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KenKaniff69
Fatal Absolution General Tso's Alliance
2539
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Posted - 2014.12.09 06:58:00 -
[91] - Quote
Looking back at things I can't help but wonder why certain corps didn't just man up in the whole DNS deal.
FA fought down till the last few districts.
Why did AE just bow to Kane and let him swoop them into DNS?
If I was AE I would have just knuckled under and pushed back.
Unfortunately for FA, this left us in the 2v1 situation which meant we were going to be done at a certain point of time.
Regardless of the history behind it all, the times playing PC against NF and AE were the most fun for me.
Other corps like Nyain, DDB, Pradox, KEQ, etc seemed like practice matches inbetween NF and AE matches at the time.
Winmatar?
4 systems left
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RogueTrooper 2000AD
Neckbeard Absolution
373
|
Posted - 2014.12.09 15:01:00 -
[92] - Quote
Me.
Destinys 10 year plan was great.
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SoLJae
Capital Acquisitions LLC General Tso's Alliance
660
|
Posted - 2014.12.09 16:35:00 -
[93] - Quote
bigolenuts wrote:The leadership in AE was something I had never seen before. It seemed like no one person ever made a decision. There was Soul/Kujo of course but then you had Doc/Steel/Rampy and others that would contribute. Meetings would be so much fun because we would just attack someone for something as simple as a "gg" lol...good stuff. I miss those guys!
Yeah, AE was always 1337
But I've always truly wondered who would of prevailed in an AE vs. imps fight.
They were both dominant during two different times along DUST's development.
But if you've been around DUST long enough and remember each, experienced each, then who do you think would have won? |
Texas Killionaire
Capital Acquisitions LLC General Tso's Alliance
342
|
Posted - 2014.12.09 18:46:00 -
[94] - Quote
The Gallente have chosen.
They have chosen to be ripped from their planets and thrown into the cold, waiting jaws of space!
For The State!!
If you're not ready to lose, you're not ready to win.
Jello Biafra = God
FOR THE STATE
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Heimdallr69
Nyain San General Tso's Alliance
3865
|
Posted - 2014.12.09 20:25:00 -
[95] - Quote
KenKaniff69 wrote:Looking back at things I can't help but wonder why certain corps didn't just man up in the whole DNS deal.
FA fought down till the last few districts.
Why did AE just bow to Kane and let him swoop them into DNS?
If I was AE I would have just knuckled under and pushed back.
Unfortunately for FA, this left us in the 2v1 situation which meant we were going to be done at a certain point of time.
Regardless of the history behind it all, the times playing PC against NF and AE were the most fun for me.
Other corps like Nyain, DDB, Pradox, KEQ, etc seemed like practice matches inbetween NF and AE matches at the time.
+å was once part of NF, so the leadership probably got along with Kain? But this was a long time ago, +å was just starting out... Good times
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God Hates Lags
Fatal Absolution General Tso's Alliance
1445
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Posted - 2014.12.10 00:37:00 -
[96] - Quote
KenKaniff69 wrote:Looking back at things I can't help but wonder why certain corps didn't just man up in the whole DNS deal.
FA fought down till the last few districts.
Why did AE just bow to Kane and let him swoop them into DNS?
If I was AE I would have just knuckled under and pushed back.
Unfortunately for FA, this left us in the 2v1 situation which meant we were going to be done at a certain point of time.
Regardless of the history behind it all, the times playing PC against NF and AE were the most fun for me.
Other corps like Nyain, DDB, Pradox, KEQ, etc seemed like practice matches inbetween NF and AE matches at the time.
Kane had proved he could beat AE with FA's help.
He had proved he could beat FA with AE's help.
AE and FA had some deep beef with each other that would be hard to iron out.
Kujo had no choice but to join DNS, otherwise he would have lost his districts.
Kujo took Kane at his word that NF was purely a merc alliance and that Kane was working for him. Also, by the time AE learned that FA was joining DNS AE was already in DNS.
