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The dark cloud
The Rainbow Effect
3650
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Posted - 2014.07.20 15:45:00 -
[1] - Quote
Go and check out protofits and make fittings with the "hotfix charlie ak.0/gk.0 sentinels". You still can go fully proto on those without going over fitting limitations. The only heavy that gets dumped on is the caldari. The cpu nerf it receives forces it to use enhanced modules and advanced weapons and some standard stuff. Either nerfbat the other heavys harder or leave the caldari sentinel out of the nerf. |
Defy Gravity
458
|
Posted - 2014.07.20 16:07:00 -
[2] - Quote
Agreed. caldaris and minmatars should be left alone. The Amarr & Gallente should be focused on more
Pokey Dravon for CPM1 :D
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iKILLu osborne
Hellstorm Inc League of Infamy
86
|
Posted - 2014.07.20 16:15:00 -
[3] - Quote
the nerf was designed to help prevent proto light weapons (thale sr) being fitted to sentinels idk if the nerf succeeds in this regard i do not have access to proto fits so if you could test it much appreciated
here is a joke, so an amarr scout walks in lol
after charlie it will be"oh shlt a amarr scout walked in"
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The dark cloud
The Rainbow Effect
3650
|
Posted - 2014.07.20 17:01:00 -
[4] - Quote
iKILLu osborne wrote:the nerf was designed to help prevent proto light weapons (thale sr) being fitted to sentinels idk if the nerf succeeds in this regard i do not have access to proto fits so if you could test it much appreciated funny thing is on protofits the HMG fitting bonus isnt even applied yet. And i still can go full proto on the armor sentinels and it certainly wouldnt stop me using a lght weapon on them. Though that would just be scrubby. |
iKILLu osborne
Hellstorm Inc League of Infamy
86
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Posted - 2014.07.20 17:03:00 -
[5] - Quote
The dark cloud wrote:iKILLu osborne wrote:the nerf was designed to help prevent proto light weapons (thale sr) being fitted to sentinels idk if the nerf succeeds in this regard i do not have access to proto fits so if you could test it much appreciated funny thing is on protofits the HMG fitting bonus isnt even applied yet. And i still can go full proto on the armor sentinels and it certainly wouldnt stop me using a lght weapon on them. Though that would just be scrubby. in that case the nerf for cpu/pg is a fail
here is a joke, so an amarr scout walks in lol
after charlie it will be"oh shlt a amarr scout walked in"
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Jack 3enimble
Vengeance Unbound Dark Taboo
42
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Posted - 2014.07.20 17:15:00 -
[6] - Quote
Newsflash, Caldari is always being screwed over. |
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
1681
|
Posted - 2014.07.20 17:36:00 -
[7] - Quote
Actually when I filled in the relevant skills I have on my heavy suit setups, and convert them over to equivalent caldari-relevant skills (I have all of the damn skills pretty much maxed, except for caldari dropsuits anyway...) I can fit:
3 proto damage modifiers 1 complex shield extender 1 complex shield regulator
Ishukone assault forge gun Toxin SMG Flux nade
HMG fit:
complex Shield Recharger x2 Comples Shield Extender x2 Complex shield regulator Boundless HMG Bolt Pistol or grenade
it's a tight fit, but with the skills (Plug your damned skills in before you make posts like this) every heavy should have been training ANYWAY, it's doable. I plugged in the data with my skills applied to shields rather than armor, kept the rest the same. Voila, almost carbon copies of your fits using prototype modules instead of advanced. Fitting skills are your friend.
Have fun kids. |
The dark cloud
The Rainbow Effect
3652
|
Posted - 2014.07.20 18:18:00 -
[8] - Quote
Are you stupid? Did you even had a look at my fits? They where made with all lvl5 skills. The suits are not the sentinels we have today they are the hotfix charlie sentinels with reduced CPU+PG. And a forgegun is not really going to help me in a 1vs1 fight with a HMG heavy. Please only post if you have read the feedback section about the PG+CPU nerf thats about to hit us. |
843-Vika
BurgezzE.T.F General Tso's Alliance
92
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Posted - 2014.07.20 18:27:00 -
[9] - Quote
iKILLu osborne wrote:the nerf was designed to help prevent proto light weapons (thale sr) being fitted to sentinels idk if the nerf succeeds in this regard i do not have access to proto fits so if you could test it much appreciated
protofits is just a website that everyone can use. there is no restriction on who can use it or not, but i tried to use it for check scout sprint speeds and the numbers came up wrong so idk how accurate it is |
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
1681
|
Posted - 2014.07.20 18:31:00 -
[10] - Quote
The dark cloud wrote:Are you stupid? Did you even had a look at my fits? They where made with all lvl5 skills. The suits are not the sentinels we have today they are the hotfix charlie sentinels with reduced CPU+PG. And a forgegun is not really going to help me in a 1vs1 fight with a HMG heavy. Please only post if you have read the feedback section about the PG+CPU nerf thats about to hit us.
doublecheck your numbers. the fits you have linked as shared have little to no skills linked, and when i restart the process with skills plugged in and use prototype modules it works fine
final number for my listed fit proto is 405/407 CPU, 37/70 PG :edit: Ah I see my mistake. I plugged in rechargers.
