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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
1952
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Posted - 2014.08.12 12:00:00 -
[1] - Quote
Scouts realize people have noticed they are better assaults than the assaults are. Assaults get buffed. Eyes turn to the scouts suspiciously over their oddly high efficacy.
Scouts panic. "NO NO NOT ME! THE HEAVY IS THE OP ONE LOOK AT HIM!"
All of the recent heavy nerf thread origins? Yup. Scout players.
Meanwhile assaults are all quietly dusting off their proto assault suits eyeballing the fatties: "I am going to kick your tubby ass when charlie drops..."
Hilarious, huh? |
NAV HIV
The Generals Anime Empire.
1933
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Posted - 2014.08.12 12:05:00 -
[2] - Quote
Well Said... Whoever advocated all these buffs, just brought out the old Demons back... lol Scout suits are minions compared to the actual Potential of Assaults... Heavies didn't get nerfed... All these crying about Clacks, bad scouts and cry babies just got themselves into more trouble...
I have a Cal/Gal scout, Amar Assault/Sentinel, Calmando... I'll surely enjoy Hotfix Charlie lol |
J0hlss0n
Molon Labe. General Tso's Alliance
174
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Posted - 2014.08.12 15:04:00 -
[3] - Quote
Wait for it, scouts telling you how wrong you are and that the heavies/hmg will still be op inbound in 3, 2, 1.... |
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
1957
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Posted - 2014.08.12 15:05:00 -
[4] - Quote
NAV HIV wrote:Well Said... Whoever advocated all these buffs, just brought out the old Demons back... lol Scout suits are minions compared to the actual Potential of Assaults... Heavies didn't get nerfed... All these crying about Clacks, bad scouts and cry babies just got themselves into more trouble...
I have a Cal/Gal scout, Amar Assault/Sentinel, Calmando... I'll surely enjoy Hotfix Charlie lol
I've been advocating buffs to assault suits for a long time. |
Mejt0
Made in Poland... E-R-A
329
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Posted - 2014.08.12 15:15:00 -
[5] - Quote
Breakin Stuff wrote:Scouts realize people have noticed they are better assaults than the assaults are. Assaults get buffed. Eyes turn to the scouts suspiciously over their oddly high efficacy.
Scouts panic. "NO NO NOT ME! THE HEAVY IS THE OP ONE LOOK AT HIM!"
All of the recent heavy nerf thread origins? Yup. Scout players.
Meanwhile assaults are all quietly dusting off their proto assault suits eyeballing the fatties: "I am going to kick your tubby ass when charlie drops..."
Hilarious, huh?
But you know that heavy nerf threads werent from scouts?
All that cry, was probably from med frames, cus scouts can counter heavy. And heavy counter scouts.
Everyone knew that assaults will get buff. Now they will destroy these paethic tanked suits :) (tanked i mean every brick tanked suit)
PS. You forogt about people that were scouts from start. They stick with it tought it was not playable. Next time write ,,cry baby scouts,, and ,,scouts since start,,.
Caldari Loyalist
Markiplier fan.
Got 6815 WP only on wrecking tanks with Ion Cannon.
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Jaselyn Cabellos
Kitties of Doom
80
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Posted - 2014.08.12 15:18:00 -
[6] - Quote
Breakin Stuff wrote:Scouts realize people have noticed they are better assaults than the assaults are. Assaults get buffed. Eyes turn to the scouts suspiciously over their oddly high efficacy.
Scouts panic. "NO NO NOT ME! THE HEAVY IS THE OP ONE LOOK AT HIM!"
All of the recent heavy nerf thread origins? Yup. Scout players.
Meanwhile assaults are all quietly dusting off their proto assault suits eyeballing the fatties: "I am going to kick your tubby ass when charlie drops..."
Hilarious, huh? My Heavy Nerf platform/thread was from an assault point of view. So was my Scout Nerf thread too. I have a multirole perspective of what's going on and it really helps in my analysis of what's wrong
Empress of Caldari Rebellion.
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Heimdallr69
Nyain San
3145
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Posted - 2014.08.12 15:18:00 -
[7] - Quote
I never stopped using assaults so I won't need to dust anything off.
Removed inappropriate content - CCP Logibro
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Cat Merc
Onslaught Inc RISE of LEGION
11643
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Posted - 2014.08.12 15:18:00 -
[8] - Quote
My Assault will enjoy kicking you into the dust :)
Feline overlord of all humans - CAT MERC
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
1959
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Posted - 2014.08.12 15:21:00 -
[9] - Quote
I'm just glad assaults are getting a buff.
hopefully things will fall into balance.
