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Syeven Reed
G0DS AM0NG MEN
658
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Posted - 2014.05.16 20:56:00 -
[1] - Quote
Disclaimer: Iv done a search for "Monetization" in the Legion forums but nothing turned up outside of the progression topic. As this has nothing to do with progression but with how we as a community would prefer to spend our money, I'm creating this thread.
CCP needs to make money, they are a company first and foremost. How they gain that money is in the hands of us, the community. We're not going to pay for stuff we don't want.
CCP Z wrote:I can promise you, we are working on the fairest, none pay to win system ever seem in a free to play game. Keeping in line with the statement quoted above. What stuff do you want to spend your money on? Unique skins, re-specs, exotic dancers?
Lets use this thread for a genuine discussion. If you don't want to spend anything, thats ok too! But keep this thread clean!
Reed.
Twitter MajLagSpike
CPM Application
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Godin Thekiller
shadows of 514
2306
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Posted - 2014.05.16 21:06:00 -
[2] - Quote
BPO skins to plug into a manufacturing job, as well as make BPC's to sell. BPO skins would/could/should have a custom maker, as well as putting on corp and even alliance skins, which would be handed out to every CEO in the alliance. Each would be more expensive than the next, but would have more on it (custom would have no tags, corp would have a tag for corp logo, and whatever design it takes, and alliance has 2-3 tags For alliance, corp, and a misc. tag, and the design).
A cheaper version of the Nex store (oh, and we need personal clones, which if this single EVE character goes through, we should have :D)
housing decorations (basic decorations could be sold for ISK, as well as all housing could be sold for ISK), static, or dynamic (so slaves or exotic dancers fits
Respecs are a hell no. I don't care what Z says, it's still a bad idea. Not sure what he's thinking........
click me
Blup Blub Bloop. Translation: Die -_-
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137H4RGIC
SVER True Blood Dirt Nap Squad.
233
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Posted - 2014.05.16 21:13:00 -
[3] - Quote
Can you link where he said yes to respecs?
EVE players? Good at Dust?! Let the indiscriminate slaughter of PC huggers begin >:)
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Syeven Reed
G0DS AM0NG MEN
658
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Posted - 2014.05.16 21:18:00 -
[4] - Quote
Godin Thekiller wrote:BPO skins to plug into a manufacturing job, as well as make BPC's to sell. BPO skins would/could/should have a custom maker, as well as putting on corp and even alliance skins, which would be handed out to every CEO in the alliance. Each would be more expensive than the next, but would have more on it (custom would have no tags, corp would have a tag for corp logo, and whatever design it takes, and alliance has 2-3 tags For alliance, corp, and a misc. tag, and the design). A cheaper version of the Nex store (oh, and we need personal clones, which if this single EVE character goes through, we should have :D) housing decorations (basic decorations could be sold for ISK, as well as all housing could be sold for ISK), static, or dynamic (so slaves or exotic dancers fits Respecs are a hell no. I don't care what Z says, it's still a bad idea. Not sure what he's thinking........ It's been stated that manufacturing isn't going to be a thing when Legion gets released (not something their focusing on) however skins are something I'm all for! They have zero impact on balance and only serve to make you look more badass.
Decoration (space hamster) is something I haven't thought of recently but would make a fantastic edition, Ill post it down and ill quote the dynamic!
Twitter MajLagSpike
CPM Application
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Syeven Reed
G0DS AM0NG MEN
658
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Posted - 2014.05.16 21:21:00 -
[5] - Quote
137H4RGIC wrote:Can you link where he said yes to respecs? Quite far down the OP here.
CCP Z wrote:Player wrote:The proposed system makes it difficult to change directions if youGÇÖre deeply invested in something you donGÇÖt like. Under the system proposed you donGÇÖt unlock certain weapons until much deeper in the tree. As balancing nerfs/buffs come out (and theyGÇÖre unavoidable in a game of this nature) itGÇÖs going to make adjusting your character much more difficult. We will offer a Respec Option (which does not exist in DUST 514). More information will come down the line as the projectGÇÖs development progresses.
