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Timtron Victory
Tech Guard RISE of LEGION
125
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Posted - 2014.12.27 21:35:00 -
[1] - Quote
I dont see how thats not a problem. No way to counter it as far as I am aware. I cant wait to get my BPO suit and not care about deaths anymore
Proud Christian
Jesus Loves You
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Atiim
Titans of Phoenix
14701
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Posted - 2014.12.27 21:39:00 -
[2] - Quote
Pics or it didn't happen.
The 1st Matari Commando
-HAND
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Assert Dominance III
0bamacare
28
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Posted - 2014.12.27 21:39:00 -
[3] - Quote
call in a lav and pay the sniper a visit. he wont go anywhere, i promise.
banned
DMG is trash
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Ghosts Chance
Inf4m0us
2772
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Posted - 2014.12.27 21:44:00 -
[4] - Quote
im pretty sure sniper rifles cant even shoot that far...
Minmatar is Winmatar
Creed of the Minja - "I'm a leaf on the wind"
I am Chances Ghost
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LUGMOS
YELLOW JESUS EXP FORCE
1308
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Posted - 2014.12.27 22:01:00 -
[5] - Quote
Ghosts Chance wrote:im pretty sure sniper rifles cant even shoot that far... ^
Quit trying to Nerf snipers AGAIN...
Jesus, some people...
Official QuafeGäó Advocate
Anti-FoTM Prof. V
Forum Scavenger Prof. V
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Thumb Green
Raymond James Corp
1976
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Posted - 2014.12.27 22:03:00 -
[6] - Quote
Max range is 450m, so BS on 500+m death from one.
[RYJC]
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Nirwanda Vaughns
1137
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Posted - 2014.12.27 22:23:00 -
[7] - Quote
to be honest the last round of sniper changes were supposed to reduce red line sniping but its done sod all. peopel will still sit at the back in a tanked out commando ck.0 in the redline and soon as they take a hit drop back to recharge. its pretty pathetic tbh. least guys using officer gear on the frontline risk losing them. all thale sniping does is shame how little some folk have int heir lives that holding on to a single item in a game means to them i mean ffs some of you need to go and see one of two thing
Sunlight a vag**a
Never argue with an idiot. they bring you down to their level and beat you through experience
proud C-II bpo owner
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Maken Tosch
DUST University Ivy League
10595
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Posted - 2014.12.27 22:28:00 -
[8] - Quote
Nirwanda Vaughns wrote:to be honest the last round of sniper changes were supposed to reduce red line sniping but its done sod all. peopel will still sit at the back in a tanked out commando ck.0 in the redline and soon as they take a hit drop back to recharge. its pretty pathetic tbh. least guys using officer gear on the frontline risk losing them. all thale sniping does is shame how little some folk have int heir lives that holding on to a single item in a game means to them i mean ffs some of you need to go and see one of two thing
Sunlight a vag**a
LOL @ Proto Commando snipers hiding in the redline.
I'll just switch to pure speed + pure damage + Ishukone Nova Knives + Minscout and run up to them deep into the redline and OHK them. Lady Redline -- such a beautiful mistress -- might claim me, but at least I will die knowing I cost someone their Thale's. LOL
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Echo 1991
Titans of Phoenix
632
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Posted - 2014.12.27 22:36:00 -
[9] - Quote
Maken Tosch wrote:Nirwanda Vaughns wrote:to be honest the last round of sniper changes were supposed to reduce red line sniping but its done sod all. peopel will still sit at the back in a tanked out commando ck.0 in the redline and soon as they take a hit drop back to recharge. its pretty pathetic tbh. least guys using officer gear on the frontline risk losing them. all thale sniping does is shame how little some folk have int heir lives that holding on to a single item in a game means to them i mean ffs some of you need to go and see one of two thing
Sunlight a vag**a LOL @ Proto Commando snipers hiding in the redline. I'll just switch to pure speed + pure damage + Ishukone Nova Knives + Minscout and run up to them deep into the redline and OHK them. Lady Redline -- such a beautiful mistress -- might claim me, but at least I will die knowing I cost someone their Thale's. LOL If they are 300m away you aren't reaching them.
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Edau Skir2
Sebiestor Field Sappers Minmatar Republic
197
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Posted - 2014.12.27 23:08:00 -
[10] - Quote
Nirwanda Vaughns wrote:to be honest the last round of sniper changes were supposed to reduce red line sniping but its done sod all. peopel will still sit at the back in a tanked out commando ck.0 in the redline and soon as they take a hit drop back to recharge. its pretty pathetic tbh. least guys using officer gear on the frontline risk losing them. all thale sniping does is shame how little some folk have int heir lives that holding on to a single item in a game means to them i mean ffs some of you need to go and see one of two thing
Sunlight a vag**a Please, us snipers do that with the militia bpo. That's standard Sniper practice. It's not about "being loathe to lose an item" it's about survival and killing the person who found you.
