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Horizon Limit
Nexus Balusa Horizon
101
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Posted - 2014.10.28 10:13:00 -
[1] - Quote
I guess 50% was a fair exchange rate... 20% is meh... i prefer to suicide in public areas
EDIT: 35% is not much anyway
Cal scout vs Cal scout
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
4034
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Posted - 2014.10.28 10:15:00 -
[2] - Quote
Horizon Limit wrote:I guess 50% was a fair exchange rate... 20% is meh... i prefer to suicide in public areas 20% makes sense.
Now to get rid of all this crap I never use.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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postapo wastelander
Wasteland Desert Rangers
418
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Posted - 2014.10.28 10:19:00 -
[3] - Quote
20proc. is perfectly reasonable its basicaly real rate and its not supporting ISK hoarding just from assets
"Nanohives, repairs or droplinks, just ask me on field i can tink anything"
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Horizon Limit
Nexus Balusa Horizon
103
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Posted - 2014.10.28 10:27:00 -
[4] - Quote
20% doesn't make me want to sell nothing. Maybe start from 35% and go to 50% is more reasonable.
Cal scout vs Cal scout
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Repe Susi
Rautaleijona
1452
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Posted - 2014.10.28 10:33:00 -
[5] - Quote
So much accumulated crap that I will be ISKILLIONAIRE even with 20% resale value.
Remember, we get crap from salvage which we're not going to use so it's bonus ISK.
Life is pleasant. Death is peaceful. It's the transition that's troublesome. ~ Isaac Asimov
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Horizon Limit
Nexus Balusa Horizon
103
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Posted - 2014.10.28 10:42:00 -
[6] - Quote
I've skilled everything!!!!!!!!!!!!!!
Cal scout vs Cal scout
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Soraya Xel
Abandoned Privilege Top Men.
4373
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Posted - 2014.10.28 13:09:00 -
[7] - Quote
As a note, World of Warcraft has a standard vendor rate of 25%. It's very common for vendor rates to be low. The fact that you can go up to as high as 50% with this vendor rate should actually be pretty high in the end.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Atiim
13193
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Posted - 2014.10.28 13:11:00 -
[8] - Quote
Only 20%?
That kinda bites, but I guess it's better than nothing.
The 1st Matari Commando
-HAND
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Grimmiers
684
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Posted - 2014.10.28 13:26:00 -
[9] - Quote
you could always wait for player trading and sell for 99.9% |
Kaughst
Nyain San General Tso's Alliance
759
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Posted - 2014.10.28 13:28:00 -
[10] - Quote
Grimmiers wrote:you could always wait for player trading and sell for 99.9%
Sorry, I am undercutting your prices and selling it for 99.8%.
"Why do we fight?"
"To win the war."
"Meh... Works for me."
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Arkena Wyrnspire
Fatal Absolution
18536
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Posted - 2014.10.28 13:33:00 -
[11] - Quote
Kaughst wrote:Grimmiers wrote:you could always wait for player trading and sell for 99.9% Sorry, I am undercutting your prices and selling it for 99.8%.
My apologies, my wares are now listed for 99.79%.
You have long since made your choice. What you make now is a mistake.
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Forlorn Destrier
Havok Dynasty
2836
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Posted - 2014.10.28 13:38:00 -
[12] - Quote
Arkena Wyrnspire wrote:Kaughst wrote:Grimmiers wrote:you could always wait for player trading and sell for 99.9% Sorry, I am undercutting your prices and selling it for 99.8%. My apologies, my wares are now listed for 99.79%.
My wares now listed for 9.96%
CRAP I ENTERED THE MARKET BID WRONG!
I am the Forgotten Warhorse, the Lord of Lightning
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Jack Boost
Zarena Family
480
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Posted - 2014.10.28 13:43:00 -
[13] - Quote
At eve ... there is slight difference for price like: 100.12 100.120000001 (effect in eve 100.12 ISK.. .but you will be first at quee)
or 98.92 98.9199999999 (effect in eve 98.20 ISK but you still win ;)
Not much time left...
