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lowdevil
Savage Bullet
2
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Posted - 2014.11.13 00:49:00 -
[1] - Quote
The python is suppose to be the king of Caldari drop-ships, yet, it reacts like a ping pong ball when a missle hits it. In the world of Physics an object with that much perceived weight and velocity should not react the way it does. Now that I have spent 6 months!!! of daily play using 20mil sp to level up the ADS it gets nerfed to the point it's only good for killing droplinks and an occasional straggler. Give me back at least half of the fire rate and all of the power from afterburners. While your at it add two more module spaces and a built in armor repair. I'll use the spaces for pg cpu upgrades (since you won't upgrade that ever) and the fire rate to actually have a chance in hell to kill av dropsuits before they bounce my ship off the nearest building. One AV suit should not be able to drop an "Ass ault" ship from the sky in one volley. I'm fine with Two taking me down. And while we are talking about dropships, Fix the viper so it actually has the power to ascend without an afterburner, it's pathetic, and I would also like to land a viper without losing half my HP. 2 more thoughts and I'm done. Bring back the Turbines, Logi Dropships, and stop letting gorgon collisions bring down anything in the sky. this is dust 514 not dust "the ghad suicide terrorist game"
P.S. The assault dropship fire mechanics are the stupidest part about them, I would be fine with getting rid of them completely and adding a gunship with side guns and speed, oh, and bring back the Logi Dropship!! |
Symbioticforks
Pure Evil. Capital Punishment.
933
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Posted - 2014.11.13 00:51:00 -
[2] - Quote
the occasional straggler read your post.
You know sniping is bad when even I refuse to do it.
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lowdevil
Savage Bullet
2
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Posted - 2014.11.13 00:55:00 -
[3] - Quote
lowdevil wrote:The python is suppose to be the king of Caldari drop-ships, yet, it reacts like a ping pong ball when a missle hits it. In the world of Physics an object with that much perceived weight and velocity should not react the way it does. Now that I have spent 6 months!!! of daily play using 20mil sp to level up the ADS it gets nerfed to the point it's only good for killing droplinks and an occasional straggler. Give me back at least half of the fire rate and all of the power from afterburners. While your at it add two more module spaces and a built in armor repair. I'll use the spaces for pg cpu upgrades (since you won't upgrade that ever) and the fire rate to actually have a chance in hell to kill av dropsuits before they bounce my ship off the nearest building. One AV suit should not be able to drop an "Ass ault" ship from the sky in one volley. I'm fine with Two taking me down. And while we are talking about dropships, Fix the viper so it actually has the power to ascend without an afterburner, it's pathetic, and I would also like to land a viper without losing half my HP. 2 more thoughts and I'm done. Bring back the Turbines, Logi Dropships, and stop letting gorgon collisions bring down anything in the sky. this is dust 514 not dust "the ghad suicide terrorist game"
P.S. The assault dropship fire mechanics are the stupidest part about them, I would be fine with getting rid of them completely and adding a gunship with side guns and speed, oh, and bring back the Logi Dropship!!
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Quasar Storm
0uter.Heaven
283
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Posted - 2014.11.13 01:07:00 -
[4] - Quote
Symbioticforks wrote:the occasional straggler read your post.
Hopefully more of the pilots do. Swarmers get it it easy with an Auto-Lock weapon. Why can't pilots get some love too?
Also, Logi-Derps need to come back. Until it does, My Myron has become my bootleg Eryx.
ADS & Tank pilot.
Drifting on Stormy Seas.
The "Eh" Team
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boba's fetta
Dead Man's Game RUST415
793
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Posted - 2014.11.13 01:10:00 -
[5] - Quote
you get killed by one shot from av 0.o
please do explain why my fully specced out commando + proto swarms shouldnt be able to kill you.
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Atiim
Heaven's Lost Property
13653
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Posted - 2014.11.13 01:19:00 -
[6] - Quote
Oh noes, it's my Swarms greatest weakness.
