Pages: 1 [2] 3 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Viktor Hadah Jr
Negative-Impact Back and Forth
7372
|
Posted - 2015.03.07 03:31:00 -
[31] - Quote
Nothing Certain wrote:Viktor Hadah Jr wrote:jordy mack wrote:im starting to like this event. its REALLY obvious who enjoys having fun and contributing and who has an addiction to being a douche.
i hope ur reading this garbage ccp, no matter what incentives u offer ppl they will still proto squad and defend it.
tell me why i am wrong? Your argument is that the most clones are killed with Sharks and Goldfish. All Goldfish or all Sharks make for fun games, not slaughters and slaughters is what will win this event. The problem is that no one likes to always be a Goldfish, they either quit or become Sharks themselves, mostly they quit or quit trying. You can blame the Goldfish but it is equally valid to blame the Sharks. If the Sharks force people to quit or hide then there is less overall killing and we have a few poor Goldfish doing all the dying. Yet people are still playing this game. If everyone but proto players quit, there would only be proto vs proto pub matches but i never hear people talk about that. I always hear is people saying they are always getting stomped by proto squads. and they have been getting stomped by proto squads for years but they are still here.
CBM
EVE, Dust & Corp Services
Buying Dead & Inactive Corps
|
Thumb Green
The Valyrian Mercenary Army
2121
|
Posted - 2015.03.07 03:52:00 -
[32] - Quote
Viktor Hadah Jr wrote: You can either tell me Match making is bad or you can tell me protostompers will lose us this event, but you can not tell me both.
Match making is bad and protostompers will lose us this event. I can tell you both because both are true; match making is bad, this is a known fact. Protostompers will lose us this event because nobody wants to get stomped every match so they're going to do something else, lowering the number of people actually playing during the event which of course means not only will it take longer to reach 5 mil but it also means that any given person still playing will have to get even more kills than they normally can to have any hope of reaching 5 mil within the time frame we have.
Take your stinking paws off me, you damned dirty hipster!
Rated [TV-MA]
|
One Eyed King
Nos Nothi
8267
|
Posted - 2015.03.07 03:54:00 -
[33] - Quote
Viktor Hadah Jr wrote:RemingtonBeaver wrote:Playing recklessly and without any regards to safety or self preservation will create a larger body count.
Guarding your suits, playing cautiously, letting a logi do something other than throw down more ammo, is a waste of time.
Throw yourself into the pandemonium! Let chaos guide you! Become death, eat death, give death, and receive death!
Systematic killing > reckless game play. faster kills, faster matches. Large body count in a game maybe, but not efficient. 150 kills in 10 minutes > 300 kills in 30 minutes 300 clones in 30 minutes per battle at 10 battles is better than 150 clones in 10 minutes per battle at 5 battles due to people not wanting to play and having fewer people playing fewer battles.
More people playing equals more deaths, more people having fun equals more people playing. More people being stomped means less people having fun and less people playing.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
|
Viktor Hadah Jr
Negative-Impact Back and Forth
7372
|
Posted - 2015.03.07 04:22:00 -
[34] - Quote
there has been the same amount of people playing thought proto stomping for a long time.
CBM
EVE, Dust & Corp Services
Buying Dead & Inactive Corps
|
ReGnYuM
Kameira Lodge Amarr Empire
3537
|
Posted - 2015.03.07 04:42:00 -
[35] - Quote
I really do not think the general public understand how efficient some of the top proto squads are at killing. Especially, in regards to ambush.
They usually clear ambush in under 3 minutes, and OMS in under 5.
A good Ambush squad should consist of Gal Logi (Full proto scans) and then High Assault DPS combo's. For example, Minmatar +ARR or Amarr+ScR etc
No one likes being stomped, but it is absurd to blame them for lack of killing potential. |
lee corwood
Knights Of Ender RISE of LEGION
1196
|
Posted - 2015.03.07 04:45:00 -
[36] - Quote
Viktor Hadah Jr wrote:lee corwood wrote:Nice argument but you're assuming that the people who are getting repeatedly stomped are STAYING to continue the slaughter. Less players willing to give a **** and stay around = less numbers to kill I'm not assuming i know this because people are still playing this game today and proto stomping has been going on for years, yet there are still people to stomp.
