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Abraham Baby Fish
LATINOS KILLERS CORP Dark Taboo
23
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Posted - 2014.07.25 20:15:00 -
[1] - Quote
officialy, as a cal sentinel, the mostly proposed slot layouts for the proto one, after checking all stats MAX shield tank at proto will be 872.25 Shield HP! This is a kick right in the b*lls! While an STD GalSentinel can tank the same just with a ComplexPlate and an Basic plate,what kind of balance is that! Apart from the slot "balance" killing CPU/PG! you cant even fit a proto hmg and complex extenders! What the f*ck!
this is the end of Heavy 514, welcome to the new FoTM assaults.
burritos
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
1674
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Posted - 2014.07.25 20:16:00 -
[2] - Quote
You must already be missing the rail rifle on it
"Minmitar Scout" and "Masochist" are synonyms.
Kills-Archduke Ferd1nand
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Abraham Baby Fish
LATINOS KILLERS CORP Dark Taboo
23
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Posted - 2014.07.25 20:17:00 -
[3] - Quote
Gavr1lo Pr1nc1p wrote:You must already be missing the rail rifle on it I dont use light weapons for my heavy, if i wanted to RR, i would speeced on an assault/logi.
burritos
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RayRay James
Molon Labe. General Tso's Alliance
309
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Posted - 2014.07.25 20:17:00 -
[4] - Quote
something something passive regen something something armor slows you down something something htfu
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Scheneighnay McBob
Cult of Gasai
5739
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Posted - 2014.07.25 20:20:00 -
[5] - Quote
Tank isn't everything.
pé¦pâ+pé¦pâ½pâäpâ¬pâ¦pé¦pâ¼pâ+pâêpü»sñ¬S+ïpéè
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Abraham Baby Fish
LATINOS KILLERS CORP Dark Taboo
23
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Posted - 2014.07.25 20:21:00 -
[6] - Quote
Scheneighnay McBob wrote:Tank isn't everything. Still dead.
Proudly a baby fish and a caldari loyalist.
Sentinel ck.0, Scout ck.0. Either my sentinel is dead.
i like burritos.
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Ripley Riley
Incorruptibles
2254
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Posted - 2014.07.25 20:23:00 -
[7] - Quote
Ummm... I can fit a PRO HMG with PRO extenders, recharger, and regulator... 800 shield / 487 armor...
He imposes order on the chaos of organic evolution...
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Abraham Baby Fish
LATINOS KILLERS CORP Dark Taboo
23
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Posted - 2014.07.25 20:24:00 -
[8] - Quote
still dead
Proudly a baby fish and a caldari loyalist.
Sentinel ck.0, Scout ck.0. Either my sentinel is dead.
i like burritos.
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Ripley Riley
Incorruptibles
2254
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Posted - 2014.07.25 20:27:00 -
[9] - Quote
No, not dead, just not able to fit PRO light weaponry as easily... which is something we are all thankful for And as a dedicated assault merc, run fat boy run
He imposes order on the chaos of organic evolution...
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Cody Sietz
SVER True Blood Dark Taboo
3692
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Posted - 2014.07.25 20:29:00 -
[10] - Quote
Uhhhhhh, last I checked that wasn't final.
Besides, you can still regain tank. Gallente is going to be forced to only 1 rep :(
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Eruditus 920
Prodigy Ops
266
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Posted - 2014.07.25 20:29:00 -
[11] - Quote
Abraham Baby Fish wrote:officialy, as a cal sentinel, the mostly proposed slot layouts for the proto one, after checking all stats MAX shield tank at proto will be 872.25 Shield HP! This is a kick right in the b*lls! While an STD GalSentinel can tank the same just with a ComplexPlate and an Basic plate,what kind of balance is that! Apart from the slot "balance" killing CPU/PG! you cant even fit a proto hmg and complex extenders! What the f*ck!
this is the end of Heavy 514, welcome to the new FoTM assaults.
Nerf the Assaults!
Thought I'd go ahead and start it.
If we just nerf them now before they are buffed we can save about 4-5 months of horse shiite on this forum.
Next in line please...
Wisdom is what you gain after you need it.
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Abraham Baby Fish
LATINOS KILLERS CORP Dark Taboo
23
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Posted - 2014.07.25 20:30:00 -
[12] - Quote
Cody Sietz wrote:Uhhhhhh, last I checked that wasn't final.
Besides, you can still regain tank. Gallente is going to be forced to only 1 rep :( First inteligent comment on this topic.
Proudly a baby fish and a caldari loyalist.
Sentinel ck.0, Scout ck.0. Either my sentinel is dead.
i like burritos.
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The dark cloud
The Rainbow Effect
3696
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Posted - 2014.07.25 21:01:00 -
[13] - Quote
How about if you would stop complaining and start to see a opportunity? You know what you could use with the 2 low slots? Regulators. With 2 regulators and 2 shield extenders you have a normal recharge delay of 1.6 secs and the depleted delay is 0.49 secs. That is allmost instant recharge and the best you can squeeze out of any shield tanked suit in the game. |
Cat Merc
Onslaught Inc RISE of LEGION
11296
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Posted - 2014.07.25 21:18:00 -
[14] - Quote
The dark cloud wrote:How about if you would stop complaining and start to see a opportunity? You know what you could use with the 2 low slots? Regulators. With 2 regulators and 2 shield extenders you have a normal recharge delay of 1.6 secs and the depleted delay is 0.49 secs. That is allmost instant recharge and the best you can squeeze out of any shield tanked suit in the game. The dark cloud, don't bother with people like that. They will always undervalue regen for tank.
Feline overlord of all humans - CAT MERC
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Pokey Dravon
OSG Planetary Operations Covert Intervention
2517
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Posted - 2014.07.25 21:22:00 -
[15] - Quote
The problem is that you're trying to make a direct comparison between the two, and they both dictate very different playstyles. Not all heavies are about stacking on as much HP as possible, in fact I'd argue that most are not like that.
Armor heavies are more about stacking on a lot of HP to buffer tank through most encounters and then have a Logi rep them up afterwards. Amarr is more buffer focused with Gallente having some room for regeneration.
Caldari on the other hand should take advantage of their high shield regen, particularly so because while Armor Repairers increase by an absolute value, Shield Rechargers and Energizers are a percentage which allows for some insane regen rate given the CalSentinel's high base regen.
The fact of the matter is that if you play you Caldari Heavy the same way you play a Gallente or Amarr, you're gonna have a bad time. You can't just sit there and take it like Gallente or Amarr does, you need to be more mobile, using your high regen to get your HP back quickly between short engagements, rather than getting up close and personal and relying on your HP to survive the fight.
