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Thread Statistics | Show CCP posts - 7 post(s) |
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CCP Logibro
C C P C C P Alliance
8457
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Posted - 2014.07.17 12:38:00 -
[1] - Quote
Hey guys
So while doing some testing, I quickly tried some mad science with the sniper crosshair. The result of which was this:
Essentially, it's the laser rifle crosshair on the sniper when zoomed in.
Thoughts? Is this something you would like to see changed?
CCP Logibro // Patron Saint of Logistics // Distributor of Nanites
(a¦á_a¦á)
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JRleo jr
Xer Cloud Consortium
59
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Posted - 2014.07.17 12:46:00 -
[2] - Quote
CCP Logibro wrote:Hey guys
So while doing some testing, we quickly tried some mad science with the sniper crosshair. The result of which was this:
[img]http://cdn1.eveonline.com/community/DUST/Hotfix/Charlie/Sniper_Crosshair.png[/img]
Essentially, it's the laser rifle crosshair on the sniper when zoomed in.
Thoughts? Is this something you would like to see changed? Looks good, never play in hd...so, side by side comparison please? (Top down, whatever)
Max level brony.
My special magic is trolling.
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The dark cloud
The Rainbow Effect
3588
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Posted - 2014.07.17 12:56:00 -
[3] - Quote
Give all sniper rifles the same magnification like the thale tar-07. That should help out most of the snipers using non officer rifles. |
sabre prime
Crux Special Tasks Group Gallente Federation
297
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Posted - 2014.07.17 12:56:00 -
[4] - Quote
I can't tell how this is that different from the current sniper rifle scope zoom. Is it the zoom level? Or just the circular crosshair that's changed? A side-by-side comparison would be great.
Desperate attempt to get BPOs
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Adipem Nothi
Nos Nothi
3009
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Posted - 2014.07.17 12:57:00 -
[5] - Quote
Looks sharp!
Shoot scout with yes...
- Ripley Riley
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Malkai Inos
Any Given Day
1541
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Posted - 2014.07.17 13:08:00 -
[6] - Quote
sabre prime wrote:I can't tell how this is that different from the current sniper rifle scope zoom. Is it the zoom level? Or just the circular crosshair that's changed? A side-by-side comparison would be great. The current sniper has a pretty coarse "dot", easily large enough to cover and thus obfuscate the the target's entire head at long ranges.
You can take a benign object, -you can take a cheeseburger and deconstruct it to its source...
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8811
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Posted - 2014.07.17 13:14:00 -
[7] - Quote
This crosshair looks nice.
Amarr are the good guys
Their way of the Commando seems right and noble
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Aeon Amadi
Edimmu Warfighters Gallente Federation
6332
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Posted - 2014.07.17 13:26:00 -
[8] - Quote
Love it.
Any chance we could get the sight on the PLC changed to something more useful, like that of the Mass Driver?
Useful Links
Aeon Amadi for CPM1
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Lynn Beck
Fooly Cooly. Anime Empire.
2049
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Posted - 2014.07.17 14:12:00 -
[9] - Quote
The Plc is actually brilliant.
That little dot on the bottom? Line your target up with it at 40m~, then estimate 'doubling' that distance from the center every 40m past that.
General John Ripper
-BAM! I'm Emeril Lagasse.
This message was approved by the 'Nobody Loved You' Foundation
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headbust
SVER True Blood Dark Taboo
76
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Posted - 2014.07.17 14:35:00 -
[10] - Quote
look good
a scout = once you turn your back on me you'll never be able to look back
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shaman oga
Nexus Balusa Horizon
2499
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Posted - 2014.07.17 14:46:00 -
[11] - Quote
Tricky CCP you will not have my eyes till i have some Thales, we need more zoom.
BTW i like it, it's darker than before, finally i will not look for the reticule when i pass on white zone.
Question: will it have a new crossair when not aiming down sight?
PSN: ogamega
"Dust is full of communist who despise people with enough isk to buy expensive items"
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CCP Logibro
C C P C C P Alliance
8477
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Posted - 2014.07.17 14:49:00 -
[12] - Quote
shaman oga wrote:Tricky CCP you will not have my eyes till i have some Thales, we need more zoom.
BTW i like it, it's darker than before, finally i will not look for the reticule when i pass on white zone.
Question: will it have a new crossair when not aiming down sight?
There will continue to be no crosshair when not aiming down the sight. This is intentional.
Discussion about Zoom and other changes for snipers are best left to Delta, this is just something quick we messed around with.
