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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Breakin Stuff
 Goonfeet
 Special Planetary Emergency Response Group
 
 1952
 
 
      | Posted - 2014.08.12 12:00:00 -
          [1] - Quote 
 Scouts realize people have noticed they are better assaults than the assaults are. Assaults get buffed. Eyes turn to the scouts suspiciously over their oddly high efficacy.
 
 Scouts panic. "NO NO NOT ME! THE HEAVY IS THE OP ONE LOOK AT HIM!"
 
 All of the recent heavy nerf thread origins? Yup. Scout players.
 
 Meanwhile assaults are all quietly dusting off their proto assault suits eyeballing the fatties: "I am going to kick your tubby ass when charlie drops..."
 
 Hilarious, huh?
 | 
      
      
        |  NAV HIV
 The Generals
 Anime Empire.
 
 1933
 
 
      | Posted - 2014.08.12 12:05:00 -
          [2] - Quote 
 Well Said... Whoever advocated all these buffs, just brought out the old Demons back... lol Scout suits are minions compared to the actual Potential of Assaults... Heavies didn't get nerfed... All these crying about Clacks, bad scouts and cry babies just got themselves into more trouble...
 
 I have a Cal/Gal scout, Amar Assault/Sentinel, Calmando... I'll surely enjoy Hotfix Charlie lol
 | 
      
      
        |  J0hlss0n
 Molon Labe.
 General Tso's Alliance
 
 174
 
 
      | Posted - 2014.08.12 15:04:00 -
          [3] - Quote 
 Wait for it, scouts telling you how wrong you are and that the heavies/hmg will still be op inbound in 3, 2, 1....
 | 
      
      
        |  Breakin Stuff
 Goonfeet
 Special Planetary Emergency Response Group
 
 1957
 
 
      | Posted - 2014.08.12 15:05:00 -
          [4] - Quote 
 
 NAV HIV wrote:Well Said... Whoever advocated all these buffs, just brought out the old Demons back... lol Scout suits are minions compared to the actual Potential of Assaults... Heavies didn't get nerfed... All these crying about Clacks, bad scouts and cry babies just got themselves into more trouble... 
 I have a Cal/Gal scout, Amar Assault/Sentinel, Calmando... I'll surely enjoy Hotfix Charlie lol
 
 I've been advocating buffs to assault suits for a long time.
 | 
      
      
        |  Mejt0
 Made in Poland...
 E-R-A
 
 329
 
 
      | Posted - 2014.08.12 15:15:00 -
          [5] - Quote 
 
 Breakin Stuff wrote:Scouts realize people have noticed they are better assaults than the assaults are. Assaults get buffed. Eyes turn to the scouts suspiciously over their oddly high efficacy.
 Scouts panic. "NO NO NOT ME! THE HEAVY IS THE OP ONE LOOK AT HIM!"
 
 All of the recent heavy nerf thread origins? Yup. Scout players.
 
 Meanwhile assaults are all quietly dusting off their proto assault suits eyeballing the fatties: "I am going to kick your tubby ass when charlie drops..."
 
 Hilarious, huh?
 
 But you know that heavy nerf threads werent from scouts?
 
 All that cry, was probably from med frames, cus scouts can counter heavy. And heavy counter scouts.
 
 Everyone knew that assaults will get buff.
 Now they will destroy these paethic tanked suits :) (tanked i mean every brick tanked suit)
 
 
 PS. You forogt about people that were scouts from start. They stick with it tought it was not playable. Next time write ,,cry baby scouts,, and ,,scouts since start,,.
 
 Caldari Loyalist Markiplier fan.  Got 6815 WP only on wrecking tanks with Ion Cannon. | 
      
      
        |  Jaselyn Cabellos
 Kitties of Doom
 
 80
 
 
      | Posted - 2014.08.12 15:18:00 -
          [6] - Quote 
 
 Breakin Stuff wrote:Scouts realize people have noticed they are better assaults than the assaults are. Assaults get buffed. Eyes turn to the scouts suspiciously over their oddly high efficacy.
 Scouts panic. "NO NO NOT ME! THE HEAVY IS THE OP ONE LOOK AT HIM!"
 
 All of the recent heavy nerf thread origins? Yup. Scout players.
 
 Meanwhile assaults are all quietly dusting off their proto assault suits eyeballing the fatties: "I am going to kick your tubby ass when charlie drops..."
 
 Hilarious, huh?
 My Heavy Nerf platform/thread was from an assault point of view. So was my Scout Nerf thread too. I have a multirole perspective of what's going on and it really helps in my analysis of what's wrong
 
 
 Empress of Caldari Rebellion. | 
      
      
        |  Heimdallr69
 Nyain San
 
 3145
 
 
      | Posted - 2014.08.12 15:18:00 -
          [7] - Quote 
 I never stopped using assaults so I won't need to dust anything off.
 