Resident pasty smasher
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Timtron Victory
Tech Guard RISE of LEGION
125
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Posted - 2014.12.27 23:08:00 -
[11] - Quote
I am pretty sure it was 506m to be exact, it was a proto caldari assault with a proto sniper. I was actually about to kill a heavy with a sniper rifle and got killed by the sniper. I am human so maybe I read it wrong but snipers are the new FOTM, even heavies use it so I will most likely be able to get a picture soon. The suggestion to make it impossible to use weapons in the redline makes a lot of sense but then again the whole point of the redline still makes no sense to me, if the blue team is being stomped, they have nowhere to retreat into, defeats the whole purpose
Proud Christian
Jesus Loves You
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Henrietta Unknown
Kaalmayoti Warzone Control
674
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Posted - 2014.12.27 23:11:00 -
[12] - Quote
Timtron Victory wrote:I am pretty sure it was 506m to be exact, it was a proto caldari assault with a proto sniper. I was actually about to kill a heavy with a sniper rifle and got killed by the sniper. I am human so maybe I read it wrong but snipers are the new FOTM, even heavies use it so I will most likely be able to get a picture soon. The suggestion to make it impossible to use weapons in the redline makes a lot of sense but then again the whole point of the redline still makes no sense to me, if the blue team is being stomped, they have nowhere to retreat into, defeats the whole purpose Snipers have always been an annoyance, but in my experience, never a FOTM.
Common around redlined teams though.
Please buff my Magsex. It doesn't hit hard enough...
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gustavo acosta
Capital Acquisitions LLC General Tso's Alliance
635
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Posted - 2014.12.27 23:19:00 -
[13] - Quote
Just grab a tac sniper sneak at an angle and take him out before he knows what hit him.
GimmeDatSuhWeet isk
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Arkena Wyrnspire
Fatal Absolution
20555
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Posted - 2014.12.27 23:43:00 -
[14] - Quote
Thumb Green wrote:Max range is 450m, so BS on 500+m death from one.
Isn't 450m the maximum optimal, rather than the absolute range?
Sometimes, one just has an overwhelming urge to throw a potato at someone.
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Sergeant Sazu
Nanite Systems
261
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Posted - 2014.12.27 23:49:00 -
[15] - Quote
Arkena Wyrnspire wrote:Thumb Green wrote:Max range is 450m, so BS on 500+m death from one. Isn't 450m the maximum optimal, rather than the absolute range?
It's both.
The Sniper Rifle deals 100% damage until 450m. 451m and on it does nothing.
Not sure why Sniper Rifles are exempt from the damage fall-off mechanic, but they are.
[36.4m SP - Next skill: Kinetic Catalyzation 3]
(Assault mk.0 - Logistics mk.0)
"Call me beep me, if you want a logi"
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Nonoriri ko
Onikanabo Brigade Caldari State
26
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Posted - 2014.12.27 23:59:00 -
[16] - Quote
Thales is farther than 450m if i remember right. All named weapons have further range than proto. |
Maken Tosch
DUST University Ivy League
10595
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Posted - 2014.12.28 00:02:00 -
[17] - Quote
Nonoriri ko wrote:Thales is farther than 450m if i remember right. All named weapons have further range than proto.
Actually, I don't think Thale's were except from the 450m limit. If memory serves me right, ALL sniper rifles regardless of names have their absolute range set to 450m as of some time ago during one of the earlier hotfixes.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Cody Sietz
Random Gunz RISE of LEGION
4275
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Posted - 2014.12.28 00:17:00 -
[18] - Quote
LUGMOS wrote:Ghosts Chance wrote:im pretty sure sniper rifles cant even shoot that far... ^ Quit trying to Nerf snipers AGAIN... Jesus, some people... snipers...got a buff. Like really...
Snipers complained they were UP and got a buff...that's all that happened.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Timtron Victory
Tech Guard RISE of LEGION
125
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Posted - 2014.12.28 00:21:00 -
[19] - Quote
I have played dominations where more than 10 players are either snipers or forge gunners. Maybe its because of the Apex suits and players feel they want to save ISK for it or feel its not worth dying since they wont get a payout from killing Apex suits
Proud Christian
Jesus Loves You
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J0LLY R0G3R
And the ButtPirates
1512
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Posted - 2014.12.28 00:24:00 -
[20] - Quote
Here lately I've only seen one sniper that wasn't in the redline. The others I've payed a visit to, or at least ran them away. The one guy not in the redline was left alone for actually being in the sand box.
