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Bat Shard0
Stardust Incorporation IMMORTAL REGIME
62
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Posted - 2014.05.28 08:37:00 -
[1] - Quote
Few days ago I read somewhere that fighters are not in near plans for Legion. Than I remember my idea I wrote 3 months ago so I want to put it here, because I find it interesting and a really nice way to implement E-WAR in the game.
My idea is to give new role to Dropships - carrying bombs. Next are my ideas for different kind of bombs. Please note that bombs are not global killer and most of them are with AV purpose!!!
ALL Bombs have splash radius and are carried by Dropship
EMP bomb - shut down tanks for 15-20 seconds - duration depends to tier of the bomb. WEB bomb - slow the tank speed with 70-90% - depend on the tier of the bomb. SCRAM bomb - tank can't move but still can fire - duration depends on tier ECM bomb - tanker can use only FPS camera for some time and tank scanner disapear CATERPILLAR bomb - destroy caterpillar of the tank and stop him. Can be fixed by remote repair for at least 10 seconds TARGET PAINT bomb - every hit is 2x damage. Duration 30-60 seconds depends on tier of bomb FLUX bomb - 3000 damage to every shield (vihicle, instalation, dropsuit) within splash range ACID bomb - start damaging tank with 30 damage per sconds. Duration depends on tier. Shields cannot regenerate. MINE bomb - works like remote explosives blowed by contact, but is droped by the ship. Damage depends by tier. 3000 min BARRIER bomb - make a obstacle that tank or LAV can't go trough or shoot. Last 30-60 seconds. Used for tank traps
SCANER bomb - when droped scan huge radius for a 60-90 seconds. Can be destroyed. Health 1000-1500 HP FIRE bomb - make a carpet of fire which made 10-20 damage per second for the duration of fire - it could be 15-30 seconds SMOKE bomb - make remote scaners even much important WS AVOID bomb - when droped no one can plase warbarge strike on the area of effect. Last 2 min and can be destroyed by opposite team. Deffenetly suportive bomb
The Idea is Dropship can carry 1-2 bombs - that win not make him OP. And of course carrying bomb make pilot to sacrifice tank of his bird
More ideas are welcome
I believe that shall make Dropships awesome. Bomb can be fitted on the lower slot
The original forum post
http://dust514news.blogspot.com/
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Dauth Jenkins
Ultramarine Corp Covert Intervention
540
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Posted - 2014.05.28 15:55:00 -
[2] - Quote
-1, because then the sky would be even more crowded then it is now. Dropships are meant for support, even the assault variant. If we get a gunship specifically meant for offence, then I'm all for bombs. Also, aiming a pythons missiles is hard enough, so we would need a better aiming system for bombs, especially if we only get 1.
-Sincerely
--The Dual Swarm Commando
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Godin Thekiller
shadows of 514
2463
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Posted - 2014.05.28 16:03:00 -
[3] - Quote
Hell to the no. bombs should be only for fixed flight crafts (aka T II variant of the LAA).
EDIT: Also, all of those are OP as hell anyways. protip: don't smoke/drink and try to make a post.
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Bat Shard0
Stardust Incorporation IMMORTAL REGIME
63
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Posted - 2014.05.28 18:59:00 -
[4] - Quote
Dauth Jenkins wrote:-1, because then the sky would be even more crowded then it is now. Dropships are meant for support, even the assault variant. If we get a gunship specifically meant for offence, then I'm all for bombs. Also, aiming a pythons missiles is hard enough, so we would need a better aiming system for bombs, especially if we only get 1.
Definitely you sound grounded, but if someone think for 5 seconds will behold nothing you worried is actual threat. Dropships are meant for support and bombs will confirm that. If you read my idea you should realize that Caterpilar bomb can harm only tanks, EMP, ECM, WEB, SCRAM bombs can harm only vehicle. And please note - not destroying them but only make them vulnerable.
And your concerns about making dropships OP - I will propose that fitting bomb should sacrifice PG/CPU and a slot may be, but it is matter of balance as anything in the game.
