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OP FOTM
Commando Perkone Caldari State
130
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Posted - 2014.07.01 00:23:00 -
[1] - Quote
What I'm really getting at here is, do you know if Assault does more DPS than the Commando after a certain point of holding the laser charge?
It's already obvious to me that short bursts of fire will be more powerful on the Commando, and he can get in the enemy's face a little better. The Assault would have to stick to medium-long range and pop in and out of cover constantly.
Been having a lot of fun trying the LR out today. It's a really good weapon now.
CCP, I thought I was going to start liking you again. I really did. Then you announced this event.
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Nocturnal Soul
Immortal Retribution
3371
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Posted - 2014.07.01 00:25:00 -
[2] - Quote
Assault is better for sustained fire
Its alright everyone, no need to worry it's just an Amarr scout :(
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axINVICTUSxa
DETHDEALERS RISE of LEGION
151
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Posted - 2014.07.01 00:26:00 -
[3] - Quote
OP FOTM wrote:What I'm really getting at here is, do you know if Assault does more DPS than the Commando after a certain point of holding the laser charge?
It's already obvious to me that short bursts of fire will be more powerful on the Commando, and he can get in the enemy's face a little better. The Assault would have to stick to medium-long range and pop in and out of cover constantly.
Been having a lot of fun trying the LR out today. It's a really good weapon now.
I've been thinking Amarr Commando is great, besides, I've heard somewhere that Amarr Loyalty Store Commando suits--some of them have Sidearm slots too, which means...3 weaps?
I might've heard wrong. Never bothered checking myself.
Comrade True or Aero might know...
Wherever the Wind (Aero) might take me, may it ever be True, for the way of the Commando is noble and right.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
11403
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Posted - 2014.07.01 00:26:00 -
[4] - Quote
OP FOTM wrote:What I'm really getting at here is, do you know if Assault does more DPS than the Commando after a certain point of holding the laser charge?
It's already obvious to me that short bursts of fire will be more powerful on the Commando, and he can get in the enemy's face a little better. The Assault would have to stick to medium-long range and pop in and out of cover constantly.
Been having a lot of fun trying the LR out today. It's a really good weapon now.
I believe Mortedeamor tested that and she said it dealt more damage with the Commando at higher heat levels due to the base 10% damage buff adding up.
" We need to reclaim their fates and envelop them in ours. And we need to love them, no matter how much it hurts."
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OP FOTM
Commando Perkone Caldari State
130
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Posted - 2014.07.01 00:27:00 -
[5] - Quote
Nocturnal Soul wrote:Assault is better for sustained fire
But what are the numbers? All proto fits gives me is a decreased number for "heat buildup per second" but it doesn't say what the maximum heat value is before it overheats, and it DEFINITELY doesn't give you a damage multiplier for how long you hold the laser.
At least it gives you an increased DPS value for the Commando bonus, which is a number I can work with.
CCP, I thought I was going to start liking you again. I really did. Then you announced this event.
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OP FOTM
Commando Perkone Caldari State
130
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Posted - 2014.07.01 00:31:00 -
[6] - Quote
True Adamance wrote:I believe Mortedeamor tested that and she said it dealt more damage with the Commando at higher heat levels due to the base 10% damage buff adding up.
TA, can you do me a favor and comment on my thread in Bug Reports? It's about the LR.
CCP, I thought I was going to start liking you again. I really did. Then you announced this event.
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Heimdallr69
Nyain San
2671
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Posted - 2014.07.01 00:35:00 -
[7] - Quote
True Adamance wrote:OP FOTM wrote:What I'm really getting at here is, do you know if Assault does more DPS than the Commando after a certain point of holding the laser charge?
It's already obvious to me that short bursts of fire will be more powerful on the Commando, and he can get in the enemy's face a little better. The Assault would have to stick to medium-long range and pop in and out of cover constantly.
