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Spkr4theDead
Red Star. EoN.
2081
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Posted - 2014.05.19 18:28:00 -
[1] - Quote
They're the reason the railgun range was cut in half. They're also generally terrible, either camping a mountaintop, or only coming out of the redline when an enemy tank is nearby. This in my opinion is the worst way to tank. It's ultra-conservative (in a non political way), and only serves to make those that keep their tank outside their own redline mad all the time. I haven't built up over a year of experience in tanks just so some scrub can poo all over that experience.
Oh, and CCP, when are you going to fix the railgun misfire glitch?
(wait, I know the answer to that, for Legion, not Dust)
(in before "lol sparker u use milisha" and "lol sparky you hide in the redline too")
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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The dark cloud
The Rainbow Effect
3082
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Posted - 2014.05.19 18:30:00 -
[2] - Quote
Your topic title is missleading. |
Spkr4theDead
Red Star. EoN.
2081
|
Posted - 2014.05.19 18:31:00 -
[3] - Quote
The dark cloud wrote:Your topic title is missleading. Don't you have a quota of 2 threads today complaining about tanks? Go make your own thread.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Atiim
Heaven's Lost Property
8709
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Posted - 2014.05.19 18:32:00 -
[4] - Quote
Wondering how I should approach this one...
CPM Game
Why Do Slayers Get All The Credit? :(
-HAND
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MUDFLAPS McGILLICUTTY
TeamPlayers Dirt Nap Squad.
282
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Posted - 2014.05.19 18:35:00 -
[5] - Quote
CCP is too busy figuring out how to deal with Sony's legal team pursuing them for breach of contract related to exclusivity on PS and the announcement of EVE: Legion.
I'm surprised you're still asking for support in an unsupported game.
Buy a PS4 and don't look back.
"LASER-FOCUSED"
R.I.P. Dust 5/14 (We Finally Figured Out What it Means!)
90 Day AUR Refunds! Call 1-800-345-SONY
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Spkr4theDead
Red Star. EoN.
2081
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Posted - 2014.05.19 18:36:00 -
[6] - Quote
MUDFLAPS McGILLICUTTY wrote:CCP is too busy figuring out how to deal with Sony's legal team pursuing them for breach of contract related to exclusivity on PS and the announcement of EVE: Legion.
I'm surprised you're still asking for support in an unsupported game.
Buy a PS4 and don't look back. I have my friend's old lower-end gaming rig I play Diablo 3 and sometimes Warframe on.
And I guess you didn't see my first line in parentheses.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2081
|
Posted - 2014.05.19 18:42:00 -
[7] - Quote
Atiim wrote:Wondering how I should approach this one... Don't
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Tebu Gan
Dem Durrty Boyz General Tso's Alliance
957
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Posted - 2014.05.19 18:45:00 -
[8] - Quote
Spkr4theDead wrote:They're the reason the railgun range was cut in half. They're also generally terrible, either camping a mountaintop, or only coming out of the redline when an enemy tank is nearby. This in my opinion is the worst way to tank. It's ultra-conservative (in a non political way), and only serves to make those that keep their tank outside their own redline mad all the time. I haven't built up over a year of experience in tanks just so some scrub can poo all over that experience.
Oh, and CCP, when are you going to fix the railgun misfire glitch?
(wait, I know the answer to that, for Legion, not Dust)
(in before "lol sparker u use milisha" and "lol sparky you hide in the redline too")
Haha, yeah it's my go to fit for dealing with tanks in lou of the changes to hardeners and range. But don't think for a minute that I'm somehow "camping" in one area.
Any good tanker knows that the key to keeping a tank alive is NEVER STOP MOVING. While I do use the redline for cover from time, by simply staying mobile I can out maneuver most any tank through a combination of observation and speed. I brawl, I don't camp.
That being said though, I do have 0 defenses which to defend myself, from AV and other tanks. So while I might be able to 2 to 3 shot other tanks, they don't need the damage mods to do the same to me.
Currently, damage mods are a bit OP with the changes done to hardeners, so that would need to be addressed first, but overall I think that damage needs to be slashed across the board with tanks.
Tanks - Balancing Turrets
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RayRay James
Molon Labe. General Tso's Alliance
151
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Posted - 2014.05.19 19:10:00 -
[9] - Quote
MUDFLAPS McGILLICUTTY wrote:CCP is too busy figuring out how to deal with Sony's legal team pursuing them for breach of contract related to exclusivity on PS and the announcement of EVE: Legion.
Source? |
Shinobi MumyoSakanagare ZaShigurui
The Honor of the Fallen Biomassed.
756
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Posted - 2014.05.19 19:11:00 -
[10] - Quote
I wish that they did care enough to do something and I didn't know about what Sony was doing about a breach of contract .
I hope they wipe CCP off the face of the earth .
They did a Microsoft ... which needs to go as well with their repeated practice of double-dipping .
What's with these companies and not having any integrity ???
That is not what they teach in business school , at least that's not what I learned .
Stop Tact Striking and come and get this Null Cannon with your GUNS you scrubs .
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Nothing Certain
Bioshock Rejects
715
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Posted - 2014.05.19 19:25:00 -
[11] - Quote
Use teamwork, and a little bit of brains.
Because, that's why.
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THUNDERGROOVE
The Last of DusT. General Tso's Alliance
776
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Posted - 2014.05.19 19:31:00 -
[12] - Quote
Welp. Gotta deal with blaster tank scrubs some how. I'd much rather get it over as quick and efficiently as possible So I can go back to getting my kills legit
TDBS
"Does Krin want his gun back?" - sub random nub
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MUDFLAPS McGILLICUTTY
TeamPlayers Dirt Nap Squad.
283
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Posted - 2014.05.19 19:40:00 -
[13] - Quote
RayRay James wrote:MUDFLAPS McGILLICUTTY wrote:CCP is too busy figuring out how to deal with Sony's legal team pursuing them for breach of contract related to exclusivity on PS and the announcement of EVE: Legion.
Source? It's conjecture, but the writing is on the wall... You just have to connect some dots.
You can see Dust 514 advertised as a "Playstation Exclusive" on the box art. To use this terminology, they had to sign an exclusivity contract with Sony. I don't have that contract, but I'm sure it came with a whole plethora of fine print which allows Sony to pursue legal action should this exclusivity be breached.
I don't have time to dig through all the blue forum posts, but you can find lots of examples of CCP employees reminding us that Legion is not "green lit" and that "it may not happen" --- Same exact game, same exact models, same exact maps, yet re-branded under a different name to try and avoid the legal fallout that comes with breaching an exclusivity contract. Additionally, Sony did their research on the keynote and has been (rightly) refunding player's aurum purchases (some dating as far back as one year) - which means they believe the players have been defrauded. It also means that Sony has the spotlight on CCP to see how they will respond.
It's not too much more of a step for Sony to take their own legal action if CCP is attempting to skirt their contract by renaming their product to "Legion". Based on CCP's shaky response on the project happening, I'd be willing to bet that their lawyers may be saying the same thing. They'd need to ground-up build a brand new game (see you in 2018) or they port "as-is" to PC and Legion is just a bunch of copy-pasta Dust 514 code.
I don't think Sony has said they are going to pursue legal action, but I damn well think they've sent CCP some strongly worded letters reminding them of their contracted obligations.
"LASER-FOCUSED"
R.I.P. Dust 5/14 (We Finally Figured Out What it Means!)
90 Day AUR Refunds! Call 1-800-345-SONY
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Harpyja
Molon Labe. General Tso's Alliance
1734
|
Posted - 2014.05.19 19:56:00 -
[14] - Quote
Nerf damage mods back to 10%. Glass cannons currently gain too much while sacrificing not enough. Reducing the gain would be the best way about this.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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Malkai Inos
Any Given Day
1342
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Posted - 2014.05.19 20:11:00 -
[15] - Quote
MUDFLAPS McGILLICUTTY wrote:RayRay James wrote:MUDFLAPS McGILLICUTTY wrote:CCP is too busy figuring out how to deal with Sony's legal team pursuing them for breach of contract related to exclusivity on PS and the announcement of EVE: Legion.
Source? It's conjecture[...] And that's all there is to it. There is no exclusivity contract.
You can take a benign object, -you can take a cheeseburger and deconstruct it to its source...
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Aardicus
G0DS AM0NG MEN General Tso's Alliance
53
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Posted - 2014.05.19 20:38:00 -
[16] - Quote
Spkr4theDead wrote:They're the reason the railgun range was cut in half. They're also generally terrible, either camping a mountaintop, or only coming out of the redline when an enemy tank is nearby. This in my opinion is the worst way to tank. It's ultra-conservative (in a non political way), and only serves to make those that keep their tank outside their own redline mad all the time. I haven't built up over a year of experience in tanks just so some scrub can poo all over that experience.
