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DJINN n Juice
Go Flux Yourself.
134
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Posted - 2014.06.18 23:21:00 -
[61] - Quote
Long Evity wrote:+1 Rampage, keep feeding the forums your bs, makes it a little less dull around here.
k.
CEO of Go Flux Yourself.
Official alt. of DJINN Rampage.
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Soraya Xel
Abandoned Privilege Top Men.
2731
|
Posted - 2014.06.18 23:33:00 -
[62] - Quote
Mr Machine Guns wrote:All I'm saying we have the right to choose who we give our district too
Nobody ever said you didn't. But we can also point out how it's pointless and more likely just an excuse to hang onto them longer.
I'd like to be your CPM1 candidate
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1st Lieutenant Tiberius
0uter.Heaven
1934
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Posted - 2014.06.18 23:36:00 -
[63] - Quote
Mr Machine Guns wrote:I believe now might be an easier time for NS to give up some more district the only problem is that our two English directors haven't been on so it might take longer then people would like but i believe that it will get done i know Tiberius has already talked to brutal about OH for the Almur system as well
I look forward to any updates you have Machine Guns hit me up with a mail in game so we can talk some more.
I think this would be a good time as any for Nyain San to help 0.H make their plan on Almur a reality, we've already started it at a smaller scale but having access to those other 18 or districts in Almur would allow for more corporations to be a part of Planetary Conquest.
Less crying over spilled milk and more fighting PC battles!
The Sinwarden of 0uter.Heaven
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Killar-12
The Exemplars Top Men.
2877
|
Posted - 2014.06.19 01:35:00 -
[64] - Quote
Mr Machine Guns wrote:Soraya Xel wrote:Mr Machine Guns wrote:Its been less then a day since the changes were actually put into the game so you need to chill out, i think you should be more concerned with your election then what we do with our districts Ah, but it's been repetitively stated by Nyain San to have nothing to do with the ISK, so today's changes really shouldn't have mattered. ... Unless it was all about the ISK. All I'm saying we have the right to choose who we give our district too I agree here, they SHOULD give them away, but there is no mandate for them to do so.
Number 1 Consumer of Warp Core Stabilizers in EVE Online
Orbital Pilot (FW and PC) if you're interested just mail me
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Nothing Certain
Bioshock Rejects
872
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Posted - 2014.06.19 02:18:00 -
[65] - Quote
Long Evity wrote:Roman837 wrote:I still think this passive isk change is a horrible idea. This WILL hurt smaller/newer corps. Dramatically. Before..they knew that if they fought somone and won..they could make SOME money back and be able to launch clones again to try to gain MORE land to fund their players. Now...they are targets. They are prey. Large corps with already stable teams and a wallet, will hit them to fund their players. Althought this is correct, there is also a flaw with this theory. If the top corps remove all the small ones - where will you feed? Unless, of course, the top corps are happy with just fighting each other all day again like... what's been going on for the past year. Guess we'll see where things land.
What was keeping corps out was that all the districts were owned by a few corporations, able to field their A-team whenever needed, exceedingly rich and motivated to keep others out. What has changed is the last part. You now have no incentive to keep others out or hold onto more than a few districts. The strong will still prey on the weak but the weak will still be able to find a place to play and to look for the even weaker. What should happen is that the members of the larger corps will find that their is no advantage to being in a bigger corp if they don't get to participate, there will either be a lot more teams in one corp or the corps will fragment.
Because, that's why.
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Espeon Bons
Escrow Removal and Acquisition Dirt Nap Squad.
176
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Posted - 2014.06.19 03:51:00 -
[66] - Quote
Kain Spero wrote:Espeon Bons wrote:Kain Spero wrote:Well, it's going to boil down to whether or not the community is looking for good fights or looking to just farm ISK. We'll see which corps end up where. What's the point of fighting now Kane? Corp battles had incentives. Now all youre gnna have is blue corps milking the clones that tshould be passive ISK. Simply ********. Lets make more players quit. You play PC for team fights, for ISK, and for epeen waving. I'd love to see biomass go even higher, but the problem is that it also increases clone pack price as well. Fighting for the sake of fighting is insanity. Isk? What isk?. Ep waving -_-? There is no ep waving when pc is the next level of pubs. Clone packs will always be a problem.