drop the nades and sidearm and the fit runs fully proto. |
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The dark cloud
The Rainbow Effect
3652
|
Posted - 2014.07.20 18:36:00 -
[11] - Quote
Breakin Stuff wrote:The dark cloud wrote:Are you stupid? Did you even had a look at my fits? They where made with all lvl5 skills. The suits are not the sentinels we have today they are the hotfix charlie sentinels with reduced CPU+PG. And a forgegun is not really going to help me in a 1vs1 fight with a HMG heavy. Please only post if you have read the feedback section about the PG+CPU nerf thats about to hit us. doublecheck your numbers. the fits you have linked as shared have little to no skills linked, and when i restart the process with skills plugged in and use prototype modules it works fine final number for your fit proto is 405/407 CPU, 37/70 PG Then logout of protofits, click my link and add MAX SKILLS on the top left corner. You are making fits with Ck.0 sentinels, ive made fits with the "Hotfix charlie" variants which are aswell listed on protofits. |
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
1681
|
Posted - 2014.07.20 18:40:00 -
[12] - Quote
The dark cloud wrote:Breakin Stuff wrote:The dark cloud wrote:Are you stupid? Did you even had a look at my fits? They where made with all lvl5 skills. The suits are not the sentinels we have today they are the hotfix charlie sentinels with reduced CPU+PG. And a forgegun is not really going to help me in a 1vs1 fight with a HMG heavy. Please only post if you have read the feedback section about the PG+CPU nerf thats about to hit us. doublecheck your numbers. the fits you have linked as shared have little to no skills linked, and when i restart the process with skills plugged in and use prototype modules it works fine final number for your fit proto is 405/407 CPU, 37/70 PG Then logout of protofits, click my link and add MAX SKILLS on the top left corner. You are making fits with Ck.0 sentinels, ive made fits with the "Hotfix charlie" variants which are aswell listed on protofits.
the fit lists hotfix charlie Ck.0
put in complex shield rechargers instead of energizers and the fit works.
Sidearm and nades optional. if you have to swap on an HMG fit anyway yer probably screwed.
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The dark cloud
The Rainbow Effect
3653
|
Posted - 2014.07.20 18:41:00 -
[13] - Quote
Breakin Stuff wrote:The dark cloud wrote:Breakin Stuff wrote:The dark cloud wrote:Are you stupid? Did you even had a look at my fits? They where made with all lvl5 skills. The suits are not the sentinels we have today they are the hotfix charlie sentinels with reduced CPU+PG. And a forgegun is not really going to help me in a 1vs1 fight with a HMG heavy. Please only post if you have read the feedback section about the PG+CPU nerf thats about to hit us. doublecheck your numbers. the fits you have linked as shared have little to no skills linked, and when i restart the process with skills plugged in and use prototype modules it works fine final number for your fit proto is 405/407 CPU, 37/70 PG Then logout of protofits, click my link and add MAX SKILLS on the top left corner. You are making fits with Ck.0 sentinels, ive made fits with the "Hotfix charlie" variants which are aswell listed on protofits. the fit lists hotfix charlie Ck.0 put in complex shield rechargers instead of energizers and the fit works. Sidearm and nades optional. if you have to swap on an HMG fit anyway yer probably screwed. Sidearm is not opional cause the other 3 heavys can fit the sidearm and grenades with no issue. And yes the sidearm and HMG where aswell proto on the other fits. |
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
1681
|
Posted - 2014.07.20 18:44:00 -
[14] - Quote
The dark cloud wrote:Breakin Stuff wrote:The dark cloud wrote:Breakin Stuff wrote:The dark cloud wrote:Are you stupid? Did you even had a look at my fits? They where made with all lvl5 skills. The suits are not the sentinels we have today they are the hotfix charlie sentinels with reduced CPU+PG. And a forgegun is not really going to help me in a 1vs1 fight with a HMG heavy. Please only post if you have read the feedback section about the PG+CPU nerf thats about to hit us. doublecheck your numbers. the fits you have linked as shared have little to no skills linked, and when i restart the process with skills plugged in and use prototype modules it works fine final number for your fit proto is 405/407 CPU, 37/70 PG Then logout of protofits, click my link and add MAX SKILLS on the top left corner. You are making fits with Ck.0 sentinels, ive made fits with the "Hotfix charlie" variants which are aswell listed on protofits. the fit lists hotfix charlie Ck.0 put in complex shield rechargers instead of energizers and the fit works. Sidearm and nades optional. if you have to swap on an HMG fit anyway yer probably screwed. Sidearm is not opional cause the other 3 heavys can fit the sidearm and grenades with no issue. And yes the sidearm and HMG where aswell proto on the other fits.
I'm aware, I'm talking functionality, not balance. but your statement that the Ck.0 is stuck using enhanced at best is misleading. I consider sidearms and grenades a secondary concern on a sentinel suit.
Your statement that it's harder to fit (Stupidly so) is not being debated. maybe I should have made that more clear. |
The dark cloud
The Rainbow Effect
3653
|
Posted - 2014.07.20 18:58:00 -
[15] - Quote
The issue is that the caldari sentinel is the only one who needs to sacrifice something. The other 3 variants have no issue to fit on their suit whatever they want without penaltys to that. If i would see that the other races had similar fitting issues i wouldnt be concerned but this is just unfair.