Been having a lot of fun trying the LR out today. It's a really good weapon now. I believe Mortedeamor tested that and she said it dealt more damage with the Commando at higher heat levels due to the base 10% damage buff adding up. ^ this
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Mortedeamor
NoGameNoLife
1765
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Posted - 2014.07.01 00:36:00 -
[8] - Quote
for me assault all the way baby |
OP FOTM
Commando Perkone Caldari State
130
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Posted - 2014.07.01 00:38:00 -
[9] - Quote
Mortedeamor wrote:for me assault all the way baby
Just read there's a known glitch that the Amarr Assault's bonus isn't applying.
CCP, I thought I was going to start liking you again. I really did. Then you announced this event.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
11404
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Posted - 2014.07.01 00:39:00 -
[10] - Quote
Mortedeamor wrote:for me assault all the way baby
Duration over power?
^ Difference between men and women.
" We need to reclaim their fates and envelop them in ours. And we need to love them, no matter how much it hurts."
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OP FOTM
Commando Perkone Caldari State
130
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Posted - 2014.07.01 00:41:00 -
[11] - Quote
Well, technically all of the Commandos trade shield regen, mobility, and passive scan abilities for increased damage, increased HP and low movement speeds.
So your Assault is more mobile.
Edit: Oh my god that video is disturbing.
CCP, I thought I was going to start liking you again. I really did. Then you announced this event.
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Mortedeamor
NoGameNoLife
1767
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Posted - 2014.07.01 00:45:00 -
[12] - Quote
OP FOTM wrote:Mortedeamor wrote:for me assault all the way baby Just read there's a known glitch that the Amarr Assault's bonus isn't applying. wrong..it applies lr over heats 20 rounds later on assault ...thats the bonus |
Harpyja
Legio DXIV
1970
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Posted - 2014.07.01 00:46:00 -
[13] - Quote
OP FOTM wrote:Mortedeamor wrote:for me assault all the way baby Just read there's a known glitch that the Amarr Assault's bonus isn't applying. I'm sure it's working. I overheat after 80 rounds of continuous fire, whereas it overheats after 60 on all other suits, I believe.
"By His light, and His will"- The Scriptures, 12:32
--
"Scouts should fart repeatedly while cloaked"- TechMechMeds
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OP FOTM
Commando Perkone Caldari State
130
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Posted - 2014.07.01 00:49:00 -
[14] - Quote
That's pretty cool, but if you've tested it out and Commando is better, I definitely wouldn't even bother with Assault until the entire class is buffed.
My alt character is level 1 assault so I will see if it overheats at slightly greater than 60 rounds. Then again, this is a basic LR I'm talking about so it might not have the same clip size and such as you guys are using.
CCP, I thought I was going to start liking you again. I really did. Then you announced this event.
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Tectonic Fusion
1814
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Posted - 2014.07.01 01:25:00 -
[15] - Quote
Nocturnal Soul wrote:Assault is better for sustained fire And it will be better with a buff to their respective "tank." (Minmatar should get both armor and shield buffed) With a CLIP SIZE bonus. It would make the laz0r r1fle even better.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
11413
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Posted - 2014.07.01 01:26:00 -
[16] - Quote
OP FOTM wrote:That's pretty cool, but if you've tested it out and Commando is better, I definitely wouldn't even bother with Assault until the entire class is buffed.
My alt character is level 1 assault so I will see if it overheats at slightly greater than 60 rounds. Then again, this is a basic LR I'm talking about so it might not have the same clip size and such as you guys are using.
Frankly I'd never discount the Amarr Assault.
It's almost to0 adaptable and insanely durable. In a game like dust where speed varies between racial groups fast races and players take their speed for granted. When you spend months in an Amarr Commando and move back into speedy assault suits..........
#Amarrdreamofspeed
" We need to reclaim their fates and envelop them in ours. And we need to love them, no matter how much it hurts."
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JUDASisMYhomeboy
xCosmic Voidx Ishuk-Raata Enforcement Directive
20
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Posted - 2014.07.01 02:11:00 -
[17] - Quote
Personally I like the commando. I use the SCR as a sidearm. Thats a damn sweet sidearm |
Heimdallr69
Nyain San
2678
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Posted - 2014.07.01 02:19:00 -
[18] - Quote
Power over duration every day.