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Harpyja
Legio DXIV
2204
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Posted - 2014.10.28 14:17:00 -
[14] - Quote
Forlorn Destrier wrote:Arkena Wyrnspire wrote:Kaughst wrote:Grimmiers wrote:you could always wait for player trading and sell for 99.9% Sorry, I am undercutting your prices and selling it for 99.8%. My apologies, my wares are now listed for 99.79%. My wares now listed for 9.96% CRAP I ENTERED THE MARKET BID WRONG! *Buys all and resells at 90% market value*
"By His light, and His will"- The Scriptures, 12:32
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RayRay James
Vengeance Unbound RISE of LEGION
583
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Posted - 2014.10.28 14:31:00 -
[15] - Quote
Horizon Limit wrote:20% doesn't make me want to sell nothing.
SELL ALL THE THINGS!
Double negatives still mean something. |
RayRay James
Vengeance Unbound RISE of LEGION
583
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Posted - 2014.10.28 14:32:00 -
[16] - Quote
Forlorn Destrier wrote:Arkena Wyrnspire wrote:Kaughst wrote:Grimmiers wrote:you could always wait for player trading and sell for 99.9% Sorry, I am undercutting your prices and selling it for 99.8%. My apologies, my wares are now listed for 99.79%. My wares now listed for 9.96% CRAP I ENTERED THE MARKET BID WRONG!
MARKET BOT ACTIVATED, ADJUSTING BUY PRICE TO 99.78% |
Harpyja
Legio DXIV
2204
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Posted - 2014.10.28 14:37:00 -
[17] - Quote
RayRay James wrote:Forlorn Destrier wrote:Arkena Wyrnspire wrote:Kaughst wrote:Grimmiers wrote:you could always wait for player trading and sell for 99.9% Sorry, I am undercutting your prices and selling it for 99.8%. My apologies, my wares are now listed for 99.79%. My wares now listed for 9.96% CRAP I ENTERED THE MARKET BID WRONG! MARKET BOT ACTIVATED, ADJUSTING BUY PRICE TO 99.78% Too late, I already bought his/her stock :D
"By His light, and His will"- The Scriptures, 12:32
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CELESTA AUNGM
Kang Lo Directorate Gallente Federation
302
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Posted - 2014.10.28 19:17:00 -
[18] - Quote
Horizon Limit wrote:I guess 50% was a fair exchange rate... 20% is meh... i prefer to suicide in public areas EDIT: 35% is not much anyway
No, Horizon. Eve, (and Dust) would not be a New Eden game without ruthless money-grubbing highway robbery from corporations,... victimizing the Capsuleers and Mercenaries upon whom their victories and system-snatching depend. It feels just right that we pay hard-earned ISK/Aurum, and get fleeced a little (just a little) when we try to re-sell anything. It SHOULD feel like you're doing business with an entity you can't trust to be fair with you.
It then becomes OUR mission, to get resourceful and find a loophole in the economy that we can exploit. Find a glitch in the secondary marketplace,... and technically, it will be fair game under the rules of the New Eden, right? If we find a way to exploit the marketplace through deception... "you can't spell Deceive without EVE",... right?
Universe of good wishes for the 49, especially CCP Eterne...
No story can have life without writers and publishers.
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Horizon Limit
Nexus Balusa Horizon
108
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Posted - 2014.10.28 19:22:00 -
[19] - Quote
Dat hacked AV nades.....
Cal scout vs Cal scout
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Forlorn Destrier
Havok Dynasty
2839
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Posted - 2014.10.28 22:10:00 -
[20] - Quote
Harpyja wrote:Forlorn Destrier wrote:Arkena Wyrnspire wrote:Kaughst wrote:Grimmiers wrote:you could always wait for player trading and sell for 99.9% Sorry, I am undercutting your prices and selling it for 99.8%. My apologies, my wares are now listed for 99.79%. My wares now listed for 9.96% CRAP I ENTERED THE MARKET BID WRONG! *Buys all and resells at 90% market value*
sonuva.....!!!!!
