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One Eyed King
Land of the BIind
4624
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Posted - 2014.10.06 22:07:00 -
[31] - Quote
Rami Hamilo wrote:One Eyed King wrote:Rami Hamilo wrote:Those don't really count, in my opinion, since they don't change the meta of the game. People were fine with the old recticles, just more people wanted them different. Having 1 LS for the adv Cal Scout was fine, it's just more people didn't want to change their gameplay with an adv cal scout cause they didn't want to use a proto.
The changes they've been making have been changing the meta of the game drastically. My real question is 'Do they play their own game and do they see the effects of their changes if they do, in fact, play their own game'?
Look at the Bolt pistol. It can three shot, or four shot, ANYTHING on the board right now. Sure, they reduced the RoF, but it still does a metric ton of damage per shot, even without a damage mod or prof.
MLT gear is more on the terms of ADV/Proto gear for their price. Have they listened to the people that want MLT gear nerfed more? It took them what, 5 patches to put the Battle Academy back to what it was. Well, at least almost back to what it was. Lets look at the meta as it is now: Greater suit variety than ever before. Greater weapon variety than ever before. Such a crappy meta Rattati and Logibro have put together... Before, there were no Logistics specialization. That was a greater variety. Before, assault suits and commandos didn't have a 'You use this weapon because you get the bonus' Right now, there is a right way and a wrong way to fit every single suit. If you can't see that, you're an idiot. Sorry, but you are. Look, you are just a whiny brat not getting his way.
Lots of players have lots of different fits and play styles.
If you can't see that, YOU are the idiot.
If you have legit complaints, perhaps stating them with a little more logically and rationally will be more productive than this sense of entitlement you seem to have.
You can always tell a Millford Minja
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Rami Hamilo
Hellstorm Inc General Tso's Alliance
103
|
Posted - 2014.10.06 22:09:00 -
[32] - Quote
Soraya Xel wrote:Rami Hamilo wrote:Look at the Bolt pistol. It can three shot, or four shot, ANYTHING on the board right now. Sure, they reduced the RoF, but it still does a metric ton of damage per shot, even without a damage mod or prof. Yes, look at the Bolt Pistol. Where CCP Rattati almost immediately deployed tweaks to bring it back in line after it turned out to be more powerful than intended. And of course, that's even prior to running a sidearm event where valuable balance data on sidearms can be collected for use in further tweaks.
I they did internal testing, they wouldn't have had to have nerfed the bolt pistiol AFTER THE PATCH. They didn't need to run a sidearm challenge to collect data on sidearms to know that the bolt pistol is ridiculously over powered. The tweaks he did to the bolt pistol are to the RoF, not the raw, base damage the gun does. Oh, wow, I can only shoot ever other second... I'm still going to two shot your tanked proto sentinel. |
Mexxx Dust-Slayer
Fatal Absolution General Tso's Alliance
28
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Posted - 2014.10.06 22:13:00 -
[33] - Quote
One Eyed King wrote:
Greater suit variety than ever before.
Greater weapon variety than ever before.
Such a crappy meta Rattati and Logibro have put together...
I wish this were true. |
Rami Hamilo
Hellstorm Inc General Tso's Alliance
103
|
Posted - 2014.10.06 22:14:00 -
[34] - Quote
One Eyed King wrote:Rami Hamilo wrote:One Eyed King wrote:Rami Hamilo wrote:Those don't really count, in my opinion, since they don't change the meta of the game. People were fine with the old recticles, just more people wanted them different. Having 1 LS for the adv Cal Scout was fine, it's just more people didn't want to change their gameplay with an adv cal scout cause they didn't want to use a proto.
The changes they've been making have been changing the meta of the game drastically. My real question is 'Do they play their own game and do they see the effects of their changes if they do, in fact, play their own game'?
Look at the Bolt pistol. It can three shot, or four shot, ANYTHING on the board right now. Sure, they reduced the RoF, but it still does a metric ton of damage per shot, even without a damage mod or prof.