TLDR : Last Dust Montage
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LUGMOS
YELLOW JESUS EXP FORCE
1311
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Posted - 2014.12.28 01:58:00 -
[21] - Quote
Cody Sietz wrote:LUGMOS wrote:Ghosts Chance wrote:im pretty sure sniper rifles cant even shoot that far... ^ Quit trying to Nerf snipers AGAIN... Jesus, some people... snipers...got a buff. Like really... Snipers complained they were UP and got a buff...that's all that happened. Sorry, was referring specifically to range Nerf.
But seriously, I don't get the combat sniper argument, where people want snipers near the battle... Its just stupidly difficult trying to compete with Rail Rifles, Scramblers, and even Combat rifles. Sure, they can't hit you at your range, but everyone sees a sniper outside the redline and says "Mmmmm, tasty kill!"
Sway after moving totally kills combat sniping, and you HAVE to crouch to have a good chance at hitting something. Its a stupid argument, the combat sniper one... Anyone and their mother can easily counter a combat sniper.
Trust me, I know these facts.
Official QuafeGäó Advocate
Anti-FoTM Prof. V
Forum Scavenger Prof. V
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Timtron Victory
Tech Guard RISE of LEGION
125
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Posted - 2014.12.28 02:14:00 -
[22] - Quote
LUGMOS wrote:Cody Sietz wrote:LUGMOS wrote:Ghosts Chance wrote:im pretty sure sniper rifles cant even shoot that far... ^ Quit trying to Nerf snipers AGAIN... Jesus, some people... snipers...got a buff. Like really... Snipers complained they were UP and got a buff...that's all that happened. Sorry, was referring specifically to range Nerf. But seriously, I don't get the combat sniper argument, where people want snipers near the battle... Its just stupidly difficult trying to compete with Rail Rifles, Scramblers, and even Combat rifles. Sure, they can't hit you at your range, but everyone sees a sniper outside the redline and says "Mmmmm, tasty kill!" Sway after moving totally kills combat sniping, and you HAVE to crouch to have a good chance at hitting something. Its a stupid argument, the combat sniper one... Anyone and their mother can easily counter a combat sniper. Trust me, I know these facts.
I consider sniper rifles to be the opposite of shotguns, it makes sense but sniping from the redline is just ridiculous, there is no risk. Most times if they arent too far in, I die after killing them
Proud Christian
Jesus Loves You
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Everything Dies
Santa is coming...FOR BLOOD
1148
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Posted - 2014.12.28 02:16:00 -
[23] - Quote
Nirwanda Vaughns wrote: all thale sniping does is shame how little some folk have int heir lives that holding on to a single item in a game means to them i mean ffs some of you need to go and see one of two thing
Sunlight a vag**a
Why in the hell would anyone use a Thales anymore? There is ZERO point in using anything above the standard versions thanks to the headshot bonus; hell, instead of running in a 100k+ ISK proto sniper build, you can be just as effective now with a sub-20k suit and not worry about losing money in a match.
Mike Patton is the greatest singer in music. Proof
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LUGMOS
YELLOW JESUS EXP FORCE
1311
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Posted - 2014.12.28 02:21:00 -
[24] - Quote
Timtron Victory wrote:I consider sniper rifles to be the opposite of shotguns, it makes sense but sniping from the redline is just ridiculous, there is no risk. Most times if they arent too far in, I die after killing them Your reply had nothing to do with what I said... Did you even read it?
Official QuafeGäó Advocate
Anti-FoTM Prof. V
Forum Scavenger Prof. V
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Timtron Victory
Tech Guard RISE of LEGION
125
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Posted - 2014.12.28 02:30:00 -
[25] - Quote
LUGMOS wrote:Timtron Victory wrote:I consider sniper rifles to be the opposite of shotguns, it makes sense but sniping from the redline is just ridiculous, there is no risk. Most times if they arent too far in, I die after killing them Your reply had nothing to do with what I said... Did you even read it?