Just some all around smart maneuvering from Kane in the short term. Not so good in the long run.
Rail Rifle and Bolt Pistol Champion
Fatal Absolution Director
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Ydubbs81 RND
Ahrendee Mercenaries
3543
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Posted - 2014.12.10 13:51:00 -
[97] - Quote
SoLJae wrote:bigolenuts wrote:The leadership in AE was something I had never seen before. It seemed like no one person ever made a decision. There was Soul/Kujo of course but then you had Doc/Steel/Rampy and others that would contribute. Meetings would be so much fun because we would just attack someone for something as simple as a "gg" lol...good stuff. I miss those guys! Yeah, AE was always 1337 But I've always truly wondered who would've prevailed in an AE vs. imps fight. They were both dominant during two different times along DUST's development. But if you've been around DUST long enough and remember each, experienced each, then who do you think would have won?
You have to remember that a good amount o AE came from the Imp/IE group.
But judging from what I perceived, I don't think the Imps had AE's teamwork. But again, it was early in pc where everyone was still learning what's best. Imps' roster was bested by noone in Dust ever. They could have filled 2 squads with 7 KDR players easy. If the Imps would have adapted and learned teamwork to go with their raw talent, Imps would have won that war.
Remember Regnyum, protoman, Reflex, Zitros, Ludvig, Moejoe, G-slick, etc. I'm not even counting the endless players that were competent enough to compete with anyone plus others that I can't even remember their names.
> Check RND out here
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KA24DERT
TeamPlayers Negative-Feedback
914
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Posted - 2014.12.10 13:57:00 -
[98] - Quote
There's a fair bit of history coalescing in this thread, so it's appropriate to drop this here.
Quote:2014.03.14 17:39 RA has hired us. From: XXXX To: DNSBLACK
I think last time we talked you mentioned you were aligned with RA, which put a damper on the possibility of joint ops.
Well, RA got tired of us taking(and selling) their land, so they have hired us to fight along side them.
While I think this is bad for the health of the game in the medium-term (as we can field the best team, and RA can field the 2nd best team), this will provide targets in Molden Heath since the lesser corps will likely be combining their eve forces to oppose us.
Keep an eye on the skies for small-gang fights from tonight onwards, and I'll feed you any solid information I can get on potential targets. The main implication of this is that the DNS Dust entity didn't really exist until after AE hired TEAM/ERA.
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Palatinate
Fatal Absolution General Tso's Alliance
482
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Posted - 2014.12.10 19:48:00 -
[99] - Quote
Zatara Rought wrote:Ydubbs81 RND wrote: Because of FA, players like dwater, palatinate, Ken, Jenova, etc became names that you had to respect.
Dude there are literally entire corps of beasts that would command respect at the drop of their name if they hadn't quit because they were languishing in corps bored out of their minds but their respective corps refused or were simply incapable of giving them the content they needed to actually enjoy dust. So many beasts have quit this game when they should have been more. And the only thing stopping them was their leadership refusing to enable them to get the content they craved and deserved. It's a funny paradox..I respect individual players who have loyalty to their tags, and yet have nothing but contempt for leadership that does little to nothing to enable them. Watching players who fit this description leave dust has been the sickest feeling i've endured while playing dust. I'll be back as soon as PC gets interesting again, I miss the 3 big honchos going at it. Reminded me of historical events. But if you really, really need me zatata, I will be back to serve the crown again immediately!! :D
"Hiding will be seen as an act of aggression!" - Battlefield 3
Me: lol what?
FA will always be a family to me. ALWAYS.
