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KingBabar
MAG was better...
2527
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Posted - 2014.05.20 07:55:00 -
[31] - Quote
Use teamwork...?
FU and FU Dust community, you're mostly a bunch of moronic carebear crybabies. Get good.
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
77
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Posted - 2014.05.20 08:01:00 -
[32] - Quote
Come on. The 300 meters isn't that bad. Is it? I don't know, I'm a fresh newb at tanking.
But I do know that I've been told that the ONLY rail tank fit used in PC is the glasslogi you speak of.
GûéGûäGûà /Gûî /Gûî /Gûî Gûî GûêGûêGûàGûâGûé
IGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûê]
GùÑGèÖGû¦GèÖGû¦GèÖGû¦GèÖGû¦GèÖGû¦GèÖGû¦GèÖGùñn++
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MUDFLAPS McGILLICUTTY
TeamPlayers Dirt Nap Squad.
294
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Posted - 2014.05.20 08:30:00 -
[33] - Quote
Malkai Inos wrote:MUDFLAPS McGILLICUTTY wrote:RayRay James wrote:MUDFLAPS McGILLICUTTY wrote:CCP is too busy figuring out how to deal with Sony's legal team pursuing them for breach of contract related to exclusivity on PS and the announcement of EVE: Legion.
Source? It's conjecture[...] And that's all there is to it. There is no exclusivity contract.
"There isn't anything preventing us from doing anything like that," said CEO Hilmar P+¬tursson, speaking to me at EGX 2013, "other than focus and prioritisation. It's so easy to lose your focus by working on things that are not the most important thing."
Then if this is true, CCP doesn't even have faith in itself. If the only thing holding them back is "focus and priorities", you would expect the CEO of the company to have enough faith to green light this project. This is potentially possible, given Hilmar's incredibly low ranking of 36% approval within the company.
Although it's possible that the CEO doesn't have faith in the company, I don't see this as being a positive alternative to what I suggested.
So CCP is so disorganized that they got to the stage of cancelling the Dust 514 keynote in favor of EVE: Legion. However, the CEO didn't have the faith in their focus or priorities to actually approve them to complete the project? What a wonderful alternative that is... Given his approval rating within the company, I agree that is possible but improbable.
I'd like to think it isn't actually that bad and that Hilmar's response is just damage control trying to cover CCP's ass while they figure out how to proceed without legally ******* themselves. Of course he's going to say "yes, we can do this" - The CEO of the company isn't going to tell some blogger that he may be breaching contract with Sony. Afterall, it's EVE: Legion, not DUST 514! They're two completely different games remember..? The quote leaves a lot of room for interpretation. Let's just hope CCP isn't continuing their trend of just copying and pasting and calling it coding...
Regardless... They cancelled the Dust 514 keynote and replaced it with EVE: Legion and then proceeded to say that this is just a "maybe" and it's not "green lit" -- That shows massive problems within the structure of the company. It really doesn't matter where those problems are, I'm just giving one possible alternative to the mainstream concept of them just being a poorly run company.
"LASER-FOCUSED"
R.I.P. Dust 5/14 (We Finally Figured Out What it Means!)
90 Day AUR Refunds! Call 1-800-345-SONY
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
78
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Posted - 2014.05.20 08:34:00 -
[34] - Quote
i've known they were a n00b video gaming company for a while now. just never realized how bad it was until Legion
GûéGûäGûà /Gûî /Gûî /Gûî Gûî GûêGûêGûàGûâGûé
IGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûê]
GùÑGèÖGû¦GèÖGû¦GèÖGû¦GèÖGû¦GèÖGû¦GèÖGû¦GèÖGùñn++
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Hecarim Van Hohen
1509
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Posted - 2014.05.20 10:41:00 -
[35] - Quote
KingBabar wrote:Use teamwork...? But HAV's shouldn't require teamwork, I mean it's a tank
(GÿPn+ƒpâ«n+ƒ)GÿP Set a course for intercourse Gÿ£(n+ƒpâ«n+ƒGÿ£)
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Spkr4theDead
Red Star. EoN.