Different suits require different playstyles, even within the same role. |
Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
1680
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Posted - 2014.07.25 21:22:00 -
[16] - Quote
QQ more.
"Minmitar Scout" and "Masochist" are synonyms.
Kills-Archduke Ferd1nand
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Guiltless D667
59
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Posted - 2014.07.25 21:25:00 -
[17] - Quote
There goes my SP, better go amarr now like everyone will...
A Strange Game.
Crysis 514
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The dark cloud
The Rainbow Effect
3699
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Posted - 2014.07.25 21:44:00 -
[18] - Quote
By the way ive got a new idea for a module. So please take your time and check this out. It would really benefit Shield tanked heavys and step out of the shadow of their armor counterparts. |
S-PANZA
Expert Intervention Caldari State
14
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Posted - 2014.07.25 21:48:00 -
[19] - Quote
The problem with 2 regs is that the Cal has no armor rep. One flux and shields are gone. If the Cal survives the initial push and if his armor is reduced , he'll only have shields left for the duration. With low armor you can kill a Cal Heavy with a flux and a BB Gun.
The 4/1 slotting provides a choice of using that low slot for reg , rep or reactive plates. The 4th high slot provides a slot for extra shielding , damage, energizers, rechargers and for the brave enhancers.
Shields recharge for all armor tanked suits . Armor tanks can equip armor rep easier or rely on a logi. With 2 regs on a Cal suit you have to rely on a logi or survive on shields only.
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wiseguy12
Ancient Legion
56
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Posted - 2014.07.25 21:56:00 -
[20] - Quote
I didn't like this at first but I hadn't thought of the other ways to run caldari heavies.
Eye of the Reaper
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Zindorak
1.U.P
184
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Posted - 2014.07.25 21:59:00 -
[21] - Quote
There is one advantage though, Since HMG is projectile and it does -5% Damage to shield it will do less damage on your main tank. However is your fluxed your screwed
Master of the Scrambler Pistol. Carthum Assault ScP <3
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Pokey Dravon
OSG Planetary Operations Covert Intervention
2521
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Posted - 2014.07.25 21:59:00 -
[22] - Quote
S-PANZA wrote:The problem with 2 regs is that the Cal has no armor rep. One flux and shields are gone. If the Cal survives the initial push and if his armor is reduced , he'll only have shields left for the duration. With low armor you can kill a Cal Heavy with a flux and a BB Gun.
The 4/1 slotting provides a choice of using that low slot for reg , rep or reactive plates. The 4th high slot provides a slot for extra shielding , damage, energizers, rechargers and for the brave enhancers.
Shields recharge for all armor tanked suits . Armor tanks can equip armor rep easier or rely on a logi. With 2 regs on a Cal suit you have to rely on a logi or survive on shields only.
Well, *technically* Caldari suits in general should be fighting from range, ie far away from any possible incoming flux grenades. Now granted there are no long range Anti-Infantry Heavy Weapons, so you do have a point in that at close range the Caldari will suffer from Fluxes quite heavily, though that's more of a lack of long range AP weapons that they can make use of. |
Viktor Hadah Jr
Negative-Impact Gentlemen's.Club
4727
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Posted - 2014.07.25 22:09:00 -
[23] - Quote
Ugh I hate stupid people sometimes...
Earn 500Mil ISK(Updated twice)
Chat Channel: Vik PC
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Monkey MAC
Rough Riders..
3137
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Posted - 2014.07.25 22:30:00 -
[24] - Quote
Abraham Baby Fish wrote:officialy, as a cal sentinel, the mostly proposed slot layouts for the proto one, after checking all stats MAX shield tank at proto will be 872.25 Shield HP! This is a kick right in the b*lls! While an STD GalSentinel can tank the same just with a ComplexPlate and an Basic plate,what kind of balance is that! Apart from the slot "balance" killing CPU/PG! you cant even fit a proto hmg and complex extenders! What the f*ck!
this is the end of Heavy 514, welcome to the new FoTM assaults.
Prehaps you should try playing to Shields ACTUAL strengths as opposed to simply stacking extenders all the way. http://www.protofits.com/fittings/shared/0/5830
This suit has 650 Shields (1+ù PRO Extender) 86 HP/s Shield Recharge (2x PRO Energizers) 2.4 sec Delay (1+ù PRO Regulator)
450 Armour 6 HP/s Armour Regen (1x ADV Repper)
1x Boundless Heavy Machine Gun (PRO) 1x Magsec Submachine Gun (STD) 1x Flux Grenade
He will rep back ALL of his shields (by himself) after just 14 seconds out of combat. But the again if you play him right you'll never need that long.
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
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Symbioticforks
Ancient Exiles. General Tso's Alliance
262
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Posted - 2014.07.25 22:32:00 -
[25] - Quote
Abraham Baby Fish wrote:officialy, as a cal sentinel, the mostly proposed slot layouts for the proto one, after checking all stats MAX shield tank at proto will be 872.25 Shield HP! This is a kick right in the b*lls! While an STD GalSentinel can tank the same just with a ComplexPlate and an Basic plate,what kind of balance is that! Apart from the slot "balance" killing CPU/PG! you cant even fit a proto hmg and complex extenders! What the f*ck!
this is the end of Heavy 514, welcome to the new FoTM assaults.
That's fine, easymode HMG heavies can suck it. You hardly move, you hardly aim. What skill checks can you possibly fail? Also your corp sucks.
^^CCP IGNORES ALL SNIPER RELATED ISSUES^^
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Abraham Baby Fish
LATINOS KILLERS CORP Dark Taboo
24
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Posted - 2014.07.25 22:34:00 -
[26] - Quote
Symbioticforks wrote:Abraham Baby Fish wrote:officialy, as a cal sentinel, the mostly proposed slot layouts for the proto one, after checking all stats MAX shield tank at proto will be 872.25 Shield HP! This is a kick right in the b*lls! While an STD GalSentinel can tank the same just with a ComplexPlate and an Basic plate,what kind of balance is that! Apart from the slot "balance" killing CPU/PG! you cant even fit a proto hmg and complex extenders! What the f*ck!
this is the end of Heavy 514, welcome to the new FoTM assaults. That's fine, easymode HMG heavies can suck it. You hardly move, you hardly aim. What skill checks can you possibly fail? Also your corp sucks. I'll take your hating message as a sign of success.
Proudly a baby fish and a caldari loyalist.
Sentinel ck.0, Scout ck.0. Either my sentinel is dead.
i like burritos.
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Symbioticforks
Ancient Exiles. General Tso's Alliance
262
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Posted - 2014.07.25 22:42:00 -
[27] - Quote
Please believe me when I say it's not. I don't give compliments to the incompetent.