 
 Removed inappropriate content - CCP Logibro | 
      
      
        |  Cat Merc
 Onslaught Inc
 RISE of LEGION
 
 11643
 
 
      | Posted - 2014.08.12 15:18:00 -
          [8] - Quote 
 My Assault will enjoy kicking you into the dust :)
 
 Feline overlord of all humans - CAT MERC | 
      
      
        |  Breakin Stuff
 Goonfeet
 Special Planetary Emergency Response Group
 
 1959
 
 
      | Posted - 2014.08.12 15:21:00 -
          [9] - Quote 
 I'm just glad assaults are getting a buff.
 
 hopefully things will fall into balance.
 
 | 
      
      
        |  Chunky Munkey
 
 5116
 
 
      | Posted - 2014.08.12 15:22:00 -
          [10] - Quote 
 I tanked reps on an Amarr Sentinel all the way before Fanfest. Put me in one now and I'd be nigh immortal.
 All those reps!? All those lows!? All that armour!?
 
 C'mon now. You can't seriously think they aren't a little too powerful these days.
 
 Destiny won't kill Dust. CCP already did that. | 
      
      
        |  Arkena Wyrnspire
 Fatal Absolution
 
 16766
 
 
      | Posted - 2014.08.12 15:24:00 -
          [11] - Quote 
 Personally, I think both groups are whiny bitches.
 
 You have long since made your choice. What you make now is a mistake. Enlist in XCOM | 
      
      
        |  Breakin Stuff
 Goonfeet
 Special Planetary Emergency Response Group
 
 1959
 
 
      | Posted - 2014.08.12 15:24:00 -
          [12] - Quote 
 
 Chunky Munkey wrote:I tanked reps on an Amarr Sentinel all the way before Fanfest. Put me in one now and I'd be nigh immortal.All those reps!? All those lows!? All that armour!?
 
 C'mon now. You can't seriously think they aren't a little too powerful these days.
 
 Sure.
 
 Shut up unless you're going to provide mathematical proof that things are OP.
 
 The only way for reps to outstrip any weapon is to have five logis repping at once. In which case... Well, that's what we do in EVE, too. And that only works for some of the weapons.
 | 
      
      
        |  Mejt0
 Made in Poland...
 E-R-A
 
 331
 
 
      | Posted - 2014.08.12 15:31:00 -
          [13] - Quote 
 
 Breakin Stuff wrote:Chunky Munkey wrote:I tanked reps on an Amarr Sentinel all the way before Fanfest. Put me in one now and I'd be nigh immortal.All those reps!? All those lows!? All that armour!?
 
 C'mon now. You can't seriously think they aren't a little too powerful these days.
 Sure. Shut up unless you're going to provide mathematical proof that things are OP. The only way for reps to outstrip any weapon is to have five logis repping at once. In which case... Well, that's what we do in EVE, too. And that only works for some of the weapons. 
 Amarr with 4 reps will be eating non sentiniels.
 
 Constant 40reps.. you know what it is?
 If they catch you at open, you just hide behind cover and youre full.
 CQC will be even funnier. Ill see blueberrys trying toshoot down that sentiniel and he will full rep meanwhile.
 
 Caldari Loyalist Markiplier fan.  Got 6815 WP only on wrecking tanks with Ion Cannon. | 
      
      
        |  Breakin Stuff
 Goonfeet
 Special Planetary Emergency Response Group
 
 1961
 
 
      | Posted - 2014.08.12 16:01:00 -
          [14] - Quote 
 
 Mejt0 wrote:Breakin Stuff wrote:Chunky Munkey wrote:I tanked reps on an Amarr Sentinel all the way before Fanfest. Put me in one now and I'd be nigh immortal.All those reps!? All those lows!? All that armour!?
 
 C'mon now. You can't seriously think they aren't a little too powerful these days.
 Sure. Shut up unless you're going to provide mathematical proof that things are OP. The only way for reps to outstrip any weapon is to have five logis repping at once. In which case... Well, that's what we do in EVE, too. And that only works for some of the weapons. Amarr with 4 reps will be eating non sentiniels.  Constant 40reps.. you know what it is?  If they catch you at open, you just hide behind cover and youre full. CQC will be even funnier. Ill see blueberrys trying toshoot down that sentiniel and he will full rep meanwhile. 
 
 Assault rifle: about 550 DPS... 40 Reps/second... Winner... Assault Rifle.
 
 Never mind the gallente and amarr assaults will be able to fit four or five reps each. 50 HP repped/sec.
 | 
      
      
        |  Soulja Ghostface
 MCDUSTDONALDS
 Top Men.
 
 2589
 
 
      | Posted - 2014.08.12 16:11:00 -
          [15] - Quote 
 My amarr assault is waiting... With prof iv viziam specialist with double damage mods
 
 I just might have a reason to get out of my ads
 
 Dust 514 is for alternate player consciousnesses only | 
      
      
        |  JRleo jr
 Xer Cloud Consortium
 
 634
 
 
      | Posted - 2014.08.12 16:11:00 -
          [16] - Quote 
 
 Breakin Stuff wrote:Scouts realize people have noticed they are better assaults than the assaults are. Assaults get buffed. Eyes turn to the scouts suspiciously over their oddly high efficacy.
 Scouts panic. "NO NO NOT ME! THE HEAVY IS THE OP ONE LOOK AT HIM!"
 
 All of the recent heavy nerf thread origins? Yup. Scout players.
 