Caldari sentinels cant really be supported with repair tools and now they are the only race which gets realisticly nerfbatted. Though it has the 2nd lowest HP (after the minnie ofcourse) and it receives the harshest nerf. By looking how popular amarr and gallente sentinels are and that they basically are not affected at all (they can still fit whatever they want) it means that the proposed heavy nerf is nonexistant for the gameplay itself.
The core message is: "what i can fit today, i can fit tomorrow". |
Cody Sietz
SVER True Blood Dark Taboo
3657
|
Posted - 2014.07.20 19:12:00 -
[16] - Quote
How did you make Charlie fittings?
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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The dark cloud
The Rainbow Effect
3654
|
Posted - 2014.07.20 19:30:00 -
[17] - Quote
Cody Sietz wrote:How did you make Charlie fittings? By selecting the dropsuits that have a "hotfix charlie" in their name. |
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CCP Rattati
C C P C C P Alliance
4591
|
Posted - 2014.07.20 21:03:00 -
[18] - Quote
Thanks. In your expert opinion, what should the proto sentinelse have in PG/CPU per race?
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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KING CHECKMATE
Opus Arcana Covert Intervention
5389
|
Posted - 2014.07.20 21:12:00 -
[19] - Quote
Sentinels NEED no Nerf.
Stealth Storm
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Rusty Shallows
Caldari State
1892
|
Posted - 2014.07.20 21:20:00 -
[20] - Quote
CCP Rattati wrote:Thanks. In your expert opinion, what should the proto sentinelse have in PG/CPU per race? I think we need to ask the question how many proto-modules should any class of Frame (Light/Medium/Heavy) be able to fit at each Frame Tier (Militia/Basic/Advanced/Prototype)? Then adjust PG/CPU accordingly.
Forums > Game: So here is a cookie and a Like. Please keep posting.
Bwahahahahahahahahahaha! >>> GòÜ(GÇóGîéGÇó)Gò¥ >>>
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Rusty Shallows
Caldari State
1892
|
Posted - 2014.07.20 21:23:00 -
[21] - Quote
KING CHECKMATE wrote:Sentinels NEED no Nerf. Everything needs to be nerfed. That is one of the Dust 514 mantras. I'm just counting the days that CCP Rattati can withstand some of our community's more toxic leanings.
Forums > Game: So here is a cookie and a Like. Please keep posting.
Bwahahahahahahahahahaha! >>> GòÜ(GÇóGîéGÇó)Gò¥ >>>
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Xocoyol Zaraoul
Superior Genetics
2168
|
Posted - 2014.07.20 21:24:00 -
[22] - Quote
I'm deathly afraid of Sentinels being nerfed to the point that I can't proto my HMG/Forge AND my primary defense...
But I have a bit of faith :/
What was wrong with the old values for heavies anyways? Why was it even changed to the current values which are just too high.
My old Proto Sentinel could sport a proto HMG, four proto plates, a proto D-Mod, and with 2 ranks in the HMG PG Fitting skill I had 4-5 PG to spare for some low-end basic grenades and sidearms, it seemed proper given I had maxed core skills, +30% to both PG and CPU.
"You see those red dots over there?
Go and shoot them until you see a +50 on the screen" - Arkena Wyrnspire
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KING CHECKMATE
Opus Arcana Covert Intervention
5390
|
Posted - 2014.07.20 21:27:00 -
[23] - Quote
Rusty Shallows wrote:CCP Rattati wrote:Thanks. In your expert opinion, what should the proto sentinelse have in PG/CPU per race? I think we need to ask the question how many proto-modules should any class of Frame (Light/Medium/Heavy) be able to fit at each Frame Tier (Militia/Basic/Advanced/Prototype)? Then adjust PG/CPU accordingly.
At standard : 2 enh and the rest STD ADV 2 Cx and the Rest ADV AT proto level All proto for all races.
How about that
Stealth Storm
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Monkey MAC
Rough Riders..
3091
|
Posted - 2014.07.20 21:28:00 -
[24] - Quote
CCP Rattati wrote:Thanks. In your expert opinion, what should the proto sentinelse have in PG/CPU per race?
As a guode think about what you want them to equip and adjust accordingly.
So caldari should be able to fit. 1x Proto HMG/FG (for simplicity homogenise fitting costs on weapons) 1x Proto Magsec Mostly Proto Extenders (1 or so at Advanced) Mostly Proto Regulators (1 or so at Advanced) 1+ù Advanced Grenade
Then Amarr 1x Proto HMG/FG 1x Proto SMG/Scrambler Pistol Mostly Proto Plates (1 or so at advanced) Mostly Proto Damage Mods (1 at Standard) 1x Advanced Grenade
And so and so forth for the other 2, a proto suit should ALWAYS be hard pushed to fit all proto. Sacrifices should be made in some places for buffs in others.
I.e The caldari dropping to an advanced sidearm to achieve full proto extenders.
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
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Xocoyol Zaraoul
Superior Genetics
2168
|
Posted - 2014.07.20 21:29:00 -
[25] - Quote
If it were possible to have maxed proto gear on a suit, I hope that would be based on a non-brick-tank setup as well as maxed skills for both core and fitting.
