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Iron Wolf Saber
Den of Swords
16573
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Posted - 2014.09.24 17:07:00 -
[1] - Quote
I'm no CCP Logibro but some folks hate looking though spreadsheets.
Hotfix Notes - Uprising 1.8 Hotfix Delta Deployed on: Wednesday 24 September
No skill point refund will be granted with this hotfix
Turrets All small turrets 30% isk cost reduction
All small turrets had their fitting requirements reduced by 15% CPU and 15% PG
Small Blaster Turrets now have 0.5 splash, 25% increased rotation speed, range increased to 120 from 100, increased magazine from 150 to 200, and increased ammo from 600 to 1200
Small Rail Turrets splash damage removed and rate of fire reduced from 120 to 92.
Large Missile Turret damage profile adjusted to +15% against armor and -15% to shield from the previous +35% armor and -30% shields.
Large Blaster Turret splash damage removed.
Large Rail Gun Turret splash damage removed and damage profile flipped to +10% against armor and -10% to shields from the previous -10% against armor and +10% to sheilds.
New Player Experience New Players will start with the following skills
-Dropsuit Upgrades Level 1 and Level 2 -Dropsuit Shield Upgrades Level 1 -Dropsuit Armor Upgrades Level 1 -Dropsuit Core Upgrades Level 1 -Dropsuit Electronics Level 1 -Dropsuits Engineering Level 1 -Weaponry Level 1 -Dropsuit Command Level 1 Militia Starter Suit Fit "Sniper" had its sidearm changed to Submachine Gun
Militia Starter Suit Fit "Front Line" had its sidearm changed to their racial sidearms.
Militia Starter Suit Fit "Medi" had its sidearm changed to Magsec SMG
Academy Length has been doubled
Starking Isk reduced to 25,000 isk.
New Special Issued pre-fitted suits are now assigned to new players to preview various roles.
New players will also be assigned with starting boosters.
Weapon Profiles All projectile weapon profile damage adjusted to +15% armor damage and -15% shield damage from +10% armor damage and -5% shield damage
Dropsuits Minmatar Medium Basic HP increased from 150 Shield and 135 armor to 160 shields and 140 armor.
Minmatar Medium Assault HP increased from 200 Shield and 185 armor to 210 shields and 190 armor.
Minmatar Heavy Commando HP increased from 300 Shield and 260 armor to 330 shields and 290 armor.
Minmatar Heavy Basic HP increased from 390 Shield and 370 armor to 410 shields and 390 armor.
Minmatar Sentinel HP increased from 390 Shield and 435 armor to 410 shields and 4600 armor.
Modules All Shield Regulators, Rechargers, and Energizers had their CPU needs reduced by 15%
Afterburner Cooldowns adjusted to 45 second / 40 Seconds / 35 Seconds at STD / ADV / PRO
Fuel Injectors Cooldowns adjusted to 45 second / 40 Seconds / 35 Seconds at STD / ADV / PRO
Mobile Clone Reactivation Units (MCRU) fitting costs reduced to 100 PG and and 15 CPU from 160 PG and 20 CPU
Vehicles All Assault Dropship prices reduced from 323,000 isk to 200,000 isk
All Grimsnes class dropships HP increased to 1200 shields and 3425 armor from 1000 shields and 2625 armor.
All Myron class dropships HP increased to 2520 shields and 1265 armor from 1720 shields and 1065 armor.
Installations [*] Supply Depot resupply range increased to 26 meters from 16 meters.
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Sniper Rifles =// Unlocked
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Iron Wolf Saber
Den of Swords
16573
|
Posted - 2014.09.24 17:07:00 -
[2] - Quote
Handheld Weapons Nova Knife Fitting Optimization Skill added, reducing the PG knives require when trained
Burst HMG Damage per bullet reduced by 10%, heat increased from 2.5x to 3x in comparison to standard HMGs, Increased maximum and minimal dispersion levels per shot from 0.14 to 0.1 thus reducing accuracy.