BEFORE YOU SAY NO PLEASE NOTE THAT BOMBS DIDN'T KILL INSTANTLY AND ARE PART OF E-WAR!!!!
http://dust514news.blogspot.com/
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Godin Thekiller
shadows of 514
2465
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Posted - 2014.05.28 19:11:00 -
[5] - Quote
Bat Shard0 wrote:Dauth Jenkins wrote:-1, because then the sky would be even more crowded then it is now. Dropships are meant for support, even the assault variant. If we get a gunship specifically meant for offence, then I'm all for bombs. Also, aiming a pythons missiles is hard enough, so we would need a better aiming system for bombs, especially if we only get 1. Definitely you sound grounded, but if someone think for 5 seconds will behold nothing you worried is actual threat. Dropships are meant for support and bombs will confirm that. If you read my idea you should realize that Caterpilar bomb can harm only tanks, EMP, ECM, WEB, SCRAM bombs can harm only vehicle. And please note - not destroying them but only make them vulnerable. And your concerns about making dropships OP - I will propose that fitting bomb should sacrifice PG/CPU and a slot may be, but it is matter of balance as anything in the game. BEFORE YOU SAY NO PLEASE NOTE THAT BOMBS DIDN'T KILL INSTANTLY AND ARE PART OF E-WAR!!!!
1: bombs have never been EWAR, nor does it make sense for them to be.
2: The thing ******* hovers. No.
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Bat Shard0
Stardust Incorporation IMMORTAL REGIME
63
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Posted - 2014.05.28 19:21:00 -
[6] - Quote
1: you better read some military history before declare that 2: you can say similar for cloacking :)
http://dust514news.blogspot.com/
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Bat Shard0
Stardust Incorporation IMMORTAL REGIME
63
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Posted - 2014.05.28 19:23:00 -
[7] - Quote
Oh, and I forgot, there are already ewar bombs in EVE ONLINE and people use it
check it https://wiki.eveonline.com/en/wiki/Item_Database:Ammunition_&_Charges:Bombs
http://dust514news.blogspot.com/
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Godin Thekiller
shadows of 514
2467
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Posted - 2014.05.28 19:53:00 -
[8] - Quote
All of those do damage. What in the **** are you talking about.
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Godin Thekiller
shadows of 514
2467
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Posted - 2014.05.28 19:57:00 -
[9] - Quote
Bat Shard0 wrote:1: you better read some military history before declare that 2: you can say similar for cloacking :)
1: EWAR refers to EVE's EWAR when said here.So invalid (already proved you wrong as you don't even know what you linked).
2: You can fight a cloaked (it's spelled cloaking by the way) person. You can't fight something hovering over you.
click me
Blup Blub Bloop. Translation: Die -_-
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Bat Shard0
Stardust Incorporation IMMORTAL REGIME
63
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Posted - 2014.05.28 20:29:00 -
[10] - Quote
It start looking like nice troll but aniway I shall answer
I know exactly what I post, because I am an eve player too and I had use all kind of bombs
Read this
Lockbreaker Bomb - Emits random electronic bursts which have a chance of momentarily disrupting target locks on ships within range. Void Bomb - Radiates an omnidirectional pulse upon detonation that neutralizes a portion of the energy in the surrounding vessels.
that for point 1
And now for point 2 - ask dropship pilot what happend when you hover above a Forge gunner. And ask Forge gunner what is happend when a cloacked shotgunner apper on his six ;)
And tell me is Warpbarge strike is OP or not. TY
http://dust514news.blogspot.com/
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Hawk-eye Occultus
ARKOMBlNE
217
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Posted - 2014.05.29 00:57:00 -
[11] - Quote
Bat Shard0 wrote:It start looking like nice troll but aniway I shall answer
I know exactly what I post, because I am an eve player too and I had use all kind of bombs
Read this
Lockbreaker Bomb - Emits random electronic bursts which have a chance of momentarily disrupting target locks on ships within range. Void Bomb - Radiates an omnidirectional pulse upon detonation that neutralizes a portion of the energy in the surrounding vessels.
that for point 1
And now for point 2 - ask dropship pilot what happend when you hover above a Forge gunner. And ask Forge gunner what is happend when a cloacked shotgunner apper on his six ;)
And tell me is Warpbarge strike is OP or not. TY
I can answer point 2.
See, I was flying some dude's dropship (which I may or may not have "stolen", although I prefer the words "Permanently borrowed"), and this forge gunner found his way under the ship. Now, I was hovering at low level, so I just... Turned off the main engines...