^^CCP IGNORES ALL SNIPER RELATED ISSUES^^
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Silver Strike44
Capital Acquisitions LLC General Tso's Alliance
121
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Posted - 2014.07.25 22:44:00 -
[28] - Quote
C'mon guys, if one fat nerd on the internet says something is true, then it must be. Right?
Abraham Baby Fish wrote:Cody Sietz wrote:Uhhhhhh, last I checked that wasn't final.
Besides, you can still regain tank. Gallente is going to be forced to only 1 rep :( First inteligent comment on this topic.
Also, he says this after having posted four times.
Me: Donate to The Rammeh McRam House Charity.
Scrub: What's the cause?
Rammeh: I'm retarded.
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Abraham Baby Fish
LATINOS KILLERS CORP Dark Taboo
24
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Posted - 2014.07.25 22:47:00 -
[29] - Quote
Silver Strike44 wrote:C'mon guys, if one fat nerd on the internet says something is true, then it must be. Right? Abraham Baby Fish wrote:Cody Sietz wrote:Uhhhhhh, last I checked that wasn't final.
Besides, you can still regain tank. Gallente is going to be forced to only 1 rep :( First inteligent comment on this topic. Also, he says this after having posted four times. its still dead
Proudly a baby fish and a caldari loyalist.
Sentinel ck.0, Scout ck.0. Either my sentinel is dead.
i like burritos.
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MythTanker
Haus of Triage
148
|
Posted - 2014.07.25 22:49:00 -
[30] - Quote
The dark cloud wrote:How about if you would stop complaining and start to see a opportunity? You know what you could use with the 2 low slots? Regulators. With 2 regulators and 2 shield extenders you have a normal recharge delay of 1.6 secs and the depleted delay is 0.49 secs. That is allmost instant recharge and the best you can squeeze out of any shield tanked suit in the game. Thats the point... Why do we have this nerf cycle/buff cycle when people can just work things out? Its always "dat suit kild me nerf it" Fix the assaults and stop this cycle (I do however agree with the heavy PG/CPU fix)
The object of war is not to die for your country, but to make the other bastard die for his -George S. Patton
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Silver Strike44
Capital Acquisitions LLC General Tso's Alliance
121
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Posted - 2014.07.25 22:51:00 -
[31] - Quote
Abraham Baby Fish wrote:Silver Strike44 wrote:C'mon guys, if one fat nerd on the internet says something is true, then it must be. Right? Abraham Baby Fish wrote:Cody Sietz wrote:Uhhhhhh, last I checked that wasn't final.
Besides, you can still regain tank. Gallente is going to be forced to only 1 rep :( First inteligent comment on this topic. Also, he says this after having posted four times. its still dead
Yeah, I know, you just said it on the internet, so it must be true.
Me: Donate to The Rammeh McRam House Charity.
Scrub: What's the cause?
Rammeh: I'm retarded.
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Abraham Baby Fish
LATINOS KILLERS CORP Dark Taboo
24
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Posted - 2014.07.25 22:55:00 -
[32] - Quote
Silver Strike44 wrote:Abraham Baby Fish wrote:Silver Strike44 wrote:C'mon guys, if one fat nerd on the internet says something is true, then it must be. Right? Abraham Baby Fish wrote:Cody Sietz wrote:Uhhhhhh, last I checked that wasn't final.
Besides, you can still regain tank. Gallente is going to be forced to only 1 rep :( First inteligent comment on this topic. Also, he says this after having posted four times. its still dead Yeah, I know, you just said it on the internet, so it must be true. i think that so
Proudly a baby fish and a caldari loyalist.
Sentinel ck.0, Scout ck.0. Either my sentinel is dead.
i like burritos.
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S-PANZA
Expert Intervention Caldari State
15
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Posted - 2014.07.25 23:11:00 -
[33] - Quote
Its not dead.
I'd be curious to find out which set up the Cal Sent owners would prefer.
I like the 4/1, can work with 3/2 , wouldnt use 2 regs for reasons previously stated.
My choice would be 4/1 for HMG and 4/1 for forger.
EDIT: I have a Cal and an Amarr Heavy. |
Foo Fighting
THE HANDS OF DEATH
105
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Posted - 2014.07.25 23:29:00 -
[34] - Quote
I have some sympathy with the op here - whilst I don't run Caldari Sentinel I have always run shield suits including calmando.
The playstyle it requires sounds good on paper but in battle every stray bullet resets your shield timer and even with the regen rates it still takes almost 20 seconds to get back to full hp without a bullet touching you. Even basic fluxes take 100% of your shields and can hit you from outside your range. In a typical battle the only the only sensible role is AV with a forge gun - armour heavies can simply hmg better. I guess if you want to be one of those lav driving vulture style heavies it would be perfect but we don't need to encourage that at all.
As I say I don't run this suit (but he op does) and judging by my own deaths not many other people do either - which in itself is the best indication that this suit is ineffective at least at an anti-infantry role.
There are always people doing well in bad suits and people doing bad in supposedly op fits, but if someone kills me in a Caldar Sentinel I'm rarely bitter.
Give them an extra low slot at adv level I say - it will only make them a little less useless. |
Rusty Shallows
Caldari State
1913
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Posted - 2014.07.25 23:57:00 -
[35] - Quote
S-PANZA wrote:Its not dead.
I'd be curious to find out which set up the Cal Sent owners would prefer.
I like the 4/1, can work with 3/2 , wouldnt use 2 regs for reasons previously stated.
My choice would be 4/1 for HMG and 4/1 for forger.
EDIT: I have a Cal and an Amarr Heavy. My Sentinel Main and Logi ALT compulsively have a Complex Armor Repper in a low (it gets fitted before the main weapon). If I was going to run proto having reps and a shield reg is looking pretty sexy. Regardless it's hard to justify risking a 130k fit, maybe at a supply depot.
Advanced Frames for me except one cheap Dren Sentinel for attrition warfare.
Forums > Game: So here is a cookie and a Like. Please keep posting.
Bwahahahahahahahahahaha! >>> GòÜ(GÇóGîéGÇó)Gò¥ >>>
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Shinobi MumyoSakanagare ZaShigurui
Cornballs Get Stonewalled
965
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Posted - 2014.07.26 00:57:00 -
[36] - Quote
Caldari sentinels will not be anywhere near as functional until they change the damage bonus to give a percentage against projectile damage , I mean ... what the frack is an HMG ..??.. and it has bonuses against lasar and plasma ?
I mean lasar I can understand but still can not seeing as how there is no HLG or HPG and the HMG is a projectile weapon , I mean ... who missed that one and why hasn't anyone brought that up for the change ?