Follow your bliss
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LIFE RIPPER
Sanmatar Kelkoons Minmatar Republic
232
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Posted - 2014.06.19 04:28:00 -
[67] - Quote
Another fail instigated by QQ Kain. |
CUSE TOWN333
KILL-EM-QUICK RISE of LEGION
682
|
Posted - 2014.06.19 04:33:00 -
[68] - Quote
yeah this kind of kills PC for a lot off people because without something on the line and just fighting over nothing now seems kind of pointless. but on a side note this is a great time for new corps and players that never played PC to get in and have some fun now. i see no reason for myself to fight anymore because im going to miss all the wars and drama involved with the old way.
The clever combatant imposes his will on the enemy, but does not allow the enemy"s will to be imposed upon him. Sun Tzu
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LAVALLOIS Nash
QcGOLD
203
|
Posted - 2014.06.19 14:38:00 -
[69] - Quote
Soraya Xel wrote:QQ Nyain San.
Dont worry they will find another way to compensate.
Roman837 wrote:I still think this passive isk change is a horrible idea. This WILL hurt smaller/newer corps. Dramatically. Before..they knew that if they fought somone and won..they could make SOME money back and be able to launch clones again to try to gain MORE land to fund their players. Now...they are targets. They are prey. Large corps with already stable teams and a wallet, will hit them to fund their players.
Yeah your concern for smaller corps is really genuine. Its not like you helped DNS smash many of them out of PC. Infact, I can recall in a thread a few weeks back, you said that you had a few billion stashed away as your "retirement nest egg".
Sounds to me like you and your corp were in fact one of the biggest benefactors of this free ISK subsidy. Now that the Obamacare is being turned off, suddenly its all about protecting smaller corps? Lets be honest, its about protecting you and your own interests.
Its alright to protect yourself and your own interests, but just be honest about it. Just say that not getting free ISK is going to strain your finances as you wont be able to pay your players on the level you were paying them before.
Nothing Certain wrote:
What was keeping corps out was that all the districts were owned by a few corporations, able to field their A-team whenever needed, exceedingly rich and motivated to keep others out. What has changed is the last part. You now have no incentive to keep others out or hold onto more than a few districts. The strong will still prey on the weak but the weak will still be able to find a place to play and to look for the even weaker. What should happen is that the members of the larger corps will find that their is no advantage to being in a bigger corp if they don't get to participate, there will either be a lot more teams in one corp or the corps will fragment.
^ Finally someone with a vision that extends past their own nose. People had incentive to fight. Once. After that there was incentive to not fight and to do everything possible to maintain control of the district for ISK welfare checks. Even if thta meant making big alliance and shutting down the entire mode so people could passively collect.
Now the people who want fights will find them. The ones looking for a welfare check though, are out of luck.
If people are looking for someone to blame, why not point the finger at the people who grabbed a bunch of districts, put things on unreasonable timers, and then used that passive ISK to run Ion Cannon Madrugars in pubs 24/7. Which lead to enough outrage from pub players that CCP had its hand forced into terminating passive ISK. Why not blame those who made it into a problem that needed fixing? |
Heimdallr69
Nyain San
2598
|
Posted - 2014.06.19 15:34:00 -
[70] - Quote
LAVALLOIS Nash wrote:Soraya Xel wrote:QQ Nyain San. Dont worry they will find another way to compensate. Roman837 wrote:I still think this passive isk change is a horrible idea. This WILL hurt smaller/newer corps. Dramatically. Before..they knew that if they fought somone and won..they could make SOME money back and be able to launch clones again to try to gain MORE land to fund their players. Now...they are targets. They are prey. Large corps with already stable teams and a wallet, will hit them to fund their players. Yeah your concern for smaller corps is really genuine. Its not like you helped DNS smash many of them out of PC. Infact, I can recall in a thread a few weeks back, you said that you had a few billion stashed away as your "retirement nest egg". Sounds to me like you and your corp were in fact one of the biggest benefactors of this free ISK subsidy. Now that the Obamacare is being turned off, suddenly its all about protecting smaller corps? Lets be honest, its about protecting you and your own interests. Its alright to protect yourself and your own interests, but just be honest about it. Just say that not getting free ISK is going to strain your finances as you wont be able to pay your players on the level you were paying them before. Nothing Certain wrote:
What was keeping corps out was that all the districts were owned by a few corporations, able to field their A-team whenever needed, exceedingly rich and motivated to keep others out. What has changed is the last part. You now have no incentive to keep others out or hold onto more than a few districts. The strong will still prey on the weak but the weak will still be able to find a place to play and to look for the even weaker. What should happen is that the members of the larger corps will find that their is no advantage to being in a bigger corp if they don't get to participate, there will either be a lot more teams in one corp or the corps will fragment.