Twitter MajLagSpike
CPM Application
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Luk Manag
of Terror TRE GAFFEL
517
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Posted - 2014.05.16 21:37:00 -
[6] - Quote
There are two main options. Progression (SP- boosterd) and ISK (AUR gear if you cant afford it in isk is simply buying ISK with AUR).
There will be bullets. ACR+SMG [CEO of Terror]
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Syeven Reed
G0DS AM0NG MEN
660
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Posted - 2014.05.16 21:48:00 -
[7] - Quote
Luk Manag wrote:There are two main options. Progression (SP- boosterd) and ISK (AUR gear if you cant afford it in isk is simply buying ISK with AUR). Progression boosters I think are a good staple to keep, and hopefully they will become as a sort of PLEX (ill post it down in the OP).
But the thing to me is that with dust's current payout of ISK its hard for people to run at their max gear (something Legion is trying to accomplish) without loosing more than they make, resorting to players who can afford it, running at max all the time. And the players who can't, running at a minimum.
To me this makes it less of a pay to-grind and turns it into a pay-to-stomp philosophy. I am in agreement though that AUR gear is a good source of income for CCP, they just need to work on their ISK payouts.
Twitter MajLagSpike
CPM Application
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Arkena Wyrnspire
Fatal Absolution
13414
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Posted - 2014.05.16 21:56:00 -
[8] - Quote
Nothing that could possibly constitute any gameplay advantage.
Skins, alternate appearances, that kind of thing. Additional aesthetic pieces for dropsuits (like alternative helmets), ammo colourings (blue laser, red laser) etc.
You have long since made your choice. What you make now is a mistake.
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Godin Thekiller
shadows of 514
2307
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Posted - 2014.05.16 22:02:00 -
[9] - Quote
Syeven Reed wrote:Godin Thekiller wrote:BPO skins to plug into a manufacturing job, as well as make BPC's to sell. BPO skins would/could/should have a custom maker, as well as putting on corp and even alliance skins, which would be handed out to every CEO in the alliance. Each would be more expensive than the next, but would have more on it (custom would have no tags, corp would have a tag for corp logo, and whatever design it takes, and alliance has 2-3 tags For alliance, corp, and a misc. tag, and the design). A cheaper version of the Nex store (oh, and we need personal clones, which if this single EVE character goes through, we should have :D) housing decorations (basic decorations could be sold for ISK, as well as all housing could be sold for ISK), static, or dynamic (so slaves or exotic dancers fits Respecs are a hell no. I don't care what Z says, it's still a bad idea. Not sure what he's thinking........ It's been stated that manufacturing isn't going to be a thing when Legion gets released (not something their focusing on) however skins are something I'm all for! They have zero impact on balance and only serve to make you look more badass. Decoration (space hamster) is something I haven't thought of recently but would make a fantastic edition, Ill post it down and ill quote the dynamic! Their should, as this drop and BPO thing is stupid as hell.
click me
Blup Blub Bloop. Translation: Die -_-
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Luk Manag
of Terror TRE GAFFEL
518
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Posted - 2014.05.16 22:19:00 -
[10] - Quote
Arkena Wyrnspire wrote:Nothing that could possibly constitute any gameplay advantage.
Skins, alternate appearances, that kind of thing. Additional aesthetic pieces for dropsuits (like alternative helmets), ammo colourings (blue laser, red laser) etc.
The problem with vanities is a lack of popular appeal in highly competitive FPS activities. Any vanities that draw attention are bad, and camouflage for $$ while everyone else wears a yellow logi suit constitutes a competitive advantage.
In my mind, skill-boosters are just another kind of monthly service fee. Right now they are not fair to poor players, people who may have more free time to grind isk, but lack the rl-funds to stock up on Omega Boosters. If we had a market, I could sell my boosters for ISK instead of buying 'Blisterrain' rifles...I wouldn't have to look like a **** and CCP still gets paid. Win-Win.