2089
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Posted - 2014.05.20 17:46:00 -
[36] - Quote
Nothing Certain wrote:Use teamwork, and a little bit of brains. See, I've gotten to the point where 99% of the time, I don't need to use teamwork to destroy a tank. I've been doing it for over a year, and I've literally seen everything. Now, my only concern when someone in my squad says 'tank' is I ask what kinda turret it has, because that then determines how I go about destroying it.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2089
|
Posted - 2014.05.20 17:48:00 -
[37] - Quote
THUNDERGROOVE wrote:Welp. Gotta deal with blaster tank scrubs some how. I'd much rather get it over as quick and efficiently as possible So I can go back to getting my kills legit Because you know me so well.
Rail is my best turret, despite how much it screws up.
Legit? "Legit?" I don't cheat on the game. That's about as legit as you can get. I simply don't follow the status quo the majority of the forums wants for the game, and that's 100% infantry 100% of the time. I probably can't be infantry like you can, but you sure as hell can't be a tanker like I am.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2090
|
Posted - 2014.05.20 18:03:00 -
[38] - Quote
Jastaddd Death seeker wrote:Spkr4theDead wrote:They're the reason the railgun range was cut in half. They're also generally terrible, either camping a mountaintop, or only coming out of the redline when an enemy tank is nearby. This in my opinion is the worst way to tank. It's ultra-conservative (in a non political way), and only serves to make those that keep their tank outside their own redline mad all the time. I haven't built up over a year of experience in tanks just so some scrub can poo all over that experience.
Oh, and CCP, when are you going to fix the railgun misfire glitch?
(wait, I know the answer to that, for Legion, not Dust)
(in before "lol sparker u use milisha" and "lol sparky you hide in the redline too") Sorry but many people ( like me) don't use it camp in the redline,i come in the battlefield searching your blaster and use it as a Glorified FORGEGUN. Scrub people start to call in Blasters to pad their KDR? Ok it's time to summon my Gundam Gunnlogi with his Rail, and bring a Heavy suit with FG. Why i need to bring out only a Forge when i can call in a tank and be 90% invulnerable ? Call in a tank to dispose of tank.... was what you were hoping back then? or am i wrong? I love how all of you think all I use is blaster. My name isn't duna2002, and I AM able to take on other tanks and win.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2090
|
Posted - 2014.05.20 18:27:00 -
[39] - Quote
Benjamin Ciscko wrote:Is your issue Glass Cannons or the redline? Because I will still whoop you even if I'm not in the redline. Lol it's the only thing you have over me. See, you HAVE to go ***** mode to destroy me. If you don't, I'll wreck you every time.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2090
|
Posted - 2014.05.20 18:28:00 -
[40] - Quote
Ryme Intrinseca wrote:Spkr4theDead wrote: I want to be able to park outside a cru with a blaster tank and go 30-0 every game, no actual fighting required Fixed You don't understand tanking at all.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2090
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Posted - 2014.05.20 18:29:00 -
[41] - Quote
Leeroy Gannarsein wrote:Don't you run an ion Maddy? I run rail, blaster and missile. I have 30 fits comprising tanks, dropships and LAVs.
I don't "run an ion Maddy." I use everything.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2090
|
Posted - 2014.05.20 18:30:00 -
[42] - Quote
buzzzzzzz killllllllll wrote: + 2 torque mods from 1.6 is the best speed anti-tanker) You'd lose those in a heartbeat.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2090
|
Posted - 2014.05.20 18:31:00 -
[43] - Quote
spud buddy wrote:Spkr4theDead wrote: Oh, and CCP, when are you going to fix the railgun misfire glitch?
better question when are they going to nerf tanks so it takes one person to kill them 16v16 15+1 tank vs 12 and 4 anti tankers 14+2 tanks vs 8 and 8 guys forced to run AV 12+4 tanks vs 16 guys forced to run AV srsly cmawn WAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHH
I have an idea, stop using the MLT starter fit and actually skill into AV.