MLT gear is more on the terms of ADV/Proto gear for their price. Have they listened to the people that want MLT gear nerfed more? It took them what, 5 patches to put the Battle Academy back to what it was. Well, at least almost back to what it was. Lets look at the meta as it is now: Greater suit variety than ever before. Greater weapon variety than ever before. Such a crappy meta Rattati and Logibro have put together... Before, there were no Logistics specialization. That was a greater variety. Before, assault suits and commandos didn't have a 'You use this weapon because you get the bonus' Right now, there is a right way and a wrong way to fit every single suit. If you can't see that, you're an idiot. Sorry, but you are. Look, you are just a whiny brat not getting his way. Lots of players have lots of different fits and play styles. If you can't see that, YOU are the idiot. If you have legit complaints, perhaps stating them with a little more logically and rationally will be more productive than this sense of entitlement you seem to have.
Lol, if you can't see that there is a right and wrong way to fit a suit, you're an idiot. Making suits have specializations like they did destroyed fitting freedom. I can see peopel running an Amarr Assault with a combat rifle. I want to yell at them for not suing a Minmatar Commando or a Minmatar Assault, so they can get the bonuses to that weapon.
I love that when someone brings up a topic like this, everyone automatically assumes they are crying and bitching and whining because their particular playstyle is ruined. I use an Amarr Assault, that has been relatively untouched in patches, and won't complain if it is nerfed because I can adapt to a change. I'm not acting entitled and I believe I am being very logical about this.
We are getting off topic, though. I want to know if the devs play the game and can see how some of the nerfs they made are completely unreasonable and the excuses they use are utterly ridiculous. |
Soraya Xel
Abandoned Privilege Top Men.
3988
|
Posted - 2014.10.06 22:18:00 -
[35] - Quote
Rami Hamilo wrote:I they did internal testing, they wouldn't have had to have nerfed the bolt pistiol AFTER THE PATCH.
Like... nothing internally tested ever compares to how it performs on live servers. From way back in my earlier MMO days back in 2007 this was apparent. You could even see as a build that was totally playable on the WoW test server explode fantastically the moment it was applied to the live servers. Also, players tend to be more varied in skill and playstyle than the devs, and will often be more likely to discover "unintended" abilities that the devs would not think to test.
Internal testing is good, and CCP could definitely afford to do a lot more of it. But it's really not a conclusive answer.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Rami Hamilo
Hellstorm Inc General Tso's Alliance
103
|
Posted - 2014.10.06 22:23:00 -
[36] - Quote
Soraya Xel wrote:Rami Hamilo wrote:I they did internal testing, they wouldn't have had to have nerfed the bolt pistiol AFTER THE PATCH. Like... nothing internally tested ever compares to how it performs on live servers. From way back in my earlier MMO days back in 2007 this was apparent. You could even see as a build that was totally playable on the WoW test server explode fantastically the moment it was applied to the live servers. Also, players tend to be more varied in skill and playstyle than the devs, and will often be more likely to discover "unintended" abilities that the devs would not think to test. Internal testing is good, and CCP could definitely afford to do a lot more of it. But it's really not a conclusive answer.
Guess what? After internal testing, MMOs release a test server. Most console games had test servers. I know Killzone had one for this FPS. I know ME3 had one for their Shooter Multiplayer. Apparently MAG had a test server... What is CCPs excuse? Sure, they can't catch all the bugs in internal testing. But they can catch the 'holy **** that gun is ridiculous bonkers, we need to nerf that before the patch goes live' |
Soraya Xel
Abandoned Privilege Top Men.
3989
|
Posted - 2014.10.06 22:59:00 -
[37] - Quote
Rami Hamilo wrote:Most console games had test servers.
I'd certainly love some links and proof on this. From my personal understanding, it's near impossible to deploy test code to PlayStations via Sony's QA requirements. As far as I'm aware, that's why DUST doesn't have a test server. Would love to know if I'm wrong.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Rami Hamilo
Hellstorm Inc General Tso's Alliance
103
|
Posted - 2014.10.06 23:04:00 -
[38] - Quote
Soraya Xel wrote:Rami Hamilo wrote:Most console games had test servers. I'd certainly love some links and proof on this. From my personal understanding, it's near impossible to deploy test code to PlayStations via Sony's QA requirements. As far as I'm aware, that's why DUST doesn't have a test server. Would love to know if I'm wrong.
They are called beta servers. The only time I said 'test server' was for MAG. I never played MAG, but I'm certain someone else earler in the post said they had a test server. Ask them.
