Pages: 1 2 3 [4] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Bethhy
Ancient Exiles. General Tso's Alliance
2324
|
Posted - 2014.08.04 13:08:00 -
[91] - Quote
Monkey MAC wrote:Bethhy wrote:A cloak gives you absolutely no advantage over players that are actually competent in DUST 514...
A Cloak in PC merely allows you to cover an open field without getting movement position broadcasted by the enemy team.
Otherwise? Eyes are OP for cloakers. A Player with the understanding of enemy position flow and where they come from will be able to see and counter a cloaker before they can even pull out a weapon to defend themselves.
Cloaking is a cool feature and offered in one of the most balanced forms in Video games today.. Planetside 2 you can fire sniper rifles while cloaked.. Crysis.. Lol? DUST you have no weapon out.. you have a delay to even bring your weapon out to defend yourself. And you can actually bee seen pretty easy even stationary... No game that has cloaking as a feature offers that many disadvantages.
Scouts are strong because of the way CCP trains the average player to play their game. CCP trains players to look for "Red". Look for the "Red" chevron.. Look for the "Red" Dot, look for the "Red" crosshairs. As soon as enemies don't appear "Red" the average DUST player is confused on what to even do. You can sit with a fully dampened Caldari proto scout(Because it's dark color) in the middle of the enemy team and because you have no UI marking on you, they will think your a friendly.
Most games have clear faction separation, So it's clear which side is the Counter-terrorist and what side is the terrorist.. For example. DUST is completely based off UI.
Scanning and dampening and the whole radar thing is a cool concept? but that is ass far as my praise goes.. It has actively made the game worse in most cases except for the people who understand the system intimately. When everyone could see everyone on the Radar like in Chromosome, DUST 514 was a giant chess match where everyone could see the pieces.. Flanking took skill and planning. You realise why it's called a cloak don't you? If you can see them, good for you others are not so fortunate to have such highly reactive sight. In fact some peopls brains will block out cloaks without them even knowing. Watch this video: Do exactly as it says don't try cheating just to make a point. http://www.redbull.com/uk/en/motorsports/stories/1331666027483/red-bull-air-race-focus-test-2014-ascotIf you didn't successfully notice everything on your first try there is a high chance that cloaks will ellude your vision during a number of combat scenarios and standard gameplay in DUST
You serious monkey?
Seems like your missing the point of your own link... 240mph is a completely different experience.. at 180mph lights start to blur at 200mph images start to blend... at 240mph lol...
In a Video game where every frame is rendered perfect with no blur.... The comparison is what?
Cloaks aren't supposed to be this big swollen bruised thumb sticking out that someone picking up the game for the first week will be able to spot with ease.
It takes you actively trying to learn and better yourself in the task you are performing. Some people just don't want to learn or get better and come up with catch phrases to excuse their lack of forward progress.
You seemed to have missed the big picture as I have to continue to explain to you Monkey. it is not the visual ques of a cloaker that should really alert you to their presence... By that time you have left it to long and are at a disadvantage. The entire way DUST has been operating with scanning and radar has made people complacent to even use their eyes and thought process: Where the Enemy position is.. where are their spawn points... Where are possible Uplinks.. Which is the best route to the next objective... Siutational awareness; the real meaning not the bullshit these forums make up about hiding behind a box.
Shooters have always been about tracking the enemies movement, knowing where they come from and predicting where they are going. DUST hasn't needed any of those skills really until cloaks came. Now there is a general player base that doesn't understand the basics of Situational awareness in this title.
This is how a cloak works in other games. And is an appropriate video link. DUST has an extremely mild neutral version. |
Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
1850
|
Posted - 2014.08.04 15:23:00 -
[92] - Quote
Rowdy Railgunner wrote:Gavr1lo Pr1nc1p wrote:Rowdy Railgunner wrote:I hate when I get killed by a combat rifle and see that I was killed by a cal scout with 192 shield HP.....Cal scouts should have a base of 40 profile because of the energy their shields put out. 192 shield is nothing.... Yeah, that means he is packing max precision enhancers because he is a little girl. It is almost worse than redline snipers, and soon it will be Amarr scouts that are doing the same thing. Constant scans is a crutch, and the people that use cal scout are cripples right now. Just wait it is coming. The age of Amarr scout will be upon us soon. thats 3 precision actually...base shield with max skills is 162.
"Minmitar Scout" and "Masochist" are synonyms.
FA's Shotgunning T-Dome Champ
Give the Minja active dampening!--By Bor
|
Sgt Kirk
Fatal Absolution
6899
|
Posted - 2014.08.04 15:25:00 -
[93] - Quote
You should have seen the scout I went up against last night. Had +500 Armor and still moving around like he's a ******* jack rabbit.
I've had enough of this.
Honestly, I'd put off the Assault Buff just for Scout to be properly nerfed back into the role they were supposed to be.
I'm so sick of assault scouts it's not even funny.
see you space cowboy...
|
Monkey MAC
Rough Riders..
3247
|
Posted - 2014.08.07 23:29:00 -
[94] - Quote
Bethhy wrote:Monkey MAC wrote:Bethhy wrote:A cloak gives you absolutely no advantage over players that are actually competent in DUST 514...
A Cloak in PC merely allows you to cover an open field without getting movement position broadcasted by the enemy team.
Otherwise? Eyes are OP for cloakers. A Player with the understanding of enemy position flow and where they come from will be able to see and counter a cloaker before they can even pull out a weapon to defend themselves.