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SoTa PoP
Titans of Phoenix
5229
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Posted - 2014.12.10 19:59:00 -
[100] - Quote
Ydubbs81 RND wrote:SoLJae wrote:bigolenuts wrote:The leadership in AE was something I had never seen before. It seemed like no one person ever made a decision. There was Soul/Kujo of course but then you had Doc/Steel/Rampy and others that would contribute. Meetings would be so much fun because we would just attack someone for something as simple as a "gg" lol...good stuff. I miss those guys! Yeah, AE was always 1337 But I've always truly wondered who would've prevailed in an AE vs. imps fight. They were both dominant during two different times along DUST's development. But if you've been around DUST long enough and remember each, experienced each, then who do you think would have won? You have to remember that a good amount o AE came from the Imp/IE group. But judging from what I perceived, I don't think the Imps had AE's teamwork. But again, it was early in pc where everyone was still learning what's best. Imps' roster was bested by noone in Dust ever. They could have filled 2 squads with 7 KDR players easy. If the Imps would have adapted and learned teamwork to go with their raw talent, Imps would have won that war. Remember Regnyum, protoman, Reflex, Zitros, Ludvig, Moejoe, G-slick, etc. I'm not even counting the endless players that were competent enough to compete with anyone plus others that I can't even remember their names. Imps teamwork was awful. So awful I don't think any other team knew how to handle us. If you check our old website with our PC recordings and score - we absolutely dominated and never, ever, used a link. Lol
We held a point - would never die and slaughter all in sight. The teamwork was badly coordinated - but the squads themselves were put in such a way that any group could handle any situation. From reps to revives to support weapons and main slayer weapons. Imps used to get together to talk where they put there SP to better form squads. They lived and breathed being the best in Dust through absolute skill.
I can imagine how awesome the Imps would be if they used current strategies.
n+ÅS¦¦Gùò GÇ+GÇ+ GùòS¦¦n++ I watch anime for the plot
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bigolenuts
Ancient Exiles.
1332
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Posted - 2014.12.10 20:17:00 -
[101] - Quote
IMPS had more talent overall than AE. for sure...no denying that.
I can remember watching someone from the Imps videos on youtube..jesus christ what a cluster...lol..but, they usually always won
When I was a kid we didn't have video games. We got sticks and beat kneegrows- my grandpa
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Heimdallr69
Nyain San General Tso's Alliance
3873
|
Posted - 2014.12.10 20:19:00 -
[102] - Quote
SoTa PoP wrote:Ydubbs81 RND wrote:SoLJae wrote:bigolenuts wrote:The leadership in AE was something I had never seen before. It seemed like no one person ever made a decision. There was Soul/Kujo of course but then you had Doc/Steel/Rampy and others that would contribute. Meetings would be so much fun because we would just attack someone for something as simple as a "gg" lol...good stuff. I miss those guys! Yeah, AE was always 1337 But I've always truly wondered who would've prevailed in an AE vs. imps fight. They were both dominant during two different times along DUST's development. But if you've been around DUST long enough and remember each, experienced each, then who do you think would have won? You have to remember that a good amount o AE came from the Imp/IE group. But judging from what I perceived, I don't think the Imps had AE's teamwork. But again, it was early in pc where everyone was still learning what's best. Imps' roster was bested by noone in Dust ever. They could have filled 2 squads with 7 KDR players easy. If the Imps would have adapted and learned teamwork to go with their raw talent, Imps would have won that war. Remember Regnyum, protoman, Reflex, Zitros, Ludvig, Moejoe, G-slick, etc. I'm not even counting the endless players that were competent enough to compete with anyone plus others that I can't even remember their names. Imps teamwork was awful. So awful I don't think any other team knew how to handle us. If you check our old website with our PC recordings and score - we absolutely dominated and never, ever, used a link. Lol We held a point - would never die and slaughter all in sight. The teamwork was badly coordinated - but the squads themselves were put in such a way that any group could handle any situation. From reps to revives to support weapons and main slayer weapons. Imps used to get together to talk where they put there SP to better form squads. They lived and breathed being the best in Dust through absolute skill. I can imagine how awesome the Imps would be if they used current strategies. Haha the Zitros =ƒÿ¡ Miss them
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Fiddlestaxp
TeamPlayers Negative-Feedback
1086
|
Posted - 2014.12.10 20:24:00 -
[103] - Quote
Ydubbs81 RND wrote:SoLJae wrote:bigolenuts wrote:The leadership in AE was something I had never seen before. It seemed like no one person ever made a decision. There was Soul/Kujo of course but then you had Doc/Steel/Rampy and others that would contribute. Meetings would be so much fun because we would just attack someone for something as simple as a "gg" lol...good stuff. I miss those guys! Yeah, AE was always 1337 But I've always truly wondered who would've prevailed in an AE vs. imps fight. They were both dominant during two different times along DUST's development. But if you've been around DUST long enough and remember each, experienced each, then who do you think would have won? You have to remember that a good amount o AE came from the Imp/IE group. But judging from what I perceived, I don't think the Imps had AE's teamwork. But again, it was early in pc where everyone was still learning what's best. Imps' roster was bested by noone in Dust ever. They could have filled 2 squads with 7 KDR players easy. If the Imps would have adapted and learned teamwork to go with their raw talent, Imps would have won that war. Remember Regnyum, protoman, Reflex, Zitros, Ludvig, Moejoe, G-slick, etc. I'm not even counting the endless players that were competent enough to compete with anyone plus others that I can't even remember their names.