I'd still like there to be some choice for us protobears.
"You see those red dots over there?
Go and shoot them until you see a +50 on the screen" - Arkena Wyrnspire
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
12043
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Posted - 2014.07.20 21:33:00 -
[26] - Quote
Xocoyol Zaraoul wrote:If it were possible to have maxed proto gear on a suit, I hope that would be based on a non-brick-tank setup as well as maxed skills for both core and fitting.
I'd still like there to be some choice for us protobears.
If Armour resistance modules existed that would, I assume, reduce the frequency of seeing a bricked tanked set up. I mean I know I'd take
1x Adaptive Anti Explosive Plating ( Explosive Weapons res) 1x Adaptive Anti Kinetic Plating (Hybrid Rail res) 1x Complex Armour Plate 1x Armour Repper
"Your Faith stands as a shield for the Faithful, and you are one of His Angels." - Soren Tyrhannos to Templar Ouryon
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Snake Sellors
Hellstorm Inc League of Infamy
204
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Posted - 2014.07.20 21:36:00 -
[27] - Quote
it's all well and good to say that a calsent shouldn't be able to brick tank,
but do not forget we are already disadvantaged against the other heavies due to only getting 66 hp on a proto shield extender vs 130 (ish) on an armour plate. |
Heimdallr69
Nyain San
2848
|
Posted - 2014.07.20 21:38:00 -
[28] - Quote
CCP Rattati wrote:Thanks. In your expert opinion, what should the proto sentinelse have in PG/CPU per race? Lol high expectations this is why everyone likes you.
Removed inappropriate content - CCP Logibro
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CommanderBolt
Osmon Surveillance Caldari State
1385
|
Posted - 2014.07.20 23:00:00 -
[29] - Quote
CCP Rattati wrote:Thanks. In your expert opinion, what should the proto sentinelse have in PG/CPU per race?
I will only speak for the Caldari Sentinel here....
Considering Shield tanking is not that strong right now anyway, the Caldari Sentinel already struggles to really max out its shield tank with proto mods as-is, depending on which shield mods you fit. Also the huge fact that there are no shield repair tools or shield triage hives....
The Caldari Sentinel certainly does not need any CPU nerfs.
-=#[ Gastun's Forge ]#=-
MY LIFE FOR AIUR!
"I'm wasting away here" - "Get me back into zee fight!
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CommanderBolt
Osmon Surveillance Caldari State
1385
|
Posted - 2014.07.20 23:02:00 -
[30] - Quote
Snake Sellors wrote:it's all well and good to say that a calsent shouldn't be able to brick tank,
but do not forget we are already disadvantaged against the other heavies due to only getting 66 hp on a proto shield extender vs 130 (ish) on an armour plate.
And many other reasons that put shield sentinels at a disadvantageous position right now.
-=#[ Gastun's Forge ]#=-
MY LIFE FOR AIUR!
"I'm wasting away here" - "Get me back into zee fight!
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TYCHUS MAXWELL
The Fun Police
225
|
Posted - 2014.07.20 23:05:00 -
[31] - Quote
The dark cloud wrote:Are you stupid? Did you even had a look at my fits? They where made with all lvl5 skills. The suits are not the sentinels we have today they are the hotfix charlie sentinels with reduced CPU+PG. And a forgegun is not really going to help me in a 1vs1 fight with a HMG heavy. Please only post if you have read the feedback section about the PG+CPU nerf thats about to hit us.
Oh contrar monfrare, a forge gun is the bain of HMG brick tank spam. |
Xocoyol Zaraoul
Superior Genetics
2170
|
Posted - 2014.07.20 23:12:00 -
[32] - Quote
TYCHUS MAXWELL wrote:Oh contrar monfrare, a forge gun is the bain of HMG brick tank spam.
Currently though you'd have to shoot my brick tank twice to kill me, given the Gal Sent resistance versus hybrid rails
I know this for a fact.
"You see those red dots over there?
Go and shoot them until you see a +50 on the screen" - Arkena Wyrnspire
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TYCHUS MAXWELL
The Fun Police
225
|
Posted - 2014.07.20 23:18:00 -
[33] - Quote
Xocoyol Zaraoul wrote:TYCHUS MAXWELL wrote:Oh contrar monfrare, a forge gun is the bain of HMG brick tank spam. Currently though you'd have to shoot my brick tank twice to kill me, given the Gal Sent resistance versus hybrid rails I know this for a fact.
I generally focus on cost efficiency more than anything since payouts to me are the only real metrics in a game like this. I'm okay with a 2.7k fit taking two shots to kill your proto bear. That said I've one shot gallente proto bears with my kalakoital but I do have level 3 damage proficiency. If you are brick tanked enough to survive it your also slow enough for a cadet to panic wet himself then finish you off after the blast lol. |
The dark cloud
The Rainbow Effect
3656
|
Posted - 2014.07.20 23:31:00 -
[34] - Quote
CCP Rattati wrote:Thanks. In your expert opinion, what should the proto sentinelse have in PG/CPU per race? Honestly i dont know exact values but bringing the caldari sentinel to the lvl of the others would just be a circlejerk and we would complain about heavy spam within 1 day after the hotfix got dropped. The main focus should be either firepower or tanking on fittings. This can only be achieved by tackling the main fitting factor of each suit.
