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KING CHECKMATE
Opus Arcana Covert Intervention
6173
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Posted - 2014.12.09 00:08:00 -
[1] - Quote
So. Thats pretty much it. Logis are WAY too slow (except the Minnie) and have LESS EHP than assaults.
I do understand the fact they have the Bandwith advantage and Equipment slots , but you even have EHP or have Speed or Damp (low scan profile), and logis have none.
In order to be a good support unit, you need to stick BY your squad.
So i propose that Logis just have -0.05 speed PER EQUIPMENT SLOT compared to their Assault Counter parts.
So Amarr And CAl would ahve -0.15 speed compared to their ASsault counter parts. The Min And Gal -0.20.
Discuss.
Amarr FW blue dots suck. If you suck :please go and bother Minmatar or Gallente. You'll even win some matches there.
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postapo wastelander
Bacon with a bottle of Quafe
787
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Posted - 2014.12.09 00:09:00 -
[2] - Quote
KING CHECKMATE wrote:So. Thats pretty much it. Logis are WAY too slow (except the Minnie) and have LESS EHP than assaults.
I do understand the fact they have the Bandwith advantage and Equipment slots , but you even have EHP or have Speed or Damp (low scan profile), and logis have none.
In order to be a good support unit, you need to stick BY your squad.
So i propose that Logis just have -0.15 speed compared to their Assault Counter parts.
Discuss.
If buff to speed, buff for everyone. No exceptions ;l
"We build from rust"
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KING CHECKMATE
Opus Arcana Covert Intervention
6173
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Posted - 2014.12.09 00:14:00 -
[3] - Quote
postapo wastelander wrote:
If buff to speed, buff for everyone. No exceptions ;l
The thing is, no other class needs a speed buff as much as Logis.
Scouts are speedy as it is Assaults are Very fast considering the amount of EHP they can pack (Specially the Minmatar who outruns the AMarr Scout) Sentinels...well ...i dont need to explain why they DONT need to be speedier...
Amarr FW blue dots suck. If you suck :please go and bother Minmatar or Gallente. You'll even win some matches there.
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postapo wastelander
Bacon with a bottle of Quafe
787
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Posted - 2014.12.09 00:17:00 -
[4] - Quote
KING CHECKMATE wrote:postapo wastelander wrote:
If buff to speed, buff for everyone. No exceptions ;l
The thing is, no other class needs a speed buff as much as Logis.
Scouts are speedy as it is Assaults are Very fast considering the amount of EHP they can pack (Specially the Minmatar who outruns the AMarr Scout) Sentinels...well ...i dont need to explain why they DONT need to be speedier...
No no no, i meant if speed buff for logi, buff every logi. Logi are little slow, i know someone can put contra like "they have gadgets with them". But honestly logi should be faster (even just little), there i agree with you ;j
"We build from rust"
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
15606
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Posted - 2014.12.09 00:18:00 -
[5] - Quote
KING CHECKMATE wrote:postapo wastelander wrote:
If buff to speed, buff for everyone. No exceptions ;l
The thing is, no other class needs a speed buff as much as Logis.
Scouts are speedy as it is Assaults are Very fast considering the amount of EHP they can pack (Specially the Minmatar who outruns the AMarr Scout) Sentinels...well ...i dont need to explain why they DONT need to be speedier...
Fit a Kin Cat.
*"He spoke, and we made it so all worlds were one, all peoples were one, all faiths, creeds, and nationalities were one.
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Sinboto Simmons
Murphys-Law General Tso's Alliance
6593
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Posted - 2014.12.09 00:19:00 -
[6] - Quote
I would logi if I didn't sink into minheavy. (that I never use besides to forge)
That said, an increase in speed isn't bad persay but you'd do well to not give the logi too many buffs less la bumbling slayers return.
EDIT: And as True said, fit biotech, not every class needs to be good at everything. That's the assaults' job.
Sinboto - The True Blood Minja
Forum Warrior level 5 Prof 1
Born of the Brutor tribe
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KING CHECKMATE
Opus Arcana Covert Intervention
6172
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Posted - 2014.12.09 00:27:00 -
[7] - Quote
True Adamance wrote:KING CHECKMATE wrote:postapo wastelander wrote:
If buff to speed, buff for everyone. No exceptions ;l
The thing is, no other class needs a speed buff as much as Logis.
Scouts are speedy as it is Assaults are Very fast considering the amount of EHP they can pack (Specially the Minmatar who outruns the AMarr Scout) Sentinels...well ...i dont need to explain why they DONT need to be speedier... Fit a Kin Cat.
Kin cat wont fix my movement nor strafing speed.
T.Adamance/ Invalidated.
Amarr FW blue dots suck. If you suck :please go and bother Minmatar or Gallente. You'll even win some matches there.
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Slave of MORTE
Eyniletti Rangers Minmatar Republic
125
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Posted - 2014.12.09 00:29:00 -
[8] - Quote
Logis absolutely do need a speed buff I've said it several time speed is also incredibly important to Thier role.
Yet another slave of Mortedeamor
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
15609
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Posted - 2014.12.09 00:29:00 -
[9] - Quote
KING CHECKMATE wrote:True Adamance wrote:KING CHECKMATE wrote:postapo wastelander wrote:
If buff to speed, buff for everyone. No exceptions ;l
The thing is, no other class needs a speed buff as much as Logis.
Scouts are speedy as it is Assaults are Very fast considering the amount of EHP they can pack (Specially the Minmatar who outruns the AMarr Scout) Sentinels...well ...i dont need to explain why they DONT need to be speedier... Fit a Kin Cat. Kin cat wont fix my movement nor strafing speed. T.Adamance/ Invalidated.
Just run every where then. All this strafing business is indicative of how bad at FPS people are.......
*"He spoke, and we made it so all worlds were one, all peoples were one, all faiths, creeds, and nationalities were one.
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Jacques Cayton II
Titans of Phoenix
1214
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Posted - 2014.12.09 00:29:00 -
[10] - Quote
KING CHECKMATE wrote:So. Thats pretty much it. Logis are WAY too slow (except the Minnie) and have LESS EHP than assaults.
I do understand the fact they have the Bandwith advantage and Equipment slots , but you even have EHP or have Speed or Damp (low scan profile), and logis have none.
In order to be a good support unit, you need to stick BY your squad.
So i propose that Logis just have -0.05 speed PER EQUIPMENT SLOT compared to their Assault Counter parts.
So Amarr And CAl would have -0.15 speed compared to their Assault counter parts. The Min And Gal -0.20.
Discuss. No They are good at their role and can kill if needed no changes needed
We fight for the future of the State not our
personal goals
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postapo wastelander
Bacon with a bottle of Quafe
788
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Posted - 2014.12.09 00:30:00 -
[11] - Quote
Kin cats are essential, but it is honestly that necessary to be slower than assault class and faster than heavy?! Thats the question. If there will be slight buff it will be nice. If there will be no buff its fine either ;j
"We build from rust"
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KING CHECKMATE
Opus Arcana Covert Intervention
6175
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Posted - 2014.12.09 00:31:00 -
[12] - Quote
True Adamance wrote:Just run every where then. All this strafing business is indicative of how bad at FPS people are.......
Logis have the LEAST Stamina and stamina regen. Sprint Speed is not necessarily the ONLY speed they need.
Move and Strafe to avoid SOME bullets while repping, reviving,etc...
