitude has bit your company in the ass now. This VR garbage is going to cost you millions, mark my words.
LIKE FARM!!! :D
Gû¼+¦GòÉGòÉn¦ñ
|
Fizzer XCIV
Tal-Romon Legion Amarr Empire
2739
|
Posted - 2015.03.20 00:16:00 -
[35] - Quote
Dust on PS3 won't go anywhere. The hardware is just too outdated for them to do what they want.
Valkyrie just has too stiff of competition with Star Citizen and Elite: Dangerous out there already in one form or another. Its a dead end. Especially Star Citizen. That game has a megacult, and it is still in fairly early development and it looks so good.
Legion on PC will just have too stiff of competition with, again, Star Citizen. Also, as much as everyone says FPSs are better on PC, they just aren't. Hackers completely ruin it unless you have rediculous security measures. I don't care what you say about "FPSs were designed for MKB" bullcrap. It sucks. Unless it is Counter Strike, FPSs are just better on Consoles.
The only place for them to logically go is Dust on PS4.
Home at Last <3
|
Fizzer XCIV
Tal-Romon Legion Amarr Empire
2739
|
Posted - 2015.03.20 00:18:00 -
[36] - Quote
Aeon Amadi wrote:Imp Smash wrote:Kain Spero wrote:Funkmaster Whale wrote:Guaranteeing a double of the current population would still put DUST below even some of the most obscure FPS games on PC. For example, if you look at just Steam's player stats, there are FPS games that have been out for more than a decade which have higher currently playing numbers than DUST's total population, including games like Star Wars Battlefront 2. This is just ONE distribution platform, albeit the biggest, but it still shows that the DUST's population is pretty pathetic. Porting to PS4 wouldn't alleviate anything. PC is the way to go if they want to have any hope of creating a game that outlives its hardware, and PC is the only way to do that. You may go, "Oh but there's so many FPS games like... like... Call of Duty and... Battlefield!" Ok... And how do those companies survive by making those games? They put out a new version every 6 months to get you to blow $60 and $40 for a "Season Pass DLC". CCP doesn't make those kind of games (yet), and so having to make a game that would have to be ported again when the PS5 comes out would be asinine. Shooters like Counter-Strike and Team Fortress 2 have been around for decades and STILL continue to make money for Valve. CCP needs to go all hands on deck on Legion if they actually want an FPS game that can survive a 10-year road plan. Since the PS4 moved to x86 architecture there is no "porting" to PS5. You are in the same upgrade cycle as PCs albeit you generally stick with a console MUCH longer than a PC. Also, if CCP choose to they could go cross platform as several titles already have on PS4 and PC especially since the PS4 and PC share the same x86 architecture. I had not even thought about this. Good call Kain. There is a lot that could be done there. As hopeful as I am about that there is one critical advantage PC has over PS4 and that is hardware. On PC they could completely change engines five years down the line, completely overhaul the graphics, do whatever they had to do to keep up with current gaming standards. That's an advantage that is lost on the PS4 as it is permanently limited by hardware until the "next gen" comes out. This isn't even touching on the fact that they'd have to go through Sony for every single client update and it would slow patches. They already have a deal with Sony where they don't have to approve every client update. I bet they could get the same deal to extend to PS4...
Home at Last <3
|
Kalante Schiffer
Ancient Exiles.
1024
|
Posted - 2015.03.20 00:29:00 -
[37] - Quote
Funkmaster Whale wrote:Kain Spero wrote:Since the PS4 moved to x86 architecture there is no "porting" to PS5. You are in the same upgrade cycle as PCs albeit you generally stick with a console MUCH longer than a PC.
