| Pages: 1 [2] 3  :: one page | 
      
      
      
        | Author | 
        Thread Statistics | Show CCP posts - 1 post(s) | 
      
      
      
          
          Iron Wolf Saber 
          Den of Swords
  16602
  
          
                | 
        Posted - 2014.09.24 18:55:00 -
          [31] - Quote 
          
           
          CamClarke wrote:Bolt Pistol is 2.2s reload, not 2.  
  Going to confirm since the spreadsheet says 2.
 
 
 CPM 1 
Omni-Soldier, Forum Warrior 
\\= Prototype Sniper Rifles =// Unlocked 
 | 
      
      
      
          
          Iron Wolf Saber 
          Den of Swords
  16603
  
          
                | 
        Posted - 2014.09.24 19:03:00 -
          [32] - Quote 
          
           
          Francois Sanchez wrote:Breach scrambler pistol's damage is wrong, thanks for putting an easy to read hotfix note  
  Fixed.
 CPM 1 
Omni-Soldier, Forum Warrior 
\\= Prototype Sniper Rifles =// Unlocked 
 | 
      
      
      
          
          NAV HIV 
          The Generals
  2148
  
          
                | 
        Posted - 2014.09.24 19:04:00 -
          [33] - Quote 
          
           
          Killar-12 wrote:NAV HIV wrote:Someone give this guy a few likes lol 
  Let us know when you'd be advocating to change all of these to something else again... 
  Someone would start crying soon enough and then all these things Would change again and then everyone would get 2-3 mil Free SP to keep their mouths shut... Some policy... Please remove the "Triangle" Button which shows the description part of each item, suit, vehicle and weapon and simply put "Soon tm" It made more sense... 
   I agree, vague bars are a much better way of telling how a weapon will perform... balance happens, get over it... now... balance done poorly also happens, but that's how life is... people **** up... but if life doesn't change that sounds quite boring as well...  
  It isn't exactly a balancing act. Don't try and act naive. If you have been here long enough then you should know exactly how it is... | 
      
      
      
          
          Adipem Nothi 
          Nos Nothi
  5185
  
          
                | 
        Posted - 2014.09.24 19:10:00 -
          [34] - Quote 
          
           
          Any word on specific Fine Rifle changes?
 Shoot scout with yes.
- Ripley Riley 
 | 
      
      
      
          
          John Psi 
          Vacuum Cleaner. LLC Steel Balls Alliance
  956
  
          
                | 
        Posted - 2014.09.24 19:41:00 -
          [35] - Quote 
          
           
          Iron Wolf Saber wrote:noted and fowraded   looks like we have CPM with good professional activity thanxx god
 Please support fair play! 
 | 
      
      
      
          
          CommanderBolt 
          KILL-EM-QUICK RISE of LEGION
  1756
  
          
                | 
        Posted - 2014.09.24 19:50:00 -
          [36] - Quote 
          
           
          Iron Wolf Saber wrote:Ryme Intrinseca wrote: Please provide similar details for rifles, including changes to kick and dispersion. If you don't have numbers 'kick increased' or 'dispersion decreased' would still be great. All there is in the dev blog is 'Almost all the Rifles received a tweak with regard to Handling and Accuracy, making them more balanced', which is vague to say the least...
  I wish I could but they're really weird numbers. They're nearly as bad as the zoom numbers you see for sniper rifles.   
 
 CCP Rattati wrote:
  Reduce Hipfire dispersion of Tactical Assault Rifle (TAR) to be closer to the Scrambler Rifle (considerable)
  Reduce Hipfire Kick of TAR to be closer to Scrambler Rifle (considerable)
  Increase Hipfire Kick of Scrambler Rifle to be closer to TAR (tiny)
  Reduce Hipfire Kick of Gallente Assault rifle (tiny)
  Reduce Hipfire Kick of Gallente Burst Assault Rifles (tiny)
  Reduce Zoomed Dispersion of Gallente Breach Rifles (considerable)
  Set ROF of both Scrambler and TAR to 600
  Increase Hipfire Kick of Rail Rifles on second or more rapid consecutive shot, so full auto will be less accurate in CQC (some)
 
  There are no tweaks for the Assault Scrambler 
  
  That info might be helpful from one of his older posts.
  And by the way, awesome of you to do this IWS. Thanks man.
 "Also I think knives are a good idea, big f**k-off shiny ones"
"Guns for show, Knives for a pro"  
MY LIFE FOR AIUR! 
 | 
      
      
      