CCP Logibro // Patron Saint of Logistics // Distributor of Nanites
(a¦á_a¦á)
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Iron Wolf Saber
Den of Swords
15958
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Posted - 2014.07.17 15:40:00 -
[13] - Quote
+1
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Minmatar Sentinel =// Unlocked
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shaman oga
Nexus Balusa Horizon
2501
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Posted - 2014.07.17 16:06:00 -
[14] - Quote
CCP Logibro wrote: There will continue to be no crosshair when not aiming down the sight. This is intentional.
This is one of the main points to help snipers to come out of the redline, but ok, let's keep it for delta.
PSN: ogamega
"Dust is full of communist who despise people with enough isk to buy expensive items"
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Fox Gaden
Immortal Guides
3895
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Posted - 2014.07.17 16:56:00 -
[15] - Quote
When I was Sniping the method for long range shots was to completely obscure the target, or the targetGÇÖs head (depending on distance) with the dot. If you could no longer see it, then you would get a hit.
Actually being able to see what you are aiming at would be a quite a change.
I was fine with the dot, but I am old school. This might work better. Instead of trying to obscure the target with the dot, you would be trying to center the target in the little circle. If the circle is small enough it will probably work well.
Really canGÇÖt be sure until I try it. Is there anyone in the Shanghai office that Snipes regularly who could test this and give you an expert's opinion?
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Fox Gaden
Immortal Guides
3896
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Posted - 2014.07.17 17:01:00 -
[16] - Quote
Lynn Beck wrote: Edit: could you put a person's head in the center of that dot at typical sniper ranges?
Example: Heavy head at 300,400,500 meters Scout head at 400,500 meters.
Also, is the 'hit zone' EG size of the bullet as wide as the hole in that reticule?
If he's 'inside' my reticule, but his head is not dead-center, will it hit?
This please. It would help us give a verdict if we could see it in a Sniper scenario.
How many pixels are inside the circle?
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Joe Macro
Molon Labe. General Tso's Alliance
13
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Posted - 2014.07.17 17:14:00 -
[17] - Quote
It looks like an improvement, so thanks for that. The problem with the sniper scope is that depending on what the background is, the center dot gets obscured and its hard to get tell if you are on target. So, to me, crosshairs would seem to be more help than an improved center dot. (I did notice that there is a horiz line in your example)
Honestly, I have never seen any real life "rifle" scope without at least a horizontal crosshair. |
Guiltless D667
51
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Posted - 2014.07.17 17:23:00 -
[18] - Quote
At high ranges it's going to look like you have a shotgun spread over someones head when lining for a headshot.
A Strange Game.
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X7 lion
Inner.Hell
217
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Posted - 2014.07.17 17:49:00 -
[19] - Quote
it probably cant be chancged server side, but the color of the scope needs to be adressed it blends so much with the majority of levels it can make it harder for those who has color issues to see it properly.
Hey look a distraction!
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Cody Sietz
SVER True Blood Dark Taboo
3608
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Posted - 2014.07.17 18:07:00 -
[20] - Quote
Looks nice.
Can we get SL zoom back? It was actually good for surveying the battlefield.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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CCP Logibro
C C P C C P Alliance
8521
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Posted - 2014.07.17 18:27:00 -
[21] - Quote
X7 lion wrote:it probably cant be chancged server side, but the color of the scope needs to be adressed it blends so much with the majority of levels it can make it harder for those who has color issues to see it properly.
Well, funny thing that you mention that. I can do this by just tweaking some numbers...
Full RGB for options. It's pretty neat.
CCP Logibro // Patron Saint of Logistics // Distributor of Nanites
(a¦á_a¦á)
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Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
2326
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Posted - 2014.07.17 18:37:00 -
[22] - Quote
CCP Logibro wrote:
Well, funny thing that you mention that. I can do this by just tweaking some numbers...
[img]http://cdn1.eveonline.com/community/DUST/Hotfix/Charlie/Sniper_Crosshair_Recoloured.png[/img]
Full RGB for options. It's pretty neat.
Can we see it in a garish pink?
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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Aeon Amadi
Edimmu Warfighters Gallente Federation
6341
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Posted - 2014.07.17 18:40:00 -
[23] - Quote
CCP Logibro wrote:X7 lion wrote:it probably cant be chancged server side, but the color of the scope needs to be adressed it blends so much with the majority of levels it can make it harder for those who has color issues to see it properly. Well, funny thing that you mention that. I can do this by just tweaking some numbers... [img]http://cdn1.eveonline.com/community/DUST/Hotfix/Charlie/Sniper_Crosshair_Recoloured.png[/img] Full RGB for options. It's pretty neat.