Also, if CCP choose to they could go cross platform as several titles already have on PS4 and PC especially since the PS4 and PC share the same x86 architecture. Stick with a console much longer than a PC? What? PCs last you far longer than any console would. Claiming otherwise is just ignorance. You can upgrade a PC's hardware at a whim. My own gaming PC that I built about 10 years ago has been upgraded twice and still runs most of my games on High, although I plan to build a new one around the time Witcher 3 comes out. Even the newest consoles that come out usually end up using the hardware of yesteryear because it's economically more feasible to mass produce consoles with dated hardware. The supposed "next gen" graphics that the PS4 and XBone offered were achieved by PCs 3-4 years prior. Like, the PS3 has 512MB of available RAM (256 system, 256 video) and debuted in 2006. 512MB of RAM was considered good in 1998. All things considered, the majority of developers are still choosing the PC as their preferred platform ( Source). On top of that, CCP would not have to go through Sony to release updates and hot fixes. We could have WEEKLY updates instead of bi-monthly because of how cumbersome the Sony QA process is. And, cross-platforming PC players with Consolites would be a recipe for disaster. Assuming the PC version would offer Raw Input, competitive PC FPS players would make jelly out of any scrub using a controller. I play M/KB with DUST's horrible input and still find 99% of players I face are worse than Bronze-league CS:GO players. In DUST I can manage a 20+ K/D consistently (check my stream highlights). On PC, I'm considered mediocre and am lucky to manage a 3+ K/D. so just go PC and f*ck everything?
framerate>everything else
|
Buwaro Draemon
WarRavens
1219
|
Posted - 2015.03.20 00:55:00 -
[38] - Quote
Aeon Amadi wrote:Imp Smash wrote:Kain Spero wrote:Funkmaster Whale wrote:Guaranteeing a double of the current population would still put DUST below even some of the most obscure FPS games on PC. For example, if you look at just Steam's player stats, there are FPS games that have been out for more than a decade which have higher currently playing numbers than DUST's total population, including games like Star Wars Battlefront 2. This is just ONE distribution platform, albeit the biggest, but it still shows that the DUST's population is pretty pathetic. Porting to PS4 wouldn't alleviate anything. PC is the way to go if they want to have any hope of creating a game that outlives its hardware, and PC is the only way to do that. You may go, "Oh but there's so many FPS games like... like... Call of Duty and... Battlefield!" Ok... And how do those companies survive by making those games? They put out a new version every 6 months to get you to blow $60 and $40 for a "Season Pass DLC". CCP doesn't make those kind of games (yet), and so having to make a game that would have to be ported again when the PS5 comes out would be asinine. Shooters like Counter-Strike and Team Fortress 2 have been around for decades and STILL continue to make money for Valve. CCP needs to go all hands on deck on Legion if they actually want an FPS game that can survive a 10-year road plan. Since the PS4 moved to x86 architecture there is no "porting" to PS5. You are in the same upgrade cycle as PCs albeit you generally stick with a console MUCH longer than a PC. Also, if CCP choose to they could go cross platform as several titles already have on PS4 and PC especially since the PS4 and PC share the same x86 architecture. I had not even thought about this. Good call Kain. There is a lot that could be done there. As hopeful as I am about that there is one critical advantage PC has over PS4 and that is hardware. On PC they could completely change engines five years down the line, completely overhaul the graphics, do whatever they had to do to keep up with current gaming standards. That's an advantage that is lost on the PS4 as it is permanently limited by hardware until the "next gen" comes out. This isn't even touching on the fact that they'd have to go through Sony for every single client update and it would slow patches. Doesn't the PS4 abandoned the need of Sony's approval for patches or anything downloadable? I heard about it somewhere and the huge inflix of Indie game on the PS4 seems to support that statement.
The Forums are a special place.
|
STYLIE77
KILL-EM-QUICK Rise Of Legion.