So lets take a example: -caldari gets nerfed on CPU and has to decide if it wants to go tank or gank (because of shield modules beeing CPU heavy) -amarr and gallente should be nerfed on PG so that it is not possible to have a proto HMG and 3/4 complex plates -minmatarr is just a abomination but some people consider the speed of it "OP" and because ctalysers require PG so PG should be nerfed on it
And to make it clear: i dont want the caldari to be brought up to the same lvl as the other sentinels, i want the other sentinels to be brought down to the caldari sentinels fitting lvl. |
Xocoyol Zaraoul
Superior Genetics
2171
|
Posted - 2014.07.20 23:33:00 -
[35] - Quote
TYCHUS MAXWELL wrote:Xocoyol Zaraoul wrote:TYCHUS MAXWELL wrote:Oh contrar monfrare, a forge gun is the bain of HMG brick tank spam. Currently though you'd have to shoot my brick tank twice to kill me, given the Gal Sent resistance versus hybrid rails I know this for a fact. I generally focus on cost efficiency more than anything since payouts to me are the only real metrics in a game like this. I'm okay with a 2.7k fit taking two shots to kill your proto bear. That said I've one shot gallente proto bears with my kalakoital but I do have level 3 damage proficiency. If you are brick tanked enough to survive it your also slow enough for a cadet to panic wet himself then finish you off after the blast lol. And the Wyrkrmoni will for damn sure kill any suit.
True, but I was mainly pointing out that against true brick-tanked suits, they'll gun you down in the HMG territory (what the discussion was originally about) before you can charge that second shot and release. HMGs do just too much damage, but yeah FGs do make amusing anti-heavy shotguns.
"You see those red dots over there?
Go and shoot them until you see a +50 on the screen" - Arkena Wyrnspire
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The dark cloud
The Rainbow Effect
3656
|
Posted - 2014.07.20 23:37:00 -
[36] - Quote
anti heavy shotgun is just a normal shotgun. Use a scout, shot him in the back 2-3 times and he should fall over dead. Which is faster then charging a 2nd shot with a forgegun. Well maybe if you have some squad coordination you could pre charge the thing and shot the heavy before he turns around the corner unleashing lead showers onto your head. |
TYCHUS MAXWELL
The Fun Police
225
|
Posted - 2014.07.21 00:39:00 -
[37] - Quote
Xocoyol Zaraoul wrote:TYCHUS MAXWELL wrote:Xocoyol Zaraoul wrote:TYCHUS MAXWELL wrote:Oh contrar monfrare, a forge gun is the bain of HMG brick tank spam. Currently though you'd have to shoot my brick tank twice to kill me, given the Gal Sent resistance versus hybrid rails I know this for a fact. I generally focus on cost efficiency more than anything since payouts to me are the only real metrics in a game like this. I'm okay with a 2.7k fit taking two shots to kill your proto bear. That said I've one shot gallente proto bears with my kalakoital but I do have level 3 damage proficiency. If you are brick tanked enough to survive it your also slow enough for a cadet to panic wet himself then finish you off after the blast lol. And the Wyrkrmoni will for damn sure kill any suit. True, but I was mainly pointing out that against true brick-tanked suits, they'll gun you down in the HMG territory (what the discussion was originally about) before you can charge that second shot and release. HMGs do just too much damage, but yeah FGs do make amusing anti-heavy shotguns.
If it was the other way around we wouldn't need HMGS lol. One nice thing about the heavy shotgun though is it also doubles as a sniper rifle and AV weapon. It's the king of Alpha damage kind of like the Spartan Laser in Halo. But I definitely agree I try not to get close to a HMG unless I'm sure I can one shot it. |
Michael Arck
4927
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Posted - 2014.07.21 00:42:00 -
[38] - Quote
Wait, there is no spoon?
Archistrategos
Where the fear has gone there will be nothing....only I will remain
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I-Shayz-I
I----------I
4182
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Posted - 2014.07.21 00:44:00 -
[39] - Quote
Amarr Sentinel needs to have about 340-360 CPU after bonuses. Allows the heavy to run mainly proto but still has to sacrifice the sidearm/grenade slot if running all complexx mods, or sacrificing a few modules if they want proto grenades and sidearms.
7162 wp with a Repair Tool!
List of Legion Feedback Threads!
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KING CHECKMATE
Opus Arcana Covert Intervention
5404
|
Posted - 2014.07.21 00:52:00 -
[40] - Quote
I-Shayz-I wrote:Amarr Sentinel needs to have about 340-360 CPU after bonuses. Allows the heavy to run mainly proto but still has to sacrifice the sidearm/grenade slot if running all complexx mods, or sacrificing a few modules if they want proto grenades and sidearms.
Why?
All proto suits should be able to Carry full proto Mods/Weapons.
This is why one pays, not for a extra slot, but for better CPU-PG.
Stealth Storm
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Feldt-Grace
Anaheim Electronics Manufacture Company
22
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Posted - 2014.07.21 02:03:00 -
[41] - Quote
Breakin Stuff wrote:
HMG fit:
complex Shield Recharger x2 Comples Shield Extender x2 Complex shield regulator Boundless HMG Bolt Pistol or grenade
For the Caldari is the Six-Kin-HMG better.