^ Finally someone with a vision that extends past their own nose. People had incentive to fight. Once. After that there was incentive to not fight and to do everything possible to maintain control of the district for ISK welfare checks. Even if thta meant making big alliance and shutting down the entire mode so people could passively collect. Now the people who want fights will find them. The ones looking for a welfare check though, are out of luck. If people are looking for someone to blame, why not point the finger at the people who grabbed a bunch of districts, put things on unreasonable timers, and then used that passive ISK to run Ion Cannon Madrugars in pubs 24/7. Which lead to enough outrage from pub players that CCP had its hand forced into terminating passive ISK. Why not blame those who made it into a problem that needed fixing? The timer is set to where we live not where you live.. Get over it. I've got over 1b isk from using BPO's, you know nothing about us. If I want to use something that costs 600k I have every right to. Though I run proto galente and caldari assault.
Removed inappropriate content - CCP Logibro
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Mr Machine Guns
Nyain San General Tso's Alliance
759
|
Posted - 2014.06.19 15:41:00 -
[71] - Quote
LAVALLOIS Nash wrote:Soraya Xel wrote:QQ Nyain San. Dont worry they will find another way to compensate. Roman837 wrote:I still think this passive isk change is a horrible idea. This WILL hurt smaller/newer corps. Dramatically. Before..they knew that if they fought somone and won..they could make SOME money back and be able to launch clones again to try to gain MORE land to fund their players. Now...they are targets. They are prey. Large corps with already stable teams and a wallet, will hit them to fund their players. Yeah your concern for smaller corps is really genuine. Its not like you helped DNS smash many of them out of PC. Infact, I can recall in a thread a few weeks back, you said that you had a few billion stashed away as your "retirement nest egg". Sounds to me like you and your corp were in fact one of the biggest benefactors of this free ISK subsidy. Now that the Obamacare is being turned off, suddenly its all about protecting smaller corps? Lets be honest, its about protecting you and your own interests. Its alright to protect yourself and your own interests, but just be honest about it. Just say that not getting free ISK is going to strain your finances as you wont be able to pay your players on the level you were paying them before. Nothing Certain wrote:
What was keeping corps out was that all the districts were owned by a few corporations, able to field their A-team whenever needed, exceedingly rich and motivated to keep others out. What has changed is the last part. You now have no incentive to keep others out or hold onto more than a few districts. The strong will still prey on the weak but the weak will still be able to find a place to play and to look for the even weaker. What should happen is that the members of the larger corps will find that their is no advantage to being in a bigger corp if they don't get to participate, there will either be a lot more teams in one corp or the corps will fragment.
^ Finally someone with a vision that extends past their own nose. People had incentive to fight. Once. After that there was incentive to not fight and to do everything possible to maintain control of the district for ISK welfare checks. Even if thta meant making big alliance and shutting down the entire mode so people could passively collect. Now the people who want fights will find them. The ones looking for a welfare check though, are out of luck. If people are looking for someone to blame, why not point the finger at the people who grabbed a bunch of districts, put things on unreasonable timers, and then used that passive ISK to run Ion Cannon Madrugars in pubs 24/7. Which lead to enough outrage from pub players that CCP had its hand forced into terminating passive ISK. Why not blame those who made it into a problem that needed fixing?
The majority of the district NS took were timers that were unfair to them but you never heard our Japanese players complain about it |
LAVALLOIS Nash
QcGOLD
204
|
Posted - 2014.06.19 15:55:00 -
[72] - Quote
Heimdallr69 wrote: The timer is set to where we live not where you live.. Get over it. I've got over 1b isk from using BPO's, you know nothing about us. If I want to use something that costs 600k I have every right to. Though I run proto galente and caldari assault.
Mr Machine Guns wrote:
The majority of the district NS took were timers that were unfair to them but you never heard our Japanese players complain about it
I know nothing about you? I didn't even mention NS in my post. I merely pointed out that some people created a problem that spilled over into the generally community and forced CCPs hand into making changes. Its not my fault you saw yourselves in my description of the problem. You can justify whatever you did all you want and discuss your "rights" as much as you like. Wont change whats already happened.