          
          Iron Wolf Saber 
          Den of Swords
  16621
  
          
                | 
        Posted - 2014.09.24 20:09:00 -
          [37] - Quote 
          
           
          CommanderBolt wrote:Iron Wolf Saber wrote:Ryme Intrinseca wrote: Please provide similar details for rifles, including changes to kick and dispersion. If you don't have numbers 'kick increased' or 'dispersion decreased' would still be great. All there is in the dev blog is 'Almost all the Rifles received a tweak with regard to Handling and Accuracy, making them more balanced', which is vague to say the least...
  I wish I could but they're really weird numbers. They're nearly as bad as the zoom numbers you see for sniper rifles.   CCP Rattati wrote:
  Reduce Hipfire dispersion of Tactical Assault Rifle (TAR) to be closer to the Scrambler Rifle (considerable)
  Reduce Hipfire Kick of TAR to be closer to Scrambler Rifle (considerable)
  Increase Hipfire Kick of Scrambler Rifle to be closer to TAR (tiny)
  Reduce Hipfire Kick of Gallente Assault rifle (tiny)
  Reduce Hipfire Kick of Gallente Burst Assault Rifles (tiny)
  Reduce Zoomed Dispersion of Gallente Breach Rifles (considerable)
  Set ROF of both Scrambler and TAR to 600
  Increase Hipfire Kick of Rail Rifles on second or more rapid consecutive shot, so full auto will be less accurate in CQC (some)
 
  There are no tweaks for the Assault Scrambler 
  That info might be helpful from one of his older posts. And by the way, awesome of you to do this IWS. Thanks man.  
  Added these sounded exactly like what he had planned with the cpm. 
 
 CPM 1 
Omni-Soldier, Forum Warrior 
\\= Prototype Sniper Rifles =// Unlocked 
 | 
      
      
      
          
          Dexter307 
          The Unholy Legion Of DarkStar
  1621
  
          
                | 
        Posted - 2014.09.24 20:25:00 -
          [38] - Quote 
          
           
          Iron Wolf Saber wrote:
  Bolt Pistol
-Added Militia Bolt Pistol -Reload time reduced to 2.2 seconds down from 2.7 -Fittings have been adjusted to 3:15 / 6:35 / 10:55 PG:CPU for STD / ADV / PRO from 6:10 / 10:25 / 14:42 PG:CPU. -Range normalized to 68m -Damage increased to 229 / 240.45 / 252.47 at STD / ADV / PRO from 135 / 141.75 / 148.5 -Magazine size reduced from 6 to 4 -Max Ammo reduced from 36 to 24
   HORREY SHEET! 
 | 
      
      
      
          
          Iron Wolf Saber 
          Den of Swords
  16635
  
          
                | 
        Posted - 2014.09.24 20:55:00 -
          [39] - Quote 
          
           
          Dexter307 wrote:Iron Wolf Saber wrote:
  Bolt Pistol
-Added Militia Bolt Pistol -Reload time reduced to 2.2 seconds down from 2.7 -Fittings have been adjusted to 3:15 / 6:35 / 10:55 PG:CPU for STD / ADV / PRO from 6:10 / 10:25 / 14:42 PG:CPU. -Range normalized to 68m -Damage increased to 229 / 240.45 / 252.47 at STD / ADV / PRO from 135 / 141.75 / 148.5 -Magazine size reduced from 6 to 4 -Max Ammo reduced from 36 to 24
  HORREY SHEET!  
  Add adjusted headshot bonus.
 CPM 1 
Omni-Soldier, Forum Warrior 
\\= Prototype Sniper Rifles =// Unlocked 
 | 
      
      
      
          
          Ryme Intrinseca 
          Fatal Absolution General Tso's Alliance
  1939
  
          
                | 
        Posted - 2014.09.24 21:01:00 -
          [40] - Quote 
          
           
          Iron Wolf Saber wrote:CommanderBolt wrote:Iron Wolf Saber wrote:Ryme Intrinseca wrote: Please provide similar details for rifles, including changes to kick and dispersion. If you don't have numbers 'kick increased' or 'dispersion decreased' would still be great. All there is in the dev blog is 'Almost all the Rifles received a tweak with regard to Handling and Accuracy, making them more balanced', which is vague to say the least...
  I wish I could but they're really weird numbers. They're nearly as bad as the zoom numbers you see for sniper rifles.   CCP Rattati wrote:
  Reduce Hipfire dispersion of Tactical Assault Rifle (TAR) to be closer to the Scrambler Rifle (considerable)
  Reduce Hipfire Kick of TAR to be closer to Scrambler Rifle (considerable)
  Increase Hipfire Kick of Scrambler Rifle to be closer to TAR (tiny)
  Reduce Hipfire Kick of Gallente Assault rifle (tiny)
  Reduce Hipfire Kick of Gallente Burst Assault Rifles (tiny)
  Reduce Zoomed Dispersion of Gallente Breach Rifles (considerable)
  Set ROF of both Scrambler and TAR to 600
  Increase Hipfire Kick of Rail Rifles on second or more rapid consecutive shot, so full auto will be less accurate in CQC (some)
 