You realized you just opened up a whole can of worms, right? People are going to be asking for racial HUDs all over again
Useful Links
Aeon Amadi for CPM1
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KalOfTheRathi
Nec Tributis
1346
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Posted - 2014.07.17 18:42:00 -
[24] - Quote
Not impressed.
Until you look into sniper rifles and their nearly useless scopes a simple tweak accomplishes near to nothing. Hardly worth the little experiment, in particular when delta will have a more extensive nerf/adjustment/change/whatever.
And so it goes.
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Commander Marquess
Ministry of Law For All Mankind
88
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Posted - 2014.07.17 18:59:00 -
[25] - Quote
CCP Logibro wrote:X7 lion wrote:it probably cant be chancged server side, but the color of the scope needs to be adressed it blends so much with the majority of levels it can make it harder for those who has color issues to see it properly. Well, funny thing that you mention that. I can do this by just tweaking some numbers... [img]http://cdn1.eveonline.com/community/DUST/Hotfix/Charlie/Sniper_Crosshair_Recoloured.png[/img] Full RGB for options. It's pretty neat.
Make it gold and red ;3
CHILI CHEESE FRIES
Plasma Cannon Operator
Hally Tari Tari and I are Amarrian twins who were separated at birth
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Stile451
Red Star. EoN.
346
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Posted - 2014.07.17 20:07:00 -
[26] - Quote
It's better as it will allow us to see the change in color more easily although I think I would prefer no centre dot/circle and have a vertical line placed below where the dot would have been.
eg. http://i.imgur.com/AQtRpBR.jpg |
Arkena Wyrnspire
Fatal Absolution
15434
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Posted - 2014.07.17 20:20:00 -
[27] - Quote
A good change.
You have long since made your choice. What you make now is a mistake.
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DarthMcFizzle
MOOSE-KNUCKLEz CLAN
39
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Posted - 2014.07.17 21:20:00 -
[28] - Quote
Is the "negative" space within the circle larger than that of the original dot? |
Monkey MAC
Rough Riders..
3072
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Posted - 2014.07.17 21:40:00 -
[29] - Quote
I like that I will actually be able to see the target clearly. Not sure what full time snipers think, but I like it as a part timer.
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
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Monkey MAC
Rough Riders..
3072
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Posted - 2014.07.17 21:41:00 -
[30] - Quote
CCP Logibro wrote:X7 lion wrote:it probably cant be chancged server side, but the color of the scope needs to be adressed it blends so much with the majority of levels it can make it harder for those who has color issues to see it properly. Well, funny thing that you mention that. I can do this by just tweaking some numbers... [img]http://cdn1.eveonline.com/community/DUST/Hotfix/Charlie/Sniper_Crosshair_Recoloured.png[/img] Full RGB for options. It's pretty neat.
Make it slightly dark blue, it feel more caldari.
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
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mollerz
4189
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Posted - 2014.07.17 22:00:00 -
[31] - Quote
Would it be possible to change the SFX on the charged sniper rifle to something a little less obtrusive? Listening to a hair dryer on high while you are charged is not very pleasant.
Do you want awesome change? Do you want dust to rock like never before?
Then vote Appia for CPM1
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Benjamin Ciscko
Fatal Absolution General Tso's Alliance
2496
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Posted - 2014.07.17 22:06:00 -
[32] - Quote
Nice change.
Tanker/Logi
0 The number of 7ucks given
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medomai grey
WarRavens Final Resolution.
867
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Posted - 2014.07.17 22:27:00 -
[33] - Quote
Pretty, but I prefer the dot for more practical reasons.
Medium frame EHP is not medium
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501st Headstrong
G0DS AM0NG MEN General Tso's Alliance
324
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Posted - 2014.07.17 22:34:00 -
[34] - Quote
Great now frickin 100m into the redline snipers can kill me BETTER.
Absolutely wonderful. Although, in all honesty the reticule looks very nice Rattati. 07
From the Clone Wars I came. Here, I am a man among tamed beasts, and a god...among men.
CEO of G0DS AM0NG MEN
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Atiim
Fooly Cooly. Anime Empire.
10617
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Posted - 2014.07.17 23:12:00 -
[35] - Quote
The new reticule looks perfect.
On another note, would it be possible to make the zoom adjustable with the L2 and R2 buttons?
The Snack That Smiles Back, Tankers!
-HAND
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CCP Logibro
C C P C C P Alliance
8558
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Posted - 2014.07.17 23:27:00 -
[36] - Quote
501st Headstrong wrote:Great now frickin 100m into the redline snipers can kill me BETTER.
Absolutely wonderful. Although, in all honesty the reticule looks very nice Rattati. 07
Again, not CCP Rattati. (This seems to be a trend)
CCP Logibro // Patron Saint of Logistics // Distributor of Nanites
(a¦á_a¦á)
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Monkey MAC
Rough Riders..