A wall
The 1st Matari Commando
-HAND
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Pocket Rocket Girl
Psygod9
96
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Posted - 2014.11.13 01:20:00 -
[7] - Quote
boba's fetta wrote:you get killed by one shot from av 0.o
please do explain why my fully specced out commando + proto swarms shouldnt be able to kill you.
because apparntly they dont know how much of a pain in the ass it is to locate said drop ship in sky not to mention 4 second lock on +2 second before being able to relock and yes i do have skill in drops ships do i loose some yes why? because i fly like a moron some times other times i dont have to worry about any thing because i am aware of whats going on on teh battle field
The Little Girl with the HMG
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Quasar Storm
0uter.Heaven
283
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Posted - 2014.11.13 01:22:00 -
[8] - Quote
boba's fetta wrote:you get killed by one shot from av 0.o
please do explain why my fully specced out commando + proto swarms shouldnt be able to kill you.
Because.
-- Swarms are still invisible ( It is a little better, But it still happens every game) -- Swarmers still do not properly render at times -- Tons of other potential dangers that pilots must look out for that instagib. * Other "friendly" pilots * Enemy pilots * Invisible walls * Random RDV drops that instagib you with zero warning * MCC missiles * Installation Missiles -- Swarms being EZ mode with Auto-Lock -- Players have the ability to reskill into Proto AV, So the majority have Proto swarms now. -- Shields being sh!t to start out with for Caldari Vehicles. (Seriously StarFox64 has better shield mechanics.)
ADS & Tank pilot.
Drifting on Stormy Seas.
The "Eh" Team
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Zindorak
Capital Acquisitions LLC General Tso's Alliance
1279
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Posted - 2014.11.13 01:22:00 -
[9] - Quote
+1
Pokemon master and Tekken Lord
Gk0 Scout yay :)
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Apothecary Za'ki
Biomass Positive
1831
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Posted - 2014.11.13 01:22:00 -
[10] - Quote
lowdevil wrote:The python is suppose to be the king of Caldari drop-ships, yet, it reacts like a ping pong ball when a missle hits it. In the world of Physics an object with that much perceived weight and velocity should not react the way it does. Now that I have spent 6 months!!! of daily play using 20mil sp to level up the ADS it gets nerfed to the point it's only good for killing droplinks and an occasional straggler. Give me back at least half of the fire rate and all of the power from afterburners. While your at it add two more module spaces and a built in armor repair. I'll use the spaces for pg cpu upgrades (since you won't upgrade that ever) and the fire rate to actually have a chance in hell to kill av dropsuits before they bounce my ship off the nearest building. One AV suit should not be able to drop an "Ass ault" ship from the sky in one volley. I'm fine with Two taking me down. And while we are talking about dropships, Fix the viper so it actually has the power to ascend without an afterburner, it's pathetic, and I would also like to land a viper without losing half my HP. 2 more thoughts and I'm done. Bring back the Turbines, Logi Dropships, and stop letting gorgon collisions bring down anything in the sky. this is dust 514 not dust "the ghad suicide terrorist game"
P.S. The assault dropship fire mechanics are the stupidest part about them, I would be fine with getting rid of them completely and adding a gunship with side guns and speed, oh, and bring back the Logi Dropship!! its not just the caldari ADS but also LAV and HAV and DS.. its somethign to do with the mass and inertia of the vehicles and also collision which makes a slight knock seem like a catastrophic head on collision.. its stupid even flaylock PISTOLS have more say in where my DS goes then I do.
[[LogiBro ADV/PRO]] [[Level 1 Forum Warrior]] [[Level 2 Forum Pariah]]
All Hail our Lord and Savior CCP RATTATTI o7
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Hakyou Brutor
Capital Acquisitions LLC
1578
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Posted - 2014.11.13 01:25:00 -
[11] - Quote
Minmando mk.0 with prof. 3 proto swarms here to say swarms are OP.
I wish vehicles were fun again, maybe I would get on my vehicle alt then...
Knight Soiaire = my bae
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Hakyou Brutor
Capital Acquisitions LLC
1578
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Posted - 2014.11.13 01:28:00 -
[12] - Quote
boba's fetta wrote:you get killed by one shot from av 0.o
please do explain why my fully specced out commando + proto swarms shouldnt be able to kill you. It's actually a three hit kill, if they don't put on their shield booster that is, then it's a four hit kill.