Added Militia HMG
Plasma Cannon Projectile Speed increased to 6500 from 4050
Swarm Launchers Missile top speed was increased to 65 from 50 and acceleration increased to 1200 from 1000 and adjusted max rotation of the missiles to 80 which is down from 90 making them less agile.
All Flaylock Pistol and Variants had their projectile speed increased.
All Flaylock Pistol and Variants had their range increased to 52m up from 50m.
All Bolt Pistols Reload time reduced from 2.7 to 2 seconds
SMG
-Range normalized to 44 meters -Militia SMG total ammo reduced from 480 down to 384
Breach SMG
-Range normalized to 42 meters -Fire delay increased to rate of fire increased to 700 rpm up from 535 rpm -Damage adjusted to 30 / 31.4 / 33.08 at STD / ADV / PRO up from 28.35 / 29.77 / 31.19.
Assault SMG
-Hipfire and ADS accuracy Adjustments favoring Hipfire use -Range normalized 46 for assault variants. -Fire delay increased to rate of fire increased to 1200 rpm up from 1053 rpm -Damage adjust to 18.1 / 19.01 at ADV / PRO down from 22.05 / 23.1 damage. -Magazine reduced to 68 down from 80 -Total ammo reduced from 504 down to 408
Flaylock Pistol
-Added Militia Flaylock Pistol -Fittings have been adjusted to 2:25 / 3:38 / 5:62 PG:CPU for STD / ADV / PRO from the previous fitting of 0:19 / 1:32 / 2:45 PG:CPU. -Damage increased to 175 / 183.5 / 192.94 for STD / ADV / PRO from 165 / 173.85 / 181.5 -Magazine Size increased to 4 up from 3 -Splash Damage increased to 158 / 165 / 174 for STD / ADV / PRO from 140 / 147 / 154. -Splash Radius normalized to 1.5m
Breach Flaylock Pistol
-Fittings adjusted to 2 PG / 25 CPU up from 0 PG / 19 CPU -Damage increased to 325 damage from 206 damage -Splash Radius reduced to 0.5m
Magsec SMG
-Hipfire and ADS Adjustments favoring ADS use. -Added Militia Magsec SMG -Fittings have been adjusted to 3:18 / 6:32.4 / 12:48.6 PG:CPU for STD / ADV / PRO from 4:22 / 8:40 / 12:61 PG:CPU. -Range normalized to 63 meters. -Rate of Fire reduced to 650 from 667 -Damage reduced to 31 / 32.55 / 34.18 at STD / ADV / PRO from 32 / 33.6 / 35.2 -Magazine
Added Militia Ion Pistol
Added Militia Bolt Pistol
All Ion Pistols seize time reduced from 3.5 to 1.5 seconds
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Sniper Rifles =// Unlocked
|
Iron Wolf Saber
Den of Swords
16573
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Posted - 2014.09.24 17:08:00 -
[3] - Quote
Reserved
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Sniper Rifles =// Unlocked
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John ShepardIII
Murphys-Law
538
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Posted - 2014.09.24 17:11:00 -
[4] - Quote
No my sub got nerfed :(
The True Shepard.
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bwd23
DUSTer's HIGH
0
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Posted - 2014.09.24 17:12:00 -
[5] - Quote
Any word on specialist only 2ammo clip size for flaylock? |
Iron Wolf Saber
Den of Swords
16577
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Posted - 2014.09.24 17:18:00 -
[6] - Quote
bwd23 wrote:Any word on specialist only 2ammo clip size for flaylock?
They have always been that way; the most I can probably fight for is +1 or losing out a lot on ammo count ; specialists should have non-output drawbacks for reduced fit cost.
The isk prices also needs to be adjusted for all of them now that these drawbacks are getting put in.
Either way stuff for feedback keep em comming well see what we can do for echo.
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Sniper Rifles =// Unlocked
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Thor Odinson42
Molon Labe. General Tso's Alliance
4688
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Posted - 2014.09.24 17:19:00 -
[7] - Quote
That Min Sent with 4600 armor is gonna cause some uproar!