Oh, and CCP, when are you going to fix the railgun misfire glitch?
(wait, I know the answer to that, for Legion, not Dust)
(in before "lol sparker u use milisha" and "lol sparky you hide in the redline too")
+1
Let us not forget to include Glassicas as well. Probably the most cost efficient AV in the game atm.
µòൢ¦n+ÜtƒÑs++tƒÑs+¦n+îtÖ+µê¦S+쵫ån+¢S+ìtƒÑs++FÇîtƒÑs+¦n+îS+Çsï¥S+ÇF¦án+¢S+ìtƒÑs++n+îS+ìtƒÑs+¦n+ŵê¦s+൫åpÇé
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Jastaddd Death seeker
NegativeKDR
111
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Posted - 2014.05.19 20:45:00 -
[17] - Quote
Spkr4theDead wrote:They're the reason the railgun range was cut in half. They're also generally terrible, either camping a mountaintop, or only coming out of the redline when an enemy tank is nearby. This in my opinion is the worst way to tank. It's ultra-conservative (in a non political way), and only serves to make those that keep their tank outside their own redline mad all the time. I haven't built up over a year of experience in tanks just so some scrub can poo all over that experience.
Oh, and CCP, when are you going to fix the railgun misfire glitch?
(wait, I know the answer to that, for Legion, not Dust)
(in before "lol sparker u use milisha" and "lol sparky you hide in the redline too")
Sorry but many people ( like me) don't use it camp in the redline,i come in the battlefield searching your blaster and use it as a Glorified FORGEGUN.
Scrub people start to call in Blasters to pad their KDR? Ok it's time to summon my Gundam Gunnlogi with his Rail, and bring a Heavy suit with FG.
Why i need to bring out only a Forge when i can call in a tank and be 90% invulnerable ?
Call in a tank to dispose of tank.... was what you were hoping back then? or am i wrong?
Proud Original Member of the D.A.R.K. L.E.G.I.O.N. Heavy Infantry Division
Using Heavy in PC before was Mainstream.
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Yoma Carrim
Arrogance.
550
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Posted - 2014.05.19 21:00:00 -
[18] - Quote
Atiim wrote:Wondering how I should approach this one... *Pulls out popcorn* We can wait anything you come up with should be good
Oh Heck
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Benjamin Ciscko
Edimmu Warfighters Gallente Federation
2261
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Posted - 2014.05.19 21:06:00 -
[19] - Quote
Is your issue Glass Cannons or the redline? Because I will still whoop you even if I'm not in the redline.
Tanker/Logi
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ZDub 303
TeamPlayers Dirt Nap Squad.
2950
|
Posted - 2014.05.19 21:09:00 -
[20] - Quote
MUDFLAPS McGILLICUTTY wrote:RayRay James wrote:MUDFLAPS McGILLICUTTY wrote:CCP is too busy figuring out how to deal with Sony's legal team pursuing them for breach of contract related to exclusivity on PS and the announcement of EVE: Legion.
Source? It's conjecture, but the writing is on the wall... You just have to connect some dots. You can see Dust 514 advertised as a "Playstation Exclusive" on the box art. To use this terminology, they had to sign an exclusivity contract with Sony. I don't have that contract, but I'm sure it came with a whole plethora of fine print which allows Sony to pursue legal action should this exclusivity be breached. I don't have time to dig through all the blue forum posts, but you can find lots of examples of CCP employees reminding us that Legion is not "green lit" and that "it may not happen" --- Same exact game, same exact models, same exact maps, yet re-branded under a different name to try and avoid the legal fallout that comes with breaching an exclusivity contract. Additionally, Sony did their research on the keynote and has been (rightly) refunding player's aurum purchases (some dating as far back as one year) - which means they believe the players have been defrauded. It also means that Sony has the spotlight on CCP to see how they will respond. It's not too much more of a step for Sony to take their own legal action if CCP is attempting to skirt their contract by renaming their product to "Legion". Based on CCP's shaky response on the project happening, I'd be willing to bet that their lawyers may be saying the same thing. They'd need to ground-up build a brand new game (see you in 2018) or they port "as-is" to PC and Legion is just a bunch of copy-pasta Dust 514 code. I don't think Sony has said they are going to pursue legal action, but I damn well think they've sent CCP some strongly worded letters reminding them of their contracted obligations.
Just a bunch of baseless conjecture. I highly doubt Sony is pursuing anything other than maybe console exclusivity to Legion.
http://www.eurogamer.net/articles/2013-10-01-theres-no-deal-preventing-dust-514-being-on-pc-xbox
"Dust 514 is currently exclusive to PlayStation 3 but there's nothing - no signed piece of paper - apparently stopping developer CCP putting the game on another platform, even a rival one."
If they could bring Dust 514 to the XBox 360 - no longer making it a 'Sony exclusive' and/or the PC - no longer making it a 'console exclusive'.. I highly doubt there is any sort of breach of contract taking place by developing Legion for the PC.
I do expect that Dust 514 has to remain alive for some period of time on the PS3 as per some sort of contract. Which is partially why they are changing the name.
They biggest reason I suspect they are changing the name is due to the drastic amount of changes made.
From SWG Dev on the failure of their development:
"If we were to do it again, and wanted to make those types of changes, you have to make a new game.
Relaunch with a new title.
Or shut down Galaxies and relaunch for real.
You cannot change it at runtime."
http://web.archive.org/web/20140210142852/http://rubenfield.com/?p=86
Its becoming EVE Legion because they are pretty much rebuilding the game from the ground up, just like SE did with Final Fantasy 14 |
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Operative 1125 Lokaas
True Companion Planetary Requisitions
187
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Posted - 2014.05.19 21:13:00 -
[21] - Quote
MUDFLAPS McGILLICUTTY wrote:RayRay James wrote:MUDFLAPS McGILLICUTTY wrote:CCP is too busy figuring out how to deal with Sony's legal team pursuing them for breach of contract related to exclusivity on PS and the announcement of EVE: Legion.
Source? It's conjecture, but the writing is on the wall... You just have to connect some dots. You can see Dust 514 advertised as a "Playstation Exclusive" on the box art. To use this terminology, they had to sign an exclusivity contract with Sony. I don't have that contract, but I'm sure it came with a whole plethora of fine print which allows Sony to pursue legal action should this exclusivity be breached. I don't have time to dig through all the blue forum posts, but you can find lots of examples of CCP employees reminding us that Legion is not "green lit" and that "it may not happen" --- Same exact game, same exact models, same exact maps, yet re-branded under a different name to try and avoid the legal fallout that comes with breaching an exclusivity contract. Additionally, Sony did their research on the keynote and has been (rightly) refunding player's aurum purchases (some dating as far back as one year) - which means they believe the players have been defrauded. It also means that Sony has the spotlight on CCP to see how they will respond. It's not too much more of a step for Sony to take their own legal action if CCP is attempting to skirt their contract by renaming their product to "Legion". Based on CCP's shaky response on the project happening, I'd be willing to bet that their lawyers may be saying the same thing. They'd need to ground-up build a brand new game (see you in 2018) or they port "as-is" to PC and Legion is just a bunch of copy-pasta Dust 514 code. I don't think Sony has said they are going to pursue legal action, but I damn well think they've sent CCP some strongly worded letters reminding them of their contracted obligations.
BOOM!
THIS IS THE VOICE OF RÁN
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Ryme Intrinseca
The Rainbow Effect
1215
|
Posted - 2014.05.19 21:19:00 -
[22] - Quote
Spkr4theDead wrote: I want to be able to park outside a cru with a blaster tank and go 30-0 every game, no actual fighting required Fixed |
CLONE117
True Pros Forever
787
|
Posted - 2014.05.19 22:11:00 -
[23] - Quote
i have no issue with glass rails. just out maneuver them and blap them to death with ease. i only have an issue when theres five rail tanks grouped up close together and theres nothing i can do to change it.
mlt vets are eternal. they shall be the bane to proto scrubs everywhere...
dust 514 shall be eternal.
pve for dust 514
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Henrietta Unknown
Sooper Speshul Ponee Fors Dropsuit Samurai
251
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Posted - 2014.05.19 22:55:00 -
[24] - Quote
When a tanker stands in the way of true glory, you simply walk up behind them, and blast'er them in the arse.