471
|
Posted - 2015.03.20 01:14:00 -
[39] - Quote
Kain Spero wrote:Funkmaster Whale wrote:Guaranteeing a double of the current population would still put DUST below even some of the most obscure FPS games on PC. For example, if you look at just Steam's player stats, there are FPS games that have been out for more than a decade which have higher currently playing numbers than DUST's total population, including games like Star Wars Battlefront 2. This is just ONE distribution platform, albeit the biggest, but it still shows that the DUST's population is pretty pathetic. Porting to PS4 wouldn't alleviate anything. PC is the way to go if they want to have any hope of creating a game that outlives its hardware, and PC is the only way to do that. You may go, "Oh but there's so many FPS games like... like... Call of Duty and... Battlefield!" Ok... And how do those companies survive by making those games? They put out a new version every 6 months to get you to blow $60 and $40 for a "Season Pass DLC". CCP doesn't make those kind of games (yet), and so having to make a game that would have to be ported again when the PS5 comes out would be asinine. Shooters like Counter-Strike and Team Fortress 2 have been around for decades and STILL continue to make money for Valve. CCP needs to go all hands on deck on Legion if they actually want an FPS game that can survive a 10-year road plan. Since the PS4 moved to x86 architecture there is no "porting" to PS5. You are in the same upgrade cycle as PCs albeit you generally stick with a console MUCH longer than a PC. Also, if CCP choose to they could go cross platform as several titles already have on PS4 and PC especially since the PS4 and PC share the same x86 architecture.
We are beta testing Legion right now.
http://caughtyouflinching.ytmnd.com/
|
Laurent Cazaderon
What The French
2392
|
Posted - 2015.03.20 01:23:00 -
[40] - Quote
Porting to ps4 as a f2p would be a right move. Under the condition to have a solid netcode, gameplay balance and nesw player experience. Stuff we ve asked since closed beta and were never nailed by ccp. Also, a PVE experience is something that draws masses in a fps, look at zombie modes.
Again, was always shrugged off by ccp as it being a main thing to add. Despite the fact that the 2 most interesting dev they had had fuckin brilliant ideas to pair a simple PVE to bigger game mechanics such as PC and resource harvesting.
The main issue was and always is a terrible lack of perspective from higher management.
Farming your likes since 2012
|
|
Laurent Cazaderon
What The French
2392
|
Posted - 2015.03.20 01:25:00 -
[41] - Quote
STYLIE77 wrote:Kain Spero wrote:Funkmaster Whale wrote:Guaranteeing a double of the current population would still put DUST below even some of the most obscure FPS games on PC. For example, if you look at just Steam's player stats, there are FPS games that have been out for more than a decade which have higher currently playing numbers than DUST's total population, including games like Star Wars Battlefront 2. This is just ONE distribution platform, albeit the biggest, but it still shows that the DUST's population is pretty pathetic. Porting to PS4 wouldn't alleviate anything. PC is the way to go if they want to have any hope of creating a game that outlives its hardware, and PC is the only way to do that. You may go, "Oh but there's so many FPS games like... like... Call of Duty and... Battlefield!" Ok... And how do those companies survive by making those games? They put out a new version every 6 months to get you to blow $60 and $40 for a "Season Pass DLC". CCP doesn't make those kind of games (yet), and so having to make a game that would have to be ported again when the PS5 comes out would be asinine. Shooters like Counter-Strike and Team Fortress 2 have been around for decades and STILL continue to make money for Valve. CCP needs to go all hands on deck on Legion if they actually want an FPS game that can survive a 10-year road plan. Since the PS4 moved to x86 architecture there is no "porting" to PS5. You are in the same upgrade cycle as PCs albeit you generally stick with a console MUCH longer than a PC. Also, if CCP choose to they could go cross platform as several titles already have on PS4 and PC especially since the PS4 and PC share the same x86 architecture. We are beta testing Legion right now.
That wouldnt even begin to make things right. I d even say it s worse if it s known by ccp but untold.
Farming your likes since 2012
|
D3LTA Blitzkrieg II
0uter.Heaven Back and Forth
261
|
Posted - 2015.03.20 02:00:00 -
[42] - Quote
lmao i did not see this VR sh*t coming. Glad to see CCP training that prof 5 trolling.
