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![ACT1ON BASTARD ACT1ON BASTARD](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
ACT1ON BASTARD
Amarr Templars Amarr Empire
211
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Posted - 2014.10.09 02:50:00 -
[91] - Quote
In b4 Sorayas excuses. |
![Llast 326 Llast 326](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Llast 326
An Arkhos
4750
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.10.09 02:54:00 -
[92] - Quote
dinkum tachyglossus wrote:Mercs can we get the following to be a popular idea. Why not on the next Monday meeting of the CPM after all business has been competed.... Lets get Judge, Soraya Xel and CEOPyrex CloneA to make a long episode of "Three mercs in an ADS". Lets say about 10 games, Judge supplying the ADS' and each person taking it in turn to fly and gun. All the while they can have a pleasant discussion of the present state of the ADS. Now who would like to see that video on Youtube ![Big smile](https://forums.dust514.com/Images/Emoticons/ccp_smile-big.png) it could be along the line of a Presidential debate with Dennie Fleetfoot as moderator. Even on twitch tv. Not sure if this would be constructive or the makings of a sitcomGǪ The title "Three mercs in an ADS" suggest sitcom
I like it ![Big smile](https://forums.dust514.com/Images/Emoticons/ccp_smile-big.png)
KRRROOOOOOM
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![NextDark Knight NextDark Knight](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
NextDark Knight
Molon Labe. General Tso's Alliance
485
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Posted - 2014.10.09 03:12:00 -
[93] - Quote
Mr CEOPyrex,
Everyone said the forge gun was a problem "Recalling when Team view was a factor". CCP went and nerfed things that didn't need to be nerfed and we NEVER ONCE GOT ANY NUMBERS SUPPORTING THE NERF. Just a bunch of butt hurt people on the forms upset that they didn't understand what was happening to them.
Now the Forge Gun is a over glorified sniper riffle. I throw up a little everytime I think about using the bastraization the gun has become after all the extra balancing that happened in spite of team view being removed.
That was some ones AGENDA to nerf that gun.. NO NUMBERS WHERE EVER POSTED.
Over 50 Million SP and almost full proto in all Caldari Suits. No matter how hard CCP tries Dust just won't die on PS3/4
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![True Adamance True Adamance](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
13427
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Posted - 2014.10.09 03:12:00 -
[94] - Quote
CEOPyrex CloneA wrote:Joel II X wrote:ADS with After Burners aren't invincible anymore. Working as intended.
Have fun in Destiny. Well interesting point, they actually never were invincible you know.... if you had the ability to..... like be good.... and work as a team, no dropship in the game was safe.... Still nice to see you are the voice of this game now. Hows the match making going? enjoying playing with even less people day on day? I see they fixed the farming of starter isk as well so expect to see perhaps 900 people less on at peak times.... GG HF GG HF M8
Sounds like something I said about tanks once.........
* Adamance slumps to the floor as Atiim puts a bullet in his head.
"We were commanded to burn the system...We did. I mourn the loss of the innocents caught in our fires" -Kador Ouryon
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![jerrmy12 kahoalii jerrmy12 kahoalii](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
jerrmy12 kahoalii
G0DS AM0NG MEN General Tso's Alliance
1638
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Posted - 2014.10.09 03:17:00 -
[95] - Quote
CCP Rattati wrote:CEOPyrex CloneA wrote:SO i just got home for the week from work and thought i would quickly check out Hotfix Delta and see what the buzz was.
Loaded in and went straight into a game, heard some noise about dropship changes so thought i would stat here. Dropship comes in and i start flying away. my first thought was "did i call in a gorgon?" i had to check and fire a round to check it was an ADS.
Okay so it handles now like a chopper carrying a skip loaded with used washing machines. Okay well fair enough lets go see what it can do.
Hovering over the point i see two dudes jump out of an LAV and immediately look up at me with the same look a tiger gives that little gazelle before someone turns into a buffet luncheon. Nevermind i think, i can take two dudes on.......
4 swarms later im lying on the floor surrounded by smoking wreckage with my front teeth in my hands and my balls slightly aching..... "wow swarms hit hard now"
So even tho i was in a pretty tanked Incubus and even tho i kicked the afterburner expecting to yolo out of there like Maverick and Goose, it all went wrong.
So i have to ask, why CCP would you severely limit the functionality of one of the most unique and interesting aspects of a very mediocre game? Dropships gave this game a certain 'flair' and frankly are still incredibly overpriced for there now apparent capabilities.
I recall someone telling me 'this is due to the numbers saying they are OP' well if the numbers are correct, then your game is also a massive failure and you should just shut down the servers now.....going by the numbers....if they are that important to you.
