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Pocket Rocket Girl
Psygod9
96
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Posted - 2014.11.13 01:20:00 -
[1] - Quote
boba's fetta wrote:you get killed by one shot from av 0.o
please do explain why my fully specced out commando + proto swarms shouldnt be able to kill you.
because apparntly they dont know how much of a pain in the ass it is to locate said drop ship in sky not to mention 4 second lock on +2 second before being able to relock and yes i do have skill in drops ships do i loose some yes why? because i fly like a moron some times other times i dont have to worry about any thing because i am aware of whats going on on teh battle field
The Little Girl with the HMG
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Pocket Rocket Girl
Psygod9
96
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Posted - 2014.11.13 01:30:00 -
[2] - Quote
Hakyou Brutor wrote:Minmando mk.0 with prof. 3 proto swarms here to say swarms are OP.
I wish vehicles were fun again, maybe I would get on my vehicle alt then...
i call bull minmando mk.o prof5 proto swarms, learn to properly fit your vehicles ( shields do wonders take a whole clip for me to get through then pilot pop on shield booster fully charged)
The Little Girl with the HMG
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Pocket Rocket Girl
Psygod9
96
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Posted - 2014.11.13 01:42:00 -
[3] - Quote
Hakyou Brutor wrote:Pocket Rocket Girl wrote:Hakyou Brutor wrote:Minmando mk.0 with prof. 3 proto swarms here to say swarms are OP.
I wish vehicles were fun again, maybe I would get on my vehicle alt then... i call bull minmando mk.o prof5 proto swarms, learn to properly fit your vehicles ( shields do wonders take a whole clip for me to get through then pilot pop on shield booster fully charged) Pocket... I don't know what game you're playing, but the other night in a PC I was three hitting PARTH0K (if you don't know who he is, he's an okay pilot). He was running a Python with about 3000 shield.
not PC i can tell you that, i run dual swarms. TOday in a match i ran against 3 tanks with drop ship support popped 2 of the tanks they got stuck on stuff and were poorly fited ( 1 volly took out complete shields) the other tank couldnt brake through shileds after unloading 4-6 vollies which took a while due to the 3-4 second lock on time plus the 2 second brake between shots, the ADS was another story would fire ADS took first 2 vollies the pop hardner took one more then flew away as i fired the second by the time i fired the third (now on second swarm launcher) he was well out of reach and swarm following ramge.
The Little Girl with the HMG
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Pocket Rocket Girl
Psygod9
97
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Posted - 2014.11.13 02:09:00 -
[4] - Quote
Derrith Erador wrote:ROF knocked up to 5%, yes. LogiDS coming back, HELL YES! rest of the other stuff... respectfully disagree But what do we know? We're just the people that fly these things nonstop and know it's ins and outs like the front of our hands. No way we'd know what could possibly balance our craft against what is designed to combat us? The sad part is I had to change up my sexy playlist: Pre delta sample: Ain't no stopping us nowPost Delta sample: Fly away from here, you know, because that's mostly 80% of our piloting community can do these days. Yet, sadly, the AV and vehicles are like the Capulets and Montagues, neither will be pleased until they're on top.And while we're here, I have a message to those pilots who quit on your beautiful vehicle, from your vehicle. They're very sad that you left them for that other slu t, and they want to know how you could do that to them.
Yea no you assume that AV wants to be on top, i dont i want to be able to make poorly fitted vehicles burn as well as cocky pilots. As a swarm user i know that if i can make you back off of my ground troops im doing my job
The Little Girl with the HMG
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Pocket Rocket Girl
Psygod9
98
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Posted - 2014.11.14 21:44:00 -
[5] - Quote
Mobius Wyvern wrote:lowdevil wrote:The python is suppose to be the king of Caldari drop-ships, yet, it reacts like a ping pong ball when a missle hits it. In the world of Physics an object with that much perceived weight and velocity should not react the way it does. Now that I have spent 6 months!!! of daily play using 20mil sp to level up the ADS it gets nerfed to the point it's only good for killing droplinks and an occasional straggler. Give me back at least half of the fire rate and all of the power from afterburners. While your at it add two more module spaces and a built in armor repair. I'll use the spaces for pg cpu upgrades (since you won't upgrade that ever) and the fire rate to actually have a chance in hell to kill av dropsuits before they bounce my ship off the nearest building. One AV suit should not be able to drop an "Ass ault" ship from the sky in one volley. I'm fine with Two taking me down. And while we are talking about dropships, Fix the viper so it actually has the power to ascend without an afterburner, it's pathetic, and I would also like to land a viper without losing half my HP. 2 more thoughts and I'm done. Bring back the Turbines, Logi Dropships, and stop letting gorgon collisions bring down anything in the sky. this is dust 514 not dust "the ghad suicide terrorist game"
P.S. The assault dropship fire mechanics are the stupidest part about them, I would be fine with getting rid of them completely and adding a gunship with side guns and speed, oh, and bring back the Logi Dropship!! Same thing happens to the Myron. I was on Ashlands flying over the pipes to destroy uplinks, and a single forge shot flipped me 90 degrees and I fell to the ground before I could even react. I mean, I fit 3500 shield HP to try and avoid getting instablapped, and it happens anyway because the AV will just throw me into things.