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Chunky Munkey
5116
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Posted - 2014.08.12 15:22:00 -
[10] - Quote
I tanked reps on an Amarr Sentinel all the way before Fanfest. Put me in one now and I'd be nigh immortal. All those reps!? All those lows!? All that armour!?
C'mon now. You can't seriously think they aren't a little too powerful these days.
Destiny won't kill Dust.
CCP already did that.
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Arkena Wyrnspire
Fatal Absolution
16766
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Posted - 2014.08.12 15:24:00 -
[11] - Quote
Personally, I think both groups are whiny bitches.
You have long since made your choice. What you make now is a mistake.
Enlist in XCOM
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
1959
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Posted - 2014.08.12 15:24:00 -
[12] - Quote
Chunky Munkey wrote:I tanked reps on an Amarr Sentinel all the way before Fanfest. Put me in one now and I'd be nigh immortal. All those reps!? All those lows!? All that armour!?
C'mon now. You can't seriously think they aren't a little too powerful these days.
Sure.
Shut up unless you're going to provide mathematical proof that things are OP.
The only way for reps to outstrip any weapon is to have five logis repping at once. In which case... Well, that's what we do in EVE, too. And that only works for some of the weapons. |
Mejt0
Made in Poland... E-R-A
331
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Posted - 2014.08.12 15:31:00 -
[13] - Quote
Breakin Stuff wrote:Chunky Munkey wrote:I tanked reps on an Amarr Sentinel all the way before Fanfest. Put me in one now and I'd be nigh immortal. All those reps!? All those lows!? All that armour!?
C'mon now. You can't seriously think they aren't a little too powerful these days. Sure. Shut up unless you're going to provide mathematical proof that things are OP. The only way for reps to outstrip any weapon is to have five logis repping at once. In which case... Well, that's what we do in EVE, too. And that only works for some of the weapons.
Amarr with 4 reps will be eating non sentiniels.
Constant 40reps.. you know what it is? If they catch you at open, you just hide behind cover and youre full. CQC will be even funnier. Ill see blueberrys trying toshoot down that sentiniel and he will full rep meanwhile.
Caldari Loyalist
Markiplier fan.
Got 6815 WP only on wrecking tanks with Ion Cannon.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
1961
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Posted - 2014.08.12 16:01:00 -
[14] - Quote
Mejt0 wrote:Breakin Stuff wrote:Chunky Munkey wrote:I tanked reps on an Amarr Sentinel all the way before Fanfest. Put me in one now and I'd be nigh immortal. All those reps!? All those lows!? All that armour!?
C'mon now. You can't seriously think they aren't a little too powerful these days. Sure. Shut up unless you're going to provide mathematical proof that things are OP. The only way for reps to outstrip any weapon is to have five logis repping at once. In which case... Well, that's what we do in EVE, too. And that only works for some of the weapons. Amarr with 4 reps will be eating non sentiniels. Constant 40reps.. you know what it is? If they catch you at open, you just hide behind cover and youre full. CQC will be even funnier. Ill see blueberrys trying toshoot down that sentiniel and he will full rep meanwhile.
Assault rifle: about 550 DPS... 40 Reps/second... Winner... Assault Rifle.
Never mind the gallente and amarr assaults will be able to fit four or five reps each. 50 HP repped/sec. |
Soulja Ghostface
MCDUSTDONALDS Top Men.
2589
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Posted - 2014.08.12 16:11:00 -
[15] - Quote
My amarr assault is waiting... With prof iv viziam specialist with double damage mods
I just might have a reason to get out of my ads
Dust 514 is for alternate player consciousnesses only
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JRleo jr
Xer Cloud Consortium
634
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Posted - 2014.08.12 16:11:00 -
[16] - Quote
Breakin Stuff wrote:Scouts realize people have noticed they are better assaults than the assaults are. Assaults get buffed. Eyes turn to the scouts suspiciously over their oddly high efficacy.
Scouts panic. "NO NO NOT ME! THE HEAVY IS THE OP ONE LOOK AT HIM!"
All of the recent heavy nerf thread origins? Yup. Scout players.
Meanwhile assaults are all quietly dusting off their proto assault suits eyeballing the fatties: "I am going to kick your tubby ass when charlie drops..."