Is anyone alive at the wheel of this game anymore? feels like its pretty much just the 'number boyz' now pushing their own agendas. This continues to show an every increasing slide into balancing being all that matters.
Oh well - back to Destiny. Once, I was also killed by two players Once, I was killed in 2 seconds with the tankiest of vehicles.
Once, I was killed by nothing. More than once actually, more like 216 times.
Closed beta vet.
Call me TrolLuna or Trollmare Moon, Reference link
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![True Adamance True Adamance](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
13427
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.10.09 03:18:00 -
[96] - Quote
Breakin Stuff wrote:Malleus Malificorum wrote:Soraya Xel wrote:CEOPyrex CloneA wrote:Well interesting point, they actually never were invincible you know.... if you had the ability to..... like be good.... and work as a team, no dropship in the game was safe.... Here's the problem Pyrex: * You thought you could (and should) be able to take on two guys no problem. * You think at least two guys should be needed to kill you. In short: You think you should always be more powerful than infantry, and that thought is wrong. **** off soraya, you have the worst attitude I've ever seen about vehicles. There have been worse. He is just the most blunt. Which is impressive, apparently I have lost my sledgehammer edge.
I almost consider Xoraya the Spkr4theDead or Takahiro of AVer's.
"We were commanded to burn the system...We did. I mourn the loss of the innocents caught in our fires" -Kador Ouryon
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![Mary Sedillo Mary Sedillo](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
Mary Sedillo
Thunder's Throne
323
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Posted - 2014.10.09 06:15:00 -
[97] - Quote
Umm -- not saying we should ALWAYS be better than infantry, but unless you are fronting the bill... maybe you don't have a great stake in the balance of our flying vehicles. :) |
![rpastry rpastry](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
rpastry
The Rainbow Effect
246
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.10.09 10:15:00 -
[98] - Quote
Mediocre pilot gets killed by AV and whines.
Old story.
I've played both sides of that story; I've duelled on towers with forges, I've ran and hidden with swarms, I've flown incubi and pythons I've lived,died and killed with all of the above. Right now the balance is the best its ever been.
Skill > Gear.
[Removed ASCII Art - CCP Logibro]
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![Skippy Longstocking Skippy Longstocking](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Skippy Longstocking
Paladin Survey Force Amarr Empire
79
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Posted - 2014.10.09 10:42:00 -
[99] - Quote
Iron Wolf Saber wrote:Well 2 swarmers did kill him.
He made the wrong choice;
He stuck around and got rekted in a similar manner of how a two snipers kills a shotgunner they spotted at 300 meters across open field. Where the shotgunner could have ran back and got cover instead he chose to run across the field like an idiot.
The correct choice would have been to break los and lock to find a better engagement.
He didn't have any squaddies inside to bail to deal with the infantry either two heavy hmgers bailing out as he flew for cover would have ended that AVer's spree. If done any serious amounts of aving you will know that the most lethal thing to most AV is generally not vehicles. Its generally the infantry that support vehicles that proves the most deadliest.
^This.
People keep bringing up "Rock/Paper/Scissors" but, when discussing AV/V balance, so many seem to conveniently ignore the Scissors' influence (in this instance, Rock = AV, Paper = V, and Scissors = Infantry).
While focussing on a vehicle, AV is EXTREMELY vulnerable to enemy infantry.
The vehicle and the AV are not the only people out there. A vehicle should need to rely on it's allied infantry to suppress the AV and, conversely, the AV should ALSO need to rely on IT'S allied infantry to protect them while they deal with the vehicle.
Proper use of teamwork should provide an advantage on BOTH sides, as it creates a more dynamic battle, and a better gameplay evperience for everyone.
Long story short: STOP looking at AV/V balance in terms of 1v1 engagements, and START thinking about how TEAMWORK can be used to increase your advantage, regardless of which side of the AV/V debate you happen to be on. |
![Tesfa Alem Tesfa Alem](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Tesfa Alem
Death by Disassociation
220
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Posted - 2014.10.09 11:15:00 -
[100] - Quote
Skippy Longstocking wrote:Iron Wolf Saber wrote:Well 2 swarmers did kill him.
He made the wrong choice;
He stuck around and got rekted in a similar manner of how a two snipers kills a shotgunner they spotted at 300 meters across open field. Where the shotgunner could have ran back and got cover instead he chose to run across the field like an idiot.
The correct choice would have been to break los and lock to find a better engagement.