Your argument: Protostomping has always been here and people still play this game.
Our argument: That's true, but they're choosing not to play this game for the DURATION of this event BECAUSE of the persistent protostomping spam across all gamemodes.
Which completely negates your argument that it is actually helping this event. It's not. People are struggling through their 3 victories and immediately leaving. Most people are spamming ambush, praying they get the stomp side. If not, they leave battle immediately.
So:
Influx of newer/militia players vs protostompers -> X clones die | few clones die = influx leaves New influx of newer/militia players vs Same protostompers -> X clones die | few clones die = influx leaves Eventually no new influx but protostomping team vs protostompers -> X clones die at slower rate
The only thing driving the 'new' influx is players just getting on for the day. So we have a playerbase that would like to participate that is being driven away and the same half set being depleted. With a random game here or there that also pulls out proto to even out a match.
Which has nothing to do with players still playing the game but everything to do with why this weekend will fail.
However, given how much this community is already over this event in mindset, and how CCP hasn't released any numbers (because let's face it, we're not reaching that goal without flat out lying) we can all continue believing what we want, doing the bare minimum and still reap the rewards.
Knights of Ender Director
Logi 4 Life | Youtube Vids
|
lee corwood
Knights Of Ender RISE of LEGION
1196
|
Posted - 2015.03.07 04:46:00 -
[37] - Quote
ReGnYuM wrote:I really do not think the general public understand how efficient some of the top proto squads are at killing. Especially, in regards to ambush.
They usually clear ambush in under 3 minutes, and OMS in under 5.
A good Ambush squad should consist of Gal Logi (Full proto scans) and then High Assault DPS combo's. For example, Minmatar +ARR or Amarr+ScR etc
No one likes being stomped, but it is absurd to blame them for lack of killing potential.
Efficiency doesn't matter when the pool base to kill is shrinking.
Knights of Ender Director
Logi 4 Life | Youtube Vids
|
Viktor Hadah Jr
Negative-Impact Back and Forth
7373
|
Posted - 2015.03.07 05:00:00 -
[38] - Quote
lee corwood wrote:Viktor Hadah Jr wrote:lee corwood wrote:Nice argument but you're assuming that the people who are getting repeatedly stomped are STAYING to continue the slaughter. Less players willing to give a **** and stay around = less numbers to kill I'm not assuming i know this because people are still playing this game today and proto stomping has been going on for years, yet there are still people to stomp. Your argument: Protostomping has always been here and people still play this game. Our argument: That's true, but they're choosing not to play this game for the DURATION of this event BECAUSE of the persistent protostomping spam across all gamemodes. Which completely negates your argument that it is actually helping this event. It's not. People are struggling through their 3 victories and immediately leaving. Most people are spamming ambush, praying they get the stomp side. If not, they leave battle immediately. So: Influx of newer/militia players vs protostompers -> X clones die | few clones die = influx leaves New influx of newer/militia players vs Same protostompers -> X clones die | few clones die = influx leaves Eventually no new influx but protostomping team vs protostompers -> X clones die at slower rate The only thing driving the 'new' influx is players just getting on for the day. So we have a playerbase that would like to participate that is being driven away and the same half set being depleted. With a random game here or there that also pulls out proto to even out a match. Which has nothing to do with players still playing the game but everything to do with why this weekend will fail. However, given how much this community is already over this event in mindset, and how CCP hasn't released any numbers (because let's face it, we're not reaching that goal without flat out lying) we can all continue believing what we want, doing the bare minimum and still reap the rewards. I never hear anyone saying "There are just so many proto vs proto fights in pubs."
I always hear "X proto corp stomped my random team"
Why is that if you say "Eventually it will only be proto vs proto." Should eventually not have come by this time. proto stomping been going around for ever. yes "proto vs proto sq's is rare to see in pubs."