Running out of fuks to give
|
JJ'S
Krusual Covert Operators Minmatar Republic
37
|
Posted - 2015.03.20 02:58:00 -
[43] - Quote
LOOKMOM NOHANDS wrote:Himiko Kuronaga wrote:In regards to Legion "We're still exploring what we want to do with Legion."
In regards to Dust "We're sticking with Dust."
Good lord man, you can't have it both ways.
Just man up, cancel Legion officially. Put those resources back into Dust and give us a port to PS4. Your playerbase will more than double right off the bat, and you'll actually have a platform to do interesting stuff that can handle it. You aren't a Valve FPS and it was never going to work for you guys on PC especially since you never had the police force or methods to adequately combat hackers ruining the game in the first place.
And seriously, your upper management needs to learn to stop chasing trends and focus on your existing products. I'm losing count of how many times this attitude has bit your company in the ass now. This VR garbage is going to cost you millions, mark my words. Because they definitely have not been combating hackers in Eve for 12 years. I agree on the VR stuff cause that was just a joke to me but I do not see Dust ever going to the PS4. Even CCP knows they can not compete on PS4 with the flood of triple AAA titles coming down the pipe as well as the PC games that have all been fine tuned being ported over. Completely rebuilding Dust to make it able to compete on PS4 would cost millions for what will probably end up about the same size player base as they have now with a very slow rate of growth. There is a reason the hopped on the PS3 at the end of its life cycle and it was not just bad timing. On PC they already have 10s of thousands of loyal followers and direct access to 10s of thousands more who have signed up for an Eve trial. They tried to go to console because they wanted to draw money out of more people instead of dividing up a set base but that has proven to be a failed experiment.
CCP Didn't build DUST to duplicate it's EVE population in a PC FPS market.
The entire reason DUST exists is to expose gamers to the New Eden galaxy that liked the concept but didn't full get along with EVE.
If CCP Wants to expand their playerbase beyond the hardcore MMO market.... Building a F2P shooter on the console was exactly the kind of product that nearly every gamer could grasp.
Regardless of what anyone thinks... Legion would never get ported to the PS4.. Developing for PC and console in unison is to costly... And doesn't make any sense.
DUST 514 will be ported to the PS4 in 2016... It is as simple as 1+ 1 = 2/ |
Himiko Kuronaga
Fatal Absolution Negative-Feedback
5407
|
Posted - 2015.03.20 03:02:00 -
[44] - Quote
LOOKMOM NOHANDS wrote:Himiko Kuronaga wrote:In regards to Legion "We're still exploring what we want to do with Legion."
In regards to Dust "We're sticking with Dust."
Good lord man, you can't have it both ways.
Just man up, cancel Legion officially. Put those resources back into Dust and give us a port to PS4. Your playerbase will more than double right off the bat, and you'll actually have a platform to do interesting stuff that can handle it. You aren't a Valve FPS and it was never going to work for you guys on PC especially since you never had the police force or methods to adequately combat hackers ruining the game in the first place.
And seriously, your upper management needs to learn to stop chasing trends and focus on your existing products. I'm losing count of how many times this attitude has bit your company in the ass now. This VR garbage is going to cost you millions, mark my words. Because they definitely have not been combating hackers in Eve for 12 years.
Is that supposed to be sarcasm? Because they haven't been. I once ratted out over a dozen accounts who were actively botting and not a single one of them got a ban. This wasn't a blind accusation either -- I personally knew the people doing it. That's how inefficient they are.
Furthermore, legit hacking in EVE requires changing the data the server is getting. Hacking in an FPS simply requires a secondary program to recognize objects rendered and control where your screen centers. It is ridiculously easy to hack an FPS and that is why every FPS has hacks provided.
Server side stat hacking is a totally different beast.
Usually banned for being too awesome.
|
Imp Smash
Molon Labe. General Tso's Alliance
752
|
Posted - 2015.03.20 07:22:00 -
[45] - Quote
Well it is silly to assume so much about what projects are going to continue where. World of Darkness proved that.