 Meanwhile assaults are all quietly dusting off their proto assault suits eyeballing the fatties: "I am going to kick your tubby ass when charlie drops..."
 
 Hilarious, huh?
 For me, not really.
 My assault suits gets around 55 extra hp to my main tank...
 
 Max level brony.
Pink fluffy unicorns http://youtu.be/C34BzC7rnos
Best song ever. | 
      
      
        |  Arkena Wyrnspire
 Fatal Absolution
 
 16766
 
 
      | Posted - 2014.08.12 16:21:00 -
          [17] - Quote 
 
 Breakin Stuff wrote:Assault rifle: about 550 DPS... 40 Reps/second... Winner... Assault Rifle.
 
 Never mind the gallente and amarr assaults will be able to fit four or five reps each. 50 HP repped/sec.
 
 
 An assault rifle with 550 DPS against armour?
 When did this happen?
 It doesn't even get that much against shields unless it's a proficiencied/damage modded Duvolle.
 
 Not that I believe full rep is a sane fit. You don't out rep damage in this game unless you use logistics.
 And going off of just base HP is weak. A 5 rep Amarr/Galassault would be a terrible fit.
 
 You have long since made your choice. What you make now is a mistake. Enlist in XCOM | 
      
      
        |  Breakin Stuff
 Goonfeet
 Special Planetary Emergency Response Group
 
 1963
 
 
      | Posted - 2014.08.12 16:22:00 -
          [18] - Quote 
 
 Arkena Wyrnspire wrote:Breakin Stuff wrote:Assault rifle: about 550 DPS... 40 Reps/second... Winner... Assault Rifle.
 
 Never mind the gallente and amarr assaults will be able to fit four or five reps each. 50 HP repped/sec.
 An assault rifle with 550 DPS against armour? When did this happen? It doesn't even get that much against shields unless it's a proficiencied/damage modded Duvolle. 
 even at it's shittiest it does significantly more than 40 DPS
 | 
      
      
        |  Arkena Wyrnspire
 Fatal Absolution
 
 16766
 
 
      | Posted - 2014.08.12 16:24:00 -
          [19] - Quote 
 Of course it does. That's not what I'm complaining about though.
  
 You have long since made your choice. What you make now is a mistake. Enlist in XCOM | 
      
      
        |  Breakin Stuff
 Goonfeet
 Special Planetary Emergency Response Group
 
 1963
 
 
      | Posted - 2014.08.12 16:27:00 -
          [20] - Quote 
 
 Arkena Wyrnspire wrote:Of course it does. That's not what I'm complaining about though.   
 Bluntly Most of the discussions on balance with sentinels are pointless until we see what they do in game, same for assaults.
 
 Scouts can die in a fire for all I care, they're a nonfactor in my daily life, both in and out of game.
 
 I like discussions though. Especially discussions fuelled by protests and outrage.
 | 
      
      
        |  Ghost Kaisar
 Fatal Absolution
 General Tso's Alliance
 
 6292
 
 
      | Posted - 2014.08.12 16:28:00 -
          [21] - Quote 
 
 J0hlss0n wrote:Wait for it, scouts telling you how wrong you are and that the heavies/hmg will still be op inbound in 3, 2, 1.... 
 Assaults needed a buff badly.
 
 Heavies needed a CPU/PG nerf because my ADV Heavy can fit full proto.
 
 HMG needs to be a DPS machine at ~20m. Needs worse falloff damage to encourage closing the distance rather than spraying and praying. Higher Heat Buildup encourages firing in bursts rather than just holding down the trigger.
 
 This is all this scout has ever thought about the Heavies/HMG/Assault situation.
 
 Tell me I'm wrong.
 
 FA's Stabber Extraordinaire Minmatar Enthusiast Explosions and Bulletstorm? Count me in! | 
      
      
        |  Breakin Stuff
 Goonfeet
 Special Planetary Emergency Response Group
 
 1965
 
 
      | Posted - 2014.08.12 16:30:00 -
          [22] - Quote 
 
 Ghost Kaisar wrote:J0hlss0n wrote:Wait for it, scouts telling you how wrong you are and that the heavies/hmg will still be op inbound in 3, 2, 1.... Assaults needed a buff badly.  Heavies needed a CPU/PG nerf because my ADV Heavy can fit full proto.  HMG needs to be a DPS machine at ~20m. Needs worse falloff damage to encourage closing the distance rather than spraying and praying. Higher Heat Buildup encourages firing in bursts rather than just holding down the trigger.  This is all this scout has ever thought about the Heavies/HMG/Assault situation.  Tell me I'm wrong.  
 
 close... distance? Please tell me you're joking. A heavy... closing... distance without getting the drop or baiting them into CQC?
 
 Most suits can back up shooting faster than I can go forward. You are... hilarious, my friend.
 | 
      
      
        |  Arkena Wyrnspire
 Fatal Absolution
 
 16767
 
 
      | Posted - 2014.08.12 16:32:00 -
          [23] - Quote 
 I imagine that his point is that you should be baiting them into CQC or holding a CQC area.
 