It really depends where the forge hits the ship there have been times when i hit a viper on the rear while its AB is on and i change its direction of flight depending if its the cal or gal ship they both steer differently
The Little Girl with the HMG
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Pocket Rocket Girl
Psygod9
98
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Posted - 2014.11.14 22:15:00 -
[6] - Quote
lowdevil wrote:Your swarms that requires 5mil sp to spec into should not easily take down a python the king of dropships that requires 20mil sp to proto out, not to mention the fact that it's an armor based weapon. The ads should be able to sit and take at least 3 volleys, you should have to reload and finish a second into a fully fitted Python. What you may not understand is that the ADS has been nerfed to the point that it can't even use any proto modules without a PG upgrade which uses up the 1 and only low slot on the ship. HOW DOES A VIPER HAVE MORE SLOTS THAN A PROTO PYTHON???? If you're going to take on a python one on one it should be with the plasma cannon or other SHIELD based weapon because that's all it is. I like the RACIAL differences in this game and agree with the added intelligence requirement in strategically using the right TOOL for the job. YOU swarmers should not be able to knock around my ship like a redheaded trailer queen at closing time, and you should have to work a lot harder to knock down my shields with a missle. HONESTLY THE ARROGANCE THAT A 47k HANDHELD WEAPON (NOT HEAVY WEAPON) SHOULD JUST BE ABLE TO EASILY DESTROY A 600K PROTO SHIP THAT TAKES 6MONTHS TO SKILL UP INTO IS ASTOUNDING. The ADS should have enough time under fire to aim and release it's payload. Right now my python can be shot down by one wyrkomi swarm before I even get a chance to aim and fire 3times which is what it takes to kill a commando. I end up hurried and guessing at a few shots and running away. I would really like to sit outside the lock on range of a swarm but its nearly impossible to judge the 25m difference between missle range and swarm lock on range. In conclusion: MORE MODULES, MORE PG/CPU, DEVELOP COUNTERMEASURE FLARES, BUFF FIRE RATE BONUS 2%.
k)
lock on time 3 seconds 2 second pause between lock on a min of 15 seconds give or take to unload 3 vollies, i have seen properly fitted ADS easily shrug off 2-3 vollies, the fact that you are cocky as my dual swarm minmando pulls the other 3 vollies because you thought i had to reload, well yeah what you expect.
you compare the cost of a single weapon to the cost of a entire ship fitting is like saying miltia AR killed my proto suit , why should a free gun kill my proto fitting when i spent a **** ton of SP. its the same thing with tankers when they complain that we have proto AV and they dont have proto tanks but forget to mention that they have proto turrets but lets forget that part.
if i cna postion my self in a place that will get me the advantage ( yes i occonaly roof top camp when the emeny spams uplinks on the roofs) most of the time i just wait for the drop ship to fly close enough or when its turning or slowing down.
yes i do understand that the python needs a increase to its PG and CPU ( i also ADS part time on this acc and full time on my alt) and yes its a pain some times but i figured out as long as i can keep moving i wont have to worry, some times i find my self getting too cunty and i get shot down, the fact that the installations can auto lock and ping the **** out of you from a great distance dosent help either.
The Little Girl with the HMG
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Pocket Rocket Girl
Psygod9
98
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Posted - 2014.11.14 22:22:00 -
[7] - Quote
Pvt Numnutz wrote:Uhm wow, look buddy you are a product of the misrepresented idea of dropships. You want to be a gunship pilot and that's all well and good, but trying to make the assault dropship a gunship is bad m'kay? I understand its hard to shoot av when they knock you all over, but av is meant to kill or route you. The strength of the dropship is the teamwork aspect (if you didn't know teamwork is op) fit some turrets and get a good gunner or two, I cannot tell you how many times my gunners have saved my python from av. While I'm focusing on flying they are focusing on dropping targets, with the way the camera works for the pythons gun door gunners can do a much better job than you can. There are some issues with this that are worth griping about, namely gunners being able to kill themselves and the horrible rotation speed of turrets.
I fully agree i find it fun gunning for pilots ( im a decent shot) and its what caused me to spec into ADS. most of the time when i jump out of the ship the AVer has no idea becasue they are too focused on the ship i pop the AV get picked up rinse and repeat
The Little Girl with the HMG
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