Invalidated again my friend.
Amarr FW blue dots suck. If you suck :please go and bother Minmatar or Gallente. You'll even win some matches there.
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Slave of MORTE
Eyniletti Rangers Minmatar Republic
125
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Posted - 2014.12.09 00:41:00 -
[13] - Quote
KING CHECKMATE wrote:True Adamance wrote:Just run every where then. All this strafing business is indicative of how bad at FPS people are....... Logis have the LEAST Stamina and stamina regen. Sprint Speed is not necessarily the ONLY speed they need. Move and Strafe to avoid SOME bullets while repping, reviving,etc... Invalidated again my friend. Speed is 100 % crucial all logis have low ehp they should have higher speed. Also if your walking speed is a crawl how can you hope to walk behind heavies and rep them. :/ run to downed allies to revive them. Keep you body behind your bullet sponge ..equipment deployment ..just about every aspect of logi us buffed just by raising Thier speed..they still have the shittiest stamina and stamina recovery..weak ehp..One gun in most cases ..logi being purely support and having no real slaying abilities should have higher speed.
Yet another slave of Mortedeamor
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KING CHECKMATE
Opus Arcana Covert Intervention
6189
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Posted - 2014.12.09 00:49:00 -
[14] - Quote
Jacques Cayton II wrote: No They are good at their role and can kill if needed no changes needed
Ok. so you are obviously not a logi...
Thanks for participating .
Amarr FW blue dots suck. If you suck :please go and bother Minmatar or Gallente. You'll even win some matches there.
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1913 DfLo
ScReWeD uP InC
93
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Posted - 2014.12.09 00:57:00 -
[15] - Quote
Yep Logis need a boost. Logis have work to do.
ScReWeD uP InC
Recruit BPO's
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KING CHECKMATE
Opus Arcana Covert Intervention
6193
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Posted - 2014.12.09 01:09:00 -
[16] - Quote
1913 DfLo wrote:Yep Logis need a boost. Logis have work to do.
Thanks.
Funny fact. Most people against Logis having a speed buff do this while in a game....:
''Where the *** is my repairs?'' '' Why nobody has scans!!!!!!! im getting F*** by scouts!'' ''There are no freakn uplinks in this maps'' or '' all uplinks are piled up together'' ''My Fat a*** is out of ammo. AMMO AMMO!!!!!...''' ''Anyone with a needle? Where are the logis!!???!!''
Heh....
Amarr FW blue dots suck. If you suck :please go and bother Minmatar or Gallente. You'll even win some matches there.
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sabre prime
Crux Special Tasks Group Gallente Federation
922
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Posted - 2014.12.09 01:12:00 -
[17] - Quote
Logis should be the second fastest suit in the game, also with the second best EWAR capabilities. They should rank fourth in the list of suits for EHP with scouts coming last on that front. Yeah?
The slow blade penetrates the shield.
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LUGMOS
YELLOW JESUS EXP FORCE
1064
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Posted - 2014.12.09 01:21:00 -
[18] - Quote
sabre prime wrote:Logis should be the second fastest suit in the game, also with the second best EWAR capabilities. They should rank fourth in the list of suits for EHP with scouts coming last on that front. Yeah? Inb4 ++ber strafe untouchable slayer logis
Official QuafeGäó Advocate
Anti-FoTM Prof. V
Forum Scavenger Prof. V
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KING CHECKMATE
Opus Arcana Covert Intervention
6193
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Posted - 2014.12.09 01:21:00 -
[19] - Quote
sabre prime wrote:Logis should be the second fastest suit in the game, also with the second best EWAR capabilities. They should rank fourth in the list of suits for EHP with scouts coming last on that front. Yeah?
Smart
Amarr FW blue dots suck. If you suck :please go and bother Minmatar or Gallente. You'll even win some matches there.
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Dauth Jenkins
Titans of Phoenix
601
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Posted - 2014.12.09 01:50:00 -
[20] - Quote
postapo wastelander wrote:KING CHECKMATE wrote:postapo wastelander wrote:
If buff to speed, buff for everyone. No exceptions ;l
The thing is, no other class needs a speed buff as much as Logis.
Scouts are speedy as it is Assaults are Very fast considering the amount of EHP they can pack (Specially the Minmatar who outruns the AMarr Scout) Sentinels...well ...i dont need to explain why they DONT need to be speedier... No no no, i meant if speed buff for logi, buff every logi. Logi are little slow, i know someone can put contra like "they have gadgets with them". But honestly logi should be faster (even just little), there i agree with you ;j
just stop armour tanking
-Sincerely
--The Dual Swarm Commando
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Mad Syringe
ReDust Inc.
374
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Posted - 2014.12.09 02:08:00 -
[21] - Quote
Two things I would like to have for my logi.
First, faster walking speed, or a reptool, that works while sprinting. It's rediculous how often people who we rep, just are faster and break the rep beam. This would also reduce the threat from scouts a smidge, since you might be able to evade some of those backstabs...
Faster Sprint speed. This is essentially important because we are the ones who run around the whole map and back and forth to the depots, to support everybody. Slowness makes this not fun. Sacrificing a low slot for that is not an option, since we need these to get ehp reps or ewar in those slots.
I would also really like to get better jump height, since a lot of places are inacsessable if you cant jump high enough.
Dedicated Minmando Masshole with love for Swarmholing... Not playing logi that much anymore... which is a shame...
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Z3dog
BIG BAD W0LVES
48
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Posted - 2014.12.09 02:34:00 -
[22] - Quote
KING CHECKMATE wrote:So. Thats pretty much it. Logis are WAY too slow (except the Minnie) and have LESS EHP than assaults.
I do understand the fact they have the Bandwith advantage and Equipment slots , but you even have EHP or have Speed or Damp (low scan profile), and logis have none.
In order to be a good support unit, you need to stick BY your squad.
So i propose that Logis just have -0.05 speed PER EQUIPMENT SLOT compared to their Assault Counter parts.
So Amarr And CAl would have -0.15 speed compared to their Assault counter parts. The Min And Gal -0.20.
I dont mean JUST SPRNT speed. They need, more than sprint speed, more Strafe and Movement speed.
Another thing. A speed buff wouldnt make Logis OP, nor SLAYER logis.
Consider: Assaults ALREADY have a LOT more EHP. They are ALREADY faster , and have better shield regen and armor regen values. WHILE, Having the same (n most cases) amount of slots.
Discuss. The minmatar logi, i believe, is the only valid general logistics suit because it is the only one fast enough to consistently keep up. I wish they would buff the sprint speed, but buffing the jog (walk) speed would also be interesting.
Dust 5/14
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Joel II X
Bacon with a bottle of Quafe
4977
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Posted - 2014.12.09 04:27:00 -
[23] - Quote
With the new scan changes, if you buff logi speed, they'll be setting their other foot in scout territory.