Hilarious, huh? For me, not really. My assault suits gets around 55 extra hp to my main tank...
Max level brony.
Pink fluffy unicorns
http://youtu.be/C34BzC7rnos
Best song ever.
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Arkena Wyrnspire
Fatal Absolution
16766
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Posted - 2014.08.12 16:21:00 -
[17] - Quote
Breakin Stuff wrote: Assault rifle: about 550 DPS... 40 Reps/second... Winner... Assault Rifle.
Never mind the gallente and amarr assaults will be able to fit four or five reps each. 50 HP repped/sec.
An assault rifle with 550 DPS against armour? When did this happen? It doesn't even get that much against shields unless it's a proficiencied/damage modded Duvolle.
Not that I believe full rep is a sane fit. You don't out rep damage in this game unless you use logistics. And going off of just base HP is weak. A 5 rep Amarr/Galassault would be a terrible fit.
You have long since made your choice. What you make now is a mistake.
Enlist in XCOM
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
1963
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Posted - 2014.08.12 16:22:00 -
[18] - Quote
Arkena Wyrnspire wrote:Breakin Stuff wrote: Assault rifle: about 550 DPS... 40 Reps/second... Winner... Assault Rifle.
Never mind the gallente and amarr assaults will be able to fit four or five reps each. 50 HP repped/sec.
An assault rifle with 550 DPS against armour? When did this happen? It doesn't even get that much against shields unless it's a proficiencied/damage modded Duvolle.
even at it's shittiest it does significantly more than 40 DPS |
Arkena Wyrnspire
Fatal Absolution
16766
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Posted - 2014.08.12 16:24:00 -
[19] - Quote
Of course it does. That's not what I'm complaining about though.
You have long since made your choice. What you make now is a mistake.
Enlist in XCOM
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
1963
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Posted - 2014.08.12 16:27:00 -
[20] - Quote
Arkena Wyrnspire wrote:Of course it does. That's not what I'm complaining about though.
Bluntly Most of the discussions on balance with sentinels are pointless until we see what they do in game, same for assaults.
Scouts can die in a fire for all I care, they're a nonfactor in my daily life, both in and out of game.
I like discussions though. Especially discussions fuelled by protests and outrage. |
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Ghost Kaisar
Fatal Absolution General Tso's Alliance
6292
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Posted - 2014.08.12 16:28:00 -
[21] - Quote
J0hlss0n wrote:Wait for it, scouts telling you how wrong you are and that the heavies/hmg will still be op inbound in 3, 2, 1....
Assaults needed a buff badly.
Heavies needed a CPU/PG nerf because my ADV Heavy can fit full proto.
HMG needs to be a DPS machine at ~20m. Needs worse falloff damage to encourage closing the distance rather than spraying and praying. Higher Heat Buildup encourages firing in bursts rather than just holding down the trigger.
This is all this scout has ever thought about the Heavies/HMG/Assault situation.
Tell me I'm wrong.
FA's Stabber Extraordinaire
Minmatar Enthusiast
Explosions and Bulletstorm? Count me in!
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
1965
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Posted - 2014.08.12 16:30:00 -
[22] - Quote
Ghost Kaisar wrote:J0hlss0n wrote:Wait for it, scouts telling you how wrong you are and that the heavies/hmg will still be op inbound in 3, 2, 1.... Assaults needed a buff badly. Heavies needed a CPU/PG nerf because my ADV Heavy can fit full proto. HMG needs to be a DPS machine at ~20m. Needs worse falloff damage to encourage closing the distance rather than spraying and praying. Higher Heat Buildup encourages firing in bursts rather than just holding down the trigger. This is all this scout has ever thought about the Heavies/HMG/Assault situation. Tell me I'm wrong.
close... distance? Please tell me you're joking. A heavy... closing... distance without getting the drop or baiting them into CQC?
Most suits can back up shooting faster than I can go forward. You are... hilarious, my friend. |
Arkena Wyrnspire
Fatal Absolution
16767
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Posted - 2014.08.12 16:32:00 -
[23] - Quote
I imagine that his point is that you should be baiting them into CQC or holding a CQC area.
You have long since made your choice. What you make now is a mistake.