Oh, and I'd say go back to school, but you can't improve your intelligence that way. Intelligence is OP. That's what makes tankers un-nerfable.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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ZDub 303
Escrow Removal and Acquisition Negative-Feedback
2961
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Posted - 2014.05.20 18:43:00 -
[44] - Quote
The sad thing is... this game would probably be significantly better if they just removed HAVs from the game. HAVs serve no purpose other than slaying... until that changes tanks will never be 'balanced'.
In terms of tank v tank... I agree damage mods are far too powerful and 'damage tanking' with a rail on a caldari tank is really silly powerful.
I would make several changes to tanking myself: Damage Mods - low slot passive 10% Add - Heat Sink - High slot passive module
Change armor reps to active module.
Add significant dispersion to large blaster.
Lower EHP on HAVs by approximately 33% and add 2% resistance to HAV Operation.
Buff Swarms and PLC by ~33%.
This should bring us back to approximately 1.5.
Don't get me wrong, I love my overpowered death machine slayer, but I can recognize that is all HAVs are. |
Spkr4theDead
Red Star. EoN.
2090
|
Posted - 2014.05.20 19:00:00 -
[45] - Quote
ZDub 303 wrote:The sad thing is... this game would probably be significantly better if they just removed HAVs from the game. HAVs serve no purpose other than slaying... until that changes tanks will never be 'balanced'.
In terms of tank v tank... I agree damage mods are far too powerful and 'damage tanking' with a rail on a caldari tank is really silly powerful.
I would make several changes to tanking myself: Damage Mods - low slot passive 10% - up to 1.6, changed because infantry wanted CCP to change tanks. Again. Add - Heat Sink - High slot passive module - see above. Change armor reps to active module. - see above.
In terms of tanking in general... I would change it so that infantry have about 90% resistance to large turret damage. The functionally removes HAVs from the game while leaving them in place for those who want them. Basically if you can't get tanks removed, you just want them nerfed wholesale again.
Go F yourself
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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ZDub 303
Escrow Removal and Acquisition Negative-Feedback
2963
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Posted - 2014.05.20 19:09:00 -
[46] - Quote
Why do people want to see tanks changed every single patch? Because they serve no purpose in gameplay.
There is absolutely nothing a tank can do that an assault suit cannot. A tank is just an overpowered slayer in Dust and that is it.
Tanks want to be buffed and non-tankers want them nerfed and that is the entire story of the tanking since chromosome.
If tanks were removed from the game nothing would change, can't really say that about any other vehicle in the game.
So if tankers really want to exist outside of being an overpowered slayer? Then we reduce AV vs tanks by 90% and large turrets vs infantry by 90%. If tanks are really more than just a tool for players who want god mode then this change should be completely fine with tankers. |
Baan Mee Ho
Expert Intervention Caldari State
48
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Posted - 2014.05.20 19:11:00 -
[47] - Quote
Spkr4theDead wrote:They're the reason the railgun range was cut in half. They're also generally terrible, either camping a mountaintop, or only coming out of the redline when an enemy tank is nearby. This in my opinion is the worst way to tank. It's ultra-conservative (in a non political way), and only serves to make those that keep their tank outside their own redline mad all the time. I haven't built up over a year of experience in tanks just so some scrub can poo all over that experience.
Oh, and CCP, when are you going to fix the railgun misfire glitch?
(wait, I know the answer to that, for Legion, not Dust)
(in before "lol sparker u use milisha" and "lol sparky you hide in the redline too")
This Genius Never learns Does he ?! |
Spkr4theDead
Red Star. EoN.
2092
|
Posted - 2014.05.20 19:14:00 -
[48] - Quote
ZDub 303 wrote:Why do people want to see tanks changed every single patch? Because they serve no purpose in gameplay.
There is absolutely nothing a tank can do that an assault suit cannot. A tank is just an overpowered slayer in Dust and that is it.
Tanks want to be buffed and non-tankers want them nerfed and that is the entire story of the tanking since chromosome.
If tanks were removed from the game nothing would change, can't really say that about any other vehicle in the game.
So if tankers really want to exist outside of being an overpowered slayer? Then we reduce AV vs tanks by 90% and large turrets vs infantry by 90%. If tanks are really more than just a tool for players who want god mode then this change should be completely fine with tankers. Of course you can't see anything else from your point of view.