Logis are fine, at the moment. |
One Eyed King
Land of the BIind
6453
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Posted - 2014.12.09 05:30:00 -
[24] - Quote
Rattati brought something up that will help alleviate the situation if implimented:
CCP Rattati wrote:I want each frame to have mass, each module to have mass, and speed is dynamically related to mass.
base speed = 6 at zero mass
Scout = 100 (could substitute mass for hp) base speed 100/X = 5.2 plate = 10 1 plate = 10% speed reduction 5 plates = 50% reduction new speed = base speed * penalty
Sentinel = 500 base speed = 500/X = 4.5 plate = 10 1 plate = 2% speed reduction 5 plates = 10% reduction new speed = base speed * penalty
penalty wouldn't have to be linear
I already have some calculations and ideas without a true encumbrance model, I can share that
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
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ADAM-OF-EVE
Dead Man's Game RUST415
1686
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Posted - 2014.12.09 05:38:00 -
[25] - Quote
perhaps not more speed but a lot more stamina for them to run longer. for me i tend to get caught out when my stamina puffs out and not so much as a result of lower overall speed.
then again i'm in the mini apex suit currently and i am benefiting from both the speed and stamina and it certainly makes a difference. but i was tanked previously so its hard to tell which is overall more beneficial to increase
All Hail Legion
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postapo wastelander
Bacon with a bottle of Quafe
791
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Posted - 2014.12.09 11:06:00 -
[26] - Quote
KING CHECKMATE wrote:1913 DfLo wrote:Yep Logis need a boost. Logis have work to do. Thanks.Funny fact. Most people against Logis having a speed buff do this while in a game....: ''Where the *** is my repairs?'' '' Why nobody has scans!!!!!!! im getting F*** by scouts!'' ''There are no freakn uplinks in this maps'' or '' all uplinks are piled up together'' ''My Fat a*** is out of ammo. AMMO AMMO!!!!!...''' ''Anyone with a needle? Where are the logis!!???!!''Heh....
For this reason i will be really glad if devs implement something like blinking icon with "no ammo" sign over head. Like what we have if someone want take up with needle.
"We build from rust"
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ZDub 303
Escrow Removal and Acquisition Negative-Feedback
3313
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Posted - 2014.12.09 11:21:00 -
[27] - Quote
With respecs and the hella buffed scouts and assault suits. I can't imagine we'll ever see the return of the slayer logi. It would take some seriously massive buffs to make the slayer logi viable again.
With that in mind... pretty much anything to make logi worth running is a plus in my book. Of course there are so many purests who think Logi's shouldn't ever get a kill that you'll make some no headway on that front.
It would be better imo to split the logi class and create two more well defined roles.
One suit with repair, injector, and scanning bonuses for pure logistics. Give them high EHP, assault-level speed, and low combat potential (either an L with damage penalty or possibly an S/S weapon layout)
One suit with more deployable-focused bonuses and L/S/3E layout. They would be lower speed like the current logi is and be more focused on creating and defending support points. Give them an uplink, nanohive, and injector bonus.
I would call one of them a medic suit and the other a logistics suit, or something like that.
Essentially give every race a min logi and an amarr logi. Yes the bonuses wouldn't be so distinct like they are for other races but that shouldn't hold back better role definition. Plus I think racial suits should be more focused on tanking style and less focused on specific role types.
But hey... my opinion is rarely popular on these forums so v0v. |
Spectral Clone
Abandoned Privilege Top Men.
3282
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Posted - 2014.12.09 12:04:00 -
[28] - Quote
ZDub 303 wrote:With respecs and the hella buffed scouts and assault suits. I can't imagine we'll ever see the return of the slayer logi. It would take some seriously massive buffs to make the slayer logi viable again.
With that in mind... pretty much anything to make logi worth running is a plus in my book. Of course there are so many purests who think Logi's shouldn't ever get a kill that you'll make some no headway on that front.
It would be better imo to split the logi class and create two more well defined roles.
One suit with repair, injector, and scanning bonuses for pure logistics. Give them high EHP, assault-level speed, and low combat potential (either an L with damage penalty or possibly an S/S weapon layout)
One suit with more deployable-focused bonuses and L/S/3E layout. They would be lower speed like the current logi is and be more focused on creating and defending support points. Give them an uplink, nanohive, and injector bonus.
I would call one of them a medic suit and the other a logistics suit, or something like that.
Essentially give every race a min logi and an amarr logi. Yes the bonuses wouldn't be so distinct like they are for other races but that shouldn't hold back better role definition. Plus I think racial suits should be more focused on tanking style and less focused on specific role types.
But hey... my opinion is rarely popular on these forums so v0v.
The logistics suit should be a light suit with 2 eq slots and vehicle transport bonuses. The medic should be what the current logi is.
EVE: Legion, also known as: Schroedinger's Game, EVE: Limbo, or just "Not-a-game-yet".
My PS3: http://imgur.com/a/5O8ok
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Meee One
Amakakeru-Ryu-no-Hirameki
1377
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Posted - 2014.12.09 12:05:00 -
[29] - Quote
KING CHECKMATE wrote:So. Thats pretty much it. Logis are WAY too slow (except the Minnie) and have LESS EHP than assaults.
I do understand the fact they have the Bandwith advantage and Equipment slots , but you even have EHP or have Speed or Damp (low scan profile), and logis have none.
In order to be a good support unit, you need to stick BY your squad.
So i propose that Logis just have -0.05 speed PER EQUIPMENT SLOT compared to their Assault Counter parts.
So Amarr And CAl would have -0.15 speed compared to their Assault counter parts. The Min And Gal -0.20.
I dont mean JUST SPRNT speed. They need, more than sprint speed, more Strafe and Movement speed.
Another thing. A speed buff wouldnt make Logis OP, nor SLAYER logis.
Consider: Assaults ALREADY have a LOT more EHP. They are ALREADY faster , and have better shield regen and armor regen values. WHILE, Having the same (n most cases) amount of slots.
Discuss. Actually the Min logistics specifically says its exoskeleton makes carrying any amount of equipment effortless.
So,speed reductions based on equipment is a no-go (for Min at least). This should be reason enough for Min logistics to be equal with basics in speed,yet they are slower for some odd reason.
Official Blueberry of the Forums.
Title given by my #1 fan Sgt Kirk.
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Meee One
Amakakeru-Ryu-no-Hirameki
1377
|
Posted - 2014.12.09 12:08:00 -
[30] - Quote
ZDub 303 wrote:With respecs and the hella buffed scouts and assault suits. I can't imagine we'll ever see the return of the slayer logi. It would take some seriously massive buffs to make the slayer logi viable again.
With that in mind... pretty much anything to make logi worth running is a plus in my book. Of course there are so many purests who think Logi's shouldn't ever get a kill that you'll make some no headway on that front.
It would be better imo to split the logi class and create two more well defined roles.
One suit with repair, injector, and scanning bonuses for pure logistics. Give them high EHP, assault-level speed, and low combat potential (either an L with damage penalty or possibly an S/S weapon layout)
One suit with more deployable-focused bonuses and L/S/3E layout. They would be lower speed like the current logi is and be more focused on creating and defending support points. Give them an uplink, nanohive, and injector bonus.
I would call one of them a medic suit and the other a logistics suit, or something like that.
Essentially give every race a min logi and an amarr logi. Yes the bonuses wouldn't be so distinct like they are for other races but that shouldn't hold back better role definition. Plus I think racial suits should be more focused on tanking style and less focused on specific role types.
But hey... my opinion is rarely popular on these forums so v0v. +1 This sounds pretty good. Then again...i might just be saying that because i'm good with sidearms.
Official Blueberry of the Forums.
Title given by my #1 fan Sgt Kirk.
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Robocop Junior
Resheph Interstellar Strategy Gallente Federation
822
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Posted - 2014.12.09 12:08:00 -
[31] - Quote
If only King was in charge.