I am the Forgotten Warhorse, the Lord of Lightning
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Sequal Rise
Les Desanusseurs
133
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Posted - 2014.10.28 22:13:00 -
[21] - Quote
Soraya Xel wrote:As a note, World of Warcraft has a standard vendor rate of 25%. It's very common for vendor rates to be low. The fact that you can go up to as high as 50% with this vendor rate should actually be pretty high in the end. I disagree, droprate in WoW is MUCH higher than what we have in Dust. I loot proto equiments once a week, and officer less than 1 per month. 20% is very low
Sorry for my bad english.
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One Eyed King
Land of the BIind
5144
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Posted - 2014.10.28 22:27:00 -
[22] - Quote
20% is just the start.
Your loyalty score will add to that, up to 15 percent.
I don't know what it takes to get to that ceiling, so it could easily be 35% for a lot of people. Which isn't a lot better, but its better than 0% and a bunch of inventory I will never use.
No more Sprint Glitch? This party is going to be off the hook!
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Sequal Rise
Les Desanusseurs
133
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Posted - 2014.10.28 22:32:00 -
[23] - Quote
One Eyed King wrote:20% is just the start.
Your loyalty score will add to that, up to 15 percent.
I don't know what it takes to get to that ceiling, so it could easily be 35% for a lot of people. Which isn't a lot better, but its better than 0% and a bunch of inventory I will never use. I think I'll have these 15% more, but it's still little compare to the average stuff we loot. A main proto weapon cost ~47k ISK, which, at 35%, means a sell value of 15k ISK. If you were lucky and earned a hundred of them that you dont need you'll only get 1M500k ISK, which is close to nothing.
Sorry for my bad english.
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Crashy Mc Boom-bewm
The United Socialist Liberation Front
57
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Posted - 2014.10.28 22:34:00 -
[24] - Quote
I dont understand why you people ask for something and then complain when you get it. Im perfectly content with 20%, just as long as i can get rid of all the stuff i cant use
I am the master of all booty and have come to purify you of all the false booty
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Sequal Rise
Les Desanusseurs
133
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Posted - 2014.10.28 22:37:00 -
[25] - Quote
I'm french, I can't help it. Complaining is in my veins.
Sorry for my bad english.
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Horizon Limit
Nexus Balusa Horizon
113
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Posted - 2014.10.28 22:45:00 -
[26] - Quote
Crashy Mc Boom-bewm wrote:I dont understand why you people ask for something and then complain when you get it. Im perfectly content with 20%, just as long as i can get rid of all the stuff i cant use This is how thing works, you ask for more to have better stuff.
Cal scout vs Cal scout
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Thumb Green
Raymond James Corp
1616
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Posted - 2014.10.28 22:45:00 -
[27] - Quote
Soraya Xel wrote:As a note, World of Warcraft has a standard vendor rate of 25%. It's very common for vendor rates to be low. The fact that you can go up to as high as 50% with this vendor rate should actually be pretty high in the end. 35% max according to the dev blog.
Regardless of that though, I never did like the standard resale rate. Always bothered me that we're being forced to sell something worth $$$$$$$ for $$$. Of course that's thinking nothing of balance but ISK balance was thrown out the window a long time ago.
We don't kick ass, we kick dick and we kick it hard.
Join us in our Pumpkin Crushing
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G Felix
Second-Nature
61
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Posted - 2014.10.28 23:01:00 -
[28] - Quote
The re-sale value of used goods in a competitive market is generally about 30% of the cost of the same goods new. This is a cross-industry retail average used in profit/loss analysis. I work in retail and merchandising management and can vouch that a 65-75% loss in value the moment a product becomes "Pre-owned" is actually generous. Discount retailers will make offers on unsold bulk merchandise from other vendors at less than 10% of the original ticketed price, mark it back up to a fraction of the original price, and still make somewhere around 300% profit.
The vendor agent will put the re-sale value at 35%, and loyalty ranks will be able to push this percentage even higher. If CCP wanted to mimic real world economics, we would probably start closer to 15% and max out around 35% of the original value. And this all assumes that the product or goods being sold are actually in demand, so that pile of militia AR's collecting dust in your assets are probably worth less than 10% of their purchase price new!