It should have resistance against projectile damage and plasma damage , the two enemies weapons that they will more than likely face , hell I could have used a projectile and rail rifle damage bonus .
Shields are weak and the Caldari sentinel needs better damage resistance bonuses and not plasma and lasars .
You would think that CCP would have given the infantry refund that should have been in 1.8.
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Shinobi MumyoSakanagare ZaShigurui
Cornballs Get Stonewalled
965
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Posted - 2014.07.26 01:05:00 -
[37] - Quote
Foo Fighting wrote:
Give them an extra low slot at adv level I say - it will only make them a little less useless.
Better watch it or else you might get banned for suggesting such like I did , it seems like most that post don't care about balance .. they look at numbers and try to figure out where and how they could manipulate the outcome to their advantage and when that doesn't happen , they will post something for others to watch out for ( like cal scout strafing ) and try to garner like support in an attempt to either nerf the thing or buff their role .
One of the reason that the community can't balance a thing is because there tendency to act bias and not care about the over all fluid nature of the game and needed improvements .
I like the fact that they will get an extra low slot , it's what I've been saying since the 1.8 and the armor change in the last hot fix .
You would think that CCP would have given the infantry refund that should have been in 1.8.
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JRleo jr
Xer Cloud Consortium
128
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Posted - 2014.07.26 01:08:00 -
[38] - Quote
Abraham Baby Fish wrote:officialy, as a cal sentinel, the mostly proposed slot layouts for the proto one, after checking all stats MAX shield tank at proto will be 872.25 Shield HP! This is a kick right in the b*lls! While an STD GalSentinel can tank the same just with a ComplexPlate and an Basic plate,what kind of balance is that! Apart from the slot "balance" killing CPU/PG! you cant even fit a proto hmg and complex extenders! What the f*ck!
this is the end of Heavy 514, welcome to the new FoTM assaults. And a pathetic 30 reps after delay This is the death if a pure shield heavy suit, im dual tanking now.
Max level brony.
Pink fluffy unicorns
http://youtu.be/C34BzC7rnos
Best song evar.
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JRleo jr
Xer Cloud Consortium
128
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Posted - 2014.07.26 01:11:00 -
[39] - Quote
Monkey MAC wrote:Abraham Baby Fish wrote:officialy, as a cal sentinel, the mostly proposed slot layouts for the proto one, after checking all stats MAX shield tank at proto will be 872.25 Shield HP! This is a kick right in the b*lls! While an STD GalSentinel can tank the same just with a ComplexPlate and an Basic plate,what kind of balance is that! Apart from the slot "balance" killing CPU/PG! you cant even fit a proto hmg and complex extenders! What the f*ck!
this is the end of Heavy 514, welcome to the new FoTM assaults. Prehaps you should try playing to Shields ACTUAL strengths as opposed to simply stacking extenders all the way. http://www.protofits.com/fittings/shared/0/5830This suit has 650 Shields (1+ù PRO Extender). My cal assault will have that much shields and 50 reps per second and smaller hitbox, or 2 energizers and 500 shield hp. Cal heavy will be underpowered come hf charlie.
Max level brony.
Pink fluffy unicorns
http://youtu.be/C34BzC7rnos
Best song evar.
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Michael Arck
4998
|
Posted - 2014.07.26 01:13:00 -
[40] - Quote
Relying on smart module placement...and a logi
Archistrategos
Where the fear has gone there will be nothing....only I will remain
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JRleo jr
Xer Cloud Consortium
129
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Posted - 2014.07.26 01:15:00 -
[41] - Quote
Cody Sietz wrote:Uhhhhhh, last I checked that wasn't final.
Besides, you can still regain tank. Gallente is going to be forced to only 1 rep :( You armor tankers can: Have over 750 armor AND 450-ish shields, and 30 reps per second no delay, and get repped by logi. While cal sent will....have hp of an assault and 80 reps per second or 800 shields with lol 30 reps per second with a delay to regen. I don't see the point in cal sent anymore
My current fitting has 800 hp and 50 reps...or 700 hp and 80 reps per second...
Max level brony.
Pink fluffy unicorns
http://youtu.be/C34BzC7rnos
Best song evar.
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Bethhy
Ancient Exiles. General Tso's Alliance
2295
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Posted - 2014.07.26 01:49:00 -
[42] - Quote
your complaining about the wrong problem.
It isn't the suit.
It's the ancillary shield modules. Energizers, Recharger's, and Regulators need a parity buff with Armors new SUPER DUPER repair rates.
Shields in general need some love.
When your sacrificing module slots on your suit to increase the amount your shield recharges? you should have alot of rewards in that aspect and it should be double what they are now.
We want shield suits to be running around with minimal health, hit and run suits that can duck behind cover and be back in a second but not stay and stand toe to toe with armor. You sacrifice so much on shield, they should have crazy rewards for those sacrifices. It will never be worth it otherwise. |
Cody Sietz
SVER True Blood Dark Taboo
3692
|
Posted - 2014.07.26 02:10:00 -
[43] - Quote
JRleo jr wrote:Cody Sietz wrote:Uhhhhhh, last I checked that wasn't final.
Besides, you can still regain tank. Gallente is going to be forced to only 1 rep :( You armor tankers can: Have over 750 armor AND 450-ish shields, and 30 reps per second no delay, and get repped by logi. While cal sent will....have hp of an assault and 80 reps per second or 800 shields with lol 30 reps per second with a delay to regen. I don't see the point in cal sent anymore My current fitting has 800 hp and 50 reps...or 700 hp and 80 reps per second... Soooo, a Assault suit has just under 1200 base ehp?
You Caldari guys gotta stop putting down the Gallente sentinel. We can get 30 reps per sec if we use every single low slot, you can get 20 reps a second if you use every single low slot.
Not to mention the BASE 30 ehp you regain after the 4 second delay or the 1 second depleted delay.
Enough with the pissing contest, it just looks really stupid.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Jack 3enimble
Vengeance Unbound Dark Taboo
65
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Posted - 2014.07.26 02:17:00 -
[44] - Quote
Cody Sietz wrote:JRleo jr wrote:Cody Sietz wrote:Uhhhhhh, last I checked that wasn't final.
Besides, you can still regain tank. Gallente is going to be forced to only 1 rep :( You armor tankers can: Have over 750 armor AND 450-ish shields, and 30 reps per second no delay, and get repped by logi. While cal sent will....have hp of an assault and 80 reps per second or 800 shields with lol 30 reps per second with a delay to regen. I don't see the point in cal sent anymore My current fitting has 800 hp and 50 reps...or 700 hp and 80 reps per second... Soooo, a Assault suit has just under 1200 base ehp? You Caldari guys gotta stop putting down the Gallente sentinel. We can get 30 reps per sec if we use every single low slot, you can get 20 reps a second if you use every single low slot. Not to mention the BASE 30 ehp you regain after the 4 second delay or the 1 second depleted delay. Enough with the pissing contest, it just looks really stupid.