TRANS-AM!
Gundam, DUST and more Gameplays
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Michael Arck
4929
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Posted - 2014.07.21 02:06:00 -
[42] - Quote
Who in their right mind would fit a bolt pistol on a Sentinel? That weapon is just terrible.
Archistrategos
Where the fear has gone there will be nothing....only I will remain
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KING CHECKMATE
Opus Arcana Covert Intervention
5409
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Posted - 2014.07.21 02:32:00 -
[43] - Quote
Michael Arck wrote:Who in their right mind would fit a bolt pistol on a Sentinel? That weapon is just terrible, especially for a heavy. The sidearm should always be a SMG. Not Magsec, but a SMG.
I use a Breach SCRAMBLER Pistol as a side for my heavy ... u.u
Stealth Storm
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SponkSponkSponk
The Southern Legion Final Resolution.
935
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Posted - 2014.07.21 02:33:00 -
[44] - Quote
KING CHECKMATE wrote: Why?
All proto suits should be able to Carry full proto Mods/Weapons.
This is why one pays, not for a extra slot, but for better CPU-PG.
Well, that's, like, just your opinion, man.
Which is why we're having a discussion about it.
For reference, ships in Eve often have problems fitting a desired level of tanking as well as the best guns. In fact, being able to fit the best weapon and an optimal tank is usually a sign that a ship (or the weapon) needs a rebalance.
And even in the case of balanced ships, there's still tradeoffs, like running rolled tungsten plates instead of tech 2 plates, or running adaptive platings instead of the better energised nano membranes because of CPU constraints.
Dust/Eve transfers
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Michael Arck
4929
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Posted - 2014.07.21 02:43:00 -
[45] - Quote
KING CHECKMATE wrote:Michael Arck wrote:Who in their right mind would fit a bolt pistol on a Sentinel? That weapon is just terrible, especially for a heavy. The sidearm should always be a SMG. Not Magsec, but a SMG. I use a Breach SCRAMBLER Pistol as a side for my heavy ... u.u
Yes of course. That's another good choice. Forgot about that one.
Archistrategos
Where the fear has gone there will be nothing....only I will remain
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KING CHECKMATE
Opus Arcana Covert Intervention
5410
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Posted - 2014.07.21 03:11:00 -
[46] - Quote
SponkSponkSponk wrote:KING CHECKMATE wrote: Why?
All proto suits should be able to Carry full proto Mods/Weapons.
This is why one pays, not for a extra slot, but for better CPU-PG.
Well, that's, like, just your opinion, man. Which is why we're having a discussion about it. For reference, ships in Eve often have problems fitting a desired level of tanking as well as the best guns. In fact, being able to fit the best weapon and an optimal tank is usually a sign that a ship (or the weapon) needs a rebalance. And even in the case of balanced ships, there's still tradeoffs, like running rolled tungsten plates instead of tech 2 plates, or running adaptive platings instead of the better energised nano membranes because of CPU constraints.
This is NOT eve. The trad-off is the ISK cost which is pretty hard to gain.
/end discussion
PS:We dont give a f** about eve ok? We are here because we like this FPS. EVE lore is ok, but if i wanted to plays something ''like eve'' i would just go ahead and play eVE.
This game is in this S*** state it is because people trying to make is ''AS EVE''.... Start to start thinking how to make it a better F P S
Stealth Storm
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AFK Godfather
Edimmu Warfighters Gallente Federation
178
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Posted - 2014.07.21 03:26:00 -
[47] - Quote
Jack 3enimble wrote:Newsflash, Caldari is always being screwed over.
Always? What, Caldari heavies or Caldari in general?
Caldari heavies? I suppose... but generally Caldari was the best for a long time on DUST. I remember seeing the days of Caldari Logis >>>> every other frame. It was 'D' FoTM for a few months.
Shields were always better than armor. So nerfing a shield heavy frame always seems like a good idea to CCP. Instead of them making armor more viable, which imo, they've failed to do since forever, they nerf shield frames. |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
12061
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Posted - 2014.07.21 03:30:00 -
[48] - Quote
KING CHECKMATE wrote:SponkSponkSponk wrote:KING CHECKMATE wrote: Why?
All proto suits should be able to Carry full proto Mods/Weapons.
This is why one pays, not for a extra slot, but for better CPU-PG.
Well, that's, like, just your opinion, man. Which is why we're having a discussion about it. For reference, ships in Eve often have problems fitting a desired level of tanking as well as the best guns. In fact, being able to fit the best weapon and an optimal tank is usually a sign that a ship (or the weapon) needs a rebalance. And even in the case of balanced ships, there's still tradeoffs, like running rolled tungsten plates instead of tech 2 plates, or running adaptive platings instead of the better energised nano membranes because of CPU constraints. This is NOT eve.The trad-off is the ISK cost which is pretty hard to gain. /end discussion PS:We dont give a f** about eve ok? We are here because we like this FPS. EVE lore is ok, but if i wanted to plays something ''like eve'' i would just go ahead and play eVE. This game is in this S*** state it is because people trying to make is ''AS EVE''.... Start to start thinking how to make it a better F P S
No this IS EVE.