CBM
EVE, Dust & Corp Services
Buying Dead & Inactive Corps
|
lee corwood
Knights Of Ender RISE of LEGION
1197
|
Posted - 2015.03.07 05:07:00 -
[39] - Quote
Viktor Hadah Jr wrote:lee corwood wrote:Viktor Hadah Jr wrote:lee corwood wrote:Nice argument but you're assuming that the people who are getting repeatedly stomped are STAYING to continue the slaughter. Less players willing to give a **** and stay around = less numbers to kill I'm not assuming i know this because people are still playing this game today and proto stomping has been going on for years, yet there are still people to stomp. Your argument: Protostomping has always been here and people still play this game. Our argument: That's true, but they're choosing not to play this game for the DURATION of this event BECAUSE of the persistent protostomping spam across all gamemodes. Which completely negates your argument that it is actually helping this event. It's not. People are struggling through their 3 victories and immediately leaving. Most people are spamming ambush, praying they get the stomp side. If not, they leave battle immediately. So: Influx of newer/militia players vs protostompers -> X clones die | few clones die = influx leaves New influx of newer/militia players vs Same protostompers -> X clones die | few clones die = influx leaves Eventually no new influx but protostomping team vs protostompers -> X clones die at slower rate The only thing driving the 'new' influx is players just getting on for the day. So we have a playerbase that would like to participate that is being driven away and the same half set being depleted. With a random game here or there that also pulls out proto to even out a match. Which has nothing to do with players still playing the game but everything to do with why this weekend will fail. However, given how much this community is already over this event in mindset, and how CCP hasn't released any numbers (because let's face it, we're not reaching that goal without flat out lying) we can all continue believing what we want, doing the bare minimum and still reap the rewards. I never hear anyone saying "There are just so many proto vs proto fights in pubs." I always hear "X proto corp stomped my random team" Why is that if you say "Eventually it will only be proto vs proto." Should eventually not have come by this time. proto stomping been going around for ever. yes "proto vs proto sq's is rare to see in pubs."
Again. You're not reading my words. Proto has been here forever. I'm agreeing with you. People still play this game, I'm agreeing with you.
I'm saying people are leaving THIS EVENT. Not the game forever. For this EVENT. Hence, eventually because no one wants to stick around for THIS EVENT, protos are actually finding each other in matches between the influx of players actually trying for their 3 wins within THIS EVENT. Which is why your argument that protostomping is helping THIS EVENT is invalid.
Not sure how I can make that any clearer...
Knights of Ender Director
Logi 4 Life | Youtube Vids
|
Viktor Hadah Jr
Negative-Impact Back and Forth
7373
|
Posted - 2015.03.07 05:19:00 -
[40] - Quote
lee corwood wrote:Viktor Hadah Jr wrote:lee corwood wrote:Viktor Hadah Jr wrote:lee corwood wrote:Nice argument but you're assuming that the people who are getting repeatedly stomped are STAYING to continue the slaughter. Less players willing to give a **** and stay around = less numbers to kill I'm not assuming i know this because people are still playing this game today and proto stomping has been going on for years, yet there are still people to stomp. Your argument: Protostomping has always been here and people still play this game. Our argument: That's true, but they're choosing not to play this game for the DURATION of this event BECAUSE of the persistent protostomping spam across all gamemodes. Which completely negates your argument that it is actually helping this event. It's not. People are struggling through their 3 victories and immediately leaving. Most people are spamming ambush, praying they get the stomp side. If not, they leave battle immediately. So: Influx of newer/militia players vs protostompers -> X clones die | few clones die = influx leaves New influx of newer/militia players vs Same protostompers -> X clones die | few clones die = influx leaves Eventually no new influx but protostomping team vs protostompers -> X clones die at slower rate The only thing driving the 'new' influx is players just getting on for the day. So we have a playerbase that would like to participate that is being driven away and the same half set being depleted. With a random game here or there that also pulls out proto to even out a match. Which has nothing to do with players still playing the game but everything to do with why this weekend will fail. However, given how much this community is already over this event in mindset, and how CCP hasn't released any numbers (because let's face it, we're not reaching that goal without flat out lying) we can all continue believing what we want, doing the bare minimum and still reap the rewards. I never hear anyone saying "There are just so many proto vs proto fights in pubs." I always hear "X proto corp stomped my random team" Why is that if you say "Eventually it will only be proto vs proto." Should eventually not have come by this time. proto stomping been going around for ever. yes "proto vs proto sq's is rare to see in pubs." Again. You're not reading my words. Proto has been here forever. I'm agreeing with you. People still play this game, I'm agreeing with you. I'm saying people are leaving THIS EVENT. Not the game forever. For this EVENT. Hence, eventually because no one wants to stick around for THIS EVENT, protos are actually finding each other in matches between the influx of players actually trying for their 3 wins within THIS EVENT. Which is why your argument that protostomping is helping THIS EVENT is invalid. Not sure how I can make that any clearer... I still don't see proto vs proto during this event. it is still generally proto vs randoms
Also if people are pushing to run militia for the solo purpose of dying. So would it not be to the advantage of those who run around in militia just to die. You die quicker to proto weapons.