I'm sorry, I did say test server twice. I meant to say beta server the first time. |
Soraya Xel
Abandoned Privilege Top Men.
3989
|
Posted - 2014.10.06 23:06:00 -
[39] - Quote
If you're referring to beta before game release, we had that. For a long time.
But like, if these games had a whole second copy of the game you could test out updates before they went to the main game, that I don't think has ever been possible on PS3.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Rami Hamilo
Hellstorm Inc General Tso's Alliance
103
|
Posted - 2014.10.06 23:21:00 -
[40] - Quote
Soraya Xel wrote:If you're referring to beta before game release, we had that. For a long time.
But like, if these games had a whole second copy of the game you could test out updates before they went to the main game, that I don't think has ever been possible on PS3.
And guess what? The beta was the best the game ever was. They only took it out of beta because of Sony and their timeline for the game. They wouldn't need a second copy. Just a second server you can select when logging in. I'm not a game programer or anything, but it can't be any more difficult than that. |
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Draxus Prime
BurgezzE.T.F General Tso's Alliance
3849
|
Posted - 2014.10.06 23:30:00 -
[41] - Quote
Rami Hamilo wrote:Draxus Prime wrote:I've played with Rattati, Cmdrwang, Frame, Foxfour, Archduke, Logibro and Saberwing You're missing the very essence of my question. just read the title
"War determines not who is right, but who is left."
Closed Beta Vet
Scout before it was cool
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Rami Hamilo
Hellstorm Inc General Tso's Alliance
103
|
Posted - 2014.10.06 23:32:00 -
[42] - Quote
Draxus Prime wrote:Rami Hamilo wrote:Draxus Prime wrote:I've played with Rattati, Cmdrwang, Frame, Foxfour, Archduke, Logibro and Saberwing You're missing the very essence of my question. just read the title
Apparently you're not good at context clues. |
Orphan Shadow
Waiting For Deployment
184
|
Posted - 2014.10.06 23:40:00 -
[43] - Quote
Rami, you use proper spelling and grammar, and your actual concern is fair discussion, so you seem an intelligent dude. Your OP lacks tact or any evidence of your claims. DEVs don't need to go any further than the title of your post to safely decide to move onto something else. This thread is just one of hundreds, if not thousands, just like it. Yet you legitimately feel a DEV should respond to you. If you want a blue tag, write something with more substance, more content, and you know, do a little investigation first. Come up with a better title. You want effort from CCP, put a little into your post. And apologies to you from me, for coming off too strongly previously. +1 for not overreacting. |
Bradric Banewolf
D3ATH CARD
374
|
Posted - 2014.10.06 23:48:00 -
[44] - Quote
Rami Hamilo wrote:TEBOW BAGGINS wrote:ab nerf just means pilot has to change his assault pattern, we now either choose to wait it out for ab to come back online or decide to risk it while it's cooling down. ab cd was op from the beginning. On top of taking away active reps in 1.7 and the armor and shield hardener nerf and the armor rep nerf. I'm sorry, but when I did fly ADS, I stopped when the AB nerf hit, not to mention the HUUUUUUGE nerf to rate of fire for Pythons.
Are you saying that the python rate of fire wasn't a bit much? Seriously? I swarm, and I'm telling you now that you swarm a number of ways, and non of that works on the ADS of old?!
You can swarm with a scout suit, but what you gain in speed to chase tanks you lose in armor as the ADS one shots you into oblivion?!
You can swarm in an assault or commando, but you're too slow for evrything?! You can take a licking from the tank, but the ADS of old would fire so fast that there was no running and no survival?! You'd usually die before you locked on?!
Have you ever ram proto swarms, with proto AV nades, in a proto suit, and with all proto mods? Any true AVer would slap you for stupidity. It's financial suicide! Most ADS of old would go 30+/0! Who do you think they were killing? So the whole "go proto" argument is lacking in the experiment department. You obviously have never ran AV. A cheap suit with an abundance of high slots, complex dmg mods, and a proto swarm still will break 30,000 isk. Die 10 times, and that match was a waste?!
You should study the weaponry built to take you out to better understand it's strengths, limits, and abilities. That will teach you what you can and can't do, and if a nerf or buff is needed. I run tanks on an alt, and my knowledge of swarming helps me know where not to be when they start flying.