If strength were all, tiger would not fear scorpion.
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Slave of MORTE
Eyniletti Rangers Minmatar Republic
130
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Posted - 2014.12.09 12:09:00 -
[32] - Quote
Z3dog wrote:KING CHECKMATE wrote:So. Thats pretty much it. Logis are WAY too slow (except the Minnie) and have LESS EHP than assaults.
I do understand the fact they have the Bandwith advantage and Equipment slots , but you even have EHP or have Speed or Damp (low scan profile), and logis have none.
In order to be a good support unit, you need to stick BY your squad.
So i propose that Logis just have -0.05 speed PER EQUIPMENT SLOT compared to their Assault Counter parts.
So Amarr And CAl would have -0.15 speed compared to their Assault counter parts. The Min And Gal -0.20.
I dont mean JUST SPRNT speed. They need, more than sprint speed, more Strafe and Movement speed.
Another thing. A speed buff wouldnt make Logis OP, nor SLAYER logis.
Consider: Assaults ALREADY have a LOT more EHP. They are ALREADY faster , and have better shield regen and armor regen values. WHILE, Having the same (n most cases) amount of slots.
Discuss. The minmatar logi, i believe, is the only valid general logistics suit because it is the only one fast enough to consistently keep up. I wish they would buff the sprint speed, but buffing the jog (walk) speed would also be interesting.
minmatar I'd the only one fast enough at base yes My amar logi runs 1 kinkats 2 reps 1 plate. doing so doubled my survival rate If they boosted logi speed across the board it would be awesome I could run 2 plates WITH OUT crawling
Yet another slave of Mortedeamor
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DeadlyAztec11
Ostrakon Agency
6350
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Posted - 2014.12.09 12:13:00 -
[33] - Quote
Ferroscale and kincats are your friend. Don't equip armor plates if you don't like losing speed.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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Robocop Junior
Resheph Interstellar Strategy Gallente Federation
822
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Posted - 2014.12.09 12:16:00 -
[34] - Quote
If only Deadly was a woman, the things I would do to her.
If strength were all, tiger would not fear scorpion.
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Meee One
Amakakeru-Ryu-no-Hirameki
1377
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Posted - 2014.12.09 12:17:00 -
[35] - Quote
One Eyed King wrote:Rattati brought something up that will help alleviate the situation if implimented: CCP Rattati wrote:I want each frame to have mass, each module to have mass, and speed is dynamically related to mass.
base speed = 6 at zero mass
Scout = 100 (could substitute mass for hp) base speed 100/X = 5.2 plate = 10 1 plate = 10% speed reduction 5 plates = 50% reduction new speed = base speed * penalty
Sentinel = 500 base speed = 500/X = 4.5 plate = 10 1 plate = 2% speed reduction 5 plates = 10% reduction new speed = base speed * penalty
penalty wouldn't have to be linear
I already have some calculations and ideas without a true encumbrance model, I can share that Something tells me the rules will be broken when it comes to logistics and assaults.
Currently: -logis have almost scout level eHP -logis have almost commando level speed
And as speed to eHP ratio shows,this is broken.
-assaults have 160 more eHP than logistics -assaults have higher speed compared to the lower eHP logistics
This too is broken.
But it is considered "ok" by CCP,and COD/BF4 players.
My bet says logistics will still be badly gimped,and speed changes to eHP mods will doom the class. While assaults will have almost 0 penalty and flourish.
Official Blueberry of the Forums.
Title given by my #1 fan Sgt Kirk.
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KING CHECKMATE
Opus Arcana Covert Intervention
6214
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Posted - 2014.12.09 14:47:00 -
[36] - Quote
People saying that Logis shouldnt be buffed because logis shouldnt be able to kill, are not considering the fact that Suppressive Fire is ALSO support. As it is, a Logi rounds around 400-600 EHP , while being slow as a commando. The only true bet is to hide behind sentinels.
Speed is needed for us to revive you, decent survivability is needed in order to fulfill our duty.
Pretty common example: Say Im a logi. Im repping a Sentinel. 2 of us. Then , we face 2 Enemy sentinels with a Logi.
My heavy takes out 1 enemy sentinel and hurts the second one and the logi, but this second sentinel kills by heavy. So now, my mission changes. I need to REVIVE my heavy and Rep him to full health, the issue is, i still have a Damaged enemy Sentinel that is Quickly being repaired and a Damaged enemy Logi.
So i change to my Light weapon (process that if it takes 2 seconds, thats 2 seconds of enemy HMG on my face)
At its current state, i dont have the Firepower nor EHP to take down the heavy on my own. I can attempt to down the Logi (and stop the reps) but due to lack of firepower AND EHP chances are that i will be killed by either one, or the other.
WIth some speed, the logi should be able to kill BOTH a damged sent and the Logi.
As Logis aer now, they are slow AND squishy while having same scan profile as Assaults.
So as you see the only thing we really have going for us is Equipment, but equipment alone doesnt cut it.
Logis should be the 2nd fastest suits , not assaults. But since i dont want to p*ss off the whole community, im just requesting a -0.15 / -0.20 speed differences with assaults.
Amarr FW blue dots suck. If you suck :please go and bother Minmatar or Gallente. You'll even win some matches there.
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1913 DfLo
ScReWeD uP InC
94
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Posted - 2014.12.09 15:48:00 -
[37] - Quote
KING CHECKMATE wrote:1913 DfLo wrote:Yep Logis need a boost. Logis have work to do. Thanks.Funny fact. Most people against Logis having a speed buff do this while in a game....: ''Where the *** is my repairs?'' '' Why nobody has scans!!!!!!! im getting F*** by scouts!'' ''There are no freakn uplinks in this maps'' or '' all uplinks are piled up together'' ''My Fat a*** is out of ammo. AMMO AMMO!!!!!...''' ''Anyone with a needle? Where are the logis!!???!!''Heh....
Right on the money. Always someone needing something.
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Apothecary Za'ki
Biomass Positive
2315
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Posted - 2014.12.09 16:11:00 -
[38] - Quote
postapo wastelander wrote:KING CHECKMATE wrote:postapo wastelander wrote:
If buff to speed, buff for everyone. No exceptions ;l
The thing is, no other class needs a speed buff as much as Logis.
Scouts are speedy as it is Assaults are Very fast considering the amount of EHP they can pack (Specially the Minmatar who outruns the AMarr Scout) Sentinels...well ...i dont need to explain why they DONT need to be speedier... No no no, i meant if speed buff for logi, buff every logi. Logi are little slow, i know someone can put contra like "they have gadgets with them". But honestly logi should be faster (even just little), there i agree with you ;j i agree.. i with with adv gal adv cal pro min and std amarr and apart from min and cal the other 2 are really slow..
however! most logi need to brick tank because of the lack of ehp.. so if logi had more ehp we wouldnt have to be as slow..
or perhaps make repair tools give a bonus to movement speed while they are out/active.. +1.5m/s while out but not active +3m/s while out AND active.
cause repair tools have a capacitor the same as a rifter apparently so maybe they boost the suit useing them
#[[LogiBro ADV/PRO]] [[Level 2 Forum Warrior]] [[Level 2 Forum Pariah]]
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Apothecary Za'ki
Biomass Positive
2315
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Posted - 2014.12.09 16:14:00 -
[39] - Quote
DeadlyAztec11 wrote:Ferroscale and kincats are your friend. Don't equip armor plates if you don't like losing speed. not the point. logi are a medium suit with equal or less ehp then scouts with LESS SPEED and we're supposed to be doign a job out on the field
#[[LogiBro ADV/PRO]] [[Level 2 Forum Warrior]] [[Level 2 Forum Pariah]]
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Apothecary Za'ki
Biomass Positive
2315
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Posted - 2014.12.09 16:18:00 -
[40] - Quote
ADAM-OF-EVE wrote:perhaps not more speed but a lot more stamina for them to run longer. for me i tend to get caught out when my stamina puffs out and not so much as a result of lower overall speed.
then again i'm in the mini apex suit currently and i am benefiting from both the speed and stamina and it certainly makes a difference. but i was tanked previously so its hard to tell which is overall more beneficial to increase amarr 4th regen, 1st pool caldari 2nd regen, 3rd pool gallente 3rd regen, 2nd pool minmatar, 1st regen, 4th pool
thats how i see the stamina and stamina pool atm..