There will be bullets. ACR+SMG [CEO of Terror]
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shady merc
RisingSuns Dark Taboo
45
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Posted - 2014.05.17 03:28:00 -
[11] - Quote
Game play items
Skill boosters.
AUR items that are no better then ISK variants
Non game play items.
House decorations
Avatar decorations
Being allowed to change the look of your MERC for battle will escalate into camouflage for purchase giving a distinct advantage.
Personally I would only buy game enhancing items myself. And micro transaction alway makes less money off of me then an upfront cost game.For dust I purchased a single MERC pack and spent the AUR from that on a booster. This was partial due to the game not feeling complete enough to justify any more money. I believe that legion game( maybe not from a business side). would be better off as a small subscription game then f2p. As the over all customization of your MERC make it feel like your saying goodbye to old friend when you quite(probably why most of us have stayed with dust this long) this is something most other fps can't do. |
Maken Tosch
DUST University Ivy League
8621
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Posted - 2014.05.17 05:50:00 -
[12] - Quote
You'd be amazed how much people are willing to spend on blinging their home and avatars. Just take a look at PSHome.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Syeven Reed
G0DS AM0NG MEN
662
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Posted - 2014.05.17 09:57:00 -
[13] - Quote
Maken Tosch wrote:You'd be amazed how much people are willing to spend on blinging their home and avatars. Just take a look at PSHome. That is a very fine point.
Twitter MajLagSpike
CPM Application
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843 Epidemic
BurgezzE.T.F General Tso's Alliance
1247
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Posted - 2014.05.17 11:59:00 -
[14] - Quote
Customization, quite frankly. The ability to design merc quarters and what not is all very well, but we'd need the ability to visit the merc quarters of others. I'd also like the ability to have some sort of clan hall where you can buy decorations etc etc, but that's a post for another thread!
I'm not a big spender (I've been with Dust514 for 2 years, spent -ú8) but I would happily spend a bit of money if it meant my clan/corp could have access to more features such as buying our own server for practice battles etc like they have on Battlefield. Buying more stuff for a clan hall/training room, purchasing more dropsuit customization abilities like clan emblems for suits and what not, being able to make yourself look deadly, and fearsome. But then again, having those features without having to pay money would also be great :P
I think the Aurum system right now works well because it isn't pay to win at all. Perhaps other things could just cost Aurum.. like being able to reassign your race/gender/name or things like that. I don't know.
Brb, sister needs the TV
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Luk Manag
of Terror TRE GAFFEL
521
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Posted - 2014.05.17 16:33:00 -
[15] - Quote
If CCP wants to make real money, the offer has to represent a long-term value proposition. Like the BPOs. Despite being clueless about the long term value of unlimited STD equipment with relation to some of the AUR sale items, I bought nearly all of the BPOs. I later found a much better value $$/ISK with the prefitted suits and other sale items (60% off weapons). I have saved nearly a hundred million on MLT and STD equipment because I had blueprints, that's a lot, but not yet worth the money. This is because I have several hundred million ISK worth of AUR prototype gear. If I had known I could buy unlimited 'Remnant IX' suits with my $$, I wouldn't have picked up all of the 'Dren' STD BPOs. My point is, I believed the BPOs would be worth it over the long term, even though it would take me a couple more years of use at my current rates to equal the dollar/ISK value of my more recent AUR purchases.
There will be bullets. ACR+SMG [CEO of Terror]
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Jadek Menaheim
Ancient Textiles.
3037
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Posted - 2014.05.17 16:37:00 -
[16] - Quote
Well I did create this topic and later apply it to Legion.
