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Sir Dukey
SAM-MIK General Tso's Alliance
877
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Posted - 2014.05.19 20:43:00 -
[1] - Quote
-Most possible HP -most versatile -can scan almost anything with 2 complx scanners -unscannable - 3 passive HP/S
then add cloak and you have the most fking OP thing ever. |
Shinobi MumyoSakanagare ZaShigurui
The Honor of the Fallen Biomassed.
757
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Posted - 2014.05.19 20:47:00 -
[2] - Quote
InB4Ugetattackedbythecommunityasawhole .
You already know how they feel about their Gal scouts and their CR's and Shot Guns .
Just some things that you just don't mention in the negative .
+1 though .
Stop Tact Striking and come and get this Null Cannon with your GUNS you scrubs .
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One Eyed King
Land of the BIind
1578
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Posted - 2014.05.19 20:52:00 -
[3] - Quote
Some of it has to do with the module stats themselves.
For example, plates cost very little, and provide a lot of HP. The gal scout is able to capitalize on that, but the real problem in this instance is not its ability to take advantage, but the inherent issues in the modules.
They do have significant advantages unfortunately, but I think if we fix everything else first, seeing as how things like plates can be problems elsewhere too, then you can more easily see the problems directly related to the spooks.
"I've made a huge mistake."
-G.O.B. Bluth
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m twiggz
Pradox One Proficiency V.
634
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Posted - 2014.05.19 21:02:00 -
[4] - Quote
Sir Dukey wrote:-Most possible HP -most versatile -can scan almost anything with 2 complx scanners -unscannable - 3 passive HP/S
then add cloak and you have the most fking OP thing ever. OP? No. Good suit? Sure. It has it's upsides, but I wouldn't call it "...the most OP scout.", not by a long shot. I believe they're all pretty balanced and are capable of fulfilling their roles properly. |
Shinobi MumyoSakanagare ZaShigurui
The Honor of the Fallen Biomassed.
758
|
Posted - 2014.05.19 21:07:00 -
[5] - Quote
One Eyed King wrote:Some of it has to do with the module stats themselves.
For example, plates cost very little, and provide a lot of HP. The gal scout is able to capitalize on that, but the real problem in this instance is not its ability to take advantage, but the inherent issues in the modules.
They do have significant advantages unfortunately, but I think if we fix everything else first, seeing as how things like plates can be problems elsewhere too, then you can more easily see the problems directly related to the spooks. Very diplomatic , running for CPM are you ?
Very insightful .
Stop Tact Striking and come and get this Null Cannon with your GUNS you scrubs .
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One Eyed King
Land of the BIind
1579
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Posted - 2014.05.19 21:12:00 -
[6] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:running for CPM are you ? Dear God no...
"I've made a huge mistake."
-G.O.B. Bluth
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Sir Dukey
SAM-MIK General Tso's Alliance
877
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Posted - 2014.05.19 21:14:00 -
[7] - Quote
m twiggz wrote:Sir Dukey wrote:-Most possible HP -most versatile -can scan almost anything with 2 complx scanners -unscannable - 3 passive HP/S
then add cloak and you have the most fking OP thing ever. OP? No. Good suit? Sure. It has it's upsides, but I wouldn't call it "...the most OP scout.", not by a long shot. I believe they're all pretty balanced and are capable of fulfilling their roles properly.
r u freking kidding me? |
Ryme Intrinseca
The Rainbow Effect
1215
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Posted - 2014.05.19 21:24:00 -
[8] - Quote
Sir Dukey wrote:-Most possible HP -most versatile -can scan almost anything with 2 complx scanners -unscannable - 3 passive HP/S
then add cloak and you have the most fking OP thing ever. If you put 2 complex precision on its basically just a bad caldari scout. Last i checked the bad version of something isnt OP. |
shaman oga
Nexus Balusa Horizon
2151
|
Posted - 2014.05.19 21:25:00 -
[9] - Quote
Eliminate scan range bonus to both cal and gal scout and they will be almost balanced.
PSN: ogamega
I'm here to bla bla bla...
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Asya Belentine
Shining Flame Amarr Empire
285
|
Posted - 2014.05.19 21:28:00 -
[10] - Quote
I do not run plates on my gal scout. I have a little over 220 ehp on my proto. If you run plates your not trying to be fast. OP I wouldnt say that. If you see me I'm dead.
~Somewhere out there is a tree, tirelessly producing oxygen so you can breathe. I think you owe it an apology~
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Lanius Pulvis
Bullet Cluster Lokun Listamenn
272
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Posted - 2014.05.19 21:36:00 -
[11] - Quote
m twiggz wrote:Sir Dukey wrote:-Most possible HP -most versatile -can scan almost anything with 2 complx scanners -unscannable - 3 passive HP/S
then add cloak and you have the most fking OP thing ever. OP? No. Good suit? Sure. It has it's upsides, but I wouldn't call it "...the most OP scout.", not by a long shot. I believe they're all pretty balanced and are capable of fulfilling their roles properly. Really?
Not new, just new to you.
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Sir Dukey
SAM-MIK General Tso's Alliance
877
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Posted - 2014.05.19 21:38:00 -
[12] - Quote
Asya Belentine wrote:I do not run plates on my gal scout. I have a little over 220 ehp on my proto. If you run plates your not trying to be fast. OP I wouldnt say that. If you see me I'm dead.
Just cuz your fit is different doesn't mean anything. The suit is easily abused as in 500 ehp+, unscannable, scans everything and invisible. |
Sir Dukey
SAM-MIK General Tso's Alliance
877
|
Posted - 2014.05.19 21:41:00 -
[13] - Quote
Ryme Intrinseca wrote:Sir Dukey wrote:-Most possible HP -most versatile -can scan almost anything with 2 complx scanners -unscannable - 3 passive HP/S
then add cloak and you have the most fking OP thing ever. If you put 2 complex precision on its basically just a bad caldari scout. Last i checked the bad version of something isnt OP.
My cal scout runs 1 complex precison or I give up too much shield, It runs one amplifier because 25 meters is nothing, and the other low slot is a complex dam. I get scanned by gal scouts. gal scout with 2 complex precision are better than a cal with one. |
Eruditus 920
Prodigy Ops
102
|
Posted - 2014.05.19 21:47:00 -
[14] - Quote
Sir Dukey wrote:-Most possible HP -most versatile -can scan almost anything with 2 complx scanners -unscannable - 3 passive HP/S
then add cloak and you have the most fking OP thing ever.
*yawn*
"It is well that war is so terrible, lest we should grow too fond of it."
-Robert E. Lee
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CLONE117
True Pros Forever
787
|
Posted - 2014.05.19 21:49:00 -
[15] - Quote
how is the gal scout the most versatile?.
in the proto tier sure in the mlt not so much..
though id say my hmg will melt them no matter what.
mlt vets are eternal. they shall be the bane to proto scrubs everywhere...
dust 514 shall be eternal.
pve for dust 514
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Mejt0
Made in Poland... E-R-A
165
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Posted - 2014.05.19 21:49:00 -
[16] - Quote
If you think its OP tben youre bad.
1. Cal sees everything (only dampened gals runs out) 2. 50 hp/s 3. CR/ACR 4. With enhancers on gal you wont see other scouts (no, mlt and basic are not scouts , tanked ones are not too) |
waters104
3
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Posted - 2014.05.19 21:51:00 -
[17] - Quote
Caldari scout ck.0 with a set up 2 complex precisons modules with 2 complex shields 1 basic armor plate and enchanced shield reg..... should find most scouts unless the person knows what there doing
Shoot for the stars.....not the ground, i have dreams do you?
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Shinobi MumyoSakanagare ZaShigurui
The Honor of the Fallen Biomassed.