Henrietta Reborn
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Travis Stanush
GunFall Mobilization
176
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Posted - 2014.05.19 23:06:00 -
[25] - Quote
Malkai Inos wrote:MUDFLAPS McGILLICUTTY wrote:RayRay James wrote:MUDFLAPS McGILLICUTTY wrote:CCP is too busy figuring out how to deal with Sony's legal team pursuing them for breach of contract related to exclusivity on PS and the announcement of EVE: Legion.
Source? It's conjecture[...] And that's all there is to it. There is no exclusivity contract. Read article Noticed nothing about FF Sees Just moments ago, a post about Dust 514 patch 1.5 appeared on the PlayStation Europe blog.
No I will not show you where they touched me!!!
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Leeroy Gannarsein
Legio DXIV
187
|
Posted - 2014.05.20 00:49:00 -
[26] - Quote
Don't you run an ion Maddy?
MY ACTUAL NAME IS LORHAK
It would seem like wisdom, but for the warning in my heart...
CCP BLOWOUT FOR CPM1
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Vulpes Dolosus
Molon Labe. General Tso's Alliance
1577
|
Posted - 2014.05.20 00:53:00 -
[27] - Quote
Removing the redline and replacing it with bunkers or a bubble shield would solve this and so many more problems.
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buzzzzzzz killllllllll
TRA1LBLAZERS
544
|
Posted - 2014.05.20 00:58:00 -
[28] - Quote
Spkr4theDead wrote:They're the reason the railgun range was cut in half. They're also generally terrible, either camping a mountaintop, or only coming out of the redline when an enemy tank is nearby. This in my opinion is the worst way to tank. It's ultra-conservative (in a non political way), and only serves to make those that keep their tank outside their own redline mad all the time. I haven't built up over a year of experience in tanks just so some scrub can poo all over that experience.
Oh, and CCP, when are you going to fix the railgun misfire glitch?
(wait, I know the answer to that, for Legion, not Dust)
(in before "lol sparker u use milisha" and "lol sparky you hide in the redline too")
can i not run 3 damage mods with a blaster for anti-tanking pesky rail tanks? (blaster + 3 damage mods + 2 torque mods from 1.6 is the best speed anti-tanker)
Dedicated heavy through the hard times, still supporter of A FULL 1.8 respec and MOAR HEAVY WEAPONS!
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nakaya indigene
0uter.Heaven
256
|
Posted - 2014.05.20 04:51:00 -
[29] - Quote
Spkr4theDead wrote:They're the reason the railgun range was cut in half. They're also generally terrible, either camping a mountaintop, or only coming out of the redline when an enemy tank is nearby. This in my opinion is the worst way to tank. It's ultra-conservative (in a non political way), and only serves to make those that keep their tank outside their own redline mad all the time. I haven't built up over a year of experience in tanks just so some scrub can poo all over that experience.
Oh, and CCP, when are you going to fix the railgun misfire glitch?
(wait, I know the answer to that, for Legion, not Dust)
(in before "lol sparker u use milisha" and "lol sparky you hide in the redline too")
agreed. minus the redline thing of course. you would have to be mentally ill to think there is an issue with reline railgunning. the range of the gun as it stands makes that a moot point. but yeah. I think there is a bug with stacking rail dmg mods or something. dps with rails are just a tad too high.
-- My youtube--> NakaNakaNaka
(pÇÇ~_GÇó)n++Gòª¦¦¦¦¦+GòñGöÇGöÇ - - - n+Ñ
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spud buddy
Da Short Buss Driving School
9
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Posted - 2014.05.20 05:10:00 -
[30] - Quote
Spkr4theDead wrote: Oh, and CCP, when are you going to fix the railgun misfire glitch?
better question when are they going to nerf tanks so it takes one person to kill them
16v16 15+1 tank vs 12 and 4 anti tankers 14+2 tanks vs 8 and 8 guys forced to run AV 12+4 tanks vs 16 guys forced to run AV srsly cmawn |
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KingBabar
MAG was better...
2527
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Posted - 2014.05.20 07:55:00 -
[31] - Quote
Use teamwork...?
FU and FU Dust community, you're mostly a bunch of moronic carebear crybabies. Get good.
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
77
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Posted - 2014.05.20 08:01:00 -
[32] - Quote
Come on. The 300 meters isn't that bad. Is it? I don't know, I'm a fresh newb at tanking.
But I do know that I've been told that the ONLY rail tank fit used in PC is the glasslogi you speak of.
GûéGûäGûà /Gûî /Gûî /Gûî Gûî GûêGûêGûàGûâGûé
IGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûê]
GùÑGèÖGû¦GèÖGû¦GèÖGû¦GèÖGû¦GèÖGû¦GèÖGû¦GèÖGùñn++
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MUDFLAPS McGILLICUTTY
TeamPlayers Dirt Nap Squad.
294
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Posted - 2014.05.20 08:30:00 -
[33] - Quote
Malkai Inos wrote:MUDFLAPS McGILLICUTTY wrote:RayRay James wrote:MUDFLAPS McGILLICUTTY wrote:CCP is too busy figuring out how to deal with Sony's legal team pursuing them for breach of contract related to exclusivity on PS and the announcement of EVE: Legion.
Source? It's conjecture[...] And that's all there is to it. There is no exclusivity contract.
"There isn't anything preventing us from doing anything like that," said CEO Hilmar P+¬tursson, speaking to me at EGX 2013, "other than focus and prioritisation. It's so easy to lose your focus by working on things that are not the most important thing."
Then if this is true, CCP doesn't even have faith in itself. If the only thing holding them back is "focus and priorities", you would expect the CEO of the company to have enough faith to green light this project. This is potentially possible, given Hilmar's incredibly low ranking of 36% approval within the company.
Although it's possible that the CEO doesn't have faith in the company, I don't see this as being a positive alternative to what I suggested.
So CCP is so disorganized that they got to the stage of cancelling the Dust 514 keynote in favor of EVE: Legion. However, the CEO didn't have the faith in their focus or priorities to actually approve them to complete the project? What a wonderful alternative that is... Given his approval rating within the company, I agree that is possible but improbable.
I'd like to think it isn't actually that bad and that Hilmar's response is just damage control trying to cover CCP's ass while they figure out how to proceed without legally ******* themselves. Of course he's going to say "yes, we can do this" - The CEO of the company isn't going to tell some blogger that he may be breaching contract with Sony. Afterall, it's EVE: Legion, not DUST 514! They're two completely different games remember..? The quote leaves a lot of room for interpretation. Let's just hope CCP isn't continuing their trend of just copying and pasting and calling it coding...
Regardless... They cancelled the Dust 514 keynote and replaced it with EVE: Legion and then proceeded to say that this is just a "maybe" and it's not "green lit" -- That shows massive problems within the structure of the company. It really doesn't matter where those problems are, I'm just giving one possible alternative to the mainstream concept of them just being a poorly run company.
"LASER-FOCUSED"
R.I.P. Dust 5/14 (We Finally Figured Out What it Means!)
90 Day AUR Refunds! Call 1-800-345-SONY
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
78
|
Posted - 2014.05.20 08:34:00 -
[34] - Quote
i've known they were a n00b video gaming company for a while now. just never realized how bad it was until Legion
GûéGûäGûà /Gûî /Gûî /Gûî Gûî GûêGûêGûàGûâGûé
IGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûê]
GùÑGèÖGû¦GèÖGû¦GèÖGû¦GèÖGû¦GèÖGû¦GèÖGû¦GèÖGùñn++
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Hecarim Van Hohen
1509
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Posted - 2014.05.20 10:41:00 -
[35] - Quote
KingBabar wrote:Use teamwork...? But HAV's shouldn't require teamwork, I mean it's a tank
(GÿPn+ƒpâ«n+ƒ)GÿP Set a course for intercourse Gÿ£(n+ƒpâ«n+ƒGÿ£)
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Spkr4theDead
Red Star. EoN.
2089
|
Posted - 2014.05.20 17:46:00 -
[36] - Quote
Nothing Certain wrote:Use teamwork, and a little bit of brains. See, I've gotten to the point where 99% of the time, I don't need to use teamwork to destroy a tank. I've been doing it for over a year, and I've literally seen everything. Now, my only concern when someone in my squad says 'tank' is I ask what kinda turret it has, because that then determines how I go about destroying it.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2089
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Posted - 2014.05.20 17:48:00 -
[37] - Quote
THUNDERGROOVE wrote:Welp. Gotta deal with blaster tank scrubs some how. I'd much rather get it over as quick and efficiently as possible So I can go back to getting my kills legit Because you know me so well.
Rail is my best turret, despite how much it screws up.