  There are no tweaks for the Assault Scrambler 
  That info might be helpful from one of his older posts. And by the way, awesome of you to do this IWS. Thanks man.  Added these sounded exactly like what he had planned with the cpm.    Based on the above Rattati comments and some others I predicted the following:
  AR - tiny hipfire kick reduction - OVERALL SMALL BUFF BrAR - 14% dam buff, zoom dispersion reduction - OVERALL LARGE BUFF BuAR - 2% dam buff, tiny hipfire kick reduction - OVERALL MEDIUM BUFF Tac AR - RoF buff, hipfire kick reduction, hipfire dispersion decrease - OVERALL MEDIUM BUFF (large buff for turbo users) CR - damage profile nerf - OVERALL MEDIUM NERF ACR - 4% dam buff, dispersion increase, damage profile nerf - OVERALL MEDIUM NERF RR - hipfire kick increase - OVERALL MEDIUM NERF ARR - NO CHANGE ScR - RoF nerf, tiny hipfire kick increase - OVERALL SMALL NERF (medium nerf for turbo users) AScR - NO CHANGE
  Would be nice to know how much of this did actually happen... | 
      
      
      
          
          Iron Wolf Saber 
          Den of Swords
  16662
  
          
                | 
        Posted - 2014.09.25 01:04:00 -
          [41] - Quote 
          
           
          well like i said its hard to get the numbers now give me a few more hours or so
 CPM 1 
Omni-Soldier, Forum Warrior 
\\= Prototype Sniper Rifles =// Unlocked 
 | 
      
      
      
         | 
      
      
      
          
          CCP Rattati 
          C C P C C P Alliance
  7948
  
           
  
                | 
        Posted - 2014.09.25 02:14:00 -
          [42] - Quote 
          
           
          Thanks for the initiative, I will support this thread with more detail.
 "As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim" 
 | 
      
      
      
         | 
      
      
      
          
          Chief-Shotty 
          WASTELAND JUNK REMOVAL Top Men.
  257
  
          
                | 
        Posted - 2014.09.25 02:40:00 -
          [43] - Quote 
          
           
          Maybe its just me but the Flaylock pistol projectile speed doesn't seem as fast as i thought it would be or rather it seems no different than before. Please look into. Thanks
 8-Time New Eden Mass Driver Champion 
Min Commando Combat Rifle and Mass Driver = FUN and Tears 
OMG the Tears!! :) 
 | 
      
      
      
          
          Henrietta Unknown 
          CREATURES OF THE NIGHT
  312
  
          
                | 
        Posted - 2014.09.25 03:06:00 -
          [44] - Quote 
          
           
          "GÇóRifle Accuracy relationships between hipfire and ADS and ranges are correlated to best suit each rifles role in their given ranges."
  So that's why I put every bullet into a Gal Scout's head with a RR for 5 SECONDS and he still shotguns me.  
  Please consider.
 Henrietta Reborn 
 | 
      
      
      
          
          ResistanceGTA 
          D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
  1591
  
          
                | 
        Posted - 2014.09.25 03:16:00 -
          [45] - Quote 
          
           
          CCP Rattati wrote:Thanks for the initiative, I will support this thread with more detail.  
  Officer Weapon Stats.
 If you find an issue and I stumble upon your thread, I will do my darnedest to get the issue known.  
Also, Raptors... 
 | 
      
      
      
          
          CamClarke 
          0uter.Heaven
  132
  
          
                | 
        Posted - 2014.09.25 04:19:00 -
          [46] - Quote 
          
           
          It seems the 'Templar' and 'Dren' Scrambler Pistols missed the CPU/PG adjustment. They're still at their old 11/2. If I don't bring it up now, eventually someone will decry it as "Pay to Win". | 
      
      
      