#[[LogiBro ADV/PRO]] [[Level 2 Forum Warrior]] [[Level 2 Forum Pariah]]
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Sequal Rise
Les Desanusseurs
404
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Posted - 2014.12.09 16:19:00 -
[41] - Quote
Dauth Jenkins wrote:just stop armour tanking Ahem.. My Amarr logi only have 4 lows, the lowest speed, and only have somthing like 375 eHP with maxed skills of course. I think I only use ferros and 1 rep in order to keep some speed and with this I can have 787 eHP. I couldn't exchange a ferro for a kin cat cause the loss of HP would make my suit useless.
The logi must stay alive if he wants to support his teamates. With such a low eHP/ low regen / low speed he has too many disadvantage IMO. The proposed speed buff seems fair to me ^^ It would be a beggining to make Logis a bit better.
Assault, Logi, Scout, Heavy.. What do you need?
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1913 DfLo
ScReWeD uP InC
95
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Posted - 2014.12.09 16:29:00 -
[42] - Quote
Apothecary Za'ki wrote:DeadlyAztec11 wrote:Ferroscale and kincats are your friend. Don't equip armor plates if you don't like losing speed. not the point. logi are a medium suit with equal or less ehp then scouts with LESS SPEED and we're supposed to be doign a job out on the field
Yep. I agree. Logis aren't light frames.
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KING CHECKMATE
Opus Arcana Covert Intervention
6217
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Posted - 2014.12.09 16:29:00 -
[43] - Quote
Sequal Rise wrote:Dauth Jenkins wrote:just stop armour tanking Ahem.. My Amarr logi only have 4 lows, the lowest speed, and only have somthing like 375 eHP with maxed skills of course. I think I only use ferros and 1 rep in order to keep some speed and with this I can have 787 eHP. I couldn't exchange a ferro for a kin cat cause the loss of HP would make my suit useless. The logi must stay alive if he wants to support his teamates. With such a low eHP/ low regen / low speed he has too many disadvantage IMO. The proposed speed buff seems fair to me ^^ It would be a beggining to make Logis a bit better.
Indeed. AMarr Logi not only has less slots than an assault, its slow as any other commando, and it has almost scout level EHP, but if you want to equip Proto equipment you cant even shield tank it properly..(not that it would help at all considering the 15 shield regen per sec...)
Amarr Logi, Scout, Assault , Sentinel and soon Commando. Check MY loyalty Empress o7
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1913 DfLo
ScReWeD uP InC
96
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Posted - 2014.12.09 16:58:00 -
[44] - Quote
KING CHECKMATE wrote:Sequal Rise wrote:Dauth Jenkins wrote:just stop armour tanking Ahem.. My Amarr logi only have 4 lows, the lowest speed, and only have somthing like 375 eHP with maxed skills of course. I think I only use ferros and 1 rep in order to keep some speed and with this I can have 787 eHP. I couldn't exchange a ferro for a kin cat cause the loss of HP would make my suit useless. The logi must stay alive if he wants to support his teamates. With such a low eHP/ low regen / low speed he has too many disadvantage IMO. The proposed speed buff seems fair to me ^^ It would be a beggining to make Logis a bit better. Indeed. AMarr Logi not only has less slots than an assault, its slow as any other commando, and it has almost scout level EHP, but if you want to equip Proto equipment you cant even shield tank it properly..(not that it would help at all considering the 15 shield regen per sec...)
That really sucks. So basically you're a slow target just like a heavy without the protection? It's like CCP forgot is a medium frame.
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Sequal Rise
Les Desanusseurs
404
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Posted - 2014.12.09 17:02:00 -
[45] - Quote
Exactly man, it really needs a big buff. And its bonus over uplinks also disapear when you die!
It deeply needs a 5th slot, a speed buff and I'd like to exchange that Sidearm slot for a 4th EQ one ^^
Assault, Logi, Scout, Heavy.. What do you need?
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KING CHECKMATE
Opus Arcana Covert Intervention
6220
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Posted - 2014.12.09 17:07:00 -
[46] - Quote
Sequal Rise wrote:Exactly man, it really needs a big buff. And its bonus over uplinks also disapear when you die!
It deeply needs a 5th slot, a speed buff and I'd like to exchange that Sidearm slot for a 4th EQ one ^^
I ... like the Side arm...makes me feel unique u.u
Amarr Logi, Scout, Assault , Sentinel and soon Commando. Check MY loyalty Empress o7
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1913 DfLo
ScReWeD uP InC
96
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Posted - 2014.12.09 17:27:00 -
[47] - Quote
KING CHECKMATE wrote:Sequal Rise wrote:Exactly man, it really needs a big buff. And its bonus over uplinks also disapear when you die!
It deeply needs a 5th slot, a speed buff and I'd like to exchange that Sidearm slot for a 4th EQ one ^^ I ... like the Side arm...makes me feel unique u.u
Yep pretty much. Wish I had one on my Logis. Sucks when I have to reload in a fire fight and die. Basically have no other options.
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1913 DfLo
ScReWeD uP InC
97
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Posted - 2014.12.09 19:34:00 -
[48] - Quote
Any Dev reading this? Any love for the Logis?
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KING CHECKMATE
Opus Arcana Covert Intervention
6223
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Posted - 2014.12.09 19:44:00 -
[49] - Quote
1913 DfLo wrote:Any Dev reading this? Any love for the Logis?
SERIOUSLY.
Amarr Logi, Scout, Assault , Sentinel and soon Commando. Check MY loyalty Empress o7
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Meee One
Amakakeru-Ryu-no-Hirameki
1383
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Posted - 2014.12.09 20:02:00 -
[50] - Quote
1913 DfLo wrote:Any Dev reading this? Any love for the Logis? I'm afraid the term 'logi-love' means love coming from logistics,not going to them.
Official Blueberry of the Forums.
Title given by my #1 fan Sgt Kirk.
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RayRay James
Titans of Phoenix
804
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Posted - 2014.12.09 20:06:00 -
[51] - Quote
I started working on a fit for my pro gal logi a few weeks ago that I hadn't considered before.
near 500 HP armor, just over 100 shield Repairs 17 or 19 armor a second ( i cant remember which atm ) walks faster than a sentinel runs
It turns out, it's actually better in all ways than my dual armor plated / single repped fit I've been running for over a year. Only downside is I had to drop a few of my high mods to enhanced (GASP!) instead of a full proto fit. Upside, I can actually use all 5 lows now instead of needing a CPU module.