I want something different from mindless PRO infantry.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Duran Lex
Fraternity of St. Venefice Amarr Empire
1035
|
Posted - 2014.05.20 19:16:00 -
[49] - Quote
Atiim wrote:Wondering how I should approach this one...
Unnecessary.
He's making himself look like a fool on his own. |
ZDub 303
Escrow Removal and Acquisition Negative-Feedback
2963
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Posted - 2014.05.20 19:16:00 -
[50] - Quote
Spkr4theDead wrote:ZDub 303 wrote:Why do people want to see tanks changed every single patch? Because they serve no purpose in gameplay.
There is absolutely nothing a tank can do that an assault suit cannot. A tank is just an overpowered slayer in Dust and that is it.
Tanks want to be buffed and non-tankers want them nerfed and that is the entire story of the tanking since chromosome.
If tanks were removed from the game nothing would change, can't really say that about any other vehicle in the game.
So if tankers really want to exist outside of being an overpowered slayer? Then we reduce AV vs tanks by 90% and large turrets vs infantry by 90%. If tanks are really more than just a tool for players who want god mode then this change should be completely fine with tankers. Of course you can't see anything else from your point of view. I want something different from mindless PRO infantry.
Oh? I use tanks too, i've tanked with some amazing tankers too. You know what we do every single game no matter? We slay infantry.
Give me one reason for tanks to exist other than to slay infantry and kill other tanks slaying infantry. |
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Jastaddd Death seeker
NegativeKDR
111
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Posted - 2014.05.20 19:17:00 -
[51] - Quote
Spkr4theDead wrote:Jastaddd Death seeker wrote:Spkr4theDead wrote:They're the reason the railgun range was cut in half. They're also generally terrible, either camping a mountaintop, or only coming out of the redline when an enemy tank is nearby. This in my opinion is the worst way to tank. It's ultra-conservative (in a non political way), and only serves to make those that keep their tank outside their own redline mad all the time. I haven't built up over a year of experience in tanks just so some scrub can poo all over that experience.
Oh, and CCP, when are you going to fix the railgun misfire glitch?
(wait, I know the answer to that, for Legion, not Dust)
(in before "lol sparker u use milisha" and "lol sparky you hide in the redline too") Sorry but many people ( like me) don't use it camp in the redline,i come in the battlefield searching your blaster and use it as a Glorified FORGEGUN. Scrub people start to call in Blasters to pad their KDR? Ok it's time to summon my Gundam Gunnlogi with his Rail, and bring a Heavy suit with FG. Why i need to bring out only a Forge when i can call in a tank and be 90% invulnerable ? Call in a tank to dispose of tank.... was what you were hoping back then? or am i wrong? I love how all of you think all I use is blaster. My name isn't duna2002, and I AM able to take on other tanks and win.
No i know you use,and need, Every crutch( even cloack scout+ RE Died VS a Sidearm or suicide yourself) to protect your and your boyfriend takasomething B.tank.
After seeing you on ground it's clear that you need to have 90% Immunity to all weapon, just to survive out there.
Proud Original Member of the D.A.R.K. L.E.G.I.O.N. Heavy Infantry Division
Using Heavy in PC before was Mainstream.
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Maximos Forcus
BurgezzE.T.F General Tso's Alliance
36
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Posted - 2014.05.20 19:17:00 -
[52] - Quote
ZDub 303 wrote:Why do people want to see tanks changed every single patch? Because they serve no purpose in gameplay.
There is absolutely nothing a tank can do that an assault suit cannot. A tank is just an overpowered slayer in Dust and that is it.
Tanks want to be buffed and non-tankers want them nerfed and that is the entire story of the tanking since chromosome.
If tanks were removed from the game nothing would change, can't really say that about any other vehicle in the game.
So if tankers really want to exist outside of being an overpowered slayer? Then we reduce AV vs tanks by 90% and large turrets vs infantry by 90%. If tanks are really more than just a tool for players who want god mode then this change should be completely fine with tankers.
Keep your self serving bullcrap to yourself. Because with that kind of "reasoning" nothing serves "a purpose", and everything is moot.