And you Gal boys forget about DELAY that kicks in AGAIN when a stray bullet hits you. This is not the case on a armor suit. Not talking the Galente down, stating facts here. Shield is not as viable compared to armor. The shield vs armor recharge delay is a joke. Also flux takes away all your shields, is there a grenade that takes away all your armor? Shield vs armor needs balance. It's not about race, its about balance.
|
Cody Sietz
SVER True Blood Dark Taboo
3693
|
Posted - 2014.07.26 02:36:00 -
[45] - Quote
Jack 3enimble wrote:Cody Sietz wrote:JRleo jr wrote:Cody Sietz wrote:Uhhhhhh, last I checked that wasn't final.
Besides, you can still regain tank. Gallente is going to be forced to only 1 rep :( You armor tankers can: Have over 750 armor AND 450-ish shields, and 30 reps per second no delay, and get repped by logi. While cal sent will....have hp of an assault and 80 reps per second or 800 shields with lol 30 reps per second with a delay to regen. I don't see the point in cal sent anymore My current fitting has 800 hp and 50 reps...or 700 hp and 80 reps per second... Soooo, a Assault suit has just under 1200 base ehp? You Caldari guys gotta stop putting down the Gallente sentinel. We can get 30 reps per sec if we use every single low slot, you can get 20 reps a second if you use every single low slot. Not to mention the BASE 30 ehp you regain after the 4 second delay or the 1 second depleted delay. Enough with the pissing contest, it just looks really stupid. And you Gal boys forget about DELAY that kicks in AGAIN when a stray bullet hits you. This is not the case on a armor suit. Not talking the Galente down, stating facts here. Shield is not as viable compared to armor. The shield vs armor recharge delay is a joke. Also flux takes away all your shields, is there a grenade that takes away all your armor? Shield vs armor needs balance. It's not about race, its about balance. That's the trade off, in the 1-4 seconds you have to get into cover, I rep 20-120 ehp. After that, you can rep up to 86 ehp a second.
So at 5 seconds in, you have 86 ehp and 150.
6 seconds you have 172 and I have 180
At 7 seconds you have 250 and I have 210.
So we only have the advantage for the first 4 seconds, unless your depleted delay kicks in...then you have us from the first second in.
We stand and deliver, you guys hit and run.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
|
JRleo jr
Xer Cloud Consortium
129
|
Posted - 2014.07.26 02:45:00 -
[46] - Quote
Cody Sietz wrote:JRleo jr wrote:Cody Sietz wrote:Uhhhhhh, last I checked that wasn't final.
Besides, you can still regain tank. Gallente is going to be forced to only 1 rep :( You armor tankers can: Have over 750 armor AND 450-ish shields, and 30 reps per second no delay, and get repped by logi. While cal sent will....have hp of an assault and 80 reps per second or 800 shields with lol 30 reps per second with a delay to regen. I don't see the point in cal sent anymore My current fitting has 800 hp and 50 reps...or 700 hp and 80 reps per second... Soooo, a Assault suit has just under 1200 base ehp? You Caldari guys gotta stop putting down the Gallente sentinel. We can get 30 reps per sec if we use every single low slot, you can get 20 reps a second if you use every single low slot. Not to mention the BASE 30 ehp you regain after the 4 second delay or the 1 second depleted delay. Enough with the pissing contest, it just looks really stupid. Um 4 low slots, plate 3 reps Or 2 plates 2 reps 0 delay and you have shields over armor so compared to shields armor is op.
Max level brony.
Pink fluffy unicorns
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|
S-PANZA
Expert Intervention Caldari State
18
|
Posted - 2014.07.26 02:46:00 -
[47] - Quote
[/quote] That's the trade off, in the 1-4 seconds you have to get into cover, I rep 20-120 ehp. After that, you can rep up to 86 ehp a second.
So at 5 seconds in, you have 86 ehp and 150.
6 seconds you have 172 and I have 180
At 7 seconds you have 250 and I have 210.
So we only have the advantage for the first 4 seconds, unless your depleted delay kicks in...then you have us from the first second in.
We stand and deliver, you guys hit and run.[/quote]
And it takes 6 secs for the speedy Cal Sent to get to cover, giving you a whopping 2 extra secs to destroy him. |
JRleo jr
Xer Cloud Consortium
129
|
Posted - 2014.07.26 02:46:00 -
[48] - Quote
Cody Sietz wrote:Jack 3enimble wrote:Cody Sietz wrote:JRleo jr wrote:Cody Sietz wrote:Uhhhhhh, last I checked that wasn't final.
Besides, you can still regain tank. Gallente is going to be forced to only 1 rep :( You armor tankers can: Have over 750 armor AND 450-ish shields, and 30 reps per second no delay, and get repped by logi. While cal sent will....have hp of an assault and 80 reps per second or 800 shields with lol 30 reps per second with a delay to regen. I don't see the point in cal sent anymore My current fitting has 800 hp and 50 reps...or 700 hp and 80 reps per second... Soooo, a Assault suit has just under 1200 base ehp? You Caldari guys gotta stop putting down the Gallente sentinel. We can get 30 reps per sec if we use every single low slot, you can get 20 reps a second if you use every single low slot. Not to mention the BASE 30 ehp you regain after the 4 second delay or the 1 second depleted delay. Enough with the pissing contest, it just looks really stupid. And you Gal boys forget about DELAY that kicks in AGAIN when a stray bullet hits you. This is not the case on a armor suit. Not talking the Galente down, stating facts here. Shield is not as viable compared to armor. The shield vs armor recharge delay is a joke. Also flux takes away all your shields, is there a grenade that takes away all your armor? Shield vs armor needs balance. It's not about race, its about balance. That's the trade off, in the 1-4 seconds you have to get into cover, I rep 20-120 ehp. After that, you can rep up to 86 ehp a second. So at 5 seconds in, you have 86 ehp and 150. 6 seconds you have 172 and I have 180 At 7 seconds you have 250 and I have 210. So we only have the advantage for the first 4 seconds, unless your depleted delay kicks in...then you have us from the first second in. We stand and deliver, you guys hit and run. Ahahaha So funny, a 40 hp difference only after 7 seconds? You've got to be kidding me, that's hilariously underpowered, and a stray bullet doesn't stop your regen, nor do you have a delay, you can rep under fire...
Max level brony.