But as far as PC vs PS4 tick is concerned...the ps4 hardware is more than capable of doing what CCP wants for Dust and then some. Sure PCs have more hardware power -- but they are also bogged down by software. Consoles are heavily optimized. They run on significantly less resources and can use their hardware far more efficiently than PCs. That's why consoles are able to punch above their hardware weight when it comes to games. |
Kain Spero
Negative-Feedback.
4794
|
Posted - 2015.03.20 08:42:00 -
[46] - Quote
I really find the debate between PS4 and PC silly. It's just as silly as when CCP hatched the idea for Legion on PC because of PC "DNA".
Dust 514 is on PS3 here and now. It has a console community HERE and NOW. The obvious and easy solution is to make plans and publicly voice those plans to port it to the PS4 and not abandon the console community that has allowed Dust 514 to survive to this point.
The best option of all would be to allow PS3/PS4 crossplay for a duration and then sunset that crossplay as Dust's feature set goes beyond what the PS3 can handle.
Players knowing that CCP is even making plans to bring this game to next gen would greatly increase sales here and now. Quite simply CCP providing faith to the community that this game will continue in the long term would be a self-fulfilling prophecy as people become more willing to invest their time and money in something that they feel will continue beyond the PS3.
The faith in CCP that this game will live beyond the PS3 and be loyal to the community that built up this game was stolen by Legion. That faith needs to be returned.
Owner of Spero Escrow Services
Follow @KainSpero for Dust and Legion news
|
Mad Syringe
ReDust Inc.
551
|
Posted - 2015.03.20 08:47:00 -
[47] - Quote
Laurent Cazaderon wrote: The main issue was and always is a terrible lack of perspective from higher management.
This sums it up perfectly!
|
Laurent Cazaderon
What The French
2392
|
Posted - 2015.03.20 08:52:00 -
[48] - Quote
Kain Spero wrote:I really find the debate between PS4 and PC silly. It's just as silly as when CCP hatched the idea for Legion on PC because of PC "DNA".
Dust 514 is on PS3 here and now. It has a console community HERE and NOW. The obvious and easy solution is to make plans and publicly voice those plans to port it to the PS4 and not abandon the console community that has allowed Dust 514 to survive to this point.
The best option of all would be to allow PS3/PS4 crossplay for a duration and then sunset that crossplay as Dust's feature set goes beyond what the PS3 can handle.
Players knowing that CCP is even making plans to bring this game to next gen would greatly increase sales here and now. Quite simply CCP providing faith to the community that this game will continue in the long term would be a self-fulfilling prophecy as people become more willing to invest their time and money in something that they feel will continue beyond the PS3.
The faith in CCP that this game will live beyond the PS3 and be loyal to the community that built up this game was stolen by Legion. That faith needs to be returned.
PS3/PS4 "cross play" or co-developing has made Destiny an underwhelming game.
Either go PS4, take the time to go HD on Dust, and dust (pardon the pun) some basic FPS mecanics. Like scrubbing tiers off, reviewing freakin Aim Assist, Hit detection. Well anything that makes a FPS .....a FPS.
It's been that easy of a plan for 3 years now. And nothing ever was done right.
Farming your likes since 2012
|
Kain Spero
Negative-Feedback.
4795
|
Posted - 2015.03.20 09:11:00 -
[49] - Quote
The thing is Caz by making Dust 514 cross play you allow it to maintain one of its strongest anchors: its social and its community.
As CCP Rattati said during the panel today Dust is made up of 50% new players and 50% people that just won't leave. Give them the opportunity to stay and give them time to transition to PS4.