As a (try-hard) tanker, I am not looking for a buff. I am however looking for a better SP-to-advantage model for tanks. So damage mods that give better %-es based on level. And hardeners that not work not only longer, but also give a better damage reduction.
Three lefts don't make a right.
Unless you're two dimensional and only know right angles.
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ZDub 303
Escrow Removal and Acquisition Negative-Feedback
2963
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Posted - 2014.05.20 19:27:00 -
[53] - Quote
Maximos Forcus wrote:ZDub 303 wrote:Why do people want to see tanks changed every single patch? Because they serve no purpose in gameplay.
There is absolutely nothing a tank can do that an assault suit cannot. A tank is just an overpowered slayer in Dust and that is it.
Tanks want to be buffed and non-tankers want them nerfed and that is the entire story of the tanking since chromosome.
If tanks were removed from the game nothing would change, can't really say that about any other vehicle in the game.
So if tankers really want to exist outside of being an overpowered slayer? Then we reduce AV vs tanks by 90% and large turrets vs infantry by 90%. If tanks are really more than just a tool for players who want god mode then this change should be completely fine with tankers. Keep your self serving bullcrap to yourself. Because with that kind of "reasoning" nothing serves "a purpose", and everything is moot. As a (try-hard) tanker, I am not looking for a buff. I am however looking for a better SP-to-advantage model for tanks. So damage mods that give better %-es based on level. And hardeners that not work not only longer, but also give a better damage reduction.
Don't me wrong, I love my overpowered death machine. Its especially useful when i come up against a squad of players on the other team and im playing solo. If tanks serve no purpose other than to be slayers, than there is no reason that tanks should be any more powerful than any other slayers in the game. |
Duran Lex
Fraternity of St. Venefice Amarr Empire
1035
|
Posted - 2014.05.20 19:33:00 -
[54] - Quote
Maximos Forcus wrote:ZDub 303 wrote:Why do people want to see tanks changed every single patch? Because they serve no purpose in gameplay.
There is absolutely nothing a tank can do that an assault suit cannot. A tank is just an overpowered slayer in Dust and that is it.
Tanks want to be buffed and non-tankers want them nerfed and that is the entire story of the tanking since chromosome.
If tanks were removed from the game nothing would change, can't really say that about any other vehicle in the game.
So if tankers really want to exist outside of being an overpowered slayer? Then we reduce AV vs tanks by 90% and large turrets vs infantry by 90%. If tanks are really more than just a tool for players who want god mode then this change should be completely fine with tankers. Keep your self serving bullcrap to yourself. Because with that kind of "reasoning" nothing serves "a purpose", and everything is moot. As a (try-hard) tanker, I am not looking for a buff. I am however looking for a better SP-to-advantage model for tanks. So damage mods that give better %-es based on level. And hardeners that not work not only longer, but also give a better damage reduction.
This was the single greatest post I've ever seen.
"I don't want a buff for tanks, i just want them to do more damage and be harder to kill."
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Spkr4theDead
Red Star. EoN.
2092
|
Posted - 2014.05.20 19:34:00 -
[55] - Quote
ZDub 303 wrote:Spkr4theDead wrote:ZDub 303 wrote:Why do people want to see tanks changed every single patch? Because they serve no purpose in gameplay.
There is absolutely nothing a tank can do that an assault suit cannot. A tank is just an overpowered slayer in Dust and that is it.
Tanks want to be buffed and non-tankers want them nerfed and that is the entire story of the tanking since chromosome.
If tanks were removed from the game nothing would change, can't really say that about any other vehicle in the game.