What i was stating was not opinion it was just fact. If things hadn't of gone down the way they did CCP wouldn't have to fix a created problem. Im just saying dont blame CCP for trying to clean up a mess. Blame the folks who made a mess in the first place.
But if it makes you feel better, im sure NS are not exclusively to blame. |
AToS SaGa III
Kameira Lodge Amarr Empire
117
|
Posted - 2014.06.19 16:02:00 -
[73] - Quote
LAVALLOIS Nash wrote:Heimdallr69 wrote: The timer is set to where we live not where you live.. Get over it. I've got over 1b isk from using BPO's, you know nothing about us. If I want to use something that costs 600k I have every right to. Though I run proto galente and caldari assault.
Mr Machine Guns wrote:
The majority of the district NS took were timers that were unfair to them but you never heard our Japanese players complain about it
I know nothing about you? I didn't even mention NS in my post. I merely pointed out that some people created a problem that spilled over into the generally community and forced CCPs hand into making changes. Its not my fault you saw yourselves in my description of the problem. You can justify whatever you did all you want and discuss your "rights" as much as you like. Wont change whats already happened. What i was stating was not opinion it was just fact. If things hadn't of gone down the way they did CCP wouldn't have to fix a created problem. Im just saying dont blame CCP for trying to clean up a mess. Blame the folks who made a mess in the first place. But if it makes you feel better, im sure NS are not exclusively to blame. Wait, wait, wait... Don't blame CCP for having abusable mechanics?
I smell a fanboy. |
Dust User
KILL-EM-QUICK RISE of LEGION
314
|
Posted - 2014.06.19 16:21:00 -
[74] - Quote
If I've learned anything playing this game it's this....
If Kane Spero supports it then it's bad news. |
LAVALLOIS Nash
QcGOLD
204
|
Posted - 2014.06.19 16:21:00 -
[75] - Quote
AToS SaGa III wrote: Wait, wait, wait... Don't blame CCP for having abusable mechanics?
I smell a fanboy.
Its very simple. There was a freedom, people used it in a way that was detrimental to the community at large, so that freedom was removed. Maybe next time cherish the freedom instead of exploiting it and you wont lose it.
Its not about being a CCP fanboy. Its just the way life works. |
AToS SaGa III
Kameira Lodge Amarr Empire
117
|
Posted - 2014.06.19 16:35:00 -
[76] - Quote
LAVALLOIS Nash wrote:AToS SaGa III wrote: Wait, wait, wait... Don't blame CCP for having abusable mechanics?
I smell a fanboy.
Its very simple. There was a freedom, people used it in a way that was detrimental to the community at large, so that freedom was removed. Maybe next time cherish the freedom instead of exploiting it and you wont lose it. Its not about being a CCP fanboy. Its just the way life works. It's even more simple then that, if it's useable you use it. Trying to blame the community for using that 'freedom' as you call it is where the problem started. It wasn't true freedom, because as soon as they used it it was removed. Why? Because it wasn't intended. What kind of choice is not intended? Usually ones that hurt the game. But how can a player hurt the game? Bad game design. |
Derrith Erador
The Last of DusT.
2111
|
Posted - 2014.06.19 17:03:00 -
[77] - Quote
LAVALLOIS Nash wrote:AToS SaGa III wrote: Wait, wait, wait... Don't blame CCP for having abusable mechanics?
I smell a fanboy.
Its very simple. There was a freedom, people used it in a way that was detrimental to the community at large, so that freedom was removed. Maybe next time cherish the freedom instead of exploiting it and you wont lose it. Its not about being a CCP fanboy. Its just the way life works. You're in the wrong place if you're preaching about the community and how they've been wronged. Very few people in the war room care about the community after the insane amount of whining and crying they did about PC corps, "OP" weapons (granted there were a few legit points, but not that many), political corruption, and how the police of PFC (back when it existed) were corrupt douchelords who didn't give a crap about the community when they could've easily crushed PFC corps into the ground, instead of trying to help them farm their money and try to help them grow (which no corp on PFC ever did).
Betty White, the worlds hottest grandma.
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Leither Yiltron
Molon Labe. General Tso's Alliance
909
|
Posted - 2014.06.19 18:12:00 -
[78] - Quote
Dust User wrote:If I've learned anything playing this game it's this....
If Kane Spero supports it then it's bad news.