Level 4 Forum Warrior
PSN: wbrom42
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Iron Wolf Saber
Den of Swords
16582
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Posted - 2014.09.24 17:22:00 -
[8] - Quote
Thor Odinson42 wrote:That Min Sent with 4600 armor is gonna cause some uproar! fixed
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Sniper Rifles =// Unlocked
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ResistanceGTA
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1576
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Posted - 2014.09.24 17:22:00 -
[9] - Quote
Assault Scrambler Rifle Rate of Fire decreased from 705.88 to 600 (we think that's a mistake)..
If you find an issue and I stumble upon your thread, I will do my darnedest to get the issue known.
Also, Raptors...
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CommanderBolt
KILL-EM-QUICK RISE of LEGION
1748
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Posted - 2014.09.24 17:23:00 -
[10] - Quote
Hey IWS just to let you know, CCP inadvertently reduced the Assault Scrambler to 600RPM the same as the Regular Charged shot scrambler.
Obviously a small oversight but if you could tell them that would be great for the few guys out there that use the Assault Scrambler.
"Also I think knives are a good idea, big f**k-off shiny ones"
"Guns for show, Knives for a pro"
MY LIFE FOR AIUR!
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John Psi
Vacuum Cleaner. LLC Steel Balls Alliance
954
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Posted - 2014.09.24 17:26:00 -
[11] - Quote
@Iron Wolf Saber:
Assault SCR ROF nerfed - please ask dev - i hope it's just mistake... DPS of Assault SCR down by 16%
Please support fair play!
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
3127
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Posted - 2014.09.24 17:27:00 -
[12] - Quote
Iron Wolf Saber wrote:Thor Odinson42 wrote:That Min Sent with 4600 armor is gonna cause some uproar! fixed Still not fixed.
if it had 4600 armor I'd be THAT GUY! |
NAV HIV
The Generals
2147
|
Posted - 2014.09.24 17:28:00 -
[13] - Quote
Someone give this guy a few likes lol
Let us know when you'd be advocating to change all of these to something else again...
Someone would start crying soon enough and then all these things Would change again and then everyone would get 2-3 mil Free SP to keep their mouths shut... Some policy... Please remove the "Triangle" Button which shows the description part of each item, suit, vehicle and weapon and simply put "Soon tm" It made more sense...
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Thor Odinson42
Molon Labe. General Tso's Alliance
4689
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Posted - 2014.09.24 17:41:00 -
[14] - Quote
Iron Wolf Saber wrote:Thor Odinson42 wrote:That Min Sent with 4600 armor is gonna cause some uproar! fixed
Just messing around, thanks for doing this!
Level 4 Forum Warrior
PSN: wbrom42
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Cody Sietz
Evzones Public.Disorder.
4008
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Posted - 2014.09.24 17:48:00 -
[15] - Quote
Ouch, that magazine NERF for the ASMG.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Ryme Intrinseca
Fatal Absolution General Tso's Alliance
1937
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Posted - 2014.09.24 17:58:00 -
[16] - Quote
Iron Wolf Saber wrote:Handheld Weapons
Nova Knife Fitting Optimization Skill added, reducing the PG knives require when trained
Burst HMG Damage per bullet reduced by 10%, heat increased from 2.5x to 3x in comparison to standard HMGs, Increased maximum and minimal dispersion levels per shot from 0.14 to 0.1 thus reducing accuracy.
Added Militia HMG
Plasma Cannon Projectile Speed increased to 6500 from 4050
Swarm Launchers Missile top speed was increased to 65 from 50 and acceleration increased to 1200 from 1000 and adjusted max rotation of the missiles to 80 which is down from 90 making them less agile.
All Flaylock Pistol and Variants had their projectile speed increased.
All Flaylock Pistol and Variants had their range increased to 52m up from 50m.