Enlist in XCOM
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
1965
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Posted - 2014.08.12 16:34:00 -
[24] - Quote
Arkena Wyrnspire wrote:I imagine that his point is that you should be baiting them into CQC or holding a CQC area.
being able to do damage at 50m is not unreasonable. much past 30-35 duelling an AR/CR/RR tends to not go well unless it's a scout with it's paper-thin tank (I have zero sympathy for your plight) or the assault/logi is already damaged or not paying attention.
More to the point, if Heavies were utterly neutered past 20m (Which seems to be what everyone wants) I'd just swap back to my old habits of forge sniping back in the early days of uprising when proto HMGs couldn't compete with sidearms even. Doesn't take much to get back into THAT. Old reflexes come back quick. |
Sgt Kirk
Fatal Absolution
7175
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Posted - 2014.08.12 16:51:00 -
[25] - Quote
*Sgt Kirk sits quitely in the background waiting for The Insurrection*
see you space cowboy...
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Snake Sellors
Hellstorm Inc League of Infamy
282
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Posted - 2014.08.12 16:56:00 -
[26] - Quote
not saying that it's gonna be op here, but ccp are making a slight error here, they are once again making 1 certain "best" sentinel,
not just because of the low slots, but because of those and the resistances and it's base stats. so expect that nearly all sentinels will pick amarr now because shields are not very good so the 1H4L does not get countered by 4H1L.
but ces't le vie as long as my sniper improves i'll be happy... |
Vitharr Foebane
Terminal Courtesy Proficiency V.
1738
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Posted - 2014.08.12 16:59:00 -
[27] - Quote
Ghost Kaisar wrote:J0hlss0n wrote:Wait for it, scouts telling you how wrong you are and that the heavies/hmg will still be op inbound in 3, 2, 1.... Assaults needed a buff badly. Heavies needed a CPU/PG nerf because my ADV Heavy can fit full proto. HMG needs to be a DPS machine at ~20m. Needs worse falloff damage to encourage closing the distance rather than spraying and praying. Higher Heat Buildup encourages firing in bursts rather than just holding down the trigger. This is all this scout has ever thought about the Heavies/HMG/Assault situation. Tell me I'm wrong. You. Are. Wrong... Your boy Gav in all of his elitist glory... Would you prefer to eat your words yourself or have them spoon fed to you...
Amarr: Assault V, Scout V, Sentinel V, Commando IV, Logistics IV
I place my faith in my God, my Empress, and my Laz0r
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Ripley Riley
Incorruptibles
2605
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Posted - 2014.08.12 17:09:00 -
[28] - Quote
Breakin Stuff wrote:All of the recent heavy nerf thread origins? Yup. Scout players.
I'm an assault, have been since launch; first Caldari, then Amarr. More to the point, I am not a scout.
Heavies need nerfing. The CPU/PG nerf isn't quite enough, but it is better than nothing.
He imposes order on the chaos of organic evolution...
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
1967
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Posted - 2014.08.12 17:34:00 -
[29] - Quote
Ripley Riley wrote:Breakin Stuff wrote:All of the recent heavy nerf thread origins? Yup. Scout players. I'm an assault, have been since launch; first Caldari, then Amarr. More to the point, I am not a scout. Heavies need nerfing. The CPU/PG nerf isn't quite enough, but it is better than nothing.
Reasoning?
I hear a lot of "they need nerfing" but if I recall heavies have the largest hitbox, are the slowest moving, have the shortest range for anti-infantry that isn't purely sidearm or a shotgun, all of which combine into "easiest suits to put bullets into trivially" hence the huge HP buffer.
gun choices for heavies... Close quarters combat...
or slow, long range tank cracker. Nothing in between. no mid range weapons, nothing. Just two extremes. |
Arkena Wyrnspire
Fatal Absolution
16770
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Posted - 2014.08.12 17:40:00 -
[30] - Quote
Breakin Stuff wrote:
I hear a lot of "they need nerfing" but if I recall heavies have the largest hitbox, are the slowest moving, have the shortest range for anti-infantry that isn't purely sidearm or a shotgun, all of which combine into "easiest suits to put bullets into trivially" hence the huge HP buffer.
gun choices for heavies... Close quarters combat...
or slow, long range tank cracker. Nothing in between. no mid range weapons, nothing. Just two extremes.
Plasma rifles aren't that much longer ranged than HMGs. At the longest ranges a plasma rifle can do damage, the HMG does only a bit worse.
What do you think of light weapon heavies?
You have long since made your choice. What you make now is a mistake.
Enlist in XCOM
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