Moneybombs and Treasure FTW - Ways to Enjoy Spending Money on Legion]
New: Treasure Caches
Jadek Menaheim wrote:@Supacharjed What would you think about the Idea of player deployed treasure caches that can be sent down into wild PVE zones that are being discussed in Legion? A player can buy a cache for AUR then put what they want into it and deploy it to the surface of any one of the terrestrial planets in New Eden. When deployed, the player deploying the item is given geo-tag for where it exists in the map data. This means the player doesn't specifically choose where to place the cache in a planet's PVE zone, but allows the server to dictate placement in order to help ease load on the server for placement of unique items. Upon deployment, a notification is sent out region wide (or game wide depending on whether notifications seem too spammy). Players are told which planet the Cache was dropped but not how much the crate is worth. Mystery is important here.
Multiple types of Mystery Caches (Small and Large) would sold in game. Each would be able to hold a certain number of item slots, with ISK being one of those slots. Large caches would cost slightly more AUR than Small caches. Size of the cache would be indicated in the notification screen, however there is no guarantee that a large cache container will hold a lots of rare or even worthwhile goods. A dastardly player may buy a large cache and put 2 isk in it for the sake of trolling people. At the end of the day CCP makes money and people have their fun.
The Money Bomb Equivalent
Jadek wrote:@Supacharjed I really like the idea behind a deployable booster. Thinking about these recent 'bonus sp per kill events' CCP has been running, I wonder how feasible it would be to create a temporary deployable device (a battle field analysis tool) that gives sp boosts to all mercenaries (friendly and enemy) in a given visible zone for each kill. This encourages a temporary frenzy zone for all players, that can be used altruistically or tactically to pull forces into a particular area. The "moneybomb" is deployed similarly to a warbarge strike, however, the device is available to use at any time as long as you have the items in personal stock. Also these modules can be destroyed, nullifying any subsequent gains for players in a zone. When a unit is deployed, the player recieves a small blip on the heads up display with a meter marker that changes color once the player is within applicable range of the beacon. Finally, there would be no limit to the number of zones that can be placed down, only that with every additional there is a reduction to SP awarded by all active zones. However, overlaping zones could still apply albiet with reduction. Examples of overlapping beacon zones payout: [Photo]1 Active: 40 SP per kill 2 Overlap Zones: (25 SP per kill) 50 SP per kill in overlap 3 Overlap Zones (Max): (19 SP per kill) 57 SP per kill in overlap Modules would cost 225 AUR or 514 LP + 45000 ISK. SP bonuses would also be applied past the weekly cap. Additional Monetization Suggestion List
-Loot boosters. If you have a loot booster on your team, everyone on the team gets a higher chance of a rare item salvage drop. -AUR and ISK Gambling Matches - Put down a fee of 50 AUR to enter a match. The player with the highest kill total wins 75% the AUR fee payed by all players. -BPO Camo Module -Drone pet. Follows player around in the MQ, Warbarge and battle, and while in the warbarge, player can make it harass someone.
Gÿ+/ Join MySpaceTom's army
/Gûî
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Joseph Ridgeson
WarRavens Final Resolution.
1860
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Posted - 2014.05.17 17:32:00 -
[17] - Quote
I highly, highly doubt that Legion will have "the fairest, none pay to win system ever see(n) in a free to play game."
Because I can think of a couple that are fair: 1. Path of Exile. You can buy more bank-storage (you already have access to more than you need), some cosmetic character effects, and more character slots (of which they already give you 6; one for each class). 2. League of Legends. You can pay real money to unlock Characters (or you can use in game currency so real money only gets you things faster), you can buy cosmetic skins for your Characters, you can buy more Rune Pages to have more set-ups (you can buy them with in game currency as well), and you can buy a booster that increases the in game currency you get so you can unlock things faster. It is ALL "unlock faster" or "a pretty skin." 3. Guild Wars 2. Cosmetic stuff, cosmetic pets, and the ability to buy gathering tools like mining picks/axes/harvesting knife that never runs out... but is the same quality that you can buy from any vendor. You can even pay in game currency to trade in for Gems (real money currency) via a fluctuating stock market.