Pink fluffy unicorns
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|
Cody Sietz
SVER True Blood Dark Taboo
3694
|
Posted - 2014.07.26 02:57:00 -
[49] - Quote
That's the trade off, in the 1-4 seconds you have to get into cover, I rep 20-120 ehp. After that, you can rep up to 86 ehp a second.
So at 5 seconds in, you have 86 ehp and 150.
6 seconds you have 172 and I have 180
At 7 seconds you have 250 and I have 210.
So we only have the advantage for the first 4 seconds, unless your depleted delay kicks in...then you have us from the first second in.
We stand and deliver, you guys hit and run.[/quote]
And it takes 6 secs for the speedy Cal Sent to get to cover, giving you a whopping 2 extra secs to destroy him.[/quote] Are you pulling out in the middle of a fire fight?
@JR, we are changing to a 2/3 layout.
30 reps a second isn't going to save you from a HMG or even a 400 DPS rifle.
Not to mention, you can get 20 reps a second and we can barely get 40 shield recharge a second if we use our only 2 high slots.
You can get 86 a second! With just 2 mods! You can go all the way to 126 a second with 3 mods! You can get 75 percent of our reps and we can only get about 30-40 percent of you shield repair!
"I do agree with you there though. shudders"
-Arkena Wyrnspire
|
Atiim
Onslaught Inc RISE of LEGION
10937
|
Posted - 2014.07.26 02:58:00 -
[50] - Quote
So the Caldari Sentinel has Shield Delays so low that they may as well be non-existent, and yet you still feel the need to complain about it?
Seems Legit.
And nothing of value was lost that day...
-HAND
|
|
JRleo jr
Xer Cloud Consortium
129
|
Posted - 2014.07.26 03:00:00 -
[51] - Quote
Atiim wrote:So the Caldari Sentinel has Shield Delays so low that they may as well be non-existent, and yet you still feel the need to complain about it?
Seems Legit. Yet armor remians surpeme...
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|
JRleo jr
Xer Cloud Consortium
129
|
Posted - 2014.07.26 03:01:00 -
[52] - Quote
Cody Sietz wrote:S-PANZA wrote:And it takes 6 secs for the speedy Cal Sent to get to cover, giving you a whopping 2 extra secs to destroy him. Are you pulling out in the middle of a firefight? @JR, we are changing to a 2/3 layout. 30 reps a second isn't going to save you from a HMG or even a 400 DPS rifle. Not to mention, you can get 20 reps a second and we can barely get 40 shield recharge a second if we use our only 2 high slots. You can get 86 a second! With just 2 mods! You can go all the way to 126 a second with 3 mods! You can get 75 percent of our reps and we can only get about 30-40 percent of you shield repair! And our shield hp is 600!
And your armor is over 750, and amarr will be worse with its 4 lows, now cal sents will be utter crap, 3 highs, that means our shield hp is, 600 as I said, pathetic, my assault will have over 500 shields, and faster with smaller hitbox...
And I used a 30 rep 500 or 600 armor logi, I could survive for so long if a broken hmg didn't apear.
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|
Sgt Kirk
Fatal Absolution
6735
|
Posted - 2014.07.26 03:02:00 -
[53] - Quote
I'm not sure if the others have pointed it out but have you thought that maybe you are just a scrub?
see you space cowboy...
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JRleo jr
Xer Cloud Consortium
129
|
Posted - 2014.07.26 03:03:00 -
[54] - Quote
Sgt Kirk wrote:I'm not sure if the others have pointed it out but have you thought that maybe you are just a scrub? If you're talking to me...you are aware to get 80 reps we have the shield hp of hf charlie assaults that are slow and have a big hitbox, right?
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|
Atiim
Onslaught Inc RISE of LEGION
10938
|
Posted - 2014.07.26 03:05:00 -
[55] - Quote
JRleo jr wrote: If you're talking to me...you are aware to get 80 reps we have the shield hp of hf charlie assaults that are slow and have a big hitbox, right?
With a 910 DPS, fully-automatic weapon.
And nothing of value was lost that day...
-HAND
|
JRleo jr
Xer Cloud Consortium
129
|
Posted - 2014.07.26 03:07:00 -
[56] - Quote
Atiim wrote:JRleo jr wrote: If you're talking to me...you are aware to get 80 reps we have the shield hp of hf charlie assaults that are slow and have a big hitbox, right?
With a 910 DPS, fully-automatic weapon. Yes I agree that we have the broken hmg, we have the survive ability of a suit when the laser was op in beta, right? Because of our big hitbox. The point of sentinels is defense, and a shield heavy with the hp of an assault is less than desirable.
Armor doesn't really count in this case, we don't armor tank.
Max level brony.
Pink fluffy unicorns
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|
castba
Merc-0107
541
|
Posted - 2014.07.26 03:10:00 -
[57] - Quote
Abraham Baby Fish wrote:officialy, as a cal sentinel, the mostly proposed slot layouts for the proto one, after checking all stats MAX shield tank at proto will be 872.25 Shield HP! This is a kick right in the b*lls! While an STD GalSentinel can tank the same just with a ComplexPlate and an Basic plate,what kind of balance is that! Apart from the slot "balance" killing CPU/PG! you cant even fit a proto hmg and complex extenders! What the f*ck!
this is the end of Heavy 514, welcome to the new FoTM assaults. Didn't have an issue fitting a six kin, 3 complex shield, a repper and a plate. Are your core skills up? |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
12252
|
Posted - 2014.07.26 03:10:00 -
[58] - Quote
Abraham Baby Fish wrote:officialy, as a cal sentinel, the mostly proposed slot layouts for the proto one, after checking all stats MAX shield tank at proto will be 872.25 Shield HP! This is a kick right in the b*lls! While an STD GalSentinel can tank the same just with a ComplexPlate and an Basic plate,what kind of balance is that! Apart from the slot "balance" killing CPU/PG! you cant even fit a proto hmg and complex extenders! What the f*ck!
this is the end of Heavy 514, welcome to the new FoTM assaults.
Doesn't you shield regen kick in after a single second?
That's pretty sweet.
"Your Faith stands as a shield for the Faithful, and you are one of His Angels." - Soren Tyrhannos to Templar Ouryon
|
JRleo jr
Xer Cloud Consortium
129
|
Posted - 2014.07.26 03:12:00 -
[59] - Quote
True Adamance wrote:Abraham Baby Fish wrote:officialy, as a cal sentinel, the mostly proposed slot layouts for the proto one, after checking all stats MAX shield tank at proto will be 872.25 Shield HP! This is a kick right in the b*lls! While an STD GalSentinel can tank the same just with a ComplexPlate and an Basic plate,what kind of balance is that! Apart from the slot "balance" killing CPU/PG! you cant even fit a proto hmg and complex extenders! What the f*ck!
this is the end of Heavy 514, welcome to the new FoTM assaults. Doesn't you shield regen kick in after a single second? That's pretty sweet. That's the depleted delay if another shot doesn't hit us because a glitch ccp acknowledged.