Agree mostly Dubbs, but I have little doubt who would have been winner in that. We almost beat Imp's A squad with a thrown together team(STB&Friends vs Imps match 3 of the day). Granted, there were a lot of really solid players on that thrown together team, but you would expect a little more from guys of that caliber who had been playing together for a few months. Imps had incredible pure talent for sure, but post-1.4ish AE would have smacked them silly. |
RogueTrooper 2000AD
Neckbeard Absolution
378
|
Posted - 2014.12.10 20:26:00 -
[104] - Quote
M3.
Destinys 10 year plan was great.
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Heimdallr69
Nyain San General Tso's Alliance
3873
|
Posted - 2014.12.10 20:50:00 -
[105] - Quote
Fiddlestaxp wrote:Ydubbs81 RND wrote:SoLJae wrote:bigolenuts wrote:The leadership in AE was something I had never seen before. It seemed like no one person ever made a decision. There was Soul/Kujo of course but then you had Doc/Steel/Rampy and others that would contribute. Meetings would be so much fun because we would just attack someone for something as simple as a "gg" lol...good stuff. I miss those guys! Yeah, AE was always 1337 But I've always truly wondered who would've prevailed in an AE vs. imps fight. They were both dominant during two different times along DUST's development. But if you've been around DUST long enough and remember each, experienced each, then who do you think would have won? You have to remember that a good amount o AE came from the Imp/IE group. But judging from what I perceived, I don't think the Imps had AE's teamwork. But again, it was early in pc where everyone was still learning what's best. Imps' roster was bested by noone in Dust ever. They could have filled 2 squads with 7 KDR players easy. If the Imps would have adapted and learned teamwork to go with their raw talent, Imps would have won that war. Remember Regnyum, protoman, Reflex, Zitros, Ludvig, Moejoe, G-slick, etc. I'm not even counting the endless players that were competent enough to compete with anyone plus others that I can't even remember their names. Agree mostly Dubbs, but I have little doubt who would have been winner in that. We almost beat Imp's A squad with a thrown together team(STB&Friends vs Imps match 3 of the day). Granted, there were a lot of really solid players on that thrown together team, but you would expect a little more from guys of that caliber who had been playing together for a few months. Imps had incredible pure talent for sure, but post-1.4ish AE would have smacked them silly. AE would lose a lot of good players, doc,Titus, etc. Imps would still have Protoman, Reg, Reflex and many others, as someone who was in AE, not when they were the "top" corp Though, they were no where near the talent of Imps. All in all I would have liked AE more if it would have ended differently. They were a bunch of cool guys but I wouldn't put their talents on par with Imps.