Crossplay would also make perfect sense for the transitional period we are right now. You can already see crossplay games that are wildly popular like Helldivers : http://blog.us.playstation.com/2015/03/03/helldivers-launches-today-for-ps4-ps3-ps-vita/
CCP will need time to build out features that put Dust 514 beyond the reach of the PS3's capabilities. While those are being developed allow them to capitalize on income streams from both the PS3 and PS4 communities. CCP could also do with a community and good faith victory that transitioning fully to next gen over time would provide.
Owner of Spero Escrow Services
Follow @KainSpero for Dust and Legion news
|
Himiko Kuronaga
Fatal Absolution Negative-Feedback
5414
|
Posted - 2015.03.20 10:30:00 -
[50] - Quote
My only hands on experience with PS3/PS4 crossplay has been Guilty Gear Xrd and it was a flawless experience.
It can be done. It is a very viable thing, and it would do this game a lot of justice.
Usually banned for being too awesome.
|
|
Mobius Wyvern
Sky-FIRE
5840
|
Posted - 2015.03.20 11:23:00 -
[51] - Quote
JJ'S wrote:LOOKMOM NOHANDS wrote:Himiko Kuronaga wrote:In regards to Legion "We're still exploring what we want to do with Legion."
In regards to Dust "We're sticking with Dust."
Good lord man, you can't have it both ways.
Just man up, cancel Legion officially. Put those resources back into Dust and give us a port to PS4. Your playerbase will more than double right off the bat, and you'll actually have a platform to do interesting stuff that can handle it. You aren't a Valve FPS and it was never going to work for you guys on PC especially since you never had the police force or methods to adequately combat hackers ruining the game in the first place.
And seriously, your upper management needs to learn to stop chasing trends and focus on your existing products. I'm losing count of how many times this attitude has bit your company in the ass now. This VR garbage is going to cost you millions, mark my words. Because they definitely have not been combating hackers in Eve for 12 years. I agree on the VR stuff cause that was just a joke to me but I do not see Dust ever going to the PS4. Even CCP knows they can not compete on PS4 with the flood of triple AAA titles coming down the pipe as well as the PC games that have all been fine tuned being ported over. Completely rebuilding Dust to make it able to compete on PS4 would cost millions for what will probably end up about the same size player base as they have now with a very slow rate of growth. There is a reason the hopped on the PS3 at the end of its life cycle and it was not just bad timing. On PC they already have 10s of thousands of loyal followers and direct access to 10s of thousands more who have signed up for an Eve trial. They tried to go to console because they wanted to draw money out of more people instead of dividing up a set base but that has proven to be a failed experiment. CCP Didn't build DUST to duplicate it's EVE population in a PC FPS market. The entire reason DUST exists is to expose gamers to the New Eden galaxy that liked the concept but didn't full get along with EVE. If CCP Wants to expand their playerbase beyond the hardcore MMO market.... Building a F2P shooter on the console was exactly the kind of product that nearly every gamer could grasp. Regardless of what anyone thinks... Legion would never get ported to the PS4.. Developing for PC and console in unison is to costly... And doesn't make any sense. DUST 514 will be ported to the PS4 in 2016... It is as simple as 1+ 1 = 2/ It's so nice to see people who actually remember the core purpose behind Dust 514.
I loved the concept of this game from the start because it was a massive "**** YOU" to that whole PC Master Race bullshit. We all play games because we like games, and our hardware doesn't really matter in the long run aside from what games it allows us to play. Spending $800+ dollars on a mid-range or $2000+ dollars on a top-tier gaming PC doesn't mean you won at life.
Like I've been saying in the YouTube comments (pissing in an ocean of ****, I know) on the EVE: Valkyrie video:
Why can't we all just enjoy games and stop fighting over stupid ****?
I want Dust 514/Legion to stay exclusive to PSN because in that way it keeps with the vision of the original game and makes an important step toward bringing "console gamers" and "PC gamers" together in their mutual love of games.