He didn't have any squaddies inside to bail to deal with the infantry either two heavy hmgers bailing out as he flew for cover would have ended that AVer's spree. If done any serious amounts of aving you will know that the most lethal thing to most AV is generally not vehicles. Its generally the infantry that support vehicles that proves the most deadliest. ^This. People keep bringing up "Rock/Paper/Scissors" but, when discussing AV/V balance, so many seem to conveniently ignore the Scissors' influence (in this instance, Rock = AV, Paper = V, and Scissors = Infantry). While focussing on a vehicle, AV is EXTREMELY vulnerable to enemy infantry. The vehicle and the AV are not the only people out there. A vehicle should need to rely on it's allied infantry to suppress the AV and, conversely, the AV should ALSO need to rely on IT'S allied infantry to protect them while they deal with the vehicle. Proper use of teamwork should provide an advantage on BOTH sides, as it creates a more dynamic battle, and a better gameplay evperience for everyone. Long story short: STOP looking at AV/V balance in terms of 1v1 engagements, and START thinking about how TEAMWORK can be used to increase your advantage, regardless of which side of the AV/V debate you happen to be on.
Sorry but thats a horrible way to look at this game. AV vs Vehicles with the exception of swarms is 50-50 based on skill. AV can fight vs infantry, Forge guns, plasma cannons, commando's wth plasma or swarms + light weapons, sidearms got a huge buff, with the exception of swarm launcher gallente, caldari and minamatar logis.
Swarm launcher is just one type of AV. Its the only lock on weapon in the game, the only one thats fire and forget. Stop expanding one type of suit with one type of fit to encompass all of AV.
Redline for Thee, but no Redline for Me.
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![TheD1CK TheD1CK](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
TheD1CK
Dead Man's Game RUST415
1329
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.10.09 11:56:00 -
[101] - Quote
Iron Wolf Saber wrote:Fighter > Gunship > ADS
HAV > MAV > SLAV
You Sir! please stop mentioning items that might not even be in Legion... nevermind Dust Every second thread I see you in it's a pile of fabled BS. Get the facts...
3 out of 6 vehicles you mention never existed in Dust and the ones that are here had to be stripped back to basics because they were broken.... So it hardly means anything to balance with you laying out LIES!
Innapropriate Irrelevence...
Welcome to the Dust Forum, hang around to see why everyone else left :/
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![Skippy Longstocking Skippy Longstocking](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Skippy Longstocking
Paladin Survey Force Amarr Empire
80
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.10.09 12:18:00 -
[102] - Quote
Tesfa Alem wrote:Skippy Longstocking wrote:Iron Wolf Saber wrote:Well 2 swarmers did kill him.
He made the wrong choice;
He stuck around and got rekted in a similar manner of how a two snipers kills a shotgunner they spotted at 300 meters across open field. Where the shotgunner could have ran back and got cover instead he chose to run across the field like an idiot.
The correct choice would have been to break los and lock to find a better engagement.
He didn't have any squaddies inside to bail to deal with the infantry either two heavy hmgers bailing out as he flew for cover would have ended that AVer's spree. If done any serious amounts of aving you will know that the most lethal thing to most AV is generally not vehicles. Its generally the infantry that support vehicles that proves the most deadliest. ^This. People keep bringing up "Rock/Paper/Scissors" but, when discussing AV/V balance, so many seem to conveniently ignore the Scissors' influence (in this instance, Rock = AV, Paper = V, and Scissors = Infantry). While focussing on a vehicle, AV is EXTREMELY vulnerable to enemy infantry. The vehicle and the AV are not the only people out there. A vehicle should need to rely on it's allied infantry to suppress the AV and, conversely, the AV should ALSO need to rely on IT'S allied infantry to protect them while they deal with the vehicle. Proper use of teamwork should provide an advantage on BOTH sides, as it creates a more dynamic battle, and a better gameplay evperience for everyone. Long story short: STOP looking at AV/V balance in terms of 1v1 engagements, and START thinking about how TEAMWORK can be used to increase your advantage, regardless of which side of the AV/V debate you happen to be on. Sorry but thats a horrible way to look at this game. AV vs Vehicles with the exception of swarms is 50-50 based on skill. AV can fight vs infantry, Forge guns, plasma cannons, commando's wth plasma or swarms + light weapons, sidearms got a huge buff, with the exception of swarm launcher gallente, caldari and minamatar logis. Swarm launcher is just one type of AV. Its the only lock on weapon in the game, the only one thats fire and forget. Stop expanding one type of suit with one type of fit to encompass all of AV.
Relying on teamwork is a horrible way to look at a game that is focussed on teamwork? You're kidding, right?
Read again:
WHILE FOCUSING ON A VEHICLE, AV is EXTREMELY vulnerable to enemy infantry.
(I emphasized the part you seem to have missed) ![Blink](https://forums.dust514.com/Images/Emoticons/ccp_blink.png)
Whether an AV is dodging around, looking at the sky trying to get a lock on an ADS with their Swarms, or a Forge Gunner is aiming at an HAV trying to get a clear shot at it's weak spot, guess what NEITHER of them are also doing?