"Anybody order chaos?"
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Draxus Prime
BurgezzE.T.F General Tso's Alliance
3850
|
Posted - 2014.10.06 23:50:00 -
[45] - Quote
Rami Hamilo wrote:Draxus Prime wrote:Rami Hamilo wrote:Draxus Prime wrote:I've played with Rattati, Cmdrwang, Frame, Foxfour, Archduke, Logibro and Saberwing You're missing the very essence of my question. just read the title Apparently you're not good at context clues. what were we talking about? :p
"War determines not who is right, but who is left."
Closed Beta Vet
Scout before it was cool
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Rami Hamilo
Hellstorm Inc General Tso's Alliance
103
|
Posted - 2014.10.06 23:57:00 -
[46] - Quote
Bradric Banewolf wrote:Rami Hamilo wrote:TEBOW BAGGINS wrote:ab nerf just means pilot has to change his assault pattern, we now either choose to wait it out for ab to come back online or decide to risk it while it's cooling down. ab cd was op from the beginning. On top of taking away active reps in 1.7 and the armor and shield hardener nerf and the armor rep nerf. I'm sorry, but when I did fly ADS, I stopped when the AB nerf hit, not to mention the HUUUUUUGE nerf to rate of fire for Pythons. Are you saying that the python rate of fire wasn't a bit much? Seriously? I swarm, and I'm telling you now that you swarm a number of ways, and non of that works on the ADS of old?! You can swarm with a scout suit, but what you gain in speed to chase tanks you lose in armor as the ADS one shots you into oblivion?! You can swarm in an assault or commando, but you're too slow for evrything?! You can take a licking from the tank, but the ADS of old would fire so fast that there was no running and no survival?! You'd usually die before you locked on?! Have you ever ran proto swarms, with proto AV nades, in a proto suit, and with all proto mods? Any true AVer would slap you for stupidity. It's financial suicide! Most ADS of old would go 30+/0! Who do you think they were killing? So the whole "go proto" argument is lacking in the experiment department. You obviously have never ran AV. A cheap suit with an abundance of high slots, complex dmg mods, and a proto swarm still will break 30,000 isk. Die 10 times, and that match was a waste?! You should study the weaponry built to take you out to better understand it's strengths, limits, and abilities. That will teach you what you can and can't do, and if a nerf or buff is needed. I run tanks on an alt, and my knowledge of swarming helps me know where not to be when they start flying.
TL:DR cry cry wah.
Back in the day, I'd have a tanked Min Commando and I would destroy tanks. I wouldn't fit a scout, I wouldn't fit an assault. Why? Because those are useless fittings for the swarm. I do run a Proto suit with all proto everything except grenades because you can't have them on the commando. I contantly kill vehicles and I've killed plenty of pythons before the nerf.
That Cal Sentinel with 5 damage mods is nothing compared to a Min Commando at 5 with 2 complex damage mods. You're a fool to run AV with swarms on anything but a min commando if you want to be good.
I've been playing since closed beta, guy. I know how the game works. Before the nerf, ADS were easily dealt with. Now they are almost void on the battlefield because of the nerf. Sounds like you need to run some AV more. |
Rami Hamilo
Hellstorm Inc General Tso's Alliance
103
|
Posted - 2014.10.07 00:02:00 -
[47] - Quote
Orphan Shadow wrote:Rami, you use proper spelling and grammar, and your actual concern is fair discussion, so you seem an intelligent dude. Your OP lacks tact or any evidence of your claims. DEVs don't need to go any further than the title of your post to safely decide to move onto something else. This thread is just one of hundreds, if not thousands, just like it. Yet you legitimately feel a DEV should respond to you. If you want a blue tag, write something with more substance, more content, and you know, do a little investigation first. Come up with a better title. You want effort from CCP, put a little into your post. And apologies to you from me, for coming off too strongly previously. +1 for not overreacting.
Wow, some actual constructive comments. Thank you. Unfortunately I'm unable to cite my own personal experiences with the game, since I used my own experiences as examples.
I'm pleased to see that the CPM that responded has provided some decent dialog, at least. Honestly, once Borderlands the Pre Sequel comes out and Shadow of Mordor comes to PS3, I won't be playing this game anymore. I just made this thread to hopefully start some sort of meaningful questioning inthe community for how CCP takes care of buffing/nerfing.