So if tankers really want to exist outside of being an overpowered slayer? Then we reduce AV vs tanks by 90% and large turrets vs infantry by 90%. If tanks are really more than just a tool for players who want god mode then this change should be completely fine with tankers. Of course you can't see anything else from your point of view. I want something different from mindless PRO infantry. Oh? I use tanks too, i've tanked with some amazing tankers too. You know what we do every single game no matter? We slay infantry. Give me one reason for tanks to exist other than to slay infantry and kill other tanks slaying infantry. Ground-mobile hardened spawn point.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2092
|
Posted - 2014.05.20 19:37:00 -
[56] - Quote
Jastaddd Death seeker wrote:Spkr4theDead wrote:Jastaddd Death seeker wrote:Spkr4theDead wrote:They're the reason the railgun range was cut in half. They're also generally terrible, either camping a mountaintop, or only coming out of the redline when an enemy tank is nearby. This in my opinion is the worst way to tank. It's ultra-conservative (in a non political way), and only serves to make those that keep their tank outside their own redline mad all the time. I haven't built up over a year of experience in tanks just so some scrub can poo all over that experience.
Oh, and CCP, when are you going to fix the railgun misfire glitch?
(wait, I know the answer to that, for Legion, not Dust)
(in before "lol sparker u use milisha" and "lol sparky you hide in the redline too") Sorry but many people ( like me) don't use it camp in the redline,i come in the battlefield searching your blaster and use it as a Glorified FORGEGUN. Scrub people start to call in Blasters to pad their KDR? Ok it's time to summon my Gundam Gunnlogi with his Rail, and bring a Heavy suit with FG. Why i need to bring out only a Forge when i can call in a tank and be 90% invulnerable ? Call in a tank to dispose of tank.... was what you were hoping back then? or am i wrong? I love how all of you think all I use is blaster. My name isn't duna2002, and I AM able to take on other tanks and win. No i know you use,and need, Every crutch( even cloack scout+ RE just to Die VS a Sidearm or suicide yourself) to protect your and your boyfriend takasomething B.tank. After seeing you on ground it's clear that you need to have 90% Immunity to all weapon, just to survive out there. Oh, yeah, an alternate playstyle is a crutch.
When Cal logis were being nerfed, it was the end of Dust.
When the TARs were being nerfed, it was the end of Dust.
When the Core Flaylock was being nerfed, it was the end of Dust.
What else am I missing?
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2092
|
Posted - 2014.05.20 19:40:00 -
[57] - Quote
We've also lost a lot of hulls, modules, and turret variants because all infantry did was complain that they couldn't solo tanks with the MLT anti armor start fit.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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ZDub 303
Escrow Removal and Acquisition Negative-Feedback
2963
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Posted - 2014.05.20 19:47:00 -
[58] - Quote
Spkr4theDead wrote:ZDub 303 wrote: Oh? I use tanks too, i've tanked with some amazing tankers too. You know what we do every single game no matter? We slay infantry.
Give me one reason for tanks to exist other than to slay infantry and kill other tanks slaying infantry.
Ground-mobile hardened spawn point.
Ah, well played... fair enough. Although, literally no one uses a tank like that.
Spkr4theDead wrote:We've also lost a lot of hulls, modules, and turret variants because all infantry did was complain that they couldn't solo tanks with the MLT anti armor start fit.
Can a MLT tank with a MLT blaster solo a MLT anti armor starter fit?
Why cant the reverse be true?
Oh yeah, god mod... forgot. |
Benjamin Ciscko
The Last of DusT. General Tso's Alliance
2267
|
Posted - 2014.05.20 19:57:00 -
[59] - Quote
Spkr4theDead wrote:Benjamin Ciscko wrote:Is your issue Glass Cannons or the redline? Because I will still whoop you even if I'm not in the redline. Lol it's the only thing you have over me. See, you HAVE to go ***** mode to destroy me. If you don't, I'll wreck you every time. lolololololololololololololol What are you referring to I know I blew you up with a jihad-jeep after takahiro did the same to me I also know we slaughtered your 4 tank in PC with only a 3 tank of our own... Oh and I haz a pic.
Tanker/Logi
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H0riz0n Unlimit
Nexus Balusa Horizon
21
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Posted - 2014.05.20 20:28:00 -
[60] - Quote
No militia dam mode isn t enough? Or come back to 10% as 30% is a bit too much in my opinion. But what am i saying? This way there will be only jihad car and i prefer face a rail tank than an idiot with his car
Usavo madrugar 3 riparatori prima che fosse mainstream - i use 3 reps madrugar before it was mainstream
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