Legit? "Legit?" I don't cheat on the game. That's about as legit as you can get. I simply don't follow the status quo the majority of the forums wants for the game, and that's 100% infantry 100% of the time. I probably can't be infantry like you can, but you sure as hell can't be a tanker like I am.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2090
|
Posted - 2014.05.20 18:03:00 -
[38] - Quote
Jastaddd Death seeker wrote:Spkr4theDead wrote:They're the reason the railgun range was cut in half. They're also generally terrible, either camping a mountaintop, or only coming out of the redline when an enemy tank is nearby. This in my opinion is the worst way to tank. It's ultra-conservative (in a non political way), and only serves to make those that keep their tank outside their own redline mad all the time. I haven't built up over a year of experience in tanks just so some scrub can poo all over that experience.
Oh, and CCP, when are you going to fix the railgun misfire glitch?
(wait, I know the answer to that, for Legion, not Dust)
(in before "lol sparker u use milisha" and "lol sparky you hide in the redline too") Sorry but many people ( like me) don't use it camp in the redline,i come in the battlefield searching your blaster and use it as a Glorified FORGEGUN. Scrub people start to call in Blasters to pad their KDR? Ok it's time to summon my Gundam Gunnlogi with his Rail, and bring a Heavy suit with FG. Why i need to bring out only a Forge when i can call in a tank and be 90% invulnerable ? Call in a tank to dispose of tank.... was what you were hoping back then? or am i wrong? I love how all of you think all I use is blaster. My name isn't duna2002, and I AM able to take on other tanks and win.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Spkr4theDead
Red Star. EoN.
2090
|
Posted - 2014.05.20 18:27:00 -
[39] - Quote
Benjamin Ciscko wrote:Is your issue Glass Cannons or the redline? Because I will still whoop you even if I'm not in the redline. Lol it's the only thing you have over me. See, you HAVE to go ***** mode to destroy me. If you don't, I'll wreck you every time.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Spkr4theDead
Red Star. EoN.
2090
|
Posted - 2014.05.20 18:28:00 -
[40] - Quote
Ryme Intrinseca wrote:Spkr4theDead wrote: I want to be able to park outside a cru with a blaster tank and go 30-0 every game, no actual fighting required Fixed You don't understand tanking at all.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
|
Spkr4theDead
Red Star. EoN.
2090
|
Posted - 2014.05.20 18:29:00 -
[41] - Quote
Leeroy Gannarsein wrote:Don't you run an ion Maddy? I run rail, blaster and missile. I have 30 fits comprising tanks, dropships and LAVs.
I don't "run an ion Maddy." I use everything.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Spkr4theDead
Red Star. EoN.
2090
|
Posted - 2014.05.20 18:30:00 -
[42] - Quote
buzzzzzzz killllllllll wrote: + 2 torque mods from 1.6 is the best speed anti-tanker) You'd lose those in a heartbeat.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Spkr4theDead
Red Star. EoN.
2090
|
Posted - 2014.05.20 18:31:00 -
[43] - Quote
spud buddy wrote:Spkr4theDead wrote: Oh, and CCP, when are you going to fix the railgun misfire glitch?
better question when are they going to nerf tanks so it takes one person to kill them 16v16 15+1 tank vs 12 and 4 anti tankers 14+2 tanks vs 8 and 8 guys forced to run AV 12+4 tanks vs 16 guys forced to run AV srsly cmawn WAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHH
I have an idea, stop using the MLT starter fit and actually skill into AV.
Oh, and I'd say go back to school, but you can't improve your intelligence that way. Intelligence is OP. That's what makes tankers un-nerfable.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
ZDub 303
Escrow Removal and Acquisition Negative-Feedback
2961
|
Posted - 2014.05.20 18:43:00 -
[44] - Quote
The sad thing is... this game would probably be significantly better if they just removed HAVs from the game. HAVs serve no purpose other than slaying... until that changes tanks will never be 'balanced'.
In terms of tank v tank... I agree damage mods are far too powerful and 'damage tanking' with a rail on a caldari tank is really silly powerful.
I would make several changes to tanking myself: Damage Mods - low slot passive 10% Add - Heat Sink - High slot passive module
Change armor reps to active module.
Add significant dispersion to large blaster.
Lower EHP on HAVs by approximately 33% and add 2% resistance to HAV Operation.
Buff Swarms and PLC by ~33%.
This should bring us back to approximately 1.5.
Don't get me wrong, I love my overpowered death machine slayer, but I can recognize that is all HAVs are. |
Spkr4theDead
Red Star. EoN.
2090
|
Posted - 2014.05.20 19:00:00 -
[45] - Quote
ZDub 303 wrote:The sad thing is... this game would probably be significantly better if they just removed HAVs from the game. HAVs serve no purpose other than slaying... until that changes tanks will never be 'balanced'.
In terms of tank v tank... I agree damage mods are far too powerful and 'damage tanking' with a rail on a caldari tank is really silly powerful.
I would make several changes to tanking myself: Damage Mods - low slot passive 10% - up to 1.6, changed because infantry wanted CCP to change tanks. Again. Add - Heat Sink - High slot passive module - see above. Change armor reps to active module. - see above.
In terms of tanking in general... I would change it so that infantry have about 90% resistance to large turret damage. The functionally removes HAVs from the game while leaving them in place for those who want them. Basically if you can't get tanks removed, you just want them nerfed wholesale again.
Go F yourself
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
ZDub 303
Escrow Removal and Acquisition Negative-Feedback
2963
|
Posted - 2014.05.20 19:09:00 -
[46] - Quote
Why do people want to see tanks changed every single patch? Because they serve no purpose in gameplay.
There is absolutely nothing a tank can do that an assault suit cannot. A tank is just an overpowered slayer in Dust and that is it.
Tanks want to be buffed and non-tankers want them nerfed and that is the entire story of the tanking since chromosome.
If tanks were removed from the game nothing would change, can't really say that about any other vehicle in the game.
So if tankers really want to exist outside of being an overpowered slayer? Then we reduce AV vs tanks by 90% and large turrets vs infantry by 90%. If tanks are really more than just a tool for players who want god mode then this change should be completely fine with tankers. |
Baan Mee Ho
Expert Intervention Caldari State
48
|
Posted - 2014.05.20 19:11:00 -
[47] - Quote
Spkr4theDead wrote:They're the reason the railgun range was cut in half. They're also generally terrible, either camping a mountaintop, or only coming out of the redline when an enemy tank is nearby. This in my opinion is the worst way to tank. It's ultra-conservative (in a non political way), and only serves to make those that keep their tank outside their own redline mad all the time. I haven't built up over a year of experience in tanks just so some scrub can poo all over that experience.
Oh, and CCP, when are you going to fix the railgun misfire glitch?
(wait, I know the answer to that, for Legion, not Dust)
(in before "lol sparker u use milisha" and "lol sparky you hide in the redline too")
This Genius Never learns Does he ?! |
Spkr4theDead
Red Star. EoN.
2092
|
Posted - 2014.05.20 19:14:00 -
[48] - Quote
ZDub 303 wrote:Why do people want to see tanks changed every single patch? Because they serve no purpose in gameplay.
There is absolutely nothing a tank can do that an assault suit cannot. A tank is just an overpowered slayer in Dust and that is it.
Tanks want to be buffed and non-tankers want them nerfed and that is the entire story of the tanking since chromosome.
If tanks were removed from the game nothing would change, can't really say that about any other vehicle in the game.
So if tankers really want to exist outside of being an overpowered slayer? Then we reduce AV vs tanks by 90% and large turrets vs infantry by 90%. If tanks are really more than just a tool for players who want god mode then this change should be completely fine with tankers. Of course you can't see anything else from your point of view.
I want something different from mindless PRO infantry.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Duran Lex
Fraternity of St. Venefice Amarr Empire
1035
|
Posted - 2014.05.20 19:16:00 -
[49] - Quote
Atiim wrote:Wondering how I should approach this one...
Unnecessary.
He's making himself look like a fool on his own. |
ZDub 303
Escrow Removal and Acquisition Negative-Feedback
2963
|
Posted - 2014.05.20 19:16:00 -
[50] - Quote
Spkr4theDead wrote:ZDub 303 wrote:Why do people want to see tanks changed every single patch? Because they serve no purpose in gameplay.
There is absolutely nothing a tank can do that an assault suit cannot. A tank is just an overpowered slayer in Dust and that is it.
Tanks want to be buffed and non-tankers want them nerfed and that is the entire story of the tanking since chromosome.
If tanks were removed from the game nothing would change, can't really say that about any other vehicle in the game.
So if tankers really want to exist outside of being an overpowered slayer? Then we reduce AV vs tanks by 90% and large turrets vs infantry by 90%. If tanks are really more than just a tool for players who want god mode then this change should be completely fine with tankers. Of course you can't see anything else from your point of view. I want something different from mindless PRO infantry.