Dropship just slammed on top of him, crushing him to death. Got lots of hate mail for that (apparently it was an officer forge gun)
Shofixti beats an Ur-Quan Dreadnought and a Kor-Ah Marauder.
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Godin Thekiller
shadows of 514
2470
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Posted - 2014.05.29 02:31:00 -
[12] - Quote
Bat Shard0 wrote:It start looking like nice troll but aniway I shall answer
I know exactly what I post, because I am an eve player too and I had use all kind of bombs
Read this
Lockbreaker Bomb - Emits random electronic bursts which have a chance of momentarily disrupting target locks on ships within range. Void Bomb - Radiates an omnidirectional pulse upon detonation that neutralizes a portion of the energy in the surrounding vessels.
that for point 1
And now for point 2 - ask dropship pilot what happend when you hover above a Forge gunner. And ask Forge gunner what is happend when a cloacked shotgunner apper on his six ;)
And tell me is Warpbarge strike is OP or not. TY Ah yes, I forgot about the 2 (note how there's 4 more damage-based ones) bombs that never gets used. My bad.
As for a FG? squish him/her. and no, OB's are not at all. hear it coming, and fly slightly to the left.
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darkiller240
K-A-O-S theory
805
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Posted - 2014.05.29 07:02:00 -
[13] - Quote
No i want a FIXED WINDED bomer a dropship ver would be to easy to aim your bombs
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Bat Shard0
Stardust Incorporation IMMORTAL REGIME
63
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Posted - 2014.05.29 10:12:00 -
[14] - Quote
It will be nice to hear from a dev what CCP think about it.....
http://dust514news.blogspot.com/
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Bat Shard0
Stardust Incorporation IMMORTAL REGIME
63
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Posted - 2014.05.29 10:18:00 -
[15] - Quote
And I really try explain myself how OB is not at all OP, and CATERPILLAR bomb (destroy caterpillar of the tank and stop him. Can be fixed by remote repair for at least 10 seconds) is.
Well, I can't
http://dust514news.blogspot.com/
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Godin Thekiller
shadows of 514
2476
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Posted - 2014.05.29 17:30:00 -
[16] - Quote
Bat Shard0 wrote:And I really try explain myself how OB is not at all OP, and CATERPILLAR bomb is ( destroy caterpillar of the tank and stop him. Can be fixed by remote repair for at least 10 seconds) Well, I can't
because your logic makes no sense?
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Bat Shard0
Stardust Incorporation IMMORTAL REGIME
63
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Posted - 2014.05.29 21:37:00 -
[17] - Quote
Or may be yours? Something that make 10k damage and kill everything in its range + you cannot see it is not OP, but something that malfunction your caterpilar without killing you and you can see it long before it reach you is OP.
Please enlighten us with your logic .....
http://dust514news.blogspot.com/
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Godin Thekiller
shadows of 514
2481
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Posted - 2014.05.29 22:19:00 -
[18] - Quote
Bat Shard0 wrote:Or may be your? Something that make 10k damage and kill everything in its range + you cannot see it before it hits you is not OP, but something that malfunction just your caterpilar without killing you and you can see it long before it reach you is OP.
Please enlighten us with your logic .....
1: It's called flying/driving out of it, and doing so is so easy.
2: you realize how easy it is to get into position and drop one of these thins is, right? Also, you can hover over a point and just drop them (because we all know that if bombs comes in, then lethal ones will come) causing all kinds of bullshit.
3:Anyways, the effects on every last one of these bombs is too powerful. No. You also said for it to be for a DS. Double no.
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Bat Shard0
Stardust Incorporation IMMORTAL REGIME
63
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Posted - 2014.05.29 22:29:00 -
[19] - Quote
1 It depends of the situation
2 No. It just bring more sand in the box. For example if you drop smoke bomb it will affect both teams and those with better scanners will have advantage - it could be yours - as I say - MORE SAND IN THE BOX. What kind of bullshit will come after is matter of discusion.
3 Tell me how every single one of the bombs is too powerfull - explain me one by one. I still believe you didnt read the description of the bombs, you just say bomb are too powerfull, until it isnt
And the fact we have alpha and beta before the game start I believe it is perfect time to test it.