SMG
-Range normalized to 44 meters -Militia SMG total ammo reduced from 480 down to 384
Breach SMG
-Range normalized to 42 meters -Fire delay increased to rate of fire increased to 700 rpm up from 535 rpm -Damage adjusted to 30 / 31.4 / 33.08 at STD / ADV / PRO up from 28.35 / 29.77 / 31.19.
Assault SMG
-Hipfire and ADS accuracy Adjustments favoring Hipfire use -Range normalized 46 for assault variants. -Fire delay increased to rate of fire increased to 1200 rpm up from 1053 rpm -Damage adjust to 18.1 / 19.01 at ADV / PRO down from 22.05 / 23.1 damage -Magazine reduced to 68 down from 80 -Total ammo reduced from 504 down to 408
Flaylock Pistol
-Added Militia Flaylock Pistol -Fittings have been adjusted to 2:25 / 3:38 / 5:62 PG:CPU for STD / ADV / PRO from the previous fitting of 0:19 / 1:32 / 2:45 PG:CPU. -Damage increased to 175 / 183.5 / 192.94 for STD / ADV / PRO from 165 / 173.85 / 181.5 -Magazine Size increased to 4 up from 3 -Increased Max Ammo to 20 / 24 / 28 for STD / ADV / PRO from 15 / 18 / 21 -Splash Damage increased to 158 / 165 / 174 for STD / ADV / PRO from 140 / 147 / 154. -Splash Radius normalized to 1.5m
Breach Flaylock Pistol
-Fittings adjusted to 2 PG / 25 CPU up from 0 PG / 19 CPU -Damage increased to 325 damage from 206 damage -Splash Radius reduced to 0.5m
Magsec SMG
-Hipfire and ADS Adjustments favoring ADS use. -Added Militia Magsec SMG -Fittings have been adjusted to 3:18 / 6:32.4 / 12:48.6 PG:CPU for STD / ADV / PRO from 4:22 / 8:40 / 12:61 PG:CPU. -Range normalized to 63 meters. -Rate of Fire reduced to 650 from 667 -Damage reduced to 31 / 32.55 / 34.18 at STD / ADV / PRO from 32 / 33.6 / 35.2 -Magazine increased to 58 up from 54 -Max Ammo increased from 324 to 348
Bolt Pistol
-Added Militia Bolt Pistol -Reload time reduced to 2 seconds down from 2.7 -Fittings have been adjusted to 3:15 / 6:35 / 10:55 PG:CPU for STD / ADV / PRO from 6:10 / 10:25 / 14:42 PG:CPU. -Range normalized to 68m -Damage increased to 229 / 240.45 / 252.47 at STD / ADV / PRO from 135 / 141.75 / 148.5 -Magazine size reduced from 6 to 4 -Max Ammo reduced from 36 to 24
Ion Pistol
-Added Militia Ion Pistol -Range Normalized to 39m -Fittings have been adjusted to 3:15 / 7:30 / 10:48 PG:CPU for STD / ADV / PRO from 2:20 / 4:38 / 14:42 PG:CPU. -Overheat Seize time reduced 1.5 down from 3.5 seconds -Rate of fire increased to 450 up from 375 -Magazine size increased to 16 from 12 -Max Ammo increased to 96 from 72
Scrambler Pistol
-Fittings have been adjusted to 3:12 / 6:29.5 / 8:44 PG:CPU for STD / ADV / PRO from 2:12 / 5:29.5 / 8:48 PG:CPU. -Range Normalized to 55m -Rate of Fire increased to 350 up from 286 -Militia Rate of Fire increased to 330 up from 286 -Damage lowered to 62 / 65 / 68.3 for STD / ADV / PRO from 80 / 84 / 88 -Magazine size increased to 12 from 8. -Militia Magazine size increased to 10 from 8 -Max ammo increased from 48 to 72
Assault Scrambler Pistol
-Fittings have been adjusted to 4:16 / 7:36.3 / 10:60 PG:CPU for STD / ADV / PRO from 4:15 / 7:34 / 10:68 PG:CPU. -Range Normalized to 58m -Rate of Fire increased to 400 up from 302 -Damage lowered to 54 / 56 / 59 for STD / ADV / PRO from 80 / 84 / 88
Breach Scrambler Pistol
-Fittings have been adjusted to 4:28 / 7:40 PG:CPU for STD / ADV from 2:11 / 5:27 PG:CPU. -Range Normalized to 52m -Rate of Fire increased to 150 up from 133 -Damage lowered to 54 / 56 / 59 for STD / ADV / PRO from 80 / 84 / 88
Tactical Scrambler Pistol
-Fittings have been adjusted to 7:28 PG:CPU for ADV from 5:27 PG:CPU. -Rate of Fire increased to 350 up from 302 -Damage lowered to 62 from 79.8