Oh? I use tanks too, i've tanked with some amazing tankers too. You know what we do every single game no matter? We slay infantry.
Give me one reason for tanks to exist other than to slay infantry and kill other tanks slaying infantry. |
|
Jastaddd Death seeker
NegativeKDR
111
|
Posted - 2014.05.20 19:17:00 -
[51] - Quote
Spkr4theDead wrote:Jastaddd Death seeker wrote:Spkr4theDead wrote:They're the reason the railgun range was cut in half. They're also generally terrible, either camping a mountaintop, or only coming out of the redline when an enemy tank is nearby. This in my opinion is the worst way to tank. It's ultra-conservative (in a non political way), and only serves to make those that keep their tank outside their own redline mad all the time. I haven't built up over a year of experience in tanks just so some scrub can poo all over that experience.
Oh, and CCP, when are you going to fix the railgun misfire glitch?
(wait, I know the answer to that, for Legion, not Dust)
(in before "lol sparker u use milisha" and "lol sparky you hide in the redline too") Sorry but many people ( like me) don't use it camp in the redline,i come in the battlefield searching your blaster and use it as a Glorified FORGEGUN. Scrub people start to call in Blasters to pad their KDR? Ok it's time to summon my Gundam Gunnlogi with his Rail, and bring a Heavy suit with FG. Why i need to bring out only a Forge when i can call in a tank and be 90% invulnerable ? Call in a tank to dispose of tank.... was what you were hoping back then? or am i wrong? I love how all of you think all I use is blaster. My name isn't duna2002, and I AM able to take on other tanks and win.
No i know you use,and need, Every crutch( even cloack scout+ RE Died VS a Sidearm or suicide yourself) to protect your and your boyfriend takasomething B.tank.
After seeing you on ground it's clear that you need to have 90% Immunity to all weapon, just to survive out there.
Proud Original Member of the D.A.R.K. L.E.G.I.O.N. Heavy Infantry Division
Using Heavy in PC before was Mainstream.
|
Maximos Forcus
BurgezzE.T.F General Tso's Alliance
36
|
Posted - 2014.05.20 19:17:00 -
[52] - Quote
ZDub 303 wrote:Why do people want to see tanks changed every single patch? Because they serve no purpose in gameplay.
There is absolutely nothing a tank can do that an assault suit cannot. A tank is just an overpowered slayer in Dust and that is it.
Tanks want to be buffed and non-tankers want them nerfed and that is the entire story of the tanking since chromosome.
If tanks were removed from the game nothing would change, can't really say that about any other vehicle in the game.
So if tankers really want to exist outside of being an overpowered slayer? Then we reduce AV vs tanks by 90% and large turrets vs infantry by 90%. If tanks are really more than just a tool for players who want god mode then this change should be completely fine with tankers.
Keep your self serving bullcrap to yourself. Because with that kind of "reasoning" nothing serves "a purpose", and everything is moot.
As a (try-hard) tanker, I am not looking for a buff. I am however looking for a better SP-to-advantage model for tanks. So damage mods that give better %-es based on level. And hardeners that not work not only longer, but also give a better damage reduction.
Three lefts don't make a right.
Unless you're two dimensional and only know right angles.
|
ZDub 303
Escrow Removal and Acquisition Negative-Feedback
2963
|
Posted - 2014.05.20 19:27:00 -
[53] - Quote
Maximos Forcus wrote:ZDub 303 wrote:Why do people want to see tanks changed every single patch? Because they serve no purpose in gameplay.
There is absolutely nothing a tank can do that an assault suit cannot. A tank is just an overpowered slayer in Dust and that is it.
Tanks want to be buffed and non-tankers want them nerfed and that is the entire story of the tanking since chromosome.
If tanks were removed from the game nothing would change, can't really say that about any other vehicle in the game.
So if tankers really want to exist outside of being an overpowered slayer? Then we reduce AV vs tanks by 90% and large turrets vs infantry by 90%. If tanks are really more than just a tool for players who want god mode then this change should be completely fine with tankers. Keep your self serving bullcrap to yourself. Because with that kind of "reasoning" nothing serves "a purpose", and everything is moot. As a (try-hard) tanker, I am not looking for a buff. I am however looking for a better SP-to-advantage model for tanks. So damage mods that give better %-es based on level. And hardeners that not work not only longer, but also give a better damage reduction.
Don't me wrong, I love my overpowered death machine. Its especially useful when i come up against a squad of players on the other team and im playing solo. If tanks serve no purpose other than to be slayers, than there is no reason that tanks should be any more powerful than any other slayers in the game. |
Duran Lex
Fraternity of St. Venefice Amarr Empire
1035
|
Posted - 2014.05.20 19:33:00 -
[54] - Quote
Maximos Forcus wrote:ZDub 303 wrote:Why do people want to see tanks changed every single patch? Because they serve no purpose in gameplay.
There is absolutely nothing a tank can do that an assault suit cannot. A tank is just an overpowered slayer in Dust and that is it.
Tanks want to be buffed and non-tankers want them nerfed and that is the entire story of the tanking since chromosome.
If tanks were removed from the game nothing would change, can't really say that about any other vehicle in the game.
So if tankers really want to exist outside of being an overpowered slayer? Then we reduce AV vs tanks by 90% and large turrets vs infantry by 90%. If tanks are really more than just a tool for players who want god mode then this change should be completely fine with tankers. Keep your self serving bullcrap to yourself. Because with that kind of "reasoning" nothing serves "a purpose", and everything is moot. As a (try-hard) tanker, I am not looking for a buff. I am however looking for a better SP-to-advantage model for tanks. So damage mods that give better %-es based on level. And hardeners that not work not only longer, but also give a better damage reduction.
This was the single greatest post I've ever seen.
"I don't want a buff for tanks, i just want them to do more damage and be harder to kill."
|
Spkr4theDead
Red Star. EoN.
2092
|
Posted - 2014.05.20 19:34:00 -
[55] - Quote
ZDub 303 wrote:Spkr4theDead wrote:ZDub 303 wrote:Why do people want to see tanks changed every single patch? Because they serve no purpose in gameplay.
There is absolutely nothing a tank can do that an assault suit cannot. A tank is just an overpowered slayer in Dust and that is it.
Tanks want to be buffed and non-tankers want them nerfed and that is the entire story of the tanking since chromosome.
If tanks were removed from the game nothing would change, can't really say that about any other vehicle in the game.
So if tankers really want to exist outside of being an overpowered slayer? Then we reduce AV vs tanks by 90% and large turrets vs infantry by 90%. If tanks are really more than just a tool for players who want god mode then this change should be completely fine with tankers. Of course you can't see anything else from your point of view. I want something different from mindless PRO infantry. Oh? I use tanks too, i've tanked with some amazing tankers too. You know what we do every single game no matter? We slay infantry. Give me one reason for tanks to exist other than to slay infantry and kill other tanks slaying infantry. Ground-mobile hardened spawn point.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Spkr4theDead
Red Star. EoN.
2092
|
Posted - 2014.05.20 19:37:00 -
[56] - Quote
Jastaddd Death seeker wrote:Spkr4theDead wrote:Jastaddd Death seeker wrote:Spkr4theDead wrote:They're the reason the railgun range was cut in half. They're also generally terrible, either camping a mountaintop, or only coming out of the redline when an enemy tank is nearby. This in my opinion is the worst way to tank. It's ultra-conservative (in a non political way), and only serves to make those that keep their tank outside their own redline mad all the time. I haven't built up over a year of experience in tanks just so some scrub can poo all over that experience.
Oh, and CCP, when are you going to fix the railgun misfire glitch?
(wait, I know the answer to that, for Legion, not Dust)
(in before "lol sparker u use milisha" and "lol sparky you hide in the redline too") Sorry but many people ( like me) don't use it camp in the redline,i come in the battlefield searching your blaster and use it as a Glorified FORGEGUN. Scrub people start to call in Blasters to pad their KDR? Ok it's time to summon my Gundam Gunnlogi with his Rail, and bring a Heavy suit with FG. Why i need to bring out only a Forge when i can call in a tank and be 90% invulnerable ? Call in a tank to dispose of tank.... was what you were hoping back then? or am i wrong? I love how all of you think all I use is blaster. My name isn't duna2002, and I AM able to take on other tanks and win. No i know you use,and need, Every crutch( even cloack scout+ RE just to Die VS a Sidearm or suicide yourself) to protect your and your boyfriend takasomething B.tank. After seeing you on ground it's clear that you need to have 90% Immunity to all weapon, just to survive out there. Oh, yeah, an alternate playstyle is a crutch.