          
          Reign Omega 
          BurgezzE.T.F General Tso's Alliance
  903
  
          
                | 
        Posted - 2014.09.25 04:24:00 -
          [47] - Quote 
          
           
          Iron Wolf Saber wrote:bwd23 wrote:Any word on specialist only 2ammo clip size  for flaylock?  They have always been that way; the most I can probably fight for is +1 or losing out a lot on ammo count ; specialists should have non-output drawbacks for reduced fit cost. The isk prices also needs to be adjusted for all of them now that these drawbacks are getting put in.  Either way stuff for feedback keep em comming well see what we can do for echo.   
  This is untrue I run the g20 primarily and it used to have 3 round clip.
 Mark a$$ tricks, and bags of dicks.... 
 | 
      
      
      
          
          bogeyman m 
          Minmatar Republic
  415
  
          
                | 
        Posted - 2014.09.25 04:36:00 -
          [48] - Quote 
          
           
          Small eHP buff to all Minmatar suits except Logis? 
  Is this an oversite?
 Duct tape 2.0 ... Have WD-40; will travel. 
 | 
      
      
      
          
          Iron Wolf Saber 
          Den of Swords
  16676
  
          
                | 
        Posted - 2014.09.25 11:22:00 -
          [49] - Quote 
          
           
          Reign Omega wrote:Iron Wolf Saber wrote:bwd23 wrote:Any word on specialist only 2ammo clip size  for flaylock?  They have always been that way; the most I can probably fight for is +1 or losing out a lot on ammo count ; specialists should have non-output drawbacks for reduced fit cost. The isk prices also needs to be adjusted for all of them now that these drawbacks are getting put in.  Either way stuff for feedback keep em coming well see what we can do for echo.   This is untrue I run the g20 primarily and it used to have 3 round clip.  
  I'll bring it up then again; specialists losing half a mag is a bit unfair its usually a shot at most for the majority of weapons that have such variants. but it generally hasn't gone up and over or close to 50%.
  Another thing I will try to push forward is the isk cost balancing now that most of the variants of specialist equipment do feature a drawback of sorts. The need to keep nerfed variants more expensive is a poor justification. On modules with no drawbacks I can understand the need.
 CPM 1 
Omni-Soldier, Forum Warrior 
\\= Prototype Sniper Rifles =// Unlocked 
 | 
      
      
      
          
          Ryme Intrinseca 
          Fatal Absolution General Tso's Alliance
  1942
  
          
                | 
        Posted - 2014.09.25 11:23:00 -
          [50] - Quote 
          
           
          bogeyman m wrote:Small eHP buff to all Minmatar suits except Logis? 
  Is this an oversite?    As intended. Minlogi HP scaled correctly relative to other logis, other min suits did not relative to their non-min counterparts so were buffed. | 
      
      
      
          
          Ryme Intrinseca 
          Fatal Absolution General Tso's Alliance
  1942
  
          
                | 
        Posted - 2014.09.25 11:27:00 -
          [51] - Quote 
          
           
          CCP Rattati wrote:Thanks for the initiative, I will support this thread with more detail.   Rifle details please, even at the level of just saying 'YES' or 'NO' to whether each of the following actually happened:
  AR - tiny hipfire kick reduction BrAR - 14% dam buff, zoom dispersion reduction  BuAR - 2% dam buff, tiny hipfire kick reduction  Tac AR - RoF buff, hipfire kick reduction, hipfire dispersion decrease CR - damage profile change ACR - 4% dam buff, dispersion increase, damage profile change RR - hipfire kick increase  ARR - no change ScR - RoF nerf, tiny hipfire kick increase AScR - unintended RoF decrease awaiting correction, no other changes | 
      
      
      
          
          Devadander 
          Woodgrain Atari
  112
  
          
                | 
        Posted - 2014.09.25 11:43:00 -
          [52] - Quote 
          
           
          So the Bolt pistol was already the most reloadiest weapon ingame..... now it's a 4 shot....
 
  I know revolvers come in 4 n 5 shot models.... But who buys those honestly?  
 
 "Tossin uplinks and runnin fer my life" ~ Gunny blownapart 
"Lets group up and push an objective" ~ No blueberry ever 
 | 
      
      
      
          
          Iron Wolf Saber 
          Den of Swords
  16691
  
          
                | 
        Posted - 2014.09.25 19:02:00 -
          [53] - Quote 
          
           
          Devadander wrote: So the Bolt pistol was already the most reloadiest weapon ingame..... now it's a 4 shot.... I know revolvers come in 4 n 5 shot models.... But who buys those honestly?    
  Same reason why people would pick a 6 shot revolver over a magazine fed gun with 10-15 shots
 CPM 1 
Omni-Soldier, Forum Warrior 
\\= Prototype Sniper Rifles =// Unlocked 
 | 
      
      
      