We exist within the sphere of EVE's influence. Every design decision a corporations makes in EVE it will do in Dust, the mechanics that apply to EVE need apply to Dust, why deny the successful half of this franchise?
Dust is in EVE and EVE encompasses Dust. What rules and concepts apply in one must apply in the other.
You can shoot **** in any game. In DUST we are promised more. Links to an established and persistent universe full of content, lore, and life.
"Your Faith stands as a shield for the Faithful, and you are one of His Angels." - Soren Tyrhannos to Templar Ouryon
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Xocoyol Zaraoul
Superior Genetics
2177
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Posted - 2014.07.21 03:36:00 -
[49] - Quote
Michael Arck wrote:Who in their right mind would fit a bolt pistol on a Sentinel? That weapon is just terrible, especially for a heavy. The sidearm should always be a SMG. Not Magsec, but a SMG.
Hmm, I use either Bolt Pistols or Scramblers, as they are both wonderful precision weapons and the bolt pistol especially is long-range, where as the SMG has too much of an overlap with what my HMG can already do. *shrugs*
"You see those red dots over there?
Go and shoot them until you see a +50 on the screen" - Arkena Wyrnspire
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AFK Godfather
Edimmu Warfighters Gallente Federation
178
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Posted - 2014.07.21 03:42:00 -
[50] - Quote
True Adamance wrote:KING CHECKMATE wrote:SponkSponkSponk wrote:KING CHECKMATE wrote: Why?
All proto suits should be able to Carry full proto Mods/Weapons.
This is why one pays, not for a extra slot, but for better CPU-PG.
Well, that's, like, just your opinion, man. Which is why we're having a discussion about it. For reference, ships in Eve often have problems fitting a desired level of tanking as well as the best guns. In fact, being able to fit the best weapon and an optimal tank is usually a sign that a ship (or the weapon) needs a rebalance. And even in the case of balanced ships, there's still tradeoffs, like running rolled tungsten plates instead of tech 2 plates, or running adaptive platings instead of the better energised nano membranes because of CPU constraints. This is NOT eve.The trad-off is the ISK cost which is pretty hard to gain. /end discussion PS:We dont give a f** about eve ok? We are here because we like this FPS. EVE lore is ok, but if i wanted to plays something ''like eve'' i would just go ahead and play eVE. This game is in this S*** state it is because people trying to make is ''AS EVE''.... Start to start thinking how to make it a better F P S No this IS EVE. We exist within the sphere of EVE's influence. Every design decision a corporations makes in EVE it will do in Dust, the mechanics that apply to EVE need apply to Dust, why deny the successful half of this franchise? Dust is in EVE and EVE encompasses Dust. What rules and concepts apply in one must apply in the other. You can shoot **** in any game. In DUST we are promised more. Links to an established and persistent universe full of content, lore, and life.
Nope, it's not. There are inconsistencies in DUST / EVE lore. In EVE, isn't Galente fast? For quick attack and run tactics? (so i heard...) But in DUST, they're slow as molasses. And "point and click" game isn't really balanced the same as a FPS, so technically, they shouldn't be the same.
But lol @ "DUST we are promised more" ... Legion might be out in 2-4 years, then that promise might be fulfilled.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
12072
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Posted - 2014.07.21 07:40:00 -
[51] - Quote
AFK Godfather wrote:True Adamance wrote:KING CHECKMATE wrote:SponkSponkSponk wrote:KING CHECKMATE wrote: Why?
All proto suits should be able to Carry full proto Mods/Weapons.
This is why one pays, not for a extra slot, but for better CPU-PG.
Well, that's, like, just your opinion, man. Which is why we're having a discussion about it. For reference, ships in Eve often have problems fitting a desired level of tanking as well as the best guns. In fact, being able to fit the best weapon and an optimal tank is usually a sign that a ship (or the weapon) needs a rebalance. And even in the case of balanced ships, there's still tradeoffs, like running rolled tungsten plates instead of tech 2 plates, or running adaptive platings instead of the better energised nano membranes because of CPU constraints. This is NOT eve.The trad-off is the ISK cost which is pretty hard to gain. /end discussion PS:We dont give a f** about eve ok? We are here because we like this FPS. EVE lore is ok, but if i wanted to plays something ''like eve'' i would just go ahead and play eVE. This game is in this S*** state it is because people trying to make is ''AS EVE''.... Start to start thinking how to make it a better F P S No this IS EVE. We exist within the sphere of EVE's influence. Every design decision a corporations makes in EVE it will do in Dust, the mechanics that apply to EVE need apply to Dust, why deny the successful half of this franchise? Dust is in EVE and EVE encompasses Dust. What rules and concepts apply in one must apply in the other. You can shoot **** in any game. In DUST we are promised more. Links to an established and persistent universe full of content, lore, and life. Nope, it's not. There are inconsistencies in DUST / EVE lore. In EVE, isn't Galente fast? For quick attack and run tactics? (so i heard...) But in DUST, they're slow as molasses. And "point and click" game isn't really balanced the same as a FPS, so technically, they shouldn't be the same. But lol @ "DUST we are promised more" ... Legion might be out in 2-4 years, then that promise might be fulfilled.
Gallente are about as fast as every other Empire Faction but are considered the second fastest. As for hit and run..... pfff I don't think a gank is considered hit and run......