And I really hope some dev shell say something here FFS
http://dust514news.blogspot.com/
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Godin Thekiller
shadows of 514
2481
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Posted - 2014.05.29 22:40:00 -
[20] - Quote
Bat Shard0 wrote:1 It depends of the situation
2 No. It just bring more sand in the box. For example if you drop smoke bomb it will affect both teams and those with better scanners will have advantage - it could be yours - as I say - MORE SAND IN THE BOX. What kind of bullshit will come after is matter of discusion.
3 Tell me how every single one of the bombs is too powerfull - explain me one by one. I still believe you didnt read the description of the bombs, you just say bomb are too powerfull, until it isnt
And the fact we have alpha and beta before the game start I believe it is perfect time to test it.
And I really hope some dev shell say something here FFS
1: No, it doesn't. Unless you're a complete nub, it's quite easy to avoid them. Hell, before they completely and utterly ****** up vehicles, I could even tank OB's.
2: Bring in OP **** =/= making the game more open. Stop bullshitting yourself.
3: If I have to explain why each of these are OP, the that says something about you.
TL;DR- most of them breaks HAV combat, and combat in general, and the rest makes 0 sense.
4: Do you not know how to quote someone?
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Godin Thekiller
shadows of 514
2481
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Posted - 2014.05.29 22:42:00 -
[21] - Quote
Also, I have to add that this was going to be a thing before, but it got rejected by the community of pilots..... hard. The dev who was making them got canned (at least we hope he got the boot).
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Joseph Ridgeson
WarRavens Final Resolution.
1937
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Posted - 2014.05.30 01:01:00 -
[22] - Quote
Oh, so they can only carry two things that do 3,000 damage or completely shutdown my vehicle for 15 seconds? That's good because THEN it would be overpowered...
You asked "why is an OB not overpowered and these are?" Quite simply, Orbitals are more rare. It's true. Sure, you may have a squad of pull in a bunch of Orbitals a round but there is a fixed limit of 2,500 WP they need. Being able to call in a Dropship, fly over to a place, and immediately drop a bomb to kill everything there within the first 45 seconds of a match is a bit different.
The concept of a ground to air fighter could easily work... but what you have suggested is just "I hate tanks; I win."
"This is B.S! This is B.S! I paid money! Cash money, dollars money, cash money!"
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Bat Shard0
Stardust Incorporation IMMORTAL REGIME
63
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Posted - 2014.05.30 05:32:00 -
[23] - Quote
As I say its should be nice to be tested in beta. If you want your "steril" game with a little bit sand in the box - continue play on PS3. I expect more from Legion. And once again - how exactly smoke bomb is OP?
Never heard it is rejected
http://dust514news.blogspot.com/
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Mobius Wyvern
Onslaught Inc RISE of LEGION
5285
|
Posted - 2014.05.30 12:03:00 -
[24] - Quote
Bat Shard0 wrote:Few days ago I read somewhere that fighters are not in near plans for Legion. Than I remember my idea I wrote 3 months ago so I want to put it here, because I find it interesting and a really nice way to implement E-WAR in the game. My idea is to give new role to Dropships - carrying bombs. Next are my ideas for different kind of bombs. Please note that bombs are not global killer and most of them are with AV purpose!!! ALL Bombs have splash radius and are carried by Dropship EMP bomb - shut down tanks for 15-20 seconds - duration depends to tier of the bomb. WEB bomb - slow the tank speed with 70-90% - depend on the tier of the bomb. SCRAM bomb - tank can't move but still can fire - duration depends on tier ECM bomb - tanker can use only FPS camera for some time and tank scanner disapear CATERPILLAR bomb - destroy caterpillar of the tank and stop him. Can be fixed by remote repair for at least 10 seconds TARGET PAINT bomb - every hit is 2x damage. Duration 30-60 seconds depends on tier of bomb FLUX bomb - 3000 damage to every shield (vihicle, instalation, dropsuit) within splash range ACID bomb - start damaging tank with 30 damage per sconds. Duration depends on tier. Shields cannot regenerate. MINE bomb - works like remote explosives blowed by contact, but is droped by the ship. Damage depends by tier. 3000 min BARRIER bomb - make a obstacle that tank or LAV can't go trough or shoot. Last 30-60 seconds. Used for tank traps SCANER bomb - when droped scan huge radius for a 60-90 seconds. Can be destroyed. Health 1000-1500 HP FIRE bomb - make a carpet of fire which made 10-20 damage per second for the duration of fire - it could be 15-30 seconds SMOKE bomb - make remote scaners even much important WS AVOID bomb - when droped no one can plase warbarge strike on the area of effect. Last 2 min and can be destroyed by opposite team. Deffenetly suportive bomb The Idea is Dropship can carry 1-2 bombs - that win not make him OP. And of course carrying bomb make pilot to sacrifice tank of his bird More ideas are welcome I believe that shall make Dropships awesome. Bomb can be fitted on the lower slot The original forum post I like this proposal, but I don't think such an idea should be restricted to the single air vehicle we have now.