However, if that were the regular delay I wouldn't be complaining.
Max level brony.
Pink fluffy unicorns
http://youtu.be/C34BzC7rnos
Best song evar.
|
Cody Sietz
SVER True Blood Dark Taboo
3694
|
Posted - 2014.07.26 03:13:00 -
[60] - Quote
JRleo jr wrote:Cody Sietz wrote:S-PANZA wrote:And it takes 6 secs for the speedy Cal Sent to get to cover, giving you a whopping 2 extra secs to destroy him. Are you pulling out in the middle of a firefight? @JR, we are changing to a 2/3 layout. 30 reps a second isn't going to save you from a HMG or even a 400 DPS rifle. Not to mention, you can get 20 reps a second and we can barely get 40 shield recharge a second if we use our only 2 high slots. You can get 86 a second! With just 2 mods! You can go all the way to 126 a second with 3 mods! You can get 75 percent of our reps and we can only get about 30-40 percent of you shield repair! And our shield hp is 600! And your armor is over 750, and amarr will be worse with its 4 lows, now cal sents will be utter crap, 3 highs, that means our shield hp is, 600 as I said, pathetic, my assault will have over 500 shields, and faster with smaller hitbox... And I used a 30 rep 500 or 600 armor logi, I could survive for so long if a broken hmg didn't apear. But that's the trade off...lower overall ehp...higher overall recharge...
http://www.protofits.com/fittings/view/0/5834 Caldari CK.0
http://www.protofits.com/fittings/view/0/5833 Gallente GK.0 the Gallente is over his CPU and wouldn't even be able to run this fit
Oh and if you think the Amarr is going to be worst with a 1/4 layout...heh
"I do agree with you there though. shudders"
-Arkena Wyrnspire
|
|
JRleo jr
Xer Cloud Consortium
129
|
Posted - 2014.07.26 03:16:00 -
[61] - Quote
Cody Sietz wrote:JRleo jr wrote:Cody Sietz wrote:S-PANZA wrote:And it takes 6 secs for the speedy Cal Sent to get to cover, giving you a whopping 2 extra secs to destroy him. Are you pulling out in the middle of a firefight? @JR, we are changing to a 2/3 layout. 30 reps a second isn't going to save you from a HMG or even a 400 DPS rifle. Not to mention, you can get 20 reps a second and we can barely get 40 shield recharge a second if we use our only 2 high slots. You can get 86 a second! With just 2 mods! You can go all the way to 126 a second with 3 mods! You can get 75 percent of our reps and we can only get about 30-40 percent of you shield repair! And our shield hp is 600! And your armor is over 750, and amarr will be worse with its 4 lows, now cal sents will be utter crap, 3 highs, that means our shield hp is, 600 as I said, pathetic, my assault will have over 500 shields, and faster with smaller hitbox... And I used a 30 rep 500 or 600 armor logi, I could survive for so long if a broken hmg didn't apear. But that's the trade off...much lower overall ehp that of an medium frame...higher overall recharge that isn't viable vs armor especially with a logi. http://www.protofits.com/fittings/view/0/5834 Caldari CK.0 http://www.protofits.com/fittings/view/0/5833 Gallente GK.0 the Gallente is over his CPU and wouldn't even be able to run this fit Oh and if you think the Amarr is going to be worst with a 1/4 layout...heh I meant the amarr will be better at armor tanking, if I didn't make it clear enough.
Also, share your fittings.
A sentinel is supposed to have a more defense than a medium frame, enough to tank more, yet, the cal sent will not, and only at proto is it somewhat viable.
Look at it this way: Sure, 86 reps looks nice and decent without a logi, but with the shield hp of hf charlie cal assault, and less ehp than armor, it isn't really suited in pc exept for forging simply because the nature of less hp, no repping ability, and just the delay..I think you get it.
Max level brony.
Pink fluffy unicorns
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|
S-PANZA
Expert Intervention Caldari State
19
|
Posted - 2014.07.26 03:25:00 -
[62] - Quote
Low eHP on a Sent is certain death , theyre slow and have a big hitbox. Shields dont recharge while being hit...so no matter how fast your recharge is...
... low eHP= death. |
Cody Sietz
SVER True Blood Dark Taboo
3695
|
Posted - 2014.07.26 03:28:00 -
[63] - Quote
Ah, I didn't know I had to hit share.
Basically(like I said with my original post) Gallente can't rep tank anymore because we just don't have enough ehp to stand toe to toe with the new Amarr.
Of course, that does depend on the new dmg mod changes, the 2 high slots could give us enough of a advantage to possibly rep tank and still be able to stand up to a Amarr sentinel, but I somewhat doubt that.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
|
JRleo jr
Xer Cloud Consortium
129
|
Posted - 2014.07.26 03:49:00 -
[64] - Quote
Cody Sietz wrote:Ah, I didn't know I had to hit share.
Basically(like I said with my original post) Gallente can't rep tank anymore because we just don't have enough ehp to stand toe to toe with the new Amarr.
Of course, that does depend on the new dmg mod changes, the 2 high slots could give us enough of a advantage to possibly rep tank and still be able to stand up to a Amarr sentinel, but I somewhat doubt that. Saw your fitting. That doesn't count for a cal sent fit.
Max level brony.
Pink fluffy unicorns
http://youtu.be/C34BzC7rnos
Best song evar.
|
JIMvc2
UNREAL WARRIORS
188
|
Posted - 2014.07.26 04:07:00 -
[65] - Quote
Abraham Baby Fish wrote:officialy, as a cal sentinel, the mostly proposed slot layouts for the proto one, after checking all stats MAX shield tank at proto will be 872.25 Shield HP! This is a kick right in the b*lls! While an STD GalSentinel can tank the same just with a ComplexPlate and an Basic plate,what kind of balance is that! Apart from the slot "balance" killing CPU/PG! you cant even fit a proto hmg and complex extenders! What the f*ck!
this is the end of Heavy 514, welcome to the new FoTM assaults.
That's because Caldari sucks ****. Gallente FTW!!
MAG Raven vet 7 times. Favorite weapon F90 and Highest Kills 78 and 23 deaths.
|
Cody Sietz
SVER True Blood Dark Taboo
3695
|
Posted - 2014.07.26 04:17:00 -
[66] - Quote
JRleo jr wrote:Cody Sietz wrote:Ah, I didn't know I had to hit share.