When Cal logis were being nerfed, it was the end of Dust.
When the TARs were being nerfed, it was the end of Dust.
When the Core Flaylock was being nerfed, it was the end of Dust.
What else am I missing?
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Spkr4theDead
Red Star. EoN.
2092
|
Posted - 2014.05.20 19:40:00 -
[57] - Quote
We've also lost a lot of hulls, modules, and turret variants because all infantry did was complain that they couldn't solo tanks with the MLT anti armor start fit.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
ZDub 303
Escrow Removal and Acquisition Negative-Feedback
2963
|
Posted - 2014.05.20 19:47:00 -
[58] - Quote
Spkr4theDead wrote:ZDub 303 wrote: Oh? I use tanks too, i've tanked with some amazing tankers too. You know what we do every single game no matter? We slay infantry.
Give me one reason for tanks to exist other than to slay infantry and kill other tanks slaying infantry.
Ground-mobile hardened spawn point.
Ah, well played... fair enough. Although, literally no one uses a tank like that.
Spkr4theDead wrote:We've also lost a lot of hulls, modules, and turret variants because all infantry did was complain that they couldn't solo tanks with the MLT anti armor start fit.
Can a MLT tank with a MLT blaster solo a MLT anti armor starter fit?
Why cant the reverse be true?
Oh yeah, god mod... forgot. |
Benjamin Ciscko
The Last of DusT. General Tso's Alliance
2267
|
Posted - 2014.05.20 19:57:00 -
[59] - Quote
Spkr4theDead wrote:Benjamin Ciscko wrote:Is your issue Glass Cannons or the redline? Because I will still whoop you even if I'm not in the redline. Lol it's the only thing you have over me. See, you HAVE to go ***** mode to destroy me. If you don't, I'll wreck you every time. lolololololololololololololol What are you referring to I know I blew you up with a jihad-jeep after takahiro did the same to me I also know we slaughtered your 4 tank in PC with only a 3 tank of our own... Oh and I haz a pic.
Tanker/Logi
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H0riz0n Unlimit
Nexus Balusa Horizon
21
|
Posted - 2014.05.20 20:28:00 -
[60] - Quote
No militia dam mode isn t enough? Or come back to 10% as 30% is a bit too much in my opinion. But what am i saying? This way there will be only jihad car and i prefer face a rail tank than an idiot with his car
Usavo madrugar 3 riparatori prima che fosse mainstream - i use 3 reps madrugar before it was mainstream
|
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Tebu Gan
Dem Durrty Boyz General Tso's Alliance
960
|
Posted - 2014.05.20 20:33:00 -
[61] - Quote
CLONE117 wrote:i have no issue with glass rails. just out maneuver them and blap them to death with ease. i only have an issue when theres five rail tanks grouped up close together and theres nothing i can do to change it.
Not true.
This is actually one of my favorite situations:) They can't be looking in every direction at once!
Tanks - Balancing Turrets
|
Thumb Green
The Valyrian Guard
1085
|
Posted - 2014.05.20 22:06:00 -
[62] - Quote
Tankers like you Spkr, are what have ruined tanking.
Can't say I'm all that surprised.
|
Spkr4theDead
Red Star. EoN.
2095
|
Posted - 2014.05.20 22:20:00 -
[63] - Quote
Thumb Green wrote:Tankers like you Spkr, are what have ruined tanking. LOL Ok
Every single thread people like you have made, complaining about tanks and tankers in ambush, and how you can't do anything against half a team of tanks? That's not me.
So no, I haven't ruined tanking.
I used to split dom and skirmish, and now I just play dom. I don't do ambush, and if I do, it's while waiting for someone to finish a game. I don't play ambush all day every day.
I also don't always use a blaster. I have access to the PRO tier of all 3 large turrets. I also use them all, with rail being my best, despite how often it misfires.
I haven't ruined tanking. We've adapted to every nerf you and CCP have thrown at us. Yet you continue to complain, unable to wrap your heads around teamwork and proper placement. I notice corps from Russia, Brazil, Poland, and the French have zero problems destroying tanks. Why? Because they just get it done without complaining. You English-speaking mouthbreathers however, you couldn't destroy a base HP shield lav with a forge gun if it didn't have a driver in it.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Thumb Green
The Valyrian Guard
1087
|
Posted - 2014.05.21 03:43:00 -
[64] - Quote
Spkr4theDead wrote:Thumb Green wrote:Tankers like you Spkr, are what have ruined tanking. LOL Ok Every single thread people like you have made, complaining about tanks and tankers in ambush, and how you can't do anything against half a team of tanks? That's not me. So no, I haven't ruined tanking. I used to split dom and skirmish, and now I just play dom. I don't do ambush, and if I do, it's while waiting for someone to finish a game. I don't play ambush all day every day. I also don't always use a blaster. I have access to the PRO tier of all 3 large turrets. I also use them all, with rail being my best, despite how often it misfires. I haven't ruined tanking. We've adapted to every nerf you and CCP have thrown at us. Yet you continue to complain, unable to wrap your heads around teamwork and proper placement. I notice corps from Russia, Brazil, Poland, and the French have zero problems destroying tanks. Why? Because they just get it done without complaining. You English-speaking mouthbreathers however, you couldn't destroy a base HP shield lav with a forge gun if it didn't have a driver in it. Tanks are the way they are now specifically because of tankers like you Spkr that constantly whined about how bad tanks were and then after they got a buff whined about how OP rails were; and you in particular were among those that whined the hardest (though I don't recall you whining about the rails but we all know why that is). Hell there hasn't been a build that you haven't whined about getting solo'd by militia swarms; even after infantry damage mods got nerfed and militia swarms got nerfed to 2 volleys in a clip, you made a thread whining about getting solo'd by them.
So yes, sh!tty tankers like you have ruined tanking.
Can't say I'm all that surprised.
|
Leeroy Gannarsein
Legio DXIV
198
|
Posted - 2014.05.21 03:57:00 -
[65] - Quote
Thumb Green wrote:Spkr4theDead wrote:Thumb Green wrote:Tankers like you Spkr, are what have ruined tanking. LOL Ok Every single thread people like you have made, complaining about tanks and tankers in ambush, and how you can't do anything against half a team of tanks? That's not me. So no, I haven't ruined tanking. I used to split dom and skirmish, and now I just play dom. I don't do ambush, and if I do, it's while waiting for someone to finish a game. I don't play ambush all day every day. I also don't always use a blaster. I have access to the PRO tier of all 3 large turrets. I also use them all, with rail being my best, despite how often it misfires. I haven't ruined tanking. We've adapted to every nerf you and CCP have thrown at us. Yet you continue to complain, unable to wrap your heads around teamwork and proper placement. I notice corps from Russia, Brazil, Poland, and the French have zero problems destroying tanks. Why? Because they just get it done without complaining. You English-speaking mouthbreathers however, you couldn't destroy a base HP shield lav with a forge gun if it didn't have a driver in it. Tanks are the way they are now specifically because of tankers like you Spkr that constantly whined about how bad tanks were and then after they got a buff whined about how OP rails were; and you in particular were among those that whined the hardest (though I don't recall you whining about the rails but we all know why that is). Hell there hasn't been a build that you haven't whined about getting solo'd by militia swarms; even after infantry damage mods got nerfed and militia swarms got nerfed to 2 volleys in a clip, you made a thread whining about getting solo'd by them. So yes, sh!tty tankers like you have ruined tanking. In his defense, tanking was awful prior to 1.5.
Not really sure why but it seemed better in 1.6. Maybe it's just the rose-tint on my goggles.
MY ACTUAL NAME IS LORHAK
It would seem like wisdom, but for the warning in my heart...
CCP BLOWOUT FOR CPM1
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Thumb Green
The Valyrian Guard
1088
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Posted - 2014.05.21 05:48:00 -
[66] - Quote
Leeroy Gannarsein wrote: In his defense, tanking was awful prior to 1.5.
Not really sure why but it seemed better in 1.6. Maybe it's just the rose-tint on my goggles.
In Chromosome it was alright but after Uprising 1.0 tanking was pretty awful; however that's nothing in his defense. he whines just to whine. The 1st match I ever played with the guy he whined like he was being violated with a barbed rod and he was actually doing good in the match; I quickly muted him at the prospect of playing with him during a bad match.