3076
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Posted - 2014.07.17 23:33:00 -
[37] - Quote
CCP Logibro wrote:501st Headstrong wrote:Great now frickin 100m into the redline snipers can kill me BETTER.
Absolutely wonderful. Although, in all honesty the reticule looks very nice Rattati. 07 Again, not CCP Rattati. (This seems to be a trend)
Rattati is supposedly the head of all DUST related changes from here on in, our assumption that any dev making changes or asking for feedback here, will be him.
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
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LegacyofTable
Planetary Response Organisation FACTION WARFARE ALLIANCE
21
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Posted - 2014.07.17 23:45:00 -
[38] - Quote
Definitely loving it~
As someone else said, as long as we can see the scope against those extremely bright backgrounds (building lights, the sun, etc.) then it's a definite improvement.
Licensed Thales Hunter
Total Thales taken - 18
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Twelve Guage
Death Firm. Canis Eliminatus Operatives
310
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Posted - 2014.07.18 00:11:00 -
[39] - Quote
Please think about maybe changing the color of the cross hairs to something thats doesn't disappear when aiming at an enemy standing in sunlight. I was thinking maybe something like a bright green or maybe a super neo blue color when it moves over of the enemy.
Death Firm recruiter and sandwiches maker.
You're been like by Twelve Gauge = her grabbing your @$$.
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Super Sniper95
Dem Durrty Boyz General Tso's Alliance
142
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Posted - 2014.07.18 00:21:00 -
[40] - Quote
CCP Logibro wrote:Well, funny thing that you mention that. I can do this by just tweaking some numbers...
[img]http://cdn1.eveonline.com/community/DUST/Hotfix/Charlie/Sniper_Crosshair_Recoloured.png[/img]
Full RGB for options. It's pretty neat. Love It!! Keep it like that!
Since Quake the golden rule for FPS is to NEVER stop moving--even for a second!
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Baal Omniscient
Onslaught Inc RISE of LEGION
1960
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Posted - 2014.07.18 00:52:00 -
[41] - Quote
CCP Logibro wrote:501st Headstrong wrote:Great now frickin 100m into the redline snipers can kill me BETTER.
Absolutely wonderful. Although, in all honesty the reticule looks very nice Rattati. 07 Again, not CCP Rattati. (This seems to be a trend) On behalf of the Dust community, I apologize for the name mix-ups. The volume of Ratatti posts coupled with the community's new found love for our new CCP god has brought them to not even look to see who made a blue tag post. It is just assumed to be Ratatti.
Don't worry, I still love you Logibro. <3
Cross Atu for CPM1
Winmatar Assault, Proficiency 5 SMG's & Proficiency 5 Swarms Since Uprising 1.0
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Arkena Wyrnspire
Fatal Absolution
15439
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Posted - 2014.07.18 00:56:00 -
[42] - Quote
CCP Logibro wrote:501st Headstrong wrote:Great now frickin 100m into the redline snipers can kill me BETTER.
Absolutely wonderful. Although, in all honesty the reticule looks very nice Rattati. 07 Again, not CCP Rattati. (This seems to be a trend)
Best get used to it Rattati.
You have long since made your choice. What you make now is a mistake.
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B-F M
Ghosts of Dawn General Tso's Alliance
28
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Posted - 2014.07.18 02:54:00 -
[43] - Quote
CCP Logibro wrote:501st Headstrong wrote:Great now frickin 100m into the redline snipers can kill me BETTER.
Absolutely wonderful. Although, in all honesty the reticule looks very nice Rattati. 07 Again, not CCP Rattati. (This seems to be a trend)
Here on planet Rattati, we refer to all people, places, and things as Rattati.
Ghosts of Dawn // now recruiting.
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
3810
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Posted - 2014.07.18 04:07:00 -
[44] - Quote
Where will the charge sniper indicator be?
(The godfather of tactical logistics)
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Aeon Amadi
Edimmu Warfighters Gallente Federation
6352
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Posted - 2014.07.18 06:53:00 -
[45] - Quote
Baal Omniscient wrote:CCP Logibro wrote:501st Headstrong wrote:Great now frickin 100m into the redline snipers can kill me BETTER.
Absolutely wonderful. Although, in all honesty the reticule looks very nice Rattati. 07 Again, not CCP Rattati. (This seems to be a trend) On behalf of the Dust community, I apologize for the name mix-ups. The volume of Ratatti posts coupled with the community's new found love for our new CCP god has brought them to not even look to see who made a blue tag post. It is just assumed to be Ratatti. Don't worry, I still love you Logibro. <3
Sir, don't speak on my behalf, I can speak for myself. I for one admire our God-King Rattati for his ability to shapeshift and disguise himself.