 You have long since made your choice. What you make now is a mistake. Enlist in XCOM | 
      
      
        |  Breakin Stuff
 Goonfeet
 Special Planetary Emergency Response Group
 
 1965
 
 
      | Posted - 2014.08.12 16:34:00 -
          [24] - Quote 
 
 Arkena Wyrnspire wrote:I imagine that his point is that you should be baiting them into CQC or holding a CQC area. 
 being able to do damage at 50m is not unreasonable. much past 30-35 duelling an AR/CR/RR tends to not go well unless it's a scout with it's paper-thin tank (I have zero sympathy for your plight) or the assault/logi is already damaged or not paying attention.
 
 More to the point, if Heavies were utterly neutered past 20m (Which seems to be what everyone wants) I'd just swap back to my old habits of forge sniping back in the early days of uprising when proto HMGs couldn't compete with sidearms even. Doesn't take much to get back into THAT. Old reflexes come back quick.
 | 
      
      
        |  Sgt Kirk
 Fatal Absolution
 
 7175
 
 
      | Posted - 2014.08.12 16:51:00 -
          [25] - Quote 
 *Sgt Kirk sits quitely in the background waiting for The Insurrection*
 
 see you space cowboy... | 
      
      
        |  Snake Sellors
 Hellstorm Inc
 League of Infamy
 
 282
 
 
      | Posted - 2014.08.12 16:56:00 -
          [26] - Quote 
 not saying that it's gonna be op here, but ccp are making a slight error here, they are once again making 1 certain "best" sentinel,
 
 not just because of the low slots, but because of those and the resistances and it's base stats.
 so expect that nearly all sentinels will pick amarr now because shields are not very good so the 1H4L does not get countered by 4H1L.
 
 but ces't le vie as long as my sniper improves i'll be happy...
  | 
      
      
        |  Vitharr Foebane
 Terminal Courtesy
 Proficiency V.
 
 1738
 
 
      | Posted - 2014.08.12 16:59:00 -
          [27] - Quote 
 
 Ghost Kaisar wrote:J0hlss0n wrote:Wait for it, scouts telling you how wrong you are and that the heavies/hmg will still be op inbound in 3, 2, 1.... Assaults needed a buff badly.  Heavies needed a CPU/PG nerf because my ADV Heavy can fit full proto.  HMG needs to be a DPS machine at ~20m. Needs worse falloff damage to encourage closing the distance rather than spraying and praying. Higher Heat Buildup encourages firing in bursts rather than just holding down the trigger.  This is all this scout has ever thought about the Heavies/HMG/Assault situation.  Tell me I'm wrong.  You. Are. Wrong... Your boy Gav in all of his elitist glory... Would you prefer to eat your words yourself or have them spoon fed to you...
 
 Amarr: Assault V, Scout V, Sentinel V, Commando IV, Logistics IV I place my faith in my God, my Empress, and my Laz0r | 
      
      
        |  Ripley Riley
 Incorruptibles
 
 2605
 
 
      | Posted - 2014.08.12 17:09:00 -
          [28] - Quote 
 
 Breakin Stuff wrote:All of the recent heavy nerf thread origins? Yup. Scout players. 
 I'm an assault, have been since launch; first Caldari, then Amarr. More to the point, I am not a scout.
 
 Heavies need nerfing. The CPU/PG nerf isn't quite enough, but it is better than nothing.
 
 He imposes order on the chaos of organic evolution... | 
      
      
        |  Breakin Stuff
 Goonfeet
 Special Planetary Emergency Response Group
 
 1967
 
 
      | Posted - 2014.08.12 17:34:00 -
          [29] - Quote 
 
 Ripley Riley wrote:Breakin Stuff wrote:All of the recent heavy nerf thread origins? Yup. Scout players. I'm an assault, have been since launch; first Caldari, then Amarr. More to the point, I am not a scout. Heavies need nerfing. The CPU/PG nerf isn't quite enough, but it is better than nothing. 
 Reasoning?
 
 I hear a lot of "they need nerfing" but if I recall heavies have the largest hitbox, are the slowest moving, have the shortest range for anti-infantry that isn't purely sidearm or a shotgun, all of which combine into "easiest suits to put bullets into trivially" hence the huge HP buffer.
 
 gun choices for heavies... Close quarters combat...
 
 or slow, long range tank cracker. Nothing in between. no mid range weapons, nothing. Just two extremes.
 | 
      
      
        |  Arkena Wyrnspire
 Fatal Absolution
 
 16770
 
 
      | Posted - 2014.08.12 17:40:00 -
          [30] - Quote 
 
 Breakin Stuff wrote:
 I hear a lot of "they need nerfing" but if I recall heavies have the largest hitbox, are the slowest moving, have the shortest range for anti-infantry that isn't purely sidearm or a shotgun, all of which combine into "easiest suits to put bullets into trivially" hence the huge HP buffer.
 
 gun choices for heavies... Close quarters combat...
 
 or slow, long range tank cracker. Nothing in between. no mid range weapons, nothing. Just two extremes.
 
 Plasma rifles aren't that much longer ranged than HMGs. At the longest ranges a plasma rifle can do damage, the HMG does only a bit worse.
 
 What do you think of light weapon heavies?
 