Knight Soiaire = my bae
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Pocket Rocket Girl
Psygod9
96
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Posted - 2014.11.13 01:30:00 -
[13] - Quote
Hakyou Brutor wrote:Minmando mk.0 with prof. 3 proto swarms here to say swarms are OP.
I wish vehicles were fun again, maybe I would get on my vehicle alt then...
i call bull minmando mk.o prof5 proto swarms, learn to properly fit your vehicles ( shields do wonders take a whole clip for me to get through then pilot pop on shield booster fully charged)
The Little Girl with the HMG
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Operative 1174 Uuali
The Unholy Legion Of DarkStar DARKSTAR ARMY
64
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Posted - 2014.11.13 01:30:00 -
[14] - Quote
boba's fetta wrote:you get killed by one shot from av 0.o
please do explain why my fully specced out commando + proto swarms shouldnt be able to kill you.
Because you aren't the only one that spec it up and refit to your convenience. One guy, every effing game doing that? No. If it is that effective then everybody runs it and it really doesn't harm doing anything else as infantry.
Meanwhile, a playstyle you don't like shouldn't be denied effective play for that one guy doing AV with an instalock weapon.
Dropship players want to do dropships and not just pull one out when it is a convenient counter.
Also, there are better methods to balance things than feed whiny COD players their infantry only game play.
I'm better than laser focused; I'm hybrid focused.
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Hakyou Brutor
Capital Acquisitions LLC
1578
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Posted - 2014.11.13 01:33:00 -
[15] - Quote
Pocket Rocket Girl wrote:Hakyou Brutor wrote:Minmando mk.0 with prof. 3 proto swarms here to say swarms are OP.
I wish vehicles were fun again, maybe I would get on my vehicle alt then... i call bull minmando mk.o prof5 proto swarms, learn to properly fit your vehicles ( shields do wonders take a whole clip for me to get through then pilot pop on shield booster fully charged) Pocket... I don't know what game you're playing, but the other night in a PC I was three hitting PARTH0K (if you don't know who he is, he's an okay pilot).
He was running a Python with about 3000 shield.
Knight Soiaire = my bae
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Atiim
Heaven's Lost Property
13653
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Posted - 2014.11.13 01:41:00 -
[16] - Quote
Quasar Storm wrote:boba's fetta wrote:you get killed by one shot from av 0.o
please do explain why my fully specced out commando + proto swarms shouldnt be able to kill you. Because. -- Swarms are still invisible ( It is a little better, But it still happens every game) -- Swarmers still do not properly render at times -- Tons of other potential dangers that pilots must look out for that instagib. -- Other "friendly" pilots -- Enemy pilots -- Invisible walls -- Random RDV drops that instagib you with zero warning -- MCC missiles -- Installation Missiles -- Swarms being EZ mode with Auto-Lock -- Players have the ability to reskill into Proto AV, So the majority have Proto swarms now. -- Shields being sh!t to start out with for Caldari Vehicles. (Seriously StarFox64 has better shield mechanics.) -The travel is still audible, and I've yet to be hit with an invisible swarm. -See above -Aren't related to Swarms, therefore have no bearings on SL balance* -Compared to the hard life of holding R1 and teleporting to the redline? Lol -Null* -Also irrelevant to Swarm Launchers*
---
(1) Swarmers also face several issues, such as blueberries stealing their LAVs, blueberries blocking their shots, 12-15 hostile Infantry players, Scouts w/SGs, Sentinels w/HMGs, etc.
However, none of these issues are related to ADSs, so none of them have an effect on AV/ADS balance. However, if you wish to balance SL on factors irrelevant to the SL, the same would have to be done to ADSs.
(2) Players also have the ability to re-skill into AP weapons, which increases the quality of enemy threats an AVer has to deal with; it's still irrelevant to ADSs so it as well doesn't affect AV/ADS balance.
Balance of quality around quantity is terrible because quantity of items is always inconsistent. For example, a PC match has an average of 2-4 ADSs but an average of 0-2 SL users. Should we buff SLs to compensate for the lower quantity in comparison to the ADS? No?