I supported it too, and still do despite Kane's support . The only thing I would do differently is still pay out the losers some reduced multiple of the winnings to partially compensate for their equipment loss while ratcheting back even further the "default destruction" payout. CCP took it to default 100 clones killed. Even with that default, there's still a pretty good "window" of ISK between the clone pack cost and the battle payout. 30m to be precise. Doling out a bit of that to the losing team could soften the huge ISK-based risk from playing a battle even if you paid nothing for the clones.
The key to PC's success now lies with whether the current landowners have the balls and the drive to correctly assess the situation and move accordingly. The only way that PC can remain a fun game mode and at the very least maintain its player base, if not grow it, is for current landowners to:
- Restrict the number of districts they own to a realistic maximum
- Be willing to give away excess districts to practically any team willing to take them
- Provide ubiquitous training to those up-and-coming teams who want to enter PC with no conditions attached
Without this level of restraint and dedication, the same downward trajectory in PC playing population is set in stone.
In the past there was a lingering incentive to shut out new corporations and control as many districts as humanly possible because of ISK generation. Additionally mid-range corps were given a rather sad incentive to push out newer corps since they were always on the chopping block for getting cut from PC by high win ratio corps. If those same high win ratio corps have even a small amount of insight, they should now be acutely aware that taking any corp out of PC is just shooting themselves in the foot.
Long story short- everyone who likes PC and wants it to continue being at all active now has a good reason to get new players into the game and get them up to speed. Even if they become your competition tomorrow, better some competition than none.
Have a pony
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Leither Yiltron
Molon Labe. General Tso's Alliance
909
|
Posted - 2014.06.19 18:13:00 -
[79] - Quote
Misclicks are so real.
Have a pony
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AToS SaGa III
Kameira Lodge Amarr Empire
117
|
Posted - 2014.06.19 18:27:00 -
[80] - Quote
Leither Yiltron wrote:Dust User wrote:If I've learned anything playing this game it's this....
If Kane Spero supports it then it's bad news. I supported it too, and still do despite Kane's support . The only thing I would do differently is still pay out the losers some reduced multiple of what the winning team gets to partially compensate for their equipment loss while ratcheting back even further the "default destruction" payout. CCP took it to default 100 clones killed. Even with that default, there's still a pretty good "window" of ISK between the clone pack cost and the battle payout. 30m to be precise. Doling out a bit of that to the losing team could soften the huge ISK-based risk from playing a battle even if you paid nothing for the clones. The key to PC's success now lies with whether the current landowners have the balls and the drive to correctly assess the situation and move accordingly. The only way that PC can remain a fun game mode and at the very least maintain its player base, if not grow it, is for current landowners to:
- Restrict the number of districts they own to a realistic maximum
- Be willing to give away excess districts to practically any team willing to take them
- Provide ubiquitous training to those up-and-coming teams who want to enter PC with no conditions attached
Without this level of restraint and dedication, the same downward trajectory in PC playing population is set in stone. In the past there was a lingering incentive to shut out new corporations and control as many districts as humanly possible because of ISK generation. Additionally mid-range corps were given a rather sad incentive to push out newer corps since they were always on the chopping block for getting cut from PC by high win ratio corps. If those same high win ratio corps have even a small amount of insight, they should now be acutely aware that taking any corp out of PC is just shooting themselves in the foot. Long story short- everyone who likes PC and wants it to continue being at all active now has a good reason to get new players into the game and get them up to speed. Even if they become your competition tomorrow, better some competition than none. one problem with the idea of them shooting themselves in the foot...
They could just fight each other and not let anyone else in. Vet groups do not have to share the playground with this system to farm it for all its worth. |
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Leither Yiltron
Molon Labe. General Tso's Alliance
910
|
Posted - 2014.06.19 18:53:00 -
[81] - Quote
AToS SaGa III wrote:Leither Yiltron wrote:Dust User wrote:If I've learned anything playing this game it's this....