 You have long since made your choice. What you make now is a mistake. Enlist in XCOM | 
      
      
        |  Breakin Stuff
 Goonfeet
 Special Planetary Emergency Response Group
 
 1967
 
 
      | Posted - 2014.08.12 17:43:00 -
          [31] - Quote 
 
 Arkena Wyrnspire wrote:Breakin Stuff wrote:
 I hear a lot of "they need nerfing" but if I recall heavies have the largest hitbox, are the slowest moving, have the shortest range for anti-infantry that isn't purely sidearm or a shotgun, all of which combine into "easiest suits to put bullets into trivially" hence the huge HP buffer.
 
 gun choices for heavies... Close quarters combat...
 
 or slow, long range tank cracker. Nothing in between. no mid range weapons, nothing. Just two extremes.
 Plasma rifles aren't that much longer ranged than HMGs. At the longest ranges a plasma rifle can do damage, the HMG does only a bit worse. What do you think of light weapon heavies? 
 unless commando, I never use them with one exception. That one exception is my sniper fit I use to remove redline and tower snipers with a covenant sniper rifle.
 
 Past that I can't see the point.
 | 
      
      
        |  Heimdallr69
 Nyain San
 
 3146
 
 
      | Posted - 2014.08.12 17:46:00 -
          [32] - Quote 
 Heavy's you can thank your fotm chasers who slapped on light weapons on a heavy suit.. This is a main cause of your CPU pg nerf.
 
 Removed inappropriate content - CCP Logibro | 
      
      
        |  Breakin Stuff
 Goonfeet
 Special Planetary Emergency Response Group
 
 1967
 
 
      | Posted - 2014.08.12 17:49:00 -
          [33] - Quote 
 
 Heimdallr69 wrote:Heavy's you can thank your fotm chasers who slapped on light weapons on a heavy suit.. This is a main cause of your CPU pg nerf. 
 CPU/PG nerf doesn't fuss me. Just means I can't protofit my advanced suits and I have to actually put points into fitting optimization.
 
 Boohoo.
 
 I'm crushed that I might actually need to use the skills for the purpose intended. I'll even pour one of my precious tear collection vials onto my face to show sincerity if I must.
 | 
      
      
        |  Arkena Wyrnspire
 Fatal Absolution
 
 16775
 
 
      | Posted - 2014.08.12 17:53:00 -
          [34] - Quote 
 I don't get the QQ about the PG/CPU change...
 
 You have long since made your choice. What you make now is a mistake. Enlist in XCOM | 
      
      
        |  Heimdallr69
 Nyain San
 
 3146
 
 
      | Posted - 2014.08.12 17:56:00 -
          [35] - Quote 
 
 Arkena Wyrnspire wrote:I don't get the QQ about the PG/CPU change... Idk I've always had to use CPU modules on my assault idk bout heavies cuz I have no sp into them.
 
 Removed inappropriate content - CCP Logibro | 
      
      
        |  Vitharr Foebane
 Terminal Courtesy
 Proficiency V.
 
 1738
 
 
      | Posted - 2014.08.12 17:58:00 -
          [36] - Quote 
 
 Arkena Wyrnspire wrote:I don't get the QQ about the PG/CPU change... I'm ok with the changes as it will curtail light weapon users from sullying the sentinel while allowing the heavy weapon users to do their thing
 
 Amarr: Assault V, Scout V, Sentinel V, Commando IV, Logistics IV I place my faith in my God, my Empress, and my Laz0r | 
      
      
        |  Atiim
 Onslaught Inc
 RISE of LEGION
 
 11348
 
 
      | Posted - 2014.08.12 18:05:00 -
          [37] - Quote 
 
 Vitharr Foebane wrote:Ghost Kaisar wrote:You. Are. Wrong...This is all this scout has ever thought about the Heavies/HMG/Assault situation.
 
 Tell me I'm wrong.
  Your boy Gav in all of his elitist glory... Would you prefer to eat your words yourself or have them spoon fed to you... 
 Ghost Kaiser Gëá Gavr1lo Pr1nc1p
 
 DUST 514's 1st Matari Commando -HAND | 
      
      
        |  Leadfoot10
 Molon Labe.
 General Tso's Alliance
 
 1288
 
 
      | Posted - 2014.08.12 18:13:00 -
          [38] - Quote 
 I've been waiting a LONG time for my Cal Assault to return to prominence. I've been stuck inside this small Cal Scout suit for too long.
 | 
      
      
        |  Soulja Ghostface
 MCDUSTDONALDS
 Top Men.
 
 2592
 
 
      | Posted - 2014.08.12 18:15:00 -
          [39] - Quote 
 
 Leadfoot10 wrote:I've been waiting a LONG time for my Cal Assault to return to prominence. I've been stuck inside this small Cal Scout suit for too long. 1more shield tanker for my scr!
  AK.0 = Godly suit
 
 Dust 514 is for alternate player consciousnesses only | 
      
      
        |  Breakin Stuff
 Goonfeet
 Special Planetary Emergency Response Group
 
 1971
 
 
      | Posted - 2014.08.12 18:19:00 -
          [40] - Quote 
 
 Soulja Ghostface wrote:Leadfoot10 wrote:I've been waiting a LONG time for my Cal Assault to return to prominence. I've been stuck inside this small Cal Scout suit for too long. 1more shield tanker for my scr!   AK.0 = Godly suit 
 AK.0 = Lunch.
 