Watching their back for enemy infantry.
Yes, a Commando can carry two light weapons, but he cannot USE two light weapons simultaneously. While he's got his Swarm Launcher out, he CANNOT defend himself against infantry AT ALL. If he switches to a rifle, he's then vulnerable to the vehicle.
To be fully effective, ANY AV should need teammates to watch his back WHILE HE DEALS WITH THE VEHICLE.
At the same time, ANY vehicle should be more effective at combatting AV with the support of their allied boots on the ground. They can follow the AV behind cover and get to them where the vehicle cannot, and take them out easily while their attention is on the vehicle.
Properly balanced, Rock/Paper/Scissors works for everyone.
Rock/Paper - by itself - doesn't work at all.
For BOTH sides, Teamwork >>>>> 1v1 engagements. |
![postapo wastelander postapo wastelander](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
postapo wastelander
Wasteland Desert Rangers
165
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Posted - 2014.10.09 13:06:00 -
[103] - Quote
dinkum tachyglossus wrote:Mercs can we get the following to be a popular idea. Why not on the next Monday meeting of the CPM after all business has been competed.... Lets get Judge, Soraya Xel and CEOPyrex CloneA to make a long episode of "Three mercs in an ADS". Lets say about 10 games, Judge supplying the ADS' and each person taking it in turn to fly and gun. All the while they can have a pleasant discussion of the present state of the ADS. Now who would like to see that video on Youtube ![Big smile](https://forums.dust514.com/Images/Emoticons/ccp_smile-big.png) it could be along the line of a Presidential debate with Dennie Fleetfoot as moderator. Even on twitch tv.
XD
"Ultimate Loggi since 2012 and Tinker of HAWC"
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![Tesfa Alem Tesfa Alem](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Tesfa Alem
Death by Disassociation
221
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Posted - 2014.10.09 13:20:00 -
[104] - Quote
What you are saying about ''watching your back"' applies to anything that holds you attention. AV are not special.
Logis who are focusing on reps get killed. The assault shooting at one enemy he can see infront of him getting flanked by an invisib scout gets killed. The heavy focusing on the enemy in front of him stead of the remotes he cant see or pick up on scans gets gets killed. The scout running around who stumbles infromt of an HMG gets killed.
Teamwork multipies you effectivness of course. But you should NOT have to rely on strangers to do something you should be able to do yourself. i can rely on my side arm, my plasma cannon, might light weapons on my minando and my forge gun to defend against infantry. I can use my tanks because they have the HP to take hits, get around cover and get the hell out of dodge.
The ADS should be able to take on swarmers. on pilot skill alone, I can try to take on multiple forges 9no matter how ill advised it may be) because not every single one of the forge rounds is a garunteed hit. Every single swarm volley is.
1 vs 1 Its not even close to a fair fight, its BS.
Redline for Thee, but no Redline for Me.
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![Skippy Longstocking Skippy Longstocking](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Skippy Longstocking
Paladin Survey Force Amarr Empire
81
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.10.09 13:34:00 -
[105] - Quote
Tesfa Alem wrote: What you are saying about ''watching your back"' applies to anything that holds you attention. AV are not special.
Logis who are focusing on reps get killed. The assault shooting at one enemy he can see infront of him getting flanked by an invisib scout gets killed. The heavy focusing on the enemy in front of him stead of the remotes he cant see or pick up on scans gets gets killed. The scout running around who stumbles infromt of an HMG gets killed.
Teamwork multipies you effectivness of course. But you should NOT have to rely on strangers to do something you should be able to do yourself. i can rely on my side arm, my plasma cannon, might light weapons on my minando and my forge gun to defend against infantry. I can use my tanks because they have the HP to take hits, get around cover and get the hell out of dodge.
The ADS should be able to take on swarmers. on pilot skill alone, I can try to take on multiple forges 9no matter how ill advised it may be) because not every single one of the forge rounds is a garunteed hit. Every single swarm volley is.
1 vs 1 Its not even close to a fair fight, its BS.
Correction: A SINGLE player in an ADS should be able to take on a SINGLE Swarmer by himself, with the winner determined by skill alone (and vice versa).
If one side applies teamwork, then the other should be at a disadvantage, or respond in kind with teamwork of their own.
Teamwork >>>>>>> solo. |
![Hansei Kaizen Hansei Kaizen](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Hansei Kaizen
The Jackson Five
228
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Posted - 2014.10.09 15:58:00 -
[106] - Quote
He said the D-word! What Do you expect to find there? More rewarding gameplay? Hah!
The answer to your complaint is PvE. Always.
NPE status: (Gò»°Gûí°n+ëGò»n+¦ Gö+GöüGö+
Casual solo
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