"Your Faith stands as a shield for the Faithful, and you are one of His Angels." - Soren Tyrhannos to Templar Ouryon
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Unlucky Fluke
The Rainbow Effect Dark Taboo
3
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Posted - 2014.07.21 08:35:00 -
[52] - Quote
True Adamance wrote:KING CHECKMATE wrote:SponkSponkSponk wrote:KING CHECKMATE wrote: Why?
All proto suits should be able to Carry full proto Mods/Weapons.
This is why one pays, not for a extra slot, but for better CPU-PG.
Well, that's, like, just your opinion, man. Which is why we're having a discussion about it. For reference, ships in Eve often have problems fitting a desired level of tanking as well as the best guns. In fact, being able to fit the best weapon and an optimal tank is usually a sign that a ship (or the weapon) needs a rebalance. And even in the case of balanced ships, there's still tradeoffs, like running rolled tungsten plates instead of tech 2 plates, or running adaptive platings instead of the better energised nano membranes because of CPU constraints. This is NOT eve.The trad-off is the ISK cost which is pretty hard to gain. /end discussion PS:We dont give a f** about eve ok? We are here because we like this FPS. EVE lore is ok, but if i wanted to plays something ''like eve'' i would just go ahead and play eVE. This game is in this S*** state it is because people trying to make is ''AS EVE''.... Start to start thinking how to make it a better F P S No this IS EVE. We exist within the sphere of EVE's influence. Every design decision a corporations makes in EVE it will do in Dust, the mechanics that apply to EVE need apply to Dust, why deny the successful half of this franchise? Dust is in EVE and EVE encompasses Dust. What rules and concepts apply in one must apply in the other. You can shoot **** in any game. In DUST we are promised more. Links to an established and persistent universe full of content, lore, and life.
A "point and click" game, where the playerskill is meassure in spreadsheet Power and fleet co-ordination (tactics) can not be balanced the same way as a game where player skill is meassured in reaction time, aim and "general gungame".
This has been the fundamental fault in Dust's history more or less up until Rattati, may he live forever, came in and basically improved the game more in a couple of months than the rest of the CCP crew could manage in a couple of years.
Gameplay over Lore any day. |
I-Shayz-I
I----------I
4189
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Posted - 2014.07.21 14:28:00 -
[53] - Quote
Michael Arck wrote:Who in their right mind would fit a bolt pistol on a Sentinel? That weapon is just terrible, especially for a heavy. The sidearm should always be a SMG. Not Magsec, but a SMG.
Yes, let's use a short range sidearm to compliment our short range HMG -_-
You obviously don't play the sentinel role, or you're terrible at using the bolt pistol. Bolt pistol is awesome and gives the sentinel extra range it otherwise wouldn't have.
I use it to take out other sentinels easily. I chip off parts of their shield/armor before they can get within range to use their HMG. Then once they get to me they're already in a weakened state and are killed easier.
Having an SMG is a waste of a sidearm slot.
7162 wp with a Repair Tool!
List of Legion Feedback Threads!
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Shinobi MumyoSakanagare ZaShigurui
Cornballs Get Stonewalled
953
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Posted - 2014.07.21 14:35:00 -
[54] - Quote
KING CHECKMATE wrote:
This is NOT eve.
PS:We dont give a f** about eve ok? We are here because we like this FPS. EVE lore is ok, but if i wanted to plays something ''like eve'' i would just go ahead and play eVE.
I really wish more in the community felt like you do and you can't tell most that this is not EVE because they are trying to make it so with zeal .
They just can't wait until legion for their " shining moment " , most players who play this game and feel the way you do ( I feel the same way ) are just push overs and just don't speak out about the transformation but go along with it like it's alright .
They smack console players in the face every chance that they get and are still upset about Dust not being on PC to begin with and the sad part about it is they have won .
They won and still are spiteful .
I with you in saying " I don't give a f*^# about EVE either . "
You would think that CCP would have given the infantry refund that should have been in 1.8.
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Tebu Gan
Dem Durrty Boyz General Tso's Alliance
1082
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Posted - 2014.07.21 17:10:00 -
[55] - Quote
KING CHECKMATE wrote:Rusty Shallows wrote:CCP Rattati wrote:Thanks. In your expert opinion, what should the proto sentinelse have in PG/CPU per race? I think we need to ask the question how many proto-modules should any class of Frame (Light/Medium/Heavy) be able to fit at each Frame Tier (Militia/Basic/Advanced/Prototype)? Then adjust PG/CPU accordingly. At standard : 2 enh and the rest STD ADV 2 Cx and the Rest ADV AT proto level All proto for all races.
How about that
At proto level, WITH SKILLS (pg/cpu skills, plus the dropsuit upgrades skill). Just because you unlock a proto suit, doesn't mean you should be able to fit proto everything.
Just throwing this out there because I haven't seen anyone mention the need for skills to fit proto equipment efficiently. This also includes, weapon prof skills (the ones that reduce CPU or PG and any accompanying skills that make it easier to fit items).
Much like it is for tanks and dropships.
And Cal I feel (dunno about minny) are one of the weakest defensive wise in comparison to the amar and gal sentinals. I think more attention should be focused their way when determining balance, not a heavy nerf across the board.
Tanks - Balancing Turrets
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