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Ripley Riley
Incorruptibles
5470
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Posted - 2014.12.09 20:08:00 -
[52] - Quote
King, what would you do if CCP offered to normalize logi run/walk speeds (not sprint) with assault, but you had to give up your Amarr logi sidearm?
My advice to you, playa...
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Sequal Rise
Les Desanusseurs
407
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Posted - 2014.12.09 20:14:00 -
[53] - Quote
KING CHECKMATE wrote:Sequal Rise wrote:Exactly man, it really needs a big buff. And its bonus over uplinks also disapear when you die!
It deeply needs a 5th slot, a speed buff and I'd like to exchange that Sidearm slot for a 4th EQ one ^^ I ... like the Side arm...makes me feel unique u.u Hahahaha yeah that's right, but I think if you are a true logi you dont really need it as you dont really use your main already^^ I'd rather have a 4th EQ! Then if I can have both I won't shout hu?
Assault, Logi, Scout, Heavy.. What do you need?
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1913 DfLo
ScReWeD uP InC
104
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Posted - 2014.12.10 01:23:00 -
[54] - Quote
Logi Speed Buff Bump
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Heimdallr69
Nyain San General Tso's Alliance
3866
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Posted - 2014.12.10 01:54:00 -
[55] - Quote
KING CHECKMATE wrote:So. Thats pretty much it. Logis are WAY too slow (except the Minnie) and have LESS EHP than assaults.
I do understand the fact they have the Bandwith advantage and Equipment slots , but you even have EHP or have Speed or Damp (low scan profile), and logis have none.
In order to be a good support unit, you need to stick BY your squad.
So i propose that Logis just have -0.05 speed PER EQUIPMENT SLOT compared to their Assault Counter parts.
So Amarr And CAl would have -0.15 speed compared to their Assault counter parts. The Min And Gal -0.20.
I dont mean JUST SPRNT speed. They need, more than sprint speed, more Strafe and Movement speed.
Another thing. A speed buff wouldnt make Logis OP, nor SLAYER logis.
Consider: Assaults ALREADY have a LOT more EHP. They are ALREADY faster , and have better shield regen and armor regen values. WHILE, Having the same (n most cases) amount of slots.
Discuss. After doing some looking into this I skilled the cal logi.. Only 1, it's not bad as long as you fit it for shields and not duel tank it thinking you're cool. Cal logi is fine idk bout min but the gal and Amarr I could get behind a slight speed buff cuz they armor tank anyways soo why not?
Removed inappropriate content - CCP Logibro
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KING CHECKMATE
Opus Arcana Covert Intervention
6245
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Posted - 2014.12.10 14:34:00 -
[56] - Quote
Heimdallr69 wrote: After doing some looking into this I skilled the cal logi.. Only 1, it's not bad as long as you fit it for shields and not duel tank it thinking you're cool. Cal logi is fine idk bout min but the gal and Amarr I could get behind a slight speed buff cuz they armor tank anyways soo why not?
But to be FAIR, all logis should have the same buff.
I think. XD
Amarr Logi, Scout, Assault , Sentinel and soon Commando. Check MY loyalty Empress o7
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1913 DfLo
ScReWeD uP InC
105
|
Posted - 2014.12.11 19:16:00 -
[57] - Quote
Logi Speed Buff Bump
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KING CHECKMATE
Opus Arcana Covert Intervention
6300
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Posted - 2014.12.12 14:23:00 -
[58] - Quote
1913 DfLo wrote:Logi Speed Buff Bump ^^^^^^^^ CCP, say something!
Amarr Logi, Scout, Assault , Sentinel and soon Commando. Check MY loyalty Empress o7
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robin williams' ghost
Damaged Beyond Repair
231
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Posted - 2014.12.12 14:38:00 -
[59] - Quote
If you want a faster logi stop armor tanking the darn thing. It's slow because you made it that way. You want heavy armor you're gunna be slow, you want to be fast you're gunna have low hp. What's the problem here? |
KING CHECKMATE
Opus Arcana Covert Intervention
6301
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Posted - 2014.12.12 14:40:00 -
[60] - Quote
robin williams' ghost wrote:If you want a faster logi stop armor tanking the darn thing. It's slow because you made it that way. You want heavy armor you're gunna be slow, you want to be fast you're gunna have low hp. What's the problem here?
That assaults HAve High HP , High regen and High speed while logis have none.
They have equipments but not enough Of the attributes i mentioned in order to effectively survive.
My logi runs at 110ish shields and 500Armor...at proto level.
Runs at 6.5 sprt speed.
Even if i DO use kin cats on it and sacrifice the little HP i have, Whiel walking (repairing) a sentinel im still slow as f***.
Amarr Logi, Scout, Assault , Sentinel and soon Commando. Check MY loyalty Empress o7
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robin williams' ghost
Damaged Beyond Repair
231
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Posted - 2014.12.12 14:43:00 -
[61] - Quote
KING CHECKMATE wrote:robin williams' ghost wrote:If you want a faster logi stop armor tanking the darn thing. It's slow because you made it that way. You want heavy armor you're gunna be slow, you want to be fast you're gunna have low hp. What's the problem here? That assaults HAve High HP , High regen and High speed while logis have none. They have equipments but not enough Of the attributes i mentioned in order to effectively survive. My logi runs at 110ish shields and 500Armor...at proto level. Runs at 6.5 sprt speed. Even if i DO use kin cats on it and sacrifice the little HP i have, Whiel walking (repairing) a sentinel im still slow as f***. Want to rep use a min logi. I do and can keep up with any heavy. Again, what's the problem? |
John Demonsbane
Unorganized Ninja Infantry Tactics
4915
|
Posted - 2014.12.12 14:44:00 -
[62] - Quote
robin williams' ghost wrote:If you want a faster logi stop armor tanking the darn thing. It's slow because you made it that way. You want heavy armor you're gunna be slow, you want to be fast you're gunna have low hp. What's the problem here?
It's an Amarr suit, genius. It's supposed to be armor tanked. It also has terrible BASE speed.
We're not talking about brick tanking a Cal scout here, putting armor on it is the correct way to fit the suit.
(The godfather of tactical logistics)
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KING CHECKMATE
Opus Arcana Covert Intervention
6301
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Posted - 2014.12.12 14:44:00 -
[63] - Quote
robin williams' ghost wrote: Want to rep use a min logi. I do and can keep up with any heavy. Again, what's the problem?
The problem?
Its minmatar
All logis should be able to fulfill their duty as support, not just the minmatar.