The second you have Skills Boosters, you are less fair than any of those game which I think most people would agree fall towards the "ethical side" of Free to Play. Even if Boosters just let you do more stuff faster "Like LOL's boosters!", the difference is that League's boosters don't give you a significant in game advantage over others that do not have them. If Player A has been playing for a year and Player B has been playing a year with constant IP Boosters, the only difference is that Player B can play more champions proficiently than Player A, which might not even be true depending on how dedicated of a player they both are.
With DUST 514/Legion, me having 20 million SP to your 10 doesn't just mean that I do more roles than you it means that I am better in all the roles that we share. Considering the fact that Legion is slowing down progression into more powerful stuff, this holds true. I am not saying that Boosters are "pay to win" but they give a significant advantage, enough for me to disagree with:
"(T)he fairest, none pay to win system ever see(n) in a free to play game."
"This is B.S! This is B.S! I paid money! Cash money, dollars money, cash money!"
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Gaelon Thrace
Villore Sec Ops Gallente Federation
465
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Posted - 2014.05.17 19:13:00 -
[18] - Quote
Luk Manag wrote:There are two main options. Progression (SP- boosterd) and ISK (AUR gear if you cant afford it in isk is simply buying ISK with AUR). If I recall correctly, CCP Z already said there would be no AUR gear.
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Gaelon Thrace
Villore Sec Ops Gallente Federation
465
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Posted - 2014.05.17 19:24:00 -
[19] - Quote
Joseph Ridgeson wrote: Stuff about people with access skill boosters having an advantage over people without access to skill boosters.
I'd be willing to bet that anything players can buy with AUR (or however they do micro-transactions in Legion) they will also be able to sell on the player market for ISK. That way people who aren't willing or can't afford to pay real money have access to the same stuff as people who are willing to pay and CCP still gets their money. Just like EVE players buying PLEX and then selling it on the player market for ISK.
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R F Gyro
Clones 4u
1424
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Posted - 2014.05.17 19:33:00 -
[20] - Quote
One thing I've always wanted to see in the game is player-driven monuments, acting as backdrops for battles. I'm thinking of something like the crashed Titan backdrop from the Caldari Prime event, but constructed in response to player activities.
I've always considered this to be largely driven by success in battle; the more battles you win, or the longer you hold districts for, the bigger the monument. I'd also suggest news items in game, on the CCP websites and possibly even in the gaming press, when particular milestones are achieved for the first time.
However, thinking about monetisation it would also be pretty cool to be able to spend Aurum customising the visuals of the monument.
I'm talking about a lot of Aurum here, the kind of thing that would require shared Aurum wallets managed at the corp or alliance level. The obvious drawback to this is it could lead to corps requiring (effectively) real-money investment as a condition of membership, and that is probably a horrible can of worms.
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
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Syeven Reed
G0DS AM0NG MEN
674
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Posted - 2014.05.17 20:08:00 -
[21] - Quote
Gaelon Thrace wrote:Luk Manag wrote:There are two main options. Progression (SP- boosterd) and ISK (AUR gear if you cant afford it in isk is simply buying ISK with AUR). If I recall correctly, CCP Z already said there would be no AUR gear. I thought I read this too, but was a bit unsure of the wording so chose to leave it out. Good to know someone else was seeing this!
I'll find the post and put it in the OP.
Twitter MajLagSpike
CPM Application
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Luk Manag
of Terror TRE GAFFEL
521
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Posted - 2014.05.18 01:17:00 -
[22] - Quote
Syeven Reed wrote:Gaelon Thrace wrote:Luk Manag wrote:There are two main options. Progression (SP- boosterd) and ISK (AUR gear if you cant afford it in isk is simply buying ISK with AUR). If I recall correctly, CCP Z already said there would be no AUR gear. I thought I read this too, but was a bit unsure of the wording so chose to leave it out. Good to know someone else was seeing this! I'll find the post and put it in the OP.