Burst Scrambler Pistol
-Fittings have been adjusted to 7:28 PG:CPU for ADV from 5:27 PG:CPU. -Rate of Fire increased to 588 up from 476 -Clip reduced to 18 from 24 -Max Ammo reduced to 54 from 72 Please provide similar details for rifles, including changes to kick and dispersion. If you don't have numbers 'kick increased' or 'dispersion decreased' would still be great. All there is in the dev blog is 'Almost all the Rifles received a tweak with regard to Handling and Accuracy, making them more balanced', which is vague to say the least... |
Doyle Reese
OSG Planetary Operations Covert Intervention
514
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Posted - 2014.09.24 18:06:00 -
[17] - Quote
Breakin Stuff wrote:Iron Wolf Saber wrote:Thor Odinson42 wrote:That Min Sent with 4600 armor is gonna cause some uproar! fixed Still not fixed. if it had 4600 armor I'd be THAT GUY!
Typical Minmatar, low tech means duct taping armor plates on a Heavy suit and calling it a tank |
Iron Wolf Saber
Den of Swords
16595
|
Posted - 2014.09.24 18:06:00 -
[18] - Quote
CommanderBolt wrote:Hey IWS just to let you know, CCP inadvertently reduced the Assault Scrambler to 600RPM the same as the Regular Charged shot scrambler.
Obviously a small oversight but if you could tell them that would be great for the few guys out there that use the Assault Scrambler.
noted and fowraded
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Sniper Rifles =// Unlocked
|
ResistanceGTA
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1576
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Posted - 2014.09.24 18:06:00 -
[19] - Quote
Of note: Small Proto Turrets still cost 105k, a savings of 0 ISK.
If you find an issue and I stumble upon your thread, I will do my darnedest to get the issue known.
Also, Raptors...
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Iron Wolf Saber
Den of Swords
16595
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Posted - 2014.09.24 18:07:00 -
[20] - Quote
Ryme Intrinseca wrote: Please provide similar details for rifles, including changes to kick and dispersion. If you don't have numbers 'kick increased' or 'dispersion decreased' would still be great. All there is in the dev blog is 'Almost all the Rifles received a tweak with regard to Handling and Accuracy, making them more balanced', which is vague to say the least...
I wish I could but they're really weird numbers. They're nearly as bad as the zoom numbers you see for sniper rifles.
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Sniper Rifles =// Unlocked
|
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Iron Wolf Saber
Den of Swords
16595
|
Posted - 2014.09.24 18:08:00 -
[21] - Quote
ResistanceGTA wrote:Of note: Small Proto Turrets still cost 105k, a savings of 0 ISK.
hmm this could because the spreadsheet didn't change them either...
Noted and forwarded.
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Sniper Rifles =// Unlocked
|
Iron Wolf Saber
Den of Swords
16595
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Posted - 2014.09.24 18:09:00 -
[22] - Quote
John Psi wrote:@Iron Wolf Saber:
Assault SCR ROF nerfed - please ask dev - i hope it's just mistake... DPS of Assault SCR down by 16%
Noted and forwarded.
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Sniper Rifles =// Unlocked
|
Killar-12
The Corporate Raiders Top Men.
3311
|
Posted - 2014.09.24 18:15:00 -
[23] - Quote
NAV HIV wrote:Someone give this guy a few likes lol
Let us know when you'd be advocating to change all of these to something else again...