758
|
Posted - 2014.05.19 21:58:00 -
[18] - Quote
One Eyed King wrote:Shinobi MumyoSakanagare ZaShigurui wrote:running for CPM are you ? Dear God no... You sound like you have a level head and that's what's needed .
I was just asking .
Stop Tact Striking and come and get this Null Cannon with your GUNS you scrubs .
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Sum1ne Else
G0DS AM0NG MEN General Tso's Alliance
1144
|
Posted - 2014.05.19 22:02:00 -
[19] - Quote
The hit detection on a caldari scout is ridiculous! I am sure its actually glitched. I ran a militia caldari scout and went 17/5.. no skills into cal scout at all! I was out strafing others and they couldnt hit me. I had a something like 300ehp.
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Medical Crash
Paladin Survey Force Amarr Empire
345
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Posted - 2014.05.19 22:05:00 -
[20] - Quote
Nerf the Dampning a bit. No one can scan them with 2 complex Dampners, OP, it's OP! Make it to they have to fill ALL their low slots, AND have their cloak active to remain off the radar 100%, no chance of being scanned. However, with no cloak a fully Precision equipped Proto Cal Scout or a Gal Logi can scan you. There- balance achieved.
Cloaks are not the problem, again that dampening is!
The smartest players know, that Tacnet 100% stealth is KING. You could give these guys only 1 HP, with that crazy Dampning, and they'd still do extremely well.
The scouts do NOT want this nerfed, so they keep trying to misdirect the attention. But again, the Gallente scouts too low dampning is the problem. |
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buzzzzzzz killllllllll
TRA1LBLAZERS
544
|
Posted - 2014.05.19 22:09:00 -
[21] - Quote
Sum1ne Else wrote:The hit detection on a caldari scout is ridiculous! I am sure its actually glitched. I ran a militia caldari scout and went 17/5.. no skills into cal scout at all! I was out strafing others and they couldnt hit me. I had a something like 300ehp.
thats cuz everyone has **** aim and relies on aim assist, which works worse vs a fast, small hitbox
Dedicated heavy through the hard times, still supporter of A FULL 1.8 respec and MOAR HEAVY WEAPONS!
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One Eyed King
Land of the BIind
1587
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Posted - 2014.05.19 22:11:00 -
[22] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:One Eyed King wrote:Shinobi MumyoSakanagare ZaShigurui wrote:running for CPM are you ? Dear God no... You sound like you have a level head and that's what's needed . I was just asking . I appreciate the sentiment. I try and be as rational as possible. I am just can't see myself taking part in Dust/Legion going forward given how CCP has handled themselves.
"I've made a huge mistake."
-G.O.B. Bluth
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Brokerib
Lone Wolves Club
1138
|
Posted - 2014.05.19 22:12:00 -
[23] - Quote
One Eyed King wrote:Some of it has to do with the module stats themselves.
For example, plates cost very little, and provide a lot of HP. The gal scout is able to capitalize on that, but the real problem in this instance is not its ability to take advantage, but the inherent issues in the modules.
They do have significant advantages unfortunately, but I think if we fix everything else first, seeing as how things like plates can be problems elsewhere too, then you can more easily see the problems directly related to the spooks. King is correct, this is the actual problem. The current implementaiton of plate armor allows the Gal to overcome the cons of the scout suit while maintaining most of the benefits. My suggestion on a change to fix reposted below from a discussion in the Barbershop, but TLDR: making plate modules (only) a % based increase, while retaining the straight HP bonus to the other armor modules, fixes most of the problem while not disadvantaging high HP suits.
Quote:I think the assult scout is an entirely viable playstyle. While most of my fits have between 200 and 300 EHP, I also have a number of 'tanked' fits for assault work that range from 400-550 EHP. Because sometimes that's what I need. I'm still a low HP suit, just not 'look in my direction and I die' low.
% increase on select modules while retaining a straight bonus on other modules increases options, while making all modules % based decreases options. The loss of diversity is a bad thing.
To elucidate, have some maths.
Using current armor modules and the GAL scout and sentinel suits to compare.
GAL scout base armor: 162.5 (130*1.25) low slots: 4 theoretical max: 756.5 (162.5+4(135*1.1)) increase: 465.5%
GAL sentinel base armor: 656.25 (525*1.25) low slots: 4 theoretical max: 1250.25 (656.25+4(135*1.1)) increase: 190.5%
In this situation, the GAL scout goes from having 1/4 the HP of a heavy, to having 6/10 of the HP of a heavy. I think most people could reaonsably agree that 750HP before including shields (232.7 stacking complex extenders) may be excessive on a light suit.
Now, using % increase module only (and modules giving a 20% increase on base total only to keep it roughly in line with the current heavy increase, and no stacking penalty or skill bonus).
GAL scout base armor: 162.5 (130*1.25) low slots: 4 theoretical max: 292.5 (162.5+4(162.5*0.2)) increase: 180%
GAL sentinel base armor: 656.25 (525*1.25) low slots: 4 theoretical max: 1181.25 (656.25+4(656.25*0.2)) increase: 180%
In this case, the scout remains at 1/4 the health of the heavy.
As you can see, putting armor modules on a scout at all becomes completely useless, regardless of the type of module. Not only does this remove what is a reasonable playstyle through over-nerfing assault scouts, it additional removes the purpose for any other scout to fit armor at all. A 32.5 HP increase is not worth the fitting costs and speed decrease for a complex module, while fitting any lower tier module results in effectively no increase. Thus reducing fitting diversity for the class as a whole in the attempt to try and balance a single fit type.
Now, on the other hand, have a look at a situation where fero and reactive plates retain their straight bonus, while the plate module gains the % bonus. Example just using complex ferro to maximise HP.
GAL scout base armor: 162.5 (130*1.25) low slots: 4 theoretical max: 492.5 (162.5+4(75*1.1)) increase: 300%
GAL sentinel base armor: 656.25 (525*1.25) low slots: 4 theoretical max: 1181.25 (656.25+4(656.25*0.2)) increase: 180%
While there is still a significant jump in the EHP of the scout, and it's worthwhile to fit armor, the change is no where near as significant. The GAL scout goes form 1/4 the HP of the heavy, to having 4/10. This reduces the ability of the scout to hard tank, while not removing the ability entirely, and additionally makes fitting alternate armor modules (ferro or reactive) worthwhile, which currently are next to useless. Scouts can still play as assault, but they will be properly light assault.
This would seem to me to be a more even handed solution, which does not disadvantage all scouts for the sake of a few. The numbers on the ferro and reactive plates may need to be reconsidered, but leaving them as a straight bonus makes them useful to lower HP suits, while high HP suits can still properly tank by making use of % based armor plate modules.
In effect, create a middle ground instead of pushing suits to extremes.
And just as an addendum, I deliberately didn't compare the Assault/Medium suits in this post. Due to their relatively low starting numbers, they are inherently unbalanced against light suits when it comes to HP. Using the above maths and the current armor plate modules, a GAL scout can reach 9/10 of the HP of the GAL assault. There is limited reason to run the GAL assault as it stands, and a change to % modules will harm them in exactly the same way as the scouts, as their base HP are close enough to the scout to make almost no difference.
https://forums.dust514.com/default.aspx?g=posts&m=2037202#post2037202
Knowledge is power
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Righteous Holylight
God's Kingdom
9
|
Posted - 2014.05.19 22:16:00 -
[24] - Quote
I tottally agree, feels as if you're the only merc to make this observation on the forums. Though I am sure many has spoken about this highly frustrating and problematic encounter. |
Brokerib
Lone Wolves Club
1139
|
Posted - 2014.05.19 22:19:00 -
[25] - Quote
Medical Crash wrote:Nerf the Dampning a bit. No one can scan them with 2 complex Dampners, OP, it's OP! Make it to they have to fill ALL their low slots, AND have their cloak active to remain off the radar 100%, no chance of being scanned. However, with no cloak a fully Precision equipped Proto Cal Scout or a Gal Logi can scan you. There- balance achieved.