Dust can be frustrating. (Gò»°Gûí°)Gò»n+¦ Gö+GöüGö+)
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One Eyed King
Land of the BIind
5147
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Posted - 2014.10.28 23:02:00 -
[29] - Quote
G Felix wrote:The re-sale value of used goods in a competitive market is generally about 30% of the cost of the same goods new. This is a cross-industry retail average used in profit/loss analysis. I work in retail and merchandising management and can vouch that a 65-75% loss in value the moment a product becomes "Pre-owned" is actually generous. Discount retailers will make offers on unsold bulk merchandise from other vendors at less than 10% of the original ticketed price, mark it back up to a fraction of the original price, and still make somewhere around 300% profit.
The vendor agent will put the re-sale value at 35%, and loyalty ranks will be able to push this percentage even higher. If CCP wanted to mimic real world economics, we would probably start closer to 15% and max out around 35% of the original value. And this all assumes that the product or goods being sold are actually in demand, so that pile of militia AR's collecting dust in your assets are probably worth less than 10% of their purchase price new! Interesting perspective.
No more Sprint Glitch? This party is going to be off the hook!
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Horizon Limit
Nexus Balusa Horizon
113
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Posted - 2014.10.28 23:02:00 -
[30] - Quote
You can reach 50% but you have to use the market agent (basically a booster you can buy for aur), at this point they can sell isk packs for aur.
Cal scout vs Cal scout
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Horizon Limit
Nexus Balusa Horizon
114
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Posted - 2014.10.28 23:34:00 -
[31] - Quote
One Eyed King wrote:G Felix wrote:The re-sale value of used goods in a competitive market is generally about 30% of the cost of the same goods new. This is a cross-industry retail average used in profit/loss analysis. I work in retail and merchandising management and can vouch that a 65-75% loss in value the moment a product becomes "Pre-owned" is actually generous. Discount retailers will make offers on unsold bulk merchandise from other vendors at less than 10% of the original ticketed price, mark it back up to a fraction of the original price, and still make somewhere around 300% profit.
The vendor agent will put the re-sale value at 35%, and loyalty ranks will be able to push this percentage even higher. If CCP wanted to mimic real world economics, we would probably start closer to 15% and max out around 35% of the original value. And this all assumes that the product or goods being sold are actually in demand, so that pile of militia AR's collecting dust in your assets are probably worth less than 10% of their purchase price new! Interesting perspective. Yes, but it's still a game, reality has proven to not be a good comparison.
Cal scout vs Cal scout
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Taurion Bruni
D3ATH CARD RUST415
283
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Posted - 2014.10.28 23:41:00 -
[32] - Quote
Horizon Limit wrote:20% doesn't make me want to sell nothing. Maybe start from 35% and go to 50% is more reasonable.
So due to the rules of the english language, you want to sell something
Python Pilot // Minmatar Assault
Adapt or Die!
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Horizon Limit
Nexus Balusa Horizon
115
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Posted - 2014.10.28 23:44:00 -
[33] - Quote
Taurion Bruni wrote:Horizon Limit wrote:20% doesn't make me want to sell nothing. Maybe start from 35% and go to 50% is more reasonable. So due to the rules of the english language, you want to sell something I'm not english
Cal scout vs Cal scout
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Hakyou Brutor
Capital Acquisitions LLC
1465
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Posted - 2014.10.28 23:44:00 -
[34] - Quote
*sigh*
Two years worth of assets. I'll get about 5 mil. |
Sequal Rise
Les Desanusseurs
136
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Posted - 2014.10.28 23:48:00 -
[35] - Quote
Hakyou Brutor wrote:*sigh*
Two years worth of assets. I'll get about 5 mil. Thanks for noticing it, people think that they'll earn a lot, but considering all the time you spent to salvage all those stuffs, all you'll have in return will be arround 5M if you're lucky.
Sorry for my bad english.