All I saw were buzz words and slogans. I'll repost any specifics if I find them.
There will be bullets. ACR+SMG [CEO of Terror]
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Joseph Ridgeson
WarRavens Final Resolution.
1863
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Posted - 2014.05.18 02:02:00 -
[23] - Quote
Gaelon Thrace wrote:Joseph Ridgeson wrote: Stuff about people with access skill boosters having an advantage over people without access to skill boosters.
I'd be willing to bet that anything players can buy with AUR (or however they do micro-transactions in Legion) they will also be able to sell on the player market for ISK. That way people who aren't willing or can't afford to pay real money have access to the same stuff as people who are willing to pay and CCP still gets their money. Just like EVE players buying PLEX and then selling it on the player market for ISK. I am still calling BS on "the fairest free to play game." Just because you can get access to Skill Boosters without spending money doesn't change the fact that spending money gives you an inherent advantage over someone that does not. Every ethical/fair free to play game, especially the ones like PoE, has it so spending money doesn't give you any kind of advantage. If I can buy a 30 day Passive Booster to make 360,000 SP more than someone without one, it is a clear advantage. Same goes if I buy the booster and sell it for ISK; I bought an advantage from CCP.
That falls away from "I can promise you, we are working on the fairest, none pay to win system ever see(n) in a free to play game" line. I don't think Boosters are too unfair as DUST currently is. It takes about 6 million SP to be Prototype in a role. That's 15 weeks (400,400 SP a week if you log in for 6k every day) for the non-booster and about 10 weeks, 3 days for Active + Passive Booster and logging in every day (579,600 a week). The change in Legion though means that it is going to be much much slower to be top of the line in a role. Instead of a 5 week difference, it could be several months difference. As I said, I don't see that model being "fairest, none pay to win system ever see(n) in a free to play game."
As harsh as it sounds, it really does feel like Z is flat out lying there based on what we know DUST 514 is. Unless boosters go away and only "time invested in game" is what matters for power, the game is simply not going to be what Z says it is.
"This is B.S! This is B.S! I paid money! Cash money, dollars money, cash money!"
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Gaelon Thrace
Villore Sec Ops Gallente Federation
470
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Posted - 2014.05.18 02:54:00 -
[24] - Quote
Joseph Ridgeson wrote: As harsh as it sounds, it really does feel like Z is flat out lying there based on what we know DUST 514 is.
CCP Z wrote:We will be very far away from what DUST currently is (no gear/items for AURUM,
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DaReaperPW
Net 7 The Last Brigade
25
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Posted - 2014.05.18 03:59:00 -
[25] - Quote
I did not read all of the post, but i honestly think legion should have two models. if they MUST do F2P
1) If Eve Unification happens, and we get one char for all three games, then they should have the option of tying in a subscription to your eve stuff IF you wish. You would get access to everything, and they could still do the NeX store for cosmetic stuff to nickle and dime you, but they would have a steady flow of money having a small fee. i.e. you pay like $25 a month and you get dust, valk, and eve.
2) Otherwise, you can play for free and spend money on the nex store at your leisure.
I would prolly have a disadvantage to not paying a monthly fee, but i really have zero idea how best to tailor that.
Stuff in nex store (for irl money) Reskining (customization of your suits and vehicles) quarter decorations, boosters, etc. |
Kevall Longstride
DUST University Ivy League
1328
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Posted - 2014.05.18 10:03:00 -
[26] - Quote
I suspect that aurum will still be around but with the move to PC and the subsequent accounting changes that I assume will happen, I think that PLEX is likely to come into play in some way. It'll be interesting to Z has in mind.
CPM1 Candidate
CEO of DUST University
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Luk Manag
of Terror TRE GAFFEL
521
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Posted - 2014.05.18 13:51:00 -
[27] - Quote
Sell us more fitting slots. Start us with 10 custom fitting slots. Charge more $$ for every additional fitting slot, up to 100 or more.