Cloaks are not the problem, again that dampening is!
The smartest players know, that Tacnet 100% stealth is KING. You could give these guys only 1 HP, with that crazy Dampning, and they'd still do extremely well.
The scouts do NOT want this nerfed, so they keep trying to misdirect the attention. But again, the Gallente scouts too low dampning is the problem. That's not balanace. You end up with no counter for the Cal or Gal Logi. Every proto stomping squad will run a stacked Cal scout who can see everything within 100m, constantly and passively. Passive vision is far more powerful than passive invisibility. Tacnet wisibility is king, not stealth.
Knowledge is power
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PARKOUR PRACTIONER
The dyst0pian Corporation Zero-Day
1515
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Posted - 2014.05.19 22:30:00 -
[26] - Quote
Brokerib wrote:Medical Crash wrote:Nerf the Dampning a bit. No one can scan them with 2 complex Dampners, OP, it's OP! Make it to they have to fill ALL their low slots, AND have their cloak active to remain off the radar 100%, no chance of being scanned. However, with no cloak a fully Precision equipped Proto Cal Scout or a Gal Logi can scan you. There- balance achieved.
Cloaks are not the problem, again that dampening is!
The smartest players know, that Tacnet 100% stealth is KING. You could give these guys only 1 HP, with that crazy Dampning, and they'd still do extremely well.
The scouts do NOT want this nerfed, so they keep trying to misdirect the attention. But again, the Gallente scouts too low dampning is the problem. That's not balanace. You end up with no counter for the Cal or Gal Logi. Every proto stomping squad will run a stacked Cal scout who can see everything within 100m, constantly and passively. Passive vision is far more powerful than passive invisibility. Tacnet wisibility is king, not stealth.
Truth.
GJR Approved
Minja Knifer, The Best Chef In New Eden
PSN; SIL4NTCHAOZZ
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Adipem Nothi
Nos Nothi
815
|
Posted - 2014.05.19 22:31:00 -
[27] - Quote
GalScout overperforming? Yes. GalScout "most OP thing ever"? LolNo.
What's Duna's KDR look like this week?
Shoot scout with yes...
- Ripley Riley
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Adipem Nothi
Nos Nothi
815
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Posted - 2014.05.19 22:57:00 -
[28] - Quote
Brokerib wrote: Every proto stomping squad will run a stacked Cal scout who can see everything within 100m, constantly and passively. Passive vision is far more powerful than passive invisibility. Tacnet wisibility is king, not stealth.
~75m max, Broker. You know better :-)
But you do have a point; CalScouts are effective counters to GalScouts ... especially when those GalScouts are brick-tanking.
Shoot scout with yes...
- Ripley Riley
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LeGoose
SAM-MIK General Tso's Alliance
263
|
Posted - 2014.05.19 23:23:00 -
[29] - Quote
Sir Dukey wrote:Ryme Intrinseca wrote:Sir Dukey wrote:-Most possible HP -most versatile -can scan almost anything with 2 complx scanners -unscannable - 3 passive HP/S
then add cloak and you have the most fking OP thing ever. If you put 2 complex precision on its basically just a bad caldari scout. Last i checked the bad version of something isnt OP. My cal scout runs 1 complex precison or I give up too much shield, It runs one amplifier because 25 meters is nothing, and the other low slot is a complex dam. I get scanned by gal scouts. gal scout with 2 complex precision are better than a cal with one.
All false. Caldari and Galente scouts with maxed skills have 37.5m scan range. A gal scout with 2 comp precision's scans at 23.79 dB while a Caldari scout with maxed skills and a single precision enhancer scans at 21.6 dB.
Also uncloaked with maxed skills and using a single complex damp gets you down to 23.63 dB which, due to rounding, causes a tie with the gal scout and ties go to the scanner. So if you would have been cloaked you would not get scanned.
Click it! I dare you...
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Sir Dukey
SAM-MIK General Tso's Alliance
878
|
Posted - 2014.05.19 23:24:00 -
[30] - Quote
Adipem Nothi wrote:Brokerib wrote: Every proto stomping squad will run a stacked Cal scout who can see everything within 100m, constantly and passively. Passive vision is far more powerful than passive invisibility. Tacnet wisibility is king, not stealth.
~75m max, Broker. You know better :-) But you do have a point; CalScouts are effective counters to GalScouts ... especially when those GalScouts are brick-tanking.
brick tanking sure but if they run 2 complex precisons they will scan my caldari scout and then its even but they will have 2.5 times as much ehp |
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BLOOD Ruler
The Lionheart Coalition
227
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Posted - 2014.05.19 23:36:00 -
[31] - Quote
The Gal scout is not that good,I would rather play amarr scout and stack a kinetic booster with armor that can repair done simple as that. Need stamina for my runs.
All eyes on me till you drop dead in your Blood mmmm yummy
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Izlare Lenix
Arrogance.
580
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Posted - 2014.05.19 23:55:00 -
[32] - Quote
The only thing that makes the gal scout OP is the fact they can use a plate, a damp, two kin cats, 3hp natural rep and all while being very fast, decently tanked, unscanable and invisible. Pair this with a shotgun combined with the decloak glitch and you have one of the most op combos in the game.
However, most of the players that run the shotgun scout only do because they are terrible and shotgun scout is now ez mode. If they come up behind me they normally kill me, which is fine. But if I see them first I normally **** then with my ScR with a smile on my face.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
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Adipem Nothi
Nos Nothi
822
|
Posted - 2014.05.20 01:17:00 -
[33] - Quote
Sir Dukey wrote:Adipem Nothi wrote:Brokerib wrote: Every proto stomping squad will run a stacked Cal scout who can see everything within 100m, constantly and passively. Passive vision is far more powerful than passive invisibility. Tacnet wisibility is king, not stealth.
~75m max, Broker. You know better :-) But you do have a point; CalScouts are effective counters to GalScouts ... especially when those GalScouts are brick-tanking. brick tanking sure but if they run 2 complex precisons they will scan my caldari scout and then its even but they will have 2.5 times as much ehp
So he sees you, and you see him ... Last build, that would've meant Knife Fight!
Seriously though, getting spotted by folks with more HP than you is just part of being a Scout. You find a way to get away. Then you find a way to win. Be devious. Lure that f*cker. Outsmart him. Then make him remember you.
PS: Don't see many GalScouts running precision amps; most are running shields or damage amps.
Shoot scout with yes...
- Ripley Riley
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Yeeeuuuupppp
The New Age Outlaws Proficiency V.
295
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Posted - 2014.05.20 01:45:00 -
[34] - Quote
Not like CCP or the community cares. My gal scout is getting boring though, too easy I must admit. Back to the glorious assault suit.
Rage Proficiency V
Mic status: Muted
Feel the wrath of my troll
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Joel II X
Dah Gods O Bacon
2612
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Posted - 2014.05.20 01:55:00 -
[35] - Quote
I thought the Amarr Scout had the most possible hp and is as equally versatile since they have more base health AND the same exact number of slots.
We're unscannable to counter the Caldari's radar. Also, if they used their highs for precision instead of shield boosts, then maybe they would be able to scan a few, also Gallente logi with scanner.
The reps are nice, but that's a Gallente trait. Complain about the whole race if you're going to cry about that.