Useful Links
Aeon Amadi for CPM1
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
322
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Posted - 2014.07.18 07:59:00 -
[46] - Quote
The dark cloud wrote:Give all sniper rifles the same magnification like the thale tar-07. That should help out most of the snipers using non officer rifles.
this is infinitely more important than the damn crosshair
DUST 514 Forums. You will never find a more wretched hive of scum and villa- er, I mean panty weights and neckbeards.
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Samantha Hunyz
Mannar Focused Warfare Gallente Federation
107
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Posted - 2014.07.18 14:02:00 -
[47] - Quote
@CCP Logibro- when aiming at equipment, will the line also turn red along with the dot?
As it stands, shooting a red icon with the red dot is troublesome. If the line, or the rest of the scope turned red, destroying equipment as well as shooting enemies will be much easier.
If this is pure cosmetic and still only the circle lights up, than there is no real improvement here. Polish a turd all you want, you are still left with nothing but a turd.
When I look down my scope, all I see are dead people.
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Alpha 443-6732
BurgezzE.T.F
535
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Posted - 2014.07.18 18:57:00 -
[48] - Quote
looks like the halo crosshair |
Alena Ventrallis
S0VER31GN
1462
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Posted - 2014.07.19 03:07:00 -
[49] - Quote
Increase the zoom on all rifles, and this will be a good step in the right direction.
Rattati has spoken. CalScout hitbox is fine. You're gun game is broken.
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Stile451
Red Star. EoN.
348
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Posted - 2014.07.19 04:21:00 -
[50] - Quote
Increasing the zoom would only incentivize players to red line snipe. If anything should be done regarding zoom level it would be to reduce the Thales zoom to be in line with the rest of the sniper rifles. |
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Snake Sellors
Hellstorm Inc League of Infamy
203
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Posted - 2014.07.19 13:35:00 -
[51] - Quote
Nice... +1
would like to see the colour changed on the ret though against pale background it vanishes. |
Kevall Longstride
DUST University Ivy League
1477
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Posted - 2014.07.19 14:41:00 -
[52] - Quote
Oddly enough I've been re-watching Red vs Blue on Netflix last couple of days and thinking a circle like on the Halo sniper would be an improvement.
+1
CPM1 Candidate
CEO of DUST University
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X7 lion
Sebiestor Field Sappers Minmatar Republic
219
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Posted - 2014.07.19 14:56:00 -
[53] - Quote
CCP Logibro wrote:X7 lion wrote:it probably cant be chancged server side, but the color of the scope needs to be adressed it blends so much with the majority of levels it can make it harder for those who has color issues to see it properly. Well, funny thing that you mention that. I can do this by just tweaking some numbers... [img]http://cdn1.eveonline.com/community/DUST/Hotfix/Charlie/Sniper_Crosshair_Recoloured.png[/img] Full RGB for options. It's pretty neat. assuming some for of color change is keept ill finale be able to snipe again :D & properly this time too :3
Hey look a distraction!
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Mobius Kaethis
Molon Labe. General Tso's Alliance
1520
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Posted - 2014.07.20 04:55:00 -
[54] - Quote
shaman oga wrote:CCP Logibro wrote: There will continue to be no crosshair when not aiming down the sight. This is intentional.
This is one of the main points to help snipers to come out of the redline, but ok, let's keep it for delta.
How?
How would this "help snipers to come out of the redline?"
Is it because you would be able to fire from the hip with the sniper rifle?
If so all of your future comments need to be ignored by the entire Dust community, Devs included, because there is no way any sniper should be able to easily fire from the hip. The sniper rifle is supposed to be a long range support weapon. Not a front line main battle rifle.
Sniper rifles are large, cumbersome, weapons and they should be difficult to lug about let alone fire from a non-prone position (crouching is as close as we get but that is a different matter). Firing them from the hip should be near impossible.
Fun > Realism
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CCP Rattati
C C P C C P Alliance
4581
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Posted - 2014.07.20 10:45:00 -
[55] - Quote
I can even see this being better for the Turrets, Blaster etc.
see this thread also for some extra requests https://forums.dust514.com/default.aspx?g=posts&m=2098640#post2098640
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Racro 01 Arifistan
501st Knights of Leanbox
393
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Posted - 2014.07.20 13:27:00 -
[56] - Quote
I swear that is the sniper scope form back in beta.
THANK YOU CCP. NOW I CAN ACTUALLY MANAGE TO SNIPE WITH POTENT LEATHALITY AGAIN!!!!