I did maybe I just wasnt clear enough. Combat Sniping is not broken. Hence my comparison to shotguns, you cant expect the shotgun to kill someone 200m away because the range is not fair, weapons should have their niches but 400m into the redline is just plain ridiculous. If you stay at high places or in difficult to reach spots then thats just being smart. Scouts are meant to get to snipers. If a medium suit is heading towards a sniper, he would most likely be spotted and die before he reaches his target. . Even with a range of 250m, the sniper rifle still out ranges the rail rifle. There was a heavy using a sniper rifle and a magsec. He was combat sniping and doing a pretty good job, I almost got him but got sniped by a red line sniper
Proud Christian
Jesus Loves You
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Nirwanda Vaughns
1141
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Posted - 2014.12.28 02:31:00 -
[26] - Quote
Edau Skir2 wrote:Nirwanda Vaughns wrote:to be honest the last round of sniper changes were supposed to reduce red line sniping but its done sod all. peopel will still sit at the back in a tanked out commando ck.0 in the redline and soon as they take a hit drop back to recharge. its pretty pathetic tbh. least guys using officer gear on the frontline risk losing them. all thale sniping does is shame how little some folk have int heir lives that holding on to a single item in a game means to them i mean ffs some of you need to go and see one of two thing
Sunlight a vag**a Please, us snipers do that with the militia bpo. That's standard Sniper practice. It's not about "being loathe to lose an item" it's about survival and killing the person who found you.
lol bulls**t. you've as much chance of seeing a unicorn being gangbanged by leprachauns than see a thale sniper near the battlefront risking losing it. a sniper and his thales are liek norman bates n his mom
Never argue with an idiot. they bring you down to their level and beat you through experience
proud C-II bpo owner
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Edau Skir2
Sebiestor Field Sappers Minmatar Republic
197
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Posted - 2014.12.28 02:42:00 -
[27] - Quote
Just wait until I'm skilled up enough to use a Thale. Then those words of yours shall be eaten.
Resident pasty smasher
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Thumb Green
Raymond James Corp
1979
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Posted - 2014.12.28 04:29:00 -
[28] - Quote
Timtron Victory wrote:
I consider sniper rifles to be the opposite of shotguns, it makes sense but sniping from the redline is just ridiculous, there is no risk. Most times if they arent too far in, I die after killing them
If they can shoot someone then they too can be shot. This "redline = no risk" bullshit is just that, bullshit. Redline snipers have always been just little more than annoying gnats but now they're even more annoying because the fcking range nerf means they know where to look for counter-snipers while also making it harder to counter-snipe them because the range nerf also means you can't get at the proper angle to snipe the ones that are behind the sh!tty hitboxes of buildings & terrain.
I'm getting a little tired of this "no risk" argument everyone brings up when they're trying to get something nerfed. It was ridiculous beforehand but now it's just straight up bullshit with BPO's floating around again. With how often "no risk" gets flung around you'd think the forums would be up in arms pissing and moaning about "no risk" being institutionalized but nope, seems nobody really gives a damn about the risk.
[RYJC]
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Timtron Victory
Tech Guard RISE of LEGION
125
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Posted - 2014.12.28 04:32:00 -
[29] - Quote
Thumb Green wrote:Timtron Victory wrote:
I consider sniper rifles to be the opposite of shotguns, it makes sense but sniping from the redline is just ridiculous, there is no risk. Most times if they arent too far in, I die after killing them
If they can shoot someone then they too can be shot. This "redline = no risk" bullshit is just that, bullshit. Redline snipers have always been just little more than annoying gnats but now they're even more annoying because the fcking range nerf means they know where to look for counter-snipers while also making it harder to counter-snipe them because the range nerf also means you can't get at the proper angle to snipe the ones that are behind the sh!tty hitboxes of buildings & terrain. I'm getting a little tired of this "no risk" argument everyone brings up when they're trying to get something nerfed. It was ridiculous beforehand but now it's just straight up bullshit with BPO's floating around again. With how often "no risk" gets flung around you'd think the forums would be up in arms pissing and moaning about "no risk" being institutionalized but nope, seems nobody really gives a damn about the risk.
I dont really understand what you are trying to say, I am not interested in a nerf. Never called for it. Sniping 400m from inside the redline is no risk
Proud Christian
Jesus Loves You
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Thumb Green
Raymond James Corp
1980
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Posted - 2014.12.28 04:43:00 -
[30] - Quote
Timtron Victory wrote:
I dont really understand what you are trying to say, I am not interested in a nerf. Never called for it.
Of course you didn't specifically call for a nerf but it's the only logical conclusion one can come to from reading that you think the SR's range is too much.
Timtron Victory wrote:Sniping 400m from inside the redline is no risk You and I must have very different definitions of "no risk".
[RYJC]
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