I support Keshava for Gallente Specialist HAV
R.I.P. Kesha
|
Jack McReady
DUST University Ivy League
2060
|
Posted - 2015.03.20 11:28:00 -
[52] - Quote
LOOKMOM NOHANDS wrote:
I agree on the VR stuff cause that was just a joke to me but I do not see Dust ever going to the PS4. Even CCP knows they can not compete on PS4 with the flood of triple AAA titles coming down the pipe as well as the PC games that have all been fine tuned being ported over.
Completely rebuilding Dust to make it able to compete on PS4 would cost millions for what will probably end up about the same size player base as they have now with a very slow rate of growth. There is a reason the hopped on the PS3 at the end of its life cycle and it was not just bad timing.
free to play title do not have to compete with AAA and they do not. free to play titles currently run very well on ps4 btw
and there is no need to rebuild dust at all, it runs on unreal engine which also runs on ps4 just fine. |
Mad Syringe
ReDust Inc.
552
|
Posted - 2015.03.20 11:36:00 -
[53] - Quote
And the biggest future competitor, will soak up quite a lot of fps/spacesim interested gamers from the PC market...
PS4 makes more sense, though only if the fundamental flaws of Dust are ironed out, which are NPE and dullness of gamemodes. |
Mobius Wyvern
Sky-FIRE
5842
|
Posted - 2015.03.20 11:53:00 -
[54] - Quote
Mad Syringe wrote:And the biggest future competitor, will soak up quite a lot of fps/spacesim interested gamers from the PC market...
PS4 makes more sense, though only if the fundamental flaws of Dust are ironed out, which are NPE and dullness of gamemodes. Honestly, I think that's actually a good thing to keep in mind.
The "PC MASTER RACE **** CONSOLE SCRUBS" crowd all has a REALLY obvious target now, so we can leave them to that game, and the rest of us can be filthy casuals and just have this crazy thing called "fun".
I support Keshava for Gallente Specialist HAV
R.I.P. Kesha
|
Laurent Cazaderon
What The French
2392
|
Posted - 2015.03.20 11:57:00 -
[55] - Quote
Kain Spero wrote:The thing is Caz by making Dust 514 cross play you allow it to maintain one of its strongest anchors: its social and its community. As CCP Rattati said during the panel today Dust is made up of 50% new players and 50% people that just won't leave. Give them the opportunity to stay and give them time to transition to PS4. Crossplay would also make perfect sense for the transitional period we are in right now. You can already see crossplay games that are wildly popular like Helldivers : http://blog.us.playstation.com/2015/03/03/helldivers-launches-today-for-ps4-ps3-ps-vita/CCP will need time to build out features that put Dust 514 beyond the reach of the PS3's capabilities. While those are being developed allow them to capitalize on income streams from both the PS3 and PS4 communities. CCP could also do with a community and good faith victory that transitioning fully to next gen over time would provide.
Except you need a solid game to make this happend. RLZ Dust as is on PS4 and i guarantee you'll get no players out of the PS4 player base.
Again the port to PS4 makes sense in the big picture, but tbh i m pretty convinced it's way too late for that. Dust should have gone dark 2 years ago when head development should have noticed this was going nowhere. And then re-think the choice of the PS3 as platform and basic gameplay mecanics (such as tiers and game modes. Or Tiers vs Game modes depending on your POV)
Farming your likes since 2012
|
Himiko Kuronaga
Fatal Absolution Negative-Feedback
5416
|
Posted - 2015.03.20 12:24:00 -
[56] - Quote
Laurent Cazaderon wrote:Kain Spero wrote:The thing is Caz by making Dust 514 cross play you allow it to maintain one of its strongest anchors: its social and its community. As CCP Rattati said during the panel today Dust is made up of 50% new players and 50% people that just won't leave. Give them the opportunity to stay and give them time to transition to PS4. Crossplay would also make perfect sense for the transitional period we are in right now. You can already see crossplay games that are wildly popular like Helldivers : http://blog.us.playstation.com/2015/03/03/helldivers-launches-today-for-ps4-ps3-ps-vita/CCP will need time to build out features that put Dust 514 beyond the reach of the PS3's capabilities. While those are being developed allow them to capitalize on income streams from both the PS3 and PS4 communities. CCP could also do with a community and good faith victory that transitioning fully to next gen over time would provide. Except you need a solid game to make this happend. RLZ Dust as is on PS4 and i guarantee you'll get no players out of the PS4 player base. Again the port to PS4 makes sense in the big picture, but tbh i m pretty convinced it's way too late for that. Dust should have gone dark 2 years ago when head development should have noticed this was going nowhere. And then re-think the choice of the PS3 as platform and basic gameplay mecanics (such as tiers and game modes. Or Tiers vs Game modes depending on your POV) I know i'm preaching to the choir here as you have been a big supporter of the "Go FF XIV move" at some point
Define "as is".