Elite Gallenten Soldier
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Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4491
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Posted - 2014.07.21 00:15:00 -
[57] - Quote
shaman oga wrote:CCP Logibro wrote: There will continue to be no crosshair when not aiming down the sight. This is intentional.
This is one of the main points to help snipers to come out of the redline, but ok, let's keep it for delta.
Pub snipers are typically cowards with little to no fast-movement gungame. A crosshair for short range combat won't help them grow a pair. |
Atiim
Fooly Cooly. Anime Empire.
10763
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Posted - 2014.07.21 00:26:00 -
[58] - Quote
Himiko Kuronaga wrote: Pub snipers are typically cowards with little to no fast-movement gungame.
Source?
Once a ScRub, always a sCRub.
-HAND
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
381
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Posted - 2014.07.21 06:13:00 -
[59] - Quote
if this is a groundbreaking change to sniper rifles, i can already tell the sniper is never going to be viable in Dust
we need for starters better graphics rendering and zoom. it's so frustrating not being able to tell if your target is behind an object or not.
the ability to zoom in and out NOT being in dust has always felt wrong to me. if you're not going to give us control over our zoom magnification, at least give us a better zoom
You know the scary thing about em? They don't need power... lights, heat, nothing. That's their advantage.
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Haerr
Legio DXIV
1121
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Posted - 2014.07.21 12:03:00 -
[60] - Quote
Love it.
What other kinds of cool tweaks can you do?
Could you for example have different sensitivity for each type of sniper rifle?
10 / 10 would read again.
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CCP Logibro
C C P C C P Alliance
8659
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Posted - 2014.07.21 13:49:00 -
[61] - Quote
Velociraptor antirrhopus wrote:if this is a groundbreaking change to sniper rifles, i can already tell the sniper is never going to be viable in Dust
we need for starters better graphics rendering and zoom. it's so frustrating not being able to tell if your target is behind an object or not.
the ability to zoom in and out NOT being in dust has always felt wrong to me. if you're not going to give us control over our zoom magnification, at least give us a better zoom
This is not a groundbreaking change to sniper rifles. Any major changes to snipers will come in Delta. This is just a >5 minute change I can make on the side.
CCP Logibro // Patron Saint of Logistics // Distributor of Nanites
(a¦á_a¦á)
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SHANN da MAN
D3LTA FORC3 C0VEN
252
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Posted - 2014.07.21 17:17:00 -
[62] - Quote
Draw Distance needs to be increased for everything in the game that can be shot ... except the Bolas Ships ... for some reason you can see them out to 1000 meters even when the tank they're carrying has long since disappeared - at about 400 meters.
This will not only help the Snipers find other Sniper targets hiding in the hills at extreme weapons range, it will help EVERYONE by eliminating targets being invisible even though it they're within weapon's range. (not talking about cloaking, I mean draw distance cut-out)
All the static items in the game can keep reduced Draw Distance to help keep frame rate - but as stated in a previous post, this will sometimes lead to a sniper not seeing the object that a target is hiding behind ... even though it is there and can be seen when you approach within Render Distance.
nothing to see here ... move along
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Symbioticforks
Ancient Exiles. General Tso's Alliance
254
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Posted - 2014.07.22 01:53:00 -
[63] - Quote
NOT A FAN.
WHY?
IT LOOKS LIKE THE "NEW DOT" WILL BE LARGER THAN YOUR TARGET'S HEAD AT LONG RANGE.
IT LOOKS LIKE THE "NEW DOT" WILL BE LARGER THAN YOUR TARGET IN GENERAL AT LONG RANGE.
IT LOOKS LIKE IT WILL OBSCURE FINE TUNED AIMING.
(SHOTS THAT TAKE A FEW SECONDS OF FIDGETING WITH THE JOYSTICK TO LINE UP ON SOMEONE TAKING ANYWHERE FROM 1/5th TO 4/5ths COVER BEHIND AN OBJECT)
^^CCP IGNORES ALL SNIPER RELATED ISSUES^^
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Leanna Boghin
Company of Marcher Lords Amarr Empire
257
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Posted - 2014.07.22 06:07:00 -
[64] - Quote
I think its crap honestly. I dont think the reticle actually needs to be changed. I snipe almost every day on dust and i can honestly say that if you want to improve sniping you need to work on an increased zoom as well as maybe a small reticle when not scoped (it would get my out of the redline for sure). Btw stop messing with things that dont need fixing all you do when you mess with crap is ruin it to a point of uselessness and im sick of specing into stuff and then having some update making it so it doesnt work properly anymore. Try doing something useful for a change and actually fix bugs in the game these "improvements" can wait.