Basically(like I said with my original post) Gallente can't rep tank anymore because we just don't have enough ehp to stand toe to toe with the new Amarr.
Of course, that does depend on the new dmg mod changes, the 2 high slots could give us enough of a advantage to possibly rep tank and still be able to stand up to a Amarr sentinel, but I somewhat doubt that. Saw your fitting. That doesn't count for a cal sent fit. Ok, whys that?
You have nearly as much ehp as my Gallente assault with 2 plates, your faster, you rep 3 armour a sec vs my 10 per a second and you still have 86 shield recharge a second vs my 15 a second.
Wait a second...why not just replace a extender with a ferroscale plate? They are easier to fit and you get more hp out of them...
"I do agree with you there though. shudders"
-Arkena Wyrnspire
|
JRleo jr
Xer Cloud Consortium
129
|
Posted - 2014.07.26 04:33:00 -
[67] - Quote
Cody Sietz wrote:JRleo jr wrote:Cody Sietz wrote:Ah, I didn't know I had to hit share.
Basically(like I said with my original post) Gallente can't rep tank anymore because we just don't have enough ehp to stand toe to toe with the new Amarr.
Of course, that does depend on the new dmg mod changes, the 2 high slots could give us enough of a advantage to possibly rep tank and still be able to stand up to a Amarr sentinel, but I somewhat doubt that. Saw your fitting. That doesn't count for a cal sent fit. Ok, whys that? You have nearly as much ehp as my Gallente assault with 2 plates, your faster, you rep 3 armour a sec vs my 10 per a second and you still have 86 shield recharge a second vs my 15 a second. Wait a second...why not just replace a extender with a ferroscale plate? They are easier to fit and you get more hp out of them... It doesn't count because it isn't a pure shield tank, which is why cal sent is up.
Max level brony.
Pink fluffy unicorns
http://youtu.be/C34BzC7rnos
Best song evar.
|
Monkey MAC
Rough Riders..
3145
|
Posted - 2014.07.26 10:07:00 -
[68] - Quote
JRleo jr wrote:Monkey MAC wrote:Abraham Baby Fish wrote:officialy, as a cal sentinel, the mostly proposed slot layouts for the proto one, after checking all stats MAX shield tank at proto will be 872.25 Shield HP! This is a kick right in the b*lls! While an STD GalSentinel can tank the same just with a ComplexPlate and an Basic plate,what kind of balance is that! Apart from the slot "balance" killing CPU/PG! you cant even fit a proto hmg and complex extenders! What the f*ck!
this is the end of Heavy 514, welcome to the new FoTM assaults. Prehaps you should try playing to Shields ACTUAL strengths as opposed to simply stacking extenders all the way. http://www.protofits.com/fittings/shared/0/5830This suit has 650 Shields (1+ù PRO Extender). My cal assault will have that much shields and 50 reps per second and smaller hitbox, or 2 energizers and 500 shield hp. Cal heavy will be underpowered come hf charlie.
Depends which do you deem better? 650 Shields + 50reps -or- 650 Shields + 80reps + HMG 500 Shields + 80reps -or- 650 Shields + 80reps + HMG
You also omit the fact that inorder to fit this amiunt of power you must 1) Use a CPU mod - Sacrificing an armour rep or other low slot module -or- 2) Sacrifice your sidearm, grenade and equipment
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
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Maiden selena MORTIMOR
Amarr Templars Amarr Empire
40
|
Posted - 2014.07.26 10:36:00 -
[69] - Quote
U run faster and have built in regen
no im not a mortedeamor alt..im her slave
sometimes i run weak guns just to make pubstomping more of a challenge
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Monkey MAC
Rough Riders..
3145
|
Posted - 2014.07.26 10:38:00 -
[70] - Quote
JRleo jr wrote:Cody Sietz wrote:JRleo jr wrote:Cody Sietz wrote:Ah, I didn't know I had to hit share.
Basically(like I said with my original post) Gallente can't rep tank anymore because we just don't have enough ehp to stand toe to toe with the new Amarr.
Of course, that does depend on the new dmg mod changes, the 2 high slots could give us enough of a advantage to possibly rep tank and still be able to stand up to a Amarr sentinel, but I somewhat doubt that. Saw your fitting. That doesn't count for a cal sent fit. Ok, whys that? You have nearly as much ehp as my Gallente assault with 2 plates, your faster, you rep 3 armour a sec vs my 10 per a second and you still have 86 shield recharge a second vs my 15 a second. Wait a second...why not just replace a extender with a ferroscale plate? They are easier to fit and you get more hp out of them... It doesn't count because it isn't a pure shield tank, which is why cal sent is up. Aah and so we finally see the problem. He wants pure shield tank, he simply wamts tonnes of EHP like an armour suit so he can stand their and feel indestructible. News flash my friend if all your do is Pure Tank your shield suit - your gonna have a bad time.
I suggest you go back to the Rookie Training Grounds and sit there a while until you understand the Differemce between Armour and Shields.
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
|
|
The dark cloud
The Rainbow Effect
3714
|
Posted - 2014.07.26 13:53:00 -
[71] - Quote
For the guys who want more HP on their caldari sentinel click the link in my signature. Ive got a idea for a new shield module which benefits suits that start with lots of shields (heavys).
New shield module!
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Jack 3enimble
Vengeance Unbound Dark Taboo
66
|
Posted - 2014.07.26 14:53:00 -
[72] - Quote
It's not about pure tank. Like Cody stated I work my sentinel to rep instead of tank. Tanking a cal sentinel is pretty much useless. My problem is that the Cal sentinel can't stand and deliver as much as other sentinels due to the shield recharge kicking in. 1 bullet is enough to reset the shield recharge delay. Recharge delay is kind of useless for a stand and deliver suit. Running away in a sentinel suit.. Yeah right. 1 bullet in the back is enough to reset the delay. Perfect outcome would be a reptool that bypasses shield recharge delay but can't recharge shields itself. As to not make it OP. You get the same repair rate for shields as a core rep tool, but a well set Cal sentinel (rechargers) sacrifices tank for that high repair rate. To me that kind of balances it out.
Like I said, the whole argument shield vs armor is not balanced. And there is no need to say "Gal sucks, Cal sucks" or calling people scrubs. We are trying to fix the game, not breaking it by deviding our community. |
Feldt-Grace
Anaheim Electronics Manufacture Company
24
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Posted - 2014.07.26 14:55:00 -
[73] - Quote
C-Senital + Six-Kin-Burst + 3 Proto-Shieldloader = better as a Amarr with Logi. xP
TRANS-AM!
Gundam, DUST and more Gameplays
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