 GNight folks, remember to threadcrap neatly so it doesn't get locked. I'll see you tonight after I sleep.
 | 
      
      
        |  Adipem Nothi
 Nos Nothi
 
 3956
 
 
      | Posted - 2014.08.12 18:46:00 -
          [41] - Quote 
 
 Vitharr Foebane wrote:Ghost Kaisar wrote:You. Are. Wrong...J0hlss0n wrote:Wait for it, scouts telling you how wrong you are and that the heavies/hmg will still be op inbound in 3, 2, 1.... Assaults needed a buff badly.  Heavies needed a CPU/PG nerf because my ADV Heavy can fit full proto.  HMG needs to be a DPS machine at ~20m. Needs worse falloff damage to encourage closing the distance rather than spraying and praying. Higher Heat Buildup encourages firing in bursts rather than just holding down the trigger.  This is all this scout has ever thought about the Heavies/HMG/Assault situation.  Tell me I'm wrong.   Your boy Gav in all of his elitist glory... Would you prefer to eat your words yourself or have them spoon fed to you... 
 Gav speaks for himself; not for Scouts. More often than not, Scouts disagree with him.
 
 As usual, Ghost is 100% on point. The only thing I'd add is that Scouts lobbied specifically for nerfs to themselves in response to "assault lite" spam. Here is your evidence; read the proposal; see for yourself.
 
 Scouts did not ask for the Caldari/Amarr role swap. Nor did Scouts ask for near-equalization of ewar potentials (the basis for Charlie's awkward bonus percentages). These were Rattati's ideas.
 
 Shoot scout with yes.
- Ripley Riley | 
      
      
        |  Ghost Kaisar
 Fatal Absolution
 General Tso's Alliance
 
 6301
 
 
      | Posted - 2014.08.12 19:09:00 -
          [42] - Quote 
 
 Breakin Stuff wrote:Ghost Kaisar wrote:J0hlss0n wrote:Wait for it, scouts telling you how wrong you are and that the heavies/hmg will still be op inbound in 3, 2, 1.... Assaults needed a buff badly.  Heavies needed a CPU/PG nerf because my ADV Heavy can fit full proto.  HMG needs to be a DPS machine at ~20m. Needs worse falloff damage to encourage closing the distance rather than spraying and praying. Higher Heat Buildup encourages firing in bursts rather than just holding down the trigger.  This is all this scout has ever thought about the Heavies/HMG/Assault situation.  Tell me I'm wrong.  close... distance? Please tell me you're joking. A heavy... closing... distance without getting the drop or baiting them into CQC? Most suits can back up shooting faster than I can go forward. You are... hilarious, my friend. 
 *gasp*
 
 You mean that heavies aren't supposed to chase down targets?
 
 Its almost like they're made for point defense or something....
 
 FA's Stabber Extraordinaire Minmatar Enthusiast Explosions and Bulletstorm? Count me in! | 
      
      
        |  iKILLu osborne
 Dead Man's Game
 
 152
 
 
      | Posted - 2014.08.12 19:12:00 -
          [43] - Quote 
 
 Leadfoot10 wrote:I've been waiting a LONG time for my Cal Assault to return to prominence. I've been stuck inside this small Cal Scout suit for too long. i know right i miss my ohk suit that was the cal assault, 4 complex damage mods, and v.scr.
 
 Ohhh the glory days of 1.7 how i miss you
 
 "uh guys" "i got to go back to the depot that installation made me crap my dropsuit" | 
      
      
        |  Vitharr Foebane
 Terminal Courtesy
 Proficiency V.
 
 1738
 
 
      | Posted - 2014.08.12 19:24:00 -
          [44] - Quote 
 
 Adipem Nothi wrote:Vitharr Foebane wrote:Ghost Kaisar wrote:You. Are. Wrong...J0hlss0n wrote:Wait for it, scouts telling you how wrong you are and that the heavies/hmg will still be op inbound in 3, 2, 1.... Assaults needed a buff badly.  Heavies needed a CPU/PG nerf because my ADV Heavy can fit full proto.  HMG needs to be a DPS machine at ~20m. Needs worse falloff damage to encourage closing the distance rather than spraying and praying. Higher Heat Buildup encourages firing in bursts rather than just holding down the trigger.  This is all this scout has ever thought about the Heavies/HMG/Assault situation.  Tell me I'm wrong.   Your boy Gav in all of his elitist glory... Would you prefer to eat your words yourself or have them spoon fed to you... Gav speaks for himself; not for Scouts. More often than not, Scouts disagree with him. As usual, Ghost is 100% on point. The only thing I'd add is that Scouts lobbied specifically for nerfs to themselves in response to "assault lite" spam. Here is your evidence ; read the proposal; see for yourself.  Scouts did not ask for the Caldari/Amarr role swap. Nor did Scouts ask for near-equalization of ewar potentials (the basis for Charlie's awkward bonus percentages). These were Rattati's ideas. unfortunately he is one of the loudest and thus most heard scouts. he is coloring himself and by proxy most other scouts in an unfavorable light with his obvious anti heavy attitude and his belief that scout>all.
 