Cloaking is a cool feature and offered in one of the most balanced forms in Video games today.. Planetside 2 you can fire sniper rifles while cloaked.. Crysis.. Lol? DUST you have no weapon out.. you have a delay to even bring your weapon out to defend yourself. And you can actually bee seen pretty easy even stationary... No game that has cloaking as a feature offers that many disadvantages.
Scouts are strong because of the way CCP trains the average player to play their game. CCP trains players to look for "Red". Look for the "Red" chevron.. Look for the "Red" Dot, look for the "Red" crosshairs. As soon as enemies don't appear "Red" the average DUST player is confused on what to even do. You can sit with a fully dampened Caldari proto scout(Because it's dark color) in the middle of the enemy team and because you have no UI marking on you, they will think your a friendly.
Most games have clear faction separation, So it's clear which side is the Counter-terrorist and what side is the terrorist.. For example. DUST is completely based off UI.
Scanning and dampening and the whole radar thing is a cool concept? but that is ass far as my praise goes.. It has actively made the game worse in most cases except for the people who understand the system intimately. When everyone could see everyone on the Radar like in Chromosome, DUST 514 was a giant chess match where everyone could see the pieces.. Flanking took skill and planning. You realise why it's called a cloak don't you? If you can see them, good for you others are not so fortunate to have such highly reactive sight. In fact some peopls brains will block out cloaks without them even knowing. Watch this video: Do exactly as it says don't try cheating just to make a point. http://www.redbull.com/uk/en/motorsports/stories/1331666027483/red-bull-air-race-focus-test-2014-ascotIf you didn't successfully notice everything on your first try there is a high chance that cloaks will ellude your vision during a number of combat scenarios and standard gameplay in DUST You serious monkey? Seems like your missing the point of your own link... 240mph is a completely different experience.. at 180mph lights start to blur at 200mph images start to blend... at 240mph lol... In a Video game where every frame is rendered perfect with no blur.... The comparison is what? Cloaks aren't supposed to be this big swollen bruised thumb sticking out that someone picking up the game for the first week will be able to spot with ease. It takes you actively trying to learn and better yourself in the task you are performing. Some people just don't want to learn or get better and come up with catch phrases to excuse their lack of forward progress. You seemed to have missed the big picture as I have to continue to explain to you Monkey. it is not the visual ques of a cloaker that should really alert you to their presence... By that time you have left it to long and are at a disadvantage. The entire way DUST has been operating with scanning and radar has made people complacent to even use their eyes and thought process: Where the Enemy position is.. where are their spawn points... Where are possible Uplinks.. Which is the best route to the next objective... Siutational awareness; the real meaning not the bullshit these forums make up about hiding behind a box. Shooters have always been about tracking the enemies movement, knowing where they come from and predicting where they are going. DUST hasn't needed any of those skills really until cloaks came. Now there is a general player base that doesn't understand the basics of Situational awareness in this title. This is how a cloak works in other games. And is an appropriate video link. DUST has an extremely mild neutral version.
I think you misunderstand my point! If a cloak wasn't difficult to spot there would be no logical reason to include a cloqk in the first place, I am simply explaining the science behind when people sit there saying "but cloaks are easy to see you just have to use your eyes".
If situational awareness was a real problem do you think people would be complaining that they can't see them? Any suit can take advantage of poor situational awareness with or without a cloak. Scouts suits used tomhave to rely on porr situational awareness from their enemy.
The proble with the cloak is simple, it should be assumed that the cloak can and will make you difficult to see, what you can do from this posistion is the problem. If it was simply down to poor situational awareness being capable of quick swapping to your weapon would not be necessary and can easily be taken. If it was simply poot situational awarenes there would be no reason for some for of debuff on decloak or some such.
But instead people like yourself bethy who complain because they can't chop strafe or abuse other mechanics like they used to, defend the clearly broken aspects of a broken equipment on an overpowered suit!
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
|
mollerz
4746
|
Posted - 2014.08.08 00:40:00 -
[95] - Quote
Sgt Kirk wrote:You should have seen the scout I went up against last night. Had +500 Armor and still moving around like he's a ******* jack rabbit.
I've had enough of this.
Honestly, I'd put off the Assault Buff just for Scout to be properly nerfed back into the role they were supposed to be.
I'm so sick of assault scouts it's not even funny.
QQ harder please.
Dingle Dust Berry.
|
Zindorak
1.U.P
269
|
Posted - 2014.08.08 00:46:00 -
[96] - Quote
bogeyman m wrote:Monkey MAC wrote:RYN0CER0S wrote:I'd like to see an increased Movement Penalty to Armor Plates on Light Frames and Scouts.
Also, remove the Profile Reduction Bonus from cloaks.
But, those are probably too sensible for this community to comprehend, so let the rage commence. I don't see the problem with the added dampening, since it's being carefully balanced by Rattatai. That said I feel happy when I can take my Nova Knife assault fit and kill a Scout with it because he is more concerned about stacking eHP. And I wouldn't mind putting and end to scouts having more eHP than my bricked assault, or almost as much as my mlt heavy, while still having the cloak AND vastly superior EWAR AND still havd a spare equipment slot. ^THIS Yup
Pokemon master
|
|
|
|
Pages: 1 2 3 [4] :: one page |
First page | Previous page | Next page | Last page |