Then that point is hypocritical, and null.
(3) The MinCom's sprint speed is (relatively) crap as well. Should we nerf ADS flight speed?
The 1st Matari Commando
-HAND
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Pocket Rocket Girl
Psygod9
96
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Posted - 2014.11.13 01:42:00 -
[17] - Quote
Hakyou Brutor wrote:Pocket Rocket Girl wrote:Hakyou Brutor wrote:Minmando mk.0 with prof. 3 proto swarms here to say swarms are OP.
I wish vehicles were fun again, maybe I would get on my vehicle alt then... i call bull minmando mk.o prof5 proto swarms, learn to properly fit your vehicles ( shields do wonders take a whole clip for me to get through then pilot pop on shield booster fully charged) Pocket... I don't know what game you're playing, but the other night in a PC I was three hitting PARTH0K (if you don't know who he is, he's an okay pilot). He was running a Python with about 3000 shield.
not PC i can tell you that, i run dual swarms. TOday in a match i ran against 3 tanks with drop ship support popped 2 of the tanks they got stuck on stuff and were poorly fited ( 1 volly took out complete shields) the other tank couldnt brake through shileds after unloading 4-6 vollies which took a while due to the 3-4 second lock on time plus the 2 second brake between shots, the ADS was another story would fire ADS took first 2 vollies the pop hardner took one more then flew away as i fired the second by the time i fired the third (now on second swarm launcher) he was well out of reach and swarm following ramge.
The Little Girl with the HMG
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Atiim
Heaven's Lost Property
13653
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Posted - 2014.11.13 01:45:00 -
[18] - Quote
Hakyou Brutor wrote:boba's fetta wrote:you get killed by one shot from av 0.o
please do explain why my fully specced out commando + proto swarms shouldnt be able to kill you. It's actually a three hit kill, if they don't put on their shield booster that is, then it's a four hit kill. Which is OP in what sense?
Any fitted vehicle in this game (bar LAVs & troll fits) can escape before those 4 volleyed even lock.
The 1st Matari Commando
-HAND
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DUST Fiend
Onslaught Inc RISE of LEGION
15041
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Posted - 2014.11.13 01:46:00 -
[19] - Quote
And yet the Pie Thong is the only ADS that can stand up to current AV
Even I, a devout Gallente loyalist and Calamari hater, after almost 3 years, have finally made the switch. The Incubus just has nothing that makes it a competitive option
Bitter Vet extraordinaire, vehicle specialist, sarcastic prick
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Buwaro Draemon
WarRavens Capital Punishment.
425
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Posted - 2014.11.13 01:46:00 -
[20] - Quote
I love how pilots keep saying that Swarms are EZ mode because they have a lock-on feature.
Yo, that's the only good thing Swarms are for. They are not AI since the ability to dumb fire was taken away. So they should excel and be a potential threat against any vehicle pilot.
My tip? Stop trying to kill AV units. You are just asking yourself to get killed if you flight straight towards them.
To be a better pilot/tanker You must: Be in a squad. The ability to use squad chat can help you by telling your squadmates that there is potential AV threat.
Locate AV player. A thing about AV player is that (for infantry) they can be seen by anyone. Just follow the general direction where the Swarms/Forge round came from.
STOP trying to chase and kill AV. Seriously, how many pilots/tankers have I killed because they decide to be cokcy and take me head on. They get the fire power advantage but I get the mobility, taking cover and speed to out-maneuver them
If you are ADS pilot, stop flying behind enemy lines to farm some kils. There's a huge chance of the AV units being behind the enemy lines. So yeah. Be smart and use the ADS for it's intended purpose. Strafing runs rather than Hover-And-Kill.
Before all you pilots come bashing at me. I am also an ADS pilot. Very first thing I skilled into when Uprising launched.
It takes skill to fly one now. And I like it.
Been here since Mordus Private Trials
Closed Beta Vet under 30 million SP ;-;
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DUST Fiend
Onslaught Inc RISE of LEGION
15041
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Posted - 2014.11.13 01:49:00 -
[21] - Quote
Atiim wrote:Oh noes, it's my Swarms greatest weakness.