Removed inappropriate content - CCP Logibro
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Cogadh Draco
WarRavens Final Resolution.
70
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Posted - 2014.07.01 02:25:00 -
[19] - Quote
OP FOTM wrote:What I'm really getting at here is, do you know if Assault does more DPS than the Commando after a certain point of holding the laser charge?
It's already obvious to me that short bursts of fire will be more powerful on the Commando, and he can get in the enemy's face a little better. The Assault would have to stick to medium-long range and pop in and out of cover constantly.
Been having a lot of fun trying the LR out today. It's a really good weapon now.
In summary assault is better for the semi auto ScR for sharpshooting, in my opinion. The commando is good for having the laser rifle(or semi auto ScR) for long range encounters, and an 'assault' ScR for close range defense. At least that's how I'd go about my setup. |
I-Shayz-I
I----------I
3840
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Posted - 2014.07.01 03:02:00 -
[20] - Quote
From my personal experience here's how it works
Commando
Pros -More HP and recovery ability (overheating less of a problem) -Secondary backup weapon (or another laser if you're crazy like that) -Less time reloading, more time firing Cons -All the disadvantages of a heavy (slow, big hitbox, easy to detect on radar) -Faster to overheat -Damage potential is low
Assault
Pros -Deathtouch ability in the last 20 rounds -Higher agility and harder to hit by snipers/RR -More versatility in fittings (but really you want to be using 3 complex damage mods) Cons -Lower HP makes you easy to kill if not careful...and makes overheating somewhat punishing -Sidearm is almost required
7162 wp with a Repair Tool!
List of Legion Feedback Threads!
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OP FOTM
Commando Perkone Caldari State
133
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Posted - 2014.07.01 04:08:00 -
[21] - Quote
I-Shayz-I wrote:From my personal experience here's how it works
Commando
Pros -More HP and recovery ability (overheating less of a problem) -Secondary backup weapon (or another laser if you're crazy like that) -Less time reloading, more time firing Cons -All the disadvantages of a heavy (slow, big hitbox, easy to detect on radar) -Faster to overheat -Damage potential is low
Assault
Pros -Deathtouch ability in the last 20 rounds -Higher agility and harder to hit by snipers/RR -More versatility in fittings (but really you want to be using 3 complex damage mods) Cons -Lower HP makes you easy to kill if not careful...and makes overheating somewhat punishing -Sidearm is almost required
No, they are saying they've tested it and Commando does more damage even when Assault gets the "deathtouch."
Edit: Keep in mind I'm only basic with no skill other than basic assault and laser, but I prefer having at least one shield extender to soak up overheat damage.
CCP, I thought I was going to start liking you again. I really did. Then you announced this event.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
11424
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Posted - 2014.07.01 04:36:00 -
[22] - Quote
OP FOTM wrote:I-Shayz-I wrote:From my personal experience here's how it works
Commando
Pros -More HP and recovery ability (overheating less of a problem) -Secondary backup weapon (or another laser if you're crazy like that) -Less time reloading, more time firing Cons -All the disadvantages of a heavy (slow, big hitbox, easy to detect on radar) -Faster to overheat -Damage potential is low
Assault
Pros -Deathtouch ability in the last 20 rounds -Higher agility and harder to hit by snipers/RR -More versatility in fittings (but really you want to be using 3 complex damage mods) Cons -Lower HP makes you easy to kill if not careful...and makes overheating somewhat punishing -Sidearm is almost required No, they are saying they've tested it and Commando does more damage even when Assault gets the "deathtouch." Edit: Keep in mind I'm only basic with no skill other than basic assault and laser, but I prefer having at least one shield extender to soak up overheat damage.
Commando can "death touch" as well, they just over heat almost instantly after.
Assault can just "death touch" for a bit longer.
" We need to reclaim their fates and envelop them in ours. And we need to love them, no matter how much it hurts."
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OP FOTM
Commando Perkone Caldari State
136
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Posted - 2014.07.01 05:07:00 -
[23] - Quote
True Adamance wrote:Commando can "death touch" as well, they just over heat almost instantly after.
Assault can just "death touch" for a bit longer.