It really seems like they just look at raw numbers and then fix the firestorm of their tweaking later. Some of the things they change in response to a patch are things that could have been easily caught and fixed in internal testing. They need better QA with players instead of just saying 'hey, surprise! Here's this stuff that you weren't expecting'. |
TEBOW BAGGINS
GREATNESS ACHIEVED THRU TROLLING
1263
|
Posted - 2014.10.07 00:26:00 -
[48] - Quote
Rami Hamilo wrote:TEBOW BAGGINS wrote:ab nerf just means pilot has to change his assault pattern, we now either choose to wait it out for ab to come back online or decide to risk it while it's cooling down. ab cd was op from the beginning. On top of taking away active reps in 1.7 and the armor and shield hardener nerf and the armor rep nerf. I'm sorry, but when I did fly ADS, I stopped when the AB nerf hit, not to mention the HUUUUUUGE nerf to rate of fire for Pythons.
why did you need a high ROF for a missile that 1-3 shots ppl?
AKA Zirzo Valcyn
AFKing since 2012
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Rami Hamilo
Hellstorm Inc General Tso's Alliance
103
|
Posted - 2014.10.07 00:32:00 -
[49] - Quote
TEBOW BAGGINS wrote:Rami Hamilo wrote:TEBOW BAGGINS wrote:ab nerf just means pilot has to change his assault pattern, we now either choose to wait it out for ab to come back online or decide to risk it while it's cooling down. ab cd was op from the beginning. On top of taking away active reps in 1.7 and the armor and shield hardener nerf and the armor rep nerf. I'm sorry, but when I did fly ADS, I stopped when the AB nerf hit, not to mention the HUUUUUUGE nerf to rate of fire for Pythons. why did you need a high ROF for a missile that 1-3 shots ppl? are you talking about the AB nerf a year ago or the one now?
I don't know about you, but I used my Python for AV |
Nothing Certain
Bioshock Rejects
1207
|
Posted - 2014.10.07 00:33:00 -
[50] - Quote
Rami Hamilo wrote:Soraya Xel wrote:The reality on the ADS, was that it was an incredible outlier statistically. It's still overpowered, depending how you measure it, it's just... less OP now than it was before. Plenty of ADS players have stated otherwise, but they're also heavily biased, and the reality is, they're just closer to the level of play others experience now. I know we aren't supposed to swear, but that statement is bullshit. Do you actually listen to the community? I've listened to non pilots that say that the ADS nerf was a bit too much. ADS could always be handled with decent AV. Always. I sometimes fly dropships and this nerf was kind of ridiculous. Now they are wanting to change the whole ADS meta by changing the Python and Incubus bonuses? Where do they get off on that?
I'd have to ask you "Do you even Forum"? The ADS could not be killed by AV in any practical manner. There was as close to a consensus on that as any issue ever raised. The data supported that consensus. The changes in AV and ADS don't seem to have greatly altered things from my perspective. If I didn't read the forums I wouldn't know anything changed. The QQ frim pilots on the other hand is impressive.
Because, that's why.
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Rami Hamilo
Hellstorm Inc General Tso's Alliance
103
|
Posted - 2014.10.07 00:35:00 -
[51] - Quote
Nothing Certain wrote:Rami Hamilo wrote:Soraya Xel wrote:The reality on the ADS, was that it was an incredible outlier statistically. It's still overpowered, depending how you measure it, it's just... less OP now than it was before. Plenty of ADS players have stated otherwise, but they're also heavily biased, and the reality is, they're just closer to the level of play others experience now. I know we aren't supposed to swear, but that statement is bullshit. Do you actually listen to the community? I've listened to non pilots that say that the ADS nerf was a bit too much. ADS could always be handled with decent AV. Always. I sometimes fly dropships and this nerf was kind of ridiculous. Now they are wanting to change the whole ADS meta by changing the Python and Incubus bonuses? Where do they get off on that? I'd have to ask you "Do you even Forum"? The ADS could not be killed by AV in any practical manner. There was as close to a consensus on that as any issue ever raised. The data supported that consensus. The changes in AV and ADS don't seem to have greatly altered things from my perspective. If I didn't read the forums I wouldn't know anything changed. The QQ frim pilots on the other hand is impressive.