          
          CommanderBolt 
          KILL-EM-QUICK RISE of LEGION
  1766
  
          
                | 
        Posted - 2014.09.25 19:14:00 -
          [54] - Quote 
          
           
          ResistanceGTA wrote:CCP Rattati wrote:Thanks for the initiative, I will support this thread with more detail.  Officer Weapon Stats.  
  Yea please! Would love to get my hands on some of the more unique officer weaps.
  Has anyone received any as loot yet?
 "Also I think knives are a good idea, big f**k-off shiny ones"
"Guns for show, Knives for a pro"  
MY LIFE FOR AIUR! 
 | 
      
      
      
          
          Atiim 
           12502
  
          
                | 
        Posted - 2014.09.25 19:37:00 -
          [55] - Quote 
          
           
          CCP Rattati wrote:Thanks for the initiative, I will support this thread with more detail.   Can you support it with a sticky?  
 The 1st Matari Commando 
-HAND 
 | 
      
      
      
          
          Vulpes Dolosus 
          Molon Labe. General Tso's Alliance
  2139
  
          
                | 
        Posted - 2014.09.25 19:55:00 -
          [56] - Quote 
          
           
          Devadander wrote: So the Bolt pistol was already the most reloadiest weapon ingame..... now it's a 4 shot.... I know revolvers come in 4 n 5 shot models.... But who buys those honestly?     Revolvers make better murder weapons because they don't leave casings as evidence and their firing mechanism won't be hindered much if the weapon is concealed.
  The more you know!!!
 Dust was real! I was there! 
 | 
      
      
      
          
          Iron Wolf Saber 
          Den of Swords
  16702
  
          
                | 
        Posted - 2014.09.25 21:09:00 -
          [57] - Quote 
          
           
          Vulpes Dolosus wrote:Devadander wrote: So the Bolt pistol was already the most reloadiest weapon ingame..... now it's a 4 shot.... I know revolvers come in 4 n 5 shot models.... But who buys those honestly?    Revolvers make better murder weapons because they don't leave casings as evidence and their firing mechanism won't be hindered much if the weapon is concealed. The more you know!!! 
 
  Silk cartoshoniar beeswax capped miniball will get you the same effect. :D
  Meanwhile railtech weapons use darts there are no casings to begin with unless the round has been sabot.
 CPM 1 
Omni-Soldier, Forum Warrior 
\\= Prototype Sniper Rifles =// Unlocked 
 | 
      
      
      
          
          Not Jadek Menaheim 
          Xer Cloud Consortium
  99
  
          
                | 
        Posted - 2014.09.25 21:20:00 -
          [58] - Quote 
          
           
          Iron Wolf Saber wrote:Vulpes Dolosus wrote:Devadander wrote: So the Bolt pistol was already the most reloadiest weapon ingame..... now it's a 4 shot.... I know revolvers come in 4 n 5 shot models.... But who buys those honestly?    Revolvers make better murder weapons because they don't leave casings as evidence and their firing mechanism won't be hindered much if the weapon is concealed. The more you know!!! Silk cartoshoniar beeswax capped miniball will get you the same effect. :D Meanwhile railtech weapons use darts there are no casings to begin with unless the round has been sabot.    Who knew IWS was a hitman? 
 
 Try the new Planetary Conquest Mode! 
 | 
      
      
      
          
          NextDark Knight 
          Hellstorm Inc General Tso's Alliance
  461
  
          
                | 
        Posted - 2014.09.25 21:26:00 -
          [59] - Quote 
          
           
          I think you have a typo because forge gun splash should of increased.
 Over 50 Million SP and almost full proto in all Caldari Suits. No matter how hard CCP tries Dust just won't die on PS3/4 
 | 
      
      
      
          
          NextDark Knight 
          Hellstorm Inc General Tso's Alliance
  461
  
          
                | 
        Posted - 2014.09.25 21:52:00 -
          [60] - Quote 
          
           
          Iron Wolf Saber + CCP Rattati wrote: Forge Gun splash does 0 damage   
 
  I been holding a candle for this game for a long time. After 388 days of consecutive logins and support. I never wanted to quit and walk away from this game more then i do at this point. The Caldari Forge gun needed a micro bump to splash. CPM and Rattati I feel like you failed me and just utterly disappointed.
 Over 50 Million SP and almost full proto in all Caldari Suits. No matter how hard CCP tries Dust just won't die on PS3/4 
 | 
      
      
        |   | 
          | 
      
      
      
        | Pages: 1 [2] 3  :: one page | 
      
      
      
        | First page | Previous page | Next page | Last page |