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Fiddlestaxp
TeamPlayers Negative-Feedback
1087
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Posted - 2014.12.10 23:06:00 -
[106] - Quote
Heimdallr69 wrote:Fiddlestaxp wrote:Ydubbs81 RND wrote:SoLJae wrote:bigolenuts wrote:The leadership in AE was something I had never seen before. It seemed like no one person ever made a decision. There was Soul/Kujo of course but then you had Doc/Steel/Rampy and others that would contribute. Meetings would be so much fun because we would just attack someone for something as simple as a "gg" lol...good stuff. I miss those guys! Yeah, AE was always 1337 But I've always truly wondered who would've prevailed in an AE vs. imps fight. They were both dominant during two different times along DUST's development. But if you've been around DUST long enough and remember each, experienced each, then who do you think would have won? You have to remember that a good amount o AE came from the Imp/IE group. But judging from what I perceived, I don't think the Imps had AE's teamwork. But again, it was early in pc where everyone was still learning what's best. Imps' roster was bested by noone in Dust ever. They could have filled 2 squads with 7 KDR players easy. If the Imps would have adapted and learned teamwork to go with their raw talent, Imps would have won that war. Remember Regnyum, protoman, Reflex, Zitros, Ludvig, Moejoe, G-slick, etc. I'm not even counting the endless players that were competent enough to compete with anyone plus others that I can't even remember their names. Agree mostly Dubbs, but I have little doubt who would have been winner in that. We almost beat Imp's A squad with a thrown together team(STB&Friends vs Imps match 3 of the day). Granted, there were a lot of really solid players on that thrown together team, but you would expect a little more from guys of that caliber who had been playing together for a few months. Imps had incredible pure talent for sure, but post-1.4ish AE would have smacked them silly. AE would lose a lot of good players, doc,Titus, etc. Imps would still have Protoman, Reg, Reflex and many others, as someone who was in AE, not when they were the "top" corp Though, they were no where near the talent of Imps. All in all I would have liked AE more if it would have ended differently. They were a bunch of cool guys but I wouldn't put their talents on par with Imps.
I had the chance to play against them when they were trying to push STB out the first time. We beat a team they sent out in one of the matches. Lo' and behold, the bat signal got sent out and the next match was against their A team. If I was doing the roster for them, I might have replaced 1-2 guys (If the criteria was "Pure Talent"). 10-12 of them had TAC ARs... It was a sight to see. Came down to one tick of armor(It appeared to both sides that imps had no armor left, couldn't have been any closer). The biggest takeaway was that their most talented team almost lost to a ringer squad. Admittedly, it was a pretty talented ringer squad, but if I made the cut, then it was certainly no all-star team...
Point being: most of the teams that still play now-a-day would probably wipe the floor with imps as they existed then. They were operationally exceptional and above average in small group tactics, but relied on those advantages too heavily and never developed much strategic depth. |
SoTa PoP
Titans of Phoenix
5232
|
Posted - 2014.12.10 23:20:00 -
[107] - Quote
If only Imps used equipment. It was like they handicapped themselves in PC. I can't recall a single game where we ever used more then 3 links at one given time.
But the one match I was in vs TP *I wasn't in the games vs STB - I had taken a break from PC at that point, way too many matches for absolutely no ******* pay* I remember how absolutely shocked most of us were that we spent as much time killing links as we did holding points.
if Imps used any real strategy rather then "heavies do this, slayers do this, logi's do this, and if you suck we're going to rage at the end of the match." you might change your opinion on how capable they are when they finally come together coherently.
Every match Imps had was quite literally us yelling at each other to git good - and it somehow working, lol.
n+ÅS¦¦Gùò GÇ+GÇ+ GùòS¦¦n++ I watch anime for the plot
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KA24DERT
TeamPlayers Negative-Feedback
916
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Posted - 2014.12.10 23:43:00 -
[108] - Quote
KenKaniff69 wrote:
Why did AE just bow to Kane and let him swoop them into DNS?
It was more like this:
1) We were smashing AE pretty reliably. 2) We started waking up early to smash Nyan San reliably. 3) Tired of being smashed, they paid/hired us. 4) The hiring removed a barrier for DNS and the N-F corps to work together. 5) Logistics mandated that corps join DNS to receive orbital support 6) Some realization was made that under this uneasy truce, N-F and AE could trample the whole map.