I get it now. I think Commando would definitely be better at a closer range because I've just been getting bad results in CQC with the laser.
http://www.protofits.com/fittings/shared/0/5204
Man, do all Assaults have this problem? I can't even fit a proto grenade or any equipment with all the necessary stuff on the fitting. And this is a very unrealistic scenario because all the fitting optimizations are set to 5.
Caldari scouts, probably Gallente Scouts, all the Logis, all the Heavies don't have problems throwing full proto on every single slot.
CCP, I thought I was going to start liking you again. I really did. Then you announced this event.
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MINA Longstrike
956
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Posted - 2014.07.01 05:29:00 -
[24] - Quote
Laser formula for basic laser is 17 + (0.85*number of shots fired consecutively) which is dmg per shot affected by dmg mods, adv is like .95 per consecutive shot fired and proto is like 1.05 or something. The numbers have changed though and might now be different, I'm not 100% positive of exact values offhand.
What this means is that the commando will do more damage over 60 shots than an assault will, especially if the assault isn't running damage mods (they really should be though), however the assault gets to fire for longer (20 more rounds at proto) and that means that due to the way the damage ramps up the assault does considerably more damage over 80 shots.
I believe with both suits to proto and no dmg mods applied with a basic laser the comm does 2600ish damage over 60 shots or something like that, and the assault does something like 3800 damage over 80 shots. This means that a comm might get to death touch one person and it does more damage over a shorter period - the assault however is more oriented to killing groups of people or pre-heating the laser and torching a heavy.
Then there's the differences in mobility, slot layouts etc etc etc. but the tl;dr is this: both are good, com kills 1 person well, assault murders everyone well.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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OP FOTM
Commando Perkone Caldari State
138
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Posted - 2014.07.01 05:34:00 -
[25] - Quote
But you can switch to a scrambler and kill another person.
CCP, I thought I was going to start liking you again. I really did. Then you announced this event.
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axINVICTUSxa
Condotta Rouvenor Gallente Federation
151
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Posted - 2014.07.01 05:36:00 -
[26] - Quote
OP FOTM wrote:But you can switch to a scrambler and kill another person.
Like I said I think commando is better at closer ranges. Also what the other guy said is very true, commando would be better at assault scrambler and assault is better at the semi-auto.
This.
Wherever the Wind (Aero) might take me, may it ever be True, for the way of the Commando is noble and right.
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Mauren NOON
The Exemplars Top Men.
333
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Posted - 2014.07.01 06:17:00 -
[27] - Quote
Yep my main role is amarr commando and my setup is assault scrambler and templar laser and I do we'll at both ranges..I just have 1 weakness.....heavies O.O so much armor....with 2 weapons that deal 120% to shields(I think the laser does too) and 80% to armor, heavies look at me and scoff...but I love cal and min heavies, they like to stack shields :)
Scr and commando enthusiast.
A commando is not just a suit, but a way of life...
"The only thing to fear is fear itself"
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8676
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Posted - 2014.07.01 06:30:00 -
[28] - Quote
I play both Amarr Assault and Amarr Commando and must say I generally do better in my commando but both suits have their use. It just shames me that I can so clearly see the differences between such roles yet so many people including CCP seem to believe the Commando should be removed all together and merged with the Assault for Legion.
Amarr are the good guys
Their way of the Commando seems right and noble
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Mauren NOON
The Exemplars Top Men.
334
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Posted - 2014.07.01 06:32:00 -
[29] - Quote
^this guy is my commando buddy..we do pubs together all ze time lel
Scr and commando enthusiast.
A commando is not just a suit, but a way of life...
"The only thing to fear is fear itself"
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Izlare Lenix
BATTLE SURVEY GROUP Dark Taboo
753
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Posted - 2014.07.01 07:02:00 -
[30] - Quote
I don't use the LR.
On my amarr commando I love using dual ScR. With good timing and practice you can constantly switch between the two guns without overheating. It's really good for point defense and range games.
If you are a good ScR user with good aim it also works well on the ground, however, some might prefer a ScR, AScR combo but I don't.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
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