Higher quality textures, shaders, and effects are available and ready for use. The PS3 just can't handle them. Performance would also increase to the point we could manage 60 fps which would make an insane gameplay difference.
PS4 specific modes could also drastically player count in matches. Another major gameplay difference.
You're saying if it was released "as is" nobody would play it on PS4. But that's blind pessimism at best. If people are willing to play the game in the current state that its in, they are also going to be willing to play it in a better state.
The game doesn't need a complete reboot. It just needs to be built in a modular fashion. Expanding to PS4 will allow it to do that, and eventually PS3 can be phased out. PS3 can simply maintain the game modes it has now while PS4 can get the new stuff it can't handle.
Usually banned for being too awesome.
|
Kain Spero
Negative-Feedback.
4803
|
Posted - 2015.03.20 13:22:00 -
[57] - Quote
Himiko Kuronaga wrote:
You're saying if it was released "as is" nobody would play it on PS4. But that's blind pessimism at best. If people are willing to play the game in the current state that its in, they are also going to be willing to play it in a better state.
Have to strongly agree with this sentiment.
We need to get out of our own ways and allow Dust to go next gen and live beyond the PS3.
Owner of Spero Escrow Services
Follow @KainSpero for Dust and Legion news
|
Luk Manag
of Terror TRE GAFFEL
686
|
Posted - 2015.03.20 14:11:00 -
[58] - Quote
The goal for Valkyrie is apparently competitive PvP. That is the "razor" that cuts through all of the other features (but it still has a campaign?).
In my opinion, they would need to scrap the Unreal engine and rebuild on their original engine or license a modern FPS engine to achieve mass appeal in a competitive FPS.
There will be bullets. ACR+SMG [CEO of Terror]
|
Himiko Kuronaga
Fatal Absolution Negative-Feedback
5420
|
Posted - 2015.03.20 14:44:00 -
[59] - Quote
Luk Manag wrote:The goal for Valkyrie is apparently competitive PvP. That is the "razor" that cuts through all of the other features (but it still has a campaign?).
In my opinion, they would need to scrap the Unreal engine and rebuild on their original engine or license a modern FPS engine to achieve mass appeal in a competitive FPS.
Their original engine is bad. It never worked properly and was never meant for Dust. That was a marketing miscommunication.
Usually banned for being too awesome.
|
Justicar Karnellia
Ikomari-Onu Enforcement Caldari State
1005
|
Posted - 2015.03.20 14:54:00 -
[60] - Quote
Luk Manag wrote:The goal for Valkyrie is apparently competitive PvP. That is the "razor" that cuts through all of the other features (but it still has a campaign?).
In my opinion, they would need to scrap the Unreal engine and rebuild on their original engine or license a modern FPS engine to achieve mass appeal in a competitive FPS.
Unreal Engine 4.7 is now free, so no licensing required, just a percentage of the profits. I've been playing around with it and it's quite fun, but it also makes me realise the horrendous work they have ahead of them if they do want to port it to ps4.... good luck redoing all those meshes and textures.. woo! |
|
|
|
|
Pages: 1 [2] 3 :: one page |
First page | Previous page | Next page | Last page |