Amarr Logi, Scout, Assault , Sentinel and soon Commando. Check MY loyalty Empress o7
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ADAM-OF-EVE
Dead Man's Game RUST415
1707
|
Posted - 2014.12.12 14:46:00 -
[64] - Quote
my logi has approx 600 ehp with 7.9 sprint.
fast enough for the task of uplink dropper, getting ammo to players that need it then getting the hell out of there, getting to a friendly trapped with no ehp and repairing him before bugging out, stabbing the cold dead corpse of some unlucky player then running for my life.
alternatively i have a 900 ehp 6 sprint logi who is designed to sit in a building and repair/supply players in situ.
apex suits have shown me that to make the most out of the logi you need to be either fast or tanked. you cant have both and either 1 has its own unique areas of expertise
i would say though they could do with much higher stamina stat
All Hail Legion
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robin williams' ghost
Damaged Beyond Repair
231
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Posted - 2014.12.12 14:46:00 -
[65] - Quote
John Demonsbane wrote:robin williams' ghost wrote:If you want a faster logi stop armor tanking the darn thing. It's slow because you made it that way. You want heavy armor you're gunna be slow, you want to be fast you're gunna have low hp. What's the problem here? It's an Amarr suit, genius. It's supposed to be armor tanked. It also has terrible BASE speed.We're not talking about brick tanking a Cal scout here, putting armor on it is the correct way to fit the suit. It's an amarr genius it's gunna be slow. Wow, some people. So what you want is an armor tanked logi that runs like the wind. Lol to you sir. |
John Demonsbane
Unorganized Ninja Infantry Tactics
4915
|
Posted - 2014.12.12 14:50:00 -
[66] - Quote
robin williams' ghost wrote:John Demonsbane wrote:robin williams' ghost wrote:If you want a faster logi stop armor tanking the darn thing. It's slow because you made it that way. You want heavy armor you're gunna be slow, you want to be fast you're gunna have low hp. What's the problem here? It's an Amarr suit, genius. It's supposed to be armor tanked. It also has terrible BASE speed.We're not talking about brick tanking a Cal scout here, putting armor on it is the correct way to fit the suit. It's an amarr genius it's gunna be slow. Wow, some people. So what you want is an armor tanked logi that runs like the wind. Lol to you sir.
*facepalm*
What I want is a medium frame that moves like (wait for it)... a medium frame.
(The godfather of tactical logistics)
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robin williams' ghost
Damaged Beyond Repair
231
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Posted - 2014.12.12 14:56:00 -
[67] - Quote
John Demonsbane wrote:robin williams' ghost wrote:John Demonsbane wrote:robin williams' ghost wrote:If you want a faster logi stop armor tanking the darn thing. It's slow because you made it that way. You want heavy armor you're gunna be slow, you want to be fast you're gunna have low hp. What's the problem here? It's an Amarr suit, genius. It's supposed to be armor tanked. It also has terrible BASE speed.We're not talking about brick tanking a Cal scout here, putting armor on it is the correct way to fit the suit. It's an amarr genius it's gunna be slow. Wow, some people. So what you want is an armor tanked logi that runs like the wind. Lol to you sir. *facepalm* What I want is a medium frame that moves like (wait for it)... a medium frame. Using your logic then I want a speed buff to my amarr sentinel because all heavies should run the same speed. You chose to be an amarr logi knowing it was the slowest. And as far as armor tanking being the correct way of fitting it, if it doesn't work how is it correct, all those low slots I know you could put some red and green bottles in there and sacrifice some armor. Oh wait, you want your cake and eat it too. If logis need super high ehp, why were there so many highly effective scout logis? |
KING CHECKMATE
Opus Arcana Covert Intervention
6303
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Posted - 2014.12.12 15:17:00 -
[68] - Quote
ADAM-OF-EVE wrote:my logi has approx 600 ehp with 7.9 sprint.
fast enough for the task of uplink dropper, getting ammo to players that need it then getting the hell out of there, getting to a friendly trapped with no ehp and repairing him before bugging out, stabbing the cold dead corpse of some unlucky player then running for my life.
alternatively i have a 900 ehp 6 sprint logi who is designed to sit in a building and repair/supply players in situ.
apex suits have shown me that to make the most out of the logi you need to be either fast or tanked. you cant have both and either 1 has its own unique areas of expertise
i would say though they could do with much higher stamina stat
1-To tank a logi like hat menans you dont use proto equipment 2-High sprint speed is not necessarily what i mean. I mean a speed buff ALL around.
Anyone against this idea is OBVIOUSLY not a full time Logi.
HAVING a logi =/= Full time logi
(im NOT a full time logi either, but im not against the idea of buffing them....AND the commandos XD)
Amarr Logi, Scout, Assault , Sentinel and soon Commando. Check MY loyalty Empress o7
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John Demonsbane
Unorganized Ninja Infantry Tactics
4919
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Posted - 2014.12.12 16:17:00 -
[69] - Quote
robin williams' ghost wrote: Using your logic then I want a speed buff to my amarr sentinel because all heavies should run the same speed. You chose to be an amarr logi knowing it was the slowest. And as far as armor tanking being the correct way of fitting it, if it doesn't work how is it correct, all those low slots I know you could put some red and green bottles in there and sacrifice some armor. Oh wait, you want your cake and eat it too. If logis need super high ehp, why were there so many highly effective scout logis?
Holy crap, dude. You seriously don't understand what we are talking about here.
I expect to be the slowest logi suit. All of the logi suits could use a speed buff. I don't see why I should be significantly slower than the assault suit of the same race.
(The godfather of tactical logistics)
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ADAM-OF-EVE
Dead Man's Game RUST415
1708
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Posted - 2014.12.12 18:42:00 -
[70] - Quote
KING CHECKMATE wrote:ADAM-OF-EVE wrote:my logi has approx 600 ehp with 7.9 sprint.
fast enough for the task of uplink dropper, getting ammo to players that need it then getting the hell out of there, getting to a friendly trapped with no ehp and repairing him before bugging out, stabbing the cold dead corpse of some unlucky player then running for my life.
alternatively i have a 900 ehp 6 sprint logi who is designed to sit in a building and repair/supply players in situ.
apex suits have shown me that to make the most out of the logi you need to be either fast or tanked. you cant have both and either 1 has its own unique areas of expertise
i would say though they could do with much higher stamina stat 1-To tank a logi like hat menans you dont use proto equipment 2-High sprint speed is not necessarily what i mean. I mean a speed buff ALL around. Anyone against this idea is OBVIOUSLY not a full time Logi. HAVING a logi =/= Full time logi(im NOT a full time logi either, but im not against the idea of buffing them....AND the commandos XD)
I do not use a proto weapon or grenade ever. that's not my job as for the rest I do. I try not to do every role in one class. If I'm a logi I try to avoid killing leaving that as a last resort. I'm not against a speed buff. I'm just worried that it might come at a cost
All Hail Legion
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KING CHECKMATE
Opus Arcana Covert Intervention
6305
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Posted - 2014.12.12 18:43:00 -
[71] - Quote
Quote:ADAM-OF-EVE:
1-To tank a logi like hat menans you dont use proto equipment 2-High sprint speed is not necessarily what i mean. I mean a speed buff ALL around.
Anyone against this idea is OBVIOUSLY not a full time Logi.
HAVING a logi =/= Full time logi
(im NOT a full time logi either, but im not against the idea of buffing them....AND the commandos XD)
I do not use a proto weapon or grenade ever. that's not my job as for the rest I do. I try not to do every role in one class. If I'm a logi I try to avoid killing leaving that as a last resort. I'm not against a speed buff. I'm just worried that it might come at a cost
I said proto Equipment.
Amarr Logi, Scout, Assault , Sentinel and soon Commando. Check MY loyalty Empress o7
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Tyjus Vacca
The United Socialist Liberation Front
295
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Posted - 2014.12.12 19:07:00 -
[72] - Quote
no brainer, low health, needs to get around battlefield. always should have been the 2nd fastest suit in the game.
sniper changes !!? O_o
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1913 DfLo
ScReWeD uP InC
105
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Posted - 2014.12.12 19:25:00 -
[73] - Quote
Tyjus Vacca wrote:no brainer, low health, needs to get around battlefield. always should have been the 2nd fastest suit in the game.