CBM
EVE, Dust & Corp Services
Buying Dead & Inactive Corps
|
|
Fizzer XCIV
Tal-Romon Legion Amarr Empire
2509
|
Posted - 2015.03.07 05:22:00 -
[41] - Quote
ReGnYuM wrote:I really do not think the general public understand how efficient some of the top proto squads are at killing. Especially, in regards to ambush.
They usually clear ambush in under 3 minutes, and OMS in under 5.
A good Ambush squad should consist of Gal Logi (Full proto scans) and then High Assault DPS combo's. For example, Minmatar +ARR or Amarr+ScR etc
No one likes being stomped, but it is absurd to blame them for lack of killing potential.
That kind of logic may work for like... 5% of the guys running proto to protect their K/D.
The other 95% of them that can't end an ambush in 2-3 minutes need to suck it up and field shitfits to increase clone losses overall.
Home at Last <3
|
punksnowmash
The Hundred Acre Hood RISE of LEGION
87
|
Posted - 2015.03.07 05:26:00 -
[42] - Quote
Glad to see your trying to defend this but your just dead wrong.
Not everyone has the isk or the people to play with to stomp, you know some of us if not the majority of the playerbase treats this as what it is...A game. You know?
Not something thats just gonna cause a whole lot of frustration just barely getting in their three wins and just constantly losing match after match.
People just stop playing at that point because its no longer fun anymore and the playerbase shrinks some more.
Just cause you can stomp doesn't help the event, the players, or the game. Stop trying to justify it. |
Viktor Hadah Jr
Negative-Impact Back and Forth
7373
|
Posted - 2015.03.07 05:28:00 -
[43] - Quote
punksnowmash wrote:Glad to see your trying to defend this but your just dead wrong.
Not everyone has the isk or the people to play with to stomp, you know some of us if not the majority of the playerbase treats this as what it is...A game. You know?
Not something thats just gonna cause a whole lot of frustration just barely getting in their three wins and just constantly losing match after match.
People just stop playing at that point because its no longer fun anymore and the playerbase shrinks some more.
Just cause you can stomp doesn't help the event, the players, or the game. Stop trying to justify it. I'm not talking about the health of this game over all. i'm talking about getting the numbers for this event.
CBM
EVE, Dust & Corp Services
Buying Dead & Inactive Corps
|
punksnowmash
The Hundred Acre Hood RISE of LEGION
88
|
Posted - 2015.03.07 05:31:00 -
[44] - Quote
Viktor Hadah Jr wrote:punksnowmash wrote:Glad to see your trying to defend this but your just dead wrong.
Not everyone has the isk or the people to play with to stomp, you know some of us if not the majority of the playerbase treats this as what it is...A game. You know?
Not something thats just gonna cause a whole lot of frustration just barely getting in their three wins and just constantly losing match after match.
People just stop playing at that point because its no longer fun anymore and the playerbase shrinks some more.
Just cause you can stomp doesn't help the event, the players, or the game. Stop trying to justify it. I'm not talking about the health of this game over all. i'm talking about getting the numbers for this event.