We're awesome. I've used all the other scouts and they each have different roles. Know them. Understand them. Utilize them to their advantage. |
Joel II X
Dah Gods O Bacon
2612
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Posted - 2014.05.20 02:01:00 -
[36] - Quote
Sir Dukey wrote:Ryme Intrinseca wrote:Sir Dukey wrote:-Most possible HP -most versatile -can scan almost anything with 2 complx scanners -unscannable - 3 passive HP/S
then add cloak and you have the most fking OP thing ever. If you put 2 complex precision on its basically just a bad caldari scout. Last i checked the bad version of something isnt OP. My cal scout runs 1 complex precison or I give up too much shield, It runs one amplifier because 25 meters is nothing, and the other low slot is a complex dam. I get scanned by gal scouts. gal scout with 2 complex precision are better than a cal with one. Afraid to lose shields.
Complains about tanked scouts.
My Scout Gk.0 has around 80 shields and 156 armor. No health buffs, but I utilize my bonuses wisely as stated on my post above.
This is officially a troll thread. |
Ryme Intrinseca
The Rainbow Effect
1221
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Posted - 2014.05.20 11:32:00 -
[37] - Quote
Medical Crash wrote:Nerf the Dampning a bit. No one can scan them with 2 complex Dampners, OP, it's OP! Make it to they have to fill ALL their low slots, AND have their cloak active to remain off the radar 100%, no chance of being scanned. However, with no cloak a fully Precision equipped Proto Cal Scout or a Gal Logi can scan you. There- balance achieved.
Cloaks are not the problem, again that dampening is!
The smartest players know, that Tacnet 100% stealth is KING. You could give these guys only 1 HP, with that crazy Dampning, and they'd still do extremely well.
The scouts do NOT want this nerfed, so they keep trying to misdirect the attention. But again, the Gallente scouts too low dampning is the problem. It takes one slot for a cal to achieve gal level dampening. It takes 2 for a gal to achieve cal level scanning because precision amps are only 20% bonus. So if youre playing ewar the cal basically has an extra slot. |
Atiim
Heaven's Lost Property
8724
|
Posted - 2014.05.20 11:41:00 -
[38] - Quote
Sir Dukey wrote:Asya Belentine wrote:I do not run plates on my gal scout. I have a little over 220 ehp on my proto. If you run plates your not trying to be fast. OP I wouldnt say that. If you see me I'm dead. Just cuz your fit is different doesn't mean anything. The suit is easily abused as in 500 ehp+, unscannable, scans everything and invisible. This is why eHP Modules need to yield % values as opposed to a flat eHP number.
Then you could stack all the plates you want on your scout, but you wouldn't be doing much good. Not only that, but it would encourage people to go with their suit's native "tank", as opposed to Dual Tanking or Inverse Tanking such as (for example), Armor Tanking a Caldari Assault Suit.
As for what percentage that should be, I'm not quite sure. I'll try to come up with some comprehensive values when I get home from work.
*Insert Witty Gameplay Remark Here*
Why Do Slayers Get All The Credit? :(
-HAND
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
79
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Posted - 2014.05.20 11:42:00 -
[39] - Quote
Sir Dukey wrote:-Most possible HP
I'll scan you.
Sir Dukey wrote:-most versatile
Not true at all.
Sir Dukey wrote:-can scan almost anything with 2 complx scanners
Nope.
Sir Dukey wrote:-unscannable
You need one dampener for that to work when cloaked, 2 when uncloaked. And most idiots are using armor plates instead of dampeners.
Sir Dukey wrote:then add cloak and you have the most fking OP thing ever.
I beg to differ. If I ever get enough SP to be a scout, you'll look away from the objective for a split second, and it'll be hacked. Because a Min Scout hacked it in less than 2 seconds while completely invisible and unscannable.
GûéGûäGûà /Gûî /Gûî /Gûî Gûî GûêGûêGûàGûâGûé
IGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûê]
GùÑGèÖGû¦GèÖGû¦GèÖGû¦GèÖGû¦GèÖGû¦GèÖGû¦GèÖGùñn++
|
Dexter307
The Unholy Legion Of DarkStar
1580
|
Posted - 2014.05.20 12:24:00 -
[40] - Quote
Cal scout is better
|
|
PLAYSTTION
Universal Allies Inc.
136
|
Posted - 2014.05.20 12:41:00 -
[41] - Quote
Sir Dukey wrote:-Most possible HP -most versatile -can scan almost anything with 2 complx scanners -unscannable - 3 passive HP/S
then add cloak and you have the most fking OP thing ever. The scout is Gallente, it makes sense.
Back to BF1943, only 3 more ranks to go till at the top!
Open Beta Vet 21mil sp
R.I.P Dust 514
|
Bethhy
Ancient Exiles. General Tso's Alliance
1909
|
Posted - 2014.05.20 13:08:00 -
[42] - Quote
with the way scouts actually work in reality not the 1vs1 engagemet which seems to be always the focus of the gal scout argument...Which is their main strength a 1vs1 environment.
Cal Scouts have sick SHield regen. Their suit slot load out is amazing for their purpose. They are built to be a true scout through and through and are the best hit and run suit in the game. Which is essentially a scout.
Min scouts have a specific role no other suit does on the battlefield... And they win games with it... they take some negatives for it.. Nufff said.
Amarr scouts.. The most survivability and jack of all trades suit... I would say UP... But some of the best scouts to ever play DUST run or ran it =+¬ |
Ghost Kaisar
The Last of DusT. General Tso's Alliance
4815
|
Posted - 2014.05.20 14:35:00 -
[43] - Quote
m twiggz wrote:Sir Dukey wrote:-Most possible HP -most versatile -can scan almost anything with 2 complx scanners -unscannable - 3 passive HP/S
then add cloak and you have the most fking OP thing ever. OP? No. Good suit? Sure. It has it's upsides, but I wouldn't call it "...the most OP scout.", not by a long shot. I believe they're all pretty balanced and are capable of fulfilling their roles properly.
The Gal scout is leagues ahead of all of the other scouts in terms of fitting capabilities. It can practically do whatever it wants.
Headed to Destiny, to Hell with CCP
PSN: EVL_Elgost105
RIP Dust514 05/02/14 GG CCP
|
Ghost Kaisar
The Last of DusT. General Tso's Alliance
4815
|
Posted - 2014.05.20 14:37:00 -
[44] - Quote
Bethhy wrote:\
Min scouts have a specific role no other suit does on the battlefield... And they win games with it... they take some negatives for it.. Nufff said.
I was so happy when Min Scouts got the Hack Speed bonus. That suit is a WP ***** suit now. Just run around hacking everything and assassinating anyone who isn't paying attention.
Headed to Destiny, to Hell with CCP
PSN: EVL_Elgost105
RIP Dust514 05/02/14 GG CCP
|
BLOOD Ruler
The Lionheart Coalition
229
|
Posted - 2014.05.20 15:04:00 -
[45] - Quote
The Gal scout is only OP or what babies call it,is only what you say if they travel in groups other then that I can easily kill them if they be alone.You want op you don't know what it is.This game is balance and your a loser if you say otherwise.Op for a scout is to see your enemies and not get detected.Op for heavies is having a lot of armor and shielding.For logic and assault is to be fools and fight ahead on while carrying very useful equipment that can change the tides of battle if more people use it.I will tell what op is.For you see op is a word little Bi### say when they feel like losers and suck hard.Op is useful,smart players who are better then you.Made a strategy that works alot and fools like you and possible me(but not likely) fall Fall for it and lose a lot of times.Get more gear better scanners,more armor,and better weapons.You want to complain go to Rookie Training ground all you Loser who have just made a lot of comments here.