This guy understands
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Robocop Junior
research lab
896
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Posted - 2014.12.12 19:27:00 -
[74] - Quote
Waiting for the day my real logi is more effective than my scout logi.
If strength were all, tiger would not fear scorpion.
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1913 DfLo
ScReWeD uP InC
106
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Posted - 2014.12.12 19:38:00 -
[75] - Quote
No Dev input yet but for strong boxes there was input. Hmmm.......
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ADAM-OF-EVE
Dead Man's Game RUST415
1708
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Posted - 2014.12.12 19:48:00 -
[76] - Quote
KING CHECKMATE wrote:Quote:ADAM-OF-EVE:
I do not use a proto weapon or grenade ever. that's not my job as for the rest I do. I try not to do every role in one class. If I'm a logi I try to avoid killing leaving that as a last resort. I'm not against a speed buff. I'm just worried that it might come at a cost I said proto Equipment.
Yes I know what you meant but what I meant is by fitting a standard weapon and grenade or no grenade I can. Like I said when I'm a logi I'm not there to kill so the weapon and grenade is irrelevant and affords me room in my fitting for more proto equipment.
All Hail Legion
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robin williams' ghost
Damaged Beyond Repair
234
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Posted - 2014.12.12 19:57:00 -
[77] - Quote
John Demonsbane wrote:robin williams' ghost wrote: Using your logic then I want a speed buff to my amarr sentinel because all heavies should run the same speed. You chose to be an amarr logi knowing it was the slowest. And as far as armor tanking being the correct way of fitting it, if it doesn't work how is it correct, all those low slots I know you could put some red and green bottles in there and sacrifice some armor. Oh wait, you want your cake and eat it too. If logis need super high ehp, why were there so many highly effective scout logis?
Holy crap, dude. You seriously don't understand what we are talking about here. I expect to be the slowest logi suit. All of the logi suits could use a speed buff. I don't see why I should be significantly slower than the assault suit of the same race. I think the speed on logis are fine. I believe it should be a little slower than an assault. That's my opinion. I'm entitled to it and you're entitled to yours. Are we done here or are you planning on continuing to be a d!(k about it? |
RayRay James
Titans of Phoenix
822
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Posted - 2014.12.12 20:06:00 -
[78] - Quote
KING CHECKMATE wrote:robin williams' ghost wrote:If you want a faster logi stop armor tanking the darn thing. It's slow because you made it that way. You want heavy armor you're gunna be slow, you want to be fast you're gunna have low hp. What's the problem here? That assaults HAve High HP , High regen and High speed while logis have none. They have equipments but not enough Of the attributes i mentioned in order to effectively survive. My logi runs at 110ish shields and 500Armor...at proto level. Runs at 6.5 sprt speed. Even if i DO use kin cats on it and sacrifice the little HP i have, Whiel walking (repairing) a sentinel im still slow as f***.
I'm not sure why that is, I have a logi fit with nearly the same eHP and I walk as fast as a logi runs. |
el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
628
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Posted - 2014.12.12 20:34:00 -
[79] - Quote
8/10, but would read again for its fine portrayal of individuals divorced from reality.
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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Robocop Junior
research lab
897
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Posted - 2014.12.12 20:36:00 -
[80] - Quote
Simply not enough logis to make enough noise like the scouts did. KC isn't even a full time logi and he had to bring this up, so sad :(
If strength were all, tiger would not fear scorpion.
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P14GU3
Savage Bullet
905
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Posted - 2014.12.12 20:39:00 -
[81] - Quote
Ok, so first of all, glad to see some new faces around here since I left around a month ago (partly because of lack of logi love.) But really... if you have only been here a month quit commenting on things you know little about. Ive heard people talking about removing the amarr sidearm again. Really? We fought so hard a few months ago to keep it. If you would rather a 4th eq slot over a sidearm, maybe pick a suit that already has it?
Secondly, as a beta logi, I can tell you all that the logi has needed a speed buff for quite some time, even before the assault/scout/heavy buffs.. logis havent been good since slayer logi days (which was only ever the Ck.0 anyways.) Minmatar is literally the only viable logi at the moment simply because of its speed and an actual logi bonus... I have both amarr and gal logis maxxed, and I refuse to play until they get a buff (to both speed and bonus because they are both about worthless atm.) The way it has looked for the past few months, I will most likely never play again. Which is kind of saddening because the game itself appears to be taking strides.
Slight base speed increase for ALL logis, and a needle/rep bonus for ALL logis with a secondary emphasis on their respective eq mod (like it is now.) But there is a thread just like this in the suggestions subforum -- and its been there for months now. Still no love for logis..
I only play dust514ums now. It was always more fun than the actual game anyways.
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Killer's Coys
Prima Gallicus
183
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Posted - 2014.12.12 20:56:00 -
[82] - Quote
KING CHECKMATE wrote:So. Thats pretty much it. Logis are WAY too slow (except the Minnie) and have LESS EHP than assaults.
I do understand the fact they have the Bandwith advantage and Equipment slots , but you even have EHP or have Speed or Damp (low scan profile), and logis have none.
In order to be a good support unit, you need to stick BY your squad.
So i propose that Logis just have -0.05 speed PER EQUIPMENT SLOT compared to their Assault Counter parts.
So Amarr And CAl would have -0.15 speed compared to their Assault counter parts. The Min And Gal -0.20.
I dont mean JUST SPRNT speed. They need, more than sprint speed, more Strafe and Movement speed.
Another thing. A speed buff wouldnt make Logis OP, nor SLAYER logis.
Consider: Assaults ALREADY have a LOT more EHP. They are ALREADY faster , and have better shield regen and armor regen values. WHILE, Having the same (n most cases) amount of slots.
Discuss.
Agreed.
Logi have less HP than assault (normal) Logi are slower than assault, but not as much as now. Buff them a bit
Like a dream
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KING CHECKMATE
Opus Arcana Covert Intervention
6312
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Posted - 2014.12.12 20:57:00 -
[83] - Quote
ADAM-OF-EVE wrote:KING CHECKMATE wrote:Quote:ADAM-OF-EVE:
I do not use a proto weapon or grenade ever. that's not my job as for the rest I do. I try not to do every role in one class. If I'm a logi I try to avoid killing leaving that as a last resort. I'm not against a speed buff. I'm just worried that it might come at a cost I said proto Equipment. Yes I know what you meant but what I meant is by fitting a standard weapon and grenade or no grenade I can. Like I said when I'm a logi I'm not there to kill so the weapon and grenade is irrelevant and affords me room in my fitting for more proto equipment.
You might not be here to KILL, you do not SEARCH for battle. But what do you do if you are caught alone? Just die?
You still need the means to defend yourself and win.
All classes do.
Amarr Logi, Scout, Assault , Sentinel and soon Commando. Check MY loyalty Empress o7
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el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
629
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Posted - 2014.12.12 21:06:00 -
[84] - Quote
We have a 55(!) page thread in feedback thats been going since August(!) about this and other things related to Logis/Support play. No blue tag yet. 2 patches and 4 hotfixes, all of which affect the class, but no institution of ANY proposal from there.
Said thread is full of dedicated scout input too, making sure they can stay dominant in stats overall and that Logis (or anyone else) never have the basestats to really pose any sort of problem.
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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