There will be bullets. ACR+SMG [CEO of Terror]
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Syeven Reed
G0DS AM0NG MEN
680
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Posted - 2014.05.18 14:20:00 -
[28] - Quote
While the "Treasure Caches" idea has merit, from my point of view this seems like a very Pay-to-win system, in a system that looks easy to exploit.
The Money Bomb (deployable booster) idea is a good concept which I think EvE already has, which is excellent for parity! The numbers need to be played with a little and I think there needs to be a detrimental affect for having it out for to long, like bringing in bigger and badder drones the longer you have it out. So while the SP/ISK go's up the fear factor is too.
Twitter MajLagSpike
CPM Application
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Syeven Reed
G0DS AM0NG MEN
680
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Posted - 2014.05.18 14:21:00 -
[29] - Quote
Luk Manag wrote:Sell us more fitting slots. Start us with 10 custom fitting slots. Charge more $$ for every additional fitting slot, up to 100 or more. Could work for -ú$Gé¼, but it would be a pain in the ass would it not?
Twitter MajLagSpike
CPM Application
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Hawk-eye Occultus
ARKOMBlNE
201
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Posted - 2014.05.18 14:38:00 -
[30] - Quote
Membership to the monocle club.
Shofixti beats an Ur-Quan Dreadnought and a Kor-Ah Marauder.
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Luk Manag
of Terror TRE GAFFEL
521
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Posted - 2014.05.18 15:02:00 -
[31] - Quote
Gaelon Thrace wrote:Luk Manag wrote:There are two main options. Progression (SP- boosterd) and ISK (AUR gear if you cant afford it in isk is simply buying ISK with AUR). If I recall correctly, CCP Z already said there would be no AUR gear.
If you listen carefully, he wants to avoid situations where people feel like money was used to defeat them. I'm sure the brilliant plan will be to sell skill boosters, something like +5% to weapon damage ( nothing to be noticeable in the kill feed).
There will be bullets. ACR+SMG [CEO of Terror]
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Luk Manag
of Terror TRE GAFFEL
521
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Posted - 2014.05.18 15:32:00 -
[32] - Quote
Syeven Reed wrote:Luk Manag wrote:Sell us more fitting slots. Start us with 10 custom fitting slots. Charge more $$ for every additional fitting slot, up to 100 or more. Could work for -ú$Gé¼, but it would be a pain in the ass would it not?
It's already a pain in the ass. I was just trying to suggest things that I would pay real money for.
There will be bullets. ACR+SMG [CEO of Terror]
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Jadek Menaheim
Ancient Textiles.
3046
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Posted - 2014.05.18 17:24:00 -
[33] - Quote
Syeven Reed wrote:While the "Treasure Caches" idea has merit, from my point of view this seems like a very Pay-to-win system, in a system that looks easy to exploit. The Money Bomb (deployable booster) idea is a good concept which I think EvE already has, which is excellent for parity! The numbers need to be played with a little and I think there needs to be a detrimental affect for having it out for to long, like bringing in bigger and badder drones the longer you have it out. So while the SP/ISK go's up the fear factor is too. I think you misunderstand the concept with these item chaches. You are paying AUR to buy empty treasure chest that you fill with your own items. Small chest give more available slots to place things in and large chest give more room. Once you designate a chest as ready you select the planet and the server deploys your item chest to a pve zone. Zero pay to win aspect here.
Gÿ+/ Join MySpaceTom's army
/Gûî
/\
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Jadek Menaheim
Ancient Textiles.
3046
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Posted - 2014.05.18 17:26:00 -
[34] - Quote
Very good point on drones for the moneybomb. I like the dynamic this would bring.