All eyes on me till you drop dead in your Blood mmmm yummy
|
Arkena Wyrnspire
Fatal Absolution
13547
|
Posted - 2014.05.20 17:40:00 -
[46] - Quote
Sir Dukey wrote:Asya Belentine wrote:I do not run plates on my gal scout. I have a little over 220 ehp on my proto. If you run plates your not trying to be fast. OP I wouldnt say that. If you see me I'm dead. Just cuz your fit is different doesn't mean anything. The suit is easily abused as in 500 ehp+, unscannable, scans everything and invisible.
Does a Calscout not do this as well?
You have long since made your choice. What you make now is a mistake.
Cross Atu for CPM1
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Harpyja
Molon Labe. General Tso's Alliance
1743
|
Posted - 2014.05.20 19:43:00 -
[47] - Quote
m twiggz wrote:Sir Dukey wrote:-Most possible HP -most versatile -can scan almost anything with 2 complx scanners -unscannable - 3 passive HP/S
then add cloak and you have the most fking OP thing ever. OP? No. Good suit? Sure. It has it's upsides, but I wouldn't call it "...the most OP scout.", not by a long shot. I believe they're all pretty balanced and are capable of fulfilling their roles properly. You call that balance when a SCOUT has more armor than the total EHP of my MEDIUM assault? When it's wielding a weapon of equal firepower as me, but has higher speed, less detectability, better passive scanning, and cloaking.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
|
emtbraincase
Savage Bullet
172
|
Posted - 2014.05.20 20:32:00 -
[48] - Quote
Harpyja wrote:m twiggz wrote:Sir Dukey wrote:-Most possible HP -most versatile -can scan almost anything with 2 complx scanners -unscannable - 3 passive HP/S
then add cloak and you have the most fking OP thing ever. OP? No. Good suit? Sure. It has it's upsides, but I wouldn't call it "...the most OP scout.", not by a long shot. I believe they're all pretty balanced and are capable of fulfilling their roles properly. You call that balance when a SCOUT has more armor than the total EHP of my MEDIUM assault? When it's wielding a weapon of equal firepower as me, but has higher speed, less detectability, better passive scanning, and cloaking. Don't run assault unless ur doing it for the suit bonus, just run a scout. Not trolling, just stating the obvious, since there is NO REASON TO RUN ASSAULT as Dust stands right now.
Seriously, I thought we, as a community, already came to an agreement about this. |
Eko Sol
Strange Playings
338
|
Posted - 2014.05.20 21:46:00 -
[49] - Quote
Gal scout should only get a 2 or 3% bonus to dampening per level skilled into it. I actually think this should be across the board to include the hack bonus of min scout and the range amp and precision bonus of a cal scout.
PSN is "Ekopalm"
I play D3, Child of Light, and solo games
Also, Proto Trolling until I'm broke...
|
Sir Dukey
SAM-MIK General Tso's Alliance
885
|
Posted - 2014.05.20 21:50:00 -
[50] - Quote
Eko Sol wrote:Gal scout should only get a 2 or 3% bonus to dampening per level skilled into it. I actually think this should be across the board to include the hack bonus of min scout and the range amp and precision bonus of a cal scout.
lol, no. |
|
KingBabar
MAG was better...
2530
|
Posted - 2014.05.20 21:51:00 -
[51] - Quote
Sir Dukey wrote:Ryme Intrinseca wrote:Sir Dukey wrote:-Most possible HP -most versatile -can scan almost anything with 2 complx scanners -unscannable - 3 passive HP/S
then add cloak and you have the most fking OP thing ever. If you put 2 complex precision on its basically just a bad caldari scout. Last i checked the bad version of something isnt OP. My cal scout runs 1 complex precison or I give up too much shield, It runs one amplifier because 25 meters is nothing, and the other low slot is a complex dam. I get scanned by gal scouts. gal scout with 2 complex precision are better than a cal with one.
I have both at proto and I will claim I'm one of the most experienced groundpounder/CQC players in this game.
And you're completely wrong.
Cal scout base scan is 37.5 m with maxed skills. Fit one range and one precision amp and you see every suit except for a Gal scout with cloak or any other scout with cloak + dampener within a 54 m radius. (Provided they all have maxed skills) Combine that with 380 super fast repping shields and 153 armor at 2 rep and add a claok + hive and whatever proto gun you like, and the suit is very competitive. I currently run it at a 6 KDR with dual scrambler pistols...
The Gal scout on the other hand, well I'm already bored by this, its insanely OP on so many levels and I've simply deleted all my fittings with it. 700 HP with 9,25 armor rep and 30 shield rep and 37.5 passive scan that see most other suits and the ability to fit all this, proto gun, enh sidearm, proto nade and cloak and a fluxing allotek hive on top. There is nothing like being a relatively fast an agile character and have 470 armor that reps 9,25 + 40 + 40 + 9,25 + 40 + 40 - And its also so stealthy by default that many don't even bother with a dampener....
FU and FU Dust community, you're mostly a bunch of moronic carebear crybabies. Get good.
|
Sir Dukey
SAM-MIK General Tso's Alliance
885
|
Posted - 2014.05.20 21:52:00 -
[52] - Quote
Arkena Wyrnspire wrote:Sir Dukey wrote:Asya Belentine wrote:I do not run plates on my gal scout. I have a little over 220 ehp on my proto. If you run plates your not trying to be fast. OP I wouldnt say that. If you see me I'm dead. Just cuz your fit is different doesn't mean anything. The suit is easily abused as in 500 ehp+, unscannable, scans everything and invisible. Does a Calscout not do this as well?
it doesn't go 500 ehp + unless you are stupidly stacking armor. Cal scout is only good if you put on precion enhancers and range amps. |
Arkena Wyrnspire
Fatal Absolution
13557
|
Posted - 2014.05.20 21:53:00 -
[53] - Quote
Sir Dukey wrote: it doesn't go 500 ehp + unless you are stupidly stacking armor. Cal scout is only good if you put on precion enhancers and range amps.
Uh, yes it does? With a 50 HP/s regen on a 3s delay no less. And you can still fit a range amp and a damp.
You have long since made your choice. What you make now is a mistake.
Cross Atu for CPM1
|
Atiim
Heaven's Lost Property
8741
|
Posted - 2014.05.20 22:00:00 -
[54] - Quote
Arkena Wyrnspire wrote:Sir Dukey wrote: it doesn't go 500 ehp + unless you are stupidly stacking armor. Cal scout is only good if you put on precion enhancers and range amps.
Uh, yes it does? With a 50 HP/s regen on a 3s delay no less. And you can still fit a range amp and a damp. I love shields. :D
The Injector Ninja
Why Do Slayers Get All The Credit? :(
-HAND
|
Arkena Wyrnspire
Fatal Absolution
13557
|
Posted - 2014.05.20 22:01:00 -
[55] - Quote
Atiim wrote:Arkena Wyrnspire wrote:Sir Dukey wrote: it doesn't go 500 ehp + unless you are stupidly stacking armor. Cal scout is only good if you put on precion enhancers and range amps.
Uh, yes it does? With a 50 HP/s regen on a 3s delay no less. And you can still fit a range amp and a damp. I love shields. :D
I freaking adore the calscout atm.
You have long since made your choice. What you make now is a mistake.
Cross Atu for CPM1
|
Sir Dukey
SAM-MIK General Tso's Alliance
885
|
Posted - 2014.05.20 22:11:00 -
[56] - Quote
Arkena Wyrnspire wrote:Sir Dukey wrote: it doesn't go 500 ehp + unless you are stupidly stacking armor. Cal scout is only good if you put on precion enhancers and range amps.
Uh, yes it does? With a 50 HP/s regen on a 3s delay no less. And you can still fit a range amp and a damp.
not with a damp and precion. your max shields you get with one precision is 380, max armor is 87 and you can put complex plate but that is just stupid on a shield tanking scout, its like having and extra 250 worthless hp that doesnt regenerate without a triage hive.