If Kane Spero supports it then it's bad news. I supported it too, and still do despite Kane's support . The only thing I would do differently is still pay out the losers some reduced multiple of what the winning team gets to partially compensate for their equipment loss while ratcheting back even further the "default destruction" payout. CCP took it to default 100 clones killed. Even with that default, there's still a pretty good "window" of ISK between the clone pack cost and the battle payout. 30m to be precise. Doling out a bit of that to the losing team could soften the huge ISK-based risk from playing a battle even if you paid nothing for the clones. The key to PC's success now lies with whether the current landowners have the balls and the drive to correctly assess the situation and move accordingly. The only way that PC can remain a fun game mode and at the very least maintain its player base, if not grow it, is for current landowners to:
- Restrict the number of districts they own to a realistic maximum
- Be willing to give away excess districts to practically any team willing to take them
- Provide ubiquitous training to those up-and-coming teams who want to enter PC with no conditions attached
Without this level of restraint and dedication, the same downward trajectory in PC playing population is set in stone. In the past there was a lingering incentive to shut out new corporations and control as many districts as humanly possible because of ISK generation. Additionally mid-range corps were given a rather sad incentive to push out newer corps since they were always on the chopping block for getting cut from PC by high win ratio corps. If those same high win ratio corps have even a small amount of insight, they should now be acutely aware that taking any corp out of PC is just shooting themselves in the foot. Long story short- everyone who likes PC and wants it to continue being at all active now has a good reason to get new players into the game and get them up to speed. Even if they become your competition tomorrow, better some competition than none. one problem with the idea of them shooting themselves in the foot... They could just fight each other and not let anyone else in. Vet groups do not have to share the playground with this system to farm it for all its worth.
That's actually a lot more stressful and a lot less profitable than the alternative. The higher you push your win ratio with these new mechanics, the higher your profits. The exchange is that burning all participants out of the game is going to remove your ability to participate at all.
Have a pony
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AToS SaGa III
Kameira Lodge Amarr Empire
117
|
Posted - 2014.06.19 19:05:00 -
[82] - Quote
Leither Yiltron wrote:AToS SaGa III wrote:Leither Yiltron wrote:Dust User wrote:If I've learned anything playing this game it's this....
If Kane Spero supports it then it's bad news. I supported it too, and still do despite Kane's support . The only thing I would do differently is still pay out the losers some reduced multiple of what the winning team gets to partially compensate for their equipment loss while ratcheting back even further the "default destruction" payout. CCP took it to default 100 clones killed. Even with that default, there's still a pretty good "window" of ISK between the clone pack cost and the battle payout. 30m to be precise. Doling out a bit of that to the losing team could soften the huge ISK-based risk from playing a battle even if you paid nothing for the clones. The key to PC's success now lies with whether the current landowners have the balls and the drive to correctly assess the situation and move accordingly. The only way that PC can remain a fun game mode and at the very least maintain its player base, if not grow it, is for current landowners to:
- Restrict the number of districts they own to a realistic maximum
- Be willing to give away excess districts to practically any team willing to take them
- Provide ubiquitous training to those up-and-coming teams who want to enter PC with no conditions attached
Without this level of restraint and dedication, the same downward trajectory in PC playing population is set in stone. In the past there was a lingering incentive to shut out new corporations and control as many districts as humanly possible because of ISK generation. Additionally mid-range corps were given a rather sad incentive to push out newer corps since they were always on the chopping block for getting cut from PC by high win ratio corps. If those same high win ratio corps have even a small amount of insight, they should now be acutely aware that taking any corp out of PC is just shooting themselves in the foot. Long story short- everyone who likes PC and wants it to continue being at all active now has a good reason to get new players into the game and get them up to speed. Even if they become your competition tomorrow, better some competition than none. one problem with the idea of them shooting themselves in the foot... They could just fight each other and not let anyone else in. Vet groups do not have to share the playground with this system to farm it for all its worth. That's actually a lot more stressful and a lot less profitable than the alternative. The higher you push your win ratio with these new mechanics, the higher your profits. The exchange is that burning all participants out of the game is going to remove your ability to participate at all. Stressful? How? Arranging matches to win some lose some yet still fight is not difficult or stressful in the least. "Hey, we hit here, win twice, lose third. You hit us here, win twice, lose third. Rinse and repeat all over MH."
And how would anyone burn out from these matches when to the Vet groups they'll be in all good fun? They'll still be more interesting matches then anything you'll find in Pubs. And every so often another group will try to break in and they'll remind them there place - something vet groups LOVE to do. |
Nothing Certain
Bioshock Rejects
874
|
Posted - 2014.06.19 19:59:00 -
[83] - Quote
AToS SaGa III wrote:LAVALLOIS Nash wrote:Heimdallr69 wrote: The timer is set to where we live not where you live.. Get over it. I've got over 1b isk from using BPO's, you know nothing about us. If I want to use something that costs 600k I have every right to. Though I run proto galente and caldari assault.