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Maken Tosch
DUST University Ivy League
8642
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Posted - 2014.05.18 18:32:00 -
[35] - Quote
DaReaperPW wrote:I did not read all of the post, but i honestly think legion should have two models. if they MUST do F2P
1) If Eve Unification happens, and we get one char for all three games, then they should have the option of tying in a subscription to your eve stuff IF you wish. You would get access to everything, and they could still do the NeX store for cosmetic stuff to nickle and dime you, but they would have a steady flow of money having a small fee. i.e. you pay like $25 a month and you get dust, valk, and eve.
2) Otherwise, you can play for free and spend money on the nex store at your leisure.
I would prolly have a disadvantage to not paying a monthly fee, but i really have zero idea how best to tailor that.
Stuff in nex store (for irl money) Reskining (customization of your suits and vehicles) quarter decorations, boosters, etc.
In regards to Eve Online, I have severe doubts that CCP would increase the subscription to anywhere more than what it is now especially considering the high likelihood of Legion still being F2P. There are many players that I ran into both in-game and in real life that complain about paying anything more than $5-$10 let alone the $25/month that you propose.
My alternative would be keep the same subscription price for access to Eve Online only and make the rest F2P. Or make Legion F2P, Eve Subscription based, and Valkyrie one-time payment. Either way it doesn't matter to me as the key here to accessing Eve Online from either Valkyrie or Legion would be none other than PLEX.
The Pilot License Extension (PLEX) is a very robust and flexible system that has years of being constantly tried, tested, and proven to work. If PLEX can be made available in the in-game Legion and Valkyrie secondary markets, then that will open up a major opportunity to both players and CCP profit wise. A Valkyrie player can buy PLEX with just ISK and then use that PLEX if they wish to gain unrestricted access to Eve Online. Essentially becoming an Eve Online subscriber through the PLEX system. The same can be established for Legionaries looking to gain access to Eve Online as well.
PLEX can also be converted right now to AURUM for purchasing cosmetic items like the monocle, clothes, accessories, prosthesis, and now BPCs for painting their ships.
Another major benefit of PLEX is the market forces itself. If the ISK price of PLEX goes up too high, then players will either just find it cheaper to pay directly to CCP $15 to extend their subscription for the month or pay directly to CCP $19 for a PLEX so they can take advantage of the high ISK value of this special commodity. Ultimately this will flood the market with more PLEX and thus cause a drop in the price. If the ISK price of PLEX goes down too low, then subscribers will be tempted to spend their ISK to PLEX their account instead thus causing a higher demand for this commodity and ultimately raise the price later on.
As you can see, PLEX is a very powerful and flexible commodity and it offers a lot of opportunities to not just Eve Online players but also to Valkyrie and Legion players whole will likely be organized enough to earn ISK on a steady basis and use that ISK to buy PLEX.
What do you think?
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Syeven Reed
G0DS AM0NG MEN
680
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Posted - 2014.05.18 19:00:00 -
[36] - Quote
I think yes, you have it down. This is a brilliant example of how a fantastic economy across different games that have different payment models could operate. I shall be noting this down on the OP!
Twitter MajLagSpike
CPM Application
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Maken Tosch
DUST University Ivy League
8644
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Posted - 2014.05.18 19:13:00 -
[37] - Quote
Syeven Reed wrote:I think yes, you have it down. This is a brilliant example of how a fantastic economy across different games that have different payment models could operate. I shall be noting this down on the OP!
Thanks. As an Eve Online player myself who has seen PLEX in action plenty of times, I feel that this is the best way to go especially in unifying Eve, Valkyrie and Legion through the economy.
Link: http://eve-central.com/
In Jita 4 - Moon 4 Caldari Navy Assembly Plant at the time of this posting:
PLEX SELLING 723.66 M 5% / 729.90 M median (1,209.00 units) BUYING 712.32 M 5% / 695.10 M median (1,989.00 units)
Note: When PLEX was introduce years ago, the price use to be around 300 million ISK per unit. But be careful. The PLEX market can sometimes be like the housing bubble of 2007.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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