I agree with the others saying this should be an asset of "fixed-wing" aircraft such as "jets". That way we could have Ewar weapons like the ones you described as well as having just straight damage bombs and not have to worry about the rather painstaking balancing act it was doubtlessly require to try and balance an AoE weapon equipped to something that can hover.
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Bat Shard0
Stardust Incorporation IMMORTAL REGIME
63
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Posted - 2014.05.30 19:50:00 -
[25] - Quote
Finaly some opinion I find reasoned. First I like that you find bombs as good idea. Bombs are 50% of my idea, and I link them to dropships, beacuse they are the only flying vehidcle and as I mention, CCP say that no other bird comming in near future. I shall be really happy if jets apear in the game. But here comes my doubts about jets.
At the present level of AV weapons I find jets OP because of their expected speed and maneuverability (it is jets, right). Jets with damage bombs - nightmare. Jets with missles - omg. Whereas Dropships and Assault Dropships are balanced at the present level of DUST 514, even little buff will be good by my opinion ;) .
There is one more thing that bother me about "fixed-wing" aircraft as you name it. If you want to use wings to generate lift force for your aircraft, it supose to have atmosphere on the planet. But that is something strictly individual for every planet. What if a planet didnt have atmospere? And in the same time you have the Dropship without that inconvenience.
http://dust514news.blogspot.com/
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Godin Thekiller
shadows of 514
2483
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Posted - 2014.05.30 20:40:00 -
[26] - Quote
Bat Shard0 wrote:Finaly some opinion I find reasoned. First I like that you find bombs as good idea. Bombs are 50% of my idea, and I link them to dropships, beacuse they are the only flying vehidcle and as I mention, CCP say that no other bird comming in near future. I shall be really happy if jets apear in the game. But here comes my doubts about jets.
At the present level of AV weapons I find jets OP because of their expected speed and maneuverability (it is jets, right). Jets with damage bombs - nightmare. Jets with missles - omg. Whereas Dropships and Assault Dropships are balanced at the present level of DUST 514, even little buff will be good by my opinion ;) .
There is one more thing that bother me about "fixed-wing" aircraft as you name it. If you want to use wings to generate lift force for your aircraft, it supose to have atmosphere on the planet. But that is something strictly individual for every planet. What if a planet didnt have atmospere? And in the same time you have the Dropship without that inconvenience.
Your head is like Blam!'s. And that head got him fired (or he quit. Probably fired because he was a **** dev who didn't listen). There's a reason nobody liked him, and it was becasue of **** like this.
You still haven't made a good argument against it.
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Bat Shard0
Stardust Incorporation IMMORTAL REGIME
63
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Posted - 2014.05.30 20:51:00 -
[27] - Quote
I find it positive we all vote for bombs :)
http://dust514news.blogspot.com/
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Godin Thekiller
shadows of 514
2483
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Posted - 2014.05.30 21:01:00 -
[28] - Quote
Bat Shard0 wrote:I find it positive we all vote for bombs :)
bombs for a bomber, not every flipping air vehicle (because most of them hovers).
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Bat Shard0
Stardust Incorporation IMMORTAL REGIME
63
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Posted - 2014.05.30 21:05:00 -
[29] - Quote
and who say that bomber should not hover 20 000 years after
http://dust514news.blogspot.com/
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Godin Thekiller
shadows of 514
2483
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Posted - 2014.05.30 21:09:00 -
[30] - Quote
Bat Shard0 wrote:and who say that bomber should not hover 20 000 years after
Your argument is "why not?"..................
Stop smoking
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