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Joel II X
Molon Labe. General Tso's Alliance
4112
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Posted - 2014.10.29 00:35:00 -
[36] - Quote
Better than nothing. |
G Felix
Second-Nature
61
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Posted - 2014.10.29 00:41:00 -
[37] - Quote
Horizon Limit wrote:One Eyed King wrote:G Felix wrote:The re-sale value of used goods in a competitive market is generally about 30% of the cost of the same goods new. This is a cross-industry retail average used in profit/loss analysis. I work in retail and merchandising management and can vouch that a 65-75% loss in value the moment a product becomes "Pre-owned" is actually generous. Discount retailers will make offers on unsold bulk merchandise from other vendors at less than 10% of the original ticketed price, mark it back up to a fraction of the original price, and still make somewhere around 300% profit.
The vendor agent will put the re-sale value at 35%, and loyalty ranks will be able to push this percentage even higher. If CCP wanted to mimic real world economics, we would probably start closer to 15% and max out around 35% of the original value. And this all assumes that the product or goods being sold are actually in demand, so that pile of militia AR's collecting dust in your assets are probably worth less than 10% of their purchase price new! Interesting perspective. Yes, but it's still a game, reality has proven to not be a good comparison.
I see this argument used quite frequently on the forums, and it has merit when applied to the sci-fi "lazors in space" aspects of the game, but I'm not sure if it applies as easily to the basic fundamentals of economics. Eve is by and large a very accurate simulation of real world commerce in the way supply and demand are handled, so CCP obviously has an interest in holding true to the way we as a species have come to trade with one another.
Dust can be frustrating. (Gò»°Gûí°)Gò»n+¦ Gö+GöüGö+)
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Sequal Rise
Les Desanusseurs
138
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Posted - 2014.10.29 07:02:00 -
[38] - Quote
Joel II X wrote:Better than nothing. Yep, but it's not worth all this development time spent to make this option a thing. With 5M I'll just buy 20 more proto suits
Sorry for my bad english.
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Stupid Blueberry
Wirykomi Wolf Pack
536
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Posted - 2014.10.29 09:41:00 -
[39] - Quote
Horizon Limit wrote:I guess 50% was a fair exchange rate... 20% is meh... i prefer to suicide in public areas EDIT: 35% is not much anyway
Yeah let's complain about new content that CCP is giving us.
Chillin, waitin on Legion.
Ishukone loyalist, Caldari Scout enthusiast!
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Horizon Limit
Nexus Balusa Horizon
118
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Posted - 2014.10.29 12:09:00 -
[40] - Quote
G Felix wrote:Horizon Limit wrote:One Eyed King wrote:G Felix wrote:The re-sale value of used goods in a competitive market is generally about 30% of the cost of the same goods new. This is a cross-industry retail average used in profit/loss analysis. I work in retail and merchandising management and can vouch that a 65-75% loss in value the moment a product becomes "Pre-owned" is actually generous. Discount retailers will make offers on unsold bulk merchandise from other vendors at less than 10% of the original ticketed price, mark it back up to a fraction of the original price, and still make somewhere around 300% profit.
The vendor agent will put the re-sale value at 35%, and loyalty ranks will be able to push this percentage even higher. If CCP wanted to mimic real world economics, we would probably start closer to 15% and max out around 35% of the original value. And this all assumes that the product or goods being sold are actually in demand, so that pile of militia AR's collecting dust in your assets are probably worth less than 10% of their purchase price new! Interesting perspective. Yes, but it's still a game, reality has proven to not be a good comparison. I see this argument used quite frequently on the forums, and it has merit when applied to the sci-fi "lazors in space" aspects of the game, but I'm not sure if it applies as easily to the basic fundamentals of economics. Eve is by and large a very accurate simulation of real world commerce in the way supply and demand are handled, so CCP obviously has an interest in holding true to the way we as a species have come to trade with one another. Since there is not player trading in Dust, a higher rate of exchange in my opinion would be better for all, i already have isk and i already have SP put on a lot of things (salvage), in my case sell items is just a matter of clean my assets, but a new player with few isk and SP?
Cal scout vs Cal scout
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