But back to how awful tanks were post Uprising. Other than the glitches (enemies not rendering, invisible swarms, and what not) the main problem with tanking was that almost everyone had proto AV after the respec and they were using them against standard & militia tanks. Even then good tankers could still do ok in a match, I remember a guy from PFB called Fenix Vael. That dude absolutely kicked ass in a tank even in a Vayu, one of the enforcer tanks that were widely regarded as being the worse tanks to use. That guy could keep a tank alive an entire dom match. Which of course he wasn't afraid to work with people that weren't driving a tank themselves and was happy to have 2 gunners helping to keep him alive. Of course most tankers aren't nearly as good as that guy is and something had to give; either a nerf to AV or a buff to vehicles either one would have been fine. But Spkr and other sh!tty tankers, cried for both. They even went so far as to say swarms shouldn't even be able to kill tanks because they're "light" weapons and worse even that the only thing that should be able to kill a tank is another tank. Which of course after tanks become the most effective AV in the game we start hearing people whine about rails and damage modded sicas & gunlogis. They have too much range, they have too much ammo in the clip, they fire too fast, and they do too much damage; those are the things that sh!tty tankers were whining about afterwards.
Can't say I'm all that surprised.
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Mobius Wyvern
Ahrendee Mercenaries
5280
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Posted - 2014.05.21 06:11:00 -
[67] - Quote
Spkr4theDead wrote:They're the reason the railgun range was cut in half. They're also generally terrible, either camping a mountaintop, or only coming out of the redline when an enemy tank is nearby. This in my opinion is the worst way to tank. It's ultra-conservative (in a non political way), and only serves to make those that keep their tank outside their own redline mad all the time. I haven't built up over a year of experience in tanks just so some scrub can poo all over that experience.
Oh, and CCP, when are you going to fix the railgun misfire glitch?
(wait, I know the answer to that, for Legion, not Dust)
(in before "lol sparker u use milisha" and "lol sparky you hide in the redline too") Get an XT-201 Gunnlogi, fit it with 2x Complex Heavy Shield Extenders, and have a teamate distract it with AV.
Speed up into the redline, **** it to ******* pieces before it can even shoot back, then speed back out again.
Either that or use Triple Rep Madrugars with Ion Cannons and run circles around them in their own redline before boosting out while they cry.
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Maximos Forcus
BurgezzE.T.F General Tso's Alliance
37
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Posted - 2014.05.21 08:35:00 -
[68] - Quote
Duran Lex wrote:Maximos Forcus wrote:ZDub 303 wrote:Why do people want to see tanks changed every single patch? Because they serve no purpose in gameplay.
There is absolutely nothing a tank can do that an assault suit cannot. A tank is just an overpowered slayer in Dust and that is it.
Tanks want to be buffed and non-tankers want them nerfed and that is the entire story of the tanking since chromosome.
If tanks were removed from the game nothing would change, can't really say that about any other vehicle in the game.
So if tankers really want to exist outside of being an overpowered slayer? Then we reduce AV vs tanks by 90% and large turrets vs infantry by 90%. If tanks are really more than just a tool for players who want god mode then this change should be completely fine with tankers. Keep your self serving bullcrap to yourself. Because with that kind of "reasoning" nothing serves "a purpose", and everything is moot. As a (try-hard) tanker, I am not looking for a buff. I am however looking for a better SP-to-advantage model for tanks. So damage mods that give better %-es based on level. And hardeners that not work not only longer, but also give a better damage reduction. This was the single greatest post I've ever seen. "I don't want a buff for tanks, i just want them to do more damage and be harder to kill."
Reading comprehension would serve you well. You know, trying to "connect the dots." Let me help you: If someone (me) states a buff isn't needed, and specifies a better advantage for leveling up is needed, wouldn't that mean the maxed out level is the current level, and the other tiers are a lesser version of the current?
Spoiler: Yes, yes it would.
Three lefts don't make a right.
Unless you're two dimensional and only know right angles.
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Poonmunch
Sanguis Defense Syndicate
926
|
Posted - 2014.05.21 11:23:00 -
[69] - Quote
MUDFLAPS McGILLICUTTY wrote:CCP is too busy figuring out how to deal with Sony's legal team pursuing them for breach of contract related to exclusivity on PS and the announcement of EVE: Legion.
I'm surprised you're still asking for support in an unsupported game.
Buy a PS4 and don't look back.
Is this true or just an assumption?
I bet CCP put a clause in there that allowed them to drop DUST when they wanted to.
I still maintain that it was CCPs plan to drop DUST all along. Free games don't make money and early access to weapons you can grind for isn't all that attractive.
Just sayin'.
Munch
Anyone who buys AUR now is a fool.
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Mobius Wyvern
Ahrendee Mercenaries
5280
|
Posted - 2014.05.21 11:46:00 -
[70] - Quote
Maximos Forcus wrote:Duran Lex wrote:Maximos Forcus wrote:ZDub 303 wrote:Why do people want to see tanks changed every single patch? Because they serve no purpose in gameplay.
There is absolutely nothing a tank can do that an assault suit cannot. A tank is just an overpowered slayer in Dust and that is it.
Tanks want to be buffed and non-tankers want them nerfed and that is the entire story of the tanking since chromosome.
If tanks were removed from the game nothing would change, can't really say that about any other vehicle in the game.
So if tankers really want to exist outside of being an overpowered slayer? Then we reduce AV vs tanks by 90% and large turrets vs infantry by 90%. If tanks are really more than just a tool for players who want god mode then this change should be completely fine with tankers. Keep your self serving bullcrap to yourself. Because with that kind of "reasoning" nothing serves "a purpose", and everything is moot. As a (try-hard) tanker, I am not looking for a buff. I am however looking for a better SP-to-advantage model for tanks. So damage mods that give better %-es based on level. And hardeners that not work not only longer, but also give a better damage reduction. This was the single greatest post I've ever seen. "I don't want a buff for tanks, i just want them to do more damage and be harder to kill." Reading comprehension would serve you well. You know, trying to "connect the dots." Let me help you: If someone (me) states a buff isn't needed, and specifies a better advantage for leveling up is needed, wouldn't that mean the maxed out level is the current level, and the other tiers are a lesser version of the current? Spoiler: Yes, yes it would. Look, what he indirectly addressed was how some Large Turrets are perfectly effective against infantry, and none of them should be.
Killing infantry in any way should be the realm of Small Turrets, while Large ones are capable of killing infantry only be sheer dumb luck or incredible skill in aiming.
That being said: the Large Blaster needs to fire projectiles like the other Large turrets, and not be hitscan as it is right now.
You should need to fit Small Turrets and have them manned if you want to defend yourself from infantry.
I am a tanker, by the way, so don't even try and make that argument you were going to make (you know who you are).
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Bethhy
Ancient Exiles. General Tso's Alliance
1919
|
Posted - 2014.05.21 12:43:00 -
[71] - Quote
Just remove the Railgun... It was a broken idea that never worked.
The fact that railgun technology is purely Caldari based tech in DUST is also just stupid. Specially when missiles are in game.
Railgun tech was Gallente's... The Moros the Gallente Dreadnought Uses Railguns.
Where the Phoenix the Caldari Dreadnought uses Missiles.
Caldari are a missile tech based Race.
Railguns and their main use and implementation on the battlefield has always been the gallente.
It wasn't until CCP added t3 Battleships and the Caldari's Rokh... Over half a decade later that Caldari really ever entered a competent railgun user. "Other then the Eagle HAC that has been nerfed into oblivion.
Hybrid Technology has always been Gallente.
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Bethhy
Ancient Exiles. General Tso's Alliance
1919
|
Posted - 2014.05.21 12:48:00 -
[72] - Quote
Mobius Wyvern wrote:Maximos Forcus wrote:Duran Lex wrote:Maximos Forcus wrote:ZDub 303 wrote:Why do people want to see tanks changed every single patch? Because they serve no purpose in gameplay.
There is absolutely nothing a tank can do that an assault suit cannot. A tank is just an overpowered slayer in Dust and that is it.
Tanks want to be buffed and non-tankers want them nerfed and that is the entire story of the tanking since chromosome.
If tanks were removed from the game nothing would change, can't really say that about any other vehicle in the game.
So if tankers really want to exist outside of being an overpowered slayer? Then we reduce AV vs tanks by 90% and large turrets vs infantry by 90%. If tanks are really more than just a tool for players who want god mode then this change should be completely fine with tankers. Keep your self serving bullcrap to yourself. Because with that kind of "reasoning" nothing serves "a purpose", and everything is moot. As a (try-hard) tanker, I am not looking for a buff. I am however looking for a better SP-to-advantage model for tanks. So damage mods that give better %-es based on level. And hardeners that not work not only longer, but also give a better damage reduction. This was the single greatest post I've ever seen. "I don't want a buff for tanks, i just want them to do more damage and be harder to kill." Reading comprehension would serve you well. You know, trying to "connect the dots." Let me help you: If someone (me) states a buff isn't needed, and specifies a better advantage for leveling up is needed, wouldn't that mean the maxed out level is the current level, and the other tiers are a lesser version of the current? Spoiler: Yes, yes it would. Look, what he indirectly addressed was how some Large Turrets are perfectly effective against infantry, and none of them should be. Killing infantry in any way should be the realm of Small Turrets, while Large ones are capable of killing infantry only be sheer dumb luck or incredible skill in aiming. That being said: the Large Blaster needs to fire projectiles like the other Large turrets, and not be hitscan as it is right now. You should need to fit Small Turrets and have them manned if you want to defend yourself from infantry. I am a tanker, by the way, so don't even try and make that argument you were going to make (you know who you are).