I've killed plenty of ADS with my swarm launcher. And it's even easier thanks to the AB nerf that have crippled them. |
Nothing Certain
Bioshock Rejects
1207
|
Posted - 2014.10.07 00:37:00 -
[52] - Quote
Rami Hamilo wrote:Orphan Shadow wrote:Rami, you use proper spelling and grammar, and your actual concern is fair discussion, so you seem an intelligent dude. Your OP lacks tact or any evidence of your claims. DEVs don't need to go any further than the title of your post to safely decide to move onto something else. This thread is just one of hundreds, if not thousands, just like it. Yet you legitimately feel a DEV should respond to you. If you want a blue tag, write something with more substance, more content, and you know, do a little investigation first. Come up with a better title. You want effort from CCP, put a little into your post. And apologies to you from me, for coming off too strongly previously. +1 for not overreacting. Wow, some actual constructive comments. Thank you. Unfortunately I'm unable to cite my own personal experiences with the game, since I used my own experiences as examples. I'm pleased to see that the CPM that responded has provided some decent dialog, at least. Honestly, once Borderlands the Pre Sequel comes out and Shadow of Mordor comes to PS3, I won't be playing this game anymore. I just made this thread to hopefully start some sort of meaningful questioning inthe community for how CCP takes care of buffing/nerfing. It really seems like they just look at raw numbers and then fix the firestorm of their tweaking later. Some of the things they change in response to a patch are things that could have been easily caught and fixed in internal testing. They need better QA with players instead of just saying 'hey, surprise! Here's this stuff that you weren't expecting'.
Do you go to forums and ideas? Did you post your thoughts on the dozens of pages and interactions with Rattati there before the changes? I don't remember seeing you there and it seems a little spoiled to complain about not having a say when you were given plenty of opportunity to have a say but didn't take it.
Because, that's why.
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TEBOW BAGGINS
GREATNESS ACHIEVED THRU TROLLING
1263
|
Posted - 2014.10.07 00:42:00 -
[53] - Quote
this build is still easier than when large rail range wasn't yet nerfed a few months back.. sorry for those pilots who just hit AB and flew straight to cieling.. maybe they consider a different tactic now.. there's other ways to take evasive from AV than just face rolling the DS3.
AKA Zirzo Valcyn
AFKing since 2012
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Rami Hamilo
Hellstorm Inc General Tso's Alliance
103
|
Posted - 2014.10.07 00:46:00 -
[54] - Quote
Nothing Certain wrote:Rami Hamilo wrote:Orphan Shadow wrote:Rami, you use proper spelling and grammar, and your actual concern is fair discussion, so you seem an intelligent dude. Your OP lacks tact or any evidence of your claims. DEVs don't need to go any further than the title of your post to safely decide to move onto something else. This thread is just one of hundreds, if not thousands, just like it. Yet you legitimately feel a DEV should respond to you. If you want a blue tag, write something with more substance, more content, and you know, do a little investigation first. Come up with a better title. You want effort from CCP, put a little into your post. And apologies to you from me, for coming off too strongly previously. +1 for not overreacting. Wow, some actual constructive comments. Thank you. Unfortunately I'm unable to cite my own personal experiences with the game, since I used my own experiences as examples. I'm pleased to see that the CPM that responded has provided some decent dialog, at least. Honestly, once Borderlands the Pre Sequel comes out and Shadow of Mordor comes to PS3, I won't be playing this game anymore. I just made this thread to hopefully start some sort of meaningful questioning inthe community for how CCP takes care of buffing/nerfing. It really seems like they just look at raw numbers and then fix the firestorm of their tweaking later. Some of the things they change in response to a patch are things that could have been easily caught and fixed in internal testing. They need better QA with players instead of just saying 'hey, surprise! Here's this stuff that you weren't expecting'. Do you go to forums and ideas? Did you post your thoughts on the dozens of pages and interactions with Rattati there before the changes? I don't remember seeing you there and it seems a little spoiled to complain about not having a say when you were given plenty of opportunity to have a say but didn't take it.
YOu are assuming I want to impliment some sort of change to the game. You are completely missing my initial question: Do the devs play their game and do they see the effects of said changes themselves?