Edit: 50 HP/s with 3 sec delay is pointless especially when you run into the wrong heavy. |
Arkena Wyrnspire
Fatal Absolution
13558
|
Posted - 2014.05.20 22:28:00 -
[57] - Quote
Sir Dukey wrote: not with a damp and precion. your max shields you get with one precision is 380, max armor is 87 and you can put complex plate but that is just stupid on a shield tanking scout, its like having and extra 250 worthless hp that doesnt regenerate without a triage hive.
Edit: 50 HP/s with 3 sec delay is pointless especially when you run into the wrong heavy.
You don't need a precision amp. Dampener has no effect on your tank. The other low slot is free for a number of things, kincats, range amps, reactives, etc.
If you're losing 450 shield HP so quickly that 50 HP/s 3s delay is 'pointless' then the problem lies entirely with you. That is the most powerful shield regen in the game coupled with a decent shield tank. If you can't make that work the problem is not the suit.
You have long since made your choice. What you make now is a mistake.
Cross Atu for CPM1
|
Atiim
Heaven's Lost Property
8743
|
Posted - 2014.05.20 22:54:00 -
[58] - Quote
[Scout] Boundless CR (LP) - Ishukone NKs
Features:
Speed & HP
+High eHP for a Shield Tank (453HP) +High Sprint Speed (9.02m/s) +High Shield Regeneration Rate (50HP/s)
Electronic Warfare
+Low Scan Profile (23db) +Low Scan Precision (27db)
Combat Capabilities
+Boundless Combat Rifle for CQC and Mid Range Combat +Ishukone Nova Knives for High Alpha Capabilities in CQC +Remote Explosive for Point Defense and High Alpha Capabilities against multiple targets
Notes:
@Sir Dukey
This fit has no problem with running into the wrong Heavy, as not only is it impossible for Sentinel/Commando/Basic Heavy Frames to avoid this fitting's passive scan; but the Ishukone NKs/Clack Field combo allows for an easy backstabbing, not to mention the Remote Explosives.
@Cat Merc Arkena Wyrnspire
I'm rather enjoying the Caldari Scout, which is the first PRO suit I've ever used that isn't a Minmatar Frame. Luckly using Caldari Suits isn't OOC in terms of my RP character.
The Injector Ninja
Why Do Slayers Get All The Credit? :(
-HAND
|
Sir Dukey
SAM-MIK General Tso's Alliance
885
|
Posted - 2014.05.20 23:53:00 -
[59] - Quote
Atiim wrote:[Scout] Boundless CR (LP) - Ishukone NKsFeatures: Speed & HP+High eHP for a Shield Tank (453HP) +High Sprint Speed (9.02m/s) +High Shield Regeneration Rate (50HP/s) Electronic Warfare+Low Scan Profile (23db) +Low Scan Precision (27db) Combat Capabilities+Boundless Combat Rifle for CQC and Mid Range Combat +Ishukone Nova Knives for High Alpha Capabilities in CQC +Remote Explosive for Point Defense and High Alpha Capabilities against multiple targets
Notes: @Sir Dukey This fit has no problem with running into the wrong Heavy, as not only is it impossible for Sentinel/Commando/Basic Heavy Frames to avoid this fitting's passive scan; but the Ishukone NKs/Clack Field combo allows for an easy backstabbing, not to mention the Remote Explosives. @ Cat Merc Arkena Wyrnspire I'm rather enjoying the Caldari Scout, which is the first PRO suit I've ever used that isn't a Minmatar Frame. Luckly using Caldari Suits isn't OOC in terms of my RP character.
that's the fit I avoid. you cannot scan jack with that, especially a gallante scout with a cloak. Also 540 hp is like the max (good) ehp it can get without stupid armor tanking a cal scout, a gal scout on the other hand can have over 700 ehp easy. |
Sir Dukey
SAM-MIK General Tso's Alliance
885
|
Posted - 2014.05.21 00:10:00 -
[60] - Quote
Arkena Wyrnspire wrote:Sir Dukey wrote: not with a damp and precion. your max shields you get with one precision is 380, max armor is 87 and you can put complex plate but that is just stupid on a shield tanking scout, its like having and extra 250 worthless hp that doesnt regenerate without a triage hive.
Edit: 50 HP/s with 3 sec delay is pointless especially when you run into the wrong heavy.
You don't need a precision amp. Dampener has no effect on your tank. The other low slot is free for a number of things, kincats, range amps, reactives, etc. If you're losing 450 shield HP so quickly that 50 HP/s 3s delay is 'pointless' then the problem lies entirely with you. That is the most powerful shield regen in the game coupled with a decent shield tank. If you can't make that work the problem is not the suit.
My, std AR on my STD cal scout has taken care of many PRO cal scouts. It's just that gallante scouts are the hardest to kill. For one they are unscannable without 2 scan precision's, and 2, they have most health. most gallante scouts reach 700 ehp easily. My militia gallante is running 350 armor with 157 shields, cloak, 10 armor reps/s and takes a cal scout with 2 complex scans to scan when im cloaked. it gets 18.5 db with my proto gallante skill on my alt. It's a scout suit that is jack of all trades. It can tank, scan, dampen and run fast. |
|
Racro 01 Arifistan
501st Knights of Leanbox
347
|
Posted - 2014.05.21 00:13:00 -
[61] - Quote
Sir Dukey wrote:-Most possible HP -most versatile -can scan almost anything with 2 complx scanners -unscannable - 3 passive HP/S
then add cloak and you have the most fking OP thing ever.
it cant be op if iam killing them while their cloaked with my assault gk.o with creodron AR. or form my tank.
Elite Gallenten Soldier
|
Sir Dukey
SAM-MIK General Tso's Alliance
885
|
Posted - 2014.05.21 00:15:00 -
[62] - Quote
Racro 01 Arifistan wrote:Sir Dukey wrote:-Most possible HP -most versatile -can scan almost anything with 2 complx scanners -unscannable - 3 passive HP/S
then add cloak and you have the most fking OP thing ever. it cant be op if iam killing them while their cloaked with my assault gk.o with creodron AR. or form my tank.
you must be playing dummies. |
sebastian the huds
Legions of Infinite Dominion Zero-Day
149
|
Posted - 2014.05.21 00:36:00 -
[63] - Quote
Cal scout > gal scout because of hit-and-run capabilities. oh, and i can see gal scouts on my passive while they are cloaked, because i am > duvolle focused scanners (At least i think so)
Don't read this next statement.
You little rebel, i like that.
|
Joel II X
Dah Gods O Bacon
2626
|
Posted - 2014.05.21 02:22:00 -
[64] - Quote
sebastian the huds wrote:Cal scout > gal scout because of hit-and-run capabilities. oh, and i can see gal scouts on my passive while they are cloaked, because i am > duvolle focused scanners (At least i think so) I think so. At least, without the Gallente Logistics bonus.
Either way, I can get below your radar easily. You're probably scanning new guys, or something. |
Izlare Lenix
Arrogance. Dark Taboo
584
|
Posted - 2014.05.21 03:30:00 -
[65] - Quote
Nothing, I repeat NOTHING can scan a max skilled gal scout with 1 complex damp and a cloak or two complex damps.
This is why the gal scout with 1 damp, 1 plate and 2 kin cat fit combined with a shotgun is an OP fit. They have decent health, rep 3hp a sec, are invisable and unscannable when cloaked and still run very fast. All while being able to ohk most scouts and some med frames while still invisible. And they can 3-4 shot most heavies.
And with two precision enhancers this gal scout can scan every suit in the game except another gal scout, a non gal scout with 2 damps or a medium suit with three damps. And they can scan this out to 37m.