The Tanks Giant Turret's Reticule is like a Pixel in size.
Where a Heavy Machine gun and a Shotgun is this giant generalized Circle.
Tanks And Vehicles are How big compared to infantry?
Anyone starting to see how absolutely stupid this is? |
Aeon Amadi
Edimmu Warfighters Gallente Federation
5687
|
Posted - 2014.05.21 12:50:00 -
[73] - Quote
Bethhy wrote:Just remove the Railgun... It was a broken idea that never worked. The fact that railgun technology is purely Caldari based tech in DUST is also just stupid. Specially when missiles are in game. Railgun tech was Gallente's... The Moros the Gallente Dreadnought Uses Railguns. Where the Phoenix the Caldari Dreadnought uses Missiles. Caldari are a missile tech based Race. Railguns and their main use and implementation on the battlefield has always been the gallente. It wasn't until CCP added t3 Battleships and the Caldari's Rokh... Over half a decade later that Caldari really ever entered a competent railgun user. "Other then the Eagle HAC that has been nerfed into oblivion. Hybrid Technology has always been Gallente.
Fail post or trolling?
Hybrid Technology was used by both the Gallente and the Caldari. Gallente preferring Blasters/Drones and Caldari preferring Railguns/Missiles. The reason for that, if you read up on your Eve history, is because the Gallente and Caldari have a similar origin story. It only makes sense that they'd use the same technology.
Caldari Ships have always either given a bonus to Hybrid Optimal Range or some form of Missile bonus. They are totally 100% capable of using hybrids (including blasters) and have always been that way, they just prefer range over tracking/damage.
From the Evelopedia: "Railgun optimized ships can be found across new eden, with the Caldari Merlin, Cormorant, Moa, Ferox, and Rokh serving as prime examples of ships designed for ranged combat.
Railguns are primarily used as a Sniping weapon, especially on the Rokh Battleship which serves as the Caldari's premier long range weapons platform. The Megathron is often equipped with Railguns (with these ships colloquially referred to as Sniperthrons), giving the vessel a potent long range combat capability in fleet engagements."
Useful Links
//forums.dust514.com/default.aspx?g=posts&t=133588
//forums.dust514.com/default.aspx?g=posts&t=134182
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Mobius Wyvern
Ahrendee Mercenaries
5280
|
Posted - 2014.05.21 12:55:00 -
[74] - Quote
Aeon Amadi wrote:Bethhy wrote:Just remove the Railgun... It was a broken idea that never worked. The fact that railgun technology is purely Caldari based tech in DUST is also just stupid. Specially when missiles are in game. Railgun tech was Gallente's... The Moros the Gallente Dreadnought Uses Railguns. Where the Phoenix the Caldari Dreadnought uses Missiles. Caldari are a missile tech based Race. Railguns and their main use and implementation on the battlefield has always been the gallente. It wasn't until CCP added t3 Battleships and the Caldari's Rokh... Over half a decade later that Caldari really ever entered a competent railgun user. "Other then the Eagle HAC that has been nerfed into oblivion. Hybrid Technology has always been Gallente. Fail post or trolling? Hybrid Technology was used by both the Gallente and the Caldari. Gallente preferring Blasters/Drones and Caldari preferring Railguns/Missiles. The reason for that, if you read up on your Eve history, is because the Gallente and Caldari have a similar origin story. It only makes sense that they'd use the same technology. Caldari Ships have always either given a bonus to Hybrid Optimal Range or some form of Missile bonus. They are totally 100% capable of using hybrids (including blasters) and have always been that way, they just prefer range over tracking/damage. From the Evelopedia: "Railgun optimized ships can be found across new eden, with the Caldari Merlin, Cormorant, Moa, Ferox, and Rokh serving as prime examples of ships designed for ranged combat. Railguns are primarily used as a Sniping weapon, especially on the Rokh Battleship which serves as the Caldari's premier long range weapons platform. The Megathron is often equipped with Railguns (with these ships colloquially referred to as Sniperthrons), giving the vessel a potent long range combat capability in fleet engagements." Bethhy needs to learn some lore.
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IAmDuncanIdaho II
R 0 N 1 N
439
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Posted - 2014.05.21 13:12:00 -
[75] - Quote
Atiim wrote:Wondering how I should approach this one...
from behind
You must learn honor, or you deserve to learn nothing at all.
~ Rivvy Dinari - Swordmaster of Ginaz
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RayRay James
Molon Labe. General Tso's Alliance
154
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Posted - 2014.05.21 19:32:00 -
[76] - Quote
Bethhy wrote:Just remove the Railgun... It was a broken idea that never worked. The fact that railgun technology is purely Caldari based tech in DUST is also just stupid. Specially when missiles are in game. Railgun tech was Gallente's... The Moros the Gallente Dreadnought Uses Railguns. Where the Phoenix the Caldari Dreadnought uses Missiles. Caldari are a missile tech based Race. Railguns and their main use and implementation on the battlefield has always been the gallente. It wasn't until CCP added t3 Battleships and the Caldari's Rokh... Over half a decade later that Caldari really ever entered a competent railgun user. "Other then the Eagle HAC that has been nerfed into oblivion. Hybrid Technology has always been Gallente.
Don't want to nit-pick, but I'm going to.
Certain Caldari ships have bonuses to Hybrid weapons, including the railgun. The only one I'm certain of off the top of my head is the Rokh, but I know there's more
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Duran Lex
Fraternity of St. Venefice Amarr Empire
1038
|
Posted - 2014.05.21 19:43:00 -
[77] - Quote
Bethhy wrote:Just remove the Railgun... It was a broken idea that never worked. The fact that railgun technology is purely Caldari based tech in DUST is also just stupid. Specially when missiles are in game. Railgun tech was Gallente's... The Moros the Gallente Dreadnought Uses Railguns. Where the Phoenix the Caldari Dreadnought uses Missiles. Caldari are a missile tech based Race. Railguns and their main use and implementation on the battlefield has always been the gallente. It wasn't until CCP added t3 Battleships and the Caldari's Rokh... Over half a decade later that Caldari really ever entered a competent railgun user. "Other then the Eagle HAC that has been nerfed into oblivion. Hybrid Technology has always been Gallente.
You are wrong on all accounts.
Railgun technology is solely in the province of the US navy! |
Ryme Intrinseca
The Rainbow Effect
1237
|
Posted - 2014.05.21 20:08:00 -
[78] - Quote
Spkr4theDead wrote: We've adapted to every nerf you and CCP have thrown at us. Yet you continue to complain, unable to wrap your heads around teamwork and proper placement.
Spkr4theDead wrote:This in my opinion is the worst way to tank. It's ultra-conservative (in a non political way), and only serves to make those that keep their tank outside their own redline mad all the time. I haven't built up over a year of experience in tanks just so some scrub can poo all over that experience. Why don't you try adapting and wrapping your head around 'teamwork and proper placement'? |
RYN0CER0S
Rise Of Old Dudes
357
|
Posted - 2014.05.21 21:51:00 -
[79] - Quote
Tanks are ruining tanking?
This could only happen in a Spkr thread.
Inb4WAAAAAAAAHHHHH?
PSN: The_Rynoceros
Destiny = Biomass
Console Master Race
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Duran Lex
Fraternity of St. Venefice Amarr Empire
1040
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Posted - 2014.05.22 00:07:00 -
[80] - Quote
Ryme Intrinseca wrote:Spkr4theDead wrote: We've adapted to every nerf you and CCP have thrown at us. Yet you continue to complain, unable to wrap your heads around teamwork and proper placement. Spkr4theDead wrote:This in my opinion is the worst way to tank. It's ultra-conservative (in a non political way), and only serves to make those that keep their tank outside their own redline mad all the time. I haven't built up over a year of experience in tanks just so some scrub can poo all over that experience. Why don't you try adapting and wrapping your head around 'teamwork and proper placement'?
Because the hypocrisy embedded in his DNA can't acknowledge the irony of his statements.
Edit - Duh |
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