After that, things spiraled out of control.
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Fiddlestaxp
TeamPlayers Negative-Feedback
1089
|
Posted - 2014.12.11 00:03:00 -
[109] - Quote
Dert describes it as precisely as it needs to be described until that point.
KA24DERT wrote:
After that, things spiraled out of control.
1. We had an alliance dust meeting where a few select corps just spammed 100%!!!1 2. AE launched on PFC claiming 100%!!!1 3. NF launched on Kalante and rampages pet districts claiming 100%.... 4. Wheels almost come off(for like the tenth time) 5. Things get smoothed over(AE agrees to let ERA handle PFC, NF agrees to 100% goal) 6. I find myself in a position where I have a ton of clones, the ability to fairly reliably "Lock pick" districts, the ability to launch attacks, and three full teams of players to attack with. 7. 99%. 2007 super bowl all over again. |
Mr Machine Guns
968
|
Posted - 2014.12.11 00:05:00 -
[110] - Quote
Fiddlestaxp wrote:Dert describes it as precisely as it needs to be described until that point. KA24DERT wrote:
After that, things spiraled out of control.
1. We had an alliance dust meeting where a few select corps just spammed 100%!!!1 2. AE launched on PFC claiming 100%!!!1 3. NF launched on Kalante and rampages pet districts claiming 100%.... 4. Wheels almost come off(for like the tenth time) 5. Things get smoothed over(AE agrees to let ERA handle PFC, NF agrees to 100% goal) 6. I find myself in a position where I have a ton of clones, the ability to fairly reliably "Lock pick" districts, the ability to launch attacks, and three full teams of players to attack with. 7. 99%. 2007 super bowl all over again.
You forget to say DNSblack was the one that said get 100% |
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Fiddlestaxp
TeamPlayers Negative-Feedback
1089
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Posted - 2014.12.11 00:23:00 -
[111] - Quote
Mr Machine Guns wrote:Fiddlestaxp wrote:Dert describes it as precisely as it needs to be described until that point. KA24DERT wrote:
After that, things spiraled out of control.
1. We had an alliance dust meeting where a few select corps just spammed 100%!!!1 2. AE launched on PFC claiming 100%!!!1 3. NF launched on Kalante and rampages pet districts claiming 100%.... 4. Wheels almost come off(for like the tenth time) 5. Things get smoothed over(AE agrees to let ERA handle PFC, NF agrees to 100% goal) 6. I find myself in a position where I have a ton of clones, the ability to fairly reliably "Lock pick" districts, the ability to launch attacks, and three full teams of players to attack with. 7. 99%. 2007 super bowl all over again. You forget to say DNSblack was the one that said get 100%, fiddle did a good job getting attacks on those districts that were locked He said a lot of things. That was just about the only one that was seized upon. |
KA24DERT
TeamPlayers Negative-Feedback
918
|
Posted - 2014.12.11 00:46:00 -
[112] - Quote
Fiddlestaxp wrote:Dert describes it as precisely as it needs to be described until that point. KA24DERT wrote:
After that, things spiraled out of control.
1. We had an alliance dust meeting where a few select corps just spammed 100%!!!1 2. AE launched on PFC claiming 100%!!!1 3. NF launched on Kalante and rampages pet districts claiming 100%.... 4. Wheels almost come off(for like the tenth time) 5. Things get smoothed over(AE agrees to let ERA handle PFC, NF agrees to 100% goal) 6. I find myself in a position where I have a ton of clones, the ability to fairly reliably "Lock pick" districts, the ability to launch attacks, and three full teams of players to attack with. 7. 99%. 2007 super bowl all over again. Somewhere in there is the tidbit that unbeknownst to many of us, Kain saw this as an opportunity to manufacture a piece of propaganda that he would use to effectively kill Planetary Conquest.