I let my sniper rifle bullet to your face do all the talking :P
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Appia Vibbia
Molon Labe. General Tso's Alliance
3642
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Posted - 2014.07.22 12:17:00 -
[65] - Quote
I like it. Now if only you could change the sound of the Charge Sniper Rifle so it doesn't induce tinnitus.
Appia Vibbia for CPM1
Personal Theme Song
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Haerr
Legio DXIV
1126
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Posted - 2014.07.22 12:36:00 -
[66] - Quote
@Rattati Logibro Perhaps you can make the circle slightly transparent so there is less risk of it getting in the way? Maybe you can make the horizontal line really bright instead and extend it in to the circle?
10 / 10 would read again.
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Appia Vibbia
Molon Labe. General Tso's Alliance
3643
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Posted - 2014.07.22 13:32:00 -
[67] - Quote
Haerr wrote:@Rattati Logibro Perhaps you can make the circle slightly transparent so there is less risk of it getting in the way? Maybe you can make the horizontal line really bright instead and extend it in to the circle? This would be terrible. There's already too much trouble with the reticle disappearing in well light places.
Personal Theme Song
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Cato Avgvstvs
Zumari Force Projection Caldari State
5
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Posted - 2014.07.22 13:33:00 -
[68] - Quote
Adjustable zoom. Longer draw distance when ADS; or, if they're behind something, you can't get a red dot. Finally, an ability to change the reticle would be nice. It's something I'd pay for.
I've been places...
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Meisterjager Jagermeister
Red and Silver Hand Amarr Empire
317
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Posted - 2014.07.23 14:39:00 -
[69] - Quote
I'm not a fan of the circle. The proposed change will increase the margin of error.
Sniping is all about the headshot, the only way to get a ohk, which requires precision. You can't get more precise than a dot on the target's face.
Another important aspect is sniping destroying equipment. You MUST line up the dot PERFECTLY on the uplink or ammo hive or you wont hit it. When you are at 200m, trying to find the TINY target hidden somewhere inside the big red icon can be difficult as it is and may take time. Change the point to a circle and now it will be nearly impossible.
I agree with others, give it a trial period before you make it a permanent change.
Just curious, but why the need for this proposed change?
AKA - StarVenger
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Ralden Caster
KILL-EM-QUICK RISE of LEGION
71
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Posted - 2014.07.23 15:03:00 -
[70] - Quote
Aeon Amadi wrote:CCP Logibro wrote:X7 lion wrote:it probably cant be chancged server side, but the color of the scope needs to be adressed it blends so much with the majority of levels it can make it harder for those who has color issues to see it properly. Well, funny thing that you mention that. I can do this by just tweaking some numbers... [img]http://cdn1.eveonline.com/community/DUST/Hotfix/Charlie/Sniper_Crosshair_Recoloured.png[/img] Full RGB for options. It's pretty neat. You realized you just opened up a whole can of worms, right? People are going to be asking for racial HUDs all over again Worms indeed. Why not just give people the ability to adjust this themselves in the options menu? I always wanted a yellowish-orange HUD.
"AHAHAHAHAA, I TELEPORTED BREAD!!!"
-Soldier 2014
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The dark cloud
The Rainbow Effect
3695
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Posted - 2014.07.25 15:27:00 -
[71] - Quote
We need the same magnification on all sniper rifles. That means a regular sniper should get the same magnification as the thale-tar07. This helps aswell to counter snipers in the redline and espacially thale-tar07 users. |
Greiv Rabbah
KiLo.
13
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Posted - 2014.07.25 17:23:00 -
[72] - Quote
shaman oga wrote:CCP Logibro wrote: There will continue to be no crosshair when not aiming down the sight. This is intentional.
This is one of the main points to help snipers to come out of the redline, but ok, let's keep it for delta.
This wont be a delta thing either bro. sniper rifle is super overpowered for range and that only works by breaking it at close range. line up your hip fire using the same targeting system all your guns have and when you can identify type of suit and remaining hp... FIRE!
being unable to see your shot before you fire keeps snipers from being gods. if you get good at sniper rifle hip-firing, youll see why the hip fire must remain practically unusable on this gun.
EDIT: also, i am sorry to inform you, balls are what is required to bring redline snipers into the actual battlefield. cahones. the game isnt broken in that regard... the players are. when dust snipers grow balls redline snipers will vanish. |
Greiv Rabbah
KiLo.
