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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
11403
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Posted - 2014.07.01 00:26:00 -
[1] - Quote
OP FOTM wrote:What I'm really getting at here is, do you know if Assault does more DPS than the Commando after a certain point of holding the laser charge?
It's already obvious to me that short bursts of fire will be more powerful on the Commando, and he can get in the enemy's face a little better. The Assault would have to stick to medium-long range and pop in and out of cover constantly.
Been having a lot of fun trying the LR out today. It's a really good weapon now.
I believe Mortedeamor tested that and she said it dealt more damage with the Commando at higher heat levels due to the base 10% damage buff adding up.
" We need to reclaim their fates and envelop them in ours. And we need to love them, no matter how much it hurts."
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
11404
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Posted - 2014.07.01 00:39:00 -
[2] - Quote
Mortedeamor wrote:for me assault all the way baby
Duration over power?
^ Difference between men and women.
" We need to reclaim their fates and envelop them in ours. And we need to love them, no matter how much it hurts."
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
11413
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Posted - 2014.07.01 01:26:00 -
[3] - Quote
OP FOTM wrote:That's pretty cool, but if you've tested it out and Commando is better, I definitely wouldn't even bother with Assault until the entire class is buffed.
My alt character is level 1 assault so I will see if it overheats at slightly greater than 60 rounds. Then again, this is a basic LR I'm talking about so it might not have the same clip size and such as you guys are using.
Frankly I'd never discount the Amarr Assault.
It's almost to0 adaptable and insanely durable. In a game like dust where speed varies between racial groups fast races and players take their speed for granted. When you spend months in an Amarr Commando and move back into speedy assault suits..........
#Amarrdreamofspeed
" We need to reclaim their fates and envelop them in ours. And we need to love them, no matter how much it hurts."
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
11424
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Posted - 2014.07.01 04:36:00 -
[4] - Quote
OP FOTM wrote:I-Shayz-I wrote:From my personal experience here's how it works
Commando
Pros -More HP and recovery ability (overheating less of a problem) -Secondary backup weapon (or another laser if you're crazy like that) -Less time reloading, more time firing Cons -All the disadvantages of a heavy (slow, big hitbox, easy to detect on radar) -Faster to overheat -Damage potential is low
Assault
Pros -Deathtouch ability in the last 20 rounds -Higher agility and harder to hit by snipers/RR -More versatility in fittings (but really you want to be using 3 complex damage mods) Cons -Lower HP makes you easy to kill if not careful...and makes overheating somewhat punishing -Sidearm is almost required No, they are saying they've tested it and Commando does more damage even when Assault gets the "deathtouch." Edit: Keep in mind I'm only basic with no skill other than basic assault and laser, but I prefer having at least one shield extender to soak up overheat damage.
Commando can "death touch" as well, they just over heat almost instantly after.
Assault can just "death touch" for a bit longer.
" We need to reclaim their fates and envelop them in ours. And we need to love them, no matter how much it hurts."
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
11432
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Posted - 2014.07.01 07:18:00 -
[5] - Quote
gustavo acosta wrote:Imp Commando ak.0 has 3 weapons
Commando ak.0 >assault ak.0
The End...
If you are using a Commando correctly you don't need the 3rd weapon slot, and even then it would cost far too much to be a useful suit.
A Proto Commando ak0 fit already costs 200+K ISK
" We need to reclaim their fates and envelop them in ours. And we need to love them, no matter how much it hurts."
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