 Amarr: Assault V, Scout V, Sentinel V, Commando IV, Logistics IV I place my faith in my God, my Empress, and my Laz0r | 
      
      
        |  Adipem Nothi
 Nos Nothi
 
 3958
 
 
      | Posted - 2014.08.12 19:33:00 -
          [45] - Quote 
 
 Vitharr Foebane wrote:unfortunately he is one of the loudest and thus most heard scouts. he is coloring himself and by proxy most other scouts in an unfavorable light with his obvious anti heavy attitude and his belief that scout>all.
 
 I do not disagree with you about Gav, but you're holding Scouts to an unreasonable standard.
 
 We cannot control what Gav says, no more than you can control less-than-intelligent commentary by FotM chasers who've opted to run Heavies.
 
 We do try to reign him in; we correct him often, but ... you know how it goes with kids.
 
 Shoot scout with yes.
- Ripley Riley | 
      
      
        |  Vitharr Foebane
 Terminal Courtesy
 Proficiency V.
 
 1739
 
 
      | Posted - 2014.08.12 19:39:00 -
          [46] - Quote 
 
 Adipem Nothi wrote:Vitharr Foebane wrote:unfortunately he is one of the loudest and thus most heard scouts. he is coloring himself and by proxy most other scouts in an unfavorable light with his obvious anti heavy attitude and his belief that scout>all.
 I do not disagree with you about Gav, but you're holding Scouts to an unreasonable standard.  We cannot control what Gav says, no more than you can control less-than-intelligent commentary by FotM chasers who've opted to run Heavies.  We do try to reign him in; we correct him often, but ... you know how it goes with kids. I try to keep in mind that he is only one of many scout, but it does get tiresome.
 
 Amarr: Assault V, Scout V, Sentinel V, Commando IV, Logistics IV I place my faith in my God, my Empress, and my Laz0r | 
      
      
        |  Ghost Kaisar
 Fatal Absolution
 General Tso's Alliance
 
 6302
 
 
      | Posted - 2014.08.12 19:47:00 -
          [47] - Quote 
 
 Vitharr Foebane wrote:Ghost Kaisar wrote:You. Are. Wrong...J0hlss0n wrote:Wait for it, scouts telling you how wrong you are and that the heavies/hmg will still be op inbound in 3, 2, 1.... Assaults needed a buff badly.  Heavies needed a CPU/PG nerf because my ADV Heavy can fit full proto.  HMG needs to be a DPS machine at ~20m. Needs worse falloff damage to encourage closing the distance rather than spraying and praying. Higher Heat Buildup encourages firing in bursts rather than just holding down the trigger.  This is all this scout has ever thought about the Heavies/HMG/Assault situation.  Tell me I'm wrong.   Your boy Gav in all of his elitist glory... Would you prefer to eat your words yourself or have them spoon fed to you... 
 I don't see how that post tells me in any way that I'm wrong.
 
 Unless you are saying that his words are mine and that the thread shows why I am wrong?
 
 
 
 FA's Stabber Extraordinaire Minmatar Enthusiast Explosions and Bulletstorm? Count me in! | 
      
      
        |  MythTanker
 Fatal Absolution
 General Tso's Alliance
 
 213
 
 
      | Posted - 2014.08.12 19:53:00 -
          [48] - Quote 
 
 Ripley Riley wrote:Breakin Stuff wrote:All of the recent heavy nerf thread origins? Yup. Scout players. I'm an assault, have been since launch; first Caldari, then Amarr. More to the point, I am not a scout. Heavies need nerfing. The CPU/PG nerf isn't quite enough, but it is better than nothing. Maybe you should shoot heavy with yes before you make up your mind.
 
 The object of war is not to die for your country, but to make the other bastard die for his -George S. Patton | 
      
      
        |  Vitharr Foebane
 Terminal Courtesy
 Proficiency V.
 
 1740
 
 
      | Posted - 2014.08.12 20:07:00 -
          [49] - Quote 
 
 Ghost Kaisar wrote:Vitharr Foebane wrote:Ghost Kaisar wrote:You. Are. Wrong...J0hlss0n wrote:Wait for it, scouts telling you how wrong you are and that the heavies/hmg will still be op inbound in 3, 2, 1.... Assaults needed a buff badly.  Heavies needed a CPU/PG nerf because my ADV Heavy can fit full proto.  HMG needs to be a DPS machine at ~20m. Needs worse falloff damage to encourage closing the distance rather than spraying and praying. Higher Heat Buildup encourages firing in bursts rather than just holding down the trigger.  This is all this scout has ever thought about the Heavies/HMG/Assault situation.  Tell me I'm wrong.   Your boy Gav in all of his elitist glory... Would you prefer to eat your words yourself or have them spoon fed to you... I don't see how that post tells me in any way that I'm wrong.  Unless you are saying that his words are mine and that the thread shows why I am wrong? misread your post I'll take my lumps now
 