13
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Posted - 2014.07.25 17:28:00 -
[73] - Quote
The dark cloud wrote:We need the same magnification on all sniper rifles. That means a regular sniper should get the same magnification as the thale-tar07. This helps aswell to counter snipers in the redline and espacially thale-tar07 users.
i like this idea. if i was a sniper... well reputed, high ranking, and rich as all hell and i was gonna make a custom sniper rifle to give me an edge on my foes... i would totally get AT BEST the same scope everyone else has. totally makes like zomg so much sense trololol. you kidding?! |
ladwar
HEARTS OF PHOENIX
2016
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Posted - 2014.07.26 14:08:00 -
[74] - Quote
smoke and mirrors.... little change. just don't go all crazy like you did with tank turrets post uprising where you "didn't" touch them at all and royally mess them up.
Level 2 Forum Warrior, bitter vet.
I shall smite Thy Trolls with numbers and truth
doing reviews in free time, want 1?
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TYCHUS MAXWELL
The Fun Police
249
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Posted - 2014.07.26 19:38:00 -
[75] - Quote
shaman oga wrote:CCP Logibro wrote: There will continue to be no crosshair when not aiming down the sight. This is intentional.
This is one of the main points to help snipers to come out of the redline, but ok, let's keep it for delta.
No, the Sniper Rifle doesn't need to be like the Barrett in Co4 where people just kept spamming it until they got that no scope at point blank.
What really needs to happen for snipers to get out of the redline is an adjustable scope. As it stands, a thales is impossible to use anywhere near your target as the zoom is too strong. The Tactical is also pretty meh because you can't lower the zoom to something akin to the TAC ar. If I had adjustable scopes in maybe 4 zooms, lowest being like the TAC ar and the highest being like the thales, if this changes then real snipers would have no issues quick scoping. The Sway Logically would be less severe as well at lower magnifications, at least assuming that it was programmed for realism, though that may have to be changed as well. |
Sylwester Dziewiecki
Interregnum.
335
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Posted - 2014.07.28 00:43:00 -
[76] - Quote
CCP Logibro wrote:Hey guys
So while doing some testing, we quickly tried some mad science with the sniper crosshair. The result of which was this:
[img]http://cdn1.eveonline.com/community/DUST/Hotfix/Charlie/Sniper_Crosshair.png[/img]
Essentially, it's the laser rifle crosshair on the sniper when zoomed in.
Thoughts? Is this something you would like to see changed? If you want to see it, like this post! I would be more happy if I could change it by my own wish in game options...
Gallente Speed Scout.
EVE side of me: Nosum Hseebnrido
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Apothecary Za'ki
Biomass Positive
167
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Posted - 2014.07.29 14:42:00 -
[77] - Quote
i like that its a o and not an opaque [_] that way you can fill the circle with their head and..
"BOOM! HEADSHOT!"
while scouts be all like..
" I could dance all day, I could dance all day, try nGÇÖ hit me, try nGÇÖ hit me, come on! "
Logibro in training.
Weapon Damage Profiles Quick List
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R-E-D-R-U-M
WRONG-TURN
20
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Posted - 2014.07.29 15:01:00 -
[78] - Quote
CCP Logibro wrote:Hey guys
So while doing some testing, we quickly tried some mad science with the sniper crosshair. The result of which was this:
[img]http://cdn1.eveonline.com/community/DUST/Hotfix/Charlie/Sniper_Crosshair.png[/img]
Essentially, it's the laser rifle crosshair on the sniper when zoomed in.
Thoughts? Is this something you would like to see changed? If you want to see it, like this post!
Reported for farming likes........ Wait a second... Who should I report this to?
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Strker Remorse
OSG Planetary Operations Covert Intervention
25
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Posted - 2014.07.29 16:41:00 -
[79] - Quote
CCP Logibro wrote:shaman oga wrote:Tricky CCP you will not have my eyes till i have some Thales, we need more zoom.
BTW i like it, it's darker than before, finally i will not look for the reticule when i pass on white zone.
Question: will it have a new crossair when not aiming down sight? There will continue to be no crosshair when not aiming down the sight. This is intentional. Discussion about Zoom and other changes for snipers are best left to Delta, this is just something quick we messed around with.
it would be nice if there was really a scope crosshair.
"That bastards been sitting up in the rocks all morning just waiting for two idiots to line up in his sights."
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CCP Logibro
C C P C C P Alliance
8784
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Posted - 2014.07.30 16:35:00 -
[80] - Quote
So the general sentiment has been approval of the change, so we're going to trail it with Hotfix Charlie. Please make sure to give feedback once Hotfix Charlie has hit and you've had a chance to play with it.
Thanks for your feedback
CCP Logibro // Patron Saint of Logistics // Distributor of Nanites
(a¦á_a¦á)
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