Someone would start crying soon enough and then all these things Would change again and then everyone would get 2-3 mil Free SP to keep their mouths shut... Some policy... Please remove the "Triangle" Button which shows the description part of each item, suit, vehicle and weapon and simply put "Soon tm" It made more sense...
I agree, vague bars are a much better way of telling how a weapon will perform... balance happens, get over it... now... balance done poorly also happens, but that's how life is... people **** up... but if life doesn't change that sounds quite boring as well...
http://evil-guide.tripod.com/
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Iron Wolf Saber
Den of Swords
16595
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Posted - 2014.09.24 18:17:00 -
[24] - Quote
There is always echo and the quick delta.1 for things we royally screwed up on and can adjust on the fly.
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Sniper Rifles =// Unlocked
|
Ryme Intrinseca
Fatal Absolution General Tso's Alliance
1937
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Posted - 2014.09.24 18:26:00 -
[25] - Quote
Iron Wolf Saber wrote:Ryme Intrinseca wrote: Please provide similar details for rifles, including changes to kick and dispersion. If you don't have numbers 'kick increased' or 'dispersion decreased' would still be great. All there is in the dev blog is 'Almost all the Rifles received a tweak with regard to Handling and Accuracy, making them more balanced', which is vague to say the least...
I wish I could but they're really weird numbers. They're nearly as bad as the zoom numbers you see for sniper rifles. We don't need the numbers themselves. Just things like 'kick increased' (without disclosing the exact magnitude) would be really helpful.
Also, I believe some (non-sniper) rifles, like the Breach AR, ScR, and TAR, had damage and RoF changes, so it would useful to have those in one place. |
Iron Wolf Saber
Den of Swords
16597
|
Posted - 2014.09.24 18:36:00 -
[26] - Quote
Ryme Intrinseca wrote:Iron Wolf Saber wrote:Ryme Intrinseca wrote: Please provide similar details for rifles, including changes to kick and dispersion. If you don't have numbers 'kick increased' or 'dispersion decreased' would still be great. All there is in the dev blog is 'Almost all the Rifles received a tweak with regard to Handling and Accuracy, making them more balanced', which is vague to say the least...
I wish I could but they're really weird numbers. They're nearly as bad as the zoom numbers you see for sniper rifles. We don't need the numbers themselves. Just things like 'kick increased' (without disclosing the exact magnitude) would be really helpful. Also, I believe some (non-sniper) rifles, like the Breach AR, ScR, and TAR, had damage and RoF changes, so it would useful to have those in one place.
The overall idea is to correlate the role and accuracies between weapons.
So AR and CR would favor hipfire over ads so the kick and dispersion and kick and accuracy are adjusted to help give each one their little pocket. Inversely the SCR and RR favor ADS over hipfire.
Now you adjust the kick, dispersion, and recoil between the 4 and you get four unique profiles that have their functional niches.
Similar accuracy adjustments where given to the sidearms as well.
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Sniper Rifles =// Unlocked
|
Iron Wolf Saber
Den of Swords
16597
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Posted - 2014.09.24 18:37:00 -
[27] - Quote
Added a few more details I found.
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Sniper Rifles =// Unlocked
|
Foehammerr
OSG Planetary Operations Covert Intervention
57
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Posted - 2014.09.24 18:43:00 -
[28] - Quote
As an ADS pilot, I can tell no distinguishable difference between the performance of the blaster before or after delta besides the ammo count which is a godsend, and the range buff which is kind of nice i guess. The splash adds no tangible benefit in it's current form.
Rangers Lead The Way!
Beta Vet since 2/5/2013
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CamClarke
0uter.Heaven
122
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Posted - 2014.09.24 18:45:00 -
[29] - Quote
Bolt Pistol is 2.2s reload, not 2. |
Francois Sanchez
What The French Red Whines.
113
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Posted - 2014.09.24 18:53:00 -
[30] - Quote
Breach scrambler pistol's damage is wrong, thanks for putting an easy to read hotfix note |
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