Getting numbers is important, but from experience from all the last MCCs' we've had in the past. This one has the worst stomps of all.
|
lee corwood
Knights Of Ender RISE of LEGION
1200
|
Posted - 2015.03.07 05:43:00 -
[45] - Quote
Viktor Hadah Jr wrote: I still don't see proto vs proto during this event. it is still generally proto vs randoms
Also if people are pushing to run militia for the solo purpose of dying. So would it not be to the advantage of those who run around in militia just to die. You die quicker to proto weapons.
Then you haven't played enough, cause I have seen it.
I think you think people want to be selfless and just join battles over and over to stand still to feed numbers. If that's all they cared about, teams would just qsync in mass, line up uplinks and take turns. Could churn through all the clones on both sides in less than 3 mins. But instead what you're trying to justify is a small group of players killing all other players without a fight to win this event. That sounds like (one sided) fun. Not like people play a game to actually, you know, play. Oh, also, hope you're that one random who gets in with exectioners at least 3 times, because without 3 wins, none of this event matters.
It's anything but nieve to think protostompers are doing anything but stroking their own kdrs. Protostompers have more than enough passive skills in weapons to make a basic suit deadly. They're choosing not to for the sake of their kdr. Not for this precious event.
I'm not sure where your going about "complaining" about proto versus proto. Who would complain about that? Players of equal skill and gear going against each other. Well! That just sounds fair!
Meanwhile, players of significant skill advantage vs underskilled disadvantaged noobs. Who would ever complain about that? That doesn't sound like the broken match making we've been bitching about for years.
Knights of Ender Director
Logi 4 Life | Youtube Vids
|
jordy mack
WarRavens
336
|
Posted - 2015.03.07 05:45:00 -
[46] - Quote
Viktor Hadah Jr wrote:jordy mack wrote:im starting to like this event. its REALLY obvious who enjoys having fun and contributing and who has an addiction to being a douche.
i hope ur reading this garbage ccp, no matter what incentives u offer ppl they will still proto squad and defend it.
tell me why i am wrong?
if these wonderfull folk here havnt explained it enuff it's the motivation of the enemy that matters. u have to give them some incentive like a 1 in 10 chance that they can actually kill u, or get the hack off ect. then they will keep coming back for another 10 suicide runs at ur proto squad. but if u demoralize them to the point where 25% of the team goes sniping and tanking or just plain hiding from u then there are less ppl for u to stomp yes?
first u must give them hope... :)
Less QQ more PewPew
|
Rinzler XVII
KILL-EM-QUICK RISE of LEGION
327
|
Posted - 2015.03.07 05:57:00 -
[47] - Quote
Viktor this argument is just so out of touch it's laughable if you meant your post as anything other than a massive troll!!
Do you seriously believe what you said because it's just ludicrous and makes me wonder if you actually play the game?
I Fight for the User
It's a shame that my user sucks at DUST
|
Nothing Certain
Bioshock Rejects
1564
|
Posted - 2015.03.07 09:36:00 -
[48] - Quote
Viktor Hadah Jr wrote:Nothing Certain wrote:Viktor Hadah Jr wrote:jordy mack wrote:im starting to like this event. its REALLY obvious who enjoys having fun and contributing and who has an addiction to being a douche.
i hope ur reading this garbage ccp, no matter what incentives u offer ppl they will still proto squad and defend it.
tell me why i am wrong? Your argument is that the most clones are killed with Sharks and Goldfish. All Goldfish or all Sharks make for fun games, not slaughters and slaughters is what will win this event. The problem is that no one likes to always be a Goldfish, they either quit or become Sharks themselves, mostly they quit or quit trying. You can blame the Goldfish but it is equally valid to blame the Sharks. If the Sharks force people to quit or hide then there is less overall killing and we have a few poor Goldfish doing all the dying. Yet people are still playing this game. If everyone but proto players quit, there would only be proto vs proto pub matches but i never hear people talk about that. I always hear is people saying they are always getting stomped by proto squads. and they have been getting stomped by proto squads for years but they are still here.
Yes, some people are masochists. What do you think the attrition rate is on this game? I know I've brought about 10 people into it and they all quit. I continue to play and still get continually protostomped or I am on the team stomping. That doesn't invalidate anything I wrote earlier.