Any same developer would see most of the ganges they have made and go 'oh man, maybe that was a bad idea to do that'. I've never seen a develompent community pretty much ignore their players as bad as CCP has. They didnt need to nerf ADS. At least not for the reasons ratatatata gave.
I won't be playing this game when the new Borderlands comes out, so I don't really care if they change things back. I just want to know if they play their own game and are comfortable with the changes despite seeing it first hand. That is what I want to know. |
Rami Hamilo
Hellstorm Inc General Tso's Alliance
103
|
Posted - 2014.10.07 00:49:00 -
[55] - Quote
TEBOW BAGGINS wrote:this build is still easier than when large rail range wasn't yet nerfed a few months back.. sorry for those pilots who just hit AB and flew straight to cieling.. maybe they consider a different tactic now.. there's other ways to take evasive from AV than just face rolling the DS3.
Flying a dropship back then was way easier than now, in my opinion. AV wasn't ridiculously OP or too weak. In face, back in the beta, that was the best AV and vehichles have been balanced, in my opinion. Either way, I don't drive vehicles on this character and the character that does, doesn't anymore because they are killed too easily.
When I came back, I was floored when a forge gun hit me even at the flight ceiling. I was overly surprised when swarms caught up to me and even almost killed me. |
TEBOW BAGGINS
GREATNESS ACHIEVED THRU TROLLING
1263
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Posted - 2014.10.07 00:58:00 -
[56] - Quote
Rami Hamilo wrote:TEBOW BAGGINS wrote:this build is still easier than when large rail range wasn't yet nerfed a few months back.. sorry for those pilots who just hit AB and flew straight to cieling.. maybe they consider a different tactic now.. there's other ways to take evasive from AV than just face rolling the DS3. Flying a dropship back then was way easier than now, in my opinion. AV wasn't ridiculously OP or too weak. In face, back in the beta, that was the best AV and vehichles have been balanced, in my opinion. Either way, I don't drive vehicles on this character and the character that does, doesn't anymore because they are killed too easily. When I came back, I was floored when a forge gun hit me even at the flight ceiling. I was overly surprised when swarms caught up to me and even almost killed me.
because they have basically nerfed the high flying pilot (which was about 90% of the pilot community). you have to fly contour and have good prediction of where/when AV will come from. yea you will still be shot down it happens. but most AV expects you to AB to flight cieling and they predict your motion, when you do the opposite and dive low instead of ascend to evade it throws them off.
AKA Zirzo Valcyn
AFKing since 2012
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Rami Hamilo
Hellstorm Inc General Tso's Alliance
103
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Posted - 2014.10.07 01:03:00 -
[57] - Quote
TEBOW BAGGINS wrote:Rami Hamilo wrote:TEBOW BAGGINS wrote:this build is still easier than when large rail range wasn't yet nerfed a few months back.. sorry for those pilots who just hit AB and flew straight to cieling.. maybe they consider a different tactic now.. there's other ways to take evasive from AV than just face rolling the DS3. Flying a dropship back then was way easier than now, in my opinion. AV wasn't ridiculously OP or too weak. In face, back in the beta, that was the best AV and vehichles have been balanced, in my opinion. Either way, I don't drive vehicles on this character and the character that does, doesn't anymore because they are killed too easily. When I came back, I was floored when a forge gun hit me even at the flight ceiling. I was overly surprised when swarms caught up to me and even almost killed me. because they have basically nerfed the high flying pilot (which was about 90% of the pilot community). you have to fly contour and have good prediction of where/when AV will come from. yea you will still be shot down it happens. but most AV expects you to AB to flight cieling and they predict your motion, when you do the opposite and dive low instead of ascend to evade it throws them off.