This gal scout fit with a shotgun is hands down the most unbalanced fit in the game and to say otherwise you are an idiot.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
|
PARKOUR PRACTIONER
The dyst0pian Corporation Zero-Day
1529
|
Posted - 2014.05.21 03:43:00 -
[66] - Quote
Izlare Lenix wrote:Nothing, I repeat NOTHING can scan a max skilled gal scout with 1 complex damp and a cloak or two complex damps.
This is why the gal scout with 1 damp, 1 plate and 2 kin cat fit combined with a shotgun is an OP fit. They have decent health, rep 3hp a sec, are invisable and unscannable when cloaked and still run very fast. All while being able to ohk most scouts and some med frames while still invisible. And they can 3-4 shot most heavies.
And with two precision enhancers this gal scout can scan every suit in the game except another gal scout, a non gal scout with 2 damps or a medium suit with three damps. And they can scan this out to 37m.
This gal scout fit with a shotgun is hands down the most unbalanced fit in the game and to say otherwise you are an idiot.
If your bricking your scout with a cloak and shotgun your doing it wrong. Your confusing f@g scouts with real ones. Its the f@gs that are r e t a r d s. Were not invisible. Its annoying yeah but get used to it its been like this since 1.8 dropped.
GJR Approved
Minja Knifer, The Best Chef In New Eden
PSN; SIL4NTCHAOZZ
|
Cat Merc
Ahrendee Mercenaries
9836
|
Posted - 2014.05.21 04:25:00 -
[67] - Quote
Which explains why all I see the "pros" use is the Caldari scout, right?
No seriously, squads and squads of Caldari scouts, with a couple of Gallente scouts when I play against proto stompers.
Feline overlord of all humans - CAT MERC
|
Izlare Lenix
Arrogance. Dark Taboo
584
|
Posted - 2014.05.21 05:00:00 -
[68] - Quote
PARKOUR PRACTIONER wrote:Izlare Lenix wrote:Nothing, I repeat NOTHING can scan a max skilled gal scout with 1 complex damp and a cloak or two complex damps.
This is why the gal scout with 1 damp, 1 plate and 2 kin cat fit combined with a shotgun is an OP fit. They have decent health, rep 3hp a sec, are invisable and unscannable when cloaked and still run very fast. All while being able to ohk most scouts and some med frames while still invisible. And they can 3-4 shot most heavies.
And with two precision enhancers this gal scout can scan every suit in the game except another gal scout, a non gal scout with 2 damps or a medium suit with three damps. And they can scan this out to 37m.
This gal scout fit with a shotgun is hands down the most unbalanced fit in the game and to say otherwise you are an idiot. If your bricking your scout with a cloak and shotgun your doing it wrong. Your confusing f@g scouts with real ones. Its the f@gs that are r e t a r d s. Were not invisible. Its annoying yeah but get used to it its been like this since 1.8 dropped.
The fit I listed is not a brick tank. How is a plate, a damp and two kin cats a brick tank?
@ Cat merc. I have seen a pretty even distribution of Gal and Cal scouts with some minny and few amarr. The Cal scout is very strong but there are several counters to it depending on their fit. There is zero counter to a gal scout with one damp and a cloak as nothing can scan them. The only counter to them is your eyes. And even while being unscanable a gal can be much faster than a cal or have significantly more tank than a cal.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
|
Izlare Lenix
Arrogance. Dark Taboo
584
|
Posted - 2014.05.21 05:16:00 -
[69] - Quote
PARKOUR PRACTIONER wrote:Izlare Lenix wrote:Nothing, I repeat NOTHING can scan a max skilled gal scout with 1 complex damp and a cloak or two complex damps.
This is why the gal scout with 1 damp, 1 plate and 2 kin cat fit combined with a shotgun is an OP fit. They have decent health, rep 3hp a sec, are invisable and unscannable when cloaked and still run very fast. All while being able to ohk most scouts and some med frames while still invisible. And they can 3-4 shot most heavies.
And with two precision enhancers this gal scout can scan every suit in the game except another gal scout, a non gal scout with 2 damps or a medium suit with three damps. And they can scan this out to 37m.
This gal scout fit with a shotgun is hands down the most unbalanced fit in the game and to say otherwise you are an idiot. If your bricking your scout with a cloak and shotgun your doing it wrong. Your confusing f@g scouts with real ones. Its the f@gs that are r e t a r d s. Were not invisible. Its annoying yeah but get used to it its been like this since 1.8 dropped.
The fit I listed is not a brick tank. How is a plate, a damp and two kin cats a brick tank?
@ Cat merc. I have seen a pretty even distribution of Gal and Cal scouts with some minny and few amarr. The Cal scout is very strong but there are several counters to it depending on their fit. There is zero counter to a gal scout with one damp and a cloak as nothing can scan them. The only counter to them is your eyes. And even while being unscanable a gal can be much faster than a cal or have significantly more tank than a cal.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
|
Jenova Rhapsodos
Fatal Absolution
469
|
Posted - 2014.05.21 05:21:00 -
[70] - Quote
Gallente Scouts: "Caldari Scouts are OP"
Caldari Scouts: "Gallente Scouts are OP"
Everyone Else: "I ******* hate Scouts"
The Scrambler Rifle is dead, long live the Scrambler Rifle!
|
|
Cody Sietz
Bullet Cluster Lokun Listamenn
3258
|
Posted - 2014.05.21 05:28:00 -
[71] - Quote
Remove CR and Cloak. Problem solved.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
|
PARKOUR PRACTIONER
The dyst0pian Corporation Zero-Day
1529
|
Posted - 2014.05.21 07:02:00 -
[72] - Quote
Izlare Lenix wrote:PARKOUR PRACTIONER wrote:Izlare Lenix wrote:Nothing, I repeat NOTHING can scan a max skilled gal scout with 1 complex damp and a cloak or two complex damps.
This is why the gal scout with 1 damp, 1 plate and 2 kin cat fit combined with a shotgun is an OP fit. They have decent health, rep 3hp a sec, are invisable and unscannable when cloaked and still run very fast. All while being able to ohk most scouts and some med frames while still invisible. And they can 3-4 shot most heavies.
And with two precision enhancers this gal scout can scan every suit in the game except another gal scout, a non gal scout with 2 damps or a medium suit with three damps. And they can scan this out to 37m.
This gal scout fit with a shotgun is hands down the most unbalanced fit in the game and to say otherwise you are an idiot. If your bricking your scout with a cloak and shotgun your doing it wrong. Your confusing f@g scouts with real ones. Its the f@gs that are r e t a r d s. Were not invisible. Its annoying yeah but get used to it its been like this since 1.8 dropped. The fit I listed is not a brick tank. How is a plate, a damp and two kin cats a brick tank? @ Cat merc. I have seen a pretty even distribution of Gal and Cal scouts with some minny and few amarr. The Cal scout is very strong but there are several counters to it depending on their fit. There is zero counter to a gal scout with one damp and a cloak as nothing can scan them. The only counter to them is your eyes. And even while being unscanable a gal can be much faster than a cal or have significantly more tank than a cal.
Oh, my mistake. Um, yeah that's not bricked. Its not balanced but at least theres a counter. Mass Driver my friend. On a Cal Scout. OP.
PSN SIL4NTCHAOZZ
10.2mil SP and can PC with the big boys Woooooo \m/
Minja Knifer AKA The Chef <===I- -I===>
|
Repe Susi
Rautaleijona
1288
|
Posted - 2014.05.21 08:55:00 -
[73] - Quote
Dragonfly scout is op. I love mine.
Life is pleasant. Death is peaceful. It's the transition that's troublesome. ~ Isaac Asimov
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Sir Dukey
SAM-MIK General Tso's Alliance
888
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Posted - 2014.05.21 10:52:00 -
[74] - Quote
PARKOUR PRACTIONER wrote:Izlare Lenix wrote:Nothing, I repeat NOTHING can scan a max skilled gal scout with 1 complex damp and a cloak or two complex damps.