A wall
You mean the swarms that travel around walls? And you do realize flying that low to the ground and close to a wall is just BEGGING to get clipped by something and tossed to your death, right? In most cases, running full speed away is by far the superior option,
Bitter Vet extraordinaire, vehicle specialist, sarcastic prick
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Blueprint For Murder
Immortal Guides
263
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Posted - 2014.11.13 01:50:00 -
[22] - Quote
AV is so broken people don't have a choice or maybe the vehicles are broken either way the balance is way in the favor of vehicles and the reason that you are more likely to get killed by another ship than a aver.
The Impossible Dream and Wizard Talk
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DUST Fiend
Onslaught Inc RISE of LEGION
15041
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Posted - 2014.11.13 01:55:00 -
[23] - Quote
Blueprint For Murder wrote:AV is so broken people don't have a choice or maybe the vehicles are broken either way the balance is way in the favor of vehicles and the reason that you are more likely to get killed by another ship than a aver.
Wait
You seriously still have trouble running AV?
Bitter Vet extraordinaire, vehicle specialist, sarcastic prick
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Blueprint For Murder
Immortal Guides
264
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Posted - 2014.11.13 01:59:00 -
[24] - Quote
I have trouble killing a vehicle in the time an AVer has before the pilot assaults you, flees, or ohk with missiles.
The Impossible Dream and Wizard Talk
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Derrith Erador
Fatal Absolution
2982
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Posted - 2014.11.13 02:02:00 -
[25] - Quote
ROF knocked up to 5%, yes. LogiDS coming back, HELL YES! rest of the other stuff... respectfully disagree
But what do we know? We're just the people that fly these things nonstop and know it's ins and outs like the front of our hands. No way we'd know what could possibly balance our craft against what is designed to combat us?
The sad part is I had to change up my sexy playlist:
Pre delta sample: Ain't no stopping us now Post Delta sample: Fly away from here, you know, because that's mostly 80% of our piloting community can do these days. Yet, sadly, the AV and vehicles are like the Capulets and Montagues, neither will be pleased until they're on top. And while we're here, I have a message to those pilots who quit on your beautiful vehicle, from your vehicle. They're very sad that you left them for that other slut, and they want to know how you could do that to them.
R&B gets more kinky with every album Still rocking ADS
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Pocket Rocket Girl
Psygod9
97
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Posted - 2014.11.13 02:09:00 -
[26] - Quote
Derrith Erador wrote:ROF knocked up to 5%, yes. LogiDS coming back, HELL YES! rest of the other stuff... respectfully disagree But what do we know? We're just the people that fly these things nonstop and know it's ins and outs like the front of our hands. No way we'd know what could possibly balance our craft against what is designed to combat us? The sad part is I had to change up my sexy playlist: Pre delta sample: Ain't no stopping us nowPost Delta sample: Fly away from here, you know, because that's mostly 80% of our piloting community can do these days. Yet, sadly, the AV and vehicles are like the Capulets and Montagues, neither will be pleased until they're on top.And while we're here, I have a message to those pilots who quit on your beautiful vehicle, from your vehicle. They're very sad that you left them for that other slu t, and they want to know how you could do that to them.
Yea no you assume that AV wants to be on top, i dont i want to be able to make poorly fitted vehicles burn as well as cocky pilots. As a swarm user i know that if i can make you back off of my ground troops im doing my job
The Little Girl with the HMG
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Derrith Erador
Fatal Absolution
2982
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Posted - 2014.11.13 02:26:00 -
[27] - Quote
Pocket Rocket Girl wrote:Derrith Erador wrote:ROF knocked up to 5%, yes. LogiDS coming back, HELL YES! rest of the other stuff... respectfully disagree But what do we know? We're just the people that fly these things nonstop and know it's ins and outs like the front of our hands. No way we'd know what could possibly balance our craft against what is designed to combat us? The sad part is I had to change up my sexy playlist: Pre delta sample: Ain't no stopping us nowPost Delta sample: Fly away from here, you know, because that's mostly 80% of our piloting community can do these days. Yet, sadly, the AV and vehicles are like the Capulets and Montagues, neither will be pleased until they're on top.And while we're here, I have a message to those pilots who quit on your beautiful vehicle, from your vehicle. They're very sad that you left them for that other slu t, and they want to know how you could do that to them. Yea no you assume that AV wants to be on top, i dont i want to be able to make poorly fitted vehicles burn as well as cocky pilots. As a swarm user i know that if i can make you back off of my ground troops im doing my job I spoke in general observation of both communities in general. Each side constantly complains about how they're UP, while the other says git gud scrub. It's been this way since as long as I can remember. You and I may be an exception to the rule (though I question if I still am), but that doesn't change the behavior of both the general AV and V communities hostilities towards each other.