Mr Machine Guns wrote:
The majority of the district NS took were timers that were unfair to them but you never heard our Japanese players complain about it
I know nothing about you? I didn't even mention NS in my post. I merely pointed out that some people created a problem that spilled over into the generally community and forced CCPs hand into making changes. Its not my fault you saw yourselves in my description of the problem. You can justify whatever you did all you want and discuss your "rights" as much as you like. Wont change whats already happened. What i was stating was not opinion it was just fact. If things hadn't of gone down the way they did CCP wouldn't have to fix a created problem. Im just saying dont blame CCP for trying to clean up a mess. Blame the folks who made a mess in the first place. But if it makes you feel better, im sure NS are not exclusively to blame. Wait, wait, wait... Don't blame CCP for having abusable mechanics? I smell a fanboy.
I agree, blame CCP for having abusable mechanics, people acting in their own self interest is the basis of capitalism, not evil. However, the argument fails to explain why fixing the abusable mechanic is what is being complained about.
Because, that's why.
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ReGnYuM
Escrow Removal and Acquisition Dirt Nap Squad.
3074
|
Posted - 2014.06.19 20:13:00 -
[84] - Quote
So instead of farming land we will now farm people...
#GameChanger
#Not
The Pathway to Hell, is paved with good intentions
Total Molden Heath Domination Imminent: 97.51% Complete
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The dark cloud
The Rainbow Effect
3281
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Posted - 2014.06.19 21:26:00 -
[85] - Quote
ReGnYuM wrote:So instead of farming land we will now farm people...
#GameChanger
#Not Well farming scrub players is still better then just sitting there and get ISK for doing nothing. |
Heimdallr69
Nyain San
2601
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Posted - 2014.06.19 21:33:00 -
[86] - Quote
The dark cloud wrote:ReGnYuM wrote:So instead of farming land we will now farm people...
#GameChanger
#Not Well farming scrub players is still better then just sitting there and get ISK for doing nothing. Idk both are entertaining.
Removed inappropriate content - CCP Logibro
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Leadfoot10
Molon Labe. General Tso's Alliance
1153
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Posted - 2014.06.20 02:28:00 -
[87] - Quote
The problem with PC has nothing to do with any donut or passive isk or the clone pack price.
The problem with PC has to do with ringers.
Only allow corp members to participate, limit corp hopping, and make more highly variable the production of clones.
Viola, PC problems are solved.
But what do I know? |
AToS SaGa III
Kameira Lodge Amarr Empire
117
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Posted - 2014.06.20 03:40:00 -
[88] - Quote
Leadfoot10 wrote:The problem with PC has nothing to do with any donut or passive isk or the clone pack price.
The problem with PC has to do with ringers.
Only allow corp members to participate, limit corp hopping, and make more highly variable the production of clones.
Viola, PC problems are solved.
But what do I know? Wat part of DUST514 IS A MERCENARY GAME DON'T YOU PEOPLE GET???????
Trying to play soldier is probably closer to the problem then people playing a game that tells them they're supposed to be mercs. |
Krixus Flux
Kang Lo Directorate Gallente Federation
367
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Posted - 2014.06.20 04:09:00 -
[89] - Quote
Reading this thread is like watching multiple fights at an amateur karate tournament! Keep it up bros! QQ Kain, NS is evil, Sota trolls, Rampage...rampages-this is great
Saying what's on people's minds
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Leadfoot10
Molon Labe. General Tso's Alliance
1154
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Posted - 2014.06.20 13:48:00 -
[90] - Quote
AToS SaGa III wrote:Leadfoot10 wrote:The problem with PC has nothing to do with any donut or passive isk or the clone pack price.
The problem with PC has to do with ringers.
Only allow corp members to participate, limit corp hopping, and make more highly variable the production of clones.
Viola, PC problems are solved.
But what do I know? Wat part of DUST514 IS A MERCENARY GAME DON'T YOU PEOPLE GET??????? Trying to play soldier is probably closer to the problem then people playing a game that tells them they're supposed to be mercs.
Oh I get it just fine, Sota. I just think that mechanism has an inherent instability that's been present since day one and has yet to be overcome.
As I understand it, in Eve, you can't instantly teleport from one battle to the next, yet in Dust you can. This has allowed a consolidation of power that is damaging to the game, IMO.
Do you think today's merc-friendly PC is in a good place?
I don't. |
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