Because, that's why.
|
Nothing Certain
Bioshock Rejects
1564
|
Posted - 2015.03.07 09:38:00 -
[49] - Quote
Oh, and I used to try even when getting stomped. Now I know the outcome in the first minute and I'll go hide and try to be a nuisance if a stomp is coming and I'll go fly loop de loops if my team is stomping.
Because, that's why.
|
Jack the Rlpper
OUTCAST MERCS RISE of LEGION
46
|
Posted - 2015.03.07 09:39:00 -
[50] - Quote
Hi I'm here looking for any active chats currently on Dust 514 tht I could join to squad up with vets to train me if possible i am an overall decent player but i am looking to better myself i have 60mil lifetime sp with all 5 infantry roles maxed out cores maxed out and the weapons i like to use maxed out.
Scout GK.0 Assault MK.0 Logi MK.0 Commando MK.0 Sentinel AK.0
60 Mil lifetime sp.
Still Going.
|
|
Nothing Certain
Bioshock Rejects
1564
|
Posted - 2015.03.07 09:49:00 -
[51] - Quote
Viktor Hadah Jr wrote:there has been the same amount of people playing thought proto stomping for a long time.
Exactly, the same number of people playing although there have been literally millions who have tried the game. We are not seeing an influx of new or inactive players for the event and the ones playing are reacting as always. No one wants to get stomped even harder than normal. No new players, no new dynamics, just the same old grind. I don't know what the normal number of clone deaths is but it won't be much different. If that gives us 5 million then it does but I'm not going to offer myself as fodder to the protosquads and I doubt if anyone else will either.
I honestly don't think stomping the event is much of an issue, the eveny itself is lackluster and protostomping, or lack of segregation of players, is just THE biggest issue in Dust and it effects nearly everything.
Because, that's why.
|
jace silencerww
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
130
|
Posted - 2015.03.07 10:04:00 -
[52] - Quote
LOL go ahead and defend protostomping, yes you are right in your points about killing faster and match making but here is the KEY to breaking your reasons. Most people see a full squad of protostompers and say "FORGET THIS!" they are not going to run out there just to get killed with no chance of killing them back. that is just the simple truth. not counting noobs. I have seem less clone outs in the 5MCC due to this fact. if it was adv or basic gear squads you think this "i have a chance to kill them" which would cause you to be more likely to fight it out and that would cause more clone outs. Besides who ever thought of this was not thinking about a few tings . FIRST during the week when less people are on and those when they are on have less time to play. SECOND 5 days for 5 million clones? it took 3 weekend days to get 2 .5million and that was on the WEEKEND when more players are on. THRID the rewards are not that great. yes the event BPOs is nice but 1000 warbarge components IS A BIG JOKE when levels 2-3 & 3-4 cost 2700 to 10,000 components so if it was 5,000 would have been more of a reward and 20 keys are ok but when I can get 1 to 5 keys a day from daily mission so what is 20 keys, nothing really, 35 keys would have been a lot more of a reason to play more and try harder to get the clone kills. |
Operative 1174 Uuali
Y.A.M.A.H
470
|
Posted - 2015.03.07 10:51:00 -
[53] - Quote
You know, after reading this I just can't stop thinking about this:
https://m.youtube.com/watch?v=72nK7APr6Xs
You hear that you militia scrubs? Get up off the porch like your proto masters!
Lol.
Death is a serious business. So is running a shoddy, half-baked game company.
|
CommanderBolt
KILL-EM-QUICK RISE of LEGION
3178
|
Posted - 2015.03.07 16:02:00 -
[54] - Quote
Viktor Hadah Jr wrote:RemingtonBeaver wrote:Viktor Hadah Jr wrote:jordy mack wrote:im starting to like this event. its REALLY obvious who enjoys having fun and contributing and who has an addiction to being a douche.
i hope ur reading this garbage ccp, no matter what incentives u offer ppl they will still proto squad and defend it.
tell me why i am wrong? You are Amarr. You don't know when you're wrong. It's in your blood. Hard to know when you are wrong when you are right 99% of the time i guess...