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Ydubbs81 RND
Ahrendee Mercenaries
3552
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Posted - 2014.12.11 04:55:00 -
[113] - Quote
Fiddlestaxp wrote:
I had the chance to play against them when they were trying to push STB out the first time. We beat a team they sent out in one of the matches. Lo' and behold, the bat signal got sent out and the next match was against their A team. If I was doing the roster for them, I might have replaced 1-2 guys (If the criteria was "Pure Talent"). 10-12 of them had TAC ARs... It was a sight to see. Came down to one tick of armor(It appeared to both sides that imps had no armor left, couldn't have been any closer). The biggest takeaway was that their most talented team almost lost to a ringer squad. Admittedly, it was a pretty talented ringer squad, but if I made the cut, then it was certainly no all-star team... Maybe half an all-star team. We were missing Kono(Who was a big part of our earlier win), but did have quite a few 'best in class' players.
Point being: most of the teams that still play now-a-day would probably wipe the floor with imps as they existed then. They were operationally exceptional and above average in small group tactics, but relied on those advantages too heavily and never developed much strategic depth.
I remember those matches, I was in both of those matches, I believe.
But I remember it was early in the pc days and we were still learning and trying to find our way. I believe that the Imps would have adjusted enough to dominate. I believe this because I look at some of the Imps like Regnyum who dominate pcs in every change of playstyle.
They were never really tested in pc, prior to those first STB battles. They crippled Orion alliance so they must have took it for granted. But I think if they were going hard and wanted to compete, I'm sure they would have made the proper adjustments. Because to be talented as an fps player requires some sort of intelligence. And to have that much talent in their ranks would require on par teamwork to beat most if not all teams on a consistent basis.
> Check RND out here
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Heimdallr69
Nyain San General Tso's Alliance
3880
|
Posted - 2014.12.11 05:03:00 -
[114] - Quote
Ydubbs81 RND wrote:Fiddlestaxp wrote:
I had the chance to play against them when they were trying to push STB out the first time. We beat a team they sent out in one of the matches. Lo' and behold, the bat signal got sent out and the next match was against their A team. If I was doing the roster for them, I might have replaced 1-2 guys (If the criteria was "Pure Talent"). 10-12 of them had TAC ARs... It was a sight to see. Came down to one tick of armor(It appeared to both sides that imps had no armor left, couldn't have been any closer). The biggest takeaway was that their most talented team almost lost to a ringer squad. Admittedly, it was a pretty talented ringer squad, but if I made the cut, then it was certainly no all-star team... Maybe half an all-star team. We were missing Kono(Who was a big part of our earlier win), but did have quite a few 'best in class' players.
Point being: most of the teams that still play now-a-day would probably wipe the floor with imps as they existed then. They were operationally exceptional and above average in small group tactics, but relied on those advantages too heavily and never developed much strategic depth.
I remember those matches, I was in both of those matches, I believe. But I remember it was early in the pc days and we were still learning and trying to find our way. I believe that the Imps would have adjusted enough to dominate. I believe this because I look at some of the Imps like Regnyum who dominate pcs in every change of playstyle. They were never really tested in pc, prior to those first STB battles. They crippled Orion alliance so they must have took it for granted. But I think if they were going hard and wanted to compete, I'm sure they would have made the proper adjustments. Because to be talented as an fps player requires some sort of intelligence. And to have that much talent in their ranks would require on par teamwork to beat most if not all teams on a consistent basis. They burnt out too fast, that killed them. I was away doing baseball so I missed pc, not saying I could've helped them idk but they were burnt out and gone when I got home. RND, TP,+å were all good
Removed inappropriate content - CCP Logibro
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Ydubbs81 RND
Ahrendee Mercenaries
3552
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Posted - 2014.12.11 05:04:00 -
[115] - Quote
Fiddlestaxp wrote:
I had the chance to play against them when they were trying to push STB out the first time. We beat a team they sent out in one of the matches. Lo' and behold, the bat signal got sent out and the next match was against their A team. If I was doing the roster for them, I might have replaced 1-2 guys (If the criteria was "Pure Talent"). 10-12 of them had TAC ARs... It was a sight to see. Came down to one tick of armor(It appeared to both sides that imps had no armor left, couldn't have been any closer). The biggest takeaway was that their most talented team almost lost to a ringer squad. Admittedly, it was a pretty talented ringer squad, but if I made the cut, then it was certainly no all-star team... Maybe half an all-star team. We were missing Kono(Who was a big part of our earlier win), but did have quite a few 'best in class' players.