R&B gets more kinky with every album Still rocking ADS
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Mobius Wyvern
Onslaught Inc RISE of LEGION
5429
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Posted - 2014.11.13 02:27:00 -
[28] - Quote
lowdevil wrote:The python is suppose to be the king of Caldari drop-ships, yet, it reacts like a ping pong ball when a missle hits it. In the world of Physics an object with that much perceived weight and velocity should not react the way it does. Now that I have spent 6 months!!! of daily play using 20mil sp to level up the ADS it gets nerfed to the point it's only good for killing droplinks and an occasional straggler. Give me back at least half of the fire rate and all of the power from afterburners. While your at it add two more module spaces and a built in armor repair. I'll use the spaces for pg cpu upgrades (since you won't upgrade that ever) and the fire rate to actually have a chance in hell to kill av dropsuits before they bounce my ship off the nearest building. One AV suit should not be able to drop an "Ass ault" ship from the sky in one volley. I'm fine with Two taking me down. And while we are talking about dropships, Fix the viper so it actually has the power to ascend without an afterburner, it's pathetic, and I would also like to land a viper without losing half my HP. 2 more thoughts and I'm done. Bring back the Turbines, Logi Dropships, and stop letting gorgon collisions bring down anything in the sky. this is dust 514 not dust "the ghad suicide terrorist game"
P.S. The assault dropship fire mechanics are the stupidest part about them, I would be fine with getting rid of them completely and adding a gunship with side guns and speed, oh, and bring back the Logi Dropship!! Same thing happens to the Myron.
I was on Ashlands flying over the pipes to destroy uplinks, and a single forge shot flipped me 90 degrees and I fell to the ground before I could even react.
I mean, I fit 3500 shield HP to try and avoid getting instablapped, and it happens anyway because the AV will just throw me into things.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Henchmen21
Planet Express LLC
1104
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Posted - 2014.11.13 02:29:00 -
[29] - Quote
1 swarmer can negate 1 ADS without any real effort, I can do it no problem. Killing it isn't that much harder if they do anything but AB away after the first volley. On the other side of it as an ADS pilot has 3-4 seconds to apply any damage they can before the first volley hits thus driving a smart pilot off. 2 swarmers not even working together can easily down an ADS. Balance is not lurching from one extreme to another alternately making one side useless for extended periods of time. When tanks were OP tanks were here making the case that they were easily counter-able so on and so fourth, now the pendulum as swung against vehicles and AV'ers are hear saying that they are easily counter-able. Neither side wants/wanted to lose their advantage there has to be a middle ground but unfortunately CCP has never been able to come close finding that middle ground in years. AV'ers will once again drive vehicles from the game in quantities that will show in the data and will be nerfed (in likely the worst way of all possible solutions) and vehicles will come back in a vengeance as we've seen time and time again.
Your game f'ing sucks, but I'll still play it, damn you! Turns out I wont.
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Thor Odinson42
Molon Labe. General Tso's Alliance
5244
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Posted - 2014.11.13 02:29:00 -
[30] - Quote
I just started flying a Python. It is crazy how little time in the air you get to focus on an area before the AV makes you run.
I also have a minmando with swarms prof 5 and reload 5. It's crazy how OP that AV fit is. Minmando with swarms is the easiest thing in Dust, even more so than the gal scout or a heavy HMG.
I wish my avatar was Minmatar.
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