Wow.....
Vitantur Nothus wrote: Why hide a solution under frothy pile of derpa?
MY LIFE FOR AIUR!
|
Green Living
Gallente Gay Swag Club
1388
|
Posted - 2015.03.07 16:47:00 -
[55] - Quote
I love playing against Carne Con Pappe squad on my 600k so alt. So much fun! |
Nirwanda Vaughns
1495
|
Posted - 2015.03.07 17:20:00 -
[56] - Quote
PRO vs MLT most the guys in my pub channels have gotten bored, logged in for the 1 win for the day and went to play destiny. means less players to kill and less games being played at once
MLT vs MLT more balanced games means more players stay around and more games happening at once and a higher kill count over time
Never argue with an idiot. they bring you down to their level and beat you through experience
proud C-II bpo owner
|
Viktor Hadah Jr
Negative-Impact Back and Forth
7373
|
Posted - 2015.03.07 17:44:00 -
[57] - Quote
Nirwanda Vaughns wrote:PRO vs MLT most the guys in my pub channels have gotten bored, logged in for the 1 win for the day and went to play destiny. means less players to kill and less games being played at once
MLT vs MLT more balanced games means more players stay around and more games happening at once and a higher kill count over time
Sounds like a twitch shooter, to simple why not play CoD at that point...
CBM
EVE, Dust & Corp Services
Buying Dead & Inactive Corps
|
Derpty Derp
Dead Man's Game
881
|
Posted - 2015.03.07 18:01:00 -
[58] - Quote
Viktor Hadah Jr wrote:TL;DR: If you think that if everyone was wearing militia gear you have a higher likelihood of winning the 5MCC, you are wrong...
In a perfect world maybe... But if you don't ignore that people are going to run away and make it harder for the proto players to kill them, because we don't want to pad their kdr and be bored, while they get to go about their daily 'pew pew' to feed their epeen.
militia vs militia, no one cares about dieing, so there's very little 'chase,' just a whole lot of people running at each other head first, hoping for the best.
Now if the proto-stompers want to split the roles evenly, one match one team is proto and the next match those players take the role of militia lemmings... But that's not going to happen, because it's just an excuse to pad their kdr. |
Viktor Hadah Jr
Negative-Impact Back and Forth
7373
|
Posted - 2015.03.07 18:16:00 -
[59] - Quote
Derpty Derp wrote:Viktor Hadah Jr wrote:TL;DR: If you think that if everyone was wearing militia gear you have a higher likelihood of winning the 5MCC, you are wrong... In a perfect world maybe... But if you don't ignore that people are going to run away and make it harder for the proto players to kill them, because we don't want to pad their kdr and be bored, while they get to go about their daily 'pew pew' to feed their epeen. militia vs militia, no one cares about dieing, so there's very little 'chase,' just a whole lot of people running at each other head first, hoping for the best. Now if the proto-stompers want to split the roles evenly, one match one team is proto and the next match those players take the role of militia lemmings... But that's not going to happen, because it's just an excuse to pad their kdr. That's pretty selfish of you by running away, at least i am helping out by killing many noobs.
CBM
EVE, Dust & Corp Services
Buying Dead & Inactive Corps
|
Thumb Green
The Valyrian Mercenary Army
2123
|
Posted - 2015.03.07 18:35:00 -
[60] - Quote
Viktor Hadah Jr wrote: I still don't see proto vs proto during this event. it is still generally proto vs randoms
Honestly, this is what I've generally seen too (proto vs random) which is why I've hardly played any during the event. Not that I played much before (for pretty much the same reason) but I was going to play the hell out of this event and I was willing to set aside my play to win attitude and just play to kill and die. The last "and" being the key word there, it's still either you're killing or you're dying, not much of both in the same match.
Doesn't matter which side of the stomp I'm on; I've got better things to do than waste my time on boring/frustrating matches . Hell, watching my carpet grow is a better use of my time.
Take your stinking paws off me, you damned dirty hipster!
Rated [TV-MA]
|
|
|
|
|
Pages: 1 [2] 3 :: one page |
First page | Previous page | Next page | Last page |