Point being: most of the teams that still play now-a-day would probably wipe the floor with imps as they existed then. They were operationally exceptional and above average in small group tactics, but relied on those advantages too heavily and never developed much strategic depth.
But to be fair.....they did almost lose to The Generals (no disrespect to GEN) so maybe having all of that talent would have been toxic for them.
> Check RND out here
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Ydubbs81 RND
Ahrendee Mercenaries
3552
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Posted - 2014.12.11 05:11:00 -
[116] - Quote
https://www.youtube.com/watch?v=r4PsL8DWKmI
lol, fast forward to the scoreboard at the end of this game and look at the roster. The worst player on that team was probably Caeli or Markof22. And that says a lot because they both were really good players. From 1-16 were beasts..guys you did not want to come across.
But for you new cats....Calamity and Annie were the beasts that beasts were afraid of. Way before there was a cloak and hit detection to shotgun was improved.
> Check RND out here
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God Hates Lags
Fatal Absolution General Tso's Alliance
1446
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Posted - 2014.12.11 06:06:00 -
[117] - Quote
Ydubbs81 RND wrote:https://www.youtube.com/watch?v=r4PsL8DWKmI
lol, fast forward to the scoreboard at the end of this game and look at the roster. The worst player on that team was probably Caeli or Markof22. And that says a lot because they both were really good players. From 1-16 were beasts..guys you did not want to come across.
But for you new cats....Calamity and Annie were the beasts that beasts were afraid of. Way before there was a cloak and hit detection to shotgun was improved.
The sheer level of talent in that game is astounding. I don't think there are many teams that could take Annie and Jane plus Jesse Jayne and Grimmiers and they all went heavy negative. Classic imps were a force to be reckoned with but if you watch the full video they almost lost. I thought they were gonna lose until the screen turned to victory. Goes to show what some organization can do for a team. Re-Flex sniping the entire match, smh. He probably has my vote for best ever dust player, and seems to have done well for himself that match but you get enough people doing that and you can't hold letters.
Rail Rifle and Bolt Pistol Champion
Fatal Absolution Director
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bigolenuts
Ancient Exiles.
1335
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Posted - 2014.12.11 12:08:00 -
[118] - Quote
Ydubbs81 RND wrote:https://www.youtube.com/watch?v=r4PsL8DWKmI
lol, fast forward to the scoreboard at the end of this game and look at the roster. The worst player on that team was probably Caeli or Markof22. And that says a lot because they both were really good players. From 1-16 were beasts..guys you did not want to come across.
But for you new cats....Calamity and Annie were the beasts that beasts were afraid of. Way before there was a cloak and hit detection to shotgun was improved.
Jane and annie were absolute beasts...I still think lightning is the best shotgunner the game ever has had. But he never was in high level PC's that I can recall...the early days of PC I was in KEQ and we took some smashings lol
When I was a kid we didn't have video games. We got sticks and beat kneegrows- my grandpa
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benandjerrys
NECROM0NGERS
60
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Posted - 2014.12.11 23:16:00 -
[119] - Quote
Contrabandjoe
Said nobody |
The legend345
1.U.P Capital Punishment.
4458
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Posted - 2014.12.12 20:44:00 -
[120] - Quote
Time to end this debate right here... CNN-NEWSCASTER im done
GôÉGô¥GôÿGô£Gôö > GôÉGô¢Gô¢
Gÿà¿When will dust get better?Gÿà
Uprising God of Tanking Oculus Rift
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