 Amarr: Assault V, Scout V, Sentinel V, Commando IV, Logistics IV I place my faith in my God, my Empress, and my Laz0r | 
      
      
        |  Himiko Kuronaga
 Fatal Absolution
 General Tso's Alliance
 
 4646
 
 
      | Posted - 2014.08.12 20:27:00 -
          [50] - Quote 
 
 Ghost Kaisar wrote:Breakin Stuff wrote:Ghost Kaisar wrote:J0hlss0n wrote:Wait for it, scouts telling you how wrong you are and that the heavies/hmg will still be op inbound in 3, 2, 1.... Assaults needed a buff badly.  Heavies needed a CPU/PG nerf because my ADV Heavy can fit full proto.  HMG needs to be a DPS machine at ~20m. Needs worse falloff damage to encourage closing the distance rather than spraying and praying. Higher Heat Buildup encourages firing in bursts rather than just holding down the trigger.  This is all this scout has ever thought about the Heavies/HMG/Assault situation.  Tell me I'm wrong.  close... distance? Please tell me you're joking. A heavy... closing... distance without getting the drop or baiting them into CQC? Most suits can back up shooting faster than I can go forward. You are... hilarious, my friend. *gasp* You mean that heavies aren't supposed to chase down targets? Its almost like they're made for point defense or something.... 
 My exact problem is that they don't fulfill that role very well at most points, if the enemy is smart and just walks back a few paces.
 
 I mean, think about the 20 meter thing. It's really not as far as you think. On every capturable point on a research lab, the HMG heavy is vulnerable outside of the lowest point of the map (the pit). He can be raped across the bridge, across the hallway, at any of the outside points... it's not easy to just kill the range from range and then run to where he was within the span of a few seconds. What use does the heavy really serve there?
 
 On a cargo hub the heavy is good at the very center of the map, but even then he has to be supported by other scouts because there are too many ways for a shotgunner to sneak up and drop him instantly because of the numerous entry and exit stairways and ledges to jump from. And the heavy can't chase him down. Hardly self sufficient point defense, and the heavy is again worthless everywhere else on the map.
 
 On a production facility the heavy is good if its 3 points in the city and there is a computer room. Except in reality you need about 2 heavies minimum and a radar man to control that room. And thats before nanohive support. Every other point in the city leaves the heavy exposed to long-range attacks he can't defend himself against. Usually from the saucer or other random high-ground places. And he is again, worthless on outside points.
 
 
 So does the 20m thing make sense on paper? Sure. In reality, its terrible for point defense. It's good for "extremely situation point defense".
 
 | 
      
      
        |  Chunky Munkey
 
 5117
 
 
      | Posted - 2014.08.12 20:44:00 -
          [51] - Quote 
 
 Breakin Stuff wrote:Chunky Munkey wrote:I tanked reps on an Amarr Sentinel all the way before Fanfest. Put me in one now and I'd be nigh immortal.All those reps!? All those lows!? All that armour!?
 
 C'mon now. You can't seriously think they aren't a little too powerful these days.
 Sure. Shut up unless you're going to provide mathematical proof that things are OP. The only way for reps to outstrip any weapon is to have five logis repping at once. In which case... Well, that's what we do in EVE, too. And that only works for some of the weapons. 
 You think I just sat there and let people shoot me?
 
 Destiny won't kill Dust. CCP already did that. | 
      
      
        |  Ghost Kaisar
 Fatal Absolution
 General Tso's Alliance
 
 6313
 
 
      | Posted - 2014.08.13 00:52:00 -
          [52] - Quote 
 
 Vitharr Foebane wrote:Ghost Kaisar wrote:Vitharr Foebane wrote:Ghost Kaisar wrote:You. Are. Wrong...J0hlss0n wrote:Wait for it, scouts telling you how wrong you are and that the heavies/hmg will still be op inbound in 3, 2, 1.... Assaults needed a buff badly.  Heavies needed a CPU/PG nerf because my ADV Heavy can fit full proto.  HMG needs to be a DPS machine at ~20m. Needs worse falloff damage to encourage closing the distance rather than spraying and praying. Higher Heat Buildup encourages firing in bursts rather than just holding down the trigger.  This is all this scout has ever thought about the Heavies/HMG/Assault situation.  Tell me I'm wrong.   Your boy Gav in all of his elitist glory... Would you prefer to eat your words yourself or have them spoon fed to you... I don't see how that post tells me in any way that I'm wrong.  Unless you are saying that his words are mine and that the thread shows why I am wrong? misread your post I'll take my lumps now 
 It's all cool.
 
 We'll hang later. Ok?
 
 FA's Stabber Extraordinaire Minmatar Enthusiast Explosions and Bulletstorm? Count me in! | 
      
      
        |  Vitharr Foebane
 Terminal Courtesy
 Proficiency V.
 
 1741
 
 
      | Posted - 2014.08.13 02:13:00 -
          [53] - Quote 
 
 Ghost Kaisar wrote:
 It's all cool.
 
 We'll hang later. Ok?
 Your ok ya know. I'd love to hang out sadly tho i have no mic atm >.< (also im pretty drunk >.>)
 
 Amarr: Assault V, Scout V, Sentinel V, Commando IV, Logistics IV I place my faith in my God, my Empress, and my Laz0r | 
      
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