This is why the gal scout with 1 damp, 1 plate and 2 kin cat fit combined with a shotgun is an OP fit. They have decent health, rep 3hp a sec, are invisable and unscannable when cloaked and still run very fast. All while being able to ohk most scouts and some med frames while still invisible. And they can 3-4 shot most heavies.
And with two precision enhancers this gal scout can scan every suit in the game except another gal scout, a non gal scout with 2 damps or a medium suit with three damps. And they can scan this out to 37m.
This gal scout fit with a shotgun is hands down the most unbalanced fit in the game and to say otherwise you are an idiot. If your bricking your scout with a cloak and shotgun your doing it wrong. Your confusing f@g scouts with real ones. Its the f@gs that are r e t a r d s. Were not invisible. Its annoying yeah but get used to it its been like this since 1.8 dropped.
brick tanking scouts is a viable tactic if you want to play medium assault, personally I run one complx damp, complex plate, complex rep, complex kin katz. It has about 311 armor, 8.8 m/s but using a damp on gallante scout is stupid because they are already under most radars, it will take a caldari scout with 2 complex precision to scan which most people are not willing to run. |
Sir Dukey
SAM-MIK General Tso's Alliance
888
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Posted - 2014.05.21 11:04:00 -
[75] - Quote
PARKOUR PRACTIONER wrote:Izlare Lenix wrote:PARKOUR PRACTIONER wrote:Izlare Lenix wrote:Nothing, I repeat NOTHING can scan a max skilled gal scout with 1 complex damp and a cloak or two complex damps.
This is why the gal scout with 1 damp, 1 plate and 2 kin cat fit combined with a shotgun is an OP fit. They have decent health, rep 3hp a sec, are invisable and unscannable when cloaked and still run very fast. All while being able to ohk most scouts and some med frames while still invisible. And they can 3-4 shot most heavies.
And with two precision enhancers this gal scout can scan every suit in the game except another gal scout, a non gal scout with 2 damps or a medium suit with three damps. And they can scan this out to 37m.
This gal scout fit with a shotgun is hands down the most unbalanced fit in the game and to say otherwise you are an idiot. If your bricking your scout with a cloak and shotgun your doing it wrong. Your confusing f@g scouts with real ones. Its the f@gs that are r e t a r d s. Were not invisible. Its annoying yeah but get used to it its been like this since 1.8 dropped. The fit I listed is not a brick tank. How is a plate, a damp and two kin cats a brick tank? @ Cat merc. I have seen a pretty even distribution of Gal and Cal scouts with some minny and few amarr. The Cal scout is very strong but there are several counters to it depending on their fit. There is zero counter to a gal scout with one damp and a cloak as nothing can scan them. The only counter to them is your eyes. And even while being unscanable a gal can be much faster than a cal or have significantly more tank than a cal. Oh, my mistake. Um, yeah that's not bricked. Its not balanced but at least theres a counter. Mass Driver my friend. On a Cal Scout. OP.
cal scout cannot detect a gal scout, to detect one the cal scout literally has to be a glass cannon with 3-4 complex precision enhancers. A gal scout with 1 complex damp and cloak is 13 db. Also, you have a better chance of killing a gal scout with a acr than a mass driver. |
Sir Dukey
SAM-MIK General Tso's Alliance
888
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Posted - 2014.05.21 11:08:00 -
[76] - Quote
Cat Merc wrote:Which explains why all I see the "pros" use is the Caldari scout, right?
No seriously, squads and squads of Caldari scouts, with a couple of Gallente scouts when I play against proto stompers.
proto stompers will always use a cal scout with 4 complex- 3 complex precions to scan everything with 2 complex range amps so they can see everyone, that's not really a viable killing fit because they're bout to get killed in .0001 secs to every weapon when they are spotted. Proto stompers will abuse everything, passive radar is not suppose to go to squad but it does and It wasn't suppose to. |
Sir Dukey
SAM-MIK General Tso's Alliance
888
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Posted - 2014.05.21 11:09:00 -
[77] - Quote
sebastian the huds wrote:Cal scout > gal scout because of hit-and-run capabilities. oh, and i can see gal scouts on my passive while they are cloaked, because i am > duvolle focused scanners (At least i think so)
so you can scan 13 db? how many complex precisions did that take you? 4? You're glass cannon now? |
Ghost Kaisar
The Last of DusT. General Tso's Alliance
4829
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Posted - 2014.05.21 23:49:00 -
[78] - Quote
Jenova Rhapsodos wrote:Gallente Scouts: "Caldari Scouts are OP"
Caldari Scouts: "Gallente Scouts are OP"
Everyone Else: "I ******* hate Scouts"
Min Scouts: "Why does everyone else get to have all the fun?"
Headed to Destiny, to Hell with CCP
PSN: EVL_Elgost105
RIP Dust514 05/02/14 GG CCP
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Eko Sol
Strange Playings
354
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Posted - 2014.05.22 00:04:00 -
[79] - Quote
Sir Dukey wrote:PARKOUR PRACTIONER wrote:Izlare Lenix wrote:PARKOUR PRACTIONER wrote:Izlare Lenix wrote:Nothing, I repeat NOTHING can scan a max skilled gal scout with 1 complex damp and a cloak or two complex damps.
This is why the gal scout with 1 damp, 1 plate and 2 kin cat fit combined with a shotgun is an OP fit. They have decent health, rep 3hp a sec, are invisable and unscannable when cloaked and still run very fast. All while being able to ohk most scouts and some med frames while still invisible. And they can 3-4 shot most heavies.
And with two precision enhancers this gal scout can scan every suit in the game except another gal scout, a non gal scout with 2 damps or a medium suit with three damps. And they can scan this out to 37m.
This gal scout fit with a shotgun is hands down the most unbalanced fit in the game and to say otherwise you are an idiot. If your bricking your scout with a cloak and shotgun your doing it wrong. Your confusing f@g scouts with real ones. Its the f@gs that are r e t a r d s. Were not invisible. Its annoying yeah but get used to it its been like this since 1.8 dropped. The fit I listed is not a brick tank. How is a plate, a damp and two kin cats a brick tank? @ Cat merc. I have seen a pretty even distribution of Gal and Cal scouts with some minny and few amarr. The Cal scout is very strong but there are several counters to it depending on their fit. There is zero counter to a gal scout with one damp and a cloak as nothing can scan them. The only counter to them is your eyes. And even while being unscanable a gal can be much faster than a cal or have significantly more tank than a cal. Oh, my mistake. Um, yeah that's not bricked. Its not balanced but at least theres a counter. Mass Driver my friend. On a Cal Scout. OP. cal scout cannot detect a gal scout, to detect one the cal scout literally has to be a glass cannon with 3-4 complex precision enhancers. A gal scout with 1 complex damp and cloak is 13 db. Also, you have a better chance of killing a gal scout with a acr than a mass driver.
Precision enhancement doesn't have stacking penalties. I ran a 4db min scout and was being spotted and chased down from far away in a PC recently. How you get to 4db as a min?
3 complex dampeners. If you add a cloak then you under 4 db and guess what? I was still being seen and chased. I literally watched from the distance as they stopped going after another squad on my team, completely turn around and chase me simply because I was closer to the null. I didn't even drop uplinks to make 100% of what I was seeing.
Theoretically if a Cal Scout runs 4 complex precision enhancers then they see everything over 1db. 25% passive suit bonus, 10% core bonus, 80% module bonus. That obviously adds to over 100%.
PSN is "Ekopalm"
I play D3, Child of Light, and solo games
Also, Proto Trolling until I'm broke...
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