When you fly low, you have the chance of getting pushed into buildings. Flying high prevents that and caused you to keep your 800k ISK dropship. They didn't like it becaus epeople cried about the tactic and they nerfed it to force people to stop doing it. The game has gone a far way away from the freedom they had initially intended. It's really sad. This game had the potential to beat Battlefield, if only the devs actually listened to the community instead of makign changes they thought would be good for the game. |
TEBOW BAGGINS
GREATNESS ACHIEVED THRU TROLLING
1264
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Posted - 2014.10.07 01:10:00 -
[58] - Quote
Rami Hamilo wrote:TEBOW BAGGINS wrote:Rami Hamilo wrote:TEBOW BAGGINS wrote:this build is still easier than when large rail range wasn't yet nerfed a few months back.. sorry for those pilots who just hit AB and flew straight to cieling.. maybe they consider a different tactic now.. there's other ways to take evasive from AV than just face rolling the DS3. Flying a dropship back then was way easier than now, in my opinion. AV wasn't ridiculously OP or too weak. In face, back in the beta, that was the best AV and vehichles have been balanced, in my opinion. Either way, I don't drive vehicles on this character and the character that does, doesn't anymore because they are killed too easily. When I came back, I was floored when a forge gun hit me even at the flight ceiling. I was overly surprised when swarms caught up to me and even almost killed me. because they have basically nerfed the high flying pilot (which was about 90% of the pilot community). you have to fly contour and have good prediction of where/when AV will come from. yea you will still be shot down it happens. but most AV expects you to AB to flight cieling and they predict your motion, when you do the opposite and dive low instead of ascend to evade it throws them off. When you fly low, you have the chance of getting pushed into buildings. Flying high prevents that and caused you to keep your 800k ISK dropship. They didn't like it becaus epeople cried about the tactic and they nerfed it to force people to stop doing it. The game has gone a far way away from the freedom they had initially intended. It's really sad. This game had the potential to beat Battlefield, if only the devs actually listened to the community instead of makign changes they thought would be good for the game.
the high flying evade was a total face roll.. the collision you speak about can happen but if you fly a repping gal then you usually shrug off collisions but thats speaking in absolute to say you will collide every time you do a low evade. yea it's possible but not garunteed to happen after it becomes routine manuver.
AKA Zirzo Valcyn
AFKing since 2012
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Orphan Shadow
Waiting For Deployment
189
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Posted - 2014.10.07 01:31:00 -
[59] - Quote
Regarding ADS...
The AB cool down adjustment was badly needed. That has not nerfed DS viability whatsoever, just the amount of time you can hover in the hot zone splatting dudes with your XT-1. Now you have to take a little time out for being naughty.
The swarm acceleration buff means you have to take lol swarms more seriously now. If there is more than one swarmer, you either find something else to do, or you DIAF. At least you forced 2 enemy infantry to gimp themselves with AV in a gun fight.
Regarding tank bustin', I agree DS versus Tank is weak sauce now. But... we don't fly in constant fear of 80GJ Railguns anymore either. There is a compromise that was reached here. Tanks don't wreck you with no recourse, neither do we smash them to bits without a return shot fired from directly above in less time than it takes to travel a quarter mile.
If we want ADS to be AV, which seems ideal, Rattati should strap a forge gun to the weapon mount, not small Railguns and Missile Launchers.
Edit: Or strap an Anti-infantry swarm launcher to ADS that locks on infantry and is as fire and forget as AV swarms. Lol! |
Forlorn Destrier
Havok Dynasty
2772
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Posted - 2014.10.07 01:43:00 -
[60] - Quote
Rami Hamilo wrote:So, in my long career of gaming, almost every game I've played, the Devs actually played their own game. They even let the players beta test their patches before coming out. I know that Sony won't let CCP let us beta test patches, or maybe that's a CCP policy. I don't know and I don't care. The point of this thread is to ask the Devs, specifically, if they even play their own game before they release a patch that is, in their eyes, good and balancing.
So, I am heavily invested in this game and am always disappointed when you come out with a patch that completely ruin the meta and gameplay of the game. I don't know why you thought it was a good idea to nerf the dropships the way you did. I don't know why you took away the precision bonus from Caldari Scouts and gave it to the Galente and the Amarr. That is, as far as I can tell from the lore, that is completely contrary to what those races are - statwise, at least.
So, Devs, do you actually play your own game while coming up with these 'balances' or do you just look at raw numbers and say 'oh, well, that number clearly shouldn't be like that, so we'll change it' or 'Well, we don't like how people are using that feature, so we'll nerf the crap out of it' or do you just listen and actually change things when enough people cry about something?
They all do, but they don't play on the Dev accounts. They all have alts and are not allowed to tell you who the alts are.
